#AREADATA Name Marsh~ Builders None~ VNUMs 8300 8399 Credits {15 25} Generic Old Marsh~ Security 9 Xplore 0 End #MOBDATA #8301 NAME oldstyle troll~ SHORT a swamp troll~ LONG A swamp troll charges towards you. ~ DESCR This huge behemoth towers to a height of 15 feet. He sneers at you as he approaches and raises two black taloned claws to strike you. ~ RACE troll~ ACT ABCFG AFF 1 1 0 512 OFF EFNR IMM 0 RES DLQ VULN HK WSPEC 0 ALIGN -600 GROUP 0 LEVEL 16 HROLL 0 ENHA 100.00% HDICE 3d9+233 MDICE 8d9+100 DDICE 2d6+4 DTYPE none AC -2 -2 -2 7 POS stand rest SEX male GOLD 500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8302 NAME oldstyle troll~ SHORT a green troll~ LONG A green troll attempts to get a hold on you. ~ DESCR This big troll towers several feet over you. He has a large spear which he seems to ply with utmost prowess. He jabs his spear at you and cackles with glee. ~ RACE troll~ ACT ACFG AFF 1 1 0 512 OFF EFNR IMM 0 RES DLQ VULN HK WSPEC 0 ALIGN -400 GROUP 0 LEVEL 14 HROLL 0 ENHA 100.00% HDICE 2d10+190 MDICE 7d9+100 DDICE 1d12+3 DTYPE none AC -1 -1 -1 8 POS stand stand SEX male GOLD 400 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8303 NAME oldstyle ogre~ SHORT an ogre~ LONG An ogre stands here getting ready to beat in your face. ~ DESCR This mean bastard looks like he could tear you limb from limb. ~ RACE human~ ACT ACFG AFF 0 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -500 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8304 NAME oldstyle thing~ SHORT the Swamp Thing~ LONG The Swamp Thing shambles about here. It seems hungry. ~ DESCR The Swamp Thing has huge fists, which look like they could pound you flat. ~ RACE human~ ACT ACFG AFF 0 0 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -700 GROUP 0 LEVEL 24 HROLL 0 ENHA 100.00% HDICE 5d10+500 MDICE 12d9+100 DDICE 2d10+6 DTYPE none AC -6 -6 -6 6 POS stand rest SEX none GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8305 NAME oldstyle gnoll~ SHORT a gnoll~ LONG There is a mean looking gnoll here. ~ DESCR The Gnoll seems annoyed at your presence. ~ RACE human~ ACT ACG AFF 1 2 0 552 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 30 HROLL 0 ENHA 100.00% HDICE 6d12+853 MDICE 15d9+100 DDICE 4d6+8 DTYPE none AC -9 -9 -9 6 POS stand stand SEX male GOLD 1250 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8306 NAME oldstyle beast~ SHORT a huge hairy beast~ LONG A huge hairy beast shambles towards you with death in his eyes. ~ DESCR This huge beast stands about 20 feet in height and has huge green clawed appendages. ~ RACE human~ ACT ACFG AFF 1 2 0 552 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -450 GROUP 0 LEVEL 21 HROLL 0 ENHA 100.00% HDICE 4d10+360 MDICE 10d9+100 DDICE 4d4+5 DTYPE none AC -5 -5 -5 7 POS stand stand SEX male GOLD 500 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8307 NAME oldstyle beast~ SHORT a rather small beast~ LONG A rather small beast cringes in terror as it notices you. ~ DESCR This rather small beast looks like you could take it out with a single sword blow. ~ RACE human~ ACT ACGH AFF 1 1 0 33280 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 3 HROLL 0 ENHA 100.00% HDICE 2d6+35 MDICE 1d9+100 DDICE 1d6+0 DTYPE