#AREADATA Name The Dragon Tower~ Builders None~ VNUMs 11400 11599 Credits {35 51} Barsak The Dragon Tower~ Security 9 Xplore 0 End #MOBDATA #11400 NAME young dragon small~ SHORT a young dragon~ LONG A small, spotted dragon lies here, looking at you through lazy eyes. ~ DESCR He is a decent sized dragon, around 20 feet in height/length. You can't exactly make out what type of dragon he is, because his spots are not like any you have seen before. He spurts a little fire from his nose, yawns, and stretches out before you. ~ RACE dragon~ ACT ACGH AFF 0 OFF DFHNU IMM HK RES BEH VULN FI WSPEC 0 ALIGN -1000 GROUP 11400 LEVEL 38 HROLL 3 ENHA 100.00% MATER none~ HDICE 10d10+1600 MDICE 1d1+1 DDICE 5d6+13 REGEN 0 DTYPE flame AC -13 -13 -13 -13 POS rest stand SEX male GOLD 0 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE huge DMOD 100 AMOD 0 QUEST 0 End #11401 NAME draconian guard~ SHORT a draconian gate guard~ LONG A tall draconian figure stands here guarding the gate. ~ DESCR His muscles ripple as he clenches his sword tightly, barring passage to those who wish to hurt the dragons. He has sworn to protect them and that he has done so far. Long black hair flows down past his shoulders, knotting in places and stuck together with dried blood in others. One thing you gather is that he will protect the Towers with his life. ~ RACE human~ ACT ABCGT AFF 0 OFF CDEK IMM 0 RES H VULN I WSPEC 0 ALIGN -1000 GROUP 11401 LEVEL 35 HROLL 4 ENHA 100.00% MATER none~ HDICE 10d10+1300 MDICE 1d1+1 DDICE 4d7+12 REGEN 0 DTYPE claw AC -11 -11 -11 -11 POS stand stand SEX male GOLD 300 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11402 NAME royal draconian guard~ SHORT a royal draconian guard~ LONG A tall draconian dressed in fine clothing searches the area for intruders. ~ DESCR He looks as though he has been through many years of training and servitude to the tower. His long face seems to give way to his dark eyes and hair, making his somewhat pale complextion distort the contours of his face. ~ RACE human~ ACT ABGT AFF 0 OFF ADFNV IMM AH RES CD VULN I WSPEC 0 ALIGN -1000 GROUP 11402 LEVEL 45 HROLL 6 ENHA 100.00% MATER none~ HDICE 25d10+3600 MDICE 1d1+1 DDICE 8d6+17 REGEN 0 DTYPE claw AC -16 -16 -16 -16 POS stand stand SEX male GOLD 2000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 1 End #11403 NAME guardian dragon pain~ SHORT the Guardian of Tiamat~ LONG A huge dragon rests atop a pile of bones, destroying those who defy his lady. ~ DESCR He is Huge indeed. He is the Guardian of the 5-Headed Dragon, Tiamat. He rests atop a large pile of bones, picked clean of flesh, and is ready to attack any who enter his Lady's sanctuary. He is greyish in color and large claws give you the impression that he is both fearless, as well as powerful in mind and spirit. ~ RACE dragon~ ACT ABGRT AFF 0 OFF ACDFHVX IMM A RES BCDEH VULN FI WSPEC 0 ALIGN 0 GROUP 0 LEVEL 52 HROLL 8 ENHA 100.00% MATER none~ HDICE 1d1+3499 MDICE 1d1+1 DDICE 9d9+35 REGEN 0 DTYPE claw AC -20 -20 -20 -20 POS stand stand SEX male GOLD 3300 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11404 NAME Tiamat dragon~ SHORT Tiamat~ LONG An enormous five-headed dragon stands here, each of it's heads hissing. ~ DESCR She is the power behind this very large tower. The oldest among the dragons and probably the strangest looking, she gained power through cheating, treachery, lies and murder. Of course, the five heads, each with a distinct difference, give her alot of her strength, as well. None of the draconian guardians know how or why with Tiamat. Only that she now controls them.. ~ RACE dragon~ ACT ABGT AFF 0 OFF ADFVXa IMM AEK RES BDEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 65 HROLL 6 ENHA 100.00% MATER none~ HDICE 1d1+19999 MDICE 1d1+1 DDICE 10d50+27 REGEN 0 DTYPE claw AC -31 -31 -31 -31 POS stand stand SEX female GOLD 15000 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11405 NAME draconian king~ SHORT the Draconian King~ LONG The Draconian King sits here at the table, glowing with royalty. ~ DESCR His very personality shines with a ruling order. His small black eyes with a yellow slit down the middle of each glare down at you. He looks around the banquet table and picks a few delicacies which he promptly devours, and lifts his head toward you. In a big grin he shows you a mouth full of razor sharp fangs. ~ RACE human~ ACT ABCGT AFF 0 OFF ACN IMM ABH RES C VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 47 HROLL 3 ENHA 100.00% MATER none~ HDICE 1d1+6399 MDICE 1d1+1 DDICE 9d7+19 REGEN 0 DTYPE claw AC -14 -14 -14 -14 POS sit stand SEX male GOLD 3012 FORM AHMV PARTS ABCDEFGHIJK SIZE huge DMOD 100 AMOD 0 QUEST 0 End #11406 NAME dragon ancient green~ SHORT the Ancient Green Dragon~ LONG A large dragon with shimmering green scales turns to you in anger. ~ DESCR This dragon seems to be angry at someone.. or something. The unfortunate part is that you have decided to enter this lair and the dragon now forces all it's bottled up anger out at you. It's green dragonscales shimmer in the dim light of the cavern and his dark red eyes glare down at you. ~ RACE dragon~ ACT ABT AFF 0 OFF ACDFKNVX IMM ABL RES BCEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 53 HROLL 6 ENHA 100.00% MATER none~ HDICE 1d1+5999 MDICE 1d1+1 DDICE 6d8+24 REGEN 0 DTYPE claw AC -22 -22 -22 -22 POS stand stand SEX male GOLD 1239 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11407 NAME red dragon ancient~ SHORT the Ancient Red Dragon~ LONG A huge red dragon paces around his lair, hungry for blood and meat. ~ DESCR It's very large body seems almost demonic in nature. When it stretches it's huge frame to it's fullest, the dark lair seems too small for such a beast. It's bloodshot eyes hold a dark rage that seems spawn of the Dark Gods and it spits fire at any who oppose it. ~ RACE dragon~ ACT ABT AFF 0 OFF ACDEFHNVX IMM ABH RES BEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 53 HROLL 7 ENHA 100.00% MATER none~ HDICE 1d1+6799 MDICE 1d1+1 DDICE 6d11+29 REGEN 0 DTYPE claw AC -22 -22 -22 -22 POS stand stand SEX male GOLD 1871 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11408 NAME white dragon ancient~ SHORT the Ancient White Dragon~ LONG A brightly shimmering white dragon sits here, contemplating your life. ~ DESCR It's shimmering dragonscales are a bright white and it radiates a cold that gives a false impression of joy and peace. Note: False impression. This large beast is neither joyful or peaceful. It is angry that you have disturbed it's icy sleep. ~ RACE dragon~ ACT ABT AFF 0 OFF ACDEKVX IMM ABI RES BDEH VULN FHI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 53 HROLL 5 ENHA 100.00% MATER none~ HDICE 1d1+6499 MDICE 1d1+1 DDICE 7d11+22 REGEN 0 DTYPE claw AC -23 -21 -21 -25 POS stand stand SEX either GOLD 1273 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11409 NAME blue dragon ancient~ SHORT the Ancient Blue Dragon~ LONG An Ancient Blue Dragons rests here, small sparks sizzle from his body. ~ DESCR It's bright blue scales shimmer with electrical energy while it's huge body becomes an enormous current of power. He gazes at you in anger and rage for defiling his sacred lair, leaving no alternative than to destroy you. It is one of the larger dragons in the tower, almost tall enough to hit it's head on the rock ceiling. ~ RACE dragon~ ACT ABT AFF 0 OFF ACDEKVX IMM ABJ RES BDEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 54 HROLL 9 ENHA 100.00% MATER none~ HDICE 1d1+6199 MDICE 1d1+1 DDICE 7d12+21 REGEN 0 DTYPE claw AC -25 -22 -21 -23 POS stand stand SEX male GOLD 1992 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11410 NAME black dragon ancient~ SHORT the Ancient Black Dragon~ LONG A great black dragon is standing here, defending it's home from visitors. ~ DESCR It's great black scales are large and look pitted from years of acid spittle. The great beast smashes it's large talons into the wall, clawing at the rock in an ancient sharpening technique. He then turns his gaze to you and snarls at you, preparing to show you another sharpening technique. ~ RACE dragon~ ACT ABT AFF 0 OFF ADEHNVX IMM ABK RES BDEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 54 HROLL 4 ENHA 100.00% MATER none~ HDICE 1d1+5299 MDICE 1d1+1 DDICE 6d9+26 REGEN 0 DTYPE claw AC -24 -25 -18 -26 POS stand stand SEX male GOLD 2342 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11411 NAME shadow dark dragon~ SHORT the dark Shadow Dragon~ LONG A very shifty-eyed dragon is resting in the shadows here, awaiting victims. ~ DESCR It is one of the darkest beasts you have ever seen. The actual size of it alone shows it to be one that is aligned with not only darkness, but the surroundings, as well. It's seems almost like a cross-breed of a black dragon and a green dragon, seeing how it can spit both acid and a poisonous gas. ~ RACE dragon~ ACT ABT AFF 0 OFF ADEFGNVX IMM AB RES BDEH VULN FHI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 55 HROLL 2 ENHA 100.00% MATER none~ HDICE 1d1+6499 MDICE 1d1+1 DDICE 7d8+34 REGEN 0 DTYPE claw AC -22 -22 -22 -22 POS stand stand SEX male GOLD 2772 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE giant DMOD 100 AMOD 0 QUEST 0 End #11412 NAME demon dark assassin~ SHORT the demon assassin~ LONG A dark-looking demon howls in anger at your intrusion! ~ DESCR One of the few surviving demons that were summoned long ago by a dark mage, this demon sells his services to the Great Lords of the realm in return for magical feed, as well as gold. Lots of gold. ~ RACE human~ ACT ABCGOT AFF 0 OFF CDEFJNVX IMM ABHM RES D VULN I WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 53 HROLL 9 ENHA 100.00% MATER none~ HDICE 1d1+6999 MDICE 1d1+1 DDICE 8d8+27 REGEN 0 DTYPE flbite AC -24 -22 -21 -21 POS stand stand SEX male GOLD 11230 FORM AHMV PARTS ABCDEFGHIJK SIZE huge DMOD 100 AMOD 0 QUEST 0 End #11413 NAME draconian commoner~ SHORT