#AREADATA Name Mahn-Tor~ Builders None~ VNUMs 2300 2399 Credits { 5 35} Chris The Keep of Mahn-Tor~ Security 9 Xplore 0 End #MOBDATA #2300 NAME oldstyle knight ethereal dark~ SHORT the Dark Ethereal Knight~ LONG A dark ethereal knight hovers over the bloody clearing. ~ DESCR The ethereal knight is clad in shadowy black armor. It appears as though he was involved in the carnage that occurred here. His soul is trapped here, as he waits for release. ~ RACE human~ ACT AB AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 25 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 12d9+100 DDICE 2d10+7 REGEN 0 DTYPE none AC -7 -7 -7 6 POS stand stand SEX male GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2301 NAME oldstyle treant tree~ SHORT the Old Treant~ LONG A huge, gnarled tree stands here, battered by age and nature. ~ DESCR The old tree looks as though the wind has battered and torn at it for years. Very few leaves remain. Its limbs are crooked and gnarled. It moans as the wind pushes it back and forth. ~ RACE human~ ACT AB AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 250 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX none GOLD 250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2302 NAME oldstyle dweller cave creature~ SHORT the Cave Dweller~ LONG A slimy, gross creature is here munching on a corpse. ~ DESCR The cave dweller looks like a mixture of several disgusting monsters. It has a bird's beak, huge white eyes, a furry body, and long clawed hands and feet. It sees you and snarls. ~ RACE human~ ACT ABF AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+208 MDICE 7d9+100 DDICE 2d6+3 REGEN 0 DTYPE none AC -2 -2 -2 7 POS stand stand SEX none GOLD 125 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2303 NAME oldstyle toad rock~ SHORT the Rock Toad~ LONG A rather large rock toad sits here, croaking loudly. ~ DESCR A grey toad. Its about the size of a cow. Small horns grow all over its body. ~ RACE human~ ACT AB AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -250 GROUP 0 LEVEL 14 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d10+190 MDICE 7d9+100 DDICE 1d12+3 REGEN 0 DTYPE none AC -1 -1 -1 8 POS sit sit SEX none GOLD 127 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2304 NAME oldstyle weeping willow tree~ SHORT the Weeping Willow~ LONG A large willow tree stands here, weeping. ~ DESCR The weeping willow has long thins branches. These branches seem to droop in anguish and dismay. You hear a faint sound of crying. ~ RACE human~ ACT AB AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 25 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 12d9+100 DDICE 2d10+7 REGEN 0 DTYPE none AC -7 -7 -7 6 POS stand stand SEX female GOLD 1000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2305 NAME oldstyle mist mistling~ SHORT the Mistling~ LONG A mistling emerges from the mist surrounding you. ~ DESCR It looks like a thin wisp of mist that has gained substance and size. ~ RACE human~ ACT ABF AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+208 MDICE 7d9+100 DDICE 2d6+3 REGEN 0 DTYPE none AC -2 -2 -2 7 POS stand stand SEX none GOLD 50 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2306 NAME oldstyle swamp wraith~ SHORT the Swamp Wraith~ LONG A swamp wraith emerges from the mist here. ~ DESCR The swamp wraith is made of mist and is in the image of a great warrior. He appears to emerge from the mist. You feel the cold radiating from his form as he nears you. ~ RACE human~ ACT ABCF AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2307 NAME oldstyle ogre villager~ SHORT the Ogre Villager~ LONG The ogre villager is here, going about its chores. ~ DESCR You see a pitifully overworked ogre. It is dressed in rags and shuffles along with its head hung low. It sees you and cringes in mortal terror. ~ RACE human~ ACT AGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -200 GROUP 0 LEVEL 10 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d7+121 MDICE 5d9+100 DDICE 2d4+2 REGEN 0 DTYPE none AC 1 1 1 8 POS stand stand SEX none GOLD 10 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2308 NAME oldstyle warrior ogre~ SHORT the Ogre Warrior~ LONG The ogre warrior stands here, growling fiercely. ~ DESCR The ogre warrior is dressed in thick fur armor. He looks quite large and formidable. ~ RACE human~ ACT ACFGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -350 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+208 MDICE 7d9+100 DDICE 2d6+3 REGEN 0 DTYPE none AC -2 -2 -2 7 POS stand stand SEX male GOLD 250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2309 NAME oldstyle guard ogre~ SHORT the Ogre Guard~ LONG The ogre guard is here manning his post faithfully. ~ DESCR The ogre guard stands here manning his post. It appears as though he would fight to the death before abandoning his post. ~ RACE human~ ACT ABCFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -500 GROUP 0 LEVEL 19 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+308 MDICE 9d9+100 DDICE 2d7+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2310 NAME oldstyle shaman ogre~ SHORT The Ogre Shaman~ LONG The ogre shaman is here chanting arcane words and waving his arms. ~ DESCR The ogre shaman is draped in thick fur cloaks and pelts. He has all types of charms and holy symbols draped about him. He looks at you and snarls. ~ RACE human~ ACT ABCFGHQ AFF 0 OFF EIKU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -750 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 20d9+100 DDICE 2d7+5 REGEN 0 DTYPE none AC -4 -4 -4 6 POS stand stand SEX male GOLD 2500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2311 NAME oldstyle chief chieftain ogre~ SHORT the Ogre Chieftain~ LONG The ogre chieftain is here, observing his subjects. ~ DESCR This is the biggest ogre you have ever seen. He is heavily equipped and looks quite formidable. He towers high above you and growls menacingly. ~ RACE human~ ACT ABCFGH AFF 0 OFF EFNU IMM AB RES Q VULN S WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 25 HROLL 45 ENHA 100.00% MATER none~ HDICE 1d1+3500 MDICE 12d9+100 DDICE 1d1+40 REGEN 0 DTYPE crush AC -20 -20 -20 -20 POS stand stand SEX male GOLD 2500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 1 End #2312 NAME oldstyle barbarian~ SHORT the Plains Barbarian~ LONG A plains barbarian is here, clad in heavy furs. ~ DESCR The plains barbarian is clad in heavy furs. He seems used to the chilling cold and icy wastes. ~ RACE human~ ACT ABCFGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2313 NAME oldstyle yeti white~ SHORT the White Yeti~ LONG The white yeti crouches here snarling. ~ DESCR The white yeti looks like a huge white snow ape. Its long arms end in long curved talons and its mouth is full of sharp teeth. ~ RACE human~ ACT ABCFGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -350 GROUP 0 LEVEL 16 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+233 MDICE 8d9+100 DDICE 2d6+4 REGEN 0 DTYPE none AC -2 -2 -2 7 POS stand stand SEX none GOLD 50 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2314 NAME oldstyle worm ice iceworm~ SHORT the Ice Worm~ LONG A huge ice worm burrows through the ice and snow here. It rears up and attacks! ~ DESCR The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow as it charges directly at you. ~ RACE human~ ACT ABCFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX none GOLD 175 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2315 NAME oldstyle citizen minotaur~ SHORT the Minotaur Citizen~ LONG A minotaur citizen is here, hurrying through the icy streets. ~ DESCR You see a rather ragged and cold minotaur. It appears to be looking for a warm place to seek refuge from the cold. ~ RACE human~ ACT ABCGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 100 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+208 MDICE 7d9+100 DDICE 2d6+3 REGEN 0 DTYPE none AC -2 -2 -2 7 POS stand stand SEX none GOLD 500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2316 NAME oldstyle guard minotaur~ SHORT the Minotaur Guard~ LONG A minotaur guard catches you trespassing and attacks! ~ DESCR The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of his armor. ~ RACE human~ ACT ABCFG AFF 0 OFF EFKNU IMM 0 RES D VULN 0 WSPEC 0 ALIGN -400 GROUP 0 LEVEL 42 HROLL 30 ENHA 100.00% MATER none~ HDICE 1d1+1000 MDICE 11d9+100 DDICE 1d1+35 REGEN 0 DTYPE punch AC -5 -5 -5 7 POS stand stand SEX male GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2317 NAME oldstyle warrior minotaur~ SHORT the Minotaur Warrior~ LONG A minotaur warrior is here looking for intruders. ~ DESCR You see a huge minotaur that is dressed in thick furs and armor. He has black fur and red eyes. He looks quite capable of protecting the city. ~ RACE human~ ACT ACFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -330 GROUP 0 LEVEL 21 HROLL 0 ENHA 100.00% MATER none~ HDICE 4d10+360 MDICE 10d9+100 DDICE 4d4+5 REGEN 0 DTYPE none AC -5 -5 -5 7 POS stand stand SEX male GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2318 NAME oldstyle minotaur gatekeeper~ SHORT the Minotaur Gatekeeper~ LONG A minotaur is here guarding the Keep of Mahn-Tor. ~ DESCR The minotaur stands rigidly before the gates of the keep. It looks quite miserable standing in the driven snow and ice. ~ RACE human~ ACT ABCG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -330 GROUP 0 LEVEL 25 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 12d9+100 DDICE 2d10+7 REGEN 0 DTYPE none AC -7 -7 -7 6 POS stand stand SEX none GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2319 NAME oldstyle minotaur high guard~ SHORT the High Minotaur Guard~ LONG The minotaur high guard is here guarding the Keep. ~ DESCR The high guard is dressed in blue plate armour. He looks quite dangerous and skilled. ~ RACE human~ ACT ABCFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -330 GROUP 0 LEVEL 25 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+550 MDICE 12d9+100 DDICE 2d10+7 REGEN 0 DTYPE none AC -7 -7 -7 6 POS stand stand SEX male GOLD 2250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2320 NAME oldstyle minotaur royal guard~ SHORT the Royal Minotaur Guard~ LONG The royal minotaur guard considers you an intruder and attacks! ~ DESCR The royal guard is quite huge. He is dressed in heavy red armor and wields a huge glaive. He looks quite capable of protecting the keep. ~ RACE human~ ACT ABCFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -330 GROUP 0 LEVEL 26 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+600 MDICE 13d9+100 DDICE 3d7+7 REGEN 0 DTYPE none AC -7 -7 -7 6 POS