kbkmud/player/
#AREADATA
Name Outlaw Cabal~
Builders None~
VNUMs 9900 9909
Credits {CABAL} Ormthra Circle of Chaos~
Security 9
Xplore 0
End



#MOBDATA
#9900
NAME  healer adept crazed~
SHORT The glassy eyed healer~
LONG  A man dressed in simple robes barks orders out to thin air.
~
DESCR
A simple man that looks more at home behind a plow on a farm than healing yells at the
nearby walls. His sparkling blue eyes are open wide in a fanatic lust which cannot be
explained. It is said he came here to aid the outlaws with the best intentions, but too
long in their midst has driven the man to madness. Accusing you of stealing his best sow
he waves his arms in a crazed blur of motion, attempting to heal your wounds.
~
RACE  human~
ACT   ABQVae
AFF   0
OFF   FHIK
IMM   ABCD
RES   D
VULN  0
WSPEC 0
ALIGN 1000
GROUP 0
LEVEL 60
HROLL 0
ENHA  100.00%
MATER none~
HDICE 1d1+1999
MDICE 1d1+999
DDICE 2d4+30
REGEN 0
DTYPE divine
AC    -15 -15 -15 -15
POS   stand stand
SEX   male
GOLD  1000
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
CABAL outlaw
End

#9901
NAME  A massive cube of gelatinous ooze~
SHORT a cube of twisting ooze~
LONG  A massive cube of a gelatin like substance writhes here.
~
DESCR
A jiggling cube of clear ooze trembles upon the floor of this chamber. Battered armors
and broken swords can be seen within the depths of its interior. A festering slime
follows this slow moving blob as it coats all it comes across in a thick, clear gel. 
A gurgling sounds emanates from this monstrosity as it trundles about, guarding the
wealth and power of the outlaws within.
~
RACE  unique~
ACT   ABGLWZde
AFF   NOVc
OFF   EFGO
IMM   ABJ
RES   CDLQ
VULN  H
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 60
HROLL 70
ENHA  100.00%
MATER none~
HDICE 1d1+6000
MDICE 1d200+4900
DDICE 5d15+40
REGEN 0
DTYPE slime
AC    -90 -90 -90 -90
POS   stand stand
SEX   male
GOLD  5000
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
CABAL outlaw
End

#9902
NAME  blink dog outer~
SHORT the blink dog of the inn~
LONG  The twisting form of a dog darts in and out of sight here.
~
DESCR
An unusual canine with thick, muddy fur gnashes violently with massive jaws. Surrounded
by a barely visible haze, this beast blinks in and out of your sight with its razor
sharp fangs snapping at the air. Tangling with this bloodthirsty creature is not for the
faint of heart for it is more than able to be the watchdog of this shattered inn.
~
RACE  unique~
ACT   ABDGLd
AFF   DHTVZ
OFF   FGHK
IMM   ABLQ
RES   DEP
VULN  JR
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 60
HROLL 40
ENHA  100.00%
MATER none~
HDICE 1d1+6500
MDICE 1d1+4999
DDICE 1d1+50
REGEN 0
DTYPE chaotic
AC    -40 -40 -40 -40
POS   stand stand
SEX   none
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  small
DMOD  100
AMOD  1
QUEST 0
CABAL outlaw
End

#0



#OBJDATA
#9900
NAME   key black marble~
SHORT  a black marble key~
DESCR 
A black marble key is on the ground.~
MAT    mineral~
TYPE   key 0 0 0 0 0
EXTRA  1 3 0 16924672
WEAR   AO
LEVEL  40
WEIGHT 8
COST   0
COND   100
End

#9901
NAME   altar~
SHORT  the altar~
DESCR 
There is a huge black altar in the middle of the room.~
MAT    gold~
TYPE   container 10 ABCD 9900 15 100
EXTRA  1 3 0 16924672
WEAR   P
LEVEL  60
WEIGHT 10
COST   20
COND   100
End

#9902
NAME   equation entropy~
SHORT  the Equation of Entropy~
DESCR 
Equation of Entropy floats here, emitting a black energy.~
MAT    energy~
TYPE   trash 0 0 0 0 0
EXTRA  1 1 0 16384
WEAR   A
LEVEL  60
WEIGHT 5
COST   20000
COND   100
CABAL  5
LIMIT  1
End

#9903
NAME   chaos blade~
SHORT  a chaos blade~
DESCR 
A shiny gold weapon is on the ground.~
MAT    gold~
TYPE   weapon exotic 10 6 pierce D
EXTRA  1 5 0 4751617
WEAR   AN
LEVEL  20
WEIGHT 20
COST   0
COND   100
Affect O 19 10 0
Affect O 18 10 0
RESTR  a
End

#9904
NAME   flawless titanium scalpel~
SHORT  a flawless titanium scalpel~
DESCR 
A shiny piece of silvery metal is here.~
MAT    titanium~
TYPE   weapon dagger 10 7 chaotic DM
EXTRA  1 4 0 917505
WEAR   AN
LEVEL  51
WEIGHT 7
COST   0
COND   100
Affect O 20 -20 0
Affect O 19 10 0
Affect O 1 10 0
Affect O 13 80 0
End