a draconian commoner~ LONG A tall, non-descript draconian walks by here. ~ DESCR ~ RACE human~ ACT AC AFF 0 OFF DEFHKP IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 33 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+2199 MDICE 1d1+1 DDICE 6d4+10 REGEN 0 DTYPE pierce AC -11 -11 -11 -11 POS stand stand SEX male GOLD 900 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11414 NAME draconian queen~ SHORT the Draconian Queen~ LONG A tall, beautiful draconian is here, jewels glittering from her large frame. ~ DESCR She is the beloved wife of the Draconian King. She mostly stays in her room, though, in fear of ruining any of her husband's precious negotiations. The jewels that dangle from her neck and wrist are of the finest quality, as it appears only royalty could afford them. ~ RACE human~ ACT ABHQR AFF 0 OFF DEFKNO IMM ABH RES C VULN I WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 50 HROLL 3 ENHA 100.00% MATER none~ HDICE 1d1+5999 MDICE 1d1+1 DDICE 5d8+20 REGEN 0 DTYPE claw AC -20 -20 -20 -20 POS stand stand SEX female GOLD 9000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11415 NAME mage human~ SHORT the Great mage~ LONG A tall human rests on his bed here, tired from magical exhaustion. ~ DESCR He spends day and night casting spells of binding power, trying to keep the portal he opened from collapsing. Long brown hair flows to his shoulders in a well-kept fashion, and fine silk clothes adorn his body. He tells you how much of a "guest" he is to the draconians. He was one of the few mages that's power was great enough to help re-build the entire tower. The draconians of course treat him almost as royalty, at the cost of his freedom. He will never leave and never live. ~ RACE human~ ACT ABHR AFF 0 OFF FIK IMM AB RES C VULN 0 WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+7399 MDICE 1d1+1 DDICE 6d7+21 REGEN 0 DTYPE punch AC -26 -26 -26 -26 POS rest stand SEX male GOLD 1000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11416 NAME ranger human~ SHORT the Great Ranger~ LONG A tall ranger sits cross-legged in the corner, contemplating his life. ~ DESCR Having read many books on peace, this man seems quite capable of settling any arguement the draconians raise. You piece together from what he says that he is a representative of the forests of Thera. Due to many a draconian killing many trees and wildlife, he has chosen to work out a deal with the king in hopes of saving the forest. ~ RACE human~ ACT ABCT AFF 0 OFF ADEFJKN IMM ABX RES 0 VULN H WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 54 HROLL 5 ENHA 100.00% MATER none~ HDICE 1d1+7299 MDICE 1d1+1 DDICE 6d8+22 REGEN 0 DTYPE pound AC -25 -25 -25 -25 POS sit stand SEX male GOLD 1000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11417 NAME draconian fool~ SHORT the draconian fool~ LONG A strangely dressed draconian dances foolishly here. ~ DESCR Quit the fool, dancing around in circles and juggling some balls high in the air. Smiling toothily, he does a backflip and jumps around, hoping that his attempt to entertain you didn't fail. ~ RACE human~ ACT AC AFF 0 OFF 0 IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 13 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+399 MDICE 1d1+1 DDICE 2d5+3 REGEN 0 DTYPE thwack AC -3 -2 -2 -2 POS stand stand SEX male GOLD 900 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11418 NAME phase dragon~ SHORT a phase dragon~ LONG A phase dragon shifts in and out of reality here. ~ DESCR Multi-colored, yet almost clear. These strange dragons flutter around you growling and chasing it's tail. It breaths a bit of fire on it's tail and whimpers loudly, forcing a small chuckle out of you. ~ RACE dragon~ ACT ACH AFF 0 OFF FKN IMM 0 RES BEH VULN FI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 1d1+1 DDICE 2d8+5 REGEN 0 DTYPE magic AC -4 -4 -4 -4 POS stand stand SEX male GOLD 800 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE medium DMOD 100 AMOD 0 QUEST 0 End #11419 NAME small white dragon~ SHORT a small white dragon~ LONG A small white dragon is here blasting ice on the walls. ~ DESCR Quite a small dragon indeed, standing only 18 feet in height he fits easily in this large corridor designed for dragons. Bright white dragonscales cover his body and reflect the light beautifully. ~ RACE dragon~ ACT ACH AFF 0 OFF FKO IMM I RES BDEH VULN FHI WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+208 MDICE 1d1+1 DDICE 2d6+3 REGEN 0 DTYPE frbite AC -2 -2 -2 -2 POS stand stand SEX male GOLD 900 FORM AHZ PARTS ACDEFGHIJKPQUVX SIZE huge DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #11400 NAME talon chipped~ SHORT a chipped talon~ DESCR A small, chipped talon is here.~ MAT bone~ TYPE weapon dagger 4 9 scratch D EXTRA 1 4 0 4628 WEAR AN LEVEL 35 WEIGHT 5 COST 800 COND 100 Affect O 18 4 0 EDESC talon~ It is in decent condition considering the circumstances. It looks as though it was chipped in battle. ~ End #11401 NAME bracer strong iron~ SHORT a strong iron bracer~ DESCR A small iron bracer rests here.~ MAT iron~ TYPE armor CE E BCE ABD 0 EXTRA 1 2 0 257 WEAR AM LEVEL 35 WEIGHT 16 COST 400 COND 100 Affect O 18 1 0 Affect O 19 1 0 Affect O 1 1 0 End #11402 NAME black iron longsword sword~ SHORT a black iron longsword~ DESCR A dark piece of iron has been forged into a longsword.~ MAT iron~ TYPE weapon sword 4 9 stab 0 EXTRA 1 1 0 512 WEAR AN LEVEL 35 WEIGHT 16 COST 700 COND 100 Affect O 18 6 0 End #11403 NAME spiral dragon ring~ SHORT a spiral dragon ring~ DESCR A small dragon spirals around in the shape of the ring.~ MAT flesh~ TYPE armor ABCD ABCE CD BD 0 EXTRA 1 4 0 277 WEAR AB LEVEL 45 WEIGHT 3 COST 1000 COND 100 Affect O 1 1 0 Affect O 13 25 0 Affect O 19 2 0 LIMIT 20 End #11404 NAME ornate plate dragon draconian~ SHORT an ornately designed dragonplate~ DESCR An ornately designed piece of dragonplate is here.~ MAT dragonscale~ TYPE armor ABDEF ACDG BCDEF ABEF 0 EXTRA 1 3 0 4114 WEAR AD LEVEL 45 WEIGHT 26 COST 900 COND 100 Affect O 17 -10 0 Affect O 5 2 0 Affect O 18 2 0 Affect O 19 2 0 Affect O 1 2 0 LIMIT 5 End #11405 NAME ornate dragon draconian plates leg legplates~ SHORT some ornate dragon legplates~ DESCR Some ornately designed legplates are here.~ MAT dragonscale~ TYPE armor BCF AEF ABCF F 0 EXTRA 1 3 0 274 WEAR AF LEVEL 45 WEIGHT 22 COST 900 COND 100 Affect O 18 3 0 Affect O 2 2 0 Affect O 14 50 0 LIMIT 6 End #11406 NAME ornate dragon draconian plates arm armplates~ SHORT a pair of ornate dragon armplates~ DESCR A pair of ornately designed armplates are here.~ MAT dragonscale~ TYPE armor ABDF DEF ACDF ACF 0 EXTRA 1 3 0 274 WEAR AI LEVEL 45 WEIGHT 21 COST 900 COND 100 Affect O 13 45 0 Affect O 19 2 0 Affect O 1 2 0 LIMIT 7 End #11407 NAME royal claw~ SHORT the Royal claw~ DESCR A very finely crafted claw is here.~ MAT dragonscale~ TYPE weapon exotic 2 25 scratch 0 EXTRA 1 4 0 526353 WEAR AN LEVEL 45 WEIGHT 16 COST 900 COND 100 Affect O 19 2 0 Affect O 18 5 0 LIMIT 2 End #11408 NAME potion shimmering~ SHORT a shimmering potion~ DESCR A strange looking potion shimmers here with power.~ MAT glass~ TYPE potion 50 'protective shield' 'curse' '' '' EXTRA 1 5 0 1573057 WEAR A LEVEL 51 WEIGHT 7 COST 10000 COND 100 LIMIT 5 End #11409 NAME shimmering key small~ SHORT a small shimmering key~ DESCR A small key is here.~ MAT magic~ TYPE key 0 0 0 0 0 EXTRA 1 4 0 1081347 WEAR A LEVEL 1 WEIGHT 1 COST 0 COND 100 End #11410 NAME hide protection silver~ SHORT the Silver Hide of protection~ DESCR A strong, tough-looking, silver hide is here.~ MAT flesh~ TYPE armor ACDF CG BCF BCDE 0 EXTRA 1 5 0 67332 WEAR AD LEVEL 52 WEIGHT 20 COST 9000 COND 100 Affect O 4 -6 0 Affect O 23 -10 0 Affect O 17 -35 0 LIMIT 2 End #11411 NAME scales tiamat~ SHORT the tight-looking scales of Tiamat~ DESCR A large pile of beautiful scales sit here, glinting.~ MAT dragonscale~ TYPE armor EG BCFG ABEG CG 0 EXTRA 1 6 0 70465 WEAR AD LEVEL 52 WEIGHT 26 COST 9000 COND 100 Affect O 18 -5 0 Affect O 4 2 0 Affect O 19 4 0 Affect O 13 70 0 LIMIT 1 End #11412 NAME talisman heads five-headed~ SHORT the five-headed talisman~ DESCR A talisman is here with five dragon heads protruding from it, hissing.~ MAT dragonscale~ TYPE treasure 0 0 0 0 0 EXTRA 1 5 0 69699 WEAR AC LEVEL 52 WEIGHT 10 COST 9000 COND 100 Affect O 19 5 0 Affect O 18 5 0 EDESC talisman heads~ The heads are of five different dragons, each screaming as if being trapped inside the talisman by some magical force. ~ LIMIT 1 End #11413 NAME bracelet influence draconian~ SHORT bracelet of draconian influence~ DESCR A small bracelet made of dragon bones, emitting raw power, is here.~ MAT bone~ TYPE armor AF ABEF ADF DE 0 EXTRA 1 5 0 69714 WEAR AM LEVEL 52 WEIGHT 13 COST 9000 COND 100 Affect O 13 35 0 Affect O 19 4 0 Affect O 17 -20 0 Affect O 1 4 0 LIMIT 2 End #11414 NAME claw tiamat~ SHORT the Claw of Tiamat~ DESCR A huge, very sharp claw of the great five-headed dragon, Tiamat, is here.~ MAT dragonscale~ TYPE weapon exotic 8 7 claw 0 EXTRA 1 5 0 4483 WEAR AN LEVEL 52 WEIGHT 16 COST 9000 COND 100 Affect O 19 4 0 Affect O 13 20 0 LIMIT 1 End #11415 NAME platinum signet ring~ SHORT a platinum signet ring~ DESCR A small platinum ring is here, bearing a diamond studded signet.~ MAT metal~ TYPE armor BCF BCDE BCF ABE 0 EXTRA 1 3 0 4161 WEAR AB LEVEL 50 WEIGHT 4 COST 9000 COND 100 Affect O 1 -2 0 Affect O 3 1 0 Affect O 12 35 0 LIMIT 10 End #11416 NAME crown dragon black scales~ SHORT the Great Crown of dragon scales~ DESCR Some dark scales have been hammered into a crown here.~ MAT dragonscale~ TYPE armor ACEF ACG DEF BCDF 0 EXTRA 1 3 0 524291 WEAR AE LEVEL 50 WEIGHT 21 COST 2000 COND 100 Affect O 5 -4 0 Affect O 3 -4 0 Affect O 24 10 0 Affect O 13 35 0 Affect O 2 -3 0 Affect O 19 5 0 LIMIT 2 End #11417 NAME scorched black robe fire~ SHORT a black and scorched robe~ DESCR A black robe that has been scorched by some fire is here.