#AREADATA Name Naiadia~ Builders None~ VNUMs 20400 20599 Credits { 1 25} Kyrissa Naiadia~ Security 9 Xplore 0 End #MOBDATA #20400 NAME cat gray~ SHORT a grey tabby cat~ LONG A medium, gray tabby cat is happily chasing a butterfly. ~ DESCR Beloved pet of the Gods, this medium sized, gray tabby spends his days napping or playing with his best buddy. ~ RACE cat~ ACT AG AFF 0 OFF FH IMM CD RES 0 VULN 0 WSPEC 0 ALIGN -300 GROUP 0 LEVEL 1 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+20 MDICE 1d1+99 DDICE 1d3+0 REGEN 0 DTYPE claw AC 10 10 10 10 POS stand stand SEX male GOLD 0 FORM AGV PARTS ACDEFHJKQUV SIZE tiny DMOD 100 AMOD 0 QUEST 0 End #20401 NAME guildmaster~ SHORT the guildmaster~ LONG Your guildmaster offers his expert knowledge in the magical arts. ~ DESCR Dressed in long, flowing robes, he paces back and forth in near agitation, mumbling distractedly to himself. You strain to catch what he's saying, but can't make heads or tails of it. Suddenly he stops, utters a few words causing something strange to happen, and then continues on with his pacing. ~ RACE human~ ACT ABKRVb AFF 0 OFF FHN IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 400 GROUP 0 LEVEL 40 HROLL 10 ENHA 100.00% MATER none~ HDICE 1d1+30000 MDICE 1d1+499 DDICE 5d8+5 REGEN 0 DTYPE magic AC -15 -15 -15 -15 POS stand stand SEX male GOLD 10000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20402 NAME guildmaster~ SHORT the guildmaster~ LONG Your guildmaster offers his expert knowledge in the tactical arts. ~ DESCR Dressed in tight fitting clothes to allow for easy movement during training exercises, he is of a moderate build, well muscled and extremely agile. His every movement is concise and to the point, for he does not believe in wasting energies that could be better spent on his studies and teachings. ~ RACE human~ ACT ABKTVb AFF 0 OFF FHN IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 40 HROLL 10 ENHA 100.00% MATER none~ HDICE 1d1+30000 MDICE 1d1+499 DDICE 5d8+5 REGEN 0 DTYPE crush AC -15 -15 -15 -15 POS stand stand SEX male GOLD 10000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20404 NAME guard mermaid guildguard~ SHORT a mermaid guardian~ LONG A tall mermaid standing here, protecting the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20405 NAME channeler elementalist guard guildguard~ SHORT the Channler's & Elementalist's Guild Guard~ LONG The Channler's & Elementalist's Guild Guard stands guard over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20406 NAME necromancer guildguard guard~ SHORT the Necromancer's Guildguard~ LONG The Necromancer's Guildguard stands guard over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20409 NAME warrior guildguard guard~ SHORT the Warrior's Guildguard~ LONG The Warrior's Guildguard stands guard over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20410 NAME ranger guildguard guard~ SHORT the Ranger's Guildguard~ LONG A powerful looking man in camouflage green guards the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20411 NAME guildguard guard merman~ SHORT a raven-haired merman~ LONG A raven haired merman is here, protecting the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20414 NAME guardsman guard gate~ SHORT the gate's guardsman~ LONG The gate's guardsman stands here watching the gate. ~ DESCR Charged with protecting the gates of Naiadia, this guard carefully watches all who enter, ever prepared to defend against any who show agression toward the inhabitants of the city. ~ RACE human~ ACT ABGTU AFF 0 OFF CDEIKLU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE punch AC -4 -4 -4 7 POS stand stand SEX either GOLD 345 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20425 NAME guildguard guard~ SHORT a white-haired merman~ LONG A white haired merman standing here, protecting the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20426 NAME elite guardsman guard~ SHORT an elite guardsman~ LONG An elite guardsman patrols the city. ~ DESCR Militant in posture - head high, shoulders back and stomach in, known to all as the absolute best of the best, this guard stands tall and proud, ready to defend Naiadia at all costs. ~ RACE human~ ACT AGTU AFF 0 OFF CDEIKLU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 30 HROLL 1 ENHA 100.00% MATER none~ HDICE 10d10+1000 MDICE 15d9+100 DDICE 4d6+9 REGEN 0 DTYPE pound AC -10 -10 -10 5 POS stand stand SEX either GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20427 NAME chief guardsman guard~ SHORT the chief of the guardsman~ LONG The chief of the guardsman busies himself taking care of paperwork. ~ DESCR A very busy man, he is second in command of the town. He enforces the laws with an iron fist, yet rarely has to pull his weight as Naiadia is almost completely violence and crime-free. With incredible astuteness, he handpicks all his guardsman, assuring that only the best of the best uphold the laws of this peaceful town. ~ RACE human~ ACT ABGTU AFF 0 OFF CDEIKLU IMM CD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 2 ENHA 100.00% MATER none~ HDICE 10d111+5200 MDICE 15d10+110 DDICE 5d8+25 REGEN 0 DTYPE crush AC -15 -15 -15 4 POS sit sit SEX male GOLD 1500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20428 NAME mayor mermaid~ SHORT a mermaid mayor~ LONG A mermaid wearing the royal signet greets you with a warm smile. ~ DESCR Lustrous, raven black hair flows down her back, gently framing her heart-shaped face. She watches you with a gentle compassion shining in her midnight blue eyes. A born learder, she is the perfect Mayor for this fair town, ever ready to lend a hand and make any changes necessary for the betterment of the lives of those who gladly make their home here. ~ RACE human~ ACT AG AFF 0 OFF EFIJN IMM AB RES C VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+633 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE slap AC -4 -4 -4 7 POS stand stand SEX female GOLD 445 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20433 NAME waitress mermaid~ SHORT a mermaid waitress~ LONG The waitress smiles broadly at you and asks you for your order. ~ DESCR She smiles flirtatiously and tosses her long, golden hair over her shoulder in a teasing manner. With a slightly pronounced swing to her hips, she sashays between the the tables, taking orders and serving meals. ~ RACE human~ ACT ABVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+450 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE slap AC -6 -6 -6 6 POS stand stand SEX female GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20435 NAME armorer merman~ SHORT a merman armourer~ LONG The armorer waits for you to make your selection. ~ DESCR He spends his days trying on the new armor, making sure there are no flaws or defects. Although there is very little call for armor in Naiadia, he is extremely proud of his shop. Most of his business comes from travelers passing through the area, which is perfectly allright with him. ~ RACE human~ ACT ABVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+850 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20437 NAME guildguard guard~ SHORT a guild guard~ LONG A guildguard stands here defending the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20438 NAME guardsman guard~ SHORT a guardsman~ LONG A guardsman strolls around the city looking for signs of trouble. ~ DESCR Entrusted with the general protection of Naiadia, this guard assists newcomers in finding their way; defends citizens against the rare, unwanted intrusions of passers through; and routinely patrol the city for trouble. ~ RACE human~ ACT AGT AFF 0 OFF CDEIKLU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 10 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d8+134 MDICE 5d9+100 DDICE 2d4+2 REGEN 0 DTYPE beating AC 1 1 1 8 POS stand stand SEX either GOLD 45 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20440 NAME banker eli~ SHORT Eli, the Naidian banker~ LONG The banker waits to help you with your transactions. ~ DESCR Thin and pale, he has spent his entire life indoors, studying and formulating mathematical equations and keeping the accounts of the bank. His only hobby is counting, which he loves more than anything else, especially when it's other people's money. ~ RACE human~ ACT ABde AFF 0 OFF EFNUW IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+450 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE smash AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20446 NAME trainer~ SHORT the trainer~ LONG The trainer stands ready to train you for your future adventures. ~ DESCR Well disciplined in both magic and tactics, he has spent his entire life, from early childhood on up, studying to become a master. It has always been his desire to train others and he takes great pride in his work. ~ RACE human~ ACT ABJLRTV AFF 0 OFF FHN IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 40 HROLL 10 ENHA 100.00% MATER none~ HDICE 1d1+30000 MDICE 1d1+499 DDICE 5d8+5 REGEN 0 DTYPE smash AC -15 -15 -15 -15 POS stand stand SEX female GOLD 10000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20447 NAME weapon smith merman~ SHORT a merman weaponsmith~ LONG The weapon's smith shows you his wide assortment of armaments. ~ DESCR Barbarically dressed, he is all muscle and brawn. His love of warfare is only exceeded by his love of his wife, Xuria. For her, he has given up that life, if not the mode of dress, to take on the position as the town's weapon's smith; although he is still prone to fits of wild antics. The only adornment he wears is a beautifully engraved wedding band signifying their eternal love for one another. ~ RACE human~ ACT ABGTVY AFF 0 OFF EFNW IMM AB RES CD VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 52 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 6d6+40 REGEN 0 DTYPE crush AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20454 NAME naiadian woman~ SHORT a Naiadian woman~ LONG A Naiadian woman greets you warmly. ~ DESCR A gentle woman by nature, she would never even consider leaving Naiadia for parts known or unknown. Life for her is simple and joyous, loving and happy. She takes great pride in the town in which she lives and the family she has raised. ~ RACE human~ ACT AG AFF 0 OFF FI IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 10 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d10+150 MDICE 6d9+100 DDICE 1d10+3 REGEN 0 DTYPE slap AC 0 0 0 8 POS stand stand SEX female GOLD 60 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20462 NAME naiadian man~ SHORT a Naiadian man~ LONG A Naiadian man gallantly tips his hat to you. ~ DESCR A scholar by nature and by lack of need to be anything else, he lives an easy, comfortable life here in his native land. He makes his living by the sea, easily supporting his family with plenty left over for any guests that drop by expectedly or unexpectedly. ~ RACE human~ ACT A AFF 0 OFF FJN IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+270 MDICE 7d9+100 DDICE 2d6+3 REGEN 0 DTYPE pound AC -2 -2 -2 7 POS stand stand SEX male GOLD 125 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20463 NAME healer~ SHORT the Naiadian healer~ LONG The Healer of Naiadia is happy to sell you a cure. ~ DESCR He is a simple man who enjoys leading a simple life. Although not from Naiadia, he has gladly made his home within its beautiful walls. With a natural flare for the healing arts, he makes his living selling cures to any who seek him out. ~ RACE human~ ACT ABVa AFF 0 OFF FHIKW IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 80 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+14500 MDICE 1d1+1999 DDICE 6d6+30 REGEN 0 DTYPE divine AC -40 -40 -40 -20 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20464 NAME naiadian child~ SHORT a Naiadian child~ LONG A Naiadian child smiles happily. ~ DESCR Happy and carefree, this native born child has not a worry in the world, as Naiadia has almost no crime or violence. ~ RACE human~ ACT AGH AFF 0 OFF F IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 5 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d7+71 MDICE 3d9+100 DDICE 1d7+1 REGEN 0 DTYPE none AC 4 4 4 9 POS stand stand SEX either GOLD 15 FORM AHMV PARTS ABCDEFGHIJK SIZE small DMOD 100 AMOD 0 QUEST 0 End #20472 NAME janitor~ SHORT a janitor~ LONG The janitor strolls about the town, picking up the rare pieces of litter. ~ DESCR Extremely proud of the town in which he was born and raised, he has dedicated his life to keeping it beautiful, as is very obvious by the lack of debris anywhere in the city. ~ RACE human~ ACT AGH AFF 0 OFF FN IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 1 HROLL 0 ENHA 100.00% MATER none~ HDICE 2d6+13 MDICE 1d1+99 DDICE 1d5+0 REGEN 0 DTYPE none AC 10 10 10 10 POS stand stand SEX male GOLD 10 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20479 NAME sailor~ SHORT a sailor~ LONG A sailor carefully refinishes a damaged boat. ~ DESCR A shock of white hair offsets cornflower blue eyes lined liberally with laugh lines. His hands, badly caloused from years of manual labor, move knowledgeably over the pieces of wood he is preparing to use to make a new boat, as he happily whistles a jaunty little tune to himself. ~ RACE human~ ACT ABVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+750 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE crush AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20480 NAME merchant magic~ SHORT a magic merchant~ LONG The magic's merchant proudly shows you