kbkmud/player/
#AREADATA
Name Ruins of Drannor~
Builders None~
VNUMs 13700 13899
Credits {30 51} Ceran   Ruins of Myth Drannor~
Security 9
Xplore 0
End



#MOBDATA
#13700
NAME  spirit~
SHORT a spirit of Myth Drannor~
LONG  A ghastly insubstantial elf wanders amongst the ruins.
~
DESCR
The ghost of a lost elf, killed in violence without last rites and with nobody
to guide the lost soul to where it belongs.
~
RACE  human~
ACT   AFGOT
AFF   0
OFF   CDFGK
IMM   ABLMPQ
RES   0
VULN  0
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 40
HROLL 0
ENHA  100.00%
MATER none~
HDICE 15d10+1850
MDICE 1d1+100
DDICE 4d8+13
REGEN 0
DTYPE drain
AC    -13 -13 -13 -4
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13701
NAME  beast cacodaemon daemon~
SHORT a horned cacodaemon~
LONG  A huge beast with a twisted horn snarls and charges you!
~
DESCR
This unearthly creature is an example of what has replaced the once peaceful
elves of the ancient city. It has eyes of darkness and seems at home amidst
the ruins.
~
RACE  unique~
ACT   AFGT
AFF   0
OFF   CDEFKU
IMM   AB
RES   D
VULN  0
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 48
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3500
MDICE 1d1+100
DDICE 6d6+18
REGEN 0
DTYPE claw
AC    -18 -18 -18 -8
POS   stand stand
SEX   none
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13702
NAME  knight~
SHORT a knight of Myth Drannor~
LONG  A tall knight stands here watching for signs of evil.
~
DESCR
This man stands watch over the ruins, making sure the evil within it stays
there. 
~
RACE  human~
ACT   ABGT
AFF   0
OFF   CDEFKU
IMM   A
RES   0
VULN  0
WSPEC 0
ALIGN 1000
GROUP 13702
LEVEL 50
HROLL 0
ENHA  100.00%
MATER none~
HDICE 50d10+4500
MDICE 1d1+100
DDICE 5d8+19
REGEN 0
DTYPE punch
AC    -20 -20 -20 -10
POS   stand stand
SEX   male
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13703
NAME  drow marauder~
SHORT a drow marauder~
LONG  An ebon skinned elf is here scowling at the shadows.
~
DESCR
This dark elven scout seems angry and disturbed. His rightful position, at
least in his mind, is inside the lower level of the enclaves where the true
power is held.
~
RACE  dark-elf~
ACT   ABFGT
AFF   0
OFF   CDEFK
IMM   A
RES   BI
VULN  Z
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 46
HROLL 1
ENHA  100.00%
MATER none~
HDICE 25d10+3250
MDICE 1d1+100
DDICE 6d6+16
REGEN 0
DTYPE punch
AC    -20 -20 -20 -15
POS   stand stand
SEX   either
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13704
NAME  plant trap~
SHORT a man-eater trap~
LONG  A wickedly spiked plant sways gently in the breeze.
~
DESCR
The plants that are growing here in the ruins are not quite as harmless as the
normal ones in the forests around the rest of Thera. This one has evil looking
branches covered in sharp thorns, and it actually moves and lashes at you!
~
RACE  human~
ACT   ABGT
AFF   0
OFF   AEFKW
IMM   AB
RES   0
VULN  0
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 24
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+500
MDICE 1d1+100
DDICE 2d10+6
REGEN 0
DTYPE grep
AC    -6 -6 -6 0
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13706
NAME  golem~
SHORT a golem of red stone~
LONG  A golem carved from red stone stands here.
~
DESCR
This huge automaton stands eternally vigilant over the tower before it.
It's body is shaped like a giant but it has nothing in it's mind but the
commands of it's long dead masters.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDEKWX
IMM   ABD
RES   HIJKLM
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 45
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3000
MDICE 1d1+100
DDICE 8d4+16
REGEN 0
DTYPE crush
AC    -25 -25 -25 -15
POS   stand stand
SEX   none
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13707
NAME  green dragon~
SHORT an ancient green dragon~
LONG  A massive green dragon stands amidst a cloud of toxic gas.
~
DESCR
This is one of the largest dragons you have ever seen. Larger even than
the massive reds that are found in the dragon towers. It's body is covered
in thick green scales as hard as steel and a cloud of corrosive, poison gas
clings to it like an outer shell.
~
RACE  dragon~
ACT   ABGT
AFF   0
OFF   ACDEKMX
IMM   ABKL
RES   BEH
VULN  FI
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 57
HROLL 1
ENHA  100.00%
MATER none~
HDICE 50d10+6000
MDICE 1d1+100
DDICE 5d10+25
REGEN 0
DTYPE acbite
AC    -28 -28 -28 -18
POS   stand stand
SEX   none
GOLD  6000
FORM  AHZ
PARTS ACDEFGHIJKPQUVX
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13708
NAME  lizard man lizardman~
SHORT a lizardman~
LONG  A giant lizardman is here scavangeing amongst the ruins.
~
DESCR
A creature with green, dirty-looking skin gazes at you and grins evilly at
your presence.
~
RACE  draconian~
ACT   AFGT
AFF   0
OFF   CDEFKMU
IMM   AL
RES   GKQ
VULN  I
WSPEC 0
ALIGN -1000
GROUP 13708
LEVEL 32
HROLL 1
ENHA  100.00%
MATER none~
HDICE 10d10+1000
MDICE 1d1+100
DDICE 6d4+10
REGEN 0
DTYPE claw
AC    -10 -10 -10 5
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  large
DMOD  100
AMOD  0
QUEST 0
End

#13709
NAME  shadow demon~
SHORT a shadow demon~
LONG  A dark shadow is moving in silence between the rubble.
~
DESCR
A blood-red eyes looks at you with immense hatred, sharp claws flashing in
the moonlight. Creation of Forgotten Gods shadow demon guards lost secrets
of Myth Drannor.
~
RACE  human~
ACT   AFGT
AFF   0
OFF   CDEFGHKU
IMM   ABIJKLMPQ
RES   0
VULN  HS
WSPEC 0
ALIGN -1000
GROUP 13709
LEVEL 37
HROLL 0
ENHA  100.00%
MATER none~
HDICE 10d10+1500
MDICE 1d1+100
DDICE 3d10+12
REGEN 0
DTYPE frbite
AC    -13 -12 -13 -10
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13711
NAME  blue golem~
SHORT a golem of blue stone~
LONG  A golem carved from blue stone stands here.
~
DESCR
This huge automaton stands eternally vigilant over the tower before it.
It's body is shaped like a giant but it has nothing in it's mind but the
commands of it's long dead masters.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDEKWX
IMM   ABD
RES   HIJKLM
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 45
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3000
MDICE 1d1+100
DDICE 8d4+16
REGEN 0
DTYPE crush
AC    -25 -25 -25 -15
POS   stand stand
SEX   none
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13712
NAME  green golem~
SHORT a golem of green stone~
LONG  A golem carved from green stone stands here.
~
DESCR
This huge automaton stands eternally vigilant over the tower before it.
It's body is shaped like a giant but it has nothing in it's mind but the
commands of it's long dead masters.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDEKWX
IMM   ABD
RES   HIJKLM
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 45
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3000
MDICE 1d1+100
DDICE 8d4+16
REGEN 0
DTYPE crush
AC    -25 -25 -25 -15
POS   stand stand
SEX   none
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13713
NAME  black golem~
SHORT a golem of black stone~
LONG  A golem carved from black stone stands here.
~
DESCR
This huge automaton stands eternally vigilant over the tower before it.
It's body is shaped like a giant but it has nothing in it's mind but the
commands of it's long dead masters.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDEKWX
IMM   ABD
RES   HIJKLM
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 45
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3000
MDICE 1d1+100
DDICE 8d4+16
REGEN 0
DTYPE crush
AC    -25 -25 -25 -15
POS   stand stand
SEX   none
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13715
NAME  draconian three tyranthraxus~
SHORT Tyranthraxus~
LONG  A massive three headed draconian hisses in fury!
~
DESCR
Creature with three heads hisses at you in primal fury.  Lord of Astral
planes Tyranthraxus now rides Thera.  
~
RACE  draconian~
ACT   ABGT
AFF   0
OFF   ACDEKMOUX
IMM   ABIKLMQ
RES   GKQ
VULN  I
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 58
HROLL 33
ENHA  100.00%
MATER none~
HDICE 50d10+10500
MDICE 1d1+100
DDICE 8d8+45
REGEN 0
DTYPE acbite
AC    -30 -30 -30 -20
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13716
NAME  dark prescence spectre king~
SHORT the spectre of the elven First king~
LONG  A cold and dark prescence forms out of the freezing air.
~
DESCR
When the last of the elves had fallen in Myth Drannor the ancient evil that
had been buried beneath it arose to return to the world. But there was still
another unforseen step required and the darkness, while searching for that
last piece, required servants to guard It. The last elf king of Myth Drannor
was one of these, and now his spectre guards the way to the greatest evil.
~
RACE  unique~
ACT   ABGQT
AFF   0
OFF   AEFGHKUX
IMM   ABIJKLMQ
RES   0
VULN  H
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 58
HROLL 3
ENHA  100.00%
MATER none~
HDICE 50d10+10000
MDICE 1d1+100
DDICE 9d6+30
REGEN 0
DTYPE frbite
AC    -33 -32 -34 -27
POS   stand stand
SEX   male
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13717
NAME  fallen angel~
SHORT a Fallen Angel~
LONG  A tall man with pale eyes and shredded bloody wings is here.
~
DESCR
As part of the evil one's final return to the world he has called upon all
of his most powerful servants. When failing to find the last piece required
to break the imprisonment this Fallen angel was posted as a guard to prevent
anyone from entering while It was still vulnerable and imprisoned.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDEGHKOUX
IMM   ABKLMP
RES   0
VULN  N
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 60
HROLL 3
ENHA  100.00%
MATER none~
HDICE 50d10+15000
MDICE 1d1+100
DDICE 10d6+34
REGEN 0
DTYPE wrath
AC    -35 -35 -35 -25
POS   stand stand
SEX   male
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13718
NAME  lord bane~
SHORT the Lord Bane~
LONG  A towering prescence of indescribable power dominates the room!
~
DESCR
You see nothing special about it. In fact it is so pure pitch-black around
this being you can see nothing at all!
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   ACDKOUX
IMM   ABIJKLM
RES   CD
VULN  0
WSPEC 0
ALIGN -1000
GROUP 13700
LEVEL 60
HROLL 3
ENHA  100.00%
MATER none~
HDICE 1d1+15499
MDICE 1d1+100
DDICE 10d5+40
REGEN 0
DTYPE divine
AC    -35 -35 -35 -35
POS   stand stand
SEX   male
GOLD  0
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13719
NAME  rock imp~
SHORT a rock imp~
LONG  A fiendish looking imp with stone-grey wings watches the ruins.
~
DESCR
~
RACE  human~
ACT   AGT
AFF   0
OFF   CDFK
IMM   A
RES   BCD
VULN  0
WSPEC 0
ALIGN -600
GROUP 0
LEVEL 46
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3250
MDICE 1d1+100
DDICE 6d6+16
REGEN 0
DTYPE claw
AC    -15 -15 -15 -10
POS   stand stand
SEX   none
GOLD  2000
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13721
NAME  ogre~
SHORT a rock ogre~
LONG  A huge ogre is here gnawing on the bone of some unfortunate creature.
~
DESCR
This ogre has the look of someone who's prepetually hungry. It seems a little
dull witted even for an ogre, and you notice it's eyes a red from lack of
sleep. It seems even the creatures who prey on others are not safe in these
ruins.
~
RACE  unique~
ACT   ABGT
AFF   0
OFF   CDEKO
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 47
HROLL 0
ENHA  100.00%
MATER none~
HDICE 25d10+3800
MDICE 1d1+100
DDICE 6d6+20
REGEN 0
DTYPE smash
AC    -21 -20 -17 -2
POS   stand stand
SEX   male
GOLD  1900
FORM  0
PARTS 0
SIZE  large
DMOD  100
AMOD  0
QUEST 0
End

