#AREADATA Name Elemental Temple~ Builders None~ VNUMs 13100 13199 Credits {35 51} Amlarui Elemental Temple~ Security 9 Xplore 0 End #MOBDATA #13100 NAME elite draconian soldier~ SHORT an elite draconian soldier~ LONG An elite draconian soldier is standing ready. ~ DESCR He looks as though he has been through many years of training and servitude to the temple. His long face seems to give way to his dark eyes and hair, making his somewhat pale complexion distort the contours of his face. ~ RACE draconian~ ACT AGT AFF 0 OFF CDFIO IMM L RES GKQ VULN I WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 50 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+4500 MDICE 0d0+0 DDICE 5d8+19 REGEN 0 DTYPE smash AC -20 -20 -20 -20 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13101 NAME draconian elder~ SHORT a draconian elder~ LONG A draconian elder is standing here with a look of fatigue. ~ DESCR Standing before you appears to be the first draconian whom is bathed, the stench of blood and decay is not upon this Elder. He seems rather aged with his heavily fatigued face. Long heavy robes flow from his shoulder down to his feet. ~ RACE unique~ ACT AGR AFF 0 OFF EFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 55 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+7000 MDICE 0d0+0 DDICE 10d4+23 REGEN 0 DTYPE pound AC -25 -25 -25 -25 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13102 NAME arch-bishop kraken~ SHORT the Arch-Bishop Kraken~ LONG (Covered in Dew) An Arch-Bishop is here muttering something to himself. ~ DESCR Muttering something incoherent, this massive draconian looks up at your approach. With a Derisive sneer he quickly turns with his robes flowing and starts towards you. Every fluidic motion brings him closer to you and you to believe that entering here might not have been in your best interest. ~ RACE unique~ ACT ABGR AFF 0 OFF AEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE blast AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13103 NAME arch-bishop lirthyn~ SHORT the Arch-Bishop Lirthyn~ LONG (Crackling with Electricity) An Arch-Bishop is here with a look of disdain upon his face. ~ DESCR With an intelligent gleam in his eye, this draconian regards your with disdain. He stands the same height as any other of his race but carries himself as if he were king. With your intrusion, the gleam in his eyes quickly turns to rage as he charges towards you. ~ RACE unique~ ACT AGR AFF 0 OFF AEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE shbite AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13104 NAME arch-bishop wyndstrom~ SHORT the Arch-Bishop Wyndstrom~ LONG (Surrounded by Winds) An Arch-Bishop is standing here. ~ DESCR An unusually lithe draconian stands here with his face hooded in darkness. His robes seem to flow as if touched by a light breeze, yet none can be felt. Hearing your intrusion the figure jumps to his feet and snarls in your direction. ~ RACE unique~ ACT ABGR AFF 0 OFF AEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE suction AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13105 NAME arch-bishop~ SHORT the Arch-Bishop Shiamoor~ LONG (Solid) An Arch-Bishop is here red with anger. ~ DESCR A haggard looking draconian stands before you, obviously a bit perturbed with your interruption. As you scrutinize upon him you notice that his eyes immediatly began to glow a cold blue. 