^WObject Flags^x 1 Perm Object is permanent 2 Hidden Object is hidden 3 Invisible Object is invisible 4 SomePrefix "some" prefix 5 PushPullSpringsTrap Pushing or pulling this object springs the room's trap 6 NoPrefix No prefix 7 Fishing Can be used to fish 8 NoWgtContain Container of weightless holding 9 TempPerm Temporarily permanent 10 InvPerm Inventory-permanent 11 NoMageLich Mages and liches cannot wear/use object 12 LightSource Object serves as a light 13 GoodOnly Usable only by good players 14 EvilOnly Usable only by evil players 15 NoEnchant Object cannot be enchanted 16 NoFix Object cannot be repaired 17 ClimbGear Climbing gear 18 NoTake Object cannot be taken 19 Scenery Part of room description/scenery (hidden, cannot be searched for) 20 Darkness Object creates magical darkness 21 Hot Object is hot (can be used in cooking) 22 RandEnchant Object is randomly enchanted 23 Cursed Object is cursed 24 Worn Object is being worn 25 FloorUse Can be used from the floor 26 Devours Container devours items 27 FemaleOnly Usable by only females 28 MaleOnly Usable by only males 29 SexlessOnly Usable by only sexless creatures 30 PledgeOnly Usable by only pledged players 31 Magic Object is magical (displays (M) with detect-magic) 32 ClassInvert Invert class-restriction rules 33 Assassin Only Assassins may use 34 Berserker Only Berserkers may use 35 Cleric Only Clerics may use 36 Fighter Only Fighters may use 37 Mage Only Mages may use 38 Paladin Only Paladins may use 39 Ranger Only Rangers may use 40 Thief Only Thieves may use 41 Vampire Only Vampires may use 42 Monk Only Monks may use 43 Deathknight Only Deathknights may use 44 Druid Only Druids may use 45 Lich Only Liches may use 46 Werewolf Only Werewolves may use 47 Bard Only Bards may use 48 Rogue Only Rogues may use 49 Disposable Object will not keep area room in memory 50 NoShatter Weapon will never shatter 51 AlwaysCrit Weapon will always critical 52 Lucky Object is a luck charm 53 Casts Weapon casts spells on hit (realm-offensive only) 54 TwoHands Weapon requires two hands to wield (no double wield) 55 EquipEffect Equiping this object bestows an effect 56 JustLoaded Object was just loaded on a monster and hasn't been obtained by a player yet so exp can be gained from stealing it 57 ChaoticOnly Chaotics only 58 LawfulOnly Lawfuls only 59 TmpEnchant Temporarily enchanted 60 StartingItem Starting item - cannot be stolen or pawned for money 61 ^yUnused^x 62 Clan1 Only clan 1 may use 63 Clan2 Only clan 2 may use 64 Clan3 Only clan 3 may use 65 Clan4 Only clan 4 may use 66 Clan5 Only clan 5 may use 67 Clan6 Only clan 6 may use 68 Clan7 Only clan 7 may use 69 Clan8 Only clan 8 may use 70 Clan9 Only clan 9 may use 71 Clan10 Only clan 10 may use 72 ^yUnused^x 73 ^yUnused^x 74 ^yUnused^x 75 ^yUnused^x 76 ^yUnused^x 77 ^yUnused^x 78 ^yUnused^x 79 ^yUnused^x 80 ^yUnused^x 81 LoadAll When trading, load all RandomObjects, rather than a random one 82 R-Dissolve Object resists dissolve 83 Reclaimed Object has been reclaimed 84 ^yUnused^x 85 ^yUnused^x 86 ^yUnused^x 87 ^yUnused^x 88 ^yUnused^x 89 ^yUnused^x 90 ^yUnused^x 91 ^yUnused^x 92 Drinkable You can drink the object 93 Eatable You can eat the object 94 AlwaysDrop Monsters always drop this object 95 ConsumeHeal Consumable object that will heal the player 96 ^yUnused^x 97 ^yUnused^x 98 ^yUnused^x 99 ^yUnused^x 100 Clan11 Only clan 11 may use 101 Clan12 Only clan 12 may use 102 ^yUnused^x 103 ^yUnused^x 104 ^yUnused^x 105 Custom Object is a custom 106 NoShopLift Object cannot be shoplifted 107 Stolen Object was shoplifted (so people can't sell shoplifted items) 108 ^yUnused^x 109 HitsMist Object can hit misted vampire 110 Silver Object made of silver - extra damage to werewolf 111 HoldBonus Object confers a bonus to hit if held 112 ^yUnused^x 113 NoSteal Object cannot be stolen 114 1hShield Object is a small shield 115 ^yUnused^x 116 ^yUnused^x 117 ^yUnused^x 118 ^yUnused^x 119 NoPawn Object not pawnable 120 BreakDrop Object breaks when drops 121 Lore Player may only have a limited number of this object 122 RaceSelInvert Invert race-selective rules 123 Dwarf Only Dwarves may use 124 Elf Only Elves may use 125 Half-Elf Only Half-Elves may use 126 Halfling Only Halflings may use 127 Human Only Humans may use 128 Orc Only Orcs may use 129 Half-Giant Only Half-Giants may use 130 Gnome Only Gnomes may use 131 Troll Only Trolls may use 132 Half-Orc Only Half-Orcs may use 133 Ogre Only Ogres may use 134 Dark-Elf Only Dark-Elves may use 135 Goblin Only Goblins may use 136 Minotaur Only Minotaurs may use 137 Seraph Only Seraphs may use 138 Kobold Only Kobolds may use 139 Cambion Only Cambions may use 140 Barbarian Only Barbarians may use 141 Kataran Only Katarans may use 142 Envenomed Object has been envenomed 143 NullMagic Object does not reveal that it is magical to detect-magic 144 NoBreak Object does not break 145 CanTouchWith Monks can use touch-of-death with this weapon wielded 146 JustBought Object was just bought and is refundable 147 NoDrop Can't drop or otherwise get rid of this object 148 DisplayFile Display file all at once 149 Breaked Object is broken by break command 150 SmallBow Objext is a small bow 151 CoinOperated Coin operated object 152 Prepared Object is being prepared 153 StrengthBow Missile weapon uses strength bonus 154 Unique Object is unique or limited 155 NoBulkCont Bulkless container object 156 NoBulk Bulkless object 157 ^yUnused^x 158 NoPeekAt Object can not be peeked at 159 Bash+ Object does extra bash damage equal to dice 160 Keep Object is being kept - cannot be dropped or sole on accident 161 NoBackstab Cannot backstab with this weapon 162 SaveFull Save the entire object to pfile/roomfile instead of just a reference. Mainly used when a ct/dm has changed an item, cleared when *saving or for custom 163 BodyPart Object cannot be peeked/stolen, unset when monster dies 164 Darkmetal Object is a darkmetal item (destroyed in sunlight) 165 Tiefling Only Tieflings may use