kbkmud/player/
#AREADATA
Name Plains~
Builders None~
VNUMs 300 399
Credits { 1 20} Copper  Plains of the North~
Security 9
Xplore 0
End



#MOBDATA
#300
NAME  oldstyle druid Aruncus~
SHORT Aruncus the Druid~
LONG  Aruncus the Druid is walking around here, searching for herbs. 
~
DESCR
Aruncus is a tall, skinny druid with a face marked by nature. He seems to
be in peace with himself and his surroundings. 
~
RACE  human~
ACT   AGH
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN -500
GROUP 0
LEVEL 13
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d10+170
MDICE 6d9+100
DDICE 2d5+3
REGEN 0
DTYPE none
AC    -1 -1 -1 8
POS   stand stand
SEX   male
GOLD  25
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#301
NAME  oldstyle hermit sorbus~
SHORT Sorbus the Hermit~
LONG  Sorbus the Hermit is sitting here, roasting a rabbit. 
~
DESCR
Sorbus bares the marks of a long, hard life in solitude. He is dressed in
simple clothing and looks like he has little or nothing to say. 
~
RACE  human~
ACT   AB
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 4
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d7+46
MDICE 2d9+100
DDICE 1d5+1
REGEN 0
DTYPE none
AC    6 6 6 9
POS   sit sit
SEX   male
GOLD  0
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#303
NAME  oldstyle citizen~
SHORT the citizen~
LONG  There is a citizen of Ofcol here glaring at you ... Stranger! 
~
DESCR
He seems like a nice person with no interest in harming you or others. He
wears normal, light clothing and has an anonymous face. 
~
RACE  human~
ACT   ACG
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 6
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d7+71
MDICE 3d9+100
DDICE 1d7+1
REGEN 0
DTYPE none
AC    4 4 4 9
POS   stand stand
SEX   male
GOLD  10
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#304
NAME  oldstyle citizen~
SHORT the citizen~
LONG  There is a citizen of Ofcol here glaring at you ... Stranger! 
~
DESCR
She seems like a nice person with no interest in harming you or others.
She wears a minimum of clothing and has big ... Eyes. 
~
RACE  human~
ACT   ACG
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 5
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d6+60
MDICE 2d9+100
DDICE 1d6+1
REGEN 0
DTYPE none
AC    5 5 5 9
POS   stand stand
SEX   female
GOLD  5
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#305
NAME  oldstyle worm Shudde-M'ell~
SHORT Shudde-M'ell~
LONG  Shudde-M'ell the Giant worm of G'harne is guarding his treasure. 
~
DESCR
Shudde-M'ell is about 15 ft long and is surrounded by an evil stench, The
worm is the protector of the treasure of G'harne and has been so for as long
anyone can remember. 
~
RACE  unique~
ACT   ABF
AFF   0
OFF   FMOU
IMM   AB
RES   G
VULN  H
WSPEC 0
ALIGN -1000
GROUP 0
LEVEL 24
HROLL 45
ENHA  100.00%
MATER none~
HDICE 1d1+3000
MDICE 12d9+100
DDICE 1d1+40
REGEN 0
DTYPE suction
AC    -30 -30 -30 -30
POS   stand stand
SEX   male
GOLD  683
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#306
NAME  oldstyle luxan shopkeeper~
SHORT Luxan~
LONG  Luxan the Shopkeeper is here, eager to sell you anything. 
~
DESCR
Luxan is dressed in a strange jacket. He looks like a mean trader from
the outskirts of Midgaard. His life is seems to be totally occupied with
trading. He looks very fit and capable of protecting his goods. 
~
RACE  human~
ACT   ABC
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 400
GROUP 0
LEVEL 23
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+450
MDICE 11d9+100
DDICE 3d6+6
REGEN 0
DTYPE none
AC    -6 -6 -6 6
POS   stand stand
SEX   male
GOLD  400
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#308
NAME  oldstyle keeper innkeeper~
SHORT the Innkeeper~
LONG  An Innkeeper is here waiting for your order. 
~
DESCR
The Innkeeper looks skilled in brewing different beers and mixing the
wierdest drinks known. He also looks very big. 
~
RACE  human~
ACT   AB
AFF   0
OFF   EFNU
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN -100
GROUP 0
LEVEL 23
HROLL 0
ENHA  100.00%
MATER none~
HDICE 5d10+450
MDICE 11d9+100
DDICE 3d6+6
REGEN 0
DTYPE none
AC    -6 -6 -6 6
POS   stand stand
SEX   male
GOLD  5
FORM  AHMV
PARTS ABCDEFGHIJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#309
NAME  oldstyle rabbit~
SHORT the cute rabbit~
LONG  A cute rabbit is here. 
~
DESCR
It is a small, furry creature with long ears and big feet. 
~
RACE  rabbit~
ACT   AG
AFF   0
OFF   EFHNR
IMM   0
RES   0
VULN  0
WSPEC 0
ALIGN 0
GROUP 0
LEVEL 1
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d6+10
MDICE 0d9+100
DDICE 1d4+0
REGEN 0
DTYPE none
AC    9 9 9 10
POS   stand stand
SEX   none
GOLD  0
FORM  AGV
PARTS ACDEFHJK
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#350
NAME  oldstyle dragon pet~
SHORT the pet dragon~
LONG  Ravan's pet dragon is bouncing around here flapping her cute wings. 
~
DESCR
Ravan's pet dragon is about 3 ft. Tall with small pointy teeth. The small
wings are eagerly trying to lift her from the ground, but so far they
haven't succeeded. 
~
RACE  dragon~
ACT   ABHR
AFF   0
OFF   FR
IMM   0
RES   BEH
VULN  FI
WSPEC 0
ALIGN 1000
GROUP 0
LEVEL 10
HROLL 0
ENHA  100.00%
MATER none~
HDICE 2d6+110
MDICE 10d9+100
DDICE 1d8+1
REGEN 0
DTYPE none
AC    2 2 2 6
POS   stand stand
SEX   female
GOLD  0
FORM  AHZ
PARTS ACDEFGHIJKPQUVX
SIZE  medium
DMOD  100
AMOD  0
QUEST 0
End