her wares. ~ DESCR Born and raised here in Naiadia, she thoroughly enjoys collecting rare and unusual magical items for her shop. For those who don't know her, her utterly contented smile seems a bit strange, but she is so much in love with her husband, Sulfur, that the world is simply perfect to her. She wears a single piece of jewelry, a beautifully engraved wedding ring that symbolizes their eternal love for one another. ~ RACE human~ ACT ABTVY AFF 0 OFF EFNW IMM AB RES CD VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 7d7+35 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX female GOLD 5505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20486 NAME shopkeeper~ SHORT a shopkeeper~ LONG The shopkeeper smiles at you as she stocks the shelf. ~ DESCR Lustrous black hair flows down to her waist, gently framing her sinuous body. Dark, violet eyes smile up at you in greeting as she moves from shelf to shelf, straightening any items she finds out of place as she restocks the shelves. ~ RACE human~ ACT ABTVY AFF 0 OFF EFNW IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 7d7+35 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX female GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20487 NAME antique's dealer~ SHORT an antique dealer~ LONG The antique's dealer bustles about dusting off her treasures. ~ DESCR Salt and pepper hair has been severely pulled back in a bun to avoid getting entangled in some of the more intricate antiques as she dusts and polishes them. Despite this, her face is warm and welcoming and she loves to tell customers the stories behind the items they show an interest in. ~ RACE human~ ACT ABTVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 7d7+35 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX female GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20491 NAME petshop girl~ SHORT a small mermaid~ LONG A young girl moves from tank to tank, feeding the fish. ~ DESCR Gentle and kind, she loves all animals and can never resist aiding one in distress. When the Pet Store opened, she jumped at the chance to make her living doing what she loved the most and to care for such unusual animals. ~ RACE human~ ACT ABVY AFF 0 OFF EFNW IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+450 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE slap AC -6 -6 -6 6 POS stand stand SEX female GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20492 NAME salesclerk clerk merman~ SHORT a merman saleclerk~ LONG The salesclerk offers to show you the latest styles. ~ DESCR With the skilled hands of a surgeon, he can tan a hide in record time. He worked for many years in arctic climates, then decided he could do the same job in warmer climates where he could catch some sun in between treatments, instead of shivering before a tiny fire. ~ RACE human~ ACT ABTVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 7d7+35 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20493 NAME merchant merman~ SHORT a merman merchant ~ LONG The owner busies himself making up a seaweed salad. ~ DESCR Born and raised here in Naiadia, he was never a child who had to be pushed to eat his veggies. On the contrary, his parents had the hardest time getting him to eat meat. When he reached adulthood, he decided to open a restuarant where all they served was foods grown from the earth, and some grown underwater, for other people like himself. ~ RACE human~ ACT ABGVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 53 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+7450 MDICE 11d9+100 DDICE 7d7+35 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20497 NAME waitress~ SHORT a mermaid waitress~ LONG A waiter moves silently from table to table, serving his native food. ~ DESCR Small of stature, she moves unobstrusively about the room, blending almost perfectly into the background. She comes from a far off, overpopulated land and has happily settled here, serving the people of Naiadia his native food. ~ RACE human~ ACT ABGVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+450 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX female GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE small DMOD 100 AMOD 0 QUEST 0 End #20498 NAME bartender merman~ SHORT a golden-haired merman bartender~ LONG The bartender waits to take your order. ~ DESCR Old and weathered, his skin is like toughened rawhide from a life spent at sea. Retired now, he's content to kick back and relax when he's not serving drinks. His favorite pasttime is telling stories of his younger, wilder days to anyone who enjoys a good tale. ~ RACE human~ ACT ABVY AFF 0 OFF EFN IMM AB RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 23 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+450 MDICE 11d9+100 DDICE 3d6+6 REGEN 0 DTYPE punch AC -6 -6 -6 6 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20499 NAME jeweler merman~ SHORT a merman jeweller~ LONG The jeweler carefully sets a diamond in an engagement ring. ~ DESCR Skin wrinkled with age, he squints blissfully at the world through his favorite jewelers loupe. Known the world over, he is renowned for his ability to cut stones to their maximum potential, creating masterpieces of rare and exceptional beauty. ~ RACE human~ ACT ABVY AFF 0 OFF EFNW IMM ABC RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 5d10+9450 MDICE 11d9+100 DDICE 7d7+25 REGEN 0 DTYPE punch AC -26 -26 -26 -16 POS stand stand SEX male GOLD 505 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20516 NAME antipaladin guildguard guard~ SHORT The Anti-Paladin's Guildguard~ LONG The Anti-Paladin's Guildguard stands here defending the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20517 NAME guildguard guard paladin~ SHORT the Paladin's Guildguard~ LONG The Paladin's Guildguard is here watching over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20518 NAME cleric monk guildguard guard~ SHORT the Cleric's & Monk's Guildguard~ LONG The Cleric's & Monk's Guildguard stands here defending the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20522 NAME guildguard guard~ SHORT Eldrad~ LONG A guildguard stands here defending the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20523 NAME assassin guildguard guard~ SHORT the Assassin's Guildguard~ LONG The Assassin's Guildguard stands guard over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20524 NAME thief guildguard guard~ SHORT a Thieves' Guildguard~ LONG The Thieves's Guildguard stands guard over the guild. ~ DESCR Tall and proud, he stands sentinel before the guild, making sure no unwanted guests enter. He thoroughly enjoys his job and takes his duties very seriously. He would as soon be slain on the spot as be caught slacking off. ~ RACE unique~ ACT ABTZ AFF 0 OFF CDEFHKW IMM ABLQ RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 28 HROLL 4 ENHA 100.00% MATER none~ HDICE 25d10+4000 MDICE 4d10+100 DDICE 4d4+30 REGEN 0 DTYPE none AC -10 -10 -10 -10 POS stand stand SEX male GOLD 0 FORM A PARTS ABCDEFGHIJKL SIZE giant DMOD 100 AMOD 0 QUEST 0 End #20526 NAME guildmaster~ SHORT the guildmaster~ LONG Your guildmaster offers her expert knowledge in the magical arts. ~ DESCR Dressed in long, flowing robes, she paces back and forth in near agitation, mumbling distractedly to herself. You strain to catch what she's saying, but can't make heads or tails of it. Suddenly she stops, utters a few words causing something strange to happen, and then continues on with her pacing. ~ RACE human~ ACT ABKRVb AFF 0 OFF FHN IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 40 HROLL 10 ENHA 100.00% MATER none~ HDICE 1d1+30000 MDICE 1d1+499 DDICE 5d8+5 REGEN 0 DTYPE magic AC -15 -15 -15 -15 POS stand stand SEX female GOLD 10000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20529 NAME field mouse~ SHORT a field mouse~ LONG A field mouse scurries admist the sunflower stalks. ~ DESCR Forever in seach of food, this tiny, brown mouse scurries about, collecting sunflower seeds and any crumbs dropped by passersby. ~ RACE dog~ ACT ABG AFF 0 OFF H IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 3 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d6+24 MDICE 3d10+100 DDICE 1d3+2 REGEN 0 DTYPE bite AC 8 8 8 9 POS stand stand SEX male GOLD 10 FORM AGV PARTS ACDEFHJKQUV SIZE tiny DMOD 100 AMOD 0 QUEST 0 End #20530 NAME guildmaster~ SHORT the guildmaster~ LONG Your guildmaster offers her expert knowledge in the tactical arts. ~ DESCR Dressed in tight fitting clothes to allow for easy movement during training exercises, she is of a moderate build, well toned and extremely agile. Her every movement is concise and to the point, for she does not believe in wasting energies that could be better spent on her studies and teachings. ~ RACE human~ ACT ABKTVb AFF 0 OFF FHN IMM ABCD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 40 HROLL 10 ENHA 100.00% MATER none~ HDICE 1d1+30000 MDICE 1d1+499 DDICE 5d8+5 REGEN 0 DTYPE crush AC -15 -15 -15 -15 POS stand stand SEX female GOLD 10000 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20532 NAME gardener~ SHORT a merman gardener~ LONG The gardener carefully tends the flowers, keeping the weeds at bay. ~ DESCR She truly has a green thumb; everything she touches grows, almost as if by magic. With loving hands, she tends to the gardens like a mother tending to her children. ~ RACE human~ ACT AG AFF 0 OFF EFN IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% MATER none~ HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 REGEN 0 DTYPE beating AC -4 -4 -4 7 POS stand stand SEX female GOLD 345 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20540 NAME albatross pet~ SHORT an albatross~ LONG An albatross glides overhead, waiting to serve its master. ~ DESCR Wings spread ten feet wide, it soars gracefully overhead. It listens aptly, careful not to miss its master's call. ~ RACE water fowl~ ACT ABIU AFF 0 OFF DFGH IMM 0 RES CR VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 20 HROLL 3 ENHA 100.00% MATER none~ HDICE 4d9+325 MDICE 1d1+99 DDICE 4d4+5 REGEN 0 DTYPE peckb AC -4 -4 -4 6 POS stand stand SEX either GOLD 0 FORM AGW PARTS ACDEFHKP SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20541 NAME seagull~ SHORT a seagull~ LONG A seagull flies over your head, waiting to serve its master. ~ DESCR Its shrill cries can be heard a great distance off as is searches for food, waiting for its master's call. ~ RACE water fowl~ ACT ABIU AFF 0 OFF FGH IMM 0 RES CR VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 12 HROLL 3 ENHA 100.00% MATER none~ HDICE 2d5+3 MDICE 1d1+99 DDICE 6d10+130 REGEN 0 DTYPE peck AC 0 0 0 8 POS stand stand SEX either GOLD 0 FORM AGW PARTS ACDEFHKP SIZE small DMOD 100 AMOD 0 QUEST 0 End #20542 NAME sea otter~ SHORT a sea otter~ LONG A sea otter looks for something to play with while it waits to serve its master. ~ DESCR As playful as a small child, everything movable and within its reach is a toy to it. It rolls around, playing with a small object, while it awaits its master's command. ~ RACE human~ ACT ABIU AFF 0 OFF FHMN IMM 0 RES C VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 15 HROLL 3 ENHA 100.00% MATER none~ HDICE 4d9+205 MDICE 1d1+99 DDICE 2d8+3 REGEN 0 DTYPE bite AC -2 -2 -2 7 POS stand stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE small DMOD 100 AMOD 0 QUEST 0 End #20543 NAME seal~ SHORT a seal~ LONG A sleek looking seal waits to do its master's bidding. ~ DESCR Sleek black skin glistens in the light as its sinuous body moves with amazing grace. It stands beside its master, ever ready to do whatever is needed of it. ~ RACE human~ ACT ABIU AFF 0 OFF DFMN IMM 0 RES C VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 30 HROLL 3 ENHA 100.00% MATER none~ HDICE 10d61+416 MDICE 1d1+99 DDICE 5d6+15 REGEN 0 DTYPE charge AC -10 -10 -10 5 POS stand stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20544 NAME walrus~ SHORT a walrus~ LONG A walrus stands sentinel, guarding its master. ~ DESCR Covered in prickly whiskers, with tusks nearly grazing the ground, it stands sentinel by its master, awaiting its next order. ~ RACE human~ ACT ABIU AFF 0 OFF CDFM IMM 0 RES C VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 45 HROLL 4 ENHA 100.00% MATER none~ HDICE 10d144+800 MDICE 1d1+99 DDICE 5d9+22 REGEN 0 DTYPE crush AC -18 -18 -18 3 POS stand stand SEX either GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE large DMOD 100 AMOD 0 QUEST 0 End #20545 NAME sandpiper~ SHORT a sandpiper~ LONG A sandpiper skitters about, awaiting its masters command. ~ DESCR It darts all about, with skillful grace, avoiding passersby, yet somehow managing to never stray far from its master. ~ RACE water fowl~ ACT ABIU AFF 0 OFF FGH IMM 0 RES CR VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 5 HROLL 2 ENHA 100.00% MATER none~ HDICE 1d17+42 MDICE 1d1+99 DDICE 2d3+2 REGEN 0 DTYPE peck AC 4 4 4 9 POS stand stand SEX either GOLD 0 FORM AGW PARTS ACDEFHKP SIZE tiny DMOD 100 AMOD 0 QUEST 0 End #20548 NAME lady sea ranger~ SHORT a lady sea-ranger~ LONG A beautiful lady in sea-blue clothing is meditating here. ~ DESCR This woman regards you with silent consideration, neither judging nor caring about your presence. She is prefectly in harmony with her surroundings, here on the small island in the middle of the vast sea. ~ RACE human~ ACT ABGT AFF 0 OFF DEKN IMM AB RES CD VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 57 HROLL 2 ENHA 100.00% MATER none~ HDICE 50d10+6500 MDICE 1d1+100 DDICE 8d7+75 REGEN 0 DTYPE nature AC -25 -25 -24 -9 POS stand stand SEX female GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #20599 NAME cat orange~ SHORT a large orange cat~ LONG A large, orange tabby is ready to cause some mischief. ~ DESCR Beloved pet of the Gods, this large, orange tabby spends his days napping or playing with his best buddy. ~ RACE cat~ ACT AG AFF 0 OFF FH IMM CD RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 1 HROLL 0 ENHA 100.00% MATER none~ HDICE 1d1+100 MDICE 1d1+99 DDICE 1d3+0 REGEN 0 DTYPE claw AC 10 10 10 10 POS stand stand SEX male GOLD 0 FORM AGV PARTS ACDEFHJKQUV SIZE tiny DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #20400 NAME key respite~ SHORT a Key of Respite~ DESCR A Key of Respite rests on the ground.