~ MAT cloth~ TYPE armor ABD ABCD ABD BCE 0 EXTRA 1 4 0 6672 WEAR AK LEVEL 30 WEIGHT 7 COST 500 COND 100 Affect O 23 -10 0 Affect O 2 2 0 Affect O 18 2 0 LIMIT 10 End #11418 NAME flame mace~ SHORT a huge mace named 'Flame of the Tower'~ DESCR A flaming mace is here, glowing with a strange magic.~ MAT magic~ TYPE weapon mace 5 10 flbite 0 EXTRA 1 2 0 4097 WEAR AN LEVEL 50 WEIGHT 4 COST 9000 COND 100 Affect O 13 20 0 Affect O 19 1 0 LIMIT 1 End #11419 NAME skull bloody head green~ SHORT the bloody skull of the Green Dragon~ DESCR A bloody, severed skull of the Green Dragon is here.~ MAT flesh~ TYPE armor F EF BDE ACE 0 EXTRA 1 3 0 65554 WEAR AE LEVEL 51 WEIGHT 16 COST 900 COND 100 Affect O 19 2 0 Affect O 18 4 0 Affect O 5 2 0 Affect O 3 3 0 LIMIT 3 End #11420 NAME gloves green dragon~ SHORT a pair of green dragonskin gloves~ DESCR A pair of green dragonskin gloves are here, bleeding strangely.~ MAT flesh~ TYPE armor BDE DF BCE AE 0 EXTRA 1 2 0 69632 WEAR AH LEVEL 50 WEIGHT 12 COST 900 COND 100 Affect O 1 1 0 Affect O 13 45 0 Affect O 19 3 0 LIMIT 5 End #11421 NAME red dragon ribcage rib cage~ SHORT the ribcage of the Red Dragon~ DESCR A large ribcage of some enormous beast is here steaming.~ MAT bone~ TYPE armor BDEF ABDEG ADG ABDF 0 EXTRA 1 3 0 68096 WEAR AD LEVEL 51 WEIGHT 26 COST 9000 COND 100 Affect O 19 2 0 Affect O 12 40 0 Affect O 13 45 0 LIMIT 4 End #11422 NAME sleeves dark red dragon~ SHORT the pair dark, red dragonsleeves~ DESCR A pair of dark red sleeves emitting horror and rage are here.~ MAT dragonscale~ TYPE armor CE BDE ACE AE 0 EXTRA 1 4 0 69698 WEAR AI LEVEL 31 WEIGHT 21 COST 9000 COND 100 Affect O 19 3 0 Affect O 13 20 0 Affect O 1 2 0 LIMIT 6 End #11423 NAME girdle white dragon frozen freezing~ SHORT the freezing girdle of the White Dragon~ DESCR The frozen bones of the White Dragon are here in the form of a girdle.~ MAT dragonscale~ TYPE armor BDF BCEF CDF ABF 0 EXTRA 1 3 0 65793 WEAR AL LEVEL 51 WEIGHT 10 COST 9000 COND 100 Affect O 19 2 0 Affect O 12 10 0 Affect O 17 -25 0 LIMIT 9 End #11424 NAME orb dragon dragonkind~ SHORT the Orb of Dragonkind~ DESCR A small, strange-looking Orb is here, humming intensively.~ MAT glass~ TYPE treasure 0 0 0 0 0 EXTRA 1 2 0 3 WEAR AO LEVEL 52 WEIGHT 7 COST 20000 COND 100 Affect O 17 -10 0 Affect O 4 7 0 Affect O 3 7 0 Affect O 12 50 0 EDESC orb dragonkind~ It hums loudly when you touch the outer surface. The orb is cold to the touch, yet is warm, as well. Feelings of passiveness and aggression mingle as peace, harmony, love, rage, destruction, darkness, light and balance all flow within you. ~ LIMIT 1 End #11425 NAME bracelet frost ice~ SHORT a bracelet of frost~ DESCR A small wrist bone seems to have been encased in ice here.~ MAT bone~ TYPE armor DE BCF ABCDE BE 0 EXTRA 1 2 0 65537 WEAR AM LEVEL 45 WEIGHT 13 COST 9000 COND 100 Affect O 23 -10 0 Affect O 13 25 0 LIMIT 17 End #11426 NAME blue dragon talon~ SHORT the talon of the Blue Dragon~ DESCR A sharp talon of the Ancient Blue Dragon is here.~ MAT bone~ TYPE weapon dagger 6 8 shbite D EXTRA 1 2 0 69632 WEAR AN LEVEL 50 WEIGHT 5 COST 9000 COND 100 Affect R 0 -1 J Affect O 19 7 0 Affect O 18 -3 0 LIMIT 3 End #11427 NAME blue leggings legs scales dragon~ SHORT the scaled Leggings of the Blue Dragon~ DESCR A pair of scales from the Ancient Blue Dragon are here in the form of legs.~ MAT dragonscale~ TYPE armor ABCDF CDEF AEF DF 0 EXTRA 1 2 0 65792 WEAR AF LEVEL 50 WEIGHT 22 COST 9000 COND 100 Affect O 13 15 0 Affect O 18 2 0 Affect O 24 -5 0 Affect O 19 3 0 LIMIT 3 End #11428 NAME hide black dragon~ SHORT the Hide of the Ancient Black Dragon~ DESCR A hide of a black dragon is here.~ MAT dragonscale~ TYPE armor ADG ABCDEG ACDG ABCDEF 0 EXTRA 1 2 0 65792 WEAR AD LEVEL 50 WEIGHT 26 COST 9000 COND 100 Affect O 13 15 0 Affect O 19 2 0 Affect O 18 2 0 LIMIT 2 End #11429 NAME claws black dragon~ SHORT the Claws of the Black Dragon~ DESCR A pair of dark claws of a huge beast are here.~ MAT dragonscale~ TYPE armor ABCDF CDEF AEF DF 0 EXTRA 1 2 0 65537 WEAR AH LEVEL 50 WEIGHT 16 COST 9000 COND 100 Affect O 17 -10 0 Affect O 13 25 0 Affect O 19 2 0 Affect O 18 3 0 LIMIT 3 End #11430 NAME talons black dragon~ SHORT the Talons of the Black Dragon~ DESCR A pair of dark talons of a huge beast are here.~ MAT dragonscale~ TYPE armor ABCDF CDEF AEF DF 0 EXTRA 1 1 0 65536 WEAR AG LEVEL 50 WEIGHT 18 COST 9000 COND 100 Affect O 20 10 0 Affect O 1 2 0 Affect O 2 -3 0 Affect O 19 4 0 LIMIT 1 End #11431 NAME hide shadow dragon~ SHORT the Hide of the Shadow Dragon~ DESCR A dark hide is sitting here in the corner of the room.~ MAT dragonscale~ TYPE armor ADG ABCDEG ACDG ABCDEF 0 EXTRA 1 1 0 65536 WEAR AD LEVEL 50 WEIGHT 26 COST 7000 COND 100 Affect O 19 3 0 Affect O 2 3 0 Affect O 14 80 0 LIMIT 2 End #11432 NAME claw dark dragon~ SHORT the Dark claw~ DESCR A dark and deadly looking claw rests here.~ MAT bone~ TYPE weapon exotic 7 6 drain C EXTRA 1 4 0 69635 WEAR AN LEVEL 51 WEIGHT 16 COST 9000 COND 100 Affect O 19 8 0 LIMIT 1 End #11433 NAME belt tongues grotesque~ SHORT a grotesque belt of tongues~ DESCR A pile of hideous tongues sit in the corner.~ MAT flesh~ TYPE armor ABCE BF ABE ABCD 0 EXTRA 1 7 0 5073 WEAR AL LEVEL 50 WEIGHT 8 COST 9000 COND 100 Affect O 13 50 0 Affect O 19 2 0 LIMIT 2 End #11434 NAME knife demon-headed demonic~ SHORT the demon-headed knife~ DESCR A strange-looking knife is here, evil oozing from it.~ MAT iron~ TYPE weapon dagger 10 5 acbite 0 EXTRA 1 7 0 5074 WEAR AN LEVEL 60 WEIGHT 6 COST 9000 COND 100 Affect O 1 -3 0 Affect O 19 -2 0 EDESC knife demon-headed~ The knife looks to be extremely evil, radiating a red aura and almost enveloping the surrounding good. A strange humming can be heard as you hold it. ~ LIMIT 1 End #11435 NAME diamond necklace beautiful~ SHORT a beautiful diamond necklace~ DESCR A beautiful diamond necklace is here.~ MAT gem~ TYPE treasure 0 0 0 0 0 EXTRA 1 2 0 3 WEAR AC LEVEL 50 WEIGHT 8 COST 9000 COND 100 Affect O 17 -10 0 Affect O 13 25 0 End #11436 NAME bracelet chain gold gold-chained~ SHORT a gold-chained bracelet~ DESCR A piece of chain is here, wrapped exclusively in gold.~ MAT gold~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AM LEVEL 50 WEIGHT 17 COST 9000 COND 100 Affect O 17 -10 0 Affect O 12 25 0 End #11437 NAME fine collar~ SHORT a fine-looking collar~ DESCR A fine-looking collar is here.~ MAT gold~ TYPE armor BDEF CDF BCDEF ACF 0 EXTRA 1 2 0 3 WEAR AC LEVEL 55 WEIGHT 13 COST 20000 COND 100 Affect O 12 25 0 Affect O 13 20 0 Affect O 17 -10 0 LIMIT 18 End #11438 NAME white wizard robe magic~ SHORT the white robe of wizardry~ DESCR A powerful looking white robe is here, glowing with magical energy.~ MAT energy~ TYPE armor ABCEF BCDEF ABCEF BCEG 0 EXTRA 1 6 0 3267 WEAR AK LEVEL 55 WEIGHT 14 COST 9000 COND 100 Affect R 0 -1 M Affect O 13 20 0 Affect O 12 20 0 Affect O 18 4 0 Affect O 3 3 0 LIMIT 1 RESTR b End #11439 NAME symbol greater magic~ SHORT the symbol of Greater Magic~ DESCR A strange symbol glows on the floor.~ MAT energy~ TYPE armor 0 0 0 0 0 EXTRA 1 6 0 4547 WEAR AO LEVEL 55 WEIGHT 5 COST 9000 COND 100 Affect O 3 5 0 Affect O 17 -14 0 Affect O 4 5 0 Affect O 24 -15 0 Affect O 12 50 0 LIMIT 1 End #11440 NAME spiked staff wood glades~ SHORT a spiked staff of glades~ DESCR A long, spiked staff is here.~ MAT wood~ TYPE weapon staff 2 28 smash 0 EXTRA 1 2 0 3 WEAR AN LEVEL 50 WEIGHT 15 COST 9000 COND 100 Affect O 13 45 0 LIMIT 3 End #11441 NAME wooden bracers warrior forest~ SHORT the bracers of the forest~ DESCR A pair of wooden bracers are here, reminding you of the forest.~ MAT wood~ TYPE armor ADF BCDE EF ADE 0 EXTRA 1 1 0 2 WEAR AI LEVEL 50 WEIGHT 16 COST 9000 COND 100 Affect O 18 4 0 Affect O 19 4 0 Affect O 14 55 0 LIMIT 1 End #11442 NAME boots forest walk~ SHORT the boots of forest walk~ DESCR A pair of light cloth boots sit here in the corner.~ MAT cloth~ TYPE armor ACDE BCF ACDE ACEF 0 EXTRA 0 0 WEAR AG LEVEL 50 WEIGHT 6 COST 9000 COND 100 Affect O 19 2 0 Affect O 2 2 0 Affect O 18 3 0 Affect O 14 30 0 LIMIT 8 End #11443 NAME vine bracelet~ SHORT a vine bracelet~ DESCR A small piece of vine has been wrapped into a bracelet here.~ MAT wood~ TYPE armor ABCD ABD AE AD 0 EXTRA 1 1 0 2 WEAR AM LEVEL 35 WEIGHT 10 COST 9000 COND 100 Affect O 19 2 0 Affect O 17 -14 0 LIMIT 30 End #11444 NAME juggling balls~ SHORT a set of juggling balls~ DESCR A small pile of juggling balls sit here.~ MAT wood~ TYPE armor 0 0 0 0 0 EXTRA 1 2 0 320 WEAR AO LEVEL 20 WEIGHT 6 COST 90 COND 100 Affect O 5 3 0 Affect O 4 1 0 End #11445 NAME jester hat~ SHORT the jester hat~ DESCR A large, floppy hat with bright colors and a ball attached is here.~ MAT cloth~ TYPE armor AC BC AC AD 0 EXTRA 1 2 0 320 WEAR AE LEVEL 20 WEIGHT 7 COST 90 COND 100 Affect O 17 -10 0 End #11446 NAME scroll~ SHORT scroll~ DESCR A slightly unraveled scroll is here, moving with the breeze.~ MAT paper~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 40 WEIGHT 3 COST 0 COND 100 EDESC letter~ Dear Kinsdragon, How is life serving the great Lady of Magic? Surely not as interesting as guarding a hidden hoard within the Tower of the Dragons. I brag this day because I have done a perfectly evil thing, and nobody ever comes around to visit and hear of my evil deeds. Recently a mage wandered in, one not devoted to any of the gods nor goddess, and saw the ancient tome I guard, the Ancient Grimoire of the True Dragons. It is, of course, written in the tongue of our people. This mage seemed to have some knowledge of our tongue, for he read through some of it, got an excited look on his face, and asked me politely if he could translate it for his own use, leaving me the original. He amused me, Shadows, so I let him live and work in the safety of my wing and breath. All who entered were toasted or roasted, and sometimes we ate well although if his own kind ended up dead on the floor he did not dine with me. When he finished his copy of the Ancient Grimoire of the True Dragons, I asked to see his translation. It was a very good rendering of the Old Tongue. Suffice it to say, translator mages are very delicious. Wish you had been here to share the victuals. I trust the elf-Lady keeps you well-fed? Deep-Shadow Tower of the Dragons P.S.