stand stand SEX male GOLD 2500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2321 NAME oldstyle guard minotaur elite~ SHORT the Elite Minotaur Guard~ LONG The elite minotaur guard sees you and attacks! ~ DESCR This minotaur wields a huge morningstar and is clad in heavy crimson plate and furs. ~ RACE human~ ACT ABCFG AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -250 GROUP 0 LEVEL 28 HROLL 0 ENHA 100.00% MATER none~ HDICE 6d12+703 MDICE 14d9+100 DDICE 5d4+8 REGEN 0 DTYPE none AC -8 -8 -8 6 POS stand stand SEX male GOLD 3750 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2322 NAME oldstyle girl haremgirl harem slave~ SHORT the Harem Girl~ LONG A harem girl cowers here in fear. ~ DESCR She looks quite attractive. Her low cut gown reveals why she was chosen to be in the harem. ~ RACE human~ ACT ABCGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 2 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d7+21 MDICE 1d9+100 DDICE 1d5+0 REGEN 0 DTYPE none AC 8 8 8 10 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2323 NAME oldstyle butler minotaur~ SHORT the Minotaur Butler~ LONG A minotaur butler stands here rigidly, awaiting orders. ~ DESCR He looks quite regal and refined to be a minotaur. ~ RACE human~ ACT ABCGH AFF 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 250 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2324 NAME oldstyle keeper minotaur ring-keeper~ SHORT the Minotaur Ring-Keeper~ LONG The minotaur ring-keeper stands guarding his post. ~ DESCR The ring-keeper is a huge minotaur. You notice a huge ring of multicolored keys hanging from his belt. He wears huge, spiked brass knuckles. ~ RACE human~ ACT ABCGR AFF 0 OFF FU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -300 GROUP 0 LEVEL 29 HROLL 0 ENHA 100.00% MATER none~ HDICE 6d12+703 MDICE 29d9+100 DDICE 3d7+7 REGEN 0 DTYPE none AC -8 -8 -8 1 POS stand stand SEX male GOLD 2500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2325 NAME oldstyle gorak minotaur warrior master~ SHORT Gorak~ LONG Gorak, the Minotaur Master Warrior, is here practicing his skills. ~ DESCR Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the master of the warrior guild of Mahn-Tor. ~ RACE human~ ACT ABF AFF 0 OFF EFKNU IMM AB RES D VULN 0 WSPEC 0 ALIGN -300 GROUP 0 LEVEL 51 HROLL 55 ENHA 100.00% MATER none~ HDICE 6d12+2000 MDICE 15d9+100 DDICE 1d1+55 REGEN 0 DTYPE punch AC -10 -10 -10 -2 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2326 NAME oldstyle darkoth minotaur anti-paladin master~ SHORT Darkoth~ LONG Darkoth, the minotaur anti-paladin, stands here grinning wickedly. ~ DESCR Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold chill runs down your spine. He is the master of the Mahn-Tor anti-paladins. ~ RACE human~ ACT ABF AFF 0 OFF EFKNU IMM AB RES DM VULN NS WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 51 HROLL 45 ENHA 100.00% MATER none~ HDICE 6d12+2000 MDICE 15d9+100 DDICE 1d1+50 REGEN 0 DTYPE defilement AC -10 -10 -10 -4 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2327 NAME oldstyle tyrgoth minotaur paladin master~ SHORT Tyrgoth~ LONG Tyrgoth, the minotaur paladin, is here worshipping silently. ~ DESCR Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his presence. He is the leader of the Mahn-Tor paladins. ~ RACE storm~ ACT AB AFF 0 OFF EFKNU IMM ABN RES DJRS VULN MQ WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 51 HROLL 55 ENHA 100.00% MATER none~ HDICE 10d12+4500 MDICE 15d9+100 DDICE 15d5+100 REGEN 0 DTYPE wrath AC -9 -9 -9 6 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2328 NAME oldstyle amyrok minotaur mage master~ SHORT Amyrok~ LONG Amyrok, the minotaur archmage, is here chanting arcane spells. ~ DESCR Amyrok is a small minotaur. He is clad in loose robes and emits an aura of power. He appears quite dangerous, despite his size. He is the leader of the mages of Mahn-Tor. ~ RACE human~ ACT ABFR AFF 0 OFF FKU IMM AB RES CD VULN 0 WSPEC 0 ALIGN 300 GROUP 0 LEVEL 51 HROLL 30 ENHA 100.00% MATER none~ HDICE 6d12+1300 MDICE 30d9+100 DDICE 1d1+30 REGEN 0 DTYPE magic AC -5 -5 -5 -5 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2329 NAME oldstyle sumaron minotaur cleric master~ SHORT Sumaron~ LONG Sumaron, master cleric of Mahn-Tor, is here looking holy. ~ DESCR Sumaron is clad in white glowing robes. He is goodness incarnate. He is the master of all the clerics of Mahn-Tor. ~ RACE human~ ACT ABFQ AFF 0 OFF EIKU IMM AB RES NS VULN M WSPEC 0 ALIGN 1000 GROUP 0 LEVEL 51 HROLL 35 ENHA 100.00% MATER none~ HDICE 6d12+1500 MDICE 30d9+100 DDICE 5d4+25 REGEN 0 DTYPE wrath AC -9 -9 -9 4 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2330 NAME oldstyle nasturn minotaur druid master~ SHORT Nasturn~ LONG Nasturn, the minotaur druid, is here studying the arts of nature. ~ DESCR Nasturn is quite a natural looking minotaur. He is dressed in leather and wears no metal of any type. He looks at you and smiles. ~ RACE human~ ACT ABQ AFF 0 OFF EIKU IMM AB RES DHI VULN 0 WSPEC 0 ALIGN 300 GROUP 0 LEVEL 51 HROLL 40 ENHA 100.00% MATER none~ HDICE 6d12+1500 MDICE 30d9+100 DDICE 1d1+40 REGEN 0 DTYPE nature AC -10 -10 -10 -2 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2331 NAME oldstyle belrak minotaur ranger master~ SHORT Belrak~ LONG Belrak, the minotaur ranger, looks unhappy about having visitors. ~ DESCR Belrak is clad in green and brown leather. He looks quite agile and thin, when compared to the normal minotaur. He looks at you with a slight smirk. ~ RACE human~ ACT ABF AFF 0 OFF EFKNU IMM AB RES HIJ VULN M WSPEC 0 ALIGN 500 GROUP 0 LEVEL 51 HROLL 55 ENHA 100.00% MATER none~ HDICE 6d12+2000 MDICE 15d9+100 DDICE 1d1+60 REGEN 0 DTYPE nature AC -9 -9 -9 6 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2332 NAME oldstyle dorgar minotaur thief master~ SHORT Dorgar~ LONG Dorgar, the minotaur thief, is here hiding in the shadows. ~ DESCR Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He appears to be quite a skilled thief. ~ RACE human~ ACT ABCF AFF 0 OFF EFKNU IMM AB RES 0 VULN 0 WSPEC 0 ALIGN -500 GROUP 0 LEVEL 51 HROLL 50 ENHA 100.00% MATER none~ HDICE 6d12+2000 MDICE 15d9+100 DDICE 1d1+55 REGEN 0 DTYPE punch AC -10 -10 -10 -2 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #2333 NAME oldstyle mahn-tor minotaur grand master~ SHORT Mahn-Tor~ LONG Mahn-Tor, the minotaur grand master, is here looking down at you. ~ DESCR Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of armor and robes. He wields the largest axe you have ever seen. You can see why Mahn-Tor is the leader of the minotaurs. He is awe-inspiring. ~ RACE human~ ACT ABCR AFF 0 OFF FU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -500 GROUP 0 LEVEL 33 HROLL 0 ENHA 100.00% MATER none~ HDICE 10d10+1000 MDICE 33d9+100 DDICE 4d6+8 REGEN 0 DTYPE none AC -10 -10 -10 0 POS stand stand SEX male GOLD 5000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #2300 NAME gloves combat~ SHORT a pair of minotaur combat gloves~ DESCR A pair of metal plated gloves lie here.~ MAT mineral~ TYPE armor D ABCD BD BD 0 EXTRA 0 0 WEAR AH LEVEL 25 WEIGHT 16 COST 2600 COND 100 Affect O 14 50 0 Affect O 2 2 0 Affect O 19 2 0 Affect O 18 5 0 EDESC gloves combat~ These gloves are plated with metal plates that provide strength and protection. ~ End #2301 NAME spiked armor garde~ SHORT a suit of spiked garde armor~ DESCR A pile of spiked chainmail lies here.~ MAT mineral~ TYPE armor BD ABE CD CD 0 EXTRA 0 0 WEAR AD LEVEL 22 WEIGHT 26 COST 4200 COND 100 Affect O 13 25 0 Affect O 17 -10 0 Affect O 19 5 0 Affect O 18 2 0 End #2302 NAME greaves black minotaur~ SHORT a pair of black minotaur greaves~ DESCR Some black metal greaves lie here.~ MAT mineral~ TYPE armor CD BCE BCD ABCD 0 EXTRA 0 0 WEAR AF LEVEL 30 WEIGHT 22 COST 2600 COND 100 Affect O 13 15 0 Affect O 17 -5 0 Affect O 18 2 0 Affect O 19 3 0 End #2303 NAME vambraces black~ SHORT a pair of black minotaur vambraces~ DESCR Some black metal vambraces lie here.~ MAT mineral~ TYPE armor BCD ADE E AE 0 EXTRA 0 0 WEAR AI LEVEL 30 WEIGHT 21 COST 2600 COND 100 Affect O 17 -5 0 Affect O 13 15 0 Affect O 18 2 0 Affect O 19 3 0 End #2304 NAME rod weaponry~ SHORT the rod of weaponry~ DESCR A shiny metal rod lies here.~ MAT mineral~ TYPE weapon mace 4 12 blast 0 EXTRA 1 3 0 321 WEAR AN LEVEL 28 WEIGHT 18 COST 4700 COND 100 Affect O 18 8 0 Affect O 19 6 0 End #2305 NAME cloak pitch black~ SHORT a pitch black cloak~ DESCR A pile of black cloth lies here.~ MAT mineral~ TYPE container 150 0 0 30 90 EXTRA 1 1 0 64 WEAR AK LEVEL 20 WEIGHT 21 COST 860 COND 100 Affect O 19 2 0 Affect O 20 -4 0 EDESC cloak pitch black~ It appears to have pockets inside it. ~ End #2306 NAME neckguard neck guard black plate~ SHORT a black plate neckguard~ DESCR A black plate collar rests here.~ MAT mineral~ TYPE armor ABD ABE CD ACD 0 EXTRA 1 3 0 2624 WEAR AC LEVEL 30 WEIGHT 10 COST 3400 COND 100 Affect O 19 2 0 Affect O 18 2 0 Affect O 4 2 0 End #2307 NAME spiked gauntlets~ SHORT a pair of spiked gauntlets~ DESCR A pair of spiked gauntlets lies here.~ MAT mineral~ TYPE armor AC BD BC BC 0 EXTRA 0 0 WEAR AH LEVEL 20 WEIGHT 16 COST 1570 COND 100 Affect O 1 1 0 Affect O 2 -1 0 Affect O 18 -2 0 Affect O 19 6 0 EDESC spiked gauntlets~ They look pretty damaging. ~ End #2308 NAME shield shadow~ SHORT the shadow shield~ DESCR A shadowy shield rests here.~ MAT mineral~ TYPE armor CDE AEF ABCDE AF 0 EXTRA 1 4 0 2625 WEAR AJ LEVEL 27 WEIGHT 32 COST 4900 COND 100 Affect O 13 25 0 Affect O 17 -15 0 Affect O 20 -5 0 EDESC shield shadow~ You look into the depths of the shield and shiver at the evil it contains. ~ End #2309 NAME nightbringer short sword shortsword~ SHORT a shortsword named "Nightbringer"~ DESCR A very evil looking shortsword lies here.~ MAT mineral~ TYPE weapon sword 4 13 darkwrath C EXTRA 1 4 0 2628 WEAR AN LEVEL 45 WEIGHT 13 COST 3500 COND 100 Affect O 18 6 0 Affect O 19 6 0 EDESC nightbringer short sword shortsword~ The runes "NiGHtBrINgeR" are scrawled along the blade. ~ End #2310 NAME visor helm golden~ SHORT a golden helm and visor~ DESCR A helm and visor made of pure gold rests here.~ MAT mineral~ TYPE armor BC ABD ABC ABC 0 EXTRA 1 4 0 3137 WEAR AE LEVEL 20 WEIGHT 21 COST 3000 COND 100 Affect O 19 2 0 Affect O 18 2 0 Affect O 4 3 0 Affect O 3 3 0 End #2311 NAME breast plate gilded gold~ SHORT a gilded gold breast plate~ DESCR A large golden breast plate lies here.~ MAT mineral~ TYPE armor ABCE DF ADE ABDE 0 EXTRA 1 5 0 3393 WEAR AD LEVEL 32 WEIGHT 26 COST 6700 COND 100 Affect O 4 1 0 Affect O 18 5 0 Affect O 19 5 0 Affect O 13 25 0 End #2312 NAME cape white billowing silk~ SHORT a billowing white cape ~ DESCR A pile of white silk lies here.