~ MAT iron~ TYPE key 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 60 WEIGHT 9 COST 20000 COND 100 End #20401 NAME helm helmet coral~ SHORT an openfaced coral helm~ DESCR A helm of glistening white coral sits here.~ MAT mineral~ TYPE armor BCD ADE E AE 0 EXTRA 1 1 0 32768 WEAR AE LEVEL 30 WEIGHT 21 COST 9000 COND 100 Affect O 1 1 0 Affect O 13 20 0 End #20402 NAME pearl bracer~ SHORT a pearl bracer~ DESCR A bracer made from a single pearl is here.~ MAT gem~ TYPE armor B C AB AB 0 EXTRA 1 1 0 32768 WEAR AM LEVEL 15 WEIGHT 10 COST 790 COND 100 Affect O 19 1 0 End #20403 NAME shield oyster~ SHORT an oyster shell shield~ DESCR The top half of a large oyster has been fashioned into a shield.~ MAT food~ TYPE armor AB AB AB AB 0 EXTRA 1 1 0 32768 WEAR AJ LEVEL 14 WEIGHT 18 COST 2575 COND 100 Affect O 5 2 0 End #20404 NAME gauntlets ivory~ SHORT a pair of ivory gauntlets~ DESCR Thick gloves fashioned from the tusks of walruses lay here.~ MAT mineral~ TYPE armor AB AC AB AB 0 EXTRA 1 1 0 32768 WEAR AH LEVEL 15 WEIGHT 16 COST 415 COND 100 Affect O 20 -3 0 Affect O 3 1 0 End #20405 NAME breast breastplate armor plate chain chainmail scale serpent~ SHORT a sea serpent scale chainmail breastplate~ DESCR A cuirass fashioned from the scales of a sea serpent hangs here.~ MAT flesh~ TYPE armor BC BD AC C 0 EXTRA 1 1 0 32768 WEAR AD LEVEL 20 WEIGHT 20 COST 18000 COND 100 Affect O 19 1 0 Affect O 13 14 0 End #20406 NAME steamed lobster~ SHORT steamed lobster~ DESCR A steamed lobster is here.~ MAT food~ TYPE food ADE ACDF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 32 COND 100 End #20407 NAME king crab legs~ SHORT king crab legs~ DESCR A platter of king crab legs is here.~ MAT food~ TYPE food ADE BCF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 23 COND 100 End #20408 NAME popcorn shrimp~ SHORT popcorn shrimp~ DESCR A bowl of popcorn shrimp is here.~ MAT food~ TYPE food ADE BDE 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 12 COND 100 End #20409 NAME raw oysters~ SHORT raw oysters~ DESCR A dozen raw oysters is here.~ MAT food~ TYPE food ADE F 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 18 COND 100 End #20410 NAME silver scimitar~ SHORT a silver scimitar~ DESCR A silver scimitar lays forgotten on the ground.~ MAT silver~ TYPE weapon sword 2 9 slice 0 EXTRA 0 0 WEAR AN LEVEL 10 WEIGHT 16 COST 490 COND 100 Affect O 19 1 0 End #20411 NAME silver shield~ SHORT a silver shield~ DESCR A silver shield lays on the ground, half covered in dirt.~ MAT silver~ TYPE armor AC C AC AB 0 EXTRA 0 0 WEAR AJ LEVEL 10 WEIGHT 39 COST 710 COND 100 Affect O 19 1 0 End #20412 NAME suit silver chainmail~ SHORT a suit of silver chainmail~ DESCR A suit of silver chainmail lays haphazardly on the ground.~ MAT silver~ TYPE armor AB B AB B 0 EXTRA 0 0 WEAR AD LEVEL 10 WEIGHT 33 COST 1280 COND 100 Affect O 19 1 0 Affect O 18 -1 0 End #20413 NAME golden scimitar bejewelled hilt~ SHORT a golden scimitar with a bejewelled hilt~ DESCR A golden scimitar with a bejewelled hilt glitters brightly on the ground.~ MAT gold~ TYPE weapon sword 5 6 slice 0 EXTRA 0 0 WEAR AN LEVEL 30 WEIGHT 17 COST 5000 COND 100 Affect O 19 2 0 Affect O 18 2 0 End #20414 NAME golden shield naiadian crest~ SHORT a golden shield bearing the Naiadian crest~ DESCR A golden shield bearing the Naiadian crest lays on the ground.~ MAT gold~ TYPE armor BCEF ADF BDEF BF 0 EXTRA 0 0 WEAR AJ LEVEL 30 WEIGHT 41 COST 6000 COND 100 Affect O 19 2 0 End #20415 NAME suit golden chainmail naiadian crest~ SHORT a suit of golden chainmail bearing the Naiadian crest~ DESCR A suit of golden chainmail bearing the Naiadian crest lays in a shiny heap.~ MAT gold~ TYPE armor ABCDE DE BF CE 0 EXTRA 0 0 WEAR AD LEVEL 30 WEIGHT 34 COST 7000 COND 100 Affect O 19 2 0 Affect O 18 -2 0 End #20416 NAME gardening shears~ SHORT a pair of gardening shears~ DESCR A pair of gardening shears lays unattended in the dirt.~ MAT iron~ TYPE weapon exotic 3 8 smash 0 EXTRA 0 0 WEAR AN LEVEL 20 WEIGHT 19 COST 2500 COND 100 Affect O 18 3 0 End #20417 NAME janitor's broom~ SHORT a janitor's broom~ DESCR A janitor's broom waits to be used.~ MAT wood~ TYPE weapon exotic 3 2 beating 0 EXTRA 0 0 WEAR AN LEVEL 1 WEIGHT 12 COST 250 COND 100 End #20418 NAME mayor's raille's ring~ SHORT the mayor's ring~ DESCR Raille's ring is laying in the dirt.~ MAT metal~ TYPE armor BC C BC AB 0 EXTRA 0 0 WEAR AB LEVEL 20 WEIGHT 4 COST 2500 COND 100 Affect O 12 15 0 Affect O 2 1 0 Affect O 3 1 0 Affect O 20 -5 0 LIMIT 4 End #20419 NAME ceremonial scimitar~ SHORT a platinum scimitar encrusted with emeralds~ DESCR A beautifully crafted scimitar of ceremonies rests in the dirt.~ MAT metal~ TYPE weapon exotic 7 6 slice CD EXTRA 1 2 0 4224 WEAR AN LEVEL 40 WEIGHT 18 COST 10000 COND 100 Affect O 19 3 0 Affect O 18 3 0 LIMIT 6 End #20420 NAME ceremonial helm~ SHORT a platinum helm encrusted with emeralds~ DESCR A ceremonial helm bearing the Naiadian crest lays forgotten in the dirt.~ MAT metal~ TYPE armor ABCF ABCDE ABCF ABE 0 EXTRA 1 1 0 64 WEAR AE LEVEL 40 WEIGHT 25 COST 12000 COND 0 Affect O 5 1 0 Affect O 13 25 0 Affect O 12 25 0 LIMIT 3 End #20421 NAME cookie chocolate chip~ SHORT a large, chocolate chip cookie~ DESCR A large, chocolate chip cookie is still hot from the oven.~ MAT food~ TYPE food ADE CFG 0 0 0 EXTRA 0 0 WEAR AO LEVEL 1 WEIGHT 4 COST 10 COND 100 End #20422 NAME shovel~ SHORT a shorvel~ DESCR A large shovel is here.~ MAT iron~ TYPE weapon exotic 20 20 suction A EXTRA 1 1 0 2 WEAR AN LEVEL 60 WEIGHT 19 COST 0 COND 100 End #20423 NAME plaque honor~ SHORT a Plaque of Honor~ DESCR A beautifully engraved plaque has been carved into the tree, honoring Drachnor.~ MAT wood~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 EDESC speechless~ Let it be known to one and all that on the Day of the Bull, 29th Month of Battle, Drachnor Durkan made Zane Morin Tedronai speechless. Xara Whitestaff and Dargon Westmyer bore witness to this amazing event. ~ End #20424 NAME white robe~ SHORT a flowing white robe~ DESCR A flowing white robe shimmers with the light of goodness.~ MAT energy~ TYPE armor ABDEG ACFG ABDEG BCDH 0 EXTRA 1 6 0 16780609 WEAR AD LEVEL 60 WEIGHT 18 COST 20000 COND 100 Affect O 18 25 0 Affect O 19 25 0 End #20425 NAME pit~ SHORT the naiadian donation pit~ DESCR The Naiadian pit of donations is set in the center of the Square.~ MAT stone~ TYPE container 500 0 0 500 100 EXTRA 1 2 0 524289 WEAR 0 LEVEL 50 WEIGHT 9 COST 0 COND 100 End #20426 NAME Vol's Shadow Sword Deathbringer~ SHORT 'Deathbringer'~ DESCR Vol's Shadow Sword, Deathbringer is here.~ MAT steel~ TYPE weapon sword 7 6 slash A EXTRA 1 4 0 4292 WEAR AN LEVEL 40 WEIGHT 17 COST 500 COND 100 Affect O 18 3 0 Affect O 19 3 0 End #20427 NAME desk~ SHORT a large, teakwood desk~ DESCR A large, teakwood desk sits in the center of the room.~ MAT plant~ TYPE furniture A DGH AD CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 4 COST 0 COND 100 End #20428 NAME mayor's desk~ SHORT the Mayor's desk~ DESCR Papers and legal document are carefully stacked on the Mayor's desk .~ MAT wood~ TYPE container 100 AC 0 100 100 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 End #20429 NAME a reflecting pool~ SHORT a reflecting pool~ DESCR A tranquil reflecting pool.~ MAT unknown~ TYPE portal GJOQRST 0 0 AHKN 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 EDESC pool~ This shallow looking pool sits tranquil in the midst of the gardens. Its undisturbed waters reflect better than any mirror yet invented. Oddly enough, you cannot see the bottom of the pool. ~ End #20433 NAME table benches~ SHORT a long, wooden table~ DESCR A wooden table with a bench on each side is badly scarred from over use.~ MAT wood~ TYPE furniture BC CGHIL DG CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 End #20434 NAME marker monument stone~ SHORT a stone marker~ DESCR A beautiful monument stands here listing the ships lost at sea.~ MAT stone~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20440 NAME couch~ SHORT a small, plush couch~ DESCR A small, plush couch rests against the east wall.~ MAT cloth~ TYPE furniture AB CEFGHI EH CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 2 COST 0 COND 100 End #20447 NAME barrels~ SHORT barrels~ DESCR Large barrels filled with weapons are scattered around the store.~ MAT wood~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 End #20453 NAME wrought iron bench~ SHORT a wrought iron bench~ DESCR A wrought iron bench characterizes life under the sea.~ MAT iron~ TYPE furniture AC DFGHIJ EH CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20463 NAME magnolia tree~ SHORT a magnolia tree~ DESCR A magnolia tree tickles your senses with its delicate fragrance.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20464 NAME healing scroll~ SHORT a healing scroll~ DESCR A healing scroll is here.~ MAT paper~ TYPE scroll 30 'cure serious' '' '' '' EXTRA 1 2 0 32832 WEAR AO LEVEL 20 WEIGHT 3 COST 4200 COND 100 End #20469 NAME vegetarian pizza~ SHORT vegetarian pizza~ DESCR A vegetarian pizza is here.~ MAT food~ TYPE food ADE ACDF 0 0 0 EXTRA 1 1 0 8192 WEAR AO LEVEL 0 WEIGHT 4 COST 125 COND 100 End #20472 NAME pit~ SHORT a pit~ DESCR A substantial sized pit awaits your generosity.~ MAT stone~ TYPE container 10000 0 0 1000 100 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20473 NAME breastplate plate omniscience~ SHORT the Breastplate of Omniscience~ DESCR The Breastplate of Omniscience shimmers with power.~ MAT energy~ TYPE armor 0 0 0 0 0 EXTRA 1 4 0 16777283 WEAR AD LEVEL 0 WEIGHT 18 COST 0 COND 100 End #20474 NAME ring intuition~ SHORT the Ring of Intuition~ DESCR The Ring of Intuition dazzles the eye.~ MAT magic~ TYPE armor 0 0 0 0 0 EXTRA 1 4 0 16777283 WEAR AB LEVEL 0 WEIGHT 0 COST 0 COND 100 End #20475 NAME crown cognizance~ SHORT the Crown of Cognizance~ DESCR The Crown of Cognizance has been carefully set here.~ MAT metal~ TYPE armor 0 0 0 0 0 EXTRA 1 4 0 16777283 WEAR AE LEVEL 0 WEIGHT 25 COST 0 COND 100 End #20476 NAME slippers wisdom~ SHORT the Slippers of Wisdom~ DESCR The Slippers of Wisdom are lying here.~ MAT energy~ TYPE armor 0 0 0 0 0 EXTRA 1 4 0 16777283 WEAR AG LEVEL 0 WEIGHT 12 COST 0 COND 100 End #20477 NAME bracelet insight~ SHORT the Bracelet of Insight~ DESCR The Bracelet of Insight glitters brightly.~ MAT magic~ TYPE armor 0 0 0 0 0 EXTRA 1 4 0 16777283 WEAR AM LEVEL 0 WEIGHT 3 COST 0 COND 100 End #20478 NAME dagger learned~ SHORT the Dagger of the Learned~ DESCR The Dagger of the Learned is ready to impart some wisdom.~ MAT magic~ TYPE weapon dagger 0 0 drain G EXTRA 1 4 0 16777283 WEAR AN LEVEL 0 WEIGHT 1 COST 0 COND 100 End #20479 NAME ancient tome~ SHORT "Bonds of Malevolence"~ DESCR Volume II of an ancient tome, "Bonds of Malevolence" is laying here~ MAT paper~ TYPE treasure 0 0 0 0 0 EXTRA 1 2 0 16777280 WEAR AO LEVEL 0 WEIGHT 3 COST 0 COND 100 EDESC bonds~ In the Age of Malice while the Lord of Hate's strength increased, another force, more powerful took root and began to grow. Through the eyes of a child the mind of a man saw the misery of the world. Growing and maturing in that cheerless time he was impressed into the dark order of knights that conquered every inch of land they could see. He fought valiantly for the knighthood but refused to impose the suffering and torture on those he cut down as his brothers were wont to do. Believing in letting death give them safety from the harshness of the world so they may be at final peace. As the people continued to suffer at the hands of Hate, through his knights and demons, the young mans empathy for the fallen increased. Believing death to be a release, a blessed gift, to be reserved for those in pain and suffering or as a reward for a long life, he revolted at the slaughter of the young and innocent. Love, through his gifts to the people, drew this man in giving him the courage and hope to stand against the evil that swept the land. Facing Hate in single combat he forced the God to his knees. As he drew to take the final killing blow he stopped. Feeling the omnipotent being was unworthy of such a precious boon the young mortal imprisoned him in his dark home below the earth. The man mortally wounded in his trial expired shortly after. Love in his gratitude gave him immortal life giving him reign over the powers that he used with such care. Hate sat in the depths of oblivion simmering and fuming at his defeat. Constantly fighting his bonds he manages to escape from time to time to wreak havoc on the mortal land and the immortals that seek to imprison him. Always seeking revenge on the last face he sees before being forced to return to the abyss. ~ End #20480 NAME ancient tome~ SHORT "To Suffer Loss"~ DESCR Volume III of an ancient tome, "To Suffer Loss" is laying here.