#AREADATA Name Rakshasa Tower~ Builders None~ VNUMs 13900 13998 Credits {30 51} Ceran Rakshasa Domain~ Security 9 Xplore 0 End #MOBDATA #13900 NAME black rakshasa~ SHORT a black rakshasa~ LONG A tiger headed creature with pure black fur is here. ~ DESCR The sleek black fur on this creature strongly suggests a night hunting predator, and the cold hard eyes that stare at you chill you to the bone. Unlike other rakshasa that live to hoard treasure, the black one lives to kill, and it surrenders the noble part of it's mind to the tiger in it. ~ RACE human~ ACT AGRT AFF 0 OFF CDEKNU IMM ABD RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 13901 LEVEL 45 HROLL 1 ENHA 100.00% MATER none~ HDICE 25d50+5000 MDICE 1d1+100 DDICE 6d6+20 REGEN 0 DTYPE claw AC -15 -15 -15 -10 POS stand stand SEX either GOLD 2000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13901 NAME red rakshasa~ SHORT a red rakshasa~ LONG A tiger headed creature with blood red fur is here. ~ DESCR The red blood coloured fur on the rakshasa indicates it's royal lineage, althugh it has been a long time since any rakshasa dynasty ruled on the mortal planes. Now this proud beast is reduced to the life of a scavanger in the ruins of the ancient cities. ~ RACE human~ ACT AGRT AFF 0 OFF CDEKNU IMM ABD RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 13901 LEVEL 42 HROLL 1 ENHA 100.00% MATER none~ HDICE 25d50+4000 MDICE 1d1+100 DDICE 5d6+17 REGEN 0 DTYPE claw AC -15 -15 -15 -10 POS stand stand SEX either GOLD 2000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13902 NAME brown rakshasa~ SHORT a brown rakshasa~ LONG A tiger headed creature dark brown fur is here. ~ DESCR One of the most common rakshasa, the brown caste represent the majority of the deadly race. Thie ones within the ruins are some of the last remaining ones on the mortal planes, and they are weary of this life, no longer as powerful as they once were. ~ RACE human~ ACT AGRT AFF 0 OFF CDEKNU IMM ABD RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 13901 LEVEL 38 HROLL 1 ENHA 100.00% MATER none~ HDICE 25d50+3500 MDICE 1d1+100 DDICE 5d6+16 REGEN 0 DTYPE claw AC -15 -15 -15 -10 POS stand stand SEX either GOLD 2000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13903 NAME rakshasa lich~ SHORT the lich rakshasa~ LONG A horribly disfigured rakshasa with burning red eyes is here. ~ DESCR This undead creature is the remains of the ancient rakshasa priest who served among the great rakshasa dynasty. Now, with the rakshasa kingdom gone, it lives here in the last of the dying domains of the rakshasa race. Eventually it will abandon even these last rakshasa and seek it's immortal destiny among the outer planes. ~ RACE human~ ACT ABGOQT AFF 0 OFF AFKUX IMM ABD RES C VULN N WSPEC 0 ALIGN -1000 GROUP 13900 LEVEL 57 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+5500 MDICE 1d1+1000 DDICE 10d4+23 REGEN 0 DTYPE wrath AC -27 -27 -27 -15 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13904 NAME rakshasa prince~ SHORT Daedalus, the rakshasa prince~ LONG A regal looking rakshasa stands here dictating over his domain. ~ DESCR Although nominally just the next in line to rule the rakshasa's remaining domain here in the ruins, Daedalus actually exerts the true control. His father the king has already succumbed to despair and rules only by tradition. ~ RACE human~ ACT ABGT AFF 0 OFF ACDEFKUWX IMM ABD RES C VULN N WSPEC 0 ALIGN -1000 GROUP 13900 LEVEL 60 HROLL 1 ENHA 100.00% MATER none~ HDICE 50d10+7500 MDICE 1d1+1000 DDICE 8d6+28 REGEN 0 DTYPE claw AC -30 -30 -26 -18 POS stand stand SEX male GOLD 9000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13905 NAME twoheaded twohead two-headed two rakshasa~ SHORT a two-headed rakshasa~ LONG A two-headed rakshasa is here dripping blood from it's kills. ~ DESCR This abomination is the semi-successful experiment of the rakshasa high priest in his attempts to make a more powerful solider for the rakshasa's. In the war against the drow and beholder they are no longer able to hold their own, and have fallen back to the despicable magics of necromancy and transformation. ~ RACE human~ ACT ABGT AFF 0 OFF CDEFK IMM ABD RES 0 VULN N WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 55 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+7000 MDICE 1d1+1000 DDICE 10d4+25 REGEN 0 DTYPE bite AC -25 -25 -25 -15 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE large DMOD 100 AMOD 0 QUEST 0 End #13906 NAME zombie drow~ SHORT the zombie of a dark-elven warrior~ LONG The zombie of a dark-elf is standing here. ~ DESCR This is one of the uses of drows killed in the current war between the rakshasa and the drows and beholders of Myth Drannor. Rather than waste the corpses the high priest has used them as personal slaves. ~ RACE human~ ACT ABGT AFF 0 OFF CDKU IMM AB RES 0 VULN N WSPEC 0 ALIGN -1000 GROUP 13900 LEVEL 50 