~ MAT mineral~ TYPE armor A B A A 0 EXTRA 1 3 0 321 WEAR AC LEVEL 10 WEIGHT 10 COST 760 COND 100 Affect O 19 2 0 Affect O 18 4 0 Affect O 13 25 0 End #2313 NAME shield huge tower~ SHORT a huge tower shield~ DESCR A huge shield lies here.~ MAT mineral~ TYPE armor BF CDEF BCF ADF 0 EXTRA 1 3 0 321 WEAR AJ LEVEL 30 WEIGHT 32 COST 4100 COND 100 Affect O 19 3 0 Affect O 18 1 0 Affect O 13 25 0 Affect O 20 -5 0 EDESC shield huge tower~ A pure white shield with a gold cross emblazoned across it. ~ End #2314 NAME dawnbringer mace huge two-handed~ SHORT a huge mace named "Dawnbringer"~ DESCR A huge mace lies here. It radiates an aura of power.~ MAT stone~ TYPE weapon mace 6 10 wrath F EXTRA 1 5 0 265281 WEAR AN LEVEL 28 WEIGHT 34 COST 3200 COND 100 Affect O 18 6 0 Affect O 19 6 0 Affect O 13 50 0 Affect O 5 4 0 EDESC dawnbringer mace huge~ The runes "DAwNbRIngER" are scrawled along the handle. ~ LIMIT 8 RESTR N End #2315 NAME spectacles wire rimmed~ SHORT a pair of wire rimmed spectacles~ DESCR A small pair of wire rimmed spectacles rests here.~ MAT mineral~ TYPE clothing 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AE LEVEL 15 WEIGHT 21 COST 2600 COND 100 Affect O 20 -3 0 Affect O 12 20 0 Affect O 3 2 0 EDESC spectacles wire rimmed~ They'll make you look smart. ~ End #2316 NAME ring banded~ SHORT a banded ring~ DESCR A small ring made of gold and silver bands lies here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 2 0 65 WEAR AB LEVEL 30 WEIGHT 4 COST 1520 COND 100 Affect O 20 -2 0 Affect O 13 25 0 Affect O 12 45 0 EDESC ring banded~ The ring has entwined bands of gold and silver. ~ LIMIT 10 End #2317 NAME globe minor~ SHORT a minor globe of invulnerability~ DESCR A small globe rests here. It shimmers and radiates power.~ MAT mineral~ TYPE armor ABD CE ACD BCD 0 EXTRA 1 2 0 65 WEAR AK LEVEL 27 WEIGHT 21 COST 3200 COND 100 Affect O 17 -50 0 Affect O 18 -3 0 Affect O 19 -3 0 Affect O 24 -5 0 Affect O 12 25 0 Affect O 13 25 0 EDESC globe minor~ Shimmering colors move inside the globe. ~ End #2318 NAME staff gnarled magius~ SHORT a gnarled magius staff~ DESCR A gnarled staff lies here.~ MAT mineral~ TYPE weapon staff 5 14 magic F EXTRA 1 1 0 64 WEAR AN LEVEL 27 WEIGHT 30 COST 2900 COND 100 Affect O 3 2 0 Affect O 18 5 0 Affect O 19 5 0 Affect O 20 -4 0 EDESC staff gnarled magius~ It appears to be simply a gnarled old limb. It feels powerful though. ~ End #2319 NAME girdle pouches many~ SHORT a girdle of many pouches~ DESCR A girdle lies here.~ MAT mineral~ TYPE container 500 0 0 10 25 EXTRA 1 1 0 16777216 WEAR AL LEVEL 0 WEIGHT 10 COST 1000 COND 100 EDESC girdle pouches many~ It appears to be full of tiny pockets. ~ End #2320 NAME robe heavy woolen~ SHORT a heavy woolen robe~ DESCR A heavy pile of wool lies here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 1 1 0 64 WEAR AK LEVEL 25 WEIGHT 21 COST 1950 COND 100 Affect O 5 2 0 Affect O 18 2 0 Affect O 13 25 0 End #2321 NAME brooch life ivory~ SHORT a brooch of life~ DESCR A small ivory brooch lies here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 3 0 321 WEAR AC LEVEL 30 WEIGHT 10 COST 1520 COND 100 Affect O 17 -5 0 Affect O 5 4 0 Affect O 18 2 0 Affect O 13 45 0 End #2322 NAME manual arts healing book~ SHORT a manual of healing arts~ DESCR A small book lies here.~ MAT mineral~ TYPE scroll 30 'cure critical' 'imbue regeneration' 'heal' '' EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 800 COND 100 EDESC manual arts healing book~ It appears to be a book of anatomy and medicine. ~ End #2323 NAME mace huge mithril~ SHORT a huge mithril mace~ DESCR A huge mace made of mithril metal lies here.~ MAT mineral~ TYPE weapon mace 4 12 crush 0 EXTRA 1 2 0 65 WEAR AN LEVEL 26 WEIGHT 18 COST 1960 COND 100 Affect O 18 5 0 Affect O 19 8 0 End #2324 NAME symbol holy golden~ SHORT a golden holy symbol~ DESCR A small holy symbol on a golden chain lies here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AC LEVEL 5 WEIGHT 10 COST 110 COND 100 Affect O 3 2 0 Affect O 20 -4 0 Affect O 12 35 0 LIMIT 20 End #2325 NAME ring marble thick~ SHORT a thick marble ring~ DESCR A thick ring made of marble~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AB LEVEL 8 WEIGHT 4 COST 470 COND 100 Affect O 5 1 0 Affect O 14 50 0 Affect O 12 20 0 Affect O 13 20 0 End #2326 NAME bracelet thick marble~ SHORT a thick marble bracelet~ DESCR A thick bracelet made of marble lies here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AM LEVEL 5 WEIGHT 13 COST 550 COND 100 Affect O 13 10 0 Affect O 18 2 0 Affect O 5 2 0 End #2327 NAME boots striding~ SHORT boots of striding~ DESCR A lithe pair of leather boots have been left here.~ MAT mineral~ TYPE armor CD BCE BCD ABCD 0 EXTRA 1 1 0 64 WEAR AG LEVEL 30 WEIGHT 18 COST 2500 COND 100 Affect O 19 1 0 Affect O 18 4 0 Affect O 14 45 0 EDESC boots striding~ They look comfortable to walk in. ~ End #2328 NAME cloak icy white~ SHORT an icy white cloak~ DESCR A cold pile of white cloth lies here.~ MAT mineral~ TYPE armor BDF BDG EF BEF 0 EXTRA 1 2 0 65 WEAR AK LEVEL 51 WEIGHT 21 COST 2000 COND 100 Affect R 0 -1 I Affect O 20 -3 0 Affect O 12 25 0 Affect O 13 25 0 EDESC cloak icy white~ Smoke rises from it almost like it's made of dry ice. ~ End #2329 NAME staff ice~ SHORT an ice staff~ DESCR A staff made of ice rests here.~ MAT mineral~ TYPE weapon staff 5 12 frbite BF EXTRA 1 1 0 64 WEAR AN LEVEL 28 WEIGHT 30 COST 1470 COND 100 Affect O 12 20 0 Affect O 19 4 0 Affect O 18 6 0 EDESC staff ice~ The runes "FrIgID" are inscribed in the icy staff. ~ End #2330 NAME ring carved wooden~ SHORT a carved wooden ring~ DESCR A wooden ring is on the floor.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AB LEVEL 7 WEIGHT 4 COST 460 COND 100 Affect O 13 5 0 Affect O 18 3 0 Affect O 19 3 0 End #2331 NAME horn life~ SHORT the horn of life~ DESCR A severed minotaur horn lies here.~ MAT mineral~ TYPE wand 30 8 8 'imbue regeneration' 0 EXTRA 1 1 0 64 WEAR AO LEVEL 1 WEIGHT 8 COST 930 COND 100 EDESC horn life~ The horn is capped at both ends with gold. Unreadable runes are scrawled on it. ~ End #2332 NAME belt life~ SHORT the belt of life~ DESCR A strange belt lies here.~ MAT mineral~ TYPE clothing 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AL LEVEL 30 WEIGHT 10 COST 7600 COND 100 Affect O 13 50 0 Affect O 5 4 0 End #2333 NAME stone blood red~ SHORT a blood red stone~ DESCR A blood red stone lies here collecting dust.~ MAT mineral~ TYPE warp_stone AB 0 0 0 0 EXTRA 1 3 0 524354 WEAR AO LEVEL 20 WEIGHT 8 COST 580 COND 100 Affect O 13 40 0 EDESC stone blood red~ The stone pulses with your own heart beat. ~ End #2334 NAME crossbow huge~ SHORT a huge crossbow~ DESCR A huge crossbow rests here.~ MAT mineral~ TYPE weapon exotic 5 12 pierce DF EXTRA 1 1 0 64 WEAR AN LEVEL 27 WEIGHT 24 COST 4300 COND 100 Affect O 18 9 0 Affect O 19 3 0 End #2335 NAME pack leather small~ SHORT a small leather pack~ DESCR A small leather pack rests here.~ MAT mineral~ TYPE container 200 0 0 20 80 EXTRA 1 2 0 16777280 WEAR AK LEVEL 0 WEIGHT 21 COST 500 COND 100 EDESC pack leather small~ It looks pretty big on the inside. ~ End #2336 NAME hood black leather~ SHORT a black leather hood~ DESCR A hood made of black leather rests here.~ MAT mineral~ TYPE armor A B A A 0 EXTRA 1 1 0 64 WEAR AE LEVEL 10 WEIGHT 21 COST 730 COND 100 Affect O 19 1 0 Affect O 18 4 0 Affect O 2 2 0 End #2337 NAME sleeves black leather~ SHORT a pair of black leather sleeves~ DESCR Some leather sleeves lie here.~ MAT mineral~ TYPE armor BC ABD ABC ABC 0 EXTRA 0 0 WEAR AI LEVEL 20 WEIGHT 21 COST 1450 COND 100 Affect O 2 1 0 Affect O 13 20 0 Affect O 19 1 0 Affect O 18 4 0 End #2338 NAME pants black leather~ SHORT a pair of black leather pants~ DESCR Some leather pants lie here.~ MAT mineral~ TYPE armor AC BD BC BC 0 EXTRA 1 1 0 64 WEAR AF LEVEL 20 WEIGHT 22 COST 1450 COND 100 Affect O 19 1 0 Affect O 18 3 0 EDESC pants black leather~ They look sneaky. ~ End #2339 NAME sword wicked short shortsword~ SHORT a wicked shortsword~ DESCR A wicked looking shortsword lies here.~ MAT mineral~ TYPE weapon sword 4 14 pierce CD EXTRA 1 1 0 64 WEAR AN LEVEL 26 WEIGHT 13 COST 2300 COND 100 Affect O 18 5 0 Affect O 19 5 0 EDESC sword wicked short shortsword~ It looks just perfect for backstabbing. ~ End #2340 NAME globe major~ SHORT a major globe of invulnerability~ DESCR A large globe rests here, pulsing uneasily.~ MAT mineral~ TYPE armor ABCD ABDE AE BE 0 EXTRA 1 3 0 67 WEAR AK LEVEL 31 WEIGHT 21 COST 4100 COND 100 Affect O 18 -10 0 Affect O 19 -10 0 Affect O 17 -100 0 Affect O 12 50 0 Affect O 13 50 0 Affect O 20 -10 0 EDESC globe major~ Shimmering colors move inside the globe. ~ End #2341 NAME chain chainmail black suit~ SHORT a suit of black minotaur chainmail~ DESCR A huge pile of black chainmail rests here.~ MAT mineral~ TYPE armor CE ABF BCE DE 0 EXTRA 1 1 0 64 WEAR AD LEVEL 30 WEIGHT 26 COST 7000 COND 100 Affect O 18 2 0 Affect O 19 6 0 Affect O 5 3 0 Affect O 1 3 0 End #2342 NAME buckler spiked~ SHORT a spiked buckler~ DESCR A small spiked buckler rests here.~ MAT mineral~ TYPE armor ABCDF BEG CEF ABCEF 0 EXTRA 0 0 WEAR AJ LEVEL 35 WEIGHT 32 COST 6600 COND 100 Affect O 2 -1 0 Affect O 18 4 0 Affect O 19 4 0 End #2343 NAME ring studded~ SHORT a studded ring~ DESCR A small studded ring lies here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 1 0 64 WEAR AB LEVEL 13 WEIGHT 4 COST 1020 COND 100 Affect O 13 15 0 Affect O 17 -5 0 Affect O 19 4 0 End #2344 NAME helm horned~ SHORT a horned minotaur helm~ DESCR A small horned helm rests here.~ MAT mineral~ TYPE armor CE ABF BCE ABCE 0 EXTRA 0 0 WEAR AE LEVEL 35 WEIGHT 21 COST 3400 COND 100 Affect O 2 -1 0 Affect O 4 -2 0 Affect O 3 -2 0 Affect O 1 1 0 Affect O 18 -2 0 Affect O 19 4 0 End #2345 NAME axe great~ SHORT mahn-Tor's Great Axe~ DESCR An extremely huge axe is resting here.~ MAT mineral~ TYPE weapon axe 4 14 cleave D EXTRA 1 2 0 66 WEAR AN LEVEL 31 WEIGHT 18 COST 3400 COND 100 Affect O 2 -1 0 Affect O 18 6 0 Affect O 19 8 0 EDESC axe great~ The runes "DeAtH" are scrawled along the blade. ~ End #2346 NAME plate ethereal suit~ SHORT a suit of ethereal plate~ DESCR A suit of shimmering plate rests here.~ MAT mineral~ TYPE armor E CDE BE ABE 0 EXTRA 1 2 0 513 WEAR AD LEVEL 27 WEIGHT 26 COST 5500 COND 100 Affect O 20 -2 0 EDESC plate ethereal suit~ You can almost see through it. ~ End #2347 NAME helm ethereal~ SHORT an ethereal helm~ DESCR A shimmering helm rests here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 1 2 0 513 WEAR AE LEVEL 25 WEIGHT 21 COST 2200 COND 100 EDESC helm ethereal~ You can almost see through it. ~ End #2348 NAME blade ethereal~ SHORT an ethereal blade~ DESCR A shimmering blade lies here.