~ MAT paper~ TYPE treasure 0 0 0 0 0 EXTRA 1 2 0 16777280 WEAR AO LEVEL 0 WEIGHT 3 COST 0 COND 100 EDESC suffer~ Peace befell the mortal world after the imprisonment of Hate. Love watched his children grow prosperous turning to him less and less as they became self sufficiant. There came a time when they resolved disputes without turning to thier father. Love was both pleased and saddened by thier independence. In his devotion decided to leave the men and elves to thier own devices, so that they may make thier own futures and use his gifts by thier own choosing. Bidding farewell to his father and his children he fell into an eternal sleep and returned to the void that created him. Chaos was saddened by the departure of his golden child. Wandering the lands his tears salted the earth, and were carried on the winds to the seas, giving them life. The elemental powers pitied the Lord and tried thier mightiest to ease his burden. A young sylph, fragile and beautiful, made from the delicate summer breezes, consoled Chaos reminding him of the gifts that Love left behind. The lands and the seas and all they contain, all to please his eye and his heart, reminding him that his son was still there in his children Chaos, his spirits raised thought deeply on the words of the maid. Slowly in his mind a shadow emerged a swirl of light and dark. Allowing the shadow to take form Chaos brought forth Knowledge making him the imbodiment of both of his eldest sons, enlightened by the powers of the dark and the light. Knowledge above all things sought to learn, dismissing involvement in the mortal world other than to silently observe. He found solace in his books and scrolls and was constantly in search of new thoughts and ideas. The god took a single human to chronicle the events of the mortal world and then locked himself away leavin his aide on his own, confidant in his abilities. Disappointed by the lack of interest in his brothers creations Chaos turned from his son leaving him to his solitary pursuits. And so ends the Age of Malice when the worlds dreams begin to awaken. ~ End #20481 NAME ancient tome~ SHORT "Pitfalls of Knowledge"~ DESCR Volume IV of an ancient tome, "Pitfalls of Knowledge" is laying here.~ MAT paper~ TYPE treasure 0 0 0 0 0 EXTRA 1 2 0 16777280 WEAR AO LEVEL 0 WEIGHT 3 COST 0 COND 100 EDESC pitfalls~ The Age of Dreams floated into existance on the winds of a summer breeze. The Keeper of Knowledge looked over the lands of his brother finding little that interested him. Turning to his books and spending long hours in deep thought the time passed by him quickly. Slowly the stories and legends of the lands fell upon his ears. The jumble of words and voices distracted and annoyed him for he noticed himself listening in hope of gaining the smallest bit of new information. Finding himself drawn to the mortal world once too often to hang on a story told in the small pubs littering the landscape. While on one of his excursions he observed a young man frantically scribbling in a corner of the bar while an elderly gentleman told stories to the children. Intrigued he peered over the youngsters shoulder and was amazed to see him writing down the mans words as soon as he spoke. Struck by an idea he took the youth to his temple hidden just below the surface of the earth. Knowledge gave him a magical pen and a blank tome. In exchange the stripling was to write down all he heard, the bargin struck the god again turned from the world to silently horde the information After many years the young man began to realize that fewer and fewer stories and legends were being told and the people were no longer learning new things. Worried, the disciple turned to his mentor who simply brushed him off as he placed the latest manuscript in the huge vault occupying his temple and returned to his studies. Realizing that the Lord was taking the peoples will to create and discover for his own selfish needs the adept opened the vault determined to return learning to the world. Throwing open the door he was blinded by the power that lied within a churning mixture of the light and dark. As the power escaped it hit the boy swirled around him and found safety in his heart. Knowledge stripped of his possesions fell into his greed and was consumed by it. Emerging changed and devoured by his desires the immortal settled on aquiring, hording, and protecting all he could. >From the smallest trinket to the souls of men. ~ End #20482 NAME wedding band~ SHORT a beautifully engraved wedding band~ DESCR A beautifully engraved wedding band sparkles with the love it stands for.~ MAT metal~ TYPE armor BC C BC AB 0 EXTRA 1 3 0 16777536 WEAR AB LEVEL 20 WEIGHT 4 COST 0 COND 100 Affect O 14 25 0 Affect O 13 25 0 Affect O 12 25 0 Affect O 19 2 0 Affect O 18 2 0 End #20483 NAME baby~ SHORT a tiny baby wrapped in silken blankets~ DESCR A tiny baby wrapped in silken blankets is sleeping peacefully.~ MAT flesh~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 16777216 WEAR AO LEVEL 20 WEIGHT 6 COST 0 COND 100 End #20491 NAME tanks cages~ SHORT an assortment of tanks and cages~ DESCR An assortment of tanks and cages line the walls.~ MAT unknown~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20492 NAME racks~ SHORT racks, filled with skins~ DESCR Numerouss racks, filled with skins, have been artfully laid out around the store.~ MAT unknown~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20493 NAME table chairs~ SHORT a table and chairs~ DESCR A wrought iron table surrounded by hand worked chairs sits near the window.~ MAT unknown~ TYPE furniture C EIJKN DG CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20497 NAME california rolls~ SHORT california rolls with flying fish eggs~ DESCR A plate of california rolls with flying fish eggs is here.~ MAT food~ TYPE food ADE ABF 0 0 0 EXTRA 1 1 0 8192 WEAR AO LEVEL 0 WEIGHT 4 COST 15 COND 100 End #20498 NAME bar~ SHORT a hand carved, teakwood bar~ DESCR A teakwood bar stretches from one end of the saloon to the other.~ MAT plant~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 4 COST 0 COND 100 End #20499 NAME glass cases~ SHORT glass cases~ DESCR Several glass cases are eyecatchingly placed throughout the store.~ MAT glass~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 7 COST 0 COND 100 End #20532 NAME fountain~ SHORT an exquisitely sculpted fountain~ DESCR An exquisitely sculpted fountain graces the center of the gardens.~ MAT unknown~ TYPE fountain 1000000 1000000 'water' 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 9 COST 0 COND 100 End #20537 NAME tiny pool~ SHORT a tiny pool~ DESCR A tiny pool gurgles softly in the quiet of the glade.~ MAT liquid~ TYPE fountain 1000000 1000000 'water' 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 2 COST 0 COND 100 End #20538 NAME blue stream~ SHORT a clear, blue stream~ DESCR A clear, blue stream winds its way through the woods.~ MAT liquid~ TYPE fountain 1000000 1000000 'water' 0 0 EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 2 COST 0 COND 100 End #20539 NAME wooden bench~ SHORT a beautifully carved, wooden bench~ DESCR A beautifully carved, wooden bench sits nestled amidst the wildflowers.~ MAT wood~ TYPE furniture B CDFI EH CFG CFG EXTRA 0 0 WEAR 0 LEVEL 0 WEIGHT 6 COST 0 COND 100 End #20540 NAME giant sunflower~ SHORT a giant sunflower~ DESCR A giant sunflower brightens the room.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20541 NAME water lily~ SHORT a virginal white water lily~ DESCR A virginal white water lily is just starting to blossom.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20542 NAME tiger lily~ SHORT an orange and black tiger lily~ DESCR An orange and black tiger lily dances in the breeze.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20543 NAME blood red rose~ SHORT a blood red rose~ DESCR A blood red rose tries to catch your eye.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20544 NAME pure white rose~ SHORT a pure white rose~ DESCR A pure white rose sparkles with dew.~ MAT mineral~ TYPE trash 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20545 NAME salmon rose~ SHORT a salmon colored rose~ DESCR A salmon colored rose vies for your attention.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20546 NAME canary yellow rose~ SHORT a canary yellow rose~ DESCR A canary yellow rose reaches toward the sun.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20547 NAME magenta orchid~ SHORT a magenta colored orchid~ DESCR A magenta colored orchid catches your eye.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20548 NAME indigo orchid~ SHORT an indigo orchid~ DESCR An indigo orchid dances in the breeze.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20549 NAME coral orchid~ SHORT a coral colored orchid~ DESCR A coral colored orchid glistens with moisture.~ MAT mineral~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 8192 WEAR AO LEVEL 0 WEIGHT 8 COST 0 COND 100 End #20550 NAME sushi deluxe~ SHORT sushi~ DESCR A plate of sushi is here.~ MAT food~ TYPE food ADE DF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 25 COND 100 End #20551 NAME sashimi deluxe~ SHORT sashimi~ DESCR A plate of sashimi is here.~ MAT food~ TYPE food ADE ACDF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 30 COND 100 End #20552 NAME sticky rice~ SHORT sticky rice~ DESCR A bowl of sticky rice is here.~ MAT food~ TYPE food ADE BCDE 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 10 COND 100 End #20553 NAME miso soup~ SHORT miso soup~ DESCR A bowl of miso soup is here.~ MAT liquid~ TYPE food ADE ADE 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 2 COST 5 COND 100 End #20554 NAME sharkskin jacket~ SHORT a sharkskin jacket~ DESCR A sharkskin jacket is here.~ MAT flesh~ TYPE armor D ACD ABC AC 0 EXTRA 1 1 0 32768 WEAR AK LEVEL 27 WEIGHT 16 COST 125 COND 100 Affect O 19 1 0 Affect O 18 1 0 End #20555 NAME sharkskin trousers~ SHORT a pair of sharkskin trousers~ DESCR A pair of sharkskin trousers is here.~ MAT flesh~ TYPE armor BC BD AC C 0 EXTRA 1 1 0 32768 WEAR AF LEVEL 25 WEIGHT 17 COST 115 COND 100 Affect O 2 1 0 Affect O 18 2 0 End #20556 NAME electric eelskin belt~ SHORT an electric eelskin belt~ DESCR An electric eelskin belt is here.~ MAT flesh~ TYPE armor C BC AB B 0 EXTRA 1 1 0 32768 WEAR AL LEVEL 21 WEIGHT 8 COST 80 COND 100 Affect O 5 1 0 Affect O 20 -5 0 End #20557 NAME whaleskin boots~ SHORT a pair of whaleskin boots~ DESCR A pair of whaleskin boots is here.~ MAT flesh~ TYPE armor AC D C AB 0 EXTRA 1 1 0 32768 WEAR AG LEVEL 23 WEIGHT 14 COST 95 COND 100 Affect O 1 1 0 Affect O 14 30 0 End #20558 NAME sea green diamon engagement ring~ SHORT a sea green diamond engagement ring~ DESCR A sea green diamond engagement ring sparkles brilliantly.~ MAT metal~ TYPE armor BE BCD BE AD 0 EXTRA 1 1 0 32768 WEAR AB LEVEL 35 WEIGHT 4 COST 17650 COND 100 Affect O 4 1 0 Affect O 19 2 0 Affect O 18 1 0 Affect O 20 -2 0 End #20559 NAME gold bracelet sea serpent~ SHORT a gold bracelet carved into a sea serpent~ DESCR A gold bracelet carved into a sea serpent is here.~ MAT metal~ TYPE armor ABD AD ABD AC 0 EXTRA 1 1 0 32768 WEAR AM LEVEL 25 WEIGHT 15 COST 6125 COND 100 Affect O 3 1 0 Affect O 12 20 0 End #20560 NAME gold medallion emeralds~ SHORT a gold medallion studded with emeralds~ DESCR A gold medallion studded with emeralds is here.~ MAT gold~ TYPE armor ABC AC D C 0 EXTRA 1 1 0 32768 WEAR AC LEVEL 20 WEIGHT 13 COST 7877 COND 100 Affect O 13 17 0 End #20561 NAME tiara black pearls~ SHORT a tiara inset with black pearls~ DESCR A tiara inset with black pearls is here.~ MAT gold~ TYPE armor CD AD ACD ABC 0 EXTRA 1 1 0 32768 WEAR AE LEVEL 22 WEIGHT 27 COST 20000 COND 100 Affect O 1 1 0 Affect O 12 15 0 Affect O 13 15 0 End #20562 NAME wand fireballs~ SHORT a wand of fireballs~ DESCR A wand of fireballs is here.~ MAT wood~ TYPE wand 30 9 9 'fireball' 0 EXTRA 1 2 0 32832 WEAR AO LEVEL 25 WEIGHT 6 COST 4200 COND 100 End #20563 NAME potion return~ SHORT a potion of return~ DESCR A potion of return is here.~ MAT leather~ TYPE potion 1 'word of recall' '' '' '' EXTRA 1 2 0 32832 WEAR AO LEVEL 11 WEIGHT 5 COST 3900 COND 100 End #20564 NAME staff protection~ SHORT a staff of protection~ DESCR A staff of shield is here.~ MAT wood~ TYPE staff 20 3 3 'shield' 0 EXTRA 1 2 0 32832 WEAR AO LEVEL 25 WEIGHT 6 COST 4000 COND 100 End #20565 NAME wet scroll~ SHORT a wet scroll~ DESCR A wet, damp scroll is here.~ MAT paper~ TYPE scroll 11 'create spring' '' '' '' EXTRA 1 2 0 32832 WEAR AO LEVEL 0 WEIGHT 3 COST 300 COND 100 End #20566 NAME seaweed salad~ SHORT seaweed salad~ DESCR A seaweed salad is here.~ MAT plant~ TYPE food ADE ABF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 15 COND 100 End #20567 NAME spinach quiche~ SHORT spinach quiche~ DESCR A spinach quiche is here.~ MAT plant~ TYPE food ADE DF 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 20 COND 100 End #20568 NAME fruit cup~ SHORT fruit cup~ DESCR A fruit cup is here.~ MAT food~ TYPE food ADE BCDE 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 10 COND 100 End #20569 NAME teddy seashells~ SHORT a teddy made of seashells~ DESCR A teddy made of seashells leaves little to the imagination.~ MAT ceramic~ TYPE armor ABCD ABCD ABCD ABC 0 EXTRA 1 1 0 32768 WEAR AD LEVEL 30 WEIGHT 20 COST 150 COND 100 Affect O 2 1 0 Affect O 19 1 0 End #20570 NAME rowboat~ SHORT a rowboat~ DESCR A rowboat is here.~ MAT wood~ TYPE boat 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR A LEVEL 10 WEIGHT 6 COST 100 COND 100 End #20571 NAME raft~ SHORT a raft~ DESCR A raft is here.