#13722
NAME  stone giant~
SHORT a stone giant~
LONG  A grey skinned giant is grinning as he walks amongsth the ruins.
~
DESCR
This giant is right at home here within the broken stones of Myth Drannor.
It's skin matches the colour of the rocks and debri, making it very hard to
see as it hunts for victims to satisfy it's hunger and bloodlust.
~
RACE  unique~
ACT   AGT
AFF   0
OFF   CDEFKOU
IMM   E
RES   0
VULN  0
WSPEC 0
ALIGN -600
GROUP 13722
LEVEL 51
HROLL 1
ENHA  100.00%
MATER none~
HDICE 50d10+5500
MDICE 1d1+100
DDICE 5d9+23
REGEN 0
DTYPE punch
AC    -25 -25 -23 -7
POS   stand stand
SEX   male
GOLD  2000
FORM  0
PARTS 0
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13723
NAME  paladin lord knight~
SHORT a paladin knight of Myth Drannor~
LONG  A tall man rests upon a rock as he surveys the ruins.
~
DESCR
This lord paladin has entered to find the greatest evil that resides within
the ruins. His quest so far has been to no avail for he cannot breach the
inner regions of the black tower and is unable to fight his way past what he
suspects may hold the key.
~
RACE  human~
ACT   ABGQT
AFF   0
OFF   ACDEFK
IMM   AB
RES   MN
VULN  0
WSPEC 0
ALIGN 1000
GROUP 0
LEVEL 58
HROLL 1
ENHA  100.00%
MATER none~
HDICE 50d10+9000
MDICE 1d1+1000
DDICE 8d6+28
REGEN 0
DTYPE punch
AC    -28 -27 -28 -20
POS   stand stand
SEX   male
GOLD  5000
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13724
NAME  hydra neo neohydra~
SHORT a massive Neohydra~
LONG  A huge triple headed hydra swings it's heads about in seach of prey!
~
DESCR
This thing is HUGE. It's body is the size of a house and the three heads that
swing around scanning for victims are like dragon heads, only there are three
of them at once.
~
RACE  dragon~
ACT   AGT
AFF   0
OFF   ACDKM
IMM   ABEL
RES   BCDEH
VULN  FI
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 55
HROLL 2
ENHA  100.00%
MATER none~
HDICE 1d1+29999
MDICE 1d1+100
DDICE 6d8+28
REGEN 0
DTYPE bite
AC    -27 -25 -25 -20
POS   stand stand
SEX   none
GOLD  0
FORM  AHZ
PARTS ACDEFGHIJKPQUVX
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13725
NAME  skeletal elf skeleton~
SHORT a skeletal elf~
LONG  A heap of staggering bones is trying to seek out a new life.
~
DESCR
These bones are all that are left of one of the thousands of elves that tried
to flee the destruction of Myth Drannor so many centuries ago. Now cursed to
live forever in the state of undying hell in the bone graveyards, it seeks a
new life to live and will kill for it...
~
RACE  human~
ACT   AGOT
AFF   0
OFF   CDK
IMM   B
RES   0
VULN  0
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 27
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+650
MDICE 1d1+100
DDICE 5d4+8
REGEN 0
DTYPE none
AC    0 0 0 10
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13726
NAME  girl lady elf~
SHORT a lady in green-blue~
LONG  A stunning elven girl with crystal clear blue eyes stands here.
~
DESCR
This girl is totally out of place here. She has a look of ancient sadness about
her that is totally uncharacteristic for an elf. She seems to want you to do
something for her...
~
RACE  elf~
ACT   ABGT
AFF   0
OFF   AW
IMM   ABCDEFGHIJKL
RES   BH
VULN  Z
WSPEC 0
ALIGN 1000
GROUP 0
LEVEL 60
HROLL 0
ENHA  100.00%
MATER none~
HDICE 1d1+20000
MDICE 1d1+100
DDICE 8d6+28
REGEN 0
DTYPE divine
AC    -30 -30 -30 -30
POS   stand stand
SEX   female
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13728
NAME  mud dweller~
SHORT a mud dweller~
LONG  A slimy lump of mud oozes out of the ground and slides towards you.
~
DESCR
This piece of disgusting matter seems to be made of the very dirt and slime
that you walk upon. It has very little sense other than it's hunger, but it is
still a dangerous creature to be around.
~
RACE  human~
ACT   AGT
AFF   0
OFF   CDFK
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 35
HROLL 0
ENHA  100.00%
MATER none~
HDICE 10d10+1300
MDICE 1d1+100
DDICE 4d7+11
REGEN 0
DTYPE suction
AC    -11 -11 -10 -2
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13729
NAME  hissing frog~
SHORT a hissing frog~
LONG  A giant frog hisses and flicks it's pointed tongue out at you.
~
DESCR
This frog seems to have suffered from some kind of unnatural growth and dark
mutation. It's body is about the size of a horse, and as it hisses a spray of
burning acid lands on the ground sizzling.
~
RACE  human~
ACT   AFT
AFF   0
OFF   CDFIU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 13729
LEVEL 25
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+550
MDICE 1d1+100
DDICE 2d10+7
REGEN 0
DTYPE acbite
AC    -6 -5 -4 4
POS   rest stand
SEX   either
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13730
NAME  elf knight~
SHORT an elven knight of ages past~
LONG  A shimmering elven knight with a ghostly form is here.
~
DESCR
The knights of ancient Myth Drannor still respond to the call of their horn and
will return to serve in times of great need, as proven by this knights return
from the dead.
~
RACE  elf~
ACT   AGT
AFF   0
OFF   CDEFKU
IMM   AB
RES   BH
VULN  Z
WSPEC 0
ALIGN 700
GROUP 13730
LEVEL 51
HROLL 0
ENHA  100.00%
MATER none~
HDICE 50d10+3500
MDICE 1d1+100
DDICE 6d8+15
REGEN 0
DTYPE none
AC    -15 -16 -15 -15
POS   stand stand
SEX   either
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#13731
NAME  bone demon~
SHORT the bone demon~
LONG  A huge creature composed of hundreds of elven bones stands here.
~
DESCR
This being seems to be from the pieces of elven bones that lie scattered all
around the region. It's size is tremendous, easily dwarfing even a giant or
small dragon. There is something extremely evil about it's prescence here at
the blocked river, as if it were the symbol of the darkness that trapped the
doomed elves here in their ships.
~
RACE  human~
ACT   ABGOT
AFF   0
OFF   ABCDEFKOWX
IMM   ABFLMPQ
RES   CD
VULN  0
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 55
HROLL 1
ENHA  100.00%
MATER none~
HDICE 50d10+9000
MDICE 1d1+100
DDICE 10d4+25
REGEN 0
DTYPE pound
AC    -25 -25 -25 -15
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  giant
DMOD  100
AMOD  0
QUEST 0
End

#13732
NAME  mist wraith~
SHORT a mist wraith~
LONG  A misty insubstantial wraith is rising out of the ground here.
~
DESCR
There is little to see of this undead wraith, other than that it appears to be
some kind of elven spirit seeking something long lost.
~
RACE  human~
ACT   AGOT
AFF   0
OFF   DFKU
IMM   AB
RES   0
VULN  0
WSPEC 0
ALIGN -700
GROUP 13732
LEVEL 22
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+550
MDICE 1d1+100
DDICE 2d10+7
REGEN 0
DTYPE none
AC    -5 -5 -5 0
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#0



#OBJDATA
#13700
NAME   spear~
SHORT  a rusty spear~
DESCR 
A long rusted spear is on the ground.~
MAT    iron~
TYPE   weapon spear 6 5 stab 0
EXTRA  0 0
WEAR   AN
LEVEL  30
WEIGHT 26
COST   1000
COND   100
Affect O 19 2 0
Affect O 18 -2 0
End

#13701
NAME   scimitar~
SHORT  a rusty scimitar~
DESCR 
A large but rusted scimitar is on the ground.~
MAT    iron~
TYPE   weapon sword 6 5 slash 0
EXTRA  0 0
WEAR   AN
LEVEL  30
WEIGHT 16
COST   1000
COND   100
Affect O 19 -1 0
Affect O 18 -1 0
End

#13702
NAME   large iron shield~
SHORT  a large iron shield~
DESCR 
A piece of iron battered into the shape of a shield is here.~
MAT    iron~
TYPE   armor ABD AD CD BC 0
EXTRA  0 0
WEAR   AJ
LEVEL  15
WEIGHT 39
COST   100
COND   100
Affect O 19 1 0
End

#13703
NAME   chainmail~
SHORT  chainmail armor~
DESCR 
Some chainmail armor is on the ground.~
MAT    steel~
TYPE   armor BCE ABCD BCE BCD 0
EXTRA  0 0
WEAR   AD
LEVEL  26
WEIGHT 34
COST   2000
COND   100
Affect O 19 2 0
End

#13704
NAME   longsword~
SHORT  a smooth-bladed longsword~
DESCR 
A smooth-bladed longsword is on the ground.~
MAT    steel~
TYPE   weapon sword 6 6 slash 0
EXTRA  0 0
WEAR   AN
LEVEL  34
WEIGHT 17
COST   2000
COND   100
Affect O 19 3 0
Affect O 18 2 0
End

#13705
NAME   armor field plate~
SHORT  a suit of field plate~
DESCR 
A set of light field armor is on the ground.~
MAT    steel~
TYPE   armor BCEF CF BCEF AF AC
EXTRA  0 0
WEAR   AD
LEVEL  40
WEIGHT 34
COST   9000
COND   100
Affect O 14 25 0
Affect O 13 15 0
Affect O 19 2 0
Affect O 18 1 0
LIMIT  25
End

#13706
NAME   leather gauntlets~
SHORT  a pair of leather gauntlets~
DESCR 
A pair of hard leather gauntlets are on the ground.~
MAT    leather~
TYPE   armor CE BF ACE BCE 0
EXTRA  0 0
WEAR   AH
LEVEL  40
WEIGHT 10
COST   3000
COND   100
Affect O 2 1 0
Affect O 19 1 0
Affect O 18 1 0
LIMIT  20
End

#13707
NAME   red quartz ring~
SHORT  a ring of red stained quartz~
DESCR 
A ring made of some red stone is on the ground.~
MAT    mineral~
TYPE   armor E CDE BE ABE AC
EXTRA  1 4 0 54
WEAR   AB
LEVEL  40
WEIGHT 4
COST   13500
COND   100
Affect O 24 5 0
Affect O 1 2 0
Affect O 19 3 0
Affect O 18 2 0
LIMIT  6
End

