roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
  LVL    Stats   HP     AC      T0       XP     DMG
   1      55      9    100      20       06      4
   2      58     17     90      19       15      6
   3      61     27     80      18       35      7
   4      65     40     70      17       50      8
   5      68     60     60      16       65     10
   6      71     75     50      15       85     12
   7      73     90     40      14      110     14
   8      75    105     30      13      140     16
   9      80    120     20      12      200     18
  10      80    135     10      11      260     20
  11      83    150      0      10      340     22
  12      86    165    -10       9      425     24
  13      89    180    -15       8      580     26
  14      92    195    -20       7      700     28
  15      95    210    -25       6      850     30
  16      98    225    -30       5     1000     33
  17     101    240    -35       4     1150     36
  18     104    255    -40       3     1300     40
  19     107    270    -45       2     1450     45
  20     110    285    -50       1     1600     50
  21     110    300    -55       0     1800     52
  22     113    350    -60      -2     2000     54
  23     115    400    -65      -4     2500     56
  24     118    450    -70      -7     3000     58
  25     120    500    -80      -8     3500     60
  26     122    550    -90      -8     4000     64
  27     123    625    -95      -8     5500     68
  28     124    750    -100     -8     7000     70
  29     125    900    -110     -8     8500     73
  30     125    1000   -120     -9    10000     80


Note: These are only maximum values. They do not HAVE
      to be set this high. In addition, some of the
      following guidelines can be used to ADD above
      the maximum xp alotted for that level up to level 20.
      They are as follows:
      
      For each type of special OFFENSIVE ability flag: +10%
      For each type special DEFENSIVE ability flag: +20%
      Mob casts and has decent amount of MP: +10%
      If the mob casts with enhanced realms:   +10%
      If the mob is harmed only by magic:      +10%

Note that this should only apply to mobs under level
20. Anything 20 and above is assumed to have some sort
of special abilites and that is included in the xp value.

Examples of OFFENSIVE abilities are: breath weapons, 
casting stun, energy drain, dissolves, casting, etc...

Examples of DEFENSIVE abilities are: resist-magic, enchanted
weapons needed (any plus), resisting realms, resisting
weapon types, etc...

In general, use your common sense.