This file contains definitions for materials and their properties. Data collection begins below the "MATS" line below. All lines above that are considered comments. Function which reads these values in is load_materials() in db.c This table is of the form: MATERIAL_NAME RELATIVE RELATIVE RELATIVE RELATIVE RELATIVE AC VS AC VS AC VS AC VS WEIGHT (% OF PIERCE BASH SLASH MAGIC WEIGHT STD) MATS plastic~ 50 50 50 30 40 wood~ 80 60 95 50 70 magic~ 70 70 70 140 20 iron~ 110 85 120 60 110 gold~ 125 95 135 80 115 dragonscale~ 105 135 110 90 90 stone~ 140 80 120 60 110 metal~ 120 95 120 60 105 leather~ 70 120 75 80 60 gem~ 80 120 100 90 70 ceramic~ 60 60 60 30 70 tin~ 110 70 100 50 95 adamantite~ 130 100 130 90 120 titanium~ 140 105 140 90 125 flesh~ 60 90 50 40 70 ebony~ 95 100 95 85 90 plant~ 60 60 60 60 50 mithril~ 135 100 135 85 110 cloth~ 65 85 65 120 30 unknown~ 100 100 100 100 100 none~ 100 100 100 100 100 dirt~ 40 40 40 40 10 liquid~ 40 60 40 100 30 food~ 40 40 40 40 50 copper~ 105 80 105 70 100 paper~ 40 40 40 40 40 mineral~ 80 140 90 95 90 bone~ 80 125 100 60 90 glass~ 130 40 120 80 85 silver~ 120 90 120 75 110 steel~ 120 80 120 75 115 bronze~ 115 90 115 70 115 energy~ 90 100 90 140 60 nitroglycerin~ 30 30 30 30 30