~ MAT wood~ TYPE boat 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR A LEVEL 0 WEIGHT 6 COST 50 COND 100 End #20572 NAME skiff~ SHORT a skiff~ DESCR A skiff is here.~ MAT wood~ TYPE boat 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR A LEVEL 30 WEIGHT 6 COST 200 COND 100 End #20573 NAME canoe~ SHORT a canoe~ DESCR A canoe is here.~ MAT wood~ TYPE trash 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR A LEVEL 20 WEIGHT 6 COST 150 COND 100 End #20574 NAME canteen~ SHORT a canteen~ DESCR A canteen is here.~ MAT metal~ TYPE drink 180 180 'water' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 9 COST 25 COND 100 End #20575 NAME duffel bag~ SHORT a duffel bag~ DESCR A duffel bag is here.~ MAT cloth~ TYPE container 200 A 0 100 100 EXTRA 0 0 WEAR AK LEVEL 0 WEIGHT 7 COST 45 COND 100 End #20576 NAME sleeping bag~ SHORT a sleeping bag~ DESCR A sleeping bag is here.~ MAT cloth~ TYPE furniture A CDFI EHK BCEH BCEH EXTRA 1 1 0 32768 WEAR A LEVEL 40 WEIGHT 2 COST 200 COND 100 LIMIT 10 End #20577 NAME lantern~ SHORT a lantern~ DESCR A lantern is here.~ MAT metal~ TYPE light 0 0 DHIJM 0 0 EXTRA 0 0 WEAR A LEVEL 0 WEIGHT 9 COST 50 COND 100 End #20578 NAME sunflower seeds~ SHORT sunflower seeds~ DESCR Some sunflower seeds are here.~ MAT food~ TYPE food ADE ADE 0 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 4 COST 10 COND 100 End #20579 NAME mug mead~ SHORT a mug~ DESCR An ice cold glass of mead is here.~ MAT glass~ TYPE drink 40 40 'mead' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 7 COST 10 COND 100 End #20580 NAME bottle green rum~ SHORT a green bottle~ DESCR A green bottle filled with rum is here.~ MAT glass~ TYPE drink 24 24 'rum' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 7 COST 25 COND 100 End #20581 NAME decanter crystal sherry~ SHORT a crystal decanter~ DESCR A crystal decanter filled with sherry is here.~ MAT gem~ TYPE drink 60 60 'sherry' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 6 COST 30 COND 100 End #20582 NAME keg dark ale~ SHORT a keg~ DESCR A wooden keg filled with dark ale is here.~ MAT wood~ TYPE drink 288 288 'dark ale' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 6 COST 55 COND 100 End #20583 NAME elegant carafe rose wine~ SHORT an elegant carafe~ DESCR An elegant carafe filled with rose wine is here.~ MAT glass~ TYPE drink 60 60 'rose wine' 0 0 EXTRA 0 0 WEAR AO LEVEL 0 WEIGHT 7 COST 27 COND 100 End #20584 NAME sextant gold~ SHORT a solid gold sextant~ DESCR A solid gold sextant is here.~ MAT gold~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR AO LEVEL 10 WEIGHT 10 COST 3000 COND 100 Affect O 13 50 0 End #20585 NAME compass stones~ SHORT a compass inlaid with precious stones~ DESCR A compass inlaid with precious stones is here.~ MAT gold~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR AO LEVEL 10 WEIGHT 10 COST 1000 COND 100 Affect O 12 50 0 End #20586 NAME gold doubloon~ SHORT a gold doubloon~ DESCR A gold doubloon is here.~ MAT gold~ TYPE treasure 0 0 0 0 0 EXTRA 1 1 0 32768 WEAR AO LEVEL 10 WEIGHT 10 COST 250 COND 100 Affect O 14 25 0 End #20587 NAME trident~ SHORT a trident~ DESCR A three-pronged spear rests lightly against the wall.~ MAT unknown~ TYPE weapon staff 6 6 pierce 0 EXTRA 1 1 0 32768 WEAR AN LEVEL 40 WEIGHT 22 COST 20000 COND 100 Affect O 19 5 0 Affect O 18 -2 0 End #20588 NAME hook~ SHORT a hook~ DESCR A cargo hook is stuck in the wall here.~ MAT unknown~ TYPE weapon exotic 5 4 slash 0 EXTRA 1 1 0 32768 WEAR AN LEVEL 10 WEIGHT 18 COST 4250 COND 100 Affect O 18 2 0 Affect O 19 1 0 End #20589 NAME knife~ SHORT a diving knife~ DESCR The weapon of the pearl divers, this knife is very sharp.~ MAT unknown~ TYPE weapon dagger 5 6 pierce 0 EXTRA 1 1 0 32768 WEAR AN LEVEL 27 WEIGHT 6 COST 19000 COND 100 Affect O 18 2 0 Affect O 19 3 0 End #20590 NAME cutlass sword~ SHORT a cutlass~ DESCR A thick-bladed, slightly curved sword rests here.~ MAT unknown~ TYPE weapon sword 4 7 chop 0 EXTRA 1 1 0 32768 WEAR AN LEVEL 25 WEIGHT 15 COST 11790 COND 100 Affect O 19 2 0 Affect O 18 2 0 End #20591 NAME marlinspike club spike~ SHORT a marlinspike~ DESCR The short club of a longshoreman lays here on the ground.~ MAT unknown~ TYPE weapon mace 4 6 pound 0 EXTRA 1 1 0 32768 WEAR AN LEVEL 20 WEIGHT 20 COST 7625 COND 100 Affect O 18 1 0 Affect O 19 2 0 End #20592 NAME wedding gown~ SHORT a silken wedding gown~ DESCR An enchanted wedding gown is carefully folded here.~ MAT cloth~ TYPE armor BD ACD BD ABE A EXTRA 1 1 0 64 WEAR AD LEVEL 24 WEIGHT 9 COST 0 COND 100 End #20593 NAME leggings seashell~ SHORT a pair of leggings made from seashells~ DESCR Seashells are in a row on the ground resembling leggings.~ MAT ceramic~ TYPE armor C C C B 0 EXTRA 1 2 0 65 WEAR AF LEVEL 21 WEIGHT 17 COST 1000 COND 100 Affect O 3 2 0 Affect O 12 40 0 LIMIT 25 End #20594 NAME crown scaled serpent~ SHORT a Crown of serpent scales~ DESCR A crown made from scales of strange creature rests on the ground.~ MAT flesh~ TYPE armor ABC BD AC C AD EXTRA 1 2 0 65 WEAR AE LEVEL 24 WEIGHT 16 COST 10000 COND 100 Affect O 18 4 0 Affect O 19 2 0 Affect O 13 15 0 LIMIT 3 End #20595 NAME ring sea serpent~ SHORT a ring of entwinted sea serpent~ DESCR A ring carved from the scales of sea serpent lies here, humming softly.~ MAT flesh~ TYPE armor C ABC C AB BC EXTRA 0 0 WEAR AB LEVEL 25 WEIGHT 3 COST 10000 COND 100 Affect O 18 1 0 Affect O 19 2 0 Affect O 24 -5 0 Affect O 12 10 0 Affect O 13 10 0 LIMIT 5 End #20596 NAME bracelet stone~ SHORT a bracelet carved from stone~ DESCR A bracelet of stone rests here, humms dimly.~ MAT stone~ TYPE armor ABCE ACD CE BD AC EXTRA 0 0 WEAR AM LEVEL 33 WEIGHT 16 COST 10000 COND 100 Affect O 19 4 0 LIMIT 4 End #20597 NAME gown ocean-blue blue~ SHORT an ocean-blue gown~ DESCR A gown of mesmerising ocean-blue lies here.~ MAT energy~ TYPE armor ABCDEF BCG ABCDEF BFG ABC EXTRA 0 0 WEAR AD LEVEL 50 WEIGHT 18 COST 10000 COND 100 Affect O 13 30 0 Affect O 12 30 0 Affect O 2 2 0 LIMIT 5 End #20598 NAME sign~ SHORT a sign~ DESCR A large post with a sign is resting on the beach.~ MAT paper~ TYPE trash 0 0 0 0 0 EXTRA 1 1 0 16384 WEAR 0 LEVEL 0 WEIGHT 3 COST 0 COND 100 EDESC sign~ The sign reads: To board the boat to Palanthas and the mainland, type 'board' and wait for the boat to take you to Palanthas. If you are a visitor to the island of Naiadia, enjoy your stay. ~ End #20599 NAME sign bank~ SHORT a sign on the wall~ DESCR A sign has been posted to the wall.~ MAT paper~ TYPE trash 0 0 0 0 0 EXTRA 1 1 0 16384 WEAR 0 LEVEL 0 WEIGHT 3 COST 0 COND 100 EDESC sign bank~ The sign reads: Welcome to the Naiadian Royal bank. You may: Balance: Check you current bank balance. Withdraw: Withdraw money from your account. Deposit: Deposit money into your account. ~ End #0 #ROOMDATA #20400 NAME The Respite~ DESCR A cool pond of crystal clear water lies in the middle of a small clearing. Flowers of various colors surround the pond, and birds frolic through the air singing happy songs. The peaceful sensation urges you to sit down, rest, have a drink of fresh water, and take a relaxing break from the toils the forest has to offer. ~ FLAGS 520 Sect 0 DOOR 5 ~ ~ ABCFGM 20400 20532 End #20401 NAME The Channeler's & Elementalist's Guild~ DESCR Upon entering this room, you are amazed at how tidy it actually is. It goes against everything you have ever heard of about a wizard's workshop. There are orderly bookshelves along all of the walls, containing treatises on magic and magic theory. Tables are spaced evenly throughout the room, allowing contemplative study and thought. The guildmaster sits at his desk, patiently leafing through a spellbook, waiting to answer any questions you may have for him. The doorway to the south leads outside. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 20405 End #20402 NAME The Ranger's Guild~ DESCR This peaceful appearing glade contains several people tending to a wide variety of wild animals or working on an assortment of wooded projects. The fluid grace with which they go about their tasks belies their deadly combative skills. The guildmaster queitly approaches and offers her services. Civilization starts to the south. ~ FLAGS 8 Sect 3 DOOR 2 ~ ~ 0 0 20410 End #20405 NAME Entrance to the Channeler's & Elementalist's Guild~ DESCR A nice footpath leads to an elegant house set back off the street, overlooking the ocean. A crisp breeze ruffles your hair as you walk up to the door. The front door of the residence is to the north and the street continues to the south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20401 DOOR 2 ~ ~ 0 0 20416 End #20406 NAME Entrance to the Necromancer's Guild~ DESCR A wizard's tower stands before you. Tendrils of smoke seem to waft from the windows as you approach. The door appears to be to the east, while the street continues to the south. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20407 DOOR 2 ~ ~ 0 0 20417 End #20407 NAME The Necromancer's Guild~ DESCR The prototypical wizard's laboratory. Beakers and vials of every shape and size clutter the workbenches lining the walls of this room. Corpses in every state of decay are strewn throughout the room. A wizened old woman stands by one of the tables and offers her assistance in training you. The doorway to the west leads out. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20406 End #20408 NAME The Warrior's Guild~ DESCR A large training field and parade ground are here. Scores of young people are paired off to train defensive and offensive skills with each other, both hand to hand and weapon's training. A very large man is efficiently aiding any and all who seek to learn from his great wisdom in all the tactical disciplines. A doorway leads to the east. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20409 End #20409 NAME Entrance to the Warrior's Guild~ DESCR A large tent-like structure sits right off the roadway here. It has a weapons rack and an armor rack leaned against opposite walls. Through the doorway to the west, sounds of clashing arms can be heard. The street continues to the south. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20420 DOOR 3 ~ ~ 0 0 20408 End #20410 NAME Entrance to the Ranger's Guild~ DESCR A small glade is here. It appears very peaceful and quiet. A sense of serenity passes over you as you hear a large variety of birds singing. A trail leads further north through the glade while the street is to the south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20402 DOOR 2 ~ ~ 0 0 20421 End #20414 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20415 DOOR 2 ~ ~ 0 0 20426 End #20415 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20416 DOOR 3 ~ ~ 0 0 20414 End #20416 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the north is the Channeler's & Elementalist's Guild, to the south is the Mayor's Office and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20405 DOOR 1 ~ ~ 0 0 20417 DOOR 2 ~ ~ 0 0 20428 DOOR 3 ~ ~ 0 0 20415 End #20417 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the north is the Necromancer's Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20406 DOOR 1 ~ ~ 0 0 20418 DOOR 3 ~ ~ 0 0 20416 End #20418 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20430 DOOR 3 ~ ~ 0 0 20417 End #20419 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20420 DOOR 2 ~ ~ 0 0 20432 End #20420 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The the north lies the Warrior's Guild and the road continues to the east and the west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20409 DOOR 1 ~ ~ 0 0 20421 DOOR 3 ~ ~ 0 0 20419 End #20421 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the north is the Ranger's Guild, to the south is the Memorial and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20410 DOOR 1 ~ ~ 0 0 20422 DOOR 2 ~ ~ 0 0 20434 DOOR 3 ~ ~ 0 0 20420 End #20422 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20423 DOOR 3 ~ ~ 0 0 20421 End #20423 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20436 DOOR 3 ~ ~ 0 0 20422 End #20426 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the east is the Naiadian Guardsmen's Headquarters and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20414 DOOR 1 ~ ~ 0 0 20427 DOOR 2 ~ ~ 0 0 20438 End #20427 NAME The Naiadian Guardsmen's Headquarters~ DESCR This obsidian building stands out like a rose among briars in this lovely city, but it has a beauty of a subtly different nature, making it fit in easily. The shield and symbol of the Naiadian Guardsmen adorn the walls to either side of the doorway. The business offices are functional, but slightly enchanting as well. The guardsmen come here to receive their orders for the day and to unwind after their shifts. The place seems to be alive with a constant bustle, but no one seems to be rushed. The lack of serious crime on this island is apparent in the easy manner of the guards; however, they do handle their weapons in a professional manner. The training facilities are state of the art and the instructors are firm taskmasters. Clearly this professional force can handle any amount of trouble if the need were ever to arise. The street continues to the west. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20426 End #20428 NAME The Mayor's Office~ DESCR This is the place where it all begins, the office of the lady in charge. Here is where legislation from the town council is signed into law. The mayor is a happy woman, and it shows in the way she runs things. People from near and far come to Naiadia to study the day to day operation of this government, for it is truly a marvel of the known world. The street continues to the north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20416 End #20429 NAME The Naiadian Townhall~ DESCR This is the building in which the Naiadian Council meets to pass the laws governing this fair city. All meetings are open to any who wish to view them, but only the council members may vote. No meeting is currently going on, but people wander through the building, admiring the works of art and talking. The street continues to the east. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20430 End #20430 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the west is the Naiadian Townhall and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20418 DOOR 2 ~ ~ 0 0 20442 DOOR 3 ~ ~ 0 0 20429 End #20431 NAME A Sandy Path~ DESCR This lovely, palm tree lined path is covered in fine beach sand, polished by the wind and waves for so long that it is nearly white. It reflects back both the sunlight by day and the moonlight by night in an almost hypnotic fashion. The North Gate is to the south and the beach is to the north. ~ FLAGS 0 Sect 2 DOOR 0 ~ ~ 0 0 17874 DOOR 2 ~ gate~ A 0 20443 End #20432 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the east is the Lobster Pot and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20419 DOOR 1 ~ ~ 0 0 20433 DOOR 2 ~ ~ 0 0 20444 End #20433 NAME The Lobster Pot~ DESCR This small cozy restaurant has a decided nautical cast to its decor. There are lifebuoys, life preservers, sailor's outfits, and other seagoing items lining the walls. The aroma of boiled lobster wafts from the kitchen, making your mouth water as you wait for the first taste of the exquisitely prepared food. The doorway to the west leads back outside. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20432 End #20434 NAME The Memorial~ DESCR As you enter this room, a wave of reverence fills your entire body. This shrine is dedicated to all of the ships that have been lost at sea over the years. The people of this fine city have placed a marker here commemorating all the sailors lost in this region. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20421 End #20435 NAME The Armory~ DESCR This small store is filled with an unbelievable assortment of armor and protective devices. There is a slight nautical cast to the selection, as is to be expected in the middle of the sea, but there are more common items as well. The shopkeeper smiles a winning smile as you enter the door and proudly shows you his wares. The street continues to the east. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20436 End #20436 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the west is the Armory and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20423 DOOR 2 ~ ~ 0 0 20448 DOOR 3 ~ ~ 0 0 20435 End #20438 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the east is the Naiadian Jail and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20426 DOOR 1 ~ ~ 0 0 20439 DOOR 2 ~ ~ 0 0 20449 End #20439 NAME The Naiadian Jail~ DESCR Even the detention center for this community is aesthetically pleasing. Troublemakers are kept in orderly rooms, furnished adequate food, and treated with respect even though they broke the law. The windows are numerous and filled with a magical construct of glassteel, utterly unbreakable but transparent as a still pond. The walls are of thick marble, but they are in pastel shades to match the ever present flora of the city. The doorway to the west leads back to the street. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20438 End #20440 NAME First Bank of Naiadia~ DESCR Tastefully decorated in an ocean motif, the First Bank of Naiadia happily caters to the townsfolk and all the seafarers just passing through. A small, plush couch has been placed along one wall for the comfort of those waiting their turn in line. Beautifully hand embroidered, it depicts a scene of a coral reef. The road is to the south. ~ FLAGS 10 Sect 0 DOOR 2 ~ ~ 0 0 20451 End #20441 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20442 DOOR 2 ~ ~ 0 0 20452 End #20442 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the east is the North Gate and the road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20430 DOOR 1 ~ ~ 0 0 20443 DOOR 3 ~ ~ 0 0 20441 End #20443 NAME North Gate~ DESCR Ivy, carefully pruned back so as not to overwhelm the flowers growing nearby, creeps up the brick colonnades and onto the gates themselves. Painted white to offset the gracefully climbing vines, the gates are handworked wrought iron, specially treated to avoid rust in the corrosive sea air. Although closed at night, the gates are never locked, for the people of Naiadia have always led an untroubled, worry-free existance. North leads to the sea, south leads to the Center Square, east leads to the NorthEast Quadrant and west leads to the NorthWest Quadrant. ~ FLAGS 0 Sect 1 DOOR 0 ~ gate~ A 0 20431 DOOR 1 ~ ~ 0 0 20444 DOOR 2 ~ ~ 0 0 20454 DOOR 3 ~ ~ 0 0 20442 End #20444 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the west is the North Gate and the road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20432 DOOR 1 ~ ~ 0 0 20445 DOOR 3 ~ ~ 0 0 20443 End #20445 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20456 DOOR 3 ~ ~ 0 0 20444 End #20446 NAME The Training Yard~ DESCR People from all walks of life come to this place to enrich themselves, physically and mentally. There are knowledgeable instructors on hand to show you how to properly work out to increase your physical and mental attributes. As you enter, a genial, young man walks up to you and offers his services. The street continues to the south. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 20457 End #20447 NAME The Weapon's Emporium~ DESCR This small shop contains the finest in weaponry, both exotic and commonplace. There is a large variety to choose from and the salesman is quite knowledgeable about their origins. With a knowing eye he appraises your weapons and offers you the assortment that seems to be what you are in need of. The doorway to the east leads back out to the street. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20448 End #20448 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the west is the Weapon's Emporium and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20436 DOOR 2 ~ ~ 0 0 20459 DOOR 3 ~ ~ 0 0 20447 End #20449 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20438 DOOR 1 ~ ~ 0 0 20450 End #20450 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20451 DOOR 3 ~ ~ 0 0 20449 End #20451 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the north is the First Bank of Naiadia and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20440 DOOR 1 ~ ~ 0 0 20452 DOOR 3 ~ ~ 0 0 20450 End #20452 NAME Road in the NorthWest Quadrant~ DESCR Varicolored peonies, of every imaginable tint, create a winsome, lighthearted atmostphere along the street leading around the NorthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the exotic, and sometimes dangerous, fish that grace the sea surrounding the town. The street itself is paved in brick, imported from some faraway land. To the south is the West Gate and the road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20441 DOOR 2 ~ ~ 0 0 20461 DOOR 3 ~ ~ 0 0 20451 End #20453 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. The walkway continues to the south and east. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 20454 DOOR 2 ~ ~ 0 0 20462 End #20454 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. To the north is the North Gate, to the south is the Center Square and the walkway continues to the east and west. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20443 DOOR 1 ~ ~ 0 0 20455 DOOR 2 ~ ~ 0 0 20463 DOOR 3 ~ ~ 0 0 20453 End #20455 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. The walkway continues to the south and west. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 0 20464 DOOR 3 ~ ~ 0 0 20454 End #20456 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the south is the East Gate and the road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20445 DOOR 1 ~ ~ 0 0 20457 DOOR 2 ~ ~ 0 0 20465 End #20457 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. To the north is the Practice Yard and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20446 DOOR 1 ~ ~ 0 0 20458 DOOR 3 ~ ~ 0 0 20456 End #20458 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20459 DOOR 3 ~ ~ 0 0 20457 End #20459 NAME Road in the NorthEast Quadrant~ DESCR Violets, ranging from the lightest mauves to the deepest midnight blues, cheerfully decorate the street leading around the NorthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the various seashells that wash up on the beaches outside of town. The street itself is paved in brick, imported from some faraway land. The road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20448 DOOR 3 ~ ~ 0 0 20458 End #20460 NAME A Sandy Path~ DESCR This lovely, palm tree lined path is covered in fine beach sand, polished by the wind and waves for so long that it is nearly white. It reflects back both the sunlight by day and the moonlight by night in an almost hypnotic fashion. The West Gate is to the east and the beach is to the north. ~ FLAGS 0 Sect 0 DOOR 1 ~ gate~ A 0 20461 DOOR 3 ~ ~ 0 0 17840 End #20461 NAME West Gate~ DESCR Ivy, carefully pruned back so as not to overwhelm the flowers growing nearby, creeps up the brick colonnades and onto the gates themselves. Painted white to offset the gracefully climbing vines, the gates are handworked wrought iron, specially treated to avoid rust in the corrosive sea air. Although closed at night, the gates are never locked, for the people of Naiadia have always led an untroubled, worry-free existance. North leads to the NorthWest Quadrant, south leads to the SouthWest Quadrant, east leads to the Center Square and west leads to the sea. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20452 DOOR 1 ~ ~ 0 0 20462 DOOR 2 ~ ~ 0 0 20470 DOOR 3 ~ gate~ A 0 20460 End #20462 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. To the east is the Center Square, to the west is the West Gate and the walkway continues to the north and south. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20453 DOOR 1 ~ ~ 0 0 20463 DOOR 2 ~ ~ 0 0 20471 DOOR 3 ~ ~ 0 0 20461 End #20463 NAME Center Square~ DESCR A giant magnolia tree, its heady fragrance intoxicating the senses, stands in the heart of Naiadia casting soft shadows all across the Center Square. It's branches sway back and forth in the gentle breeze drifting in off the ocean, gently rocking the small swing someone attached to it. When the healer is free from his regular duties, he gladly pushes any small child who wants a ride. Despite the fact that all meeting and gatherings are held here, the grass is always perfectly manicured and not a speck of litter can be found anywhere. The Square leads north, south, east and west to the Central Walkway. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20454 DOOR 1 ~ ~ 0 0 20464 DOOR 2 ~ ~ 0 0 20472 DOOR 3 ~ ~ 0 0 20462 End #20464 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. To the east is the East Gate, to the west is the Center Square and the walkway continues to the north and south. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20455 DOOR 1 ~ ~ 0 0 20465 DOOR 2 ~ ~ 0 0 20473 DOOR 3 ~ ~ 0 0 20463 End #20465 NAME East Gate~ DESCR Ivy, carefully pruned back so as not to overwhelm the flowers growing nearby, creeps up the brick colonnades and onto the gates themselves. Painted white to offset the gracefully climbing vines, the gates are handworked wrought iron, specially treated to avoid rust in the corrosive sea air. Although closed at night, the gates are never locked, for the people of Naiadia have always led an untroubled, worry-free existance. North leads to the NorthEast Quadrant, south leads to the SouthEast Quadrant, east leads to the sea and west leads to the Center Square. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20456 DOOR 1 ~ gate~ A 0 20466 DOOR 2 ~ ~ 0 0 20474 DOOR 3 ~ ~ 0 0 20464 End #20466 NAME A Sandy Path~ DESCR This lovely, palm tree lined path is covered in fine beach sand, polished by the wind and waves for so long that it is nearly white. It reflects back both the sunlight by day and the moonlight by night in an almost hypnotic fashion. The East Gate is to the west and the beach is to the east. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 0 17849 DOOR 3 ~ gate~ A 0 20465 End #20467 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. The road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20468 DOOR 2 ~ ~ 0 0 20478 End #20468 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20469 DOOR 3 ~ ~ 0 0 20467 End #20469 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the south is the Source of Magic and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20470 DOOR 2 ~ ~ 0 0 20480 DOOR 3 ~ ~ 0 0 20468 End #20470 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the north is the West Gate and the road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20461 DOOR 2 ~ ~ 0 0 20481 DOOR 3 ~ ~ 0 0 20469 End #20471 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. The walkway continues to the north and east. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20462 DOOR 1 ~ ~ 0 0 20472 End #20472 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. To the north is the Center Square, to the South is the South Gate and the walkway continues to the east and west. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20463 DOOR 1 ~ ~ 0 0 20473 DOOR 2 ~ ~ 0 0 20483 DOOR 3 ~ ~ 0 0 20471 End #20473 NAME The Central Walkway~ DESCR The busiest section of Naiadia, many townsfolk stroll around the walkway, stopping almost constantly to chat with neighbors and friends. Wrought iron benches, painted white and handworked to depict life under the sea, have been thoughfully laid out at intervals so that those wishing to stay and talk for a while can make themselves comfortable. Tulips of various shading and hues have been lovingly planted on either side of the benches to further enhance the cozy atmosphere. The gentle fragrance of magnolias drifts past from a nearby tree. The walkway continues to the north and west. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 0 20464 DOOR 3 ~ ~ 0 0 20472 End #20474 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the north is the East Gate and the road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20465 DOOR 1 ~ ~ 0 0 20475 DOOR 2 ~ ~ 0 0 20485 End #20475 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the south is the General Store and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20476 DOOR 2 ~ ~ 0 0 20486 DOOR 3 ~ ~ 0 0 20474 End #20476 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20477 DOOR 3 ~ ~ 0 0 20475 End #20477 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20488 DOOR 3 ~ ~ 0 0 20476 End #20478 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the east is the Land Lubber's Boat Shop and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20467 DOOR 1 ~ ~ 0 0 20479 DOOR 2 ~ ~ 0 0 20490 End #20479 NAME The Land Lubber's Boat Shop~ DESCR This bungalow contains rafts and boats of all types. All of the selections are in pristine order, as if the proprietor had just finished the final coat of paint. A smiling sailor welcomes you and offers his wares. The steet continues to the west. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20478 End #20480 NAME The Source of Magic~ DESCR This small shop is crammed full of magical things, although everything is very orderly and well seperated. There are potions, scrolls, artifacts, components, and other items too numerous to mention. A beautiful woman, with gentle brown eyes, offers you foci and implements of magical origins. She has quite a collection of some of the most fascinating treasures you have ever seen. The doorway to the north leads back out into town. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20469 End #20481 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. The road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20470 DOOR 1 ~ ~ 0 0 20482 End #20482 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the east is the South gate and the road continues to the south and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20483 DOOR 2 ~ ~ 0 0 20494 DOOR 3 ~ ~ 0 0 20481 End #20483 NAME South Gate~ DESCR Ivy, carefully pruned back so as not to overwhelm the flowers growing nearby, creeps up the brick colonnades and onto the gates themselves. Painted white to offset the gracefully climbing vines, the gates are handworked wrought iron, specially treated to avoid rust in the corrosive sea air. This gate is never closed, as many couples, yearning for a few minutes alone, and townsfolk, seeking some exercise, enjoy taking moonlit strolls through the beautiful gardens to the south. North leads to the Center Square, east leads to the SouthEast Quadrant and west leads to the SouthWest Quadrant. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20472 DOOR 1 ~ ~ 0 0 20484 DOOR 2 ~ gate~ A 0 20495 DOOR 3 ~ ~ 0 0 20482 End #20484 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the west is the South Gate and the road continues to the south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20485 DOOR 2 ~ ~ 0 0 20496 DOOR 3 ~ ~ 0 0 20483 End #20485 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20474 DOOR 3 ~ ~ 0 0 20484 End #20486 NAME The General Store~ DESCR Bins of various supplies fill this store. Adventuring needs, household provisions and more are available to suit any purpose. The items have been thoughtfully grouped together by type of need to make shopping easier. The shopkeeper stands behind a counter, smiling a friendly, welcoming smile as you enter the room. The doorway to the north leads back out to the street. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20475 End #20487 NAME Antiques and Collectibles~ DESCR At first, the clutter in this room seems to be just junk and refuse of the worst possible sort. But, after consideration, you notice that these items are retrieved salvage from nearby shipwrecks. Each individual piece has its own unique history. Entering this room is like stepping back in time to when these pieces belonged to others. A matronly woman bustles up and begins telling you tales about each piece that you seem interested in. The doorway to the east leads back to the normal flow of things. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20488 End #20488 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the west is Antiques and Collectibles and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20477 DOOR 2 ~ ~ 0 0 20500 DOOR 3 ~ ~ 0 0 20487 End #20490 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the east is Aquatic Pets and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20478 DOOR 1 ~ ~ 0 0 20491 DOOR 2 ~ ~ 0 0 20503 End #20491 NAME Aquatic Pets~ DESCR This classy little shop contains an assortment of playful animals. Just like everything else on the island, there is a little bit of a maritime air about the place. There are large fishtanks with beautiful exotic species of fish swimming inside. There are also island lizards, a few species of bird, and even a few seals. A friendly young lady walks up and ask to assist you in any way she can. The street continues to the west. ~ FLAGS 4104 Sect 0 DOOR 3 ~ ~ 0 0 20490 End #20492 NAME The Storeroom~ DESCR The pets are kept here. ~ FLAGS 12 Sect 0 End #20493 NAME The Vegetarian's Delight~ DESCR A tempting variety of fruits and vegetables fill the shelves of this cozy cafe. Everything from seaweed to fresh fruits of many varieties are offered here. The owner smiles pleasantly at you as he points out the specials he is offering today. The street continues to the east. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20494 End #20494 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the west is the Vegetarian's Delight and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20482 DOOR 2 ~ ~ 0 0 20507 DOOR 3 ~ ~ 0 0 20493 End #20495 NAME Path to the Gardens~ DESCR Half sand, half dirt, this small path is extremely well traversed. Rows of multicolored pansies and petunias, patterened in the shapes of the surrounding sealife, line both sides of the walkway, giving passerbys a small preview of the elegantly laid out gardens they lead to. The path leads north to town and south to the gardens. ~ FLAGS 0 Sect 1 DOOR 0 ~ gate~ A 0 20483 DOOR 2 ~ ~ 0 0 20508 End #20496 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the east is the Sushi Bar and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20484 DOOR 1 ~ ~ 0 0 20497 DOOR 2 ~ ~ 0 0 20509 End #20497 NAME The Sushi Bar~ DESCR Several intimate tables have been spaciously scattered throughout the restuarant. Vases, artistically decorated with deep blue orchids, grace the center of each table. Candlelight casts soft shadows across the room, as waiters move discretely from table to table, serving meals with the utmost effeciency and decorum. The road is to the west. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20496 End #20498 NAME Ye Olde Salt Saloon~ DESCR Walking the streets of this island paradise can sure work up a thirst. Luckily, an old sailor noticed the lack of quality drinking establishments in the city. Opening this tavern turned out to be the finest decision of his life. People fill this room constantly. There is always a line at the door waiting to get in. Waitresses walk by carrying trays laden with fine beverages. A large bouncer sits at one end of a long teakwood and mahoganey bar, while the bartender rushes to keep up with all the orders. The doorway to the south leads out to the street. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 20511 End #20499 NAME Gemstones~ DESCR Long glass cases containing red velvet settings fill this chamber. The jewelry and baubles here would impress anyone. There are rare black pearls and fascinating amethysts and sapphires. Diamonds, emeralds, and rubies abound as well. All of the fittings appear to be either platinum or gold of the highest quality. Necklaces that seem to be worth a king's ransom lie beside some of the most exquisite rings you have ever seen. A leathery old man with a jeweller's loupe in his eye looks up as you enter and offers to help you make your selection. The doorway to the east returns to the street. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20500 End #20500 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the west is Gemstones and the road continues to the north and south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20488 DOOR 2 ~ ~ 0 0 20513 DOOR 3 ~ ~ 0 0 20499 End #20503 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. The road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20490 DOOR 1 ~ ~ 0 0 20504 End #20504 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the south is the Anti-Paladin's Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20505 DOOR 2 ~ ~ 0 0 20516 DOOR 3 ~ ~ 0 0 20503 End #20505 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the north is Skins 'R' Us, to the south is the Paladin's Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20540 DOOR 1 ~ ~ 0 0 20506 DOOR 2 ~ ~ 0 0 20517 DOOR 3 ~ ~ 0 0 20504 End #20506 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. To the south is the Cleric's Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20507 DOOR 2 ~ ~ 0 0 20518 DOOR 3 ~ ~ 0 0 20505 End #20507 NAME Road in the SouthWest Quadrant~ DESCR Anemonies, ranging in various shades of white, red and purple, lend a lively air to the street leading around the SouthWest Quadrant. Carefully laid out and lovingly tended, they form the shapes of the beautiful mermaids and handsome mermen for which the town was named. The street itself is paved in brick, imported from some faraway land. The road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20494 DOOR 3 ~ ~ 0 0 20506 End #20508 NAME Path to the Gardens~ DESCR Half sand, half dirt, this small path is extremely well traversed. Rows of multicolored pansies and petunias, patterened in the shapes of the surrounding sealife, line both sides of the walkway, giving passerbys a small preview of the elegantly laid out gardens they lead to. The path leads north to town and south to the gardens. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20495 DOOR 2 ~ ~ 0 0 20520 End #20509 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20496 DOOR 1 ~ ~ 0 0 20510 End #20510 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20511 DOOR 3 ~ ~ 0 0 20509 End #20511 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the north is Ye Olde Salt Saloon, to the south is the Assassin's Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20498 DOOR 1 ~ ~ 0 0 20512 DOOR 2 ~ ~ 0 0 20523 DOOR 3 ~ ~ 0 0 20510 End #20512 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. To the south is the Thieves' Guild and the road continues to the east and west. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20513 DOOR 2 ~ ~ 0 0 20524 DOOR 3 ~ ~ 0 0 20511 End #20513 NAME Road in the SouthEast Quadrant~ DESCR Multicolored crocus, of every conceivable hue and shade, stylishly enchace the street leading around the SouthEast Quadrant. Carefully laid out and lovingly tended, they form the shapes of the wild and deadly sea serpents that plague those who travel across the Naiadian Sea. The street itself is paved in brick, imported from some faraway land. The road continues to the north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20500 DOOR 3 ~ ~ 0 0 20512 End #20515 NAME The Anti-Paladin's Guild~ DESCR You are in a dark, cold room filled with devices of torture and unholy symbols dedicated to the dark Gods. Men and women of all races study to better themselves at the arts of harming the realm and its' inhabitants. The only exit is east to the buildings entrance. ~ FLAGS 8 Sect 0 DOOR 1 ~ ~ 0 0 20516 End #20516 NAME Entrance to the Anti-Paladin's~ DESCR The building erected here is dark and forboding. Unlike the rest of the city this guild appears almost to be relegated to the backstreets as some kind of foul parasitic presence. The road lies to the north. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20504 DOOR 3 ~ ~ 0 0 20515 End #20517 NAME Entrance to the Paladin's Guild~ DESCR A small plot of undeveloped land is here. There are various plants growing upon it that, although naturally occurring in this environment, don't really fit in with the general aesthetic beauty of the rest of the town. The street continues to the north or you can go further into the plot to the south. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20505 DOOR 2 ~ ~ 0 0 20526 End #20518 NAME Entrance to the Cleric's & Monk's Guild~ DESCR A small wayside temple is to the east. Non-descript and completely unadorned, you barely glance at it once and then continue on your way. The road continues to the north. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20506 DOOR 1 ~ ~ 0 0 20519 End #20519 NAME The Cleric's & Monk's Guild~ DESCR This temple is much grander than it appeared from the outside. There are many men and women here, some are involved in hand to hand and light weapons combat training, while others sit in contemplative study. A woman with a broad smile on her face walks toward you and offers her services. The doorway to the west leads outside. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20518 End #20520 NAME Path to the Gardens~ DESCR Half sand, half dirt, this small path is extremely well traversed. Rows of multicolored pansies and petunias, patterened in the shapes of the surrounding sealife, line both sides of the walkway, giving passerbys a small preview of the elegantly laid out gardens they lead to. The path leads north to town and south to the gardens. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20508 DOOR 2 ~ ~ 0 0 20528 End #20523 NAME Entrance to the Assassin's Guild~ DESCR A beautiful Zan rock garden is open here beside the street. Every individual stone seems to have its own place in the greater whole. The mastery of this garden shows that someone or more than likely a group of someones has dedicated years to making this garden perfect. A small pagoda-style building stands to the south or you may continue along the road to the north. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20511 DOOR 2 ~ ~ 0 0 20530 End #20524 NAME Entrance to the Thieves' Guild~ DESCR A warehouse sits here, abutting the city wall. This is more than likely the storage location for most of the merchants in this area. The door into the offices leads to the east, and the street lies back to the north. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20512 DOOR 1 ~ ~ 0 0 20525 End #20525 NAME The Thieves' Guild~ DESCR With surprise, you realize just how much of those merchant's wealth comes here. There are piles of every conceivable type of valuable merchandise from everywhere in the town. The thieves in this town must use this as a centralized clearing house. From the look of things, the local law enforcement officials are woefully overpaid. A short, nondescript man looks up as you enter. He quietly asks you to state your business. The doorway to the west returns you to the warehouse. ~ FLAGS 8 Sect 0 DOOR 3 ~ ~ 0 0 20524 End #20526 NAME The Paladin's Guild~ DESCR The back half of the plot contains a magnificent altar. An elegant man intones words of praise to the Gods of good. Wave after wave of peace washes over you as the beauty of this holy place eases your fears and worries. The elegant looking man turns toward you and offers you a comfortable place to rest before asking what assistance you might have need of. The street is farther back to the north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20517 End #20527 NAME The Orchid Garden~ DESCR Graceful and delicate, orchids of every imaginable color and size fill one corner of the garden. Every available space is taken up by these beautiful buds, barely leaving enough room for people to stroll through. Here and there, a hummingbird can be seen flitting from flower to flower, looking for nectar. The path leads south and east. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 0 20528 DOOR 2 ~ ~ 0 0 20531 End #20528 NAME A Path in the Garden~ DESCR Rows of rare and exotic flowers line the carpeted pathway. The fusion of colors is perfectly coordinated to create a magnificent feast for the eyes. Lovingly tended and perfectly manicured, the gardens are treasured by all who call Naiadia home. The path leads north to town and south, east and west through the gardens. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20520 DOOR 1 ~ ~ 0 0 20529 DOOR 2 ~ ~ 0 0 20532 DOOR 3 ~ ~ 0 0 20527 End #20529 NAME The Sunflower Garden~ DESCR Sunflowers, bright as the midday sun, create a haven for frogs, mice and other small creatures that thrive within their gentle shade. Standing as tall as a the tallest man, they lend a lively, cheerful air to their corner of the gardens. The path leads south and west. ~ FLAGS 0 Sect 1 DOOR 2 ~ ~ 0 0 20533 DOOR 3 ~ ~ 0 0 20528 End #20530 NAME The Assassin's Guild~ DESCR This pagoda contains the local branch of the brotherhood of assassins, a closeknit group of people whose worldwide network of guilds allow them the ultimate in information gathering. These people do not kill for spite or whim. They serve any who will meet their price, merely doing their job in a slick and businesslike manner. An aged man bows as you enter and offers his service in training you in the ways of your path. The garden lies back to the north. ~ FLAGS 8 Sect 0 DOOR 0 ~ ~ 0 0 20523 End #20531 NAME A Path in the Garden~ DESCR Rows of rare and exotic flowers line the carpeted pathway. The fusion of colors is perfectly coordinated to create a magnificent feast for the eyes. Lovingly tended and perfectly manicured, the gardens are treasured by all who call Naiadia home. The path leads north, south and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20527 DOOR 1 ~ ~ 0 0 20532 DOOR 2 ~ ~ 0 0 20534 End #20532 NAME The Fountain~ DESCR Four beautiful mermaids, contentedly sunning themselves on an outcropping of rocks, graces this finely detailed and exquisitely sculpted fountain. Each mermaid, lovingly fashioned by a true master of his craft, is such a rare and stunning beauty that you find yourself completely mesmerized, wondering if such perfection of form and face could truly exist. A small rainbow archs gracefully over the fountain, shimmering with a magical aura. The path leads north, south, east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20528 DOOR 1 ~ ~ 0 0 20533 DOOR 2 ~ ~ 0 0 20535 DOOR 3 ~ ~ 0 0 20531 DOOR 4 ~ ~ ABC 20400 20400 End #20533 NAME A Path in the Garden~ DESCR Rows of rare and exotic flowers line the carpeted pathway. The fusion of colors is perfectly coordinated to create a magnificent feast for the eyes. Lovingly tended and perfectly manicured, the gardens are treasured by all who call Naiadia home. The path leads north, south and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20529 DOOR 2 ~ ~ 0 0 20536 DOOR 3 ~ ~ 0 0 20532 End #20534 NAME The Lily Garden~ DESCR Virginal white water lilies fill the small pond in this quiet corner of the gardens. Here and there, a goldfish can be swimming amongst the flowers, its golden scales reflecting the light, while dragonflies whiz about, causing tiny ripples along the waters surface. A multitudes of tiger lilies surround the pond on three sides, lending a tropical air to this serene setting. The path leads north and east. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20531 DOOR 1 ~ ~ 0 0 20535 End #20535 NAME A Path in the Garden~ DESCR Rows of rare and exotic flowers line the carpeted pathway. The fusion of colors is perfectly coordinated to create a magnificent feast for the eyes. Lovingly tended and perfectly manicured, the gardens are treasured by all who call Naiadia home. The path leads north, south, east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20532 DOOR 1 ~ ~ 0 0 20536 DOOR 2 ~ ~ 0 0 20538 DOOR 3 ~ ~ 0 0 20534 End #20536 NAME The Rose Garden~ DESCR Tall and proud, a multitude of rose bushes vie for dominance in this corner of the garden, their riotous colours sparkling brilliantly with dew. Even in the heat of midday, the bushes are so dense and healthy that the sun cannot burn off the water. Their distinct, yet delicate fragrances swirl together to create an intoxicating aphrodesiac that stimulates the senses. The path leads north and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20533 DOOR 3 ~ ~ 0 0 20535 End #20537 NAME The Lover's Nest~ DESCR The only spot in the gardens where trees can be found, this tiny paradise is almost completely hidden away, making it a perfect spot for clandestine meetings. Flowering vines, nurtured by the tiny pool in the center of the glade, wind their way up the tree trunks, as they lightly scent the air with their intoxicating fragrance. A small path leads east. ~ FLAGS 4 Sect 1 DOOR 1 ~ ~ 0 0 20538 End #20538 NAME A Path in the Garden~ DESCR Rows of rare and exotic flowers line the carpeted pathway. The fusion of colors is perfectly coordinated to create a magnificent feast for the eyes. Lovingly tended and perfectly manicured, the gardens are treasured by all who call Naiadia home. The path leads north, east and west. ~ FLAGS 0 Sect 1 DOOR 0 ~ ~ 0 0 20535 DOOR 1 ~ ~ 0 0 20539 DOOR 3 ~ ~ 0 0 20537 End #20539 NAME A Cozy Nook~ DESCR Nestled admist the wildflowers is a beautifully carved, wooden bench for two. Barely discernible from the path, many lovers seek it as a refuge from the rest of the world. The muted sounds of bird calls fill the air, lending to the tranquil quality of this tiny hide-a-way. A small path leads west. ~ FLAGS 4 Sect 1 DOOR 3 ~ ~ 0 0 20538 End #20540 NAME Skins 'R' Us~ DESCR This quaint little boutique contains a nice selection of various articles of clothing made from the local sealife. Everything from a genuine sharkskin suit to a naughty little teddy made of seashells. Trained salesclerks wander through the store assisting the customers. The doorway to the south leads back to the street. ~ FLAGS 8 Sect 0 DOOR 2 ~ ~ 0 0 20505 End #0 #SPECIALS M 20414 spec_guard M 20426 spec_guard M 20427 spec_guard M 20438 spec_guard M 20463 spec_cast_cleric M 20472 spec_janitor S #RESETS D 0 20532 4 2 D 0 20400 5 2 M 0 20480 1 20480 1 G 0 20565 0 G 0 20562 0 G 0 20563 0 G 0 20564 0 G 0 20464 0 M 0 20438 18 20481 1 E 0 20410 0 16 E 0 20412 0 5 E 0 20411 0 11 M 0 20414 8 20483 2 M 0 20438 18 20485 1 E 0 20410 0 16 E 0 20412 0 5 E 0 20411 0 11 M 0 20486 1 20486 1 G 0 20575 0 G 0 20574 0 G 0 20576 0 G 0 20577 0 G 0 20578 0 M 0 20487 1 20487 1 G 0 20586 0 G 0 20585 0 G 0 20584 0 O 0 20491 0 20491 M 0 20491 1 20491 1 M 0 20544 1 20492 1 M 0 20545 1 20492 1 M 0 20543 1 20492 1 M 0 20542 1 20492 1 M 0 20540 1 20492 1 M 0 20541 1 20492 1 O 0 20493 0 20493 M 0 20493 1 20493 1 G 0 20566 0 G 0 20567 0 G 0 20568 0 G 0 20469 0 M 0 20497 1 20497 1 G 0 20497 0 G 0 20550 0 G 0 20551 0 G 0 20553 0 G 0 20552 0 O 0 20498 0 20498 M 0 20498 1 20498 1 G 0 20579 0 G 0 20583 0 G 0 20580 0 G 0 20581 0 G 0 20582 0 O 0 20499 0 20499 M 0 20499 1 20499 1 G 0 20558 0 G 0 20559 0 G 0 20560 0 G 0 20561 0 M 0 20464 20 20503 1 M 0 20438 18 20503 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20426 8 20503 1 E 0 20415 0 5 E 0 20414 0 11 E 0 20413 0 16 M 0 20454 14 20504 1 M 0 20462 14 20504 1 M 0 20454 14 20506 1 M 0 20462 14 20506 1 M 0 20464 20 20507 1 M 0 20438 18 20507 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20464 20 20509 1 M 0 20438 18 20509 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20454 14 20510 1 M 0 20462 14 20510 1 M 0 20454 14 20512 1 M 0 20462 14 20512 1 M 0 20464 20 20513 1 M 0 20438 18 20513 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20426 8 20513 1 E 0 20415 0 5 E 0 20414 0 11 E 0 20413 0 16 M 0 20526 8 20515 1 M 0 20516 1 20516 1 M 0 20517 1 20517 1 M 0 20518 1 20518 1 M 0 20526 8 20519 1 M 0 20523 1 20523 1 M 0 20524 1 20524 1 M 0 20402 8 20525 1 M 0 20401 8 20526 1 M 0 20464 20 20527 1 O 0 20549 0 20527 O 0 20548 0 20527 O 0 20547 0 20527 M 0 20454 14 20528 1 M 0 20462 14 20528 1 M 0 20464 20 20529 1 M 0 20438 18 20529 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 O 0 20540 0 20529 M 0 20529 1 20529 1 M 0 20402 8 20530 1 M 0 20532 1 20532 1 E 0 20416 0 16 O 0 20532 0 20532 M 0 20464 20 20534 1 M 0 20438 18 20534 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 O 0 20541 0 20534 O 0 20542 0 20534 M 0 20454 14 20535 1 M 0 20462 14 20535 1 M 0 20464 20 20536 1 O 0 20546 0 20536 O 0 20545 0 20536 O 0 20544 0 20536 O 0 20543 0 20536 O 0 20537 0 20537 O 0 20539 0 20539 O 0 20492 0 20540 M 0 20492 1 20540 1 G 0 20554 0 G 0 20557 0 G 0 20555 0 G 0 20556 0 G 0 20569 0 O 0 20539 0 20400 O 0 20538 0 20400 M 0 20400 1 20400 1 M 0 20599 1 20400 1 M 0 20401 8 20401 1 M 0 20530 8 20402 1 M 0 20405 1 20405 1 M 0 20406 1 20406 1 M 0 20526 8 20407 1 M 0 20402 8 20408 1 M 0 20409 1 20409 1 M 0 20410 1 20410 1 M 0 20464 20 20414 1 M 0 20438 18 20414 1 E 0 20410 0 16 E 0 20412 0 5 E 0 20411 0 11 M 0 20426 8 20414 1 E 0 20415 0 5 E 0 20414 0 11 E 0 20413 0 16 M 0 20454 14 20415 1 M 0 20462 14 20415 1 M 0 20454 14 20417 1 M 0 20462 14 20417 1 M 0 20464 20 20418 1 M 0 20438 18 20418 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20464 20 20419 1 M 0 20438 18 20419 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20454 14 20420 1 M 0 20462 14 20420 1 M 0 20454 14 20422 1 M 0 20462 14 20422 1 M 0 20464 20 20423 1 M 0 20438 18 20423 1 E 0 20412 0 5 E 0 20411 0 11 E 0 20410 0 16 M 0 20426 8 20423 1 E 0 20415 0 5 E 0 20414 0 11 E 0 20413 0 16 M 0 20427 1 20427 1 E 0 20420 0 6 E 0 20419 0 16 O 0 20427 0 20427 O 0 20428 0 20428 P 0 20479 1 20428 1 P 0 20480 1 20428 1 P 0 20481 1 20428 1 M 0 20428 1 20428 1 E 0 20418 0 2 O 0 20433 0 20433 M 0 20433 1 20433 1 G 0 20409 0 G 0 20408 0 G 0 20407 0 G 0 20406 0 O 0 20434 0 20434 M 0 20435 1 20435 1 G 0 20401 0 G 0 20405 0 G 0 20404 0 G 0 20403 0 G 0 20402 0 O 0 20599 0 20440 M 0 20440 1 20440 1 O 0 20440 0 20440 M 0 20438 18 20441 1 E 0 20410 0 16 E 0 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