#13708
NAME   green quartz ring~
SHORT  a ring of green stained quartz~
DESCR 
A ring made of some green stone is on the ground.~
MAT    mineral~
TYPE   armor E CDE BE ABE AC
EXTRA  1 4 0 54
WEAR   AB
LEVEL  40
WEIGHT 4
COST   12500
COND   100
Affect O 19 1 0
Affect O 18 1 0
Affect O 13 30 0
Affect O 4 2 0
LIMIT  4
End

#13709
NAME   blue quartz ring~
SHORT  a ring of blue stained quartz~
DESCR 
A ring made of some green stone is on the ground.~
MAT    mineral~
TYPE   armor E CDE BE ABE AC
EXTRA  1 4 0 54
WEAR   AB
LEVEL  40
WEIGHT 4
COST   11500
COND   100
Affect O 24 -3 0
Affect O 19 1 0
Affect O 18 1 0
Affect O 12 40 0
Affect O 3 2 0
LIMIT  4
End

#13710
NAME   black quartz ring~
SHORT  a ring of black stained quartz~
DESCR 
A ring made of some black stone is on the ground.~
MAT    mineral~
TYPE   armor E CDE BE ABE AC
EXTRA  1 4 0 54
WEAR   AB
LEVEL  40
WEIGHT 4
COST   16500
COND   100
Affect O 24 -3 0
Affect O 17 -5 0
Affect O 19 2 0
Affect O 18 2 0
LIMIT  3
End

#13711
NAME   bloody shredded angel wings~
SHORT  the shredded wings of a fallen angel~
DESCR 
The shredded and bloody remains of some creature's wings are here.~
MAT    energy~
TYPE   armor EF ACEF EF BDG 0
EXTRA  1 7 0 70356
WEAR   AK
LEVEL  51
WEIGHT 14
COST   20000
COND   100
Affect O 2 -10 0
Affect A 0 0 T
Affect O 19 2 0
Affect O 18 2 0
LIMIT  1
End

#13712
NAME   horns bane~
SHORT  the horns of Bane~
DESCR 
A pair of black horns rimmed with blue-green flames is here.~
MAT    energy~
TYPE   armor EF ACEF EF BDG 0
EXTRA  1 9 0 2807
WEAR   AE
LEVEL  51
WEIGHT 14
COST   20000
COND   100
Affect O 17 -15 0
EDESC horns bane~
These remains of the ancient god Bane still have the last flames of the magic
used to imprison him. The blue-green fire burns softly around the horns and
gives them an unreal appearance, as if they are ready to vanish into thin air.
~
End

#13713
NAME   scroll binding power~
SHORT  a scroll of binding power~
DESCR 
A scroll with intricate writing has been left here.~
MAT    paper~
TYPE   scroll 60 'enchant weapon' 'enchant weapon' 'enchant weapon' 'enchant weapon'
EXTRA  1 5 0 589891
WEAR   AO
LEVEL  45
WEIGHT 3
COST   20000
COND   100
EDESC scroll binding power~
This is one of the last great artifacts of the ancient city of Myth Drannor.
The elven archmages had prepared it in order to help create a weapon powerful
enough to fight the evil that was coming, but they were defeated first and the
scroll was taken by Bane in order to help him break the bonds that held him
beneath the ancient city.
~
LIMIT  1
End

#13714
NAME   red sword planes~
SHORT  the sword of planes~
DESCR 
A straight red sword lies on the ground.~
MAT    energy~
TYPE   weapon sword 5 7 slice 0
EXTRA  1 3 0 352
WEAR   AN
LEVEL  45
WEIGHT 9
COST   20000
COND   100
Affect O 19 2 0
Affect O 18 2 0
LIMIT  1
End

#13715
NAME   torque restoration silver circle~
SHORT  the torque of restoration~
DESCR 
A shiny circle of silver is on the ground.~
MAT    silver~
TYPE   armor EF ABF EF BCDE 0
EXTRA  1 8 0 34085395
WEAR   AC
LEVEL  51
WEIGHT 13
COST   10000
COND   100
Affect O 13 -100 0
Affect O 12 -100 0
Affect O 14 -100 0
LIMIT  1
End

#13716
NAME   crown frozen blood red~
SHORT  a crown of frozen blood~
DESCR 
A crown of frozen red blood is here.~
MAT    liquid~
TYPE   armor BE CDE BE ABCDF 0
EXTRA  1 5 0 4212
WEAR   AE
LEVEL  48
WEIGHT 7
COST   20000
COND   100
Affect O 2 -1 0
Affect O 5 -2 0
Affect O 19 2 0
LIMIT  1
End

#13717
NAME   rod lordly might~
SHORT  the rod of lordly might~
DESCR 
A beautifully carved rod of steel is on the ground.~
MAT    steel~
TYPE   trash 0 0 0 0 0
EXTRA  1 4 0 65858
WEAR   AO
LEVEL  51
WEIGHT 10
COST   20000
COND   100
EDESC sword~
There are some words scrawled next to the symbol of the sword on the rod's
surface, reading 'the strong rule the weak'.
~
EDESC mace~
The words 'rule with an iron fist' are written alongside the mace etched into
the rod's surfaec.
~
EDESC star star-like~
The words 'rulership is for the divine' are written alongside the star etched
into the rod's surface.
~
EDESC markings~
There are several scratches and words on the rod, one looks like a mace,
another like a sword, and yet another which is some kind of strange star-like
symbol. The words 'rulers are just figureheads' are etched into the base of it.
~
EDESC rod lordly might~
It appears to be a dull and useless ceremonial staff.
There are some strange markings on the rod...
~
LIMIT  1
End

#13718
NAME   steel mace~
SHORT  a shiny steel mace~
DESCR 
A shiny mace of steel is here.~
MAT    steel~
TYPE   weapon mace 6 6 pound 0
EXTRA  1 1 0 1024
WEAR   AN
LEVEL  35
WEIGHT 24
COST   4000
COND   100
Affect O 19 1 0
Affect O 18 3 0
End

#13720
NAME   circle bracelet frozen elf blood~
SHORT  a bracelet of frozen elf blood~
DESCR 
A horrible circle of congealed, frozen blood is on the ground.~
MAT    liquid~
TYPE   armor ACD CE ACD AF BE
EXTRA  1 10 0 72692
WEAR   AM
LEVEL  47
WEIGHT 4
COST   20000
COND   100
EDESC circle bracelet frozen blood elf~
The blood is congealed and disgustingly frozen, yet there almost seems to be
some kind of life within it, screaming for release. It as is if the elf whose
blood was taken is still contained, screaming for release.,
~
LIMIT  3
End

#13722
NAME   skull ancient god~
SHORT  the skull of an ancient god~
DESCR 
A huge black skull with a demonic leer is watching you!~
MAT    bone~
TYPE   light 0 0 DEGJ 0 0
EXTRA  1 11 0 71639
WEAR   A
LEVEL  40
WEIGHT 8
COST   20000
COND   100
Affect O 19 8 0
Affect O 18 4 0
LIMIT  1
End

#13723
NAME   suffering~
SHORT  Suffering~
DESCR 
An object of pure suffering is on the ground.~
MAT    energy~
TYPE   trash 0 0 0 0 0
EXTRA  1 4 0 65620
WEAR   AC
LEVEL  55
WEIGHT 7
COST   20000
COND   100
Affect O 19 5 0
Affect O 18 5 0
LIMIT  1
End

#13724
NAME   wrath~
SHORT  Wrath~
DESCR 
An object of unholy wrath is lying on the floor.~
MAT    energy~
TYPE   trash 0 0 0 0 0
EXTRA  1 4 0 65620
WEAR   AB
LEVEL  55
WEIGHT 2
COST   20000
COND   100
Affect O 19 5 0
Affect O 18 5 0
LIMIT  1
End

#13725
NAME   bracelet woven elf hair~
SHORT  a bracelet woven from the hair an elf~
DESCR 
A beautiful bracelet made fomr woven elf hair is on the ground.~
MAT    liquid~
TYPE   armor ACD CE ACD AF BE
EXTRA  1 5 0 3393
WEAR   AM
LEVEL  47
WEIGHT 4
COST   20000
COND   100
Affect O 19 3 0
Affect O 18 1 0
LIMIT  4
End

#13727
NAME   stone club~
SHORT  a stone club~
DESCR 
A large club made from a long piece of stone is here.~
MAT    stone~
TYPE   weapon mace 7 5 pound 0
EXTRA  0 0
WEAR   AN
LEVEL  35
WEIGHT 23
COST   1000
COND   100
Affect O 19 2 0
Affect O 18 -3 0
LIMIT  250
End

#13728
NAME   poncho skin stone~
SHORT  a poncho from the skin of a stone giant~
DESCR 
A piece of very tough skin the colour of stone is lying here.~
MAT    flesh~
TYPE   armor ABCD ABCE ACD BD 0
EXTRA  1 4 0 660
WEAR   AK
LEVEL  36
WEIGHT 16
COST   13000
COND   100
Affect O 19 3 0
Affect O 2 -1 0
Affect O 1 1 0
LIMIT  4
End

#13730
NAME   rear green dragon claws~
SHORT  the rear claws of a green dragon~
DESCR 
A large pair of green dragon claws lie on the ground.~
MAT    bone~
TYPE   armor BCE ABF CDE AE 0
EXTRA  1 1 0 64
WEAR   AG
LEVEL  40
WEIGHT 18
COST   17000
COND   100
Affect O 19 3 0
Affect O 2 -1 0
LIMIT  4
End

#13731
NAME   stone green orb dragonorb~
SHORT  a green dragonorb~
DESCR 
A large green stone lies on the ground.~
MAT    stone~
TYPE   staff 40 3 3 'heal' 0
EXTRA  1 1 0 64
WEAR   AO
LEVEL  35
WEIGHT 9
COST   2500
COND   100
Affect O 19 3 0
LIMIT  100
End

#13732
NAME   shining mace~
SHORT  the mace of shining light~
DESCR 
A ball of brilliant green light rests here.~
MAT    energy~
TYPE   weapon mace 5 9 light A
EXTRA  1 6 0 7427
WEAR   AN
LEVEL  50
WEIGHT 12
COST   14000
COND   100
Affect O 19 4 0
Affect O 18 6 0
EDESC mace shining~
This weapon appears to be made of pure energy. The green light that constitutes
the mace's head radiates an aura of holy righteousness that seems to sooth your
worries. It doesn't appear as powerful as many weapons you have heard of, yet
there is something about it that suggests it is for a special purpose.
~
LIMIT  1
End

#13733
NAME   scroll protection~
SHORT  a scroll of divine protection~
DESCR 
A white scroll is resting here waiting to be used.~
MAT    paper~
TYPE   scroll 30 'poison' 'stone skin' 'curse' ''
EXTRA  1 3 0 322
WEAR   AO
LEVEL  40
WEIGHT 3
COST   9000
COND   100
LIMIT  5
End

#13734
NAME   helm brilliance~
SHORT  the helm of brilliance~
DESCR 
A beautiful helm studded with glowing gems is here.~
MAT    energy~
TYPE   armor BDF ABCDF BDF BG CD
EXTRA  1 4 0 1346
WEAR   AE
LEVEL  48
WEIGHT 14
COST   13000
COND   100
Affect O 19 2 0
Affect O 18 2 0
Affect O 12 30 0
Affect O 3 3 0
LIMIT  2
End