#0



#OBJDATA
#300
NAME   herbs herb timian~
SHORT  a small dusk of timian herbs~
DESCR 
Some herbs are lying here, small green leaves and tiny pink flowers.~
MAT    mineral~
TYPE   food 0 0 0 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 8
COST   10
COND   100
EDESC herbs herb timian~
This herb smells rather spicy; maybe you should try it? 
~
End

#301
NAME   herbs herb gyvel~
SHORT  a small dusk of black gyvel~
DESCR 
Some black gyvel is lying here, dark green with black leaves and tiny  blood red flowers.~
MAT    mineral~
TYPE   food 0 0 0 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 8
COST   10
COND   100
EDESC herbs herb gyvel~
This herb smells rather special, but is it poisonous? 
~
End

#302
NAME   plant ivy~
SHORT  a small dusk of poison ivy~
DESCR 
Some poison ivy is growing here.~
MAT    mineral~
TYPE   food 0 0 0 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 8
COST   0
COND   100
EDESC plant ivy~
This plant has dark green juicy leaves. You notice some small white
thorns on it. 
~
End

#303
NAME   blood jar~
SHORT  a dark red jar~
DESCR 
A small jar in a dark, red colour.~
MAT    mineral~
TYPE   drink 2 2 'blood' 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 8
COST   20
COND   100
EDESC blood jar~
The jar is made of dry clay, covered with markings suggesting its occult
origin. 
~
End

#304
NAME   wild flowers~
SHORT  wild flowers~
DESCR 
A bunch of pretty wild flowers is here.~
MAT    mineral~
TYPE   trash 0 0 0 0 0
EXTRA  1 1 0 1024
WEAR   AEO
LEVEL  0
WEIGHT 21
COST   0
COND   100
EDESC wild flowers~
These wild flowers are really pretty. Just like the flowers you would
wear in your hair. 
~
End

#307
NAME   amulet~
SHORT  a strange amulet~
DESCR 
A strange looking amulet is lying here, half covered with dust.~
MAT    mineral~
TYPE   jewelry 0 0 0 0 0
EXTRA  1 2 0 192
WEAR   AC
LEVEL  0
WEIGHT 10
COST   1
COND   100
Affect O 20 5 0
EDESC amulet~
Judging from the signs inscripted in the amulet, you gather it must have
belonged to a druid. It is weird looking with symbols from nature dominating
it. 
~
End