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+4500 MDICE 1d1+100 DDICE 5d8+19 REGEN 0 DTYPE punch AC -10 -10 -10 -5 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13907 NAME rakshasa king~ SHORT the rakshasa king~ LONG The royal rakshasa king stands here pacing and growling. ~ DESCR Majestic-looking rakshasa growling at your presence. His golden mitre flash brightly and crown of pure gold on his head looks like symbol of might. It's a rakshasa king who rule his fallen kingdom and prepare self for the raid against his enemies. ~ RACE human~ ACT ABGT AFF 0 OFF ACDEFKUWX IMM ABD RES C VULN N WSPEC 0 ALIGN -1000 GROUP 13900 LEVEL 59 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+7000 MDICE 1d1+1000 DDICE 8d6+26 REGEN 0 DTYPE claw AC -30 -30 -26 -18 POS stand stand SEX male GOLD 9000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13908 NAME tiger~ SHORT a massive tiger~ LONG The royal rakshasa tiger pet is here prowling in agitation. ~ DESCR It is one of the largest creatures you have ever seen, almost the size of a small dragon, and certainly the largest tiger you have ever heard of. ~ RACE human~ ACT ABGT AFF 0 OFF ACDEFKUWX IMM AB RES BCD VULN 0 WSPEC 0 ALIGN -1000 GROUP 13900 LEVEL 59 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+7000 MDICE 1d1+1000 DDICE 8d6+26 REGEN 0 DTYPE claw AC -30 -30 -26 -18 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE giant DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #13900 NAME parchment red seal~ SHORT a red tinted seal~ DESCR A piece of parchment with red tinted writing is here.~ MAT paper~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 3 COST 0 COND 100 End #13902 NAME claw black rakshasa~ SHORT claws of a black rakshasa~ DESCR A large set of black claws is here.~ MAT bone~ TYPE weapon exotic 12 3 claw 0 EXTRA 0 0 WEAR AN LEVEL 40 WEIGHT 16 COST 12000 COND 100 Affect O 18 2 0 Affect O 19 5 0 LIMIT 7 End #13903 NAME claws red rakshasa~ SHORT the claws of a red rakshasa~ DESCR A set of red rakshasa claws are on the ground.~ MAT bone~ TYPE armor BCE ABF CDE AE 0 EXTRA 0 0 WEAR AH LEVEL 40 WEIGHT 16 COST 16000 COND 100 Affect O 13 15 0 Affect O 19 3 0 LIMIT 4 End #13904 NAME claws brown rakshasa~ SHORT a pair of brown rakshasa claws~ DESCR A pair of brown claws are lying on the floor.~ MAT bone~ TYPE armor BE ACDE ABCE ACD 0 EXTRA 0 0 WEAR AG LEVEL 36 WEIGHT 18 COST 14000 COND 100 Affect O 12 15 0 Affect O 19 3 0 Affect O 24 4 0 LIMIT 4 End #13905 NAME sceptre gold~ SHORT a sceptre of gold~ DESCR A sceptre made of pure gold lies on the ground.~ MAT gold~ TYPE trash 0 0 0 0 0 EXTRA 1 4 0 564 WEAR AO LEVEL 50 WEIGHT 10 COST 20000 COND 100 Affect O 18 2 0 Affect O 19 2 0 Affect O 2 2 0 Affect O 4 2 0 Affect O 17 -10 0 LIMIT 3 End #13906 NAME serpent twined ring~ SHORT a serpent twined ring~ DESCR A ring in the form of an entwined serpent is here.~ MAT steel~ TYPE armor ABCDE CE ABCDE ABE CD EXTRA 1 5 0 628 WEAR AB LEVEL 45 WEIGHT 5 COST 20000 COND 100 Affect O 24 -5 0 Affect O 12 20 0 Affect O 13 20 0 Affect O 18 1 0 Affect O 19 2 0 LIMIT 6 End #13907 NAME black coat fur rakshasa~ SHORT a coat of black rakshasa fur~ DESCR A large pile of black fur is on the ground.~ MAT cloth~ TYPE armor DF CEF DF BDG 0 EXTRA 1 4 0 596 WEAR AD LEVEL 47 WEIGHT 9 COST 20000 COND 100 Affect O 13 15 0 LIMIT 2 End #13908 NAME dual dual-bladed axe beholderkin slayer~ SHORT a dual-bladed axe named 'Beholderkin Slayer~ DESCR A huge axe with two sharp sides is lying on the ground.~ MAT steel~ TYPE weapon axe 5 7 slice 0 EXTRA 1 2 0 192 WEAR AN LEVEL 50 WEIGHT 24 COST 20000 COND 100 Affect O 18 -2 0 Affect O 19 4 0 Affect O 24 -8 0 LIMIT 2 End #13912 NAME blood collar~ SHORT a blood-soaked collar~ DESCR A collar covered in sticky blood is on the ground.~ MAT steel~ TYPE armor ACDE ABE ACDE BE BD EXTRA 1 2 0 2560 WEAR AC LEVEL 40 WEIGHT 13 COST 13000 COND 100 Affect O 19 1 0 Affect O 18 1 0 Affect O 24 -3 0 Affect O 13 10 0 LIMIT 6 End #13913 NAME red ioun stone~ SHORT a red ioun stone~ DESCR A deep red stone hums softly as it hovers in the air.~ MAT stone~ TYPE trash 0 0 0 0 0 EXTRA 1 2 0 66 WEAR AO LEVEL 35 WEIGHT 9 COST 9999 COND 100 EDESC red ioun stone~ It seems to be humming and just floating, doing nothing... ~ LIMIT 10 End #13914 NAME signet ring royal rakshasa~ SHORT a royal rakshasa signet ring~ DESCR A large distinct ring with royal markings is on the ground.~ MAT steel~ TYPE armor DE E DE ABCD AC EXTRA 1 3 0 321 WEAR AB LEVEL 40 WEIGHT 5 COST 19000 COND 100 Affect O 18 3 0 Affect O 19 2 0 Affect O 12 10 0 Affect O 13 10 0 LIMIT 4 End #13916 NAME golden crown gold~ SHORT a crown of gold~ DESCR A golden crown has been left sitting on the floor.~ MAT gold~ TYPE treasure 0 0 0 0 0 EXTRA 1 3 0 321 WEAR AE LEVEL 50 WEIGHT 27 COST 11999 COND 100 Affect O 1 1 0 Affect O 2 1 0 Affect O 4 2 0 Affect O 19 3 0 Affect O 17 -10 0 Affect O 24 -5 0 LIMIT 2 End #13917 NAME necklace diamond~ SHORT a diamond studded necklace~ DESCR A string of sparkling diamonds is here.