#13735
NAME   flawless cape white knights~
SHORT  the cape of white knights~
DESCR 
A flowing white cape of flawless make is on the ground.~
MAT    cloth~
TYPE   armor E ACE E BCDE BD
EXTRA  1 4 0 3392
WEAR   AK
LEVEL  35
WEIGHT 7
COST   8000
COND   100
Affect O 13 30 0
Affect O 24 -7 0
Affect O 17 -5 0
Affect O 2 2 0
Affect O 1 2 0
LIMIT  10
End

#13736
NAME   black key~
SHORT  the black key~
DESCR 
A large sheer black key is here.~
MAT    steel~
TYPE   trash 0 0 0 0 0
EXTRA  0 0
WEAR   AO
LEVEL  0
WEIGHT 10
COST   0
COND   100
LIMIT  500
End

#13737
NAME   hydra neohydra head~
SHORT  the head of a neohydra~
DESCR 
A huge head of a decapitated hydra is here.~
MAT    flesh~
TYPE   trash 0 0 0 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 6
COST   0
COND   100
LIMIT  500
End

#13738
NAME   ornate ceremonial rapier~
SHORT  a ceremonial rapier~
DESCR 
An ornate, ceremonial rapier lies here.~
MAT    iron~
TYPE   weapon sword 6 8 slice 0
EXTRA  1 3 0 515
WEAR   AN
LEVEL  50
WEIGHT 16
COST   20000
COND   100
LIMIT  5
End

#13739
NAME   horn valere~
SHORT  the horn of valere~
DESCR 
A large horn of ancient elven make is on the ground.~
MAT    steel~
TYPE   instrument 0 0 0 0 0
EXTRA  1 5 0 1219
WEAR   AO
LEVEL  40
WEIGHT 10
COST   3000
COND   100
Affect O 19 5 0
Affect O 18 10 0
EDESC horn valere~
The horn is made of some uniquely tempered steel and seems to be alive with
some holy power. You can hear the faint sounds of royal battle calls echoing in
the depths of the horn's recess.
~
LIMIT  3
End

#13740
NAME   rusty sword~
SHORT  a rusty sword~
DESCR 
A rusty sword is lying half buried in the muck.~
MAT    steel~
TYPE   weapon sword 1 1 slash 0
EXTRA  1 1 0 16384
WEAR   AN
LEVEL  0
WEIGHT 17
COST   0
COND   100
EDESC rusty rusted sword~
The weapon is totally rusted through and almost attached to the ground now
after all the time it has lain here in the swampy muck.
~
End

#13741
NAME   axe~
SHORT  a broken axe~
DESCR 
A large decayed axe is sticking out of the muddy ground here.~
MAT    steel~
TYPE   weapon axe 1 1 slice 0
EXTRA  0 0
WEAR   AN
LEVEL  0
WEIGHT 24
COST   0
COND   100
EDESC axe~
This weapon of ages past is so broken it's even more useless than your bare
hands would be in a fight.
~
End

#13742
NAME   rusted rusty armor~
SHORT  a rusty set of armor~
DESCR 
A pile of rusted armor lies buried in the dirt.~
MAT    steel~
TYPE   trash 0 0 0 0 0
EXTRA  0 0
WEAR   AD
LEVEL  0
WEIGHT 34
COST   0
COND   100
Affect O 2 -2 0
Affect O 17 10 0
EDESC rusty armor~
This armor is so far gone into decay and ruin that it actually hinders your
ability to fight.
~
End

#13745
NAME   skeleton~
SHORT  a skeleton~
DESCR 
A half buried skeleton is poking up from the ground.~
MAT    bone~
TYPE   npc_corpse 0 0 0 0 0
EXTRA  1 1 0 16384
WEAR   0
LEVEL  0
WEIGHT 8
COST   0
COND   100
EDESC skeleton~
It looks like one of the ancient elves that fell in the city's death, left here
to rot away like garbage.
~
End

#13746
NAME   ~
SHORT  soaked~
DESCR 
A blood soaked corpse of a dark elf is here.~
MAT    flesh~
TYPE   npc_corpse 0 0 0 0 0
EXTRA  1 1 0 16384
WEAR   0
LEVEL  0
WEIGHT 6
COST   0
COND   100
EDESC ~
This corpse looks very recent, and shows signs of violent beastial bites and
claw wounding. The creatures that did this must have very little care for the
lives of others.
~
End

#13747
NAME   rock boulder~
SHORT  a large boulder~
DESCR 
A large smooth boulder rests on the ground here.~
MAT    stone~
TYPE   trash 0 0 0 0 0
EXTRA  1 1 0 16384
WEAR   0
LEVEL  0
WEIGHT 9
COST   0
COND   100
EDESC boulder rock~
This rock seems to be placed here rather purposefully compared to the rest of
the chaotic ruins lying all around...perhaps there is something under it...
~
End

#0



#ROOMDATA
#13700
NAME   In the ruins of the south gate~
DESCR
You stand before a pile of rubble marking the entrance to what looked to once
be a fabulous elven city. Remains of what was once great still linger even
here in the rocks and creeping undergrowth. The shattered archway leading
into the city bears the markings of elvish highlords of longpast. To the
east and west you can make out rock strewn paths around the city
battlements. South of here heads into the dark forests.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13736
DOOR 1
~
~
0 0 13701
DOOR 2
~
~
0 0 22523
DOOR 3
~
~
0 0 13723
End

#13701
NAME   In the ruins of the southern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13702
DOOR 3
~
~
0 0 13700
End

#13702
NAME   In the ruins of the southern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13703
DOOR 3
~
~
0 0 13701
End

#13703
NAME   In the ruins of the southern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13704
DOOR 3
~
~
0 0 13702
DOOR 4
~
~
0 0 13735
End

#13704
NAME   In the ruins of the eastern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13705
DOOR 2
~
~
0 0 13703
End

#13705
NAME   In the ruins of the eastern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling. To the east
there is a gap in the broekn walls, leading out to the surrroudning
forests. ~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13706
DOOR 1
~
~
0 0 22519
DOOR 2
~
~
0 0 13704
End

#13706
NAME   In the ruins of the eastern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13707
DOOR 2
~
~
0 0 13705
End

#13707
NAME   In the ruins of the eastern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13708
DOOR 2
~
~
0 0 13706
End

#13708
NAME   In the ruins of the eastern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13709
DOOR 2
~
~
0 0 13707
End

#13709
NAME   In the northeastern corner wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13708
DOOR 3
~
~
0 0 13710
DOOR 4
~
~
0 0 13730
End

#13710
NAME   In the ruins of the northern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13709
DOOR 3
~
~
0 0 13711
End

#13711
NAME   In the ruins of the northern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13710
DOOR 3
~
~
0 0 13712
End

#13712
NAME   In the ruins of the northern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling. To the north is
a break in the shattered walls, leading out to the surrounding forests.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 22524
DOOR 1
~
~
0 0 13711
DOOR 3
~
~
0 0 13713
End

#13713
NAME   In the ruins of the northern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13712
DOOR 3
~
~
0 0 13714
End

#13714
NAME   In the ruins of the northern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13713
DOOR 3
~
~
0 0 13715
End

#13715
NAME   In the northwest corner wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13714
DOOR 2
~
~
0 0 13716
DOOR 4
~
~
0 0 13724
End

#13716
NAME   In the ruins of the western wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13715
DOOR 2
~
~
0 0 13717
End

#13717
NAME   In the ruins of the western wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling. There is a
slight chip in the easter wall here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13716
DOOR 1
~
secret wall~
AB 0 13875
DOOR 2
~
~
0 0 13718
End

#13718
NAME   In the ruins of the western wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13717
DOOR 2
~
~
0 0 13719
End

#13719
NAME   In the ruins of the western wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13718
DOOR 2
~
~
0 0 13720
End

#13720
NAME   In the ruins of the western wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13719
DOOR 2
~
~
0 0 13721
End

#13721
NAME   In the southwest corner~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13720
DOOR 1
~
~
0 0 13722
End

#13722
NAME   In the ruins of the southern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13723
DOOR 3
~
~
0 0 13721
End

#13723
NAME   In the ruins of the southern wall~
DESCR
You are standing amidst the ruins of the great city. Large rocks have
fallen carelessly along the pathway and their absence from the walls is
plain from the large holes in it. A strong smell of decay is evident, and
the wind that whistles softly down the rocks is chilling.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13700
DOOR 3
~
~
0 0 13722
End

#13724
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east or back down to the ruined path of the
city's old walls.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13725
DOOR 5
~
~
0 0 13715
End

#13725
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east and west.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13726
DOOR 3
~
~
0 0 13724
End

#13726
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east and west.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13727
DOOR 3
~
~
0 0 13725
End

#13727
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east and west.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13728
DOOR 3
~
~
0 0 13726
End

#13728
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east and west.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13729
DOOR 3
~
~
0 0 13727
End

#13729
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads east and west.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13730
DOOR 3
~
~
0 0 13728
End

#13730
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads south and west, or you can go down to the
rubble of the walkway around the city walls.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13731
DOOR 3
~
~
0 0 13729
DOOR 5
~
~
0 0 13709
End

#13731
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads north and south.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13730
DOOR 2
~
~
0 0 13732
End

#13732
NAME   On the remains of the battlement walls~
DESCR
The battlements here have totally collapsed. To the south the magnificent
stone walls have caved in to make an impassable pile of rubble seperating
this northern end of the wall from the southern. You can only head back
north.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13731
End

#13733
NAME   On the remains of the battlement walls~
DESCR
The battlements here have totally collapsed. To the north the magnificent
stone walls have caved in to make an impassable pile of rubble seperating
this southern end of the wall from the northern. You can only head back
south.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13734
End

#13734
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads north and south.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13733
DOOR 2
~
~
0 0 13735
End

#13735
NAME   On the remains of the battlement walls~
DESCR
You are standing up on the rubbled remains of the city walls. The walls are
broken and rubbled, and the walkway around them is dangerous. Cold wind blows
over you and a dark shadow from the surrounding forest seems to cover
everything. The walkway heads north or you can go down to the rubbled ruins
of the city walls.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13734
DOOR 5
~
~
0 0 13703
End

#13736
NAME   In the ruins of the southern courtyard~
DESCR
The courtyard here is shattered and ruined after the devestation of some ages
past and long forgotten conflict. Rubble has fallen freely across the once
beautiful marble courts, and the stone fountain is dry and crumbling. To the
north lies the ruins of Myth Drannor. A large collapsed archway heads south
out of the city and toward the surrounding forest.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13739
DOOR 2
~
~
0 0 13700
End

#13737
NAME   In the corner of the stone ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. The ground here is level
and reasonably flat, indicating that it was probably a market or common
area.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13742
DOOR 1
~
~
0 0 13738
End

#13738
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13743
DOOR 1
~
~
0 0 13739
DOOR 3
~
~
0 0 13737
End

#13739
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13744
DOOR 1
~
~
0 0 13740
DOOR 2
~
~
0 0 13736
DOOR 3
~
~
0 0 13738
End

#13740
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13745
DOOR 1
~
~
0 0 13741
DOOR 3
~
~
0 0 13739
End

#13741
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13746
DOOR 3
~
~
0 0 13740
End

#13742
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13747
DOOR 1
~
~
0 0 13743
DOOR 2
~
~
0 0 13737
End