none AC 7 7 7 10 POS stand stand SEX male GOLD 25 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8308 NAME oldstyle will will-o-wisp~ SHORT the Will-O-Wisp~ LONG A Will-O-Wisp darts hear and there, making fun of you. ~ DESCR This strange little creature seems very hard to keep your eyes on. You stare as hard as you can at the glowing ball of floating light and are just able to notice a small pair of glowing eyes. ~ RACE human~ ACT ACGH AFF 1 1 0 33280 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN 0 GROUP 0 LEVEL 10 HROLL 0 ENHA 100.00% HDICE 2d7+121 MDICE 5d9+100 DDICE 2d4+2 DTYPE none AC 1 1 1 8 POS stand stand SEX none GOLD 150 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8309 NAME oldstyle snake anaconda~ SHORT the monstrous snake~ LONG A monstrous snake slithers towards you, thinking 'breakfast'. ~ DESCR This 10 meter anaconda looks rather hungry. ~ RACE snake~ ACT ACFGH AFF 1 2 0 33280 OFF EFNR IMM 0 RES L VULN I WSPEC 0 ALIGN -100 GROUP 0 LEVEL 16 HROLL 0 ENHA 100.00% HDICE 3d9+233 MDICE 8d9+100 DDICE 2d6+4 DTYPE none AC -2 -2 -2 7 POS stand stand SEX male GOLD 500 FORM AGXYc PARTS ADEFKLQVX SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8310 NAME oldstyle snake python~ SHORT a large snake~ LONG A rather large python rests in a coil here. ~ DESCR It's the largest Amazon python you have ever seen. ~ RACE snake~ ACT ACFGH AFF 1 2 0 33280 OFF EFNR IMM 0 RES L VULN I WSPEC 0 ALIGN -100 GROUP 0 LEVEL 11 HROLL 0 ENHA 100.00% HDICE 2d8+134 MDICE 5d9+100 DDICE 1d10+2 DTYPE none AC 1 1 1 8 POS stand stand SEX female GOLD 0 FORM AGXYc PARTS ADEFKLQVX SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8312 NAME oldstyle hag~ SHORT the Marsh Hag~ LONG A Marsh Hag is here. ~ DESCR Yech! She manages to make even Smurfette look attractive. That's ok, because she thinks you stink too, and she's about to do something about it. ~ RACE human~ ACT ACGS AFF 1 2 0 552 OFF BEFJNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -200 GROUP 0 LEVEL 9 HROLL 0 ENHA 100.00% HDICE 2d7+96 MDICE 4d9+100 DDICE 1d7+2 DTYPE none AC 3 3 3 8 POS stand stand SEX female GOLD 50 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8313 NAME oldstyle slaad~ SHORT a Death Slaad~ LONG A Death Slaad is standing here distraught. He seems lost. ~ DESCR This dark apparition stands a meager 13 feet in height. Even in the dim swamp light, the blade of his scythe gleams. ~ RACE human~ ACT ACG AFF 1 2 0 552 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -200 GROUP 0 LEVEL 20 HROLL 0 ENHA 100.00% HDICE 3d9+333 MDICE 10d9+100 DDICE 2d8+5 DTYPE none AC -4 -4 -4 7 POS stand stand SEX male GOLD 700 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8314 NAME oldstyle wolf~ SHORT a marsh wolf~ LONG A marsh wolf sniffs the ground has followed your scent. ~ DESCR This wolf looks plump. She probably ate a friend or two of yours who came into the marsh. ~ RACE wolf~ ACT ACFG AFF 1 1 0 33554944 OFF EFHNR IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -200 GROUP 0 LEVEL 8 HROLL 0 ENHA 100.00% HDICE 2d7+96 MDICE 4d9+100 DDICE 1d7+2 DTYPE none AC 3 3 3 9 POS stand stand SEX female GOLD 0 FORM AGV PARTS ACDEFJKQV SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8318 