~ MAT gem~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AC LEVEL 45 WEIGHT 8 COST 12099 COND 100 Affect O 18 2 0 Affect O 19 2 0 Affect O 13 10 0 Affect O 17 -8 0 Affect O 24 -2 0 LIMIT 3 End #13920 NAME steel shield emblem rakshasa pride~ SHORT an emblem of rakshasa pride~ DESCR A large plate of steel bearing the mark of the rakshasa is here.~ MAT steel~ TYPE armor EH FG EH BDEG ABCD EXTRA 1 2 0 66 WEAR AJ LEVEL 50 WEIGHT 41 COST 20000 COND 100 Affect O 18 1 0 Affect O 19 4 0 Affect O 1 2 0 Affect O 2 1 0 Affect O 24 -2 0 LIMIT 2 End #13921 NAME claw tiger~ SHORT the claw of a massive tiger~ DESCR A huge, deadly looking tiger claw is lying here.~ MAT bone~ TYPE weapon exotic 9 5 claw 0 EXTRA 1 3 0 322 WEAR AN LEVEL 48 WEIGHT 16 COST 20000 COND 100 Affect O 18 -4 0 Affect O 19 7 0 LIMIT 1 End #13922 NAME phylactery abominations~ SHORT the phylactery of abominations~ DESCR An evil looking phylactery lies here.~ MAT stone~ TYPE armor BCDH AEG ADEFG CDEF 0 EXTRA 1 8 0 34149012 WEAR AD LEVEL 60 WEIGHT 33 COST 0 COND 100 LIMIT 1 RESTR T End #0 #ROOMDATA #13901 NAME Before the Rakshasa Tower~ DESCR You are standing before a massive tower seemingly carved from a single piece of solid granite. Black as night, the stone appears to absorb all light that comes near, and the closer you get, the less light your lanterns seem to radiate. At the base of the tower is a pair of huge doors, apparently leading inside. Up ahead you see a guard post, manned by some large tigers which seem to be standing on two feet. To the south there is an open door way leading out to the ruins. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a guard post up ahead. ~ ~ 0 -1 13903 DOOR 2 ~ ~ 0 0 13807 End #13902 NAME Guard Post Outside the Tower~ DESCR This area teems with activity, many rakshasa and drow coming and going from the tower up ahead. There are guards stationed here, observing those coming and going, and questioning those who they deem not to belong. As you watch, one of the guards stops a young drow man, asks him a few questions, and seeming dissatisfied, proceeds to beat the young man, sending him fleeing back the way he came. You may enter the tower to the north, or return to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may enter the tower in this direction. ~ ~ 0 -1 13906 DOOR 1 The guard post continues in this direction. ~ ~ 0 -1 13903 End #13903 NAME Guard Post Outside the Tower~ DESCR This area teems with activity, many rakshasa and drow coming and going from the tower up ahead. There are guards stationed here, observing those coming and going, and questioning those who they deem not to belong. As you watch, one of the guards stops a young drow man, asks him a few questions, and seeming dissatisfied, proceeds to beat the young man, sending him fleeing back the way he came. You may continue east or west. ~ FLAGS 25165825 Sect 0 DOOR 1 The guard post continues in this direction. ~ ~ 0 -1 13904 DOOR 2 You can leave the guard post in this direction. ~ ~ 0 -1 13901 DOOR 3 The guard post continues in this direction. ~ ~ 0 -1 13902 End #13904 NAME Guard Post Outside the Tower~ DESCR This area teems with activity, many rakshasa and drow coming and going from the tower up ahead. There are guards stationed here, observing those coming and going, and questioning those who they deem not to belong. As you watch, one of the guards stops a young drow man, asks him a few questions, and seeming dissatisfied, proceeds to beat the young man, sending him fleeing back the way he came. You may continue east or west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may enter the tower in this direction. ~ ~ 0 -1 13908 DOOR 3 The guard post continues in this direction. ~ ~ 0 -1 13903 End #13905 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13913 DOOR 1 You see a faint light in this direction. ~ ~ 0 -1 13906 End #13906 NAME Inside the Tower~ DESCR You are standing inside the left gate of the tower. Light spills in through the cracks around the gate, but is obscured by light wisps of steam seeming coming from nowhere. There is a sort of opressive darkness here, boding of great evil somewhere within these walls. Perhaps you should turn back now? You may continue into the tower to the east and west, or leave to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You may head farther into the tower this way. ~ ~ 0 -1 13907 DOOR 2 You see a guard post this way. ~ ~ 0 -1 13902 DOOR 3 You may head farther into the tower this way. ~ ~ 0 -1 13905 End #13907 NAME Entrance to the Dark Temple~ DESCR Before you lies a sight like nothing you have ever seen. Tall guards stand inside the entrance to what appears to be a temple. The doorway is in the shape of a gigantic skull, with torches lit in the eye sockets for illumination. From inside you can hear a deep, resonant chanting, and occasionally a scream. You may head back into the the darkness to the east and west. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a dark temple this way. ~ ~ 0 -1 13915 DOOR 1 You may head farther into the tower this way. ~ ~ 0 -1 13908 DOOR 3 You may head farther into the tower this way. ~ ~ 0 -1 13906 End #13908 NAME Inside the Tower~ DESCR You are standing inside the left gate of the tower. Light spills in through the cracks around the gate, but is obscured by light wisps of steam seeming coming from nowhere. There is a sort of opressive darkness here, boding of great evil somewhere within these walls. Perhaps you should turn back now? You may continue into the tower to the east and west, or leave to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You may head farther into the tower this way. ~ ~ 0 -1 13909 DOOR 2 You see a guard post this way. ~ ~ 0 -1 13904 DOOR 3 You may head farther into the tower this way. ~ ~ 0 -1 13907 End #13909 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13917 DOOR 3 You see a faint light in this direction. ~ ~ 0 -1 13908 End #13910 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a long torchlit corridor this way. ~ ~ 0 -1 13922 End #13911 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a long torchlit corridor this way. ~ ~ 0 -1 13923 End #13912 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13924 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13913 End #13913 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the west or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13905 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13912 End #13914 NAME Inside the Lich Temple~ DESCR You are standing in the southwestern corner of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues north and east. ~ FLAGS 25165825 Sect 0 DOOR 0 The temple continues this way. ~ ~ 0 -1 13926 DOOR 1 You see the temple entrance this way. ~ ~ 0 -1 13915 End #13915 NAME Entrance to the Lich Temple~ DESCR As you enter this temple, you are filled with a feeling of dread and fear. Evil fills the air, the chants of rakshasa sing tales of doom and dread, and rising up before you is one of the most hideous things you have ever seen. A massive pile of bones and carrion forms an altar of worship to the Lich, a revered and respected religious head in rakshasa lore. It is a testament to the sincerity of the rakshasa's hold on this land that one such as this would be here. The temple continues east and west, or you can leave to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 The temple continues this way. ~ ~ 0 -1 13916 DOOR 2 You may leave the temple in this direction. ~ ~ 0 -1 13907 DOOR 3 The temple continues this way. ~ ~ 0 -1 13914 End #13916 NAME Inside the Lich Temple~ DESCR You are standing in the southeastern corner of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues north and east. ~ FLAGS 25165825 Sect 0 DOOR 0 The temple continues this way. ~ ~ 0 -1 13928 DOOR 3 You see the temple entrance this way. ~ ~ 0 -1 13915 End #13917 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the east or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13918 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13909 End #13918 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13930 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13917 End #13919 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a long torchlit corridor this way. ~ ~ 0 -1 13931 End #13920 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a long torchlit corridor this way. ~ ~ 0 -1 13932 End #13921 NAME Officer's Quarters~ DESCR This room is different to the normal barracks. The beds are single, not bunks, and next to each is a small writing desk, obviously for filling out forms and such. The trappings on the bunks are more plush than those in the regular barracks, and the footlockers are larger, but equally as uninteresting. You may return to the barracks to the east. ~ FLAGS 25165825 Sect 0 DOOR 1 You see a long torchlit corridor this way. ~ ~ 0 -1 13922 End #13922 NAME Corridor in the Barracks~ DESCR You are standing in a spartan corridor in what appears to be a soldier's barracks. There are schedules for guard changes on the walls, and lists of names indicating merit or lack thereof. You notice three different lists, each of which being a different color, black, red or brown, indicating status in the King's guard. You see small alcoves to the north and south, a door to the west, or you can return to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a small alcove this way. ~ ~ 0 -1 13934 DOOR 1 You see a long torchlit corridor this way. ~ ~ 0 -1 13923 DOOR 2 You see a small alcove this way. ~ ~ 0 -1 13910 DOOR 3 You see a small room this way. ~ ~ 0 -1 13921 End #13923 NAME Corridor in the Barracks~ DESCR You are standing in a spartan corridor in what appears to be a soldier's barracks. There are schedules for guard changes on the walls, and lists of names indicating merit or lack thereof. You notice three different lists, each of which being a different color, black, red or brown, indicating status in the King's guard. You see small alcoves to the north and south, or you can return to the east. The barracks continue to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a small alcove this way. ~ ~ 0 -1 13935 DOOR 1 You may head back into the darkness this way. ~ ~ 0 -1 13924 DOOR 2 You see a small alcove this way. ~ ~ 0 -1 13911 DOOR 3 You see a long torchlit corridor this way. ~ ~ 0 -1 13922 End #13924 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the south. You see light coming from a corridor to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13936 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13912 DOOR 3 You see a long torchlit corridor this way. ~ ~ 0 -1 13923 End #13925 NAME Alcove in the Temple~ DESCR You are standing in a small alcove off the main temple. Squat wooden benches lined with furs sit here in rows. Worshippers wait here before paying their respects to the Lich, although it appears to be rather quiet at the moment. In the north wall you see the faint outline of a door. You can enter the temple to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13937 DOOR 1 You can return to the temple in this direction. ~ ~ 0 -1 13926 End #13926 NAME Inside the Lich Temple~ DESCR You are standing on the western side of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues north and south. You see a small alcove to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You can continue into the temple this way. ~ ~ 0 -1 13938 DOOR 2 You can continue into the temple this way. ~ ~ 0 -1 13914 DOOR 3 You see a small alcove in this direction. ~ ~ 0 -1 13925 End #13927 NAME Atop the Tower of Carrion~ DESCR You are currently standing atop the tower of carrion, before the Altar of the Lich. The floor here is made up of femurs of humans and elves, slick with thick blood of recent sacrifices. There is an altar of human skulls standing in the centre of the tower where the sacrifices to the Dark Lord are made. Behind this altar is the throne of the Lich himself. The only way out of here is back down the tower. ~ FLAGS 25165825 Sect 0 DOOR 5 You can head back down the bone steps in this direction. ~ ~ 0 -1 13939 End #13928 NAME Inside the Lich Temple~ DESCR You are standing on the eastern side of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues north and south. You see a small alcove to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You can continue into the temple this way. ~ ~ 0 -1 13940 DOOR 1 You see a small alcove in this direction. ~ ~ 0 -1 13929 DOOR 2 You can continue into the temple this way. ~ ~ 0 -1 13916 End #13929 NAME Alcove in the Temple~ DESCR You are standing in a small alcove off the main temple. Squat wooden benches lined with furs sit here in rows. Worshippers wait here before paying their respects to the Lich, although it appears to be rather quiet at the moment. In the north wall you see the faint outline of a door. You can enter the temple to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13941 DOOR 3 You can return to the temple in this direction. ~ ~ 0 -1 13928 End #13930 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the south. You see light coming from a corridor to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13942 DOOR 1 You see a long torchlit corridor this way. ~ ~ 0 -1 13931 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13918 End #13931 NAME Corridor in the Barracks~ DESCR You are standing in a spartan corridor in what appears to be a soldier's barracks. There are schedules for guard changes on the walls, and lists of names indicating merit or lack thereof. You notice three different lists, each of which being a different color, black, red or brown, indicating status in the King's guard. You see small alcoves to the north and south, or you can return to the west. The barracks continue to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a small alcove this way. ~ ~ 0 -1 13943 DOOR 1 You see a long torchlit corridor this way. ~ ~ 0 -1 13932 DOOR 2 You see a small alcove this way. ~ ~ 0 -1 13919 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13930 End #13932 NAME Corridor in the Barracks~ DESCR You are standing in a spartan corridor in what appears to be a soldier's barracks. There are schedules for guard changes on the walls, and lists of names indicating merit or lack thereof. You notice three different lists, each of which being a different color, black, red or brown, indicating status in the King's guard. You see small alcoves to the north and south, a door to the east, or you can return