#0



#ROOMDATA
#9900
NAME   Entrance to the gutted inn~
DESCR
A battered sign swings on rusted hinges on a breeze before this husk of an inn. Perhaps
a great place of rest at one time, charred embers still smolder upon the doorframe and
the shattered remains of bottles litter the ground. Whatever force came upon this place
they made sure to make it an unwelcome sight to all visitors in their destruction.
Upon the charred porch of the inn, is a simple woven rug, upon which lays a strange
form of a dog, blinking in and out of physical form.
~
FLAGS  14163976
Sect   0
EDESC  keyword~
~
EDESC  sign~
Perhaps the name of the old inn has been scratched out and now the weathered sign simply
reads, " No ale here. Go away." in an almost illegible script.
~
DOOR 0
A large dark room lays empty to the north.
~
~
0 -1 9901
DOOR 2
You can return to the natural beauty of the overlook to the south.
~
~
0 -1 7804
End

#9901
NAME   The darkened common room~
DESCR
Tables lie overturned and splinters of wood infest the floor from the hacked remains of
stools. A fine brick fireplace that once blazed with a bright, vibrant light to tell
tales by is now stacked full of charred rotting skulls. Every wall is coated with a brown 
sludge that drips down upon the rotten floor. In places various words have been scratched
into the walls, ranging from the most insane ramblings to words of bizarre wisdom.
~
FLAGS  14163976
Sect   0
EDESC  ramblings~
A wild mess of scribblings coat the walls, some of them read, " Often I like to eat out
of a bowl made of skulls. Only because it makes me feel like I get smarter."
~
EDESC  wisdom~
In a frantic scribbled script reads, " If I had a gold coin for every person I ever
knew, I would have an empty coinpurse, because the gold went to ale.".
~
DOOR 0
A nerve wracking cackle echoes from the north, as well as an odor of stale ale.
~
~
0 -1 9904
DOOR 1
A splintered doorframe hangs haphazardly to the east.
~
~
0 -1 9902
DOOR 2
~
~
0 -1 9900
DOOR 3
A foul odor drifts in from the west, as trails of slime lead that way.
~
~
0 -1 9903
End

#9902
NAME   Blasted gambling hall~
DESCR
The many gaming tables are smashed to bits by mighty blows and now lie in rubble about
the hall. Various dice and a few scattered cards can be seen amongst the scraps, almost
as if the attack that destroyed this room came without notice upon the unsuspecting
players themselves. A massive portion of the eastern wall has been blown outward by
some tremendous force unveiling a vibrant green sanctuary.
~
FLAGS  14163976
Sect   0
DOOR 1
A glow of green can be seen through the blasted wall to the east.
~
~
0 0 9905
DOOR 3
The common room lays in rubble to the west.
~
~
0 -1 9901
End

#9903
NAME   The slime coated kitchen~
DESCR
The fragrant scent of fresh baked lamb and pastries no longer belong here, instead they
have been replaced by a foul, damp odor festering within the puddles of slime that coat
the floor. A thick gel drips from the ceiling, threatening to coat the entire room in
its pungent funk. Slowly oozing along one side of the wall is a massive cube of this
thick gelatin trembling with each unexpected contour of the kitchen. 
~
FLAGS  14426120
Sect   0
DOOR 1
You may retreat from this slimy hell to the east.
~
~
0 -1 9901
End

#9904
NAME   The ruins of the bar~
DESCR
A fine oaken bar, split in twain runs across the northern part of this room. Everything
of worth has been stripped from here, leaving only remnants of shattered glass and
a few sparse bones. Behind the bar the shelves are smashed inward creating a fine mess
of splintered wood to gaze at while you wish you had a drink. A solid pillar of black
glass rises in front of the bar, with a crazed looking man leaning upon it.
~
FLAGS  14163976
Sect   0
DOOR 2
The darkened common room lies silent to the south.
~
~
0 -1 9901
End

#9905
NAME   Behind the inn~
DESCR
The blasted wall is towards the west overlooking this eerie grove. Fog swirls madly
about the shrubs and trunks of mighty trees, encasing all who walk here in its shroud.
Apparently added on, much after the inn's demise, it provides a clear view of the
vale of the elves towards the north and below. Nothing more than a defensive measure
or perhaps just a wild fit has made this one of the most breathtaking views in the land.
~
FLAGS  13115394
Sect   3
DOOR 3
The razed gambling hall is towards the west.
~
~
0 0 9902
End

#0



#SPECIALS
M 9902 spec_outlaw
S



#RESETS
M 0 9901 1 9900 1
M 0 9902 1 9903 1
M 0 9900 1 9904 1
O 0 9901 0 9904
S



#SHOPS
0



#IMPROGS
I 9902 give_prog give_prog_cabal_item
M 9901 greet_prog greet_prog_outer_guardian
M 9901 death_prog death_prog_outer_guardian
M 9901 attack_prog attack_prog_outer_guardian
M 9901 move_prog move_prog_outer_guardian
M 9902 greet_prog greet_prog_inner_guardian
M 9902 death_prog death_prog_inner_guardian
E



#$