--Send the messenger who bears this scroll to visit our kinsdragon Garna. He stole a trinket of mine when he thought I wasn't looking, the fool. Garna will return it if she values her life after enjoying elf-meat. ~ EDESC scroll~ You look at the writing on the scroll. It appears to be a letter. ~ End #11447 NAME grimoire dragons translation~ SHORT translation of the Ancient Grimoire of the True Dragons~ DESCR A small book is on the ground.~ MAT flesh~ TYPE treasure 0 0 0 0 0 EXTRA 1 3 0 16842816 WEAR A LEVEL 0 WEIGHT 6 COST 0 COND 100 EDESC grimoire translation~ This is all I managed to translate from ancient texts found while searching for a way to enhance our magic to such strength that it would defy spellbane utterly, as well as counter some of the twisted magics used by the killers who call themselves Ancient. I had heard a rumor in childhood which led me to believe the dragons of old had the answer, so I wandered the Tower and found this ancient tome within the greedy grasp of an evil shadow dragon. The dragon was kind enough to let me stay and translate. This is my translation copy, which I will probably share with draconian mages, as I know it will feed upon some of their desires. REVERSION MAGIC: Spell to undo the process of turning dragon into part-hominid/part-dragon (called by commoners draconians). The spell requires various reagents in specific quantities. To revert a draconian to dragon form it is *absolutely necessary* to gain 10 scales of a true dragon the same color as the draconian to be reverted. In addition, various colors of draconians will require different reagents to revert them to the right color true dragon. Failure to use the proper reagent will result in the draconian being exploded, its soul so decimated it cannot re-congeal into another mortal shell. For a red draconian, a bit of fire is required. Best results have come from the use of a ring of fire. A green draconian's reversion will require something poisonous. In the margin of the original Grimoire were words penned in somewhat slanted: 'hydrocyanic acid' (?) A blue draconian requires the aid of nature's electricity. A very powerful implement which sets off a chain reaction of lightning bolts works best for the blue. Mere single bolts from lesser wands have caused the premature death of the blue desiring reversion. The reversion of a white draconian requires something powerful which sucks in the heat of the Light, leaving Shadow and coldness. In the margin words penned at a slant read: 'ring of ice' (?) Black draconians require something that eats away at metals. Very powerful acids are to be found in the world but are well-guarded. Slaves have lost their lives in retrieval of such things as hydro- fluoric acid. IN ADDITION to the scales and special reagents, the draconian requesting the reversion needs a specially brewed reagent. It is said that only the Lady's chosen among the great learned ArchMages of the world are capable of creating such brews. Not everything an ArchMage brews will work, however. Experience has shown that these items when brewed serve best for the reversion spell: Harp of Dragonsong Ring of Dragons Dragon Crest signet ring Ring of the Diamond Dragon They must be brewed under specific circumstances, also. One very important requirement often skimped upon (and if not done this way, the whole reversion spell turns into an annihilation of the draconian wishing reversion), is that the ArchMage must brew the object within the view of the powerful one who will work the reversion magic. While successful reversions have occurred under the watchful eyes of a mortal mage, more often than not the mortal has not the strength needed to command the magical weave. If a god would watch over the reversion, it has a better chance of succeeding. Dragon magic being very powerful, it is advised that weak gods, no matter how evil, not be asked to oversee the process. They have been known to ruin the entire thing and leave the draconian crippled or worse, because they are not powerful enough to weave the magic necessary to work with the draconic reagents. It is said that long ago Elminster once wove the magic for a reversion, and barely succeeded. The resulting true dragon had scales that would not polish to a fine lustre, and his breath did not proceed from his maw beyond the length of an average gnome, thus limiting him to 'in-your- face' combat. His wings were also mangled, making him aerodynamically unsound and therefore landbound. Succeed in mixing all these necessary ingredients in a cauldron of obsidian, and have all the powerful magics necessary nearby, and the reversion spell should not fail. ~ End #11448 NAME dragonscale scale red~ SHORT red dragonscale~ DESCR You see a large red scale glowing with heat.~ MAT dragonscale~ TYPE treasure A A A A AC EXTRA 1 9 0 18710609 WEAR A LEVEL 53 WEIGHT 8 COST 20000 COND 100 EDESC red dragonscale scale~ It appears to have once been a part of the natural body armor of the Ancient Red Dragon. Its red glow is warmth, a residual from the nature of the original owner. ~ End #11449 NAME dragonscale scale green~ SHORT green dragonscale~ DESCR You see a large green scale, from which a wispy green mist rises.~ MAT dragonscale~ TYPE treasure A A A A AC EXTRA 1 8 0 18710608 WEAR A LEVEL 53 WEIGHT 8 COST 20000 COND 100 EDESC green dragonscale scale~ It appears to have once been part of the natural body armor of the Ancient Green Dragon. The wispy green mist which rises from it is noxious, reminiscent of poison. ~ End #11450 NAME dragonscale scale blue~ SHORT blue dragonscale~ DESCR A huge blue scale on the ground emits tiny sparks.~ MAT dragonscale~ TYPE treasure A A A A AC EXTRA 1 9 0 18710609 WEAR A LEVEL 54 WEIGHT 8 COST 20000 COND 100 EDESC blue dragonscale scale~ It appears to have once been part of the natural body armor of the Ancient Blue Dragon. >From the sparks which it emits, you know that it could be shocking to touch it. ~ End #11451 NAME dragonscale scale white~ SHORT white dragonscale~ DESCR An ice-encrusted white scale is here, sucking in the heat around it.~ MAT dragonscale~ TYPE treasure A A A A AC EXTRA 1 8 0 18710608 WEAR A LEVEL 53 WEIGHT 8 COST 20000 COND 100 EDESC dragonscale scale white~ It is very cold to the touch, as though it were itself made of ice. Once a part of the natural armor of the Ancient White Dragon, it seeks heat from its current surroundings. ~ End #11452 NAME dragonscale scale black~ SHORT black dragonscale~ DESCR A large black scale is here, oozing acid.~ MAT dragonscale~ TYPE treasure A A A A AC EXTRA 1 8 0 18710608 WEAR A LEVEL 54 WEIGHT 8 COST 20000 COND 100 EDESC dragonscale scale black~ It appears to have been at one time part of the natural armor of the Ancient Black Dragon. Now it oozes a liquid which appears to be very harmful to metals. ~ End #11453 NAME etched pendant~ SHORT an etched dragonscale pendant~ DESCR You see a pendant deeply etched by what appears to have been dragon breath.~ MAT bone~ TYPE armor BCDE EF BCF ABCE 0 EXTRA 1 3 0 526848 WEAR AC LEVEL 50 WEIGHT 10 COST 20000 COND 100 Affect O 1 4 0 Affect O 23 -10 0 Affect O 13 50 0 EDESC etched~ You can barely make out the phrase "o'goth uns'aa" scratched into the pendant. ~ LIMIT 2 End #11454 NAME hammer pendant~ SHORT a black hammer pendant~ DESCR You see a pendant with a large black hammer engraved upon it.~ MAT adamantite~ TYPE armor AEF BCF AEF BF 0 EXTRA 1 1 0 524288 WEAR AC LEVEL 50 WEIGHT 14 COST 20000 COND 100 Affect O 12 25 0 Affect O 18 5 0 Affect O 18 2 0 LIMIT 2 End #0 #ROOMDATA #11400 NAME The Gate Before the Tower~ DESCR The clouds are heavy and dark around this huge, crudely designed rock tower. Shrill cries can be heard far above coming from an unknown source. Before you is a huge silver gate, behind which lies the Dragon Tower. To the west is a dark grove. ~ FLAGS 1048576 Sect 1 DOOR 0 ~ silver gate~ AB 0 11401 DOOR 3 ~ ~ 0 0 1304 End #11401 NAME The Foyer of the Tower~ DESCR Dark candles rest in holders on the walls. The foyer of the tower is a decent sized hall as your footsteps echo loudly throughout it. Grand tapestries hang from the walls adorned with fine fabrics from around the world. There are three doors to the north, east and west. To the south is the gate to the tower. ~ FLAGS 1048584 Sect 0 DOOR 0 ~ door~ AB 0 11402 DOOR 1 ~ door~ AB 0 11412 DOOR 2 ~ gate~ AB 0 11400 DOOR 3 ~ door~ AB 0 11413 End #11402 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south is a doorway and to the north the hall continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11403 DOOR 2 ~ door~ AB 0 11401 End #11403 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north and south the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11404 DOOR 2 ~ ~ 0 0 11402 End #11404 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south the hallway continues and to the north the hallway ends at two doors. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11405 DOOR 2 ~ ~ 0 0 11403 End #11405 NAME Hall's end~ DESCR The air in this room is well insolated. Warm and dry. The walls themselves seem to have been created magically. The doors to your east and west are both made of the strong wood of Arkham while to the south a hall continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ door~ AB 0 11406 DOOR 2 ~ ~ 0 0 11404 DOOR 3 ~ door~ A 0 11424 End #11406 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west is a door and to the east the hall turns. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11407 DOOR 3 ~ door~ AB 0 11405 End #11407 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and south meet here in a junction that lets you go in either direction. ~ FLAGS 1048584 Sect 1 DOOR 2 ~ ~ 0 0 11408 DOOR 3 ~ ~ 0 0 11406 End #11408 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north you notice the hall forms a turn and to the south there is a split in the hallway. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11407 DOOR 2 ~ ~ 0 0 11409 End #11409 NAME At a junction~ DESCR The hallway here connects with another hallway making a three-way junction. The walls are cold to the touch and made of some strange, glass-like material that sends a chill down your spine. To the east a hallway breaks away from the north-south hallway. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11408 DOOR 1 ~ ~ 0 0 11425 DOOR 2 ~ ~ 0 0 11410 End #11410 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north there is a junction and to the south is a turn. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11409 DOOR 2 ~ ~ 0 0 11411 End #11411 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and north meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11410 DOOR 3 ~ ~ 0 0 11412 End #11412 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east is a junction and to the west is a door. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11411 DOOR 3 ~ door~ AB 0 11401 End #11413 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west is a junction and to the east is a door. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ door~ AB 0 11401 DOOR 3 ~ ~ 0 0 11414 End #11414 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the east and north meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11415 DOOR 1 ~ ~ 0 0 11413 End #11415 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south is a junction and to the north the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11416 DOOR 2 ~ ~ 0 0 11414 End #11416 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. The hallway continues to the north and south. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11417 DOOR 2 ~ ~ 0 0 11415 End #11417 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north is a junction and to the south the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11418 DOOR 2 ~ ~ 0 0 11416 End #11418 NAME At a junction~ DESCR The hallway here connects with another hallway making a three-way junction. The walls are cold to the touch and made of some strange, glass-like material that sends a chill down your spine. To the south a hallway breaks away from the east-west hallway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11424 DOOR 2 ~ ~ 0 0 11417 DOOR 3 ~ ~ 0 0 11419 End #11419 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east is a junction and to the west the hall ends. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11418 DOOR 3 ~ ~ 0 0 11420 End #11420 NAME the dead end~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. Abruptly, the hallway comes to an end here, though there is faint scuffing on the floor. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11419 DOOR 5 ~ floor~ AB 0 11421 End #11421 NAME a small tunnel~ DESCR Dust covers the floor and fills the air in this small and cramped tunnel. Looking up you see that a light shines through from above. ~ FLAGS 1048584 Sect 1 DOOR 3 ~ ~ 0 0 11422 DOOR 4 ~ ~ AB 0 11420 End #11422 NAME a small tunnel~ DESCR Dust covers the floor and fills the air in this small and cramped tunnel. The dropping of water can be heard off in the distance which begins to slowly tear away at your mind. The silence... The water... ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11421 DOOR 3 ~ ~ 0 0 11423 End #11423 NAME a small tunnel's end~ DESCR The dust in this end of the tunnel is a little less frequent than it is off to the east. The dropping of water is much louder here and your mind races with ways to escape this madness. To the east the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11422 End #11424 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. The hallway continues to the north and west while to the east is a door. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11474 DOOR 1 ~ door~ A 0 11405 DOOR 3 ~ door~ A 0 11418 End #11425 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west is a junction in the hallway while to the east the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11426 DOOR 3 ~ ~ 0 0 11409 End #11426 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west and east the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11427 DOOR 3 ~ ~ 0 0 11425 End #11427 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west and east the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11428 DOOR 3 ~ ~ 0 0 11426 End #11428 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west the hallway continues and to the east there is a junction in the hallway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11429 DOOR 3 ~ ~ 0 0 11427 End #11429 NAME At a junction~ DESCR Two hallways connect here, making a three-way junction. The walls are made of a strange, glass-like material that is cold to the touch and sends a chill down your spine. To the west a hallway breaks away to the north while to the south there is a tunnel. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11440 DOOR 2 ~ ~ 0 0 11430 DOOR 3 ~ ~ 0 0 11428 End #11430 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard from a general southern direction. To the north there is a junction in the tunnel. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11429 DOOR 2 ~ ~ 0 0 11431 End #11431 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard from a general southern direction. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11430 DOOR 2 ~ ~ 0 0 11432 End #11432 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard from a general southern direction. The tunnel makes a turn here to the east where it meets with a stairway. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11431 DOOR 1 ~ ~ 0 0 11433 End #11433 NAME an ice-covered Stairway~ DESCR The tunnel here comes to an end as it connects to a stairway leading into the depths of the Tower. An ice-covered railing leading down helps with the stairs so you do not slip, although since it is covered with ice as well, you wonder how much aid it would give. ~ FLAGS 1048584 Sect 1 DOOR 3 ~ ~ 0 0 11432 DOOR 5 ~ ~ 0 0 11434 End #11434 NAME an ice-covered Stairway~ DESCR Ice covers everything around you and the chilly air bites at your skin. It seems the further down you go, the colder it gets. An ice-covered railing follows the steps up and down with you, but you wonder how much aid it would provide since it is frozen, as well. ~ FLAGS 1048584 Sect 1 DOOR 4 ~ ~ 0 0 11433 DOOR 5 ~ ~ 0 0 11435 End #11435 NAME an ice-covered Stairway~ DESCR The tunnel here comes to an end as it connects to a stairway leading up into the Tower. An ice-covered railing leading up helps with the stairs so you do not slip, although since it is covered with ice as well, you wonder how much aid it would give. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11436 DOOR 4 ~ ~ 0 0 11434 End #11436 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard to the east of here, while to the west you see a stairway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11437 DOOR 3 ~ ~ 0 0 11435 End #11437 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard to the east of here. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11438 DOOR 3 ~ ~ 0 0 11436 End #11438 NAME an ice-covered tunnel~ DESCR The walls in this tunnel are strangely covered in ice. Fog covers the floor making it difficult to see where your feet are. Loud cries and shreaks can be heard directly east of here. It looks as though the tunnel opens up into a cave, the lair of some beast. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11439 DOOR 3 ~ ~ 0 0 11437 End #11439 NAME The Ice-Covered Cave~ DESCR Ice covers everything in this room. The high ceiling reaches almost into the heavens as you stare in awe at the intricate murals and sculptures chiseled into the ice. The cold air in this room makes it perfect home to the large and ancient white dragon. ~ FLAGS 3153928 Sect 1 DOOR 3 ~ ~ 0 0 11438 End #11440 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south there is a junction in the hallway, while to the north the hallway makes a turn. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11441 DOOR 2 ~ ~ 0 0 11429 End #11441 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the east and south meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11442 DOOR 2 ~ ~ 0 0 11440 End #11442 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway continues while to the west it makes a turn. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11443 DOOR 3 ~ ~ 0 0 11441 End #11443 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11444 DOOR 3 ~ ~ 0 0 11442 End #11444 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway makes a turn and to the west the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11445 DOOR 3 ~ ~ 0 0 11443 End #11445 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and south meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 2 ~ ~ 0 0 11446 DOOR 3 ~ ~ 0 0 11444 End #11446 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north the hallway turns west, while to the south it continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11445 DOOR 2 ~ ~ 0 0 11447 End #11447 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north hallway continues, while to the south it turns west. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11446 DOOR 2 ~ ~ 0 0 11448 End #11448 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and north meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11447 DOOR 3 ~ ~ 0 0 11449 End #11449 NAME A stairway~ DESCR A cold drip can be heard off in a corner somewhere as you notice how dark and lonely this small corner of the Tower is. Some type of diamond material has been carved and placed in a way that you can climb up them like stairs. To the east is a hallway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11448 DOOR 4 ~ ~ 0 0 11450 End #11450 NAME Top of a stairway~ DESCR Strange shimmering scales cover the walls at the top of this stairway. A railing resembling the tail of some huge dragon beast follows the stairs down below. To the west the hallway follows to a turn. ~ FLAGS 1048584 Sect 1 DOOR 3 ~ ~ 0 0 11451 DOOR 5 ~ ~ 0 0 11449 End #11451 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east there is a stairway and to the west is a turn in the hallway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11450 DOOR 3 ~ ~ 0 0 11452 End #11452 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the east and north meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11453 DOOR 1 ~ ~ 0 0 11451 End #11453 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north there is a junction in the hallway and to the south it turns. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11454 DOOR 2 ~ ~ 0 0 11452 End #11454 NAME At a junction~ DESCR Two hallways connect here, making a three-way junction. The walls are made of a strange, glass-like material that is cold to the touch and sends a chill down your spine. To the south a hallway breaks away to the east and west hallways. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11461 DOOR 2 ~ ~ 0 0 11453 DOOR 3 ~ ~ 0 0 11455 End #11455 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway meets a junction and to the west it continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11454 DOOR 3 ~ ~ 0 0 11456 End #11456 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway continues while to the west is a stairway. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11455 DOOR 3 ~ ~ 0 0 11457 End #11457 NAME the bottom of a stairway~ DESCR This stairway is very hot and humid in a way that is very uncomfortable. The steps themselves look as though they were melted from the rock instead of having been carved. A hallway is to the east and you can go up the steps. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11456 DOOR 4 ~ ~ 0 0 11458 End #11458 NAME A hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very warm to the touch. A stairway has been cut from the floor and leads down into darkness, while to the east the warm temperature seems to rise. ~ FLAGS 1056776 Sect 1 DOOR 1 ~ ~ 0 0 11459 DOOR 5 ~ ~ 0 0 11457 End #11459 NAME A hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very hot to the touch. Fierce and shrill cries can be heard coming from a dark cave to the north, as does a thick stream of smoke, while to the west the hallway comes to an end. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ ~ 0 0 11460 DOOR 3 ~ ~ 0 0 11458 End #11460 NAME The Flaming Cave~ DESCR This large room before you is much, much hotter than the previous few rooms you've had to endure. Flames spill forth from holes in the ground and you notice in the corner of the cave a large pile of scorched bones. ~ FLAGS 1056776 Sect 1 EDESC bones scorched~ Human, elven, dwarven... Even bones of giants rest in this large pile. One thing you can't help to think is the horror that they must have had to put put up with before they finally became the dragon's lunch. ~ DOOR 2 ~ ~ 0 0 11459 End #11461 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11462 DOOR 3 ~ ~ 0 0 11454 End #11462 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11463 DOOR 3 ~ ~ 0 0 11461 End #11463 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11464 DOOR 3 ~ ~ 0 0 11462 End #11464 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway makes a turn while to the east it continues. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11465 DOOR 3 ~ ~ 0 0 11463 End #11465 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and south meet here in a junction that let's you go in both directions. ~ FLAGS 1048584 Sect 1 DOOR 2 ~ ~ 0 0 11466 DOOR 3 ~ ~ 0 0 11464 End #11466 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north the hallway makes a turn while to the south it continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11465 DOOR 2 ~ ~ 0 0 11467 End #11467 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north and south the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11466 DOOR 2 ~ ~ 0 0 11468 End #11468 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north and south the hallway continues. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11467 DOOR 2 ~ ~ 0 0 11469 End #11469 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south you notice the hallway has stopped, but continues to the north. The floor here has some strange scratches on it. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11468 DOOR 5 ~ floor~ AB 0 11470 End #11470 NAME a Long, Dark Ladder~ DESCR This ladder looks as black as midnight, and twice as mysterious. It almost seems to shift into and out of reality, melting into the shadows at times making it increasingly difficult to climb. You notice it continues down into the darkness and up towards an exit. ~ FLAGS 1056776 Sect 1 DOOR 4 ~ floor~ A 0 11469 DOOR 5 ~ ~ 0 0 11471 End #11471 NAME a Long, Dark Ladder~ DESCR This ladder looks as black as midnight, and twice as mysterious. It almost seems to shift into and out of reality, melting into the shadows at times making it increasingly difficult to climb. You notice it continues down into the darkness and up towards an exit. ~ FLAGS 1056776 Sect 1 DOOR 4 ~ ~ 0 0 11470 DOOR 5 ~ ~ 0 0 11472 End #11472 NAME a dark tunnel~ DESCR The lack of torches or lanterns in this small tunnel merely impairs your vision, as your eyes soon adjust to the darkness. On the far wall there is a ladder made of a strange material that leads up towards the rest of the tower. To the south you hear strange noises coming from a dark cave. ~ FLAGS 3153928 Sect 1 DOOR 2 ~ ~ 0 0 11473 DOOR 4 ~ ~ 0 0 11471 End #11473 NAME The Dark Cave~ DESCR As with the tunnel leading into this cave, the darkness here is quite overwhelming. Seemingly the home of every shadow and shape available, the darkness toys with your mind. You seem to float in and out of consciousness and lose sense of what is real and what isn't. It is very obvious that this cave is one of magical construct, and the creator must have been quite a mage. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ ~ 0 0 11472 End #11474 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11475 DOOR 2 ~ ~ 0 0 11424 End #11475 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11474 DOOR 3 ~ ~ 0 0 11476 End #11476 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11477 DOOR 1 ~ ~ 0 0 11475 End #11477 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11478 DOOR 2 ~ ~ 0 0 11476 End #11478 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11483 DOOR 2 ~ ~ 0 0 11477 DOOR 3 ~ ~ 0 0 11479 End #11479 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north, west, and south are iron-bound doors, all with strange, draconian symbols on them. ~ FLAGS 8 Sect 1 DOOR 0 ~ iron-bound door~ AB 0 11480 DOOR 1 ~ ~ 0 0 11478 DOOR 2 ~ iron-bound door~ AB 0 11482 DOOR 3 ~ iron-bound door~ AB 0 11481 End #11480 NAME the Royal Quarters~ DESCR Ancient draconian paintings, framed in sculpted dwarven iron adorn the walls of this grand bedroom. A very large bed glowing of wealth and power sits in the middle of the room, it's canopy long and glamorous. Jewels and rare gems rest atop a bedstand that is in the far corner of this room. A large, dark- elven rug, woven of the finest silk covers most of the floor. To the south is an iron-bound door. ~ FLAGS 8 Sect 1 DOOR 2 ~ iron-bound door~ A 0 11479 End #11481 NAME The Guest Room~ DESCR This is the standard draconian guest room. One bed, one dresser, a decent sized mirror covers the east wall. Various semi-valuable paintings hang here and there on the walls. The only strange thing is that this certain guest seems to be quite a mage, having spent hours of deep meditation and concentration, he has opened a portal in the west wall. You wonder if it is a temporary portal for while the mage stays here, or if he has taken up residence in the Tower and will be here indefinately. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ iron-bound door~ A 0 11479 DOOR 3 ~ ~ 0 0 3001 End #11482 NAME The Guest Room~ DESCR This is the standard draconian guest room. One bed, one dresser, a decent sized mirror covers the east wall. Various semi-valuable paintings hang here and there on the walls. The only strange thing is that this certain guest seems to be a dark and deadly assassin. Knives and daggers rest in pools of dried blood and poison. You wonder if it was a good idea to come here when you glance around the various instruments he uses in killing. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ iron-bound door~ A 0 11479 End #11483 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11484 DOOR 3 ~ ~ 0 0 11478 End #11484 NAME At a junction~ DESCR Two hallways connect here, making a three-way junction. The walls are made of a strange, glass-like material that is cold to the touch and sends a chill down your spine. To the north a hallway breaks away to the east and west hallways. ~ FLAGS 1048584 Sect 1 DOOR 0 ~ ~ 0 0 11494 DOOR 1 ~ ~ 0 0 11485 DOOR 3 ~ ~ 0 0 11483 End #11485 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues while to the south is an iron-bound door. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11487 DOOR 2 ~ iron-bound door~ AB 0 11486 DOOR 3 ~ ~ 0 0 11484 End #11486 NAME The Guest Room~ DESCR This is the standard draconian guest room. One bed, one dresser, a decent sized mirror covers the east wall. Various semi-valuable paintings hang here and there on the walls. The only strange thing is that this certain guest isn't what you'd expect to find in a place like this; a Ranger of the forests. Books of peace and the forests clutter the floor, as do many various plants from all around Thera. You wonder why such a man would be visiting this tower. ~ FLAGS 0 Sect 3 DOOR 0 ~ iron-bound door~ AB 0 11485 End #11487 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east it looks like the hallway ends and to the west it continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11488 DOOR 3 ~ ~ 0 0 11485 End #11488 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. A heavy, black iron trapdoor sits tightly against the stone floor. ~ FLAGS 8 Sect 1 DOOR 3 ~ ~ 0 0 11487 DOOR 5 ~ iron trapdoor~ AB 0 11489 End #11489 NAME the dark corridor~ DESCR Around the corner to the east comes a loud growl, almost shaking pieces of the acid pitted walls to the floor. The smell of a nauseating sulfuric gas hangs heavy in the air. The floor, like the cold, dark walls around you is pitted in many places as well. Above, you see a heavy, black iron trapdoor leading up into the rest of the Tower. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11490 DOOR 4 ~ iron trapdoor~ AB 0 11488 End #11490 NAME the dark corridor~ DESCR In a southern direction comes a loud growl, almost shaking pieces of the acid pitted walls to the floor. The smell of a nauseating sulfuric gas hangs heavy in the air. The floor, like the cold, dark walls around you is pitted in many places as well. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11491 DOOR 3 ~ ~ 0 0 11489 End #11491 NAME the dark corridor~ DESCR In a southern direction comes a loud growl, almost shaking pieces of the acid pitted walls to the floor. The smell of a nauseating sulfuric gas hangs heavy in the air. The floor, like the cold, dark walls around you is pitted in many places as well. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11490 DOOR 2 ~ ~ 0 0 11492 End #11492 NAME the dark corridor~ DESCR In a western direction comes a loud growl, almost shaking pieces of the acid pitted walls to the floor. The smell of a nauseating sulfuric gas hangs heavy in the air. The floor, like the cold, dark walls around you is pitted in many places as well. The corridor opens up to the west of here, leading into a large cave of some sort. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11491 DOOR 3 ~ ~ 0 0 11493 End #11493 NAME The Acid Pools~ DESCR The power of the fumes from the pools is so thick and nauseating that you almost turn back. Acid pours from holes in the walls and fills the pools, which in turn flow into a small stream of acid that follows around the floor. The walls of this large cave seem to have been protected somehow, because they seem almost pristine in their dark nature. ~ FLAGS 1056776 Sect 1 DOOR 1 ~ ~ 0 0 11492 End #11494 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north you notice a large and glamorous stairway. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11495 DOOR 2 ~ ~ 0 0 11484 End #11495 NAME the Large Stairway~ DESCR Marvelous jewels, gems and dragonscales adorn the bannister of an ivory carved railing that follows the steps up to the next floor. The smell of a fine smelling dinner wafts in from above, making your mouth tingle with a need to taste. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11494 DOOR 4 ~ ~ 0 0 11496 End #11496 NAME the Large Stairway~ DESCR Marvelous jewels, gems and dragonscales adorn the bannister of an ivory carved railing that follows the steps down to the next floor. The smell of a fine smelling dinner wafts in from around you, making your mouth tingle with a need to taste. You also notice a long table, extended full length through this large hall leading north a bit and extended west. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11505 DOOR 3 ~ ~ 0 0 11497 DOOR 5 ~ ~ 0 0 11495 End #11497 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impression that it is more like a buffet table, rather than a fancy dining room. To the northwest you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11496 DOOR 3 ~ ~ 0 0 11498 End #11498 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the north you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11497 DOOR 3 ~ ~ 0 0 11499 End #11499 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the northeast you see the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11498 DOOR 3 ~ ~ 0 0 11500 End #11500 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the northeast you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11501 DOOR 1 ~ ~ 0 0 11499 End #11501 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the east you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11502 DOOR 2 ~ ~ 0 0 11500 End #11502 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the east you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11503 DOOR 3 ~ ~ 0 0 11501 End #11503 NAME The Throne~ DESCR Great scales of ancient dragons adorned with jewels of the finest quality form the enormous throne before you. Cushioned with pillows so that the king is more comfortable, it radiates high quality. From this particular part of the room, you can see why the king's negotiating skills are to be reckoned with. The throne is raised a bit higher than the rest of the chairs, giving the king a strategic look of great importance. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11506 DOOR 1 ~ ~ 0 0 11504 DOOR 3 ~ ~ 0 0 11502 End #11504 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impressing that it is more like a buffet table, rather than a fancy dining room. To the west you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11505 DOOR 3 ~ ~ 0 0 11503 End #11505 NAME Around the Dining Table~ DESCR As you progress around this very large table, you notice many fine wines and foods, some of which you sample, that originate from around the world. The Draconian King probably hopes this display of wealth will impress any of the visiting guests. You notice all the chairs at this table have been removed, giving you the impression that it is more like a buffet table, rather than a fancy dining room. To the west you notice the King's throne. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11496 DOOR 3 ~ ~ 0 0 11504 End #11506 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the south you see what looks to be the back of a throne. To the north you notice a large stairway. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11507 DOOR 2 ~ ~ 0 0 11503 End #11507 NAME the Large Stairway~ DESCR Just as the strange glass-like material are of the walls, so is it of the stairs that lead up, towards the very heights of the tower. A loud screech pierces the air and sends a shiver down your spine. Following the long climb up, you notice a dragonscale railing disappearing above you with the stairs. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11506 DOOR 4 ~ ~ 0 0 11508 End #11508 NAME the Stairs~ DESCR Just as the strange glass-like material are of the walls, so is it of the stairs that lead up, towards the very heights of the tower. A loud screech pierces the air and sends a shiver down your spine. Following the long climb up, you notice a dragonscale railing disappearing above you with the stairs. ~ FLAGS 8 Sect 1 DOOR 4 ~ ~ 0 0 11509 DOOR 5 ~ ~ 0 0 11507 End #11509 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. A dragonscale railing comes up out of a hole in the floor formed by the stairs that have been cut there. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11514 DOOR 3 ~ ~ 0 0 11510 DOOR 5 ~ ~ 0 0 11508 End #11510 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11509 DOOR 3 ~ ~ 0 0 11511 End #11511 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway continues while to the west the hallway seems to cloud with a strange gas. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11510 DOOR 3 ~ ~ 0 0 11512 End #11512 NAME The cloudy hallway~ DESCR The hallway becomes increasingly difficult to breathe in as a thick, noxious gas floats in from the cave to the west. Your eyes burn as you stand here, contemplating what to do next. The walls here glow with a strange, dark, ethereal brilliance. To the east the clouds of gas clear up and to the west is a large cave. ~ FLAGS 1048584 Sect 1 DOOR 1 ~ ~ 0 0 11511 DOOR 3 ~ ~ 0 0 11513 End #11513 NAME the Smoke-filled Cave~ DESCR Clouds of poisonous gas fill this enormous cave. Breathing in this cave is very difficult, as your mind is plagued with pain and headaches. The cave itself was carved out of the same stone as the tower and the gas here seems to keep any scratches or disruptions in the wall from being permanent. To the east the clouds of smoke are a little less dense. ~ FLAGS 1056776 Sect 1 DOOR 1 ~ ~ 0 0 11512 End #11514 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11515 DOOR 3 ~ ~ 0 0 11509 End #11515 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues while in the far corner you notice a ladder which leads up. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11522 DOOR 3 ~ ~ 0 0 11514 DOOR 4 ~ ~ 0 0 11516 End #11516 NAME the base of the High Tower~ DESCR Immediately you sense you are in a hall of great importance. Glowing rocks frame grand paintings of large dragons hang on the north and south walls, while to the west you see the base of this enormous tower extends. The room shakes a bit as you hear loud stomping and crashing coming from far above. You notice there is a ladder leading down. ~ FLAGS 1056776 Sect 1 DOOR 3 ~ ~ 0 0 11517 DOOR 5 ~ ~ 0 0 11515 End #11517 NAME the base of the High Tower~ DESCR Immediately you sense you are in a hall of great importance. Glowing rocks frame grand paintings of large dragons hang on the north and south walls, while to the east you see the base of this enormous tower extends. The room shakes a bit as you hear loud stomping and crashing coming from far above. You notice there is a ladder leading up. ~ FLAGS 3153928 Sect 1 DOOR 1 ~ ~ 0 0 11516 DOOR 4 ~ ~ 0 0 11518 End #11518 NAME the bone-filled hallway~ DESCR Bones, picked clean of the flesh, blood, and any other things that used to cover them. Stacked high and haphazardly, many fall and land near your feet. The smell of the flesh and dried blood, unfortunately, was not removed. The smell is repulsing and gives you a deep sense of doom to come. Whatever beast could have made these... things it's dinner, is quite dangerous indeed. You also notice a ladder leading down. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ ~ 0 0 11519 DOOR 5 ~ ~ 0 0 11517 End #11519 NAME the bone-filled hallway~ DESCR Bones, picked clean of the flesh, blood, and any other things that used to cover them. Stacked high and haphazardly, many fall and land near your feet. The smell of the flesh and dried blood, unfortunately, was not removed. The smell is repulsing and gives you a deep sense of doom to come. Whatever beast could have made these... things it's dinner, is quite dangerous indeed. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ ~ 0 0 11520 DOOR 2 ~ ~ 0 0 11518 End #11520 NAME the bone-filled Chamber~ DESCR This chamber, like the hallway to the south has many bones, picked clean of the flesh, blood, and any other things that used to cover them. Stacked high and haphazardly, many fall and land near your feet. The smell of the flesh and dried blood, unfortunately, was not removed. The smell is repulsing and gives you a deep sense of doom to come. Whatever beast could have made these... things it's dinner, is quite dangerous indeed. To the north there is a large, strange looking gate. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ strange gate~ ABCF 11409 11521 DOOR 2 ~ ~ 0 0 11519 End #11521 NAME the Lair of Tiamat~ DESCR Dark storm clouds can be seen about here since the roof of this grand lair has been removed. The lair of Tiamat is truely extraordinary. From this height you can see all of the Shadow Grove below you, making you dizzy from it's strange randomness. Lightning crackles and strikes the side of the tower shaking it and knocking a few bones loose of a pile in the corner. The lair itself seems to have been flown up here, rather than built or carved from stone, since it's make up is truely magical in nature. The walls themselves vibrate with strange energy around you, filling your soul with a strange feeling. ~ FLAGS 5251080 Sect 1 DOOR 2 ~ strange gate~ AB 11409 11520 End #11522 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east and west the hallway continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11523 DOOR 3 ~ ~ 0 0 11515 End #11523 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway turns while to the west it continues. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11524 DOOR 3 ~ ~ 0 0 11522 End #11524 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and north meet here in a junction that let's you go in both directions. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11525 DOOR 3 ~ ~ 0 0 11523 End #11525 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the east and south meet here in a junction that let's you go in both directions. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11526 DOOR 2 ~ ~ 0 0 11524 End #11526 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west the hallway turns a bit and you see a ladder that leads down. Looking down, you notice that it looks a bit longer than you'd prefer. ~ FLAGS 8 Sect 1 DOOR 3 ~ ~ 0 0 11525 DOOR 5 ~ ~ 0 0 11527 End #11527 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway continues and you see a ladder that leads up. Looking up, you notice that it looks a bit longer than you'd prefer. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11528 DOOR 4 ~ ~ 0 0 11526 End #11528 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the east the hallway turns and to the west down the hallway you notice a ladder leading up. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11529 DOOR 3 ~ ~ 0 0 11527 End #11529 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the west and south meet here in a junction that let's you go in both directions. ~ FLAGS 8 Sect 1 DOOR 2 ~ ~ 0 0 11530 DOOR 3 ~ ~ 0 0 11528 End #11530 NAME A turn in the hallway~ DESCR Torches adorn the walls in ornate holders that sparkle with rare gems and stones. The hallways from the east and north meet here in a junction that let's you go in both directions. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11529 DOOR 1 ~ ~ 0 0 11531 End #11531 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west the hallway turns and to the east down the hallway you notice a ladder leading up. ~ FLAGS 8 Sect 1 DOOR 1 ~ ~ 0 0 11532 DOOR 3 ~ ~ 0 0 11530 End #11532 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the west the hallway continues and you see a ladder that leads up. Looking up, you notice that it looks a bit longer than you'd prefer. ~ FLAGS 8 Sect 1 DOOR 3 ~ ~ 0 0 11531 DOOR 4 ~ ~ 0 0 11533 End #11533 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north the hallway continues and you see a ladder that leads down. Looking down, you notice that it looks a bit longer than you'd prefer. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11534 DOOR 5 ~ ~ 0 0 11532 End #11534 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north the hallway continues, while to the south you notice a ladder leading down. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11535 DOOR 2 ~ ~ 0 0 11533 End #11535 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north you see the roof has been torn from the hallway and a dark storm outside surrounds the tower. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11536 DOOR 2 ~ ~ 0 0 11534 End #11536 NAME the hallway~ DESCR A low rumbling can be heard through this hallway from an unknown direction. The walls are made of a strange glass-like material, yet very cold to the touch. To the north you see the roof has been torn from the hallway, as well as a chamber a bit further north. ~ FLAGS 8 Sect 1 DOOR 0 ~ ~ 0 0 11537 DOOR 2 ~ ~ 0 0 11535 End #11537 NAME the torn hallway~ DESCR The wind picks up as you enter this loud and chaotic hallway. Dust and rain fly wildly through the air, burning your skin. It is difficult to see, but you get the feeling that somehow a storm was brought here and made to stay, raging and tearing at this tower and you, it's only enemy. ~ FLAGS 1056776 Sect 1 DOOR 0 ~ ~ 0 0 11538 DOOR 2 ~ ~ 0 0 11536 End #11538 NAME the Lightning Chamber~ DESCR Without a roof, this chamber becomes a perfect home for a dragon. The fact that a permanent storm has been transfered here, throwing lightning, rain and other articles crashing around the chamber another story. A flash of a bright lightning bathes the room in a blue light, almost making you forget the storm itself. The wind shakes the roofless tower violently, making you hope that the magic that built it holds out. ~ FLAGS 1056776 Sect 1 DOOR 2 ~ ~ 0 0 11537 End #0 #SPECIALS M 11403 spec_breath_any M 11404 spec_breath_any M 11405 spec_breath_fire M 11406 spec_breath_gas M 11407 spec_breath_fire M 11408 spec_breath_frost M 11409 spec_breath_lightning M 11410 spec_breath_acid M 11411 spec_breath_acid M 11412 spec_cast_undead M 11415 spec_cast_mage S #RESETS D 0 11400 0 1 D 0 11401 0 1 D 0 11401 1 1 D 0 11401 2 1 D 0 11401 3 1 D 0 11402 2 1 D 0 11405 1 1 D 0 11406 3 1 D 0 11412 3 1 D 0 11413 1 1 D 0 11420 5 1 D 0 11421 4 1 D 0 11469 5 1 D 0 11479 0 1 D 0 11479 2 1 D 0 11479 3 1 D 0 11485 2 1 D 0 11486 0 1 D 0 11488 5 1 D 0 11489 4 1 D 0 11520 0 2 D 0 11521 2 1 M 0 11401 2 11400 2 E 0 11401 0 15 E 0 11402 0 16 M 0 11401 2 11400 2 E 0 11401 0 15 E 0 11402 0 16 M 0 11400 25 11401 1 M 0 11413 15 11403 2 M 0 11400 25 11404 1 M 0 11400 25 11407 1 M 0 11400 25 11408 1 M 0 11417 9 11408 1 M 0 11400 25 11411 2 M 0 11400 25 11414 1 M 0 11413 15 11414 2 M 0 11417 9 11414 3 M 0 11418 16 11417 1 M 0 11413 15 11418 1 M 0 11400 25 11420 2 M 0 11400 25 11423 1 M 0 11417 9 11424 1 M 0 11413 15 11428 2 M 0 11419 5 11431 1 M 0 11400 25 11433 1 M 0 11419 5 11433 1 M 0 11419 5 11434 1 M 0 11419 5 11436 2 M 0 11408 1 11439 1 E 0 11423 0 13 E 0 11425 0 15 E 0 11451 0 17 M 0 11400 25 11440 1 M 0 11413 15 11441 1 M 0 11417 9 11442 1 M 0 11400 25 11446 1 M 0 11418 16 11447 2 M 0 11400 25 11449 4 M 0 11418 16 11452 2 M 0 11400 25 11453 1 M 0 11418 16 11459 2 M 0 11407 1 11460 1 E 0 11421 0 5 E 0 11422 0 10 E 0 11448 0 17 M 0 11418 16 11464 2 M 0 11400 25 11467 1 M 0 11411 1 11473 1 E 0 11431 0 5 E 0 11432 0 16 G 0 11447 0 M 0 11400 25 11475 1 M 0 11413 15 11475 1 M 0 11414 1 11480 1 E 0 11435 0 4 E 0 11436 0 15 M 0 11415 1 11481 1 E 0 11437 0 4 E 0 11438 0 12 G 0 11439 0 M 0 11412 1 11482 1 E 0 11433 0 13 E 0 11434 0 16 M 0 11402 1 11483 1 E 0 11403 0 2 E 0 11404 0 5 E 0 11405 0 7 E 0 11406 0 10 E 0 11407 0 16 M 0 11400 25 11484 1 M 0 11416 1 11486 1 E 0 11440 0 16 E 0 11441 0 10 E 0 11442 0 8 E 0 11443 0 15 M 0 11400 25 11489 1 M 0 11400 25 11491 2 M 0 11410 1 11493 1 E 0 11428 0 5 E 0 11429 0 9 E 0 11430 0 8 E 0 11452 0 17 M 0 11417 9 11497 2 E 0 11444 0 17 E 0 11445 0 6 M 0 11413 15 11498 3 M 0 11400 25 11499 3 M 0 11417 9 11502 2 M 0 11405 1 11503 1 E 0 11415 0 2 E 0 11416 0 6 E 0 11417 0 12 E 0 11418 0 16 M 0 11413 15 11505 1 M 0 11417 9 11505 1 M 0 11418 16 11508 1 M 0 11406 1 11513 1 E 0 11419 0 6 E 0 11420 0 9 E 0 11449 0 17 M 0 11418 16 11515 1 M 0 11403 1 11520 1 G 0 11410 0 G 0 11408 0 G 0 11409 0 G 0 11454 0 M 0 11404 1 11521 1 E 0 11453 0 3 E 0 11411 0 5 E 0 11412 0 4 E 0 11413 0 15 E 0 11414 0 16 G 0 11424 0 M 0 11418 16 11526 1 M 0 11418 16 11528 1 M 0 11418 16 11533 2 M 0 11409 1 11538 1 E 0 11426 0 16 E 0 11427 0 7 E 0 11450 0 17 S #SHOPS 0 #IMPROGS I 11453 fight_prog fight_prog_etched_pendant I 11454 fight_prog fight_prog_cure_critical E #$