'You should not have come here fool,' the man states flatly. ~ RACE unique~ ACT ABGR AFF 0 OFF ACDEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE chomp AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13106 NAME arch-bishop magmus~ SHORT the Arch-Bishop Magmus~ LONG (Surrounded by Flames) A stout Arch-Bishop is pacing here. ~ DESCR Before you stands a stout looking Draconian, standing of average height for his race. Upon your entrance he looks up from his gaze with a cold stare and begins mumbling about his need to reprimand the servant outside. All at once you realize that walking in here might not have been a good idea. ~ RACE unique~ ACT ABGR AFF 0 OFF AEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE flbite AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13107 NAME arch-bishop amiboshi~ SHORT the Arch-Bishop Amiboshi~ LONG (Covered in Frost) An Arch-Bishop is here chanting softly. ~ DESCR Before you stands a regal Looking Draconian, a bit larger than any that have been spoken of in the Dragon Tower. She immediately grimaces upon your intrusion and glares towards you in fury. All Her features seemingly Darken at once as she begins to chant in deep tones. ~ RACE unique~ ACT ABGR AFF 0 OFF AEFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+9500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE frbite AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13108 NAME pope medius~ SHORT Pope Medius~ LONG An awe-inspiring figure is floating here. ~ DESCR Before you stands an awe-inspiring figure. He is obviously a draconian by heritage, but has a similar build to that of a tree trunk. At first glance you conceive that his battle prowess must be unparalleled. As you continue to study the Pope you come upon his aged eyes. These eyes seem to contain a depth and understanding that almost seem impossible, however somewhere in that depth you sense a dark foreboding chaos present that sends shivers down your spine. What is it you see in his eyes? ~ RACE unique~ ACT ABGR AFF 0 OFF AFJK IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 65 HROLL 2 ENHA 100.00% MATER none~ HDICE 50d10+20000 MDICE 0d0+0 DDICE 9d7+30 REGEN 0 DTYPE thrust AC -40 -40 -40 -40 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13109 NAME draconian spy~ SHORT the Draconian Spy~ LONG A mid-sized draconian is standing here in the shadows. ~ DESCR Before you stands a draconian dressed in the same garb as the other acolytes in the temple. This draconian's robe hangs unusually loose and seems to be badly mid-sized. He seems completely aware of his surroundings and everything in it. He nervously turns towards you and acknowledges your entrance. Could he be hiding something? ~ RACE draconian~ ACT AGS AFF T OFF ABFHKN IMM L RES GKQ VULN I WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 52 HROLL 35 ENHA 100.00% MATER none~ HDICE 50d10+15500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE bite AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEFGHIJK SIZE medium DMOD 100 AMOD 1 QUEST 0 End #13110 NAME draconian warrior~ SHORT a well-built draconian warrior~ LONG A well-built draconian is standing here mumbling. ~ DESCR Before you stands a healthy looking form in heavy robes standing about. You cannot discern whether it is male or female but you can see that it is of the Draconian heritage. The form mumbles something incoherent in a guttural tone as you continue to