#308
NAME   staff stick~
SHORT  a druish staff~
DESCR 
A staff with druidic marks have been left here.~
MAT    mineral~
TYPE   trash 0 0 0 0 0
EXTRA  0 0
WEAR   AO
LEVEL  0
WEIGHT 8
COST   10
COND   100
EDESC staff stick~
Then staff is about 5 ft long, engraved with mythical signs and figures.
Otherwise the staff seems of no real interest. 
~
End

#309
NAME   rabbit roast wabbit~
SHORT  a rabbit roast~
DESCR 
You see a deliciously looking rabbit roast.~
MAT    mineral~
TYPE   food 0 0 0 0 0
EXTRA  0 0
WEAR   A
LEVEL  0
WEIGHT 8
COST   0
COND   100
EDESC roast rabbit wabbit~
Well the rabbit looks rather dead. You guess that this once was a
ferocious rabbit who's life now has changed to that of a tasty wabbit woast.
~
End

#310
NAME   template scroll~
SHORT  a strange template~
DESCR 
A strange template made of an exotic green metal is placed here~
MAT    mineral~
TYPE   scroll 45 'sleep' 'blindness' 'fireball' ''
EXTRA  1 1 0 64
WEAR   AO
LEVEL  13
WEIGHT 8
COST   1870
COND   100
EDESC template scroll metal~
The template is made of an exotic green metal and looks centuries old.
Inscripted upon is the words 'Ep ep fi'hur G'harne G'harne fhtagn
Shudde-M'ell hyas Negg'h' And beneath the inscription you see horrifying
death scenes depicted. 
~
End

#311
NAME   potion clear~
SHORT  a clear potion~
DESCR 
A clear potion wrapped in leather is barely visible here.~
MAT    mineral~
TYPE   potion 20 'detect evil' 'detect invis' 'detect magic' ''
EXTRA  1 1 0 64
WEAR   A
LEVEL  0
WEIGHT 8
COST   300
COND   100
EDESC potion clear~
As you examine the potion more, you notice the oddities of this potion.
When you look through it you notice strange things... The clear potion is
certainly not of this world. 
~
EDESC leather~
The leather wrapped around the potion is old and decayed, originating
from an, to you, unknown creature. 
~
End

#312
NAME   scroll jhyfrdow~
SHORT  a scroll titled 'jhyfrdow'~
DESCR 
An odd looking scroll is here.~
MAT    mineral~
TYPE   scroll 18 'protection evil' '' '' ''
EXTRA  0 0
WEAR   A
LEVEL  2
WEIGHT 8
COST   640
COND   100
EDESC scroll jhyfrdow~
The scroll is titled 'jhyfrdow' and looks very old. As you examine it
closer you notice primitive drawings of men doing some kind of a ritual. 
~
EDESC ritual men drawings~
The drawing pictures people gathered round giant stone formations,
worshipping a giant worm like creature. It seems they are sacrificing some
of their own species. 
~
End

#0



#ROOMDATA
#300
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you study the beautiful landscaping
here. The path continues east, north and west leads to plains and you see
the path towards the north gate of midgaard to the south. 
~
FLAGS  0
Sect   2
DOOR 0
You see the grassy plains. 
~
~
0 -1 315
DOOR 1
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 301
DOOR 2
~
~
0 0 3268
DOOR 3
You see the grassy plains. 
~
~
0 -1 316
End

#301
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you study the beautiful landscaping
here. The path continues east and west. 
~
FLAGS  0
Sect   2
DOOR 1
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 302
DOOR 3
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 300
End

#302
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you study the beautiful landscaping
here. The path continues north and west. 
~
FLAGS  0
Sect   2
DOOR 0
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 303
DOOR 3
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 301
End

#303
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you study the beautiful landscaping
here. The path leads north and south. To the east and the west you have the
grassy plains. 
~
FLAGS  0
Sect   2
DOOR 0
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 304
DOOR 1
To the east you notice the grassy plains. 
~
~
0 -1 317
DOOR 2
You notice nothing special, except that the path in the plains continues. 
~
~
0 -1 302
DOOR 3
To the west you can see more of the beautiful grassy plains. 
~
~
0 -1 315
End