to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a small alcove this way. ~ ~ 0 -1 13944 DOOR 1 You see a small room this way. ~ ~ 0 -1 13933 DOOR 2 You see a small alcove this way. ~ ~ 0 -1 13920 DOOR 3 You see a long torchlit corridor this way. ~ ~ 0 -1 13931 End #13933 NAME Officer's Quarters~ DESCR This room is different to the normal barracks. The beds are single, not bunks, and next to each is a small writing desk, obviously for filling out forms and such. The trappings on the bunks are more plush than those in the regular barracks, and the footlockers are larger, but equally as uninteresting. You may return to the barracks to the west. ~ FLAGS 25165825 Sect 0 DOOR 3 You see a long torchlit corridor this way. ~ ~ 0 -1 13932 End #13934 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You see a long torchlit corridor this way. ~ ~ 0 -1 13922 End #13935 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You see a long torchlit corridor this way. ~ ~ 0 -1 13923 End #13936 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the east or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13937 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13924 End #13937 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the west. You see the faint outline of a door to the south. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13945 DOOR 2 You see a small alcove in this direction. ~ ~ 0 -1 13925 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13936 End #13938 NAME Inside the Lich Temple~ DESCR You are standing on the northwestern corner of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues east and south. ~ FLAGS 25165825 Sect 0 DOOR 1 You can continue into the temple this way. ~ ~ 0 -1 13939 DOOR 2 You can continue into the temple this way. ~ ~ 0 -1 13926 End #13939 NAME Inside the Lich Temple~ DESCR You are standing on the northern side of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. From here you can see a staircase of bones, slick with blood, leading up to the top of the tower of carrion. The temple continues east and west. ~ FLAGS 25165825 Sect 0 DOOR 1 ~ ~ 0 0 13940 DOOR 3 ~ ~ 0 0 13938 DOOR 4 You can head up the bony stairs this way. ~ ~ 0 -1 13927 End #13940 NAME Inside the Lich Temple~ DESCR You are standing on the northwestern corner of a Temple of the Lich. Rakshasa come here to worship the lich priest and pay their respects to their God. Towering above you is a pile of bones, many of them human and elven, which form the Lich's altar of sacrifice. The temple continues east and south. ~ FLAGS 25165825 Sect 0 DOOR 2 You can continue into the temple this way. ~ ~ 0 -1 13928 DOOR 3 You can continue into the temple this way. ~ ~ 0 -1 13939 End #13941 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the east. You see the faint outline of a door to the south. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13949 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13942 DOOR 2 You see a small alcove in this direction. ~ ~ 0 -1 13929 End #13942 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the west or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13930 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13941 End #13943 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You see a long torchlit corridor this way. ~ ~ 0 -1 13931 End #13944 NAME Barracks~ DESCR Rows of bunks line the walls in this small alcove. Plush furs adorn the bunks, obviously used by the rakshasa guards at night. At the base of each bunk is a small footlocker, which upon examination contains little of value. The room is lit by a single lantern suspended from the ceiling. You may exit this part of the barracks to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You see a long torchlit corridor this way. ~ ~ 0 -1 13932 End #13945 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the east or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13946 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13937 End #13946 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the west. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13950 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13945 End #13947 NAME Antechamber~ DESCR This small room is furnished with some of the finest furs and wall hangings that you have seen yet. Along the walls are several plush chairs and small tables containing various refreshments. Guests wait here before going in to see the King, but this doesn't mean they shouldn't be comfortable. You can exit the antechamber to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You see a well lit room in this direction. ~ ~ 0 -1 13951 End #13948 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the north or return to the east. ~ FLAGS 25165825 Sect 0 DOOR 0 You may continue into the darkness this way. ~ ~ 0 -1 13952 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13949 