study it in scrutiny. The being seems oblivious to your presence. ~ RACE unique~ ACT AGT AFF 0 OFF CDEFJKO IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 60 HROLL 0 ENHA 100.00% MATER none~ HDICE 50d10+15500 MDICE 0d0+0 DDICE 8d6+28 REGEN 0 DTYPE slash AC -30 -30 -30 -30 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #13111 NAME draconian acolyte~ SHORT a draconian acolyte~ LONG A draconian acolyte is standing here. ~ DESCR Standing before you is a young draconian chanting a prayer to himself. He is dressed in dark clothing, though is cloaked from head to toe, so his features, except his large fangs are undetected. ~ RACE unique~ ACT ABGQ AFF 0 OFF EFJKN IMM 0 RES 0 VULN 0 WSPEC 0 ALIGN -1000 GROUP 0 LEVEL 40 HROLL 0 ENHA 100.00% MATER none~ HDICE 15d10+1850 MDICE 0d0+0 DDICE 4d8+13 REGEN 0 DTYPE pierce AC -13 -13 -13 -13 POS stand stand SEX male GOLD 0 FORM AHMV PARTS ABCDEF SIZE medium DMOD 100 AMOD 0 QUEST 0 End #0 #OBJDATA #13100 NAME heavy robe~ SHORT a heavy hooded robe~ DESCR A heavy leather robe with an attached hood lies here.~ MAT cloth~ TYPE armor BF ACDF BF G 0 EXTRA 1 1 0 1 WEAR AK LEVEL 51 WEIGHT 7 COST 0 COND 100 Affect O 12 25 0 Affect O 13 25 0 Affect O 19 1 0 Affect O 18 1 0 LIMIT 20 End #13101 NAME pike adamantite~ SHORT a adamantite pike inscribed with a dragon~ DESCR An adamantite polearm with dragon inscriptions lies here, collecting dust.~ MAT adamantite~ TYPE weapon polearm 8 6 chop F EXTRA 1 1 0 1 WEAR AN LEVEL 0 WEIGHT 43 COST 0 COND 100 Affect O 18 5 0 Affect O 19 8 0 LIMIT 25 End #13102 NAME arcane robe~ SHORT a heavy hooded robe with Arcane symbols~ DESCR An ancient robe with Arcane symbols about it is here.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 2 0 3 WEAR AK LEVEL 0 WEIGHT 7 COST 0 COND 100 Affect O 12 100 0 Affect O 13 50 0 Affect O 18 -5 0 Affect O 19 -8 0 Affect O 17 -20 0 LIMIT 20 End #13103 NAME mantle water~ SHORT the mantle of water~ DESCR Covered with sprinkles of water, a mantle piece lies here.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AC LEVEL 0 WEIGHT 3 COST 0 COND 100 Affect O 12 50 0 Affect O 13 10 0 LIMIT 10 End #13104 NAME mace water~ SHORT a mace made of shimmering water~ DESCR A shimmering mound of water formed into a mace lies here.~ MAT liquid~ TYPE weapon mace 9 6 asphyxiation 0 EXTRA 1 1 0 2 WEAR AN LEVEL 51 WEIGHT 6 COST 0 COND 100 Affect O 12 25 0 Affect O 13 10 0 LIMIT 10 End #13105 NAME mantle electricity~ SHORT the mantle of electricity~ DESCR Crackling and sparkling with electricity, a mantle piece lies.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AC LEVEL 0 WEIGHT 3 COST 0 COND 100 Affect O 1 3 0 Affect O 13 10 0 LIMIT 10 End #13106 NAME hammer electricity~ SHORT a hammer crackling with electricity~ DESCR Loud cracks and pops come from a halo of electricity formed into a mace.~ MAT energy~ TYPE weapon mace 9 5 shbite G EXTRA 1 1 0 2 WEAR AN LEVEL 51 WEIGHT 12 COST 0 COND 100 Affect O 1 5 0 Affect O 13 5 0 LIMIT 10 End #13107 NAME mantle air~ SHORT the mantle of air~ DESCR A gust of air swirls a mantle that lies here on the ground.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AC LEVEL 0 WEIGHT 3 COST 0 COND 100 Affect O 2 3 0 Affect O 13 10 0 LIMIT 10 End #13108 NAME mace air~ SHORT a long handled mace surrounded in swirling air~ DESCR A long steel mace is surrounded in swirling air.