#13743
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13748
DOOR 1
~
~
0 0 13744
DOOR 2
~
~
0 0 13738
DOOR 3
~
~
0 0 13742
End

#13744
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13745
DOOR 2
~
~
0 0 13739
DOOR 3
~
~
0 0 13743
End

#13745
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13749
DOOR 1
~
~
0 0 13746
DOOR 2
~
~
0 0 13740
DOOR 3
~
~
0 0 13744
End

#13746
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13750
DOOR 1
~
~
0 0 13770
DOOR 2
~
~
0 0 13741
DOOR 3
~
~
0 0 13745
End

#13747
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13751
DOOR 1
~
~
0 0 13748
DOOR 2
~
~
0 0 13742
DOOR 3
~
~
0 0 13761
End

#13748
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13752
DOOR 2
~
~
0 0 13743
DOOR 3
~
~
0 0 13747
End

#13749
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13754
DOOR 1
~
~
0 0 13750
DOOR 2
~
~
0 0 13745
End

#13750
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13755
DOOR 2
~
~
0 0 13746
DOOR 3
~
~
0 0 13749
End

#13751
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13756
DOOR 1
~
~
0 0 13752
DOOR 2
~
~
0 0 13747
End

#13752
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13757
DOOR 1
~
~
0 0 13753
DOOR 2
~
~
0 0 13748
DOOR 3
~
~
0 0 13751
End

#13753
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13758
DOOR 1
~
~
0 0 13754
DOOR 3
~
~
0 0 13752
End

#13754
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13759
DOOR 1
~
~
0 0 13755
DOOR 2
~
~
0 0 13749
DOOR 3
~
~
0 0 13753
End

#13755
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13760
DOOR 2
~
~
0 0 13750
DOOR 3
~
~
0 0 13754
End

#13756
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13757
DOOR 2
~
~
0 0 13751
End

#13757
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13758
DOOR 2
~
~
0 0 13752
DOOR 3
~
~
0 0 13756
End

#13758
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13779
DOOR 1
~
~
0 0 13759
DOOR 2
~
~
0 0 13753
DOOR 3
~
~
0 0 13757
End

#13759
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13760
DOOR 2
~
~
0 0 13754
DOOR 3
~
~
0 0 13758
End

#13760
NAME   Swampy grounds amidst the ruins~
DESCR
You are within the rubbled remains of an ancient city. Plants and weeds have
grown across everything, and much of the time it almost seems as if the
forest is trying to bury the city into the past. There is a lot of wet, damp
puddles of mud in the ground here, almost like a swamp was starting to form.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13811
DOOR 2
~
~
0 0 13755
DOOR 3
~
~
0 0 13759
End

#13761
NAME   Under a broken archway~
DESCR
Above you is a majestic but shattered stone archway. Intricately carved signs
have been cut into it, and fine gems still lie embedded on it's surface. If
ever there was an indication of an abandoned city this is it, gems left here
untouched by even common looters and scavangers that usually haunt ruins. To
the east the ruins open out into a large open space filled with swampish weeds
and wet muddy gorund. In the distant north you can make out the ruins of some
towers.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13762
DOOR 1
~
~
0 0 13747
End

#13762
NAME   Walking through the rubbled ruins~
DESCR
You are amidst the ruins of the ancient elven city. All around you the stones
have been crushed and scattered, left to erode with time. The greatness that
was once here is long since gone and only the fine delicate stonework gives
any indication of what once was. The ruins wind north towards some towers, or
south to what appears to be a large broken archway.`
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13763
DOOR 2
~
~
0 0 13761
End

#13763
NAME   Walking through the rubbled ruins~
DESCR
You are amidst the ruins of the ancient elven city. All around you the stones
have been crushed and scattered, left to erode with time. The greatness that
was once here is long since gone and only the fine delicate stonework gives
any indication of what once was. The ruins wind west and north towards some
towers.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13762
DOOR 3
~
~
0 0 13764
End

#13764
NAME   Walking through the rubbled ruins~
DESCR
You are amidst the ruins of the ancient elven city. All around you the stones
have been crushed and scattered, left to erode with time. The greatness that
was once here is long since gone and only the fine delicate stonework gives
any indication of what once was. The ruins wind north towards a junction.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13765
DOOR 1
~
~
0 0 13763
End

#13765
NAME   Between the Towers of Passing~
DESCR
You are standing in a large open space that appears almost as if maintained
and kept clear. The rubble and overgrown forest flora seems to have avoided
this region, and the destruction is more subdued here. Three towers lead off
from the square here: a green tinted one to the north, blue tinted to the
east and a blood red one to the west. The rubbled ruins lead southwards
away from here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13767
DOOR 1
~
~
0 0 13766
DOOR 2
~
~
0 0 13764
DOOR 3
~
~
0 0 13768
End

#13766
NAME   Before a tower of Blue tinged stone~
DESCR
You are standing at the entrance to a small but conspicuous tower. Unlike
the rest of the ancient city this tower appears to be in almost perfect
condition. The wind here seems stilled and unnaturally quiet, not even the
sound of your own footsteps seems to reach your ears. A large stone door
tinged with some strange blue colour blocks the way east into the tower.
~
FLAGS  8
Sect   0
DOOR 1
~
blue door~
AB 0 23230
DOOR 3
~
~
0 0 13765
End

#13767
NAME   Before a tower of Green tinged stone~
DESCR
You are standing at the entrance to a small but conspicuous tower. Unlike
the rest of the ancient city this tower appears to be in almost perfect
condition. The wind here seems stilled and unnaturally quiet, not even the
sound of your own footsteps seems to reach your ears. A large door made from
some green coloured stone is blocking the way north into the tower.
~
FLAGS  8
Sect   0
DOOR 0
~
green door~
AB -1 23260
DOOR 2
~
~
0 0 13765
End

#13768
NAME   Before a tower of Red tinged stone~
DESCR
You are standing at the entrance to a small but conspicuous tower. Unlike
the rest of the ancient city this tower appears to be in almost perfect
condition. The wind here seems stilled and unnaturally quiet, not even the
sound of your own footsteps seems to reach your ears. A large stone door
tinged with some strange red colour blocks the way west into the tower.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13765
DOOR 3
~
red door~
AB 0 23200
End

#13770
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13771
DOOR 1
~
~
0 0 13773
DOOR 3
~
~
0 0 13746
End

#13771
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13772
DOOR 2
~
~
0 0 13770
End

#13772
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13773
DOOR 3
~
~
0 0 13771
End

#13773
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13772
DOOR 1
~
~
0 0 13775
DOOR 2
~
~
0 0 13774
DOOR 3
~
~
0 0 13770
End

#13774
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13773
DOOR 1
~
~
0 0 13776
End

#13775
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13776
DOOR 3
~
~
0 0 13773
End

#13776
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13775
DOOR 1
~
~
0 0 13777
DOOR 3
~
~
0 0 13774
End

#13777
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13778
DOOR 3
~
~
0 0 13776
End

#13778
NAME   On a swampy part of the ruins~
DESCR
The ruins here are overgrown with dark wet swamp growth. Thick wisps of foul
marsh gas rise up and hang in the air, almost burying the ruins beneath them.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13812
DOOR 3
~
~
0 0 13777
End

#13779
NAME   On a crumbling bridge over a black river~
DESCR
You stand on a wide but decayed stone bridge. Large portions of the span have
collapsed into the stagnant black waters beneath it, leaving huge holes that
threaten to swallow any who venture too close. To the south the ruins seem
to have become swamped with water and covered in marsh-like flora. North of
here there is a pile of rubbled ruins, most of which is impassable, but a
small section can be seen cleared away to allow some exploration.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13781
DOOR 2
~
~
0 0 13758
End

#13780
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13784
DOOR 1
~
~
0 0 13781
End

#13781
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13785
DOOR 1
~
~
0 0 13782
DOOR 2
~
~
0 0 13779
DOOR 3
~
~
0 0 13780
End

#13782
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13786
DOOR 1
~
~
0 0 13783
DOOR 3
~
~
0 0 13781
End

#13783
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13787
DOOR 3
~
~
0 0 13782
End

#13784
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13792
DOOR 1
~
~
0 0 13785
DOOR 2
~
~
0 0 13780
DOOR 3
~
~
0 0 13792
End

#13785
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13789
DOOR 1
~
~
0 0 13786
DOOR 2
~
~
0 0 13781
DOOR 3
~
~
0 0 13784
End

#13786
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13790
DOOR 1
~
~
0 0 13787
DOOR 2
~
~
0 0 13782
DOOR 3
~
~
0 0 13785
End

#13787
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13800
DOOR 2
~
~
0 0 13783
DOOR 3
~
~
0 0 13786
End

#13788
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13789
DOOR 2
~
~
0 0 13784
DOOR 3
~
~
0 0 13791
End

#13789
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here. The ruins lead north, east, south and west.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13850
DOOR 1
~
~
0 0 13790
DOOR 2
~
~
0 0 13785
DOOR 3
~
~
0 0 13788
End

#13790
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13786
DOOR 3
~
~
0 0 13789
End

#13791
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13788
DOOR 2
~
~
0 0 13792
DOOR 3
~
~
0 0 13793
End

#13792
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13791
DOOR 1
~
~
0 0 13784
DOOR 3
~
~
0 0 13870
End

#13793
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13791
DOOR 3
~
~
0 0 13794
End

#13794
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13793
DOOR 2
~
~
0 0 13795
End

#13795
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13794
DOOR 1
~
~
0 0 13870
DOOR 2
~
~
0 0 13796
End

#13796
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13795
DOOR 1
~
~
0 0 13797
End

#13797
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13870
DOOR 3
~
~
0 0 13796
End

#13798
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13799
DOOR 2
~
~
0 0 13800
End

#13799
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13801
DOOR 3
~
~
0 0 13798
End

#13800
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13798
DOOR 1
~
~
0 0 13801
DOOR 2
~
~
0 0 13802
DOOR 3
~
~
0 0 13787
End

#13801
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13799
DOOR 2
~
~
0 0 13803
DOOR 3
~
~
0 0 13800
End

#13802
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13800
DOOR 1
~
~
0 0 13803
End

#13803
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13801
DOOR 1
~
~
0 0 13804
DOOR 2
~
~
0 0 13805
DOOR 3
~
~
0 0 13802
End

#13804
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13807
DOOR 1
~
~
0 0 13809
DOOR 2
~
~
0 0 13806
DOOR 3
~
~
0 0 13803
End

#13805
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13803
DOOR 1
~
~
0 0 13806
DOOR 3
~
~
0 0 13810
End

#13806
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13804
DOOR 3
~
~
0 0 13805
End

#13807
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here. To the north you can see a large building that
appears to have been restored by someone.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13901
DOOR 1
~
~
0 0 13808
DOOR 2
~
~
0 0 13804
End

#13808
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13809
DOOR 3
~
~
0 0 13807
End

#13809
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13808
DOOR 3
~
~
0 0 13804
End

#13810
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13805
DOOR 3
~
~
0 0 13811
End

#13811
NAME   In the ruins of an ancient city~
DESCR
You are standing in the remains of a very old ruined city. The rubble here
is blasted and crushed beyond the power of anything you have ever seen before.
Around you thick bushes and trees have grown from between the cracks in the
stone ground, although nowhere near as much as would be expected from the time
that the city has been here.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 0 13810
DOOR 2
~
~
0 0 13760
End