~ MAT mineral~ TYPE weapon exotic 2 12 slash 0 EXTRA 1 2 0 513 WEAR AN LEVEL 25 WEIGHT 16 COST 3200 COND 100 Affect O 18 1 0 Affect O 19 1 0 EDESC blade ethereal~ You can almost see through it. ~ End #2349 NAME branch willow~ SHORT a willow branch~ DESCR A small willow branch lies here.~ MAT mineral~ TYPE wand 20 5 5 'heat metal' 0 EXTRA 1 1 0 64 WEAR AO LEVEL 13 WEIGHT 8 COST 2600 COND 100 End #2350 NAME key keep~ SHORT the keep key~ DESCR A small key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2351 NAME key red~ SHORT a red key~ DESCR A small red key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2352 NAME key black~ SHORT a black key~ DESCR A small black key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2353 NAME key white~ SHORT a white key~ DESCR A small white key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2354 NAME key brown~ SHORT a brown key~ DESCR A small brown key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2355 NAME key yellow~ SHORT a yellow key~ DESCR A small yellow key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2356 NAME key maroon~ SHORT a maroon key~ DESCR A small maroon key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2357 NAME key green~ SHORT a green key~ DESCR A small green key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2358 NAME key grey~ SHORT a grey key~ DESCR A small grey key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 End #2359 NAME key runed~ SHORT a runed key~ DESCR A small runed key lies here.~ MAT mineral~ TYPE key B 0 0 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 8 COST 0 COND 100 EDESC key runed~ The key looks like it was made for royalty. ~ End #2360 NAME boots fur lined~ SHORT a pair of fur lined boots~ DESCR A pair of boots are on the floor.~ MAT mineral~ TYPE armor 0 A 0 0 0 EXTRA 1 1 0 64 WEAR AG LEVEL 7 WEIGHT 18 COST 470 COND 100 Affect O 14 10 0 End #2361 NAME pelt yeti white~ SHORT the white pelt of a yeti~ DESCR A white pelt lies here.~ MAT mineral~ TYPE armor AB BC C C 0 EXTRA 1 1 0 65536 WEAR AK LEVEL 15 WEIGHT 21 COST 1080 COND 100 End #2362 NAME sword kopesh~ SHORT a kopesh sword~ DESCR A sword with a curved blade lies here.~ MAT mineral~ TYPE weapon sword 5 3 slash 0 EXTRA 0 0 WEAR AN LEVEL 17 WEIGHT 13 COST 1310 COND 100 EDESC sword kopesh~ The sword looks like it would be grasped so that the blade extended along the forearm of the wielder. ~ End #2363 NAME vambraces steel~ SHORT a pair of steel vambraces~ DESCR A gleaming pair of vambraces lies here.~ MAT mineral~ TYPE armor AB BC C C 0 EXTRA 0 0 WEAR AI LEVEL 15 WEIGHT 21 COST 1050 COND 100 End #2364 NAME greaves steel~ SHORT a pair of steel greaves~ DESCR A gleaming pair of greaves lie here.~ MAT mineral~ TYPE armor AB AC AB AB 0 EXTRA 0 0 WEAR AF LEVEL 15 WEIGHT 22 COST 1050 COND 100 End #2365 NAME axe battle battleaxe~ SHORT a battle axe~ DESCR A dangerous looking battle axe rests here.~ MAT mineral~ TYPE weapon axe 4 4 slash 0 EXTRA 0 0 WEAR AN LEVEL 17 WEIGHT 18 COST 1310 COND 100 End #2366 NAME plate steel breast~ SHORT a steel breast plate~ DESCR A breast plate of thick steel rests here.~ MAT mineral~ TYPE armor AC D AC BC 0 EXTRA 0 0 WEAR AD LEVEL 15 WEIGHT 26 COST 2100 COND 100 End #2367 NAME helm steel~ SHORT a steel helm~ DESCR A steel helm has been left here.~ MAT mineral~ TYPE armor AB BC C C 0 EXTRA 0 0 WEAR AE LEVEL 15 WEIGHT 21 COST 1050 COND 100 End #2368 NAME halberd huge two-handed~ SHORT a huge halberd~ DESCR A huge halberd has been left here.~ MAT mineral~ TYPE weapon polearm 2 10 cleave F EXTRA 1 1 0 64 WEAR AN LEVEL 18 WEIGHT 32 COST 690 COND 100 Affect O 18 1 0 Affect O 19 1 0 End #2369 NAME visor blue steel helm~ SHORT a blue steel helm and visor~ DESCR A helm and visor of blue steel rests here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 0 0 WEAR AE LEVEL 25 WEIGHT 21 COST 1950 COND 100 End #2370 NAME greaves blue steel~ SHORT a pair of blue steel greaves~ DESCR Some greaves made of blue steel rest here.~ MAT mineral~ TYPE armor D ABCD BD BD 0 EXTRA 0 0 WEAR AF LEVEL 25 WEIGHT 22 COST 1950 COND 100 End #2371 NAME vambraces blue steel~ SHORT a pair of blue steel vambraces~ DESCR Some vambraces made of blue steel rest here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 0 0 WEAR AI LEVEL 25 WEIGHT 21 COST 1950 COND 100 End #2372 NAME sword two two-handed~ SHORT a two-handed sword~ DESCR A large sword lies here.~ MAT mineral~ TYPE weapon sword 6 3 slash F EXTRA 1 1 0 64 WEAR AN LEVEL 22 WEIGHT 20 COST 2500 COND 100 Affect O 18 2 0 Affect O 19 2 0 End #2373 NAME visor helm steel red~ SHORT a red steel helm and visor~ DESCR A helm and visor made of red steel rests here.~ MAT mineral~ TYPE armor BC ABD ABC ABC 0 EXTRA 0 0 WEAR AE LEVEL 20 WEIGHT 21 COST 1450 COND 100 End #2374 NAME greaves red steel~ SHORT a pair of red steel greaves~ DESCR Some greaves made of red steel rest here.~ MAT mineral~ TYPE armor AC BD BC BC 0 EXTRA 0 0 WEAR AF LEVEL 20 WEIGHT 22 COST 1450 COND 100 End #2375 NAME vambraces red steel~ SHORT a pair of red steel vambraces~ DESCR Some vambraces made of red steel rest here.~ MAT mineral~ TYPE armor BC ABD ABC ABC 0 EXTRA 0 0 WEAR AI LEVEL 20 WEIGHT 21 COST 1450 COND 100 End #2376 NAME glaive~ SHORT a minotaur glaive~ DESCR A very large glaive rests here.~ MAT mineral~ TYPE weapon polearm 5 4 slash F EXTRA 1 1 0 64 WEAR AN LEVEL 22 WEIGHT 32 COST 830 COND 100 Affect O 18 1 0 Affect O 19 1 0 End #2377 NAME visor helm crimson steel~ SHORT a crimson steel helm and visor~ DESCR A helm and visor made of crimson steel rests here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 0 0 WEAR AE LEVEL 25 WEIGHT 21 COST 1950 COND 100 End #2378 NAME greaves crimson steel~ SHORT a pair of crimson steel greaves~ DESCR Some greaves made of crimson steel rest here.~ MAT mineral~ TYPE armor D ABCD BD BD 0 EXTRA 0 0 WEAR AF LEVEL 25 WEIGHT 22 COST 1950 COND 100 End #2379 NAME vambraces crimson steel~ SHORT a pair of crimson steel vambraces~ DESCR Some vambraces made of crimson steel rest here.~ MAT mineral~ TYPE armor BD AE ABD CD 0 EXTRA 0 0 WEAR AI LEVEL 25 WEIGHT 21 COST 1950 COND 100 End #2380 NAME star morning morningstar~ SHORT a huge morningstar~ DESCR A huge morningstar rests here.~ MAT mineral~ TYPE weapon mace 7 3 pound 0 EXTRA 1 1 0 64 WEAR AN LEVEL 29 WEIGHT 18 COST 2300 COND 100 Affect O 18 2 0 Affect O 19 2 0 EDESC star morning morningstar~ It looks damaging. ~ End #2381 NAME spiked brass knuckles~ SHORT some huge spiked brass knuckles~ DESCR A set of spiked brass knuckles lies here.~ MAT mineral~ TYPE weapon exotic 4 4 punch 0 EXTRA 0 0 WEAR AN LEVEL 17 WEIGHT 16 COST 1970 COND 100 EDESC spiked brass knuckles~ A band held in the hand that has spikes on the front side. ~ End #2382 NAME ring key multi colored multi-colored~ SHORT a multi-colored key ring~ DESCR A ring of multi-colored keys rests here.~ MAT mineral~ TYPE container 10 0 0 2 100 EXTRA 0 0 WEAR AC LEVEL 0 WEIGHT 10 COST 0 COND 100 EDESC ring key multi colored multi-colored~ It has several keys of different colors on it. ~ End #2383 NAME maul huge wooden~ SHORT a huge wooden maul~ DESCR A huge wooden maul rests here.~ MAT mineral~ TYPE weapon mace 5 5 blast 0 EXTRA 0 0 WEAR AN LEVEL 28 WEIGHT 18 COST 1700 COND 100 End #2384 NAME potion misty~ SHORT a misty potion~ DESCR A small misty potion rests here.~ MAT mineral~ TYPE potion 20 'heal' '' '' '' EXTRA 1 3 0 8257 WEAR A LEVEL 11 WEIGHT 8 COST 800 COND 100 End #2385 NAME pouch belt~ SHORT a belt pouch~ DESCR A belt pouch lies here.~ MAT mineral~ TYPE container 15 0 0 2 100 EXTRA 0 0 WEAR AL LEVEL 0 WEIGHT 10 COST 20 COND 100 End #2386 NAME spear ogre~ SHORT an ogre spear~ DESCR A crude spear rests here.~ MAT mineral~ TYPE weapon staff 2 10 thrust F EXTRA 0 0 WEAR AN LEVEL 17 WEIGHT 30 COST 320 COND 100 End #2387 NAME club ogre war~ SHORT an ogre war club~ DESCR A large, crude club rests here.~ MAT mineral~ TYPE weapon mace 4 4 pound 0 EXTRA 0 0 WEAR AN LEVEL 17 WEIGHT 18 COST 880 COND 100 End #2388 NAME cloak bear skin bearskin~ SHORT a bearskin cloak~ DESCR A rough bearskin rests here.~ MAT mineral~ TYPE armor BC ABD ABC ABC 0 EXTRA 0 0 WEAR AK LEVEL 20 WEIGHT 21 COST 1450 COND 100 End #2389 NAME ear ring earring feathered~ SHORT a pair of feathered earrings~ DESCR Some feathered earrings rest here.~ MAT mineral~ TYPE jewelry 0 0 0 0 0 EXTRA 1 2 0 65 WEAR AE LEVEL 0 WEIGHT 21 COST 500 COND 100 End #2390 NAME gauntlets ogre power~ SHORT gauntlets of ogre power~ DESCR Some heavy gauntlets lie here.~ MAT iron~ TYPE armor BD D ABD AC 0 EXTRA 1 5 0 279 WEAR AH LEVEL 23 WEIGHT 19 COST 5800 COND 100 Affect O 24 -3 0 Affect O 13 -30 0 Affect O 19 3 0 Affect O 18 3 0 EDESC gauntlets ogre power~ They look very "handy". ~ End #2391 NAME corpse mace~ SHORT a battered corpse of an elf~ DESCR A festering corpse rests here, rotting away.~ MAT flesh~ TYPE weapon mace 7 8 thwack F EXTRA 1 1 0 512 WEAR AN LEVEL 51 WEIGHT 22 COST 500 COND 100 Affect O 12 30 0 Affect O 18 4 0 Affect O 19 8 0 LIMIT 10 End #2392 NAME cape thick fur~ SHORT a thick fur cape~ DESCR A thick pile of fur lies here.~ MAT mineral~ TYPE armor B C AB AB 0 EXTRA 0 0 WEAR AC LEVEL 15 WEIGHT 10 COST 1050 COND 100 End #2393 NAME tunic fur lined~ SHORT a fur lined tunic~ DESCR A fur lined tunic rests here.~ MAT mineral~ TYPE armor AC D AC BC 0 EXTRA 0 0 WEAR AD LEVEL 15 WEIGHT 26 COST 2100 COND 100 End #0 #ROOMDATA #2300 NAME The dark woods~ DESCR You are travelling through woods that are as dark as night. The trees above block all light and wind. The air is stagnant and smells of death and decay. The lack of sounds and other signs of life make your skin crawl and you feel very much like turning back and heading for safer areas. The path leads north into more open lands while it also leads south into the darkness of the forest. A small sign is posted here. ~ FLAGS 4 Sect 3 EDESC sign~ []================================[] | BEWARE! | Hope you | | Travellers are | enjoy it! | | advised to stay | <-------> | | in groups for | Skurge | | safety. | Ragnarok | []================================[] ~ DOOR 0 ~ ~ 0 0 5280 DOOR 2 ~ ~ 0 -1 2301 End #2301 NAME The dark woods~ DESCR You wearily travel through the darkness of the forest. Huge skeletal trees line the edges of the path and tower above you. Errant rays of light spear down through the gaps in the canopy above and provide small spots of light that seem to attract what little foliage can grow on the dark forest floor. The path winds north and south into darkness. ~ FLAGS 5 Sect 3 DOOR 0 ~ ~ 0 -1 2300 DOOR 2 ~ ~ 0 -1 2302 End #2302 NAME The small intersection in the forest~ DESCR The forest path splits here in three directions. Small paths lead to the east, north, and south. The trees above leave a gap which allows light to fill the intersection. It is almost as though you are in a circle of light that provides sanctuary in this land of darkness. Something has been scrawled in the dirt in blood here. ~ FLAGS 0 Sect 3 EDESC blood dirt scrawl~ BeWAre tHe SwAmP oGreS...... ~ DOOR 0 ~ ~ 0 0 2301 DOOR 1 ~ ~ 0 0 2304 DOOR 2 ~ ~ 0 0 2303 End #2303 NAME The edge of the forest and hills~ DESCR You stand at the edge of a dark forest. A path leads north into the forest and its deadly darkness and silence. Looking west, you see a path that leads up into a foothills region. Standing here on the boundary between light and darkness, you feel very vulnerable and alone. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 -1 2302 DOOR 3 ~ ~ 0 -1 2309 End #2304 NAME In the dense forest~ DESCR You walk along a small path leading through a dark forest. No sounds can be heard and little light penetrates the canopy of trees above you. The air here smells musty and you long for a fresh breath. You see an intersection of paths to the west. The path you are on leads south into the darkening woods. ~ FLAGS 1 Sect 3 DOOR 2 ~ ~ 0 0 2305 DOOR 3 ~ ~ 0 0 2302 End #2305 NAME The dark forest path~ DESCR You continue on through darkness and gloom. The path below you has become a wet quagmire. It is difficult to walk, and you make squishing sounds as you move on. Looking east, you see a swampy path. The main path leads north and south into darkness. ~ FLAGS 1 Sect 3 DOOR 0 ~ ~ 0 0 2304 DOOR 1 ~ ~ 0 -1 2327 DOOR 2 ~ ~ 0 0 2306 End #2306 NAME A turn in the path~ DESCR The forest path turns here towards the north and west. To the north, you see that the ground has become dank and swampy, while the western path appears to be entering a hilly area. You hear sounds of swamp creatures to the north east. ~ FLAGS 1 Sect 3 DOOR 0 ~ ~ 0 0 2305 DOOR 3 ~ ~ 0 0 2307 End #2307 NAME The bloody intersection~ DESCR This is a small intersection. Paths lead east, west, and south. You are struck by the carnage here when you enter the clearing. There appears to have been a great battle here. Blood is everywhere and the ground is all torn up. Pieces of beaten armour and broken blades lie all around. Examining the tracks here lead you to believe that the dead and wounded were dragged off in two directions, south and east. ~ FLAGS 1 Sect 4 DOOR 1 ~ ~ 0 0 2306 DOOR 2 ~ ~ 0 0 2310 DOOR 3 ~ ~ 0 0 2308 End #2308 NAME The rocky path~ DESCR The path here winds among the low rocky hills. The long trek up and down the hills begins to tire you greatly. Looking east, you see a small clearing. More hills are to the north of here. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2309 DOOR 1 ~ ~ 0 0 2307 End #2309 NAME The rocky path~ DESCR The path here is very rocky and treacherous. The travelling is rough and you slip and fall often. Looking south, you see that the path continues into the hills. Smoother ground is to the east, but the path seems to lead into a dark forest in that direction. ~ FLAGS 0 Sect 4 DOOR 1 ~ ~ 0 0 2303 DOOR 2 ~ ~ 0 0 2308 End #2310 NAME Up the rocky hillside~ DESCR You are climbing on a rocky hillside. As you scramble about, loose rocks and small boulders bounce and fall down below you. Looking to the east and west, you see more stable ground. The hillside itself goes on higher to the south and it drops away to the north. ~ FLAGS 4 Sect 5 DOOR 0 ~ ~ 0 0 2307 DOOR 1 ~ ~ 0 0 2312 DOOR 2 ~ ~ 0 0 2314 DOOR 3 ~ ~ 0 0 2311 End #2311 NAME The sparse foothills~ DESCR You are in foothills that are sparsely covered by scraggly bushes and weather beaten trees. There are little signs of life here. Only bare rock and dry dirt can be seen. Looking east, you see a small pass that will allow you to leave the foothills. The foothills themselves extend to the south. ~ FLAGS 0 Sect 4 DOOR 1 ~ ~ 0 0 2310 DOOR 2 ~ ~ 0 0 2313 End #2312 NAME Standing on level ground~ DESCR You are standing at the edge of a steep set of foothills. Looking down, you see what appears to be a marshy, dark forest. It reeks of death and decay. Even here, you catch its scent on the winds. From here, you can travel south deeper into the foothills or to the west where a small pass will allow you to climb down. ~ FLAGS 0 Sect 4 DOOR 2 ~ ~ 0 0 2315 DOOR 3 ~ ~ 0 0 2310 End #2313 NAME In the foothills~ DESCR You are in a barren set of foothills. Looking around, all you see are dead plants and boulders. From the south, you get a whiff of salty air. Barren paths lead east, north, and south into more barren hills. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2311 DOOR 1 ~ ~ 0 0 2314 DOOR 2 ~ ~ 0 0 2317 End #2314 NAME Before the huge tree~ DESCR You enter a large ring of boulders. Sheltered by this wall of stones, a small cluster of plants have sprung up. In the center of this group of trees and bushes is a huge gnarled tree. It appears to have been twisted and torn by the forces of nature. It sways and moans as a strong wind from the south tears through its old feeble branches. The hills themselves lead in all directions. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2310 DOOR 1 ~ ~ 0 0 2315 DOOR 2 ~ ~ 0 0 2318 DOOR 3 ~ ~ 0 0 2313 End #2315 NAME Before the dark cave~ DESCR You stand directly before a huge dark cave. The rocks and boulders outside the cave are covered with blood stains and all types of broken and shattered bones lie around. An unbearable stench comes from within the cave itself. The dark cave entrance looms to the east. The hills themselves lead towards the north, south, and west. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2312 DOOR 1 ~ ~ 0 0 2316 DOOR 2 ~ ~ 0 0 2319 DOOR 3 ~ ~ 0 0 2314 End #2316 NAME Inside the horrid cave~ DESCR The stench is overwhelming. You can hardly breathe as you enter the cave. Looking around, you realize that some bizarre and horrible creature uses this cave as a home. Skeletal remains lie all over. Several half-eaten corpses are rotting away slowly in the gloomy darkness. In the back of the cave, you see a large pile of rotting cloth, fur, and plant matter. Light and safety is towards the west. ~ FLAGS 9 Sect 0 EDESC pile~ It appears to be some sort of nest...... ~ DOOR 3 ~ ~ 0 0 2315 End #2317 NAME The hills overlooking the shore~ DESCR Standing at the edge of the foothills, you are able to look down upon a rocky shoreline. It appears as though a vast ocean is to the south. Sea birds have made their nests here in the rocks and you are heartened by the presence of life here. It is possible to climb down to the shore here. The hills themselves are to the north. The edge of the hills leads to the east along the shoreline. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2313 DOOR 1 ~ ~ 0 0 2318 DOOR 5 ~ ~ 0 0 2320 End #2318 NAME The hills overlooking the shoreline~ DESCR You stand on a barren section of hills that overlook a rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean forward a bit to keep your balance. The salty sea air fills your nostrils and you notice signs of life in the rocky crags here. You can climb down towards the shore or head north into the hills themselves. The rocky summit you are standing leads east and west along the shoreline. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2314 DOOR 1 ~ ~ 0 0 2319 DOOR 3 ~ ~ 0 0 2317 DOOR 5 ~ ~ 0 0 2321 End #2319 NAME The hills above the shoreline~ DESCR You stand on a rocky summit overlooking a rough shoreline below. The sea wind blows hard across the rocks here and they have been worn smooth with time. Looking around, you notice that you can safely climb down towards the shore. The hills themselves stretch towards the north. The rough summit you stand upon leads west along the shoreline. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2315 DOOR 3 ~ ~ 0 0 2318 DOOR 5 ~ ~ 0 0 2322 End #2320 NAME The rocky shore~ DESCR You are at the base of the rocky hills. Stretching to the south and east, you see a rocky shore. To the southeast, you see a small altar of some sorts that glows with an eerie blue light. It is possible to climb up into the hills here. ~ FLAGS 0 Sect 2 DOOR 1 ~ ~ 0 0 2321 DOOR 2 ~ ~ 0 0 2323 DOOR 4 ~ ~ 0 0 2317 End #2321 NAME The rocky shoreline~ DESCR You are on a rocky shore that borders a vast sea. A stiff wind blows here and whistles among the rocks. You see an altar of some sort built on the shore to the south. The shore itself leads east and west. Looking up, you see foothills and rocky crags. ~ FLAGS 0 Sect 2 DOOR 1 ~ ~ 0 0 2322 DOOR 2 ~ ~ 0 0 2324 DOOR 3 ~ ~ 0 0 2320 DOOR 4 ~ ~ 0 0 2318 End #2322 NAME The rocky shore~ DESCR You stand at the base of some rocky hills, where they meet a rocky shore. A vast sea is to your south. Looking to the southwest, you see a small altar that glows with a eerie blue light. The shore stretches out to the south and west. It is possible to climb up into the hills here. ~ FLAGS 0 Sect 2 DOOR 2 ~ ~ 0 0 2325 DOOR 3 ~ ~ 0 0 2321 DOOR 4 ~ ~ 0 0 2319 End #2323 NAME The edge of the sea~ DESCR You walk along the water's edge. The vastness of the ocean is staggering as you look out across it. You notice a small altar that glows with blue light to the east. The shore itself extends north away from the water's edge. ~ FLAGS 0 Sect 2 DOOR 0 ~ ~ 0 0 2320 DOOR 1 ~ ~ 0 0 2324 End #2324 NAME The Blood Sea Portal~ DESCR You stand on a small pedestal like altar that has been built on the shore here. Standing here, you can look out across the sea. You can almost imagine that you see a far away island. Dominating the altar is a small blue portal of light. It is possible to walk south into the portal. The shore itself extends to the north, east, and west. There are small inscriptions on the rock at the base of the portal. ~ FLAGS 0 Sect 2 EDESC small inscriptions inscription~ "Enter all ye who wish to join the Brotherhood!" ~ EDESC portal blue~ You see a swirling blue portal of light. You think you can see glimpses of something moving on the "other side". ~ DOOR 0 ~ ~ 0 0 2321 DOOR 1 ~ ~ 0 0 2325 DOOR 2 ~ ~ 0 0 2326 DOOR 3 ~ ~ 0 0 2323 End #2325 NAME The edge of the sea~ DESCR You walk along the water's edge. The tide appears to have risen. Very little debris is washed up on shore. You slip and slide as you tread across the slippery rocks that make up the shore. To the west you see a small altar that radiates blue light. The shore extends north away from the water's edge. ~ FLAGS 0 Sect 2 DOOR 0 ~ ~ 0 0 2322 DOOR 3 ~ ~ 0 0 