End #13949 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can continue into the darkness to the west or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13941 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13948 End #13950 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can see a brightly lit room to the east, or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 1 You see a well lit room in this direction. ~ ~ 0 -1 13951 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13946 End #13951 NAME Before the Throne room~ DESCR Standing here you know majesty. This room is lit by large sconces on the walls adorned with precious stones of all descriptions. The floor is of polished granite overlaid with fine rugs and pelts. In the centre of the room is a large crystal chandelier lit by over 50 candles which throws sparkling light over everything in the room. Tall golden doors fill the north wall, and you can see a smaller alcove to the south. ~ FLAGS 25165825 Sect 0 DOOR 0 You may enter the throne room this way. ~ ~ 0 -1 13953 DOOR 1 You may continue into the darkness this way. ~ ~ 0 -1 13952 DOOR 2 You see an antechamber in this direction. ~ ~ 0 -1 13947 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13950 End #13952 NAME A Corridor in the Tower~ DESCR Dark, steamy, and quiet. Too quiet. Long shadows creep up and down the walls in the flickering torchlight, occasionally obscured by the steam whisping along the floor. The flagstones here are slick with moisture, and the roof is slightly too low for comfort. You can see a brightly lit room to the west, or return to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You may continue into the darkness this way. ~ ~ 0 -1 13948 DOOR 3 You may continue into the darkness this way. ~ ~ 0 -1 13951 End #13953 NAME Entrance of the Throne Room~ DESCR You are standing in the entrance area of the King's throne room. Valuable furs and gold leaf are everywhere, opulence seeming to be a part of life for the King and his family. The vaulted ceilings are so high that you can't see all of them, and the walls are made of black granite with gold flecks. This huge room extends far to the north, or you can exit through the double doors to the south. ~ FLAGS 25165825 Sect 0 DOOR 0 The throne room extends as far as the eye can see this way. ~ ~ 0 -1 13958 DOOR 2 You see a well lit room in this direction. ~ ~ 0 -1 13951 End #13954 NAME King's Chambers~ DESCR You are standing in a small side-room of the King's chambers, which appears to be used for nothing more than closet space. There are racks of clothing here covering three out of four walls, and dozens of pairs of furry slippers on the floor. You can return to the main chambers to the north. ~ FLAGS 25165825 Sect 0 DOOR 0 You can return to the King's chambers this way. ~ ~ 0 -1 13960 End #13955 NAME Prince's Chambers~ DESCR You are standing in the bedchamber of the rakshasa Prince. There is a large fur covered bed sitting in the centre of the room, and a tall changing screen in one corner, obviously for the benefit of his mistresses. There are lurid tapestries on the wall showing all types of erotic scenes, the centrepiece being one showing the Prince himself. You may exit to the east. ~ FLAGS 25165825 Sect 0 DOOR 1 You can head back into the main chamber this way. ~ ~ 0 -1 13956 End #13956 NAME Prince's Chambers~ DESCR This is the main chamber in the Prince's quarters. It has 3 plush couches along the walls for guests to relax on, and a pair of smaller tables containing refreshments. There is a large, decorative rug on the granite floor and a chandelier hung from the ceiling. You can continue into the Prince's chambers to the west, or leave through the door in the east wall. ~ FLAGS 25165825 Sect 0 DOOR 1 You see a small alcove in this direction. ~ ~ 0 -1 13957 DOOR 3 You can continue into the Prince's chambers this way. ~ ~ 0 -1 13955 End #13957 NAME West Alcove of the Throne Room~ DESCR This is a small alcove off the west side of the throne room. It is lit by a pair of flaming torches, one on each wall. On the west wall is a pair of curtains covering a heavy wooden door. There is also a pair of curtains on the eastern entrance to hide this alcove from the throne room proper. ~ FLAGS 25165825 Sect 0 DOOR 1 The throne room extends as far as the eye can see this way. ~ ~ 0 -1 13958 DOOR 3 You can head into the Prince's quarters this way. ~ ~ 0 -1 13956 End #13958 NAME The Throne Room~ DESCR Stupendous, opulent beyond belief, you stand in the throne room of the rakshasa King. Polished granite highlighted with carved gold inlays are features of this enormous room, but the massive crystal chandelier lit by magical globes is possibly the single most marvellous thing you have ever seen. Furs, rugs, tapestries, fine metals, gemstones all are in abundance here, fixed into the furnishings