#13812
NAME   Before a bloody signpost~
DESCR
Here in the middle of the marshy ruins there is a large wooden sign covered in
dried blood and adorned with blackened and cracked skulls. The ruins to the
north of this sign seem ominous and less disturbed than to the west, and you
notice that almost all the tracks lead out from the north, rather than into it.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13813
DOOR 3
~
~
0 0 13778
End

#13813
NAME   At a junction in the swampy ruins~
DESCR
The wet marshlands that have grown here in the ruined elven city are almost
completely taking over the land. There is very little sign in this part of the
city of what once was, and the way through is blocked by the dense swamp muck
and deep holes of water. There is a wide, cleared path leading east, and a
darker path heading west. To the south the swamps seem to recede a little.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 -1 13814
DOOR 2
~
~
0 -1 13812
DOOR 3
~
~
0 -1 13819
End

#13814
NAME   Walking through the swamp drowned ruins~
DESCR
The ground here is like a normal swamp...wet, muddy and stinking. There is
almost no signs of the ancient city that once held power in this region, and
it's almost as if it never had been here. This swampy region is the most
blatantly obliterated part of the entire elven city.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 -1 13815
DOOR 3
~
~
0 -1 13813
End

#13815
NAME   Walking through the swamp drowned ruins~
DESCR
The ground here is like a normal swamp...wet, muddy and stinking. There is
almost no signs of the ancient city that once held power in this region, and
it's almost as if it never had been here. This swampy region is the most
blatantly obliterated part of the entire elven city. The path heads north
and west, and to the east you can smell the faint smell of salty air.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13816
DOOR 1
~
~
0 -1 13890
DOOR 3
~
~
0 -1 13814
End

#13816
NAME   Walking through the swamp drowned ruins~
DESCR
The ground here is like a normal swamp...wet, muddy and stinking. There is
almost no signs of the ancient city that once held power in this region, and
it's almost as if it never had been here. This swampy region is the most
blatantly obliterated part of the entire elven city.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13817
DOOR 2
~
~
0 -1 13815
End

#13817
NAME   Walking through the swamp drowned ruins~
DESCR
The ground here is like a normal swamp...wet, muddy and stinking. There is
almost no signs of the ancient city that once held power in this region, and
it's almost as if it never had been here. This swampy region is the most
blatantly obliterated part of the entire elven city. To the east you can make
out what looks like a raised clearing of rock above the swampy waters.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 -1 13818
DOOR 2
~
~
0 -1 13816
End

#13818
NAME   The residence of an Ancient Green dragon~
DESCR
You stand upon a wide upraised part of the swamp. Large claw marks have been
scratched into the rocky surface of the rock and the burning smell of chlorine
fills the air.
~
FLAGS  8
Sect   0
DOOR 3
~
~
0 -1 13817
End

#13819
NAME   In a quiet swampy part of the ruins~
DESCR
The ruins here are almost buried by the swamp that has grown over it. Unlike
most of the ancient elven city this part seems to have been almost obliterated
by the destruction, leaving barely the smallest signs of what once was. There
is an unnerving stillness in this region.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13820
DOOR 1
~
~
0 -1 13813
End

#13820
NAME   In a quiet swampy part of the ruins~
DESCR
The ruins here are almost buried by the swamp that has grown over it. Unlike
most of the ancient elven city this part seems to have been almost obliterated
by the destruction, leaving barely the smallest signs of what once was. There
is an unnerving stillness in this region.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 -1 13819
DOOR 3
~
~
0 -1 13821
End

#13821
NAME   In a quiet swampy part of the ruins~
DESCR
The ruins here are almost buried by the swamp that has grown over it. Unlike
most of the ancient elven city this part seems to have been almost obliterated
by the destruction, leaving barely the smallest signs of what once was. There
is an unnerving stillness in this region.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13822
DOOR 1
~
~
0 -1 13820
End

#13822
NAME   In a quiet swampy part of the ruins~
DESCR
The ruins here are almost buried by the swamp that has grown over it. Unlike
most of the ancient elven city this part seems to have been almost obliterated
by the destruction, leaving barely the smallest signs of what once was. There
is an unnerving stillness in this region. To the northeast you can see what
looks like a black tower standing within the swampy ruins.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13823
DOOR 2
~
~
0 -1 13821
End

#13823
NAME   In a quiet swampy part of the ruins~
DESCR
The ruins here are almost buried by the swamp that has grown over it. Unlike
most of the ancient elven city this part seems to have been almost obliterated
by the destruction, leaving barely the smallest signs of what once was. There
is an unnerving stillness in this region. To the east you can see what looks
like a black tower standing within the swampy ruins.
~
FLAGS  8
Sect   0
DOOR 1
~
~
0 -1 13824
DOOR 2
~
~
0 -1 13822
End

#13824
NAME   Before the Black tinged tower in the swampy ruins~
DESCR
You find yourself at the end of the swamp paths and before a large tower black
tinged stone. The surface of the strange building appears smooth and strong,
and it looks new even though the swamp growth has covered almost halfway up
it's height. There is a black door leading north into the tower.
~
FLAGS  8
Sect   0
DOOR 0
~
black door~
AB -1 13825
DOOR 3
~
~
0 -1 13823
End

#13825
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads east and west, and there is a black
door in the south wall leading outside.
~
FLAGS  5242888
Sect   0
DOOR 1
~
~
0 -1 13826
DOOR 2
~
black door~
AB -1 13824
DOOR 3
~
~
0 -1 13832
End

#13826
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads north and west.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13827
DOOR 3
~
~
0 -1 13825
End

#13827
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads north and south.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13828
DOOR 2
~
~
0 -1 13826
End

#13828
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads south and west.
~
FLAGS  5242888
Sect   0
DOOR 2
~
~
0 -1 13827
DOOR 3
~
~
0 -1 13829
End

#13829
NAME   Before a huge black door~
DESCR
You are in a hallway surrounded by black stone and silence. To the south you
can almost feel a prescence of pure evil through a massive green door.
~
FLAGS  5242888
Sect   0
DOOR 1
~
~
0 -1 13828
DOOR 2
~
green door~
ABCFGM 23260 13833
DOOR 3
~
~
0 -1 13830
End

#13830
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads south and east.
~
FLAGS  5242888
Sect   0
DOOR 1
~
~
0 -1 13829
DOOR 2
~
~
0 -1 13831
End

#13831
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads north and south.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13830
DOOR 2
~
~
0 -1 13832
End

#13832
NAME   In a black hallway~
DESCR
You are in a hallway surrounded by black stone and silence. Nothing seems to
stir, not even the air from the marshes outside. Their is something cold and
evil in the air here. The hallway heads north and east.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13831
DOOR 1
~
~
0 -1 13825
End

#13833
NAME   A cold dark room~
DESCR
You have entered a room of the coldest winter. The air from your breath
freezes upon your lips and your body almost goes into shock from the cold.
There is nothing but ice and darkness in here. A massive green door lies in
the northern wall and a stairwell heads up into the cold night.
~
FLAGS  5242888
Sect   0
DOOR 0
~
green door~
ABCFGM 23260 13829
DOOR 4
~
~
0 -1 13834
End

#13834
NAME   In a chilling dark hallway~
DESCR
The hallway here is not only dark but freezing cold. Ice hangs from the roof
and staligmites of frozen blood protrude from the floor. The hallway heads off
south, or you can take a staircase leading down.
~
FLAGS  5242888
Sect   0
DOOR 2
~
~
0 -1 13835
DOOR 5
~
~
0 -1 13833
End

#13835
NAME   Before a door of frozen blood~
DESCR
You are standing in a freezing room where even the walls themselves seem to
be shivering. To the south there is a door of what looks like frozen blood.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13834
DOOR 2
~
blood red door~
ABCFGM 23200 13836
End

#13836
NAME   In a pitch black room~
DESCR
It's totally dark in here, your own light can't even penetrate more than two
feet into the night. The air freezes on your breath, and even more chilling is
the sound of something horribly powerful breathing and sending tremors through
the tower. There is a bloody frozen door in the north wall and a staircase
leading up.
~
FLAGS  5242888
Sect   0
DOOR 0
~
blood red door~
ABCFGM 23200 13835
DOOR 4
~
~
0 -1 13837
End

#13837
NAME   In a patch black hallway~
DESCR
It's totally dark here and you only know it is a hallway by the shape of the
walls around you. Somewhere nearby a deep rumbling sends tremors through the
floor and a heart stopping breathing sound can be heard. There is a staircase
leading down, or you can go north along the hallway.
~
FLAGS  5242888
Sect   0
DOOR 0
~
~
0 -1 13838
DOOR 5
~
~
0 -1 13836
End

#13838
NAME   Before a dark blue door~
DESCR
You are in a totally dark hallway and the only thing you can see is the faint
glow of a blue door in the north wall. As you approach it a physical feeling
of pure hate and malice seems to come washing through it at you.
~
FLAGS  5242888
Sect   0
DOOR 0
~
blue door~
ABCFGM 23230 13839
DOOR 2
~
~
0 -1 13837
End

#13839
NAME   In a bare black room~
DESCR
This room is totally bare, like a monastic refuge. The atmosphere, however, is
chilling and almost overpowering in it's hate and evil. You can hear what is
unmistakably the breathing of some massive and powerful creature nearby. To
the south is a huge dark blue door, and a staircase heads up.
~
FLAGS  5242888
Sect   0
DOOR 2
~
blue door~
ABCFGM 23230 13838
DOOR 4
~
~
0 -1 13841
End

#13841
NAME   Before a massive door of blackened heartstone~
DESCR
You are standing in a room of pure black rock. A prescence of immense power
can be physically felt from here, almost like it was existing beyond the normal
sense of real. In the north wall there is a door of indestructable heartstone
that has somehow been charred and blackend.
~
FLAGS  5242888
Sect   0
DOOR 0
~
black heartstone door~
AB -1 13842
DOOR 5
~
~
0 -1 13839
End

#13842
NAME   In the room of Binding Light~
DESCR
This room is totally different to those before it. In here there is light that
seems almost blinding and the atmosphere is one of subdued violence. Somehow
something of divine power has created a room to nullify the darkest powers that
reside in this ruined city, but not powerful enough to destroy it. The only
way out is through the blackened heartstone door in the south wall.
~
FLAGS  5242888
Sect   0
DOOR 2
~
black heartstone door~
AB -1 13841
End

#13843
NAME   On a dock in a bloody harbour~
DESCR
You are on a collapsed and ruined dock made of rusted steel and decayed wood.
To the south you can see one of the harbours of Myth Drannor, filled with a
shallow blood red water that laps continuosly upon the ruined harbour. The
salty smell of blood fills the air, and there is something powerful and
disturbing about the way the region seems locked in time. It is as if the
bloodshed of the elves were only yesterday and not centuries ago. There is a
ruined boathouse to the north, or you can walk east across the docks. West of
here lie the marshlands of the Drannor ruins.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13848
DOOR 1
~
~
0 0 13844
DOOR 3
~
~
0 0 13894
End

#13844
NAME   On a dock in a bloody harbour~
DESCR
You are on a collapsed and ruined dock made of rusted steel and decayed wood.
To the south you can see one of the harbours of Myth Drannor, filled with a
shallow blood red water that laps continuosly upon the ruined harbour. The
salty smell of blood fills the air, and there is something powerful and
disturbing about the way the region seems locked in time. It is as if the
bloodshed of the elves were only yesterday and not centuries ago. You can walk
east and west across the docks, or head south into the shallow blood red
waters of the harbour.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13845
DOOR 2
~
~
0 0 13891
DOOR 3
~
~
0 0 13843
End