#304
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you study the beautiful landscaping
here. The Path leads north and south. 
~
FLAGS  0
Sect   2
DOOR 0
The path continues north as small foothills begins to appear. 
~
~
0 -1 305
DOOR 2
The path leads south towards the town. 
~
~
0 -1 303
End

#305
NAME   Path in the plains~
DESCR
You are walking on a path situated in the rough plains. You feel the
strong winds blow through your hair as you watch the beautiful landscaping
here. To the east and west you see the grassy plains. The path extends into
small foothills to the north and also continues south. 
~
FLAGS  0
Sect   2
DOOR 0
The path continues into the small foothills. 
~
~
0 -1 306
DOOR 1
You see the grassy plains here. 
~
~
0 -1 321
DOOR 2
The path continues towards Midgaard. 
~
~
0 -1 304
DOOR 3
You see the grassy plains here. 
~
~
0 -1 320
End

#306
NAME   Path in the foothills~
DESCR
You are on the path leading through the small foothills. The wind blow
through your hair as you study the beautiful landscaping here. From the
north you sense a certain freshness. The path continues east and south. You
smell freshness from north. 
~
FLAGS  0
Sect   2
DOOR 0
You see grassy plains and perhaps some crystal clear water. 
~
~
0 -1 326
DOOR 1
The path continues towards east here. 
~
~
0 -1 307
DOOR 2
The path in the plains wind through the small foothills. 
~
~
0 -1 305
End

#307
NAME   Path in the foothills~
DESCR
You are walking on a path situated in the small foothills. The winds are
more than average here but it feels nice. You can follow the path east or
west. 
~
FLAGS  0
Sect   2
DOOR 1
The path continues in the foothills 
~
~
0 -1 308
DOOR 3
To the west the path takes a bend southwards. 
~
~
0 -1 306
End

#308
NAME   Path in the foothills~
DESCR
You are walking on a narrow path in the foothills. You feel the strong
winds blow through your hair as you study the beautiful landscaping here.
The path goes north and west. 
~
FLAGS  0
Sect   2
DOOR 0
The narrow path through the foothills turns left here. 
~
~
0 -1 309
DOOR 3
To the west you can see the path continues. 
~
~
0 -1 307
End

#309
NAME   Path in the foothills~
DESCR
You are walking on a path situated in foothills. To the west you sense a
certain freshness and the path continues south and east. 
~
FLAGS  0
Sect   2
DOOR 1
You see the path continues in the foothills. 
~
~
0 -1 310
DOOR 2
You see the path continues in the foothills. 
~
~
0 -1 308
DOOR 3
You see grassy plains and perhaps some crystal clear water. 
~
~
0 -1 326
End

#310
NAME   Path in the foothills~
DESCR
You are walking on a long path in the east-west direction. The
surroundings are green, vegetated foothills. You are able to force your way
through some dense plants to the north. 
~
FLAGS  0
Sect   2
DOOR 0
You can't really see much through the vegetation on the foothills. 
~
~
0 -1 327
DOOR 1
To the east you notice that the path continues towards a T-intersection. 
~
~
0 -1 311
DOOR 3
You just see the path through the foothills. 
~
~
0 -1 309
End

#311
NAME   Path in the foothills~
DESCR
You are walking on the long, narrow path through the foothills. To your
east you see a T-intersection and to the west the path continues far. 
~
FLAGS  0
Sect   2
DOOR 1
You can go to the T-intersection this way. 
~
~
0 -1 312
DOOR 3
You can see the long path through the plains. 
~
~
0 -1 310
End

#312
NAME   The path intersection~
DESCR
You are standing on an intersection between 3 paths. To the west you can
follow a long, narrow path through the foothills. To the north a wide path
leads to the Village of Ofcol and an ancient path leads towards the south. 
~
FLAGS  0
Sect   2
DOOR 0
The wide road to Ofcol runs here. 
~
~
0 -1 313
DOOR 1
~
~
0 0 1923
DOOR 2
Here is a partially hidden, ancient looking path. 
~
~
0 -1 332
DOOR 3
You can see the long narrow path running through the foothills. 
~
~
0 -1 311
End