NAME oldstyle mound shambling~ SHORT a shambling mound~ LONG A heap of garbage shambles towards you. ~ DESCR This grotesque pile of plant matter fills you with utmost horror. ~ RACE human~ ACT ACG AFF 1 1 0 66048 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -100 GROUP 0 LEVEL 13 HROLL 0 ENHA 100.00% HDICE 2d10+170 MDICE 6d9+100 DDICE 2d5+3 DTYPE none AC -1 -1 -1 8 POS stand stand SEX none GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8319 NAME oldstyle shaman orc~ SHORT the orc shaman~ LONG An orc shaman stands before you holding a staff and wearing robes. ~ DESCR This old orc has an array of bones stuck in his hair and strange symbols painted on his face and hands. ~ RACE human~ ACT ABCDFGQ AFF 1 2 0 40 OFF EIKU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -100 GROUP 0 LEVEL 12 HROLL 0 ENHA 100.00% HDICE 2d10+150 MDICE 12d9+100 DDICE 2d4+3 DTYPE none AC 0 0 0 7 POS stand stand SEX male GOLD 17 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8320 NAME oldstyle giant~ SHORT a marsh giant~ LONG A marsh giant stomps towards you. ~ DESCR This huge monster of a man has green gnarly teeth and a BIG stick. ~ RACE unique~ ACT ABCDFG AFF 1 2 0 552 OFF EFNR IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -100 GROUP 0 LEVEL 15 HROLL 0 ENHA 100.00% HDICE 3d9+208 MDICE 7d9+100 DDICE 2d6+3 DTYPE none AC -2 -2 -2 7 POS stand stand SEX male GOLD 600 FORM 0 PARTS 0 SIZE medium DMOD 100 AMOD 0 QUEST 0 End #8321 NAME oldstyle gargoyle~ SHORT a gargoyle~ LONG A large gargoyle lands next to you, baring his fangs at you. ~ DESCR This creepy fellow looks like he could use you as a meal. ~ RACE human~ ACT ABCDFG AFF 1 2 0 552 OFF EFNU IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -100 GROUP 0 LEVEL 12 HROLL 0 ENHA 100.00% HDICE 2d10+150 MDICE 6d9+100 DDICE 1d10+3 DTYPE none AC 0 0 0 8 POS stand stand SEX none GOLD 100 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #8301 NAME spear long two-handed~ SHORT a long spear~ DESCR A strange spear lies here.~ MAT oldstyle~ TYPE weapon staff 1 12 stab F EXTRA 1 1 0 512 WEAR AN LEVEL 11 WEIGHT 10 COST 1330 COND 100 Affect O 19 3 0 Affect O 2 1 0 End #8302 NAME horned helmet~ SHORT a dark horned helmet~ DESCR A wicked looking horned helmet lies here.~ MAT oldstyle~ TYPE armor BC BC AC B 0 EXTRA 1 1 0 512 WEAR AE LEVEL 10 WEIGHT 5 COST 0 COND 100 Affect O 19 1 0 Affect O 3 -3 0 EDESC horns horn~ These horns appear to be made of adamantite.~ End #8303 NAME chain mail chainmail~ SHORT a suit of chainmail~ DESCR An old suit of chainmail lies here, corroded by the marsh.~ MAT oldstyle~ TYPE armor AC D ABC 0 0 EXTRA 1 1 0 512 WEAR AD LEVEL 20 WEIGHT 20 COST 2700 COND 100 End #8306 NAME scythe~ SHORT a huge, wicked-looking scythe~ DESCR An evil, wicked-looking scythe lies in the shadows.~ MAT oldstyle~ TYPE weapon polearm 4 4 slice F EXTRA 1 2 0 640 WEAR AN LEVEL 19 WEIGHT 16 COST 1770 COND 100 Affect O 18 3 0 Affect O 19 3 0 End #8307 NAME green potion~ SHORT a murky green potion~ DESCR A murky green potion lies here in the mud.~ MAT oldstyle~ TYPE potion 43 'cure critical' '' '' '' EXTRA 1 2 0 3 WEAR A LEVEL 5 WEIGHT 1 COST 690 COND 100 EDESC potion~ It looks really disgusting and doesn't smell very nice either.