#13845
NAME   On a dock in a bloody harbour~
DESCR
You are on a collapsed and ruined dock made of rusted steel and decayed wood.
To the south you can see one of the harbours of Myth Drannor, filled with a
shallow blood red water that laps continuosly upon the ruined harbour. The
salty smell of blood fills the air, and there is something powerful and
disturbing about the way the region seems locked in time. It is as if the
bloodshed of the elves were only yesterday and not centuries ago. You can walk
east and west across the docks, or head south into the shallow blood red
waters of the harbour.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13846
DOOR 2
~
~
0 0 13892
DOOR 3
~
~
0 0 13844
End

#13846
NAME   On a dock in a bloody harbour~
DESCR
You are on a collapsed and ruined dock made of rusted steel and decayed wood.
To the south you can see one of the harbours of Myth Drannor, filled with a
shallow blood red water that laps continuosly upon the ruined harbour. The
salty smell of blood fills the air, and there is something powerful and
disturbing about the way the region seems locked in time. It is as if the
bloodshed of the elves were only yesterday and not centuries ago. You can walk
east and west across the docks, or head south into the shallow blood red
waters of the harbour. There is a ruined old boat house to the north.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13849
DOOR 1
~
~
0 0 13847
DOOR 2
~
~
0 0 13853
DOOR 3
~
~
0 0 13845
End

#13847
NAME   End of a dock in a bloody harbour~
DESCR
You are on a collapsed and ruined dock made of rusted steel and decayed wood.
To the south you can see one of the harbours of Myth Drannor, filled with a
shallow blood red water that laps continuosly upon the ruined harbour. The
salty smell of blood fills the air, and there is something powerful and
disturbing about the way the region seems locked in time. It is as if the
bloodshed of the elves were only yesterday and not centuries ago. There is an
old boat house to the north, or the docks head west towards the harbour.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13893
DOOR 3
~
~
0 0 13846
End

#13848
NAME   In a destroyed boat house~
DESCR
This old wooden shack on the harbour is totally demolished. The wood and
scraps left over from the city's destruction lie cluttered amidst the wet,
bloody waters seeping in from the harbour. The only exit is back to the
south to the ruined docks of the Drannor harbour.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13843
End

#13849
NAME   Within a blood soaked boat house~
DESCR
This destroyed boat house is still covered in wet, warm blood. It is
almost as if the annihilation of the elven people in the city had only
just occurred in the last few hours, rather than centuries ago. The scent
of warm salty blood still hangs in the air, and the waters outside lap up
into the shack carrying more bloody red waters. The only exit is back to
the south onto the ruined docks of the harbour.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13846
End

#13850
NAME   In the northern ruins of the city~
DESCR
The ruins here seem to have been cleared somewhat and it is possible to just
make your way through the rubble and into the northern part of the ruins. All
around you the air seems unnaturally still an atmosphere of contained evil
hangs all around you.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13851
DOOR 2
~
~
0 0 13789
End

#13851
NAME   In the northern ruins of the city~
DESCR
You are standing in the rubbled remains of the ancient elven city. Very little
has been left to observe and it's hard to see the old grandeur that once was.
You can just make your way a little more north through the cleared rubble or
head south to the main ruins.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 -1 13852
DOOR 2
~
~
0 -1 13850
End

#13852
NAME   In the northern ruins of the city~
DESCR
You are standing at the most northern part of the ruins that seems accessable.
From here the rubble and ruin is impassable in all but the south, and even
there it is only passable because someone has recently cleared a narrow path.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 -1 13851
DOOR 5
~
~
0 0 18114
End

#13853
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour heads south and west, or you can go north onto the
ruined docks.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13846
DOOR 2
~
~
0 0 13856
DOOR 3
~
~
0 0 13892
End

#13854
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters go north, east and south. You can make out the
docks off to the north.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13891
DOOR 1
~
~
0 0 13855
DOOR 2
~
~
0 0 13857
End

#13855
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters head off in all directions around you. In the
distance to the north you can make out some docks.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13892
DOOR 1
~
~
0 0 13856
DOOR 2
~
~
0 0 13858
DOOR 3
~
~
0 0 13854
End

#13856
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters head off to the north, south and west. You can
just make out the docks in the distance to the north.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13853
DOOR 2
~
~
0 0 13859
DOOR 3
~
~
0 0 13855
End

#13857
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters head off to the north and east.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13854
DOOR 1
~
~
0 0 13858
End

#13858
NAME   Before a bloody river outlet in the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters head off to the north, east and west. To the
south the harbour narrows into a small channel of blood filled water.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13855
DOOR 1
~
~
0 0 13859
DOOR 2
~
~
0 0 13860
DOOR 3
~
~
0 0 13857
End

#13859
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very 
disturbing has happened here, and the power of it still lingers in the
region. The harbour waters head off to the north and west.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13856
DOOR 3
~
~
0 0 13858
End

#13860
NAME   Wading through the bloody river outlet~
DESCR
You stand knee deep in the murky blood red waters of a small river
flowing out of the harbour to the north. There is no sign of the normal
animal activity you expect from a river in fertile forest land, and
something dark and disturbing is in the air. The river continues to flow
south, or you can head north into the shallow harbour waters of one of
Drannor's ancient ports.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13858
DOOR 2
~
~
0 0 13861
End

#13861
NAME   Wading through the bloody river outlet~
DESCR
You stand knee deep in the murky blood red waters of a small river
flowing out of the harbour to the north. There is no sign of the normal
animal activity you expect from a river in fertile forest land, and
something dark and disturbing is in the air. The river continues to flow
east or you can wade back north through it.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13860
DOOR 1
~
~
0 0 13862
End

#13862
NAME   Wading through the bloody river outlet~
DESCR
You stand knee deep in the murky blood red waters of a small river
flowing out of the harbour to the north. There is no sign of the normal
animal activity you expect from a river in fertile forest land, and
something dark and disturbing is in the air. The river continues to flow
east or you can wade back west through it.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13863
DOOR 3
~
~
0 0 13861
End

#13863
NAME   Wading through the bloody river outlet~
DESCR
You stand knee deep in the murky blood red waters of a small river
flowing out of the harbour to the west and north. There is no sign of the
normal animal activity you expect from a river in fertile forest land, and
something dark and disturbing is in the air. The river continues to flow
east or you can wade back west through it.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13864
DOOR 3
~
~
0 0 13862
End

#13864
NAME   A bend in the bloody river outlet~
DESCR
You stand knee deep in the murky blood red waters of a small river
flowing out of the harbours to the west and north. There is no sign of the
normal animal activity you expect from a river in fertile forest land, and
something dark and disturbing is in the air. The river continues to flow
south or you can wade back west through it.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13865
DOOR 3
~
~
0 0 13863
End

#13865
NAME   In a bone and blood filled river outlet~
DESCR
The blood red river is mixed with floating bones of elven origin. All
around you bones of all sizes, from babies to adults, bob up and down in
the murky river. None show signs of corrosiion or decay as you would
expect after centuries in the water, and some even appear to almost have
flesh still hanging off them. It is as if the region were preserved as it
was on the day that the massacres occured. The river heads east where you
can make out a large embankment of bones sitting high upon the river, or
back north.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13864
DOOR 1
~
~
0 0 13866
End

#13866
NAME   At the edge of a bone embankment~
DESCR
You have reached the edge of a huge, isle-like embankment made of bones
from long dead elves. The bloody waters of the river flow around and
through the gaps in the bone isle, and it is almost as if the massacre
were yesterday rather than centuries ago. Something further off in the
bone structure stirs, sending a tremor through them. The river heads back
west, or you can go east onto the bone isle.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13867
DOOR 3
~
~
0 0 13865
End

#13867
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. Something very dark
and disturbing sends a chill through you as you gaze over the piles of
bones. To the north and east you can see the ruins of many ships that were
destroyed as the elves tried to flee the massacre. West of here the isle
heads out to the river.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13884
DOOR 1
~
~
0 0 13868
DOOR 3
~
~
0 0 13866
End

#13868
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. For a moment it seems
the isle shifts beneath you as if the bones were still alive...a chill
through you as you gaze over the isle of bones. To the north you can see
the ruins of many ships that were destroyed as the elves tried to flee the
massacre.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13871
DOOR 1
~
~
0 0 13869
DOOR 3
~
~
0 0 13867
End

#13869
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. For a moment it seems
the isle shifts beneath you as if the bones were still alive...a chill
through you as you gaze over the isle of bones. To the north  and west you
can see the ruins of many ships that were destroyed as the elves tried to
flee the massacre. East of here there is a huge mountain of bones blocking
the river flow.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13872
DOOR 1
~
~
0 0 13873
DOOR 3
~
~
0 0 13868
End

#13870
NAME   At the entrance to a restored building~
DESCR
Here amongst the ruins of Myth Drannor a single building seems to have been
restored from the destruction. The stone building shows the signs of massive
damage that everything else shows, but it has been restored to an almost decent
level by someone or something. As you walk by the building your feet slip in
some thick, sticky fluid that gives off a terribly stench. A doorway leads
north into the building or you can go east, south or west around the rubble of
the city.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 17700
DOOR 1
~
~
0 0 13792
DOOR 2
~
~
0 0 13797
DOOR 3
~
~
0 0 13795
End

#13871
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. For a moment it seems
the isle shifts beneath you as if the bones were still alive...a chill
through you as you gaze over the isle of bones. To the north you can see
the ruins of many ships that were destroyed as the elves tried to flee the
massacre.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13874
DOOR 1
~
~
0 0 13872
DOOR 2
~
~
0 0 13868
DOOR 3
~
~
0 0 13884
End

#13872
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. For a moment it seems
the isle shifts beneath you as if the bones were still alive...a chill
through you as you gaze over the isle of bones. To the west and north you
can see the ruins of many ships that were destroyed as the elves tried to
flee the massacre.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13869
DOOR 3
~
~
0 0 13871
End

#13873
NAME   Before a dam built from elven bones~
DESCR
You are at the edge of the isle of bones where a huge pile has been
erected to totally seal of the river. There must be thousands of dead
elves left here to dam up the river, preventing the waters from flowing
out of the harbours of Myth Drannor, and keeping it forever in a state of
bloody waters. The bones around you seem to shift slightly, and it's like
being in an earthquake of bones. The isle heads back to the west, and
there is no way through the solid blockade to the east.
~
FLAGS  0
Sect   0
DOOR 3
~
~
0 0 13869
End

#13874
NAME   Standing at the edge of a huge graveyard of ships~
DESCR
Here at the northern edge of the bone isle you can see the extent of the
massacre that must have occured centuries ago. Scores of large ships and
boats have been totally demolished and left to rot in the bloody, bone
filled waters. Burnt and blasted hulls litter the entire region, and
skeletons of elves hang lifelessly from the helms and bridges of them.
There is no doubt that the forces that blocked and slayed the elves as
they tried to flee were powerful beyond anything seen in recent times. The
smashed boat graveyard is too hazardous to explore, and you can only head
back south onto the isle of elf bones.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13871
End

