<?xml version="1.0"?> <Creature Num="25" Area="ocean" Version="2.40"> <Name>madman</Name> <Level>1</Level> <Type>1</Type> <Experience>10</Experience> <Coins/> <Alignment>-50</Alignment> <Stats> <Stat Name="Strength"> <Current>130</Current> <Max>130</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Dexterity"> <Current>120</Current> <Max>120</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Constitution"> <Current>110</Current> <Max>110</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Intelligence"> <Current>100</Current> <Max>100</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Piety"> <Current>50</Current> <Max>50</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Hp"> <Current>10</Current> <Max>10</Max> <TempMax>0</TempMax> </Stat> <Stat Name="Mp"> <Current>0</Current> <Max>0</Max> <TempMax>0</TempMax> </Stat> </Stats> <Description>This wild madman looks like he was someone's failed experiment.</Description> <Keys/> <MoveTypes/> <Armor>50</Armor> <Bank/> <Realms/> <Proficiencies/> <Dice> <Number>2</Number> <Sides>0</Sides> <Plus>0</Plus> </Dice> <Attacks/> <Talk>You die sucker!</Talk> <NumWander>3</NumWander> <DefenseSkill>5</DefenseSkill> <AttackPower>130</AttackPower> <WeaponSkill>5</WeaponSkill> <CarriedItems> <Carry Area="ocean">30</Carry> </CarriedItems> <AssistMobs/> <EnemyMobs/> <ClassAggro/> <RaceAggro/> <DeityAggro/> <Factions/> <Skills/> <Effects/> <SpecialAttacks/> <InitialStats/> <DailyTimers/> <SavingThrows> <SavingThrow Num="0"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="1"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="2"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="3"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="4"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> <SavingThrow Num="5"> <Chance>0</Chance> <Gained>0</Gained> <Misc>0</Misc> </SavingThrow> </SavingThrows> <Spells/> <Quests/> <Languages/> <Flags> <Bit Num="3"/> <Bit Num="6"/> <Bit Num="9"/> <Bit Num="12"/> </Flags> <LastTimes/> <Inventory/> </Creature>