~ End #8308 NAME claymore rusty sword~ SHORT a rusty claymore~ DESCR A huge rusted sword lies in a pool of water.~ MAT iron~ TYPE weapon sword 4 7 cleave F EXTRA 0 0 WEAR AN LEVEL 28 WEIGHT 10 COST 3000 COND 100 End #0 #ROOMDATA #8301 NAME Muddy Path~ DESCR This section of the path is slowly being drowned by the nearby swamp to the south, which is creeping slowly inland. Several caved-in buildings sprawl here, torn apart both by battle and the elements. ~ FLAGS 0 Sect 2 EDESC swamp~ The swamp to the south even reaches as far as this point ... it makes the ground and air about you moist and fetid. ~ DOOR 2 A broken road leading southward into the marsh. ~ ~ 0 -1 8302 End #8302 NAME Swamp's Edge~ DESCR Briars and marsh plants stick to your boots and clothes, and clouds cover the skies above the murky marsh, leaving the path before you dark and sinister. You see some disturbances in the marsh, but after a few strangled screams, the sounds stop. ~ FLAGS 0 Sect 5 DOOR 0 ~ ~ 0 -1 8301 DOOR 1 To the east lies a series of bogs and shallows that look rather threatening. ~ ~ 0 -1 8303 DOOR 2 You notice a large hill rising out of the marsh to the south. ~ ~ 0 -1 8304 End #8303 NAME Marshy Forest~ DESCR This area is by no means a forest, but for those who dwell in these sparse trees it is one. Occasionally you see a whole humanoid form floating face down in the water, but mostly you only find pieces. You hear a loud bellow in the distance. And feel fear creep into your heart. ~ FLAGS 1 Sect 5 EDESC humanoid corpse~ He looks mangled and shredded. You see one large gash mark that looks like it came from the claw of some huge beast. ~ EDESC pieces~ You see severed limbs and spongy intestines. ~ DOOR 1 Eastward is the thick bog of ooze... ~ ~ 0 -1 8305 DOOR 3 Westward lies the remanents of a broken and shattered roadway being swallowed by the marsh. ~ ~ 0 -1 8302 End #8304 NAME On a hill.~ DESCR You stand atop a hill on the northwestern side of the evil swamp. Dark clouds whip around you and the wind raises its voice and assails you. ~ FLAGS 1 Sect 4 DOOR 0 To the north lies a damp broken roadway. ~ ~ 0 -1 8302 DOOR 1 A dark pool congeals to the east. ~ ~ 0 -1 8309 DOOR 2 A gloomy path leads down the hill into the swamp. ~ ~ 0 -1 8310 End #8305 NAME An Oozing Bog~ DESCR You stand in an oozing quagmire. A creaking beat fills the air, accompanied by groans and soughing of the air. Several large winged beasts flap over you and send chilling glares your way. You feel out of place, and feel that the occupants of this realm will soon have you for a feast. ~ FLAGS 1 Sect 5 EDESC beasts~ You see a large creature, possibly a demon, flapping heavily above you. ~ DOOR 1 Eastward lies a horde of disgusting looking monsters. ~ ~ 0 -1 8306 DOOR 3 Westward lies a marshy area. ~ ~ 0 -1 8303 End #8306 NAME An Oozing Bog~ DESCR The ground here is soft and oozing. You feel slimy water seeping into your boots. Better stop and check for leeches when you get out of here. ~ FLAGS 1 Sect 5 EDESC limb~ The limb looks like it is attached to a trap door in the ground. ~ DOOR 3 You see a large tree limb that looks easily moved. ~ limb~ A -1 8305 End #8307 NAME Swamp Thing's Lair~ DESCR A horrible swamp thing resides here. Mutilated corpses suffuse the air with the overwhelming stench of putrid flesh. ~ FLAGS 1 Sect 6 EDESC corpses~ You notice a note on one of the corpses reading: 'Best ye forget the temple, it is not for the likes of you...' ~ DOOR 3 A pool of quick sand lies to the west. ~ ~ 0 -1 8308 End #8308 NAME Pool of Quick Sand~ DESCR You stand by a large oozing pool of quick sand. Luckily only a complete klutz could not avoid it. Dancing lights fly about you and one seems to be taunting you towards the pool. ~ FLAGS 1 Sect 6 EDESC lights ~ From the stories you have heard, you recognize them as will-o-wisps. ~ EDESC quicksand~ It looks deadly to the foolish. ~ DOOR 1 The swamp thing's lair. ~ ~ 0 -1 8307 DOOR 2 A murky bog. ~ ~ 0 -1 8314 DOOR 3 A dark pool lies to the west. ~ ~ 0 -1 8309 End #8309 NAME A Dark Pool.~ DESCR You stand beside a large dark pond. The water boils not with heat, but with motion, as if it is alive. A creaking beat pulses through the air, leaving you with a cold sweat and fear in your heart. ~ FLAGS 1 Sect 6 EDESC pond~ It looks ALIVE ... ~ DOOR 1 A large pool of quicksand lies to the east. ~ ~ 0 -1 8308 DOOR 2 You see a cloud of darkness to the south. ~ ~ 0 -1 8311 DOOR 3 A hill rises out of the swamp to the east. ~ ~ 0 -1 8304 End #8310 NAME Gloomy Path Through the Marsh.~ DESCR To the north lies a hill, shrouded in dark clouds, and to the south lies a huge patch of vegetation. You sense an evil presence and notice a beast flying overhead to the south east, towards what looks to be a huge fortress, half buried in the marsh. ~ FLAGS 1 Sect 6 EDESC clouds~ The clouds look dark and foreboding. ~ EDESC beast~ It looks to be a demon of some foul breed. ~ EDESC fortress~ It is surrounded by walls nearly 20 meters high. In a tall tower on the northeast side, a window glows blue with magical energy. ~ EDESC vegetation~ It looks sentient. ~ DOOR 0 To the north a hill protrudes from the marshes. ~ ~ 0 -1 8304 DOOR 2 To the south a huge mass of vegetation seems to quiver with life. ~ ~ 0 -1 8312 End #8311 NAME Cloud of Darkness.~ DESCR As you travel through this cloud of darkness, a fear such as you have never known before assails you. ~ FLAGS 1 Sect 6 DOOR 0 A dark pool lies to the north. ~ ~ 0 -1 8309 DOOR 2 An obelisk lies to the south. ~ ~ 0 -1 8313 End #8312 NAME Near Vegetation from Hell.~ DESCR You stand near some of the strangest plant life you have ever seen, a mixture of tumescent vegetables, evil-smelling fruit trees, and malignant ferns. ~ FLAGS 1 Sect 6 EDESC plant plants~ They look rather violent, and snap at you when you come near. ~ DOOR 0 To the north is a gloomy path through the marsh. ~ ~ 0 -1 8310 DOOR 1 Eastward is a large, black stone monolith. ~ ~ 0 -1 8313 End #8313 NAME By the Monolith.~ DESCR You are standing near a monolith which protrudes some 20 feet from the marsh into the air. Its black obsidian surface shines darkly in the strange, almost unearthly light that enters through the clouds above. ~ FLAGS 1 Sect 5 EDESC monolith~ This huge monolith resembles nothing you have ever seen before. You have a strong feeling not to go within. ~ DOOR 0 To the north is a cloud of darkest evil. ~ ~ 0 -1 8311 DOOR 1 Eastward lies a murky bog. ~ ~ 0 -1 8314 DOOR 3 Near Vegetation from Hell. ~ ~ 0 -1 8312 End #8314 NAME Murky Bog.