~ MAT steel~ TYPE weapon mace 9 5 suction 0 EXTRA 1 1 0 2 WEAR AN LEVEL 0 WEIGHT 24 COST 0 COND 100 Affect O 2 5 0 Affect O 19 5 0 LIMIT 10 End #13109 NAME mantle earth~ SHORT the mantle of earth~ DESCR A mound of earth is collected here to form a mantle.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AC LEVEL 0 WEIGHT 3 COST 0 COND 100 Affect O 5 3 0 Affect O 13 60 0 LIMIT 10 End #13110 NAME hammer earth~ SHORT a large hammer made of solid earth~ DESCR Solid earth and rock in the form of a hammer lies here.~ MAT stone~ TYPE weapon mace 9 5 smash 0 EXTRA 1 1 0 2 WEAR AN LEVEL 51 WEIGHT 23 COST 0 COND 100 Affect O 13 30 0 Affect O 19 4 0 LIMIT 10 End #13111 NAME mantle fire~ SHORT the mantle of fire~ DESCR Ablazing hot mantle lies here.~ MAT cloth~ TYPE armor DE F DE BCDF 0 EXTRA 1 2 0 524289 WEAR AC LEVEL 50 WEIGHT 3 COST 3490 COND 100 Affect O 13 10 0 Affect O 19 3 0 LIMIT 10 End #13112 NAME mace flame~ SHORT a mace pulsating with flames~ DESCR A mace flickers and flares with flames on the ground here.~ MAT energy~ TYPE weapon mace 9 5 flbite A EXTRA 1 1 0 1 WEAR AN LEVEL 51 WEIGHT 12 COST 0 COND 100 Affect O 19 5 0 Affect O 13 5 0 LIMIT 10 End #13113 NAME mantle ice~ SHORT the mantle of ice~ DESCR An ice-cold mantle lies here.~ MAT cloth~ TYPE armor 0 0 0 0 0 EXTRA 1 1 0 1 WEAR AC LEVEL 0 WEIGHT 3 COST 0 COND 100 Affect O 18 5 0 Affect O 13 10 0 LIMIT 10 End #13114 NAME mace freezing~ SHORT a freezing cold mace~ DESCR A freezing cold mace lies here.~ MAT magic~ TYPE weapon mace 9 5 frbite B EXTRA 1 1 0 2 WEAR AN LEVEL 51 WEIGHT 4 COST 0 COND 100 Affect O 18 5 0 Affect O 13 5 0 LIMIT 10 End #13115 NAME ring draco draconian~ SHORT the ring of Draconian Kind~ DESCR An evil looking ring lies here radiating with darkness.~ MAT iron~ TYPE armor 0 0 0 0 0 EXTRA 1 2 0 3 WEAR AB LEVEL 0 WEIGHT 4 COST 0 COND 100 Affect O 13 40 0 Affect O 12 40 0 Affect O 19 6 0 Affect O 17 -20 0 LIMIT 2 End #13116 NAME mantle pope medius~ SHORT the mantle of Pope Medius~ DESCR A large mantle with the inscriptions 'Pope Medius' is resting here.~ MAT cloth~ TYPE armor ADE BF ADE EF 0 EXTRA 1 2 0 3 WEAR AC LEVEL 51 WEIGHT 3 COST 15000 COND 100 Affect O 13 50 0 Affect O 12 50 0 Affect O 1 -5 0 LIMIT 6 End #13117 NAME staff pope medius~ SHORT the staff of pope medius~ DESCR An exotic looking staff with the inscriptions 'Pope Medius' is sitting here.~ MAT wood~ TYPE weapon staff 10 6 smash AD EXTRA 1 2 0 3 WEAR AN LEVEL 52 WEIGHT 15 COST 0 COND 100 Affect O 13 50 0 Affect O 12 50 0 Affect O 19 2 0 Affect O 18 1 0 LIMIT 4 End #13118 NAME wristguard crimson spiked~ SHORT a spiked crimson wristguard~ DESCR A hoop of deep crimson dragonscale with large spikes lies here.~ MAT dragonscale~ TYPE armor ACF ABCDF BCF ABCDE 0 EXTRA 1 1 0 16 WEAR AM LEVEL 48 WEIGHT 13 COST 0 COND 100 Affect O 2 -2 0 Affect O 13 20 0 Affect O 18 2 0 Affect O 19 2 0 LIMIT 25 End #13119 NAME katana crimson~ SHORT a razor sharp crimson katana~ DESCR A crimson katana awaits to be held.~ MAT adamantite~ TYPE weapon sword 9 5 magic D EXTRA 1 3 0 81 WEAR AN LEVEL 51 WEIGHT 18 COST 0 COND 100 Affect O 18 3 0 Affect O 19 6 0 Affect O 13 -10 0 LIMIT 30 End #13120 NAME incinerator large axe~ SHORT a blazing axe named 'Incinerator'~ DESCR A deadly looking axe surrounded by heat sits here.~ MAT iron~ TYPE weapon axe 11 5 flbite A EXTRA 1 2 0 17 WEAR AN LEVEL 51 WEIGHT 23 COST 0 COND 100 Affect O 19 5 0 Affect O 13 50 0 End #13121 NAME dragon tooth~ SHORT a dragon's tooth~ DESCR a large tooth is here on the ground.