2324 End #2326 NAME Floating in blue light~ DESCR You seem to be floating in blue weightlessness. You tumble head over heels and finally right yourself. Gaining your bearings, you notice that there are two "windows" in the sea of blue here. One to the south shows an image of a snowy plain. Another window the the north shows an image of a rocky shore. ~ FLAGS 12 Sect 0 DOOR 0 ~ ~ 0 0 2324 DOOR 2 ~ ~ 0 -1 2353 End #2327 NAME The swampy path~ DESCR This damp path seems to lead into a deep, dark swamp. The trees above block out all light and stifle the wind. You smell swamp gas and hear damp squashing sounds all around you. The path leads east deeper into the swamp. You also see a dark forest to the west. ~ FLAGS 13 Sect 3 DOOR 1 ~ ~ 0 0 2328 DOOR 3 ~ ~ 0 0 2305 End #2328 NAME The swampy path~ DESCR You tread lightly in a wet, swampy path. All around you, you see pools of quicksand and rotting vegetation. Unlike the forest to the west, the swamp is teeming with life. Some of it is harmless, some is not. The path leads east and west into more swamp. ~ FLAGS 9 Sect 3 DOOR 1 ~ ~ 0 0 2329 DOOR 3 ~ ~ 0 0 2327 End #2329 NAME The swampy path~ DESCR You weave your way through the treacherous swamp. Gas rises all around you and a damp mist covers the ground, making it impossible to travel safely, without carefully picking your way around obstacles. Large, gnarled trees rise above you. Their moss covered branches block out all traces of the sun. The path here leads east and west. ~ FLAGS 9 Sect 3 DOOR 1 ~ ~ 0 -1 2330 DOOR 3 ~ ~ 0 0 2328 End #2330 NAME The turn in the swampy path~ DESCR You come upon a bend in the swampy path. The ground here is fairly sturdy, as this place is elevated above the rest of the swamp. Looking around, you see a dark, mist filled swamp. Small paths lead south and west into the mist. ~ FLAGS 9 Sect 3 DOOR 2 ~ ~ 0 0 2331 DOOR 3 ~ ~ 0 0 2329 End #2331 NAME The swampy path~ DESCR You tread lightly through the mirky water and sludge that makes up the path you follow. To the east, there is a thick wall of mist. You can see nothing within it. Harder ground rises to the north. ~ FLAGS 9 Sect 3 DOOR 0 ~ ~ 0 0 2330 DOOR 1 ~ ~ 0 0 2335 End #2332 NAME Lost in the Mist~ DESCR You wander, hopelessly lost. Swirling mist obscures your vision and clouds your mind. You lose all concept of direction. Small, silent giggles can be heard all around. You can wander in any direction. ~ FLAGS 8201 Sect 4 DOOR 0 ~ ~ 0 0 2337 DOOR 1 ~ ~ 0 0 2334 DOOR 2 ~ ~ 0 0 2335 DOOR 3 ~ ~ 0 0 2334 End #2333 NAME Lost in the Mist~ DESCR You are in a thick misty area. The mist swirls around you, seeming to taunt you and dare you to escape. You feel a slight electric charge in the mist. It almost caresses your body as it floats about you. You can wander in any direction....... ~ FLAGS 8201 Sect 3 DOOR 0 ~ ~ 0 0 2333 DOOR 1 ~ ~ 0 0 2336 DOOR 2 ~ ~ 0 0 2333 DOOR 3 ~ ~ 0 0 2335 End #2334 NAME Lost in the Mist~ DESCR You try to peer through the mist......You see nothing. It swirls about you, covering you in a damp sheen. There is no sound, all light is eagerly devoured by the mist. You feel totally and hopelessly lost. ~ FLAGS 8201 Sect 4 DOOR 0 ~ ~ 0 0 2338 DOOR 1 ~ ~ 0 0 2332 DOOR 2 ~ ~ 0 0 2336 DOOR 3 ~ ~ 0 0 2332 End #2335 NAME Lost in the Mist~ DESCR You stumble through the marsh here. The swamp seems to have swallowed you up and denied you exit. This mist is your jailor. You cannot tell where you are. You hear quiet laughter all about you. ~ FLAGS 8201 Sect 4 DOOR 0 ~ ~ 0 0 2332 DOOR 1 ~ ~ 0 0 2333 DOOR 2 ~ ~ 0 0 2337 DOOR 3 ~ ~ 0 0 2331 End #2336 NAME Lost in the Mist~ DESCR You wander, lost, for what seems an eternity. Then....From nowhere....You see what appears to be trees and hills to the east. The mist itself thickens to the west, while it grows thin to the east. ~ FLAGS 8201 Sect 4 DOOR 0 ~ ~ 0 0 2334 DOOR 1 ~ ~ 0 0 2339 DOOR 2 ~ ~ 0 0 2338 DOOR 3 ~ ~ 0 0 2333 End #2337 NAME Lost in the Mist~ DESCR You wander through the thick mist. It swirls all about you and makes it hard to breathe. The ground below you makes a soft squishing sound as you trudge on, but this noise is absorbed by the mist and does not travel. You can wander in any direction. ~ FLAGS 8201 Sect 4 DOOR 0 ~ ~ 0 0 2335 DOOR 1 ~ ~ 0 0 2338 DOOR 2 ~ ~ 0 0 2332 DOOR 3 ~ ~ 0 0 2338 End #2338 NAME Lost in the Mist~ DESCR You wander, lost hopelessly. The mist swirls all about you. You can discern no direction. You stumble blindly through the mist, oblivious to your surroundings. ~ FLAGS 8201 Sect 3 DOOR 0 ~ ~ 0 0 2336 DOOR 1 ~ ~ 0 0 2337 DOOR 2 ~ ~ 0 0 2334 DOOR 3 ~ ~ 0 0 2337 End #2339 NAME The solid path~ DESCR A solid path rises out of the misty swamp. It leads north, into what appears to be a forested area. The trees, above, allow light and air to penetrate and you can see the sky above. A thick bank of mist is to your west. ~ FLAGS 0 Sect 4 DOOR 0 ~ ~ 0 0 2340 DOOR 3 ~ ~ 0 0 2336 End #2340 NAME A forested path~ DESCR The path here leads north through a thick forest. High bushes and forest undergrowth line both sides of the trail. Looking north, you see a thin line of smoke rising up above the tree line. You also notice a crude wooden gate farther north on the trail. The trail itself leads south into murky territory. ~ FLAGS 4 Sect 3 DOOR 0 ~ ~ 0 0 2341 DOOR 2 ~ ~ 0 0 2339 End #2341 NAME The gate before the Ogre Village~ DESCR You stand before a huge pair of crude, wooden gates. They are thrown open. Looking inside the gates, you see a crude village. Large humanoid creatures are milling to and fro.......Ogres! You can head north through the gate or south into the forest. ~ FLAGS 0 Sect 3 DOOR 0 ~ ~ 0 0 2343 DOOR 2 ~ ~ 0 0 2340 End #2342 NAME Among the crude huts~ DESCR You walk among the huts of the ogre village. The village appears to be cut from the heart of the forest itself. The swamp, nearby, provides the ogres with a prime hunting ground. Small paths lead north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 2345 DOOR 1 ~ ~ 0 0 2343 End #2343 NAME Inside the gates~ DESCR You stand just north of the gates to the village. Looking around, you see many crude huts and cooking fires. To the north, you see a huge fire pit. Behind it, there appears to be a hut of sorts. Small paths lead east and west among the crude huts. The gates to the south provide an exit from the village. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 2346 DOOR 1 ~ ~ 0 0 2344 DOOR 2 ~ ~ 0 0 2341 DOOR 3 ~ ~ 0 0 2342 End #2344 NAME Among the crude huts~ DESCR You walk through the crude village. Small huts made of wood and thatch surround you. Every so often, you can hear grunts and snarls inside the huts. The smell here is unbearable. You wonder what type of creature could possibly live in such squalor. Small paths lead west and north here. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 2347 DOOR 3 ~ ~ 0 0 2343 End #2345 NAME The gathering place~ DESCR This appears to be the clearing the ogres use to assemble. It is quite large and has a raised mound in the center that contains a crude throne. The ground in front of the throne is quite worn, as if it is sat on quite often. You get the impression that this place is a crude sort of auditorium. Small paths lead east and south. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 2346 DOOR 2 ~ ~ 0 0 2342 End #2346 NAME The firepit before the lodge~ DESCR You stand at the edge of a huge firepit. The heat from the burning embers makes you sweat as you stand here. Large spits above the pit are empty but they appear to be quite large enough to hold hapless adventurers. A large lodge is towards the north, while paths lead east, west, and south into the village itself. ~ FLAGS 0 Sect 1 DOOR 0 ~ door~ A -1 2348 DOOR 1 ~ ~ 0 0 2347 DOOR 2 ~ ~ 0 0 2343 DOOR 3 ~ ~ 0 0 2345 End #2347 NAME The village dump~ DESCR The smell here overpowers you. All around you are the rotting remains of the village's refuse. Partially eaten corpses, rotting food, and other truly disgusting things have been discarded here. Paths lead south and west towards fresher air. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 2344 DOOR 3 ~ ~ 0 0 2346 End #2348 NAME The entryway to the lodge~ DESCR You are at the entry hall to a large lodge. Animal pelts and other trophies line the walls here. Large chests on either side of the door appear to be locked. The lodge stretches north, while the doors to the south provide an exit into the village. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 2349 DOOR 2 ~ door~ A -1 2346 End #2349 NAME The throne room~ DESCR You stand in a large, crudely decorated throne room. A huge throne adorned with humanoid skulls sits against the west wall. A crude, blood stained altar is against the east wall. A doorway is directly to the north, long strands of beads blocking the view of the other side. Crude torches light the hall and smoke clings to the ceiling. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2350 DOOR 2 ~ ~ 0 0 2348 End #2350 NAME The chieftain's room~ DESCR This appears to be the ogre chieftain's private quarters. A huge pile of furs is in the far corner. Large chests fill the room. All of them have heavy pad locks. The room is filled with trophies of dead enemies. It is quite lavishly decorated for such a crude inhabitant as an ogre. A beaded doorway is to the south. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 2349 End #2351 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2353 DOOR 1 ~ ~ 0 0 2352 DOOR 2 ~ ~ 0 0 2355 DOOR 3 ~ ~ 0 0 2354 End #2352 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 -1 2357 DOOR 1 ~ ~ 0 -1 2354 DOOR 2 ~ ~ 0 -1 2358 DOOR 3 ~ ~ 0 0 2351 End #2353 NAME The Glacier Temple~ DESCR You are in a small temple. It appears to be built entirely from ice. The ice walls are frosted and are opaque. There is a small blue portal here. You can go north, to enter the portal. Looking south, you see a world of white outside the open doorway. Swirling snow and bright light obscure your view. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2326 DOOR 2 ~ ~ 0 0 2351 End #2354 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2359 DOOR 1 ~ ~ 0 0 2351 DOOR 2 ~ ~ 0 0 2356 DOOR 3 ~ ~ 0 0 2352 End #2355 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2351 DOOR 1 ~ ~ 0 0 2356 DOOR 2 ~ ~ 0 0 2357 DOOR 3 ~ ~ 0 0 2356 End #2356 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2354 DOOR 1 ~ ~ 0 0 2355 DOOR 2 ~ ~ 0 0 2359 DOOR 3 ~ ~ 0 0 2355 End #2357 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2355 DOOR 1 ~ ~ 0 0 2358 DOOR 2 ~ ~ 0 0 2352 DOOR 3 ~ ~ 0 0 2359 End #2358 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any direction. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2352 DOOR 1 ~ ~ 0 0 2359 DOOR 2 ~ ~ 0 0 2360 DOOR 3 ~ ~ 0 0 2357 End #2359 NAME The frigid wastelands~ DESCR You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 0 2356 DOOR 1 ~ ~ 0 0 2357 DOOR 2 ~ ~ 0 0 2354 DOOR 3 ~ ~ 0 0 2358 End #2360 NAME The edge of the frigid wastes~ DESCR You stand at the base of a steep rocky cliff. To the north, a vast arctic wasteland stretches out. The snow falls lightly here and the wind is not very fierce. You can climb up the rocky cliff or head north into the arctic wastes. ~ FLAGS 4 Sect 5 DOOR 0 ~ ~ 0 0 2358 DOOR 4 ~ ~ 0 0 2361 End #2361 NAME On the cliffside~ DESCR You cling to the side of the cliff. Looking down, you are terrified by the sheer distance to the ground below. You can climb up higher into the cliffs, but the area above is obscured by clouds and you cannot tell what lies waiting above. ~ FLAGS 4 Sect 5 DOOR 4 ~ ~ 0 0 2362 DOOR 5 ~ ~ 0 0 2360 End #2362 NAME Before the gates of Mahn-Tor~ DESCR You stand at the edge of a high cliff. Directly south, set back off the cliff's edge, you see a huge pair of gates. These gates appear to be carved almost completely out of ice. A huge city and keep appear to be on the other side of these gates. There is also a possibility of climbing down the cliff face. ~ FLAGS 0 Sect 5 EDESC gate gates ice huge~ The gates to the city are made almost completely of ice. Looking closely, you can see intricate carvings in the gates. They appear to be of creatures that are half man and half bull. ~ DOOR 2 ~ gate huge gates ice~ AB -1 2364 DOOR 5 ~ ~ 0 0 2361 End #2363 NAME The city streets of Mahn-Tor~ DESCR You walk among the ice and snow covered shops and homes. Most of the doors are closed and only the light from the windows betrays the presence of inhabitants. A cold wind blows through here, scattering fine clouds of snow all about. Small streets lead south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 2364 DOOR 2 ~ ~ 0 0 2366 End #2364 NAME Inside the gates of Mahn-Tor~ DESCR You stand just inside the gates to the city of Mahn-Tor. The city itself spreads out in front of you. The buildings are sturdy, as they appear to be made from the very rock of this mountain. Snow falls all around and a fine sheet of ice can be seen covering all but the most used walk ways. Small city streets lead east and west, while a main road appears to lead south. ~ FLAGS 0 Sect 1 DOOR 0 ~ gates gate huge ice~ A -1 2362 DOOR 1 ~ ~ 0 -1 2365 DOOR 2 ~ ~ 0 0 2367 DOOR 3 ~ ~ 0 -1 2363 End #2365 NAME The city streets of Mahn-Tor~ DESCR You trudge among the icy streets of Mahn-Tor. The streets themselves are made of cobblestone and are quite treacherous. Small homes and businesses along the street are closed tight and light from their windows throws eerie shadows across the dark street. Small streets lead west and south here. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 2368 DOOR 3 ~ ~ 0 0 2364 End #2366 NAME The city streets of Mahn-Tor~ DESCR You trudge through the snow covered streets. The street itself is made of cobblestones and the footing is quite treacherous. To the south, you see what appears to be a small tavern. Bright lights shine through the windows. Small streets also lead north and east. A small sign hangs outside the tavern. ~ FLAGS 0 Sect 1 EDESC sign small~ []=============[] | The Inn | | of the | | Broken | | Horn | []=============[] ~ DOOR 0 ~ ~ 0 0 2363 DOOR 1 ~ ~ 0 -1 2367 DOOR 2 ~ ~ 0 -1 2369 End #2367 NAME The Square of Mahn-Tor~ DESCR This appears to be the main square of Mahn-Tor. A huge fountain graces the center of the square, but the extreme cold has turned it into an ice sculpture. The water has frozen in arcs through the air. Snow and ice covers the square and small streets lead east and west. To the north, you see the gates to the city. You also notice a small store to the south. A small sign hangs outside the store. ~ FLAGS 0 Sect 1 EDESC sign~ []=========[] | Equip | | Shop | []=========[] ~ DOOR 0 ~ ~ 0 0 2364 DOOR 1 ~ ~ 0 0 2368 DOOR 2 ~ ~ 0 0 2370 DOOR 3 ~ ~ 0 0 2366 End #2368 NAME The streets of Mahn-Tor~ DESCR You walk among the small stores and homes of Mahn-Tor. The cobblestone streets are covered with ice and snow. Small snow drifts have formed at the edges of the streets. The wind blows fiercely. Small streets lead in all directions. There appears to be a large building to the east, but the snow obscures your view. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 2365 DOOR 1 ~ ~ 0 0 2375 DOOR 2 ~ ~ 0 0 2371 DOOR 3 ~ ~ 0 0 2367 End #2369 NAME The Inn of the Broken Horn~ DESCR You enter a warm tavern. The room is lit mainly by two huge fireplaces at each end of the room. Small tables and a large bar furnish the room. The inhabitants of the inn are all minotaurs of varying size and disposition. Most seem to regard you with suspicion. Few approach you. A large door leads north, out of the bar and back out into the cold. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2366 End #2370 NAME The Mahn-Tor Equipment Shop~ DESCR You are in a crude equipment shop. The store is filled with racks of various items that adventurers could use. Large fireplaces light and heat the room. A large desk occupies the back of the room. The door to the shop lies to the north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2367 End #2371 NAME The Mahn-Tor General Store~ DESCR You enter a small store that is dark and cold. Old empty shelves line the walls and snow blows across the dirty stone floor. It is evident that this store was once used, but it is no more. A small doorway leads north out into the chilling snow and wind. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2368 End #2372 NAME Gorak's Training Room~ DESCR This room is full of all sorts of weapons and armours. Pieces of old targets and practice dummies lie all around. The walls are chipped and scored from weapon blows. This is obviously the room of an avid warrior. A red door leads east. ~ FLAGS 8 Sect 0 EDESC red~ It looks like it leads back to the hall. ~ DOOR 1 ~ red~ AF 2351 2388 End #2373 NAME Darkoth's Dark Study~ DESCR This room is dark. It reeks of death and evil. Arcane symbols and a small altar fill the room. Blood runs from the altar. It is evident that this room is used for unholy purposes. A black door leads east. ~ FLAGS 9 Sect 0 EDESC black~ It looks like it leads back to the hall. ~ DOOR 1 ~ black~ AF 2352 2389 End #2374 NAME Tyrgoth's Inner Sanctum~ DESCR Idols to the gods of good fill the room. White furniture and decorations give the room a holy appearance. It is evident that some being of supreme goodness lives here. A white door leads east. ~ FLAGS 8 Sect 0 EDESC white~ It looks like it leads out to the hall. ~ DOOR 1 ~ white~ AF 2353 2392 End #2375 NAME The road to the Keep of Mahn-Tor~ DESCR You walk up a steep rocky road. It leads up a steep grade to the east. At the end of this steep road, you see a huge keep. Snow swirls all about you and you feel your breath freeze as it leaves your lungs. Blurry lights to the east and west are all you can see from here. ~ FLAGS 4 Sect 5 DOOR 1 ~ ~ 0 0 2377 DOOR 3 ~ ~ 0 0 2368 End #2376 NAME A small guard house~ DESCR You enter a small guard house. A huge fireplace lights and warms the room. Looking around, you see that the room is fairly well furnished. Thick rugs and curtains help insulate the room and the beds themselves look quite warm. A table in the center of the room has the remnants of a card game strewn across it. A small door leads south. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 2377 End #2377 NAME Before the Keep of Mahn-Tor~ DESCR You stand before a huge keep that has been carved into the side of the mountain. Huge wooden gates before you provide entrance to the keep. It appears as though the cold here has convinced the guards to seek warmth inside. You see the lights of the city to the west. You also notice small guard houses to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 2376 DOOR 1 ~ gate~ ABCF 2350 2379 DOOR 2 ~ ~ 0 0 2378 DOOR 3 ~ ~ 0 0 2375 End #2378 NAME A small guard house~ DESCR You enter a small, but warm, guard house. Deep rugs and thick curtains insulate the room. A huge fireplace lights and warms the room. Outside, you hear the roar of the freezing wind. A small door leads north out into the cold. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2377 End #2379 NAME The entryway to the Keep of Mahn-Tor~ DESCR You are at the entry hall to the huge keep. The high vaulted ceiling is carved from solid stone. Huge stone pillars rise up from the floor to meet the ceiling far above. The architecture appears to be dwarven. A huge pair of gates stand to the west, protecting the keep from the harsh cold outside. A large hall leads east, deeper into the keep. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 2380 DOOR 3 ~ gate~ ABCF 2350 2377 End #2380 NAME The Hall~ DESCR You are in a huge hall. Large tapestries line the walls and huge statues of various make and appearance are spread about. The ceiling above supports huge candelabras, which light the room. To the east, you see a bright light and hear sounds of inhabitation. Looking west, you see the entry gates to the keep. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 2381 DOOR 3 ~ ~ 0 0 2379 End #2381 NAME The Grand Hall~ DESCR You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide floor of the hall is an expanse of marble. It shimmers in the light thrown off by the torches that line the walls. To the east, you see what appears to be a huge golden throne. The hall itself stretches south and a smaller hall leads to the west. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 2383 DOOR 2 ~ ~ 0 0 2382 DOOR 3 ~ ~ 0 0 2380 End #2382 NAME The Great Hall~ DESCR You stand in the great hall of the keep. Huge pillars rise up to the vaulted ceiling and torch light glimmers off the marble floor here. You are amazed at the sheer size of the hall. The hall itself leads north and east. You notice a smaller hall leading south, deeper into the keep. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 -1 2381 DOOR 1 ~ ~ 0 0 2384 DOOR 2 ~ ~ 0 -1 2387 End #2383 NAME Standing before the throne~ DESCR You stand before the throne of Mahn-Tor. This golden throne is so huge that it takes up almost the entire wall, stretching far above the floor. Sitting upon it, you feel small and feeble. It is evident that this throne is more of a decoration than anything else. Only the largest of kings could sit upon it. The hall leads south and west into other parts of the keep. ~ FLAGS 8 Sect 0 EDESC throne huge gold golden~ The golden throne is huge. It takes up the whole wall......... ~ DOOR 1 ~ throne huge golden gold~ AB 0 2385 DOOR 2 ~ ~ 0 0 2384 DOOR 3 ~ ~ 0 0 2381 End #2384 NAME The Great Hall~ DESCR You are in a great hall. Huge torches light the room and their light shimmers off the marble floor below you. To the north, you see a huge golden throne. Looking up, you grow dizzy at the height to which the vaulted ceiling rises. The hall itself leads north and west. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2383 DOOR 3 ~ ~ 0 0 2382 End #2385 NAME The secret hallway~ DESCR You are in a small, torch lit hall. It leads from east to west. A large gold door is to the west. To the east, you see a heavy stone door. ~ FLAGS 8 Sect 0 EDESC gold~ Looks like the back of a secret door of sorts. ~ EDESC huge stone~ A very formidable looking door. ~ DOOR 1 ~ door huge stone~ ABCF 2359 2386 DOOR 3 ~ gold throne huge secret~ A 0 2383 End #2386 NAME Entry to the Royal Chambers~ DESCR You are at the entrance to the royal chambers of the keep. A plush shag rug covers the stone floor. Large candelabras hang from the ceiling, lighting the room. A huge fireplace warms the room. Beaded doorways lead south and east. A huge stone door stands in the west wall. ~ FLAGS 8 Sect 0 EDESC door huge stone~ A huge stone door....... ~ DOOR 1 ~ ~ 0 0 2395 DOOR 2 ~ ~ 0 0 2393 DOOR 3 ~ door huge stone~ ABCF 2359 2385 End #2387 NAME The Guard Post~ DESCR The hall here has been built into a guard post of sorts. It appears as though it would be quite easy to defend in times of emergency. Obviously, something important lies beyond. A small hall leads south, while the main hall can be seen to the north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2382 DOOR 2 ~ ~ 0 0 2388 End #2388 NAME The guarded hall~ DESCR You walk down a torch lit hallway. It has been carved out of pure stone. It is very quiet in this hall. You notice rows of colored doors on each wall. To your east, you see a yellow door. To your west, you see a red door. The hall itself leads south and north. ~ FLAGS 8 Sect 0 EDESC red~ You see a red door. It has the name "Gorak" written on it. ~ EDESC yellow~ You see a yellow door. It has the name "Sumaron" written on it. ~ DOOR 0 ~ ~ 0 0 2387 DOOR 1 ~ yellow~ ABCF 2355 2390 DOOR 2 ~ ~ 0 0 2389 DOOR 3 ~ red~ ABCF 2351 2372 End #2389 NAME The guarded hall~ DESCR You walk down a small, quiet, torch lit hallway. Doors of different colors are in each wall. To your east, you see a maroon door. To your west, you see a black door. The hall itself leads north and south. ~ FLAGS 8 Sect 0 EDESC black~ You see a black door. It has the name "Darkoth" inscribed on it. ~ EDESC maroon~ You see a maroon door here. It has the name "Amyrok" written on it. ~ DOOR 0 ~ ~ 0 0 2388 DOOR 1 ~ maroon~ ABCF 2356 2391 DOOR 2 ~ ~ 0 0 2392 DOOR 3 ~ black~ ABCF 2352 2373 End #2390 NAME Sumaron's Sanctum~ DESCR You enter a temple of sorts. A small altar is here and relics of many religions lie around. It is evident that this is the room of a studying cleric. A yellow door leads west. ~ FLAGS 8 Sect 0 EDESC yellow~ It looks like it leads back to the hall. ~ DOOR 3 ~ yellow~ AF 2355 2388 End #2391 NAME Amyrok's Arcane Study~ DESCR This room is full of shelves which hold various spell components. The center of the room is occupied by a huge pentagram. The entire room smells of smoke and incense. The room is obviously used extensively by a practicing mage. A maroon door leads west. ~ FLAGS 8 Sect 0 EDESC maroon~ It looks like it leads back to the hall. ~ DOOR 3 ~ maroon~ AF 2356 2389 End #2392 NAME The guarded hall~ DESCR You walk down a quiet hall. The stone walls here are wet with moisture. Colored doors can be seen in the walls here. To your east, you see a green door. To your west, you see a white door. The hall itself leads north and south. ~ FLAGS 8 Sect 0 EDESC white~ You see a white door here. It has the name "Tyrgoth" inscribed on it. ~ EDESC green~ You see a green door here. It has the name "Nasturn" written on it. ~ DOOR 0 ~ ~ 0 0 2389 DOOR 1 ~ green~ ABCF 2357 2394 DOOR 2 ~ ~ 0 0 2397 DOOR 3 ~ white~ ABCF 2353 2374 End #2393 NAME The Harem Room~ DESCR This appears to be the harem room of the Keep. Huge piles of furs and beds fill the room. The lighting is dim, but the room is very warm. You can hear music playing quietly from somewhere. Beaded doorways lead north and east. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 2386 DOOR 1 ~ ~ 0 0 2396 End #2394 NAME Nasturn's Humble Abode~ DESCR This room is filled with all types of natural items. Trees and plants have been lovingly cultivated and grown by hand, in large pots. The room is like an indoor garden. A green door leads west. ~ FLAGS 8 Sect 0 EDESC green~ It looks like it leads back to the hall. ~ DOOR 3 ~ green~ AF 2357 2392 End #2395 NAME The main living room~ DESCR This room is decorated with sturdy stone furniture that is carved and gilded. Large candles light the room. A thick rug covers the floor. Thick furs and tapestries decorate the walls. Beaded doorways lead south and west. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 2396 DOOR 3 ~ ~ 0 0 2386 End #2396 NAME The Master Bedroom~ DESCR This appears to be the master bedroom. A huge bed fills the rooms. Piles of furs and other rich furnishings adorn the room. Candles are everywhere and they help a huge fireplace light the room. The lavishness of the room overwhelms you. Beaded doorways lead north and west. ~ FLAGS 136 Sect 0 DOOR 0 ~ ~ 0 0 2395 DOOR 3 ~ ~ 0 0 2393 End #2397 NAME The end of the guarded hall~ DESCR You are at the end of the hall. Colored doors line the walls to the north. To your west, you see a brown door. To your east, you see a grey door. The hall itself leads north back along the rows of doors. ~ FLAGS 8 Sect 0 EDESC brown~ You see a brown door here. It has the name "Belrak" written on it. ~ EDESC grey~ You see a grey door here. It has the name "Dorgar" written on it. ~ DOOR 0 ~ ~ 0 0 2392 DOOR 1 ~ grey~ ABCF 2358 2398 DOOR 3 ~ brown~ AF 2354 2399 End #2398 NAME Dorgar's Dismal Domicile~ DESCR This room is dirty and unkempt. Odds and ends of different items lie all over. It is apparent that some type of pack-rat lives here. It appears as though nothing has ever entered this room and ever left again. A grey door leads west. ~ FLAGS 8 Sect 0 EDESC grey~ It looks like it leads back to the hall. ~ DOOR 3 ~ grey~ ABCF 2358 2397 End #2399 NAME Belrak's Green Room~ DESCR This room is full of green. The furniture and all other items show the color of nature. The room smells of pine and forest odors. From the items here, it appears as though a woodsman of some sorts lives here. A brown door leads east. ~ FLAGS 8 Sect 0 EDESC brown~ It looks like it leads to the hall. ~ DOOR 1 ~ brown~ AF 2354 2397 End #0 #SPECIALS M 2300 spec_cast_undead M 2302 spec_breath_acid M 2306 spec_poison M 2310 spec_cast_cleric M 2313 spec_breath_frost M 2314 spec_breath_acid M 2324 spec_cast_mage M 2326 spec_cast_undead M 2328 spec_cast_mage M 2329 spec_cast_cleric M 2330 spec_cast_cleric M 2333 spec_cast_mage S #RESETS D 0 2362 2 1 D 0 2377 1 2 D 0 2379 3 2 D 0 2383 1 1 D 0 2385 1 2 D 0 2386 3 2 D 0 2388 1 2 D 0 2388 3 2 D 0 2389 1 2 D 0 2389 3 2 D 0 2392 1 2 D 0 2392 3 2 D 0 2397 1 2 D 0 2398 3 2 M 0 2300 1 2307 1 E 0 2346 0 5 E 0 2347 0 6 E 0 2348 0 16 M 0 2303 4 2311 1 M 0 2303 4 2312 1 M 0 2303 4 2313 1 M 0 2301 1 2314 1 M 0 2302 1 2316 1 M 0 2303 4 2319 1 M 0 2304 1 2330 1 G 0 2349 0 M 0 2305 3 2332 1 M 0 2305 3 2333 1 M 0 2306 1 2336 1 G 0 2384 0 M 0 2305 3 2337 1 M 0 2309 4 2341 2 E 0 2387 0 16 M 0 2309 4 2341 2 E 0 2387 0 16 M 0 2308 4 2342 1 E 0 2386 0 16 M 0 2309 4 2342 1 E 0 2387 0 16 M 0 2307 5 2343 1 E 0 2385 0 13 M 0 2307 5 2344 1 M 0 2307 5 2345 1 M 0 2307 5 2346 1 E 0 2385 0 13 M 0 2308 4 2346 1 E 0 2386 0 16 M 0 2308 4 2347 1 E 0 2386 0 16 M 0 2307 5 2348 1 M 0 2308 4 2348 1 E 0 2386 0 16 M 0 2309 4 2348 1 E 0 2387 0 16 M 0 2310 1 2349 1 E 0 2388 0 12 E 0 2389 0 6 M 0 2311 1 2350 1 E 0 2390 0 9 E 0 2391 0 16 M 0 2312 3 2351 1 E 0 2392 0 4 E 0 2393 0 5 E 0 2360 0 8 M 0 2314 3 2352 1 M 0 2312 3 2354 1 E 0 2392 0 4 E 0 2393 0 5 E 0 2360 0 8 M 0 2314 3 2354 1 M 0 2313 3 2355 1 E 0 2361 0 12 M 0 2314 3 2356 1 M 0 2313 3 2357 1 E 0 2361 0 12 M 0 2312 3 2359 1 E 0 2392 0 4 E 0 2393 0 5 E 0 2360 0 8 M 0 2313 3 2359 1 E 0 2361 0 12 M 0 2316 3 2362 1 E 0 2363 0 10 E 0 2364 0 7 E 0 2365 0 16 M 0 2315 5 2363 1 E 0 2362 0 16 M 0 2315 5 2364 1 E 0 2362 0 16 M 0 2315 5 2365 1 E 0 2362 0 16 M 0 2316 3 2366 1 E 0 2363 0 10 E 0 2364 0 7 E 0 2365 0 16 M 0 2315 5 2367 1 E 0 2362 0 16 M 0 2317 3 2367 1 E 0 2366 0 5 E 0 2367 0 6 E 0 2368 0 16 M 0 2316 3 2368 1 E 0 2363 0 10 E 0 2364 0 7 E 0 2365 0 16 M 0 2315 5 2370 1 E 0 2362 0 16 M 0 2325 1 2372 1 E 0 2300 0 9 E 0 2301 0 5 E 0 2302 0 7 E 0 2303 0 10 E 0 2304 0 16 M 0 2326 1 2373 1 E 0 2305 0 12 E 0 2306 0 4 E 0 2307 0 9 E 0 2308 0 11 E 0 2309 0 16 M 0 2327 1 2374 1 E 0 2310 0 6 E 0 2311 0 5 E 0 2312 0 4 E 0 2313 0 11 E 0 2314 0 16 M 0 2317 3 2376 1 E 0 2366 0 5 E 0 2367 0 6 E 0 2368 0 16 M 0 2318 1 2377 1 G 0 2350 0 M 0 2317 3 2378 1 E 0 2366 0 5 E 0 2367 0 6 E 0 2368 0 16 M 0 2319 2 2379 1 E 0 2369 0 6 E 0 2370 0 7 E 0 2371 0 10 E 0 2366 0 5 E 0 2372 0 16 M 0 2319 2 2380 1 E 0 2369 0 6 E 0 2370 0 7 E 0 2371 0 10 E 0 2366 0 5 E 0 2372 0 16 M 0 2320 2 2382 1 E 0 2373 0 6 E 0 2374 0 7 E 0 2375 0 10 E 0 2366 0 5 E 0 2376 0 16 M 0 2320 2 2383 1 E 0 2373 0 6 E 0 2374 0 7 E 0 2375 0 10 E 0 2366 0 5 E 0 2376 0 16 M 0 2321 2 2385 2 E 0 2377 0 6 E 0 2378 0 7 E 0 2379 0 10 E 0 2366 0 5 E 0 2380 0 16 M 0 2321 2 2385 2 E 0 2377 0 6 E 0 2378 0 7 E 0 2379 0 10 E 0 2366 0 5 E 0 2380 0 16 G 0 2359 0 M 0 2324 1 2387 1 G 0 2381 0 E 0 2383 0 16 E 0 2382 0 13 P 0 2351 1 2382 1 P 0 2352 1 2382 1 P 0 2353 1 2382 1 P 0 2354 1 2382 1 P 0 2355 1 2382 1 P 0 2356 1 2382 1 P 0 2357 1 2382 1 P 0 2358 1 2382 1 M 0 2329 1 2390 1 E 0 2320 0 12 E 0 2321 0 3 E 0 2322 0 17 E 0 2323 0 16 E 0 2324 0 4 M 0 2328 1 2391 1 E 0 2315 0 1 E 0 2316 0 2 E 0 2317 0 12 E 0 2318 0 16 E 0 2319 0 13 M 0 2322 5 2393 5 M 0 2322 5 2393 5 M 0 2322 5 2393 5 M 0 2322 5 2393 5 M 0 2322 5 2393 5 M 0 2330 1 2394 1 E 0 2325 0 1 E 0 2326 0 15 E 0 2327 0 8 E 0 2328 0 12 E 0 2329 0 16 M 0 2323 1 2395 1 M 0 2333 1 2396 1 E 0 2340 0 12 E 0 2341 0 5 E 0 2342 0 14 E 0 2343 0 2 E 0 2344 0 6 E 0 2345 0 16 M 0 2332 1 2398 1 E 0 2335 0 12 E 0 2336 0 6 E 0 2337 0 10 E 0 2338 0 7 E 0 2339 0 16 M 0 2331 1 2399 1 E 0 2330 0 2 E 0 2331 0 17 E 0 2332 0 13 G 0 2333 0 E 0 2334 0 16 S #SHOPS 0 #IMPROGS E #$