#313
NAME   Road to Ofcol~
DESCR
You are walking on a wide road with trail marks on it. To the north you
see the village of Ofcol and to the south there is the T intersection. You
can enter the foothills west. The foothills to your east are too steep to
climb. 
~
FLAGS  0
Sect   2
DOOR 0
The road continues towards Ofcol. 
~
~
0 -1 314
DOOR 2
You can see the T-intersection in the souther direction. 
~
~
0 -1 312
DOOR 3
You think you can climb these foothills. 
~
~
0 -1 327
End

#314
NAME   Outside Ofcol~
DESCR
You are standing outside the village of Ofcol. The village looks very
small, but still a nice and safe place to stay. You may enter the city to
the north or journey towards the T-intersection in the southern direction. 
~
FLAGS  0
Sect   2
DOOR 0
You notice a sign saying : Stranger we welcome you to the peaceful city
of Ofcol. 
~
~
0 -1 5550
DOOR 2
Here you see the road go towards the intersection. 
~
~
0 -1 313
End

#315
NAME   Gallow hill~
DESCR
You walk in the grassy plains. On this little hill you can see two
gallows, with rotting human tissue hanging from the ropes. There is a sign
here. 
~
FLAGS  0
Sect   4
EDESC  sign~
The sign says: Loyal citizens of Midgaard. These are the earthly remains
of the two heretics 'Dim' and 'Gamma' of this world. Having forged them-
selves to immortality, they called upon themselves the anger of the
implementators. Let this be a lesson too all ..... -- the Powers that Be. 
~
DOOR 0
The plains extend far to the north. 
~
~
0 -1 320
DOOR 1
To the east you can see a small path in the plains. 
~
~
0 -1 303
DOOR 2
To the south you can see a small path in the plains. 
~
~
0 -1 300
DOOR 3
The plains extend far to the west. 
~
~
0 -1 318
End

#316
NAME   Grassy plains~
DESCR
You walk in the grassy plains among the herbs which grow here. The wind
is strong and rough. Far to the north you can see the foothills and further
on mountain peaks are visible. 
~
FLAGS  0
Sect   4
DOOR 0
The plains extend far to the north. 
~
~
0 -1 318
DOOR 1
When you look to the east you notice at small path. 
~
~
0 -1 300
End

#317
NAME   Grassy plains~
DESCR
You walk in the grassy plains among the herbs which grow here. The wind
is strong and rough. Far to the north you can see the foothills and further
on mountain peaks are visible. City of Midgaard is to the south but so are
some VERY steep slopes. 
~
FLAGS  0
Sect   4
DOOR 1
The plains extend far to the east. 
~
~
0 -1 338
DOOR 2
Some VERY steep slopes prevent you from going this way, it might kill you. 
~
~
0 -1 345
DOOR 3
A small path is running through the plains. 
~
~
0 -1 303
End

#318
NAME   Grassy plains~
DESCR
You walk in the beautiful grassy plains. The wind is strong and rough.
Far to the north you can see the foothills and further on mountain peaks are
visible. 
~
FLAGS  0
Sect   4
DOOR 0
The plains extend far to the north. 
~
~
0 -1 319
DOOR 1
The plains extend far to the east. 
~
~
0 -1 315
DOOR 2
The plains extend far to the south. 
~
~
0 -1 316
End

#319
NAME   Grassy plains~
DESCR
You walk in the grassy plains among the herbs which grow here. The wind
is strong and rough. To the north you can see the foothills and just behind
mountain peaks are visible. 
~
FLAGS  0
Sect   4
DOOR 0
To the north, the plains extend into small foothills, behind a small hill
you notice something ... 
~
~
0 -1 330
DOOR 1
The plains extend far to the east. 
~
~
0 -1 320
DOOR 2
The plains extend far to the south. 
~
~
0 -1 318
End

#320
NAME   Grassy plains~
DESCR
You walk in some grassy plains. The wind is strong and rough. To the
north you can see the foothills and further on mountain peaks are visible. 
~
FLAGS  0
Sect   4
DOOR 0
The plains extend into small foothills to the north. 
~
~
0 -1 322
DOOR 1
East of here you see a winding path in the plains. 
~
~
0 -1 305
DOOR 2
The plains extend far to the south. 
~
~
0 -1 315
DOOR 3
The plains extend far to the west. 
~
~
0 -1 319
End