#13875
NAME   In the ruins of the city walls~
DESCR
The walls here is hollowed out for defence, but the dried skeletons that
lie scattered across the floor show that it did little good. The air is
dusty and dry, stale with ages of being kept locked up. There is slight
break in the west wall here, or you can head south along the inside of the
wall.
~
FLAGS  8
Sect   0
DOOR 2
~
~
0 0 13876
DOOR 3
~
secret rock~
AB -1 13717
End

#13876
NAME   In the ruins of the city walls~
DESCR
The crumbling walls here are just as bad as outside, and the air is stale
and stinks of death. You can head south or north.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13875
DOOR 2
~
~
0 0 13877
End

#13877
NAME   Above a hole in the city walls~
DESCR
Here in the crumbling walls of the city you can see a small hole that has
been excavated in the ground. The work is poor and hasty, and there is no
signs of life down below. The wall passage heads back north.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13876
DOOR 5
~
~
0 0 13878
End

#13878
NAME   In a small excavated hole beneath the walls~
DESCR
You are in a small hole that seems to have been dug out in a hurry. The
ground is littered with long dead elven skeletons, and there is nothing of
interest that hasn't already long been decayed. A hole leads back up, or
you can go north to what appears to be a door.
~
FLAGS  8
Sect   0
DOOR 0
~
~
0 0 13879
DOOR 4
~
~
0 0 13877
End

#13879
NAME   Outside a door in the crumbling walls~
DESCR
You are standing in the dark tunnel beneath the city walls. For some
reason the tunnel here hasn't collapsed like most of the ruins, and there
is a large oak door in the east wall which is in extremely good condition.
~
FLAGS  8
Sect   0
EDESC  oak door~
The door seems to feel warm, almost like it were alive. There is, however,
nothing that really seems special about it.
~
DOOR 1
~
oak door~
AB -1 13881
DOOR 2
~
~
0 0 13878
End

#13881
NAME   Inside a small room beneath the crumbling walls~
DESCR
You are in a tiny, bare room that is in almost perfect condition. Unlike
the rest of the ruins this room has no signs of decay or ruin, and it is
almost as if it had been built yesterday. There is, however, nothing of
interest in it but the large oak door in the west wall.
~
FLAGS  8
Sect   0
EDESC  oak door~
The door seems to feel warm, almost like it were alive. There is, however,
nothing that really seems special about it.
~
DOOR 3
~
oak door~
AB -1 13879
End

#13884
NAME   On an isle of elven bones~
DESCR
You stand on an isle consisting almost purely of bones from long dead
elves. There must be thousands of bodies piled up here, all left to rot
and decay in the bloody waters. Yet somehow they seem recent, like they
were slain only recently rather than centuries ago. For a moment it seems
the isle shifts beneath you as if the bones were still alive...a chill
through you as you gaze over the isle of bones. To the east and north you
can see the ruins of many ships that were destroyed as the elves tried to
flee the massacre.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13871
DOOR 2
~
~
0 0 13867
End

#13890
NAME   On a wet, marshland path in the ruins~
DESCR
You are on a path through the marshlands that have overgrown the ancient
ruins. There is a faint smell of salty sea water coming from the east,
and to the west the path heads back to a T-junction in the swamps.
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13894
DOOR 3
~
~
0 0 13815
End

#13891
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour heads east and south, or you can go north onto the
ruined docks.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13844
DOOR 1
~
~
0 0 13892
DOOR 2
~
~
0 0 13854
End

#13892
NAME   Wading through the bloody waters of the harbour~
DESCR
You are standing knee deep in the red tinted waters of the ancient
harbour. Your steps are made harder by the sucking and clinging mud
beneath the murky water, and the air is warm with the smell of blood.
There are no fish to be seen and there is a total lack of animal prescence
where normally water would attract much attention. Something very
disturbing has happened here, and the power of it still lingers in the
region. The harbour heads east, south and west, or you can go north onto
the ruined docks.
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 0 13845
DOOR 1
~
~
0 0 13853
DOOR 2
~
~
0 0 13855
DOOR 3
~
~
0 0 13891
End

#13893
NAME   In a burnt out harbour-master's room~
DESCR
You are in the ruined remains of what was once the harbour master's room
for this port of Myth Drannor's boats. There is nothing here now but the
smell of blood and a feeling of disturbed peace. It is as if time has
stopped here, capturing the feel and blood of the ancient fall of the
city, rather than being just another dried out hole that you would expect.
You can head south onto the docks.
~
FLAGS  0
Sect   0
DOOR 2
~
~
0 0 13847
End

#13894
NAME   At the edge of the swampland ruins~
DESCR
You are at the eastern edge of the ruins amongst the overgrown swamps. To
the east you can make out what looks like the ruins of one of the city's
ancient harbours. Unlike the rest of the swampy ruins the harbour to the
east seems to be relatively free of swamp and forest growth, and there is
the strong smell of salt water, or blood, in the air...
~
FLAGS  0
Sect   0
DOOR 1
~
~
0 0 13843
DOOR 3
~
~
0 0 13890
End

#0



#SPECIALS
M 13707 spec_breath_gas
M 13715 spec_black_dragon
M 13716 spec_spectre_king
M 13717 spec_fallen_angel
M 13718 spec_cast_mage
M 13724 spec_hydra
M 13730 spec_valere_knight
M 13731 spec_bone_demon
M 13732 spec_drannor_wraith
S



#RESETS
D 0 13717 1 1
D 0 13766 1 1
D 0 13767 0 1
D 0 13768 3 1
D 0 13824 0 1
D 0 13825 2 1
D 0 13829 2 2
D 0 13833 0 2
D 0 13835 2 2
D 0 13836 0 2
D 0 13838 0 2
D 0 13839 2 2
D 0 13841 0 1
D 0 13842 2 1
D 0 13875 3 1
D 0 13879 1 1
D 0 13881 3 1
M 0 13702 8 13703 1
E 0 13705 0 5
E 0 13706 0 9
E 0 13704 0 16
M 0 13702 8 13706 1
E 0 13705 0 5
E 0 13706 0 9
E 0 13704 0 16
O 0 13741 0 13707
M 0 13702 8 13709 1
E 0 13705 0 5
E 0 13706 0 9
E 0 13704 0 16
M 0 13702 8 13713 1
E 0 13705 0 5
E 0 13704 0 16
E 0 13706 0 9
O 0 13740 0 13716
M 0 13702 8 13717 1
E 0 13705 0 5
E 0 13704 0 16
E 0 13706 0 9
O 0 13740 0 13720
M 0 13702 8 13721 1
E 0 13718 0 16
E 0 13705 0 5
E 0 13706 0 9
O 0 13742 0 13726
M 0 13702 8 13726 1
E 0 13718 0 16
E 0 13705 0 5
E 0 13706 0 9
M 0 13702 8 13731 1
E 0 13718 0 16
E 0 13705 0 5
E 0 13706 0 9
M 0 13700 12 13733 1
O 0 13745 0 13738
M 0 13704 12 13738 1
M 0 13709 9 13738 1
M 0 13700 12 13739 1
O 0 13740 0 13740
M 0 13704 12 13741 1
M 0 13708 8 13741 1
E 0 13702 0 11
E 0 13703 0 5
M 0 13701 3 13742 1
M 0 13704 12 13742 1
O 0 13741 0 13743
M 0 13704 12 13744 1
M 0 13704 12 13746 1
O 0 13745 0 13747
O 0 13742 0 13747
M 0 13700 12 13747 1
O 0 13745 0 13749
M 0 13700 12 13749 1
M 0 13704 12 13749 1
M 0 13708 8 13749 1
E 0 13700 0 16
E 0 13702 0 11
E 0 13703 0 5
M 0 13704 12 13751 1
M 0 13709 9 13752 1
M 0 13700 12 13753 1
M 0 13709 9 13754 1
O 0 13741 0 13755
M 0 13708 8 13755 1
E 0 13701 0 16
E 0 13702 0 11
O 0 13740 0 13756
O 0 13742 0 13756
M 0 13704 12 13757 1
O 0 13745 0 13760
O 0 13742 0 13762
M 0 13703 1 13763 1
M 0 13709 9 13763 1
M 0 13711 1 13766 1
E 0 13709 0 1
M 0 13712 1 13767 1
E 0 13708 0 1
M 0 13706 1 13768 1
E 0 13707 0 1
M 0 13704 12 13770 1
M 0 13709 9 13770 1
M 0 13708 8 13771 1
E 0 13700 0 16
E 0 13702 0 11
M 0 13704 12 13772 1
M 0 13708 8 13773 1
E 0 13702 0 11
E 0 13703 0 5
M 0 13704 12 13774 1
M 0 13708 8 13774 1
E 0 13701 0 16
E 0 13703 0 5
O 0 13741 0 13775
M 0 13704 12 13775 1
M 0 13708 8 13776 1
E 0 13703 0 5
E 0 13701 0 16
M 0 13708 8 13777 1
E 0 13702 0 11
E 0 13703 0 5
M 0 13701 3 13780 1
O 0 13745 0 13784
M 0 13700 12 13784 1
M 0 13709 9 13784 1
M 0 13700 12 13786 1
M 0 13709 9 13787 1
O 0 13740 0 13788
M 0 13719 3 13791 1
M 0 13700 12 13794 1
M 0 13709 9 13794 1
M 0 13722 2 13794 1
E 0 13727 0 16
E 0 13728 0 12
M 0 13721 1 13796 1
E 0 13727 0 16
O 0 13741 0 13797
M 0 13700 12 13797 1
M 0 13722 2 13799 1
E 0 13727 0 16
E 0 13728 0 12
O 0 13740 0 13800
M 0 13700 12 13800 1
M 0 13701 3 13802 1
M 0 13719 3 13803 1
O 0 13746 0 13807
M 0 13700 12 13808 1
M 0 13709 9 13808 1
M 0 13700 12 13811 1
O 0 13741 0 13812
M 0 13707 1 13818 1
E 0 13730 0 8
E 0 13731 0 17
M 0 13723 1 13822 1
E 0 13732 0 16
E 0 13733 0 17
E 0 13734 0 6
E 0 13735 0 12
M 0 13729 4 13823 1
M 0 13713 1 13824 1
E 0 13710 0 1
M 0 13716 1 13833 1
E 0 13717 0 17
E 0 13716 0 6
E 0 13720 0 1
M 0 13715 1 13836 1
E 0 13714 0 16
E 0 13715 0 3
M 0 13717 1 13839 1
E 0 13711 0 12
E 0 13723 0 1
M 0 13718 1 13842 1
E 0 13712 0 6
E 0 13724 0 1
G 0 13713 0
G 0 13722 0
M 0 13729 4 13844 1
M 0 13719 3 13850 1
O 0 13747 0 13852
O 0 13745 0 13854
M 0 13728 5 13855 1
M 0 13728 5 13857 1
M 0 13728 5 13859 1
M 0 13729 4 13861 1
M 0 13728 5 13862 1
M 0 13731 1 13873 1
O 0 13745 0 13877
O 0 13740 0 13877
M 0 13726 1 13881 1
O 0 13742 0 13890
M 0 13729 4 13890 1
M 0 13728 5 13891 1
S



#SHOPS
0



#IMPROGS
I 13711 fight_prog fight_prog_shredded_wings
I 13720 fight_prog fight_prog_blood_bracelet
I 13725 fight_prog fight_prog_hair_bracelet
E



#$