<?xml version="1.0"?> <Room Num="264" Version="2.40" Area="ocean"> <Name>Dry Sewer Passage</Name> <ShortDescription>This northwest/southeast passage dead ends to the northwest where a large stone door, intricately carved from granite, sits within the sewer wall.</ShortDescription> <LongDescription>This passage is completely dry due to the fact that a high-wall was used at the southeastern end of it to keep the sewer water from the south out of here.</LongDescription> <Established>727141642</Established> <Flags> <Bit Num="8"/> <Bit Num="19"/> </Flags> <Wander> <Traffic>15</Traffic> <RandomMonsters> <Mob Area="ocean">46</Mob> <Mob Area="ocean" Num="1">46</Mob> <Mob Area="ocean" Num="2">42</Mob> <Mob Area="ocean" Num="3">42</Mob> <Mob Area="ocean" Num="4">42</Mob> <Mob Area="ocean" Num="5">42</Mob> <Mob Area="ocean" Num="6">45</Mob> <Mob Area="ocean" Num="7">45</Mob> <Mob Area="ocean" Num="8">45</Mob> <Mob Area="ocean" Num="9">45</Mob> </RandomMonsters> </Wander> <Track> <Direction>southeast</Direction> </Track> <PermMobs/> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="southeast"> <Keys/> <Room Area="ocean">263</Room> <Flags/> </Exit> <Exit Name="door"> <Keys/> <Room Area="ocean">265</Room> <Key>3</Key> <Flags> <Bit Num="2"/> <Bit Num="3"/> <Bit Num="4"/> <Bit Num="5"/> <Bit Num="6"/> </Flags> </Exit> </Exits> </Room>