#321
NAME   Grassy plains~
DESCR
You walk in the grassy plains. The wind is fairly strong. 
~
FLAGS  0
Sect   4
DOOR 1
~
~
0 0 1922
DOOR 2
The plains extend far to the south. 
~
~
0 -1 338
DOOR 3
A small path is running through the plains. 
~
~
0 -1 305
End

#322
NAME   Grassy foothills~
DESCR
You walk in the grassy foothills north of the plains. The wind is rough.
To the north you can see foothills and just behind them mountain peaks are
visible. 
~
FLAGS  0
Sect   4
DOOR 0
The small foothills extend into foothills far to the north. 
~
~
0 -1 324
DOOR 2
The small foothills extend into plains far to the south. 
~
~
0 -1 320
DOOR 3
The small foothills extend far to the west. 
~
~
0 -1 330
End

#323
NAME   The steep foothills~
DESCR
You walk in the steep foothills. It is rather hard to move here. To the
north you can see a grassy valley with wildflowers. 
~
FLAGS  0
Sect   4
DOOR 0
You see a path toward the valley. 
~
~
0 0 7800
DOOR 1
The foothills extend far to the east. 
~
~
0 -1 324
DOOR 2
On the horizon you can see the City of Midgaard. 
~
~
0 -1 330
End

#324
NAME   The steep foothills~
DESCR
You are walking in the steep foothills. It is rather hard to move here.
To the north you can see the mountains towering over you. Pine trees grow
here. 
~
FLAGS  0
Sect   4
EDESC  mountains~
The mountains seems dark and all most alive, as they contrast against the
sky. 
~
EDESC  pine tree trees pines~
The all too quiet trees suggest that something roams these woods. 
~
DOOR 0
The path continues up the mountain. 
~
~
0 -1 11031
DOOR 1
The foothills extend far to the east. 
~
~
0 -1 325
DOOR 2
The foothills extend downwards to the south. In the horizon you can see
the City Of Midgaard. 
~
~
0 -1 322
DOOR 3
The foothills extend far to the west. 
~
~
0 -1 323
End

#325
NAME   The steep foothills~
DESCR
You are walking in the steep foothills. It is rather hard to move here.
Further to the north you can see the mountains towering over you. Several
pinetrees grow here. 
~
FLAGS  0
Sect   4
DOOR 1
The foothills extend into smaller hills far to the east. 
~
~
0 -1 326
DOOR 3
The foothills extend far to the west. 
~
~
0 -1 324
End

#326
NAME   The pool in the foothills~
DESCR
You are standing by a pool in the small foothills. It is clear and cold.
A steep slope rises up into the foothills to the north. Behind them ... The
mountains. 
~
FLAGS  0
Sect   4
EDESC  pool~
The pool is crystal clear, but as you look into it you notice that you
can't see the bottom of it ... It must be pretty deep. 
~
DOOR 1
To the east you notice a small path in the foothills. 
~
~
0 -1 309
DOOR 2
To the south a path winds its way south into the plains. 
~
~
0 -1 306
DOOR 3
The foothills extend far to the west. 
~
~
0 -1 325
End

#327
NAME   The foothills~
DESCR
You are walking in some foothills. It is rather hard to move here.
Further to the north you can see the mountains towering over you. Several
pinetrees grow here. 
~
FLAGS  0
Sect   4
DOOR 1
To the east you notice a small path in the foothills. 
~
~
0 -1 313
DOOR 2
To the south a steep slope runs down to a small path in the foothills. 
~
~
0 -1 310
End

#330
NAME   In front of hut in foothills~
DESCR
You are standing in the foothills. To the west, well hidden among the
small foothills and pines, you see a small hut. To the north you can see the
foothills, and some pineforrest. Further on mountain peaks are visible. 
~
FLAGS  0
Sect   4
DOOR 0
The steep foothills seems hard to climb 
~
~
0 -1 323
DOOR 1
The foothills extend far to the east. 
~
~
0 -1 322
DOOR 2
To the south the foothills extend into plains far to the south. 
~
~
0 -1 319
DOOR 3
You see a small crumbled hut here, must be a hermit living here. 
~
door~
A -1 331
End