~ DESCR A murky bog surrounds you. To the east a black monolith juts forth from the ground. Far to the north lies a huge pool of quicksand. Snarls can be heard echoing as if from a great distance. ~ FLAGS 1 Sect 5 EDESC monolith~ This is a huge obsidian stone block stuck in the marsh. ~ DOOR 0 To the north lies a huge pool of quicksand. ~ ~ 0 -1 8308 DOOR 1 To the east the marsh turns into a small lake. ~ ~ 0 -1 8315 DOOR 3 Westward a large monolith awaits adventurers. ~ ~ 0 -1 8313 End #8315 NAME Northern Lake Side.~ DESCR Floating on this boiling lake is not what you would consider an enjoyable experience. Many a creature bumps the bottom of your boat, and glares at you through unblinking eyes from the waters below. The southern portion of the lake looks calm and serene compared to this wild place. ~ FLAGS 1 Sect 7 DOOR 2 The southern portion of the lake lies to the south. ~ ~ 0 -1 8316 DOOR 3 To the west lies a murky bog. ~ ~ 0 -1 8314 End #8316 NAME Southern Lake Side.~ DESCR You are floating on a calm section of blue crystal water. You feel much more at ease then you were before in this area. Then a wave of fear passes over you. You are not alone. ~ FLAGS 1 Sect 7 EDESC north~ The way to the north seems to be impassable, due to the rough water and strange wild life. ~ DOOR 0 Northern lake side. ~ ~ 0 -1 8315 DOOR 3 To the west is a beach where your boat can land. ~ ~ 0 -1 8317 End #8317 NAME Beach~ DESCR You are on a sandy shore. Marsh life creeps across the surface. To the west lies an evil fortress. You see figures walking along the battlements. ~ FLAGS 1 Sect 5 EDESC fortress~ It is hewn of black stone and heavily fortified. ~ DOOR 1 To the east lies the southern portion of a small lake. ~ ~ 0 -1 8316 DOOR 3 The great gates. ~ ~ 0 -1 8318 End #8318 NAME Before the Great Gates.~ DESCR You stand before the gates of a huge fortress. The drawbridge is up, the gates closed, and the portcullis down. This place looks very dangerous, and you decide not to continue onward. ~ FLAGS 1 Sect 3 DOOR 1 To the east is a marshy beach. ~ ~ 0 -1 8317 End #0 #SPECIALS M 8309 spec_poison M 8310 spec_poison M 8312 spec_thief M 8313 spec_cast_undead M 8319 spec_cast_cleric S #RESETS M 0 8301 2 8303 1 M 0 8302 6 8303 2 G 0 8307 0 M 0 8303 3 8303 1 M 0 8302 6 8304 2 G 0 8307 0 M 0 8306 2 8304 1 M 0 8310 2 8304 1 M 0 8314 6 8304 1 M 0 8307 2 8305 1 M 0 8309 2 8305 1 M 0 8310 2 8305 1 M 0 8314 6 8305 1 M 0 8302 6 8306 2 M 0 8305 2 8306 2 E 0 8303 0 5 E 0 8308 0 16 M 0 8314 6 8306 1 M 0 8303 3 8307 1 M 0 8304 1 8307 1 M 0 8314 6 8307 1 M 0 8320 5 8307 1 G 0 8301 0 M 0 8301 2 8308 1 M 0 8308 1 8308 1 M 0 8314 6 8308 1 M 0 8312 2 8309 1 M 0 8314 6 8309 1 M 0 8320 5 8309 1 G 0 8301 0 M 0 8306 2 8310 1 M 0 8312 2 8310 1 M 0 8313 1 8310 1 E 0 8306 0 16 E 0 8302 0 6 M 0 8309 2 8311 1 M 0 8320 5 8311 1 G 0 8301 0 M 0 8318 2 8312 2 G 0 8307 0 M 0 8318 2 8312 2 G 0 8307 0 M 0 8303 3 8313 1 M 0 8307 2 8313 1 M 0 8320 5 8313 1 G 0 8301 0 G 0 8307 0 M 0 8320 5 8315 1 G 0 8301 0 E 0 8302 0 6 M 0 8321 2 8318 2 M 0 8321 2 8318 2 S #SHOPS 0 #IMPROGS E #$