here. There are piles of soft cushions for dignitaries to rest upon whilst talking to the king, and tables filled with every delicacy imaginable lining the edges of the room. Just to the north is the King's throne, and you can see curtains east and west covering small alcoves. ~ FLAGS 25165825 Sect 0 DOOR 0 You can see the King's throne in this direction. ~ ~ 0 -1 13962 DOOR 1 You see a small alcove in this direction. ~ ~ 0 -1 13959 DOOR 2 You can head back out of the throne room this way. ~ ~ 0 -1 13953 DOOR 3 You see a small alcove in this direction. ~ ~ 0 -1 13957 End #13959 NAME West Alcove of the Throne Room~ DESCR This is a small alcove off the west side of the throne room. It is lit by a pair of flaming torches, one on each wall. On the east wall is a pair of curtains covering a heavy wooden door. There is also a pair of curtains on the western entrance to hide this alcove from the throne room proper. ~ FLAGS 25165825 Sect 0 DOOR 1 You can head into the King's quarters this way. ~ ~ 0 -1 13960 DOOR 3 The throne room extends as far as the eye can see this way. ~ ~ 0 -1 13958 End #13960 NAME King's Chambers~ DESCR You are standing in the centre of the King's private chambers. There is a small desk and chair here, and a small but comfortable sofa. On the walls there are several ceremonial swords and shields, made of various precious metals, and as such unsuitable for battle. The room is very much different from the throne room outside, having almost no luxuries, but instead being quite spartan and neat. The throne room continues north and south. On the east wall you see a very large reinforced door. ~ FLAGS 25165825 Sect 0 DOOR 0 The King's chambers continue in this direction. ~ ~ 0 -1 13963 DOOR 1 You see a small room in this direction. ~ ~ 0 -1 13961 DOOR 2 The King's chambers continue in this direction. ~ ~ 0 -1 13954 DOOR 3 You see a small alcove in this direction. ~ ~ 0 -1 13959 End #13961 NAME King's Treasure Chamber~ DESCR This is a small, fortified room with a steel-lined door, and a large chest bolted to the floor. The walls aren't finished smoothly like the rest of the tower, but instead have been left rough, you don't know why. You can, however, see various stains on the walls which appear to be the blood of former pilferers... ~ FLAGS 25165825 Sect 0 DOOR 3 You can return to the King's chambers this way. ~ ~ 0 -1 13960 End #13962 NAME Before the King's Throne~ DESCR You are standing before the King's throne. Finely crafted from rare woods, gold and cut rubies, you are duly impressed by this throne. It stands on a pedestal of polished black granite and is upholstered in fine velvet. Behind the throne is a rack for the King to store his sword and shield handy for any emergency. You can return to the throne room to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 The throne room extends as far as the eye can see this way. ~ ~ 0 -1 13958 End #13963 NAME King's Chambers~ DESCR You are now in the King's private bedchamber. Along one wall is a large but relatively plain single bed. On the walls are two tapestries, both depicting scenes of war and bloodshed. The floor is polished granite, but there are no rugs to warm the floor, only cold hard stone. It seems the King doesn't wish to become soft in his reign. You can return to the main part of the chambers to the south. ~ FLAGS 25165825 Sect 0 DOOR 2 You can return to the King's chambers this way. ~ ~ 0 -1 13960 End #0 #SPECIALS M 13900 spec_rakshasa M 13901 spec_rakshasa M 13902 spec_rakshasa M 13903 spec_rakshasa_lich M 13904 spec_rakshasa_royal M 13907 spec_rakshasa_royal S #RESETS M 0 13902 10 13902 2 E 0 13904 0 8 M 0 13902 10 13902 2 E 0 13904 0 8 M 0 13902 10 13904 2 E 0 13904 0 8 M 0 13902 10 13904 2 E 0 13904 0 8 M 0 13902 10 13905 1 E 0 13904 0 8 M 0 13902 10 13906 1 E 0 13904 0 8 M 0 13902 10 13908 1 E 0 13904 0 8 M 0 13901 12 13910 1 E 0 13903 0 9 M 0 13901 12 13911 1 E 0 13903 0 9 M 0 13901 12 13912 1 E 0 13903 0 9 M 0 13902 10 13912 1 E 0 13904 0 8 M 0 13902 10 13917 1 E 0 13904 0 8 M 0 13901 12 13920 1 E 0 13903 0 9 M 0 13905 1 13921 1 E 0 13912 0 3 M 0 13901 12 13923 1 E 0 13903 0 9 M 0 13903 1 13927 1 E 0 13907 0 5 E 0 13905 0 17 M 0 13906 2 13927 2 M 0 13906 2 13927 2 M 0 13902 10 13930 1 E 0 13904 0 8 M 0 13901 12 13931 1 E 0 13903 0 9 M 0 13901 12 13933 1 E 0 13903 0 9 M 0 13901 12 13937 1 E 0 13903 0 9 M 0 13901 12 13939 1 E 0 13903 0 9 M 0 13901 12 13942 1 E 0 13903 0 9 M 0 13901 12 13944 1 E 0 13903 0 9 M 0 13900 5 13948 1 E 0 13902 0 16 M 0 13901 12 13949 1 E 0 13903 0 9 M 0 13900 5 13951 1 E 0 13902 0 16 M 0 13900 5 13953 1 E 0 13902 0 16 M 0 13904 1 13956 1 E 0 13908 0 16 G 0 13900 0 E 0 13920 0 11 E 0 13914 0 1 M 0 13900 5 13957 1 E 0 13902 0 16 M 0 13900 5 13959 1 E 0 13902 0 16 M 0 13908 1 13961 1 E 0 13921 0 16 M 0 13907 1 13962 1 E 0 13913 0 17 E 0 13916 0 6 E 0 13914 0 1 E 0 13917 0 3 S #SHOPS 0 #IMPROGS E #$