#331
NAME   Hermit's hut~
DESCR
You are inside the hermit's hut. It is rather old, but serves it purpose.
It keeps its habitant from the rough winds and dangerous beasts of the
plains and foothills. There is a small fireplace here. 
~
FLAGS  0
Sect   0
EDESC  fireplace~
The hermit cooks here. 
~
DOOR 1
Through the door you can see the foothills. 
~
door~
A -1 330
End

#332
NAME   The ancient path~
DESCR
You are moving on an ancient path. The path is slightly covered with
leaves and twitches. To the north you can see the T-crossing and the path
continues south. 
~
FLAGS  0
Sect   3
DOOR 0
As you look to the north you see a T-intersection. 
~
~
0 -1 312
DOOR 2
The ancient path continues through the plains. 
~
~
0 -1 333
End

#333
NAME   The ancient path~
DESCR
You are standing on the ancient path which runs north and south. The path
is hardly visible here. 
~
FLAGS  0
Sect   3
DOOR 0
You see the ancient path. 
~
~
0 -1 332
DOOR 2
You trace the path carefully and see no immediate dangers. 
~
~
0 -1 334
End

#334
NAME   The ancient path~
DESCR
You are standing on the ancient path which runs north and south. The path
is hardly visible here. 
~
FLAGS  0
Sect   3
DOOR 0
You see the ancient path. 
~
~
0 -1 333
DOOR 2
You trace the path carefully and see no immediate dangers. 
~
~
0 -1 335
End

#335
NAME   The ancient path~
DESCR
The path runs north and east from here. You notice some markers placed
along the side of the path. 
~
FLAGS  0
Sect   3
EDESC  markers~
The markers seems like normal stones, but the way they are arranged makes
you think there is something special about them. 
~
DOOR 0
You see the ancient path winding its way north from here. Looks safe. 
~
~
0 -1 334
DOOR 1
Further ahead you see a bridge over a small creak. 
~
~
0 -1 336
End

#336
NAME   The wooden bridge~
DESCR
You have stepped upon a wooden bridge. It looks old but safe to cross. It
is made of a wood you haven't seen before. 
~
FLAGS  0
Sect   2
EDESC  rock formation formations~
The rock formations are made of 7 huge, monolith like stones, placed in a
symbolic circle. You notice it's possible to enter the ring. 
~
DOOR 1
The path continues, further ahead you notice some rock formations. 
~
~
0 -1 337
DOOR 3
The ancient path leads west and turns north further ahead. 
~
~
0 -1 335
End

#337
NAME   The ancient path~
DESCR
You find yourself located between the bridge and the rock formations. As
you approach the formations you begin to realize the true size of them,
about 15 feet tall and almost perfect rectangular shape. You feel impressed
with the awesome sight. 
~
FLAGS  0
Sect   3
EDESC  rock formation formations~
The rock formations are made of seven huge monolith placed in a circle.
You notice it's possible to enter the ring. 
~
DOOR 1
To the east you enter the ring of stones. You wonder if it's safe. 
~
~
0 -1 339
DOOR 3
To the west the ancient path leads across the wooden bridge. 
~
~
0 -1 336
End

#338
NAME   Grassy plains~
DESCR
You walk in the grassy plains among the herbs which grow here. The wind
is strong and rough. Far to the north you can see the foothills and further
on mountain peaks are visible. 
~
FLAGS  0
Sect   4
DOOR 0
The plains extend far to the north. 
~
~
0 -1 321
DOOR 3
The plains extend far to the east. 
~
~
0 -1 317
End

