roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
<?xml version="1.0"?>
<Room Num="2020" Version="2.40" Area="ocean">
  <Name>Tiamat Lane/Pearl Avenue Intersection</Name>
  <ShortDescription>This is the intersection of Tiamat Lane and Pearl Avenue.</ShortDescription>
  <LongDescription>You are at the northwestern corner of the Kista Towers.  Four large Towers
rise high above the rest of the city, making the city visible for many
kilometers in any direction.  The Towers are actually a great fortress
surrounded by a moat which is filled with terrible monsters.  The entrance  
to the Towers is located on Tower Lane.</LongDescription>
  
  <Established>727141642</Established>
  <Flags/>
  <Wander>
    <Traffic>10</Traffic>
    <RandomMonsters>
      <Mob Area="ocean">211</Mob>
      <Mob Area="ocean" Num="1">221</Mob>
      <Mob Area="ocean" Num="2">198</Mob>
      <Mob Area="ocean" Num="3">214</Mob>
      <Mob Area="ocean" Num="4">214</Mob>
      <Mob Area="ocean" Num="5">202</Mob>
      <Mob Area="ocean" Num="6">202</Mob>
      <Mob Area="ocean" Num="7">204</Mob>
      <Mob Area="ocean" Num="8">222</Mob>
      <Mob Area="ocean" Num="9">207</Mob>
    </RandomMonsters>
  </Wander>
  <Track>
    <Direction>south</Direction>
  </Track>
  <PermMobs/>
  <PermObjs/>
  <LastTimes/>
  <Objects/>
  <Creatures/>
  <Exits>
    <Exit Name="west">
      <Keys/>
      <Room Area="ocean">2019</Room>
      <Flags/>
    </Exit>
    <Exit Name="north">
      <Keys/>
      <Room Area="ocean">2010</Room>
      <Flags/>
    </Exit>
    <Exit Name="east">
      <Keys/>
      <Room Area="ocean">2509</Room>
      <Flags/>
    </Exit>
    <Exit Name="south">
      <Keys/>
      <Room Area="ocean">2508</Room>
      <Flags/>
    </Exit>
    <Exit Name="moat">
      <Keys/>
      <Room Area="ocean">2054</Room>
      <Flags>
        <Bit Num="9"/>
        <Bit Num="10"/>
      </Flags>
    </Exit>
  </Exits>
</Room>