roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Creature Num="549" Area="ocean" Version="2.40">
  <Name>the dracolich</Name>
  <Level>24</Level>
  <Type>1</Type>
  <Experience>4000</Experience>
  <Coins>
    <Coin Num="2">60000</Coin>
  </Coins>
  <Alignment>-500</Alignment>
  <Stats>
    <Stat Name="Strength">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Dexterity">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Constitution">
      <Current>250</Current>
      <Max>250</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Intelligence">
      <Current>100</Current>
      <Max>100</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Piety">
      <Current>100</Current>
      <Max>100</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Hp">
      <Current>400</Current>
      <Max>400</Max>
      <TempMax>0</TempMax>
    </Stat>
    <Stat Name="Mp">
      <Current>500</Current>
      <Max>500</Max>
      <TempMax>0</TempMax>
    </Stat>
  </Stats>
  <Description>A pile of bones, but oh so much more...</Description>
  <Keys>
    <Key Num="0">dracolich</Key>
  </Keys>
  <MoveTypes/>
  <Armor>830</Armor>
  <Bank/>
  <Realms/>
  <Proficiencies/>
  <Dice>
    <Number>9</Number>
    <Sides>11</Sides>
    <Plus>0</Plus>
  </Dice>
  <Attacks/>
  <Talk>your foolishness amuses me</Talk>
  <DefenseSkill>235</DefenseSkill>
  <AttackPower>250</AttackPower>
  <WeaponSkill>235</WeaponSkill>
  <CarriedItems>
    <Carry Area="ocean">610</Carry>
    <Carry Area="ocean" Num="1">610</Carry>
    <Carry Area="ocean" Num="2">611</Carry>
    <Carry Area="ocean" Num="3">611</Carry>
    <Carry Area="ocean" Num="4">612</Carry>
    <Carry Area="ocean" Num="5">612</Carry>
    <Carry Area="ocean" Num="6">613</Carry>
    <Carry Area="ocean" Num="7">613</Carry>
    <Carry Area="ocean" Num="8">614</Carry>
    <Carry Area="ocean" Num="9">614</Carry>
  </CarriedItems>
  <AssistMobs/>
  <EnemyMobs/>
  <ClassAggro/>
  <RaceAggro/>
  <DeityAggro/>
  <Factions/>
  <Skills/>
  <Effects>
    <Effect>
      <Name>detect-invisible</Name>
      <Duration>-1</Duration>
      <Strength>1</Strength>
      <Extra>0</Extra>
    </Effect>
    <Effect>
      <Name>resist-magic</Name>
      <Duration>-1</Duration>
      <Strength>1</Strength>
      <Extra>0</Extra>
    </Effect>
  </Effects>
  <SpecialAttacks>
    <SpecialAttack>
      <Name>Gas Breath</Name>
      <Verb>breathed gas on</Verb>
      <TargetStr>^G*ATTACKER* breathes poisonous gas on you!*CR*You take ^g*DAMAGE*^G damage!^x</TargetStr>
      <TargetFailStr></TargetFailStr>
      <RoomFailStr></RoomFailStr>
      <SelfStr></SelfStr>
      <RoomStr>^G*ATTACKER*'s poisonous breath fills the room!^x</RoomStr>
      <TargetSaveStr>^cYou manage to hold your breath, coughing erratically.^x</TargetSaveStr>
      <SelfSaveStr></SelfSaveStr>
      <RoomSaveStr></RoomSaveStr>
      <Limit>0</Limit>
      <Delay>60</Delay>
      <Chance>20</Chance>
      <StunLength>0</StunLength>
      <Type>10</Type>
      <SaveType>2</SaveType>
      <SaveBonus>0</SaveBonus>
      <MaxBonus>0</MaxBonus>
      <Flags>
        <Bit Num="4"/>
        <Bit Num="25"/>
      </Flags>
      <Dice>
        <Number>24</Number>
        <Sides>2</Sides>
        <Plus>1</Plus>
      </Dice>
    </SpecialAttack>
    <SpecialAttack>
      <Name>Energy Drain</Name>
      <Verb>drains</Verb>
      <TargetStr>^M*ATTACKER* drains your life energy!*CR*You lose ^m*DAMAGE*^M experience!^x</TargetStr>
      <TargetFailStr></TargetFailStr>
      <RoomFailStr></RoomFailStr>
      <SelfStr></SelfStr>
      <RoomStr>^M*ATTACKER* drains *LOW-TARGET*'s life energy!^x</RoomStr>
      <TargetSaveStr>^c*ATTACKER* only partially drains your life energy.^x</TargetSaveStr>
      <SelfSaveStr></SelfSaveStr>
      <RoomSaveStr></RoomSaveStr>
      <Limit>0</Limit>
      <Delay>60</Delay>
      <Chance>10</Chance>
      <StunLength>0</StunLength>
      <Type>12</Type>
      <SaveType>3</SaveType>
      <SaveBonus>0</SaveBonus>
      <MaxBonus>0</MaxBonus>
      <Flags>
        <Bit Num="1"/>
        <Bit Num="12"/>
        <Bit Num="13"/>
      </Flags>
      <Dice>
        <Number>24</Number>
        <Sides>10</Sides>
        <Plus>240</Plus>
      </Dice>
    </SpecialAttack>
  </SpecialAttacks>
  <InitialStats/>
  <DailyTimers/>
  <SavingThrows>
    <SavingThrow Num="0">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="1">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="2">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="3">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="4">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
    <SavingThrow Num="5">
      <Chance>0</Chance>
      <Gained>0</Gained>
      <Misc>0</Misc>
    </SavingThrow>
  </SavingThrows>
  <Spells>
    <Bit Num="35"/>
    <Bit Num="39"/>
  </Spells>
  <Quests/>
  <Languages/>
  <Flags>
    <Bit Num="5"/>
    <Bit Num="6"/>
    <Bit Num="7"/>
    <Bit Num="8"/>
    <Bit Num="11"/>
    <Bit Num="12"/>
    <Bit Num="15"/>
    <Bit Num="17"/>
    <Bit Num="20"/>
    <Bit Num="34"/>
    <Bit Num="35"/>
  </Flags>
  <LastTimes/>
  <Inventory/>
</Creature>