#339
NAME   The Stones of G'harne~
DESCR
You are in the center of 7, 15 ft tall monolith like black stones. In the
center of the ring formed by the monolith you can't help noticing a big
sacrifice altar. The ground is covered with dirt, but the altar shows no
sign of such. West of here is the ancient path. 
~
FLAGS  0
Sect   2
EDESC  stones g'harne monolith~
The stones of G'harne tower fifteen feet over you. The giant stones are
made of a material you haven't seen before. It resembles black marble, but
somehow feels different. 
~
EDESC  altar sacrifice~
You move closer to examine the sacrifice altar of G'harne. The altar is
about 3 feet high, 10 feet long and 4 feet wide. It has engraved pictures of
death rituals and horrifying worms. 
~
EDESC  death rituals worms engraving picture~
The pictures are depicting evil rituals. You see druids pouring blood
over herbs on an altar like this one. There are people calling giant worms
into existence with dark spells. 
~
DOOR 3
You see the ancient path and the wooden bridge here. 
~
~
0 -1 337
DOOR 5
You see a tunnel down there. 
~
~
0 -1 340
End

#340
NAME   Dark smelly tunnels~
DESCR
You are standing in a gloomy tunnel leading south and west, right under
the altar of G'harne. The walls are covered with a smelly slime and small
rotting pieces of a meat like substance, fills the air with an unbearable
stench. You might be able to force your way up into fresh air from here. 
~
FLAGS  0
Sect   0
EDESC  meat rotting slime substance~
You try to examine the substance closer, but must refrain from this as
all you really want to do is puke. You puke. 
~
DOOR 2
~
~
0 -1 341
DOOR 3
~
~
0 -1 342
DOOR 4
You welcome the sight of fresh air. 
~
~
0 -1 339
End

#341
NAME   Dead end of tunnel~
DESCR
The tunnel comes to an abrupt end here. It simply looks like it hasn't
been excavated further. North of here the tunnel makes a turn east. 
~
FLAGS  0
Sect   0
DOOR 0
~
~
0 -1 340
DOOR 5
~
~
0 0 14101
End

#342
NAME   Dark smelly tunnels~
DESCR
You are standing in a gloomy tunnel leading east and west. The walls are
covered with a smelly slime and small rotting pieces of a meat like
substance, fills the air with an unbearable stench. 
~
FLAGS  0
Sect   0
EDESC  meat rotting slime substance~
You try to examine the substance closer, but must refrain from this as
all you really want to do is puke. You puke. 
~
DOOR 1
The tunnel continues in this direction. 
~
~
0 -1 340
DOOR 3
The tunnel continues in this direction. 
~
~
0 -1 343
End

#343
NAME   Dark smelly tunnels~
DESCR
You are standing in a small smelly tunnel under the plains. The smell is
growing stronger to the west, so is the density of the slime and other
undeterminable substances ... 
~
FLAGS  0
Sect   0
EDESC  slime substance~
BWADR! ... 
~
DOOR 1
The unbearable stench is less intensive in this direction. 
~
~
0 -1 342
DOOR 3
The tunnel seems to extend into some kind of cave. 
~
~
0 -1 344
End

#344
NAME   The Hall of G'harne~
DESCR
You stand in the hall of G'harne. The walls are dressed with strange
carving, symbolizing human sacrifice and people worshipping giant worms.
Disgusting slime and gore are also very dominant in your view of this room. 
~
FLAGS  0
Sect   0
EDESC  slime gore~
You puke. 
~
DOOR 1
It looks like a good idea just to run in this direction. 
~
~
0 -1 343
End

#345
NAME   Steep slope~
DESCR
You try to climb down the slope. > You slip! You fall and tumble. You hit
your head HARD. You die. You've fallen, and you can't get up! 
No, we wont transfer you out! Ha.
~
FLAGS  2105348
Sect   2
DOOR 5
~
~
0 0 3014
End

#0



#SPECIALS
M 305 spec_poison
M 350 spec_cast_mage
S



#RESETS
O 0 304 0 316
M 0 309 10 318 4
O 0 301 0 319
O 0 304 0 323
M 0 300 1 323 1
E 0 308 0 17
E 0 307 0 3
G 0 312 0
G 0 302 0
M 0 309 10 324 4
O 0 300 0 327
M 0 301 1 331 1
G 0 303 0
O 0 309 0 331
M 0 309 10 334 4
O 0 304 0 338
M 0 305 1 344 1
G 0 310 0
G 0 311 0
S



#SHOPS
306 1 10 11 19 0 120 60 0 23
308 0 0 0 0 0 110 100 0 23
0



#IMPROGS
E



#$