~ MAT bone~ TYPE weapon dagger 5 6 pierce C EXTRA 1 3 0 529 WEAR AN LEVEL 0 WEIGHT 5 COST 0 COND 100 Affect O 19 2 0 End #0 #ROOMDATA #13100 NAME The Holy of Holy's~ DESCR You have stepped into a place feeling unlike any other. Your very being seems questioned. In every direction you glance, there seems to be endless stars. The floor that had been present suddenly begins wavering in an eerie fashion. ~ FLAGS 4202496 Sect 0 DOOR 2 ~ ~ 0 -1 13101 End #13101 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. To the north is a door that reads 'All Power to Pope Medius.' ~ FLAGS 1024 Sect 0 DOOR 0 ~ ~ 0 -1 13100 DOOR 1 ~ ~ 0 -1 13108 DOOR 2 ~ ~ 0 -1 13120 DOOR 3 ~ ~ 0 -1 13102 End #13102 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13101 DOOR 2 ~ ~ 0 -1 13121 DOOR 3 ~ ~ 0 -1 13103 End #13103 NAME The Holy Chamber of Frost~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13102 DOOR 2 ~ ~ 0 -1 13122 DOOR 3 ~ ~ 0 -1 13104 End #13104 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13103 DOOR 2 ~ ~ 0 -1 13123 DOOR 3 ~ ~ 0 -1 13105 End #13105 NAME The Holy Chamber of Water~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 1 DOOR 1 ~ ~ 0 -1 13104 DOOR 2 ~ ~ 0 -1 13124 DOOR 3 ~ ~ 0 -1 13106 End #13106 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13105 DOOR 2 ~ ~ 0 -1 13125 DOOR 3 ~ ~ 0 -1 13107 End #13107 NAME The Holy Chamber of Earth~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13106 DOOR 2 ~ ~ 0 -1 13126 End #13108 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13109 DOOR 2 ~ ~ 0 -1 13119 DOOR 3 ~ ~ 0 -1 13101 End #13109 NAME The Holy Chamber of Air~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13110 DOOR 2 ~ ~ 0 -1 13118 DOOR 3 ~ ~ 0 -1 13108 End #13110 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13111 DOOR 2 ~ ~ 0 -1 13117 DOOR 3 ~ ~ 0 -1 13109 End #13111 NAME The Holy Chamber of Fire~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13112 DOOR 2 ~ ~ 0 -1 13116 DOOR 3 ~ ~ 0 -1 13110 End #13112 NAME A waiting room~ DESCR This room is lined with many luxurious furnishings and wall hangings. The floor is decorated in the same checkered layout that is found in other sections of the temple. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13113 DOOR 2 ~ ~ 0 -1 13115 DOOR 3 ~ ~ 0 -1 13111 End #13113 NAME The Holy Chamber of Electricity~ DESCR This room is very plain and unfurnished. The floor seems to have concentric circles drawn upon it. In the center of these circles there stands a small pyramid shaped structure that flashes with energy. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 -1 13114 DOOR 3 ~ ~ 0 -1 13112 End #13114 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13113 DOOR 3 ~ ~ 0 -1 13115 End #13115 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13112 DOOR 1 ~ ~ 0 -1 13114 DOOR 3 ~ ~ 0 -1 13116 End #13116 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13111 DOOR 1 ~ ~ 0 -1 13115 DOOR 3 ~ ~ 0 -1 13117 End #13117 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13110 DOOR 1 ~ ~ 0 -1 13116 DOOR 3 ~ ~ 0 -1 13118 End #13118 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13109 DOOR 1 ~ ~ 0 -1 13117 DOOR 3 ~ ~ 0 -1 13119 End #13119 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13108 DOOR 1 ~ ~ 0 -1 13118 DOOR 2 ~ ~ 0 -1 13127 DOOR 3 ~ ~ 0 -1 13120 End #13120 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13101 DOOR 1 ~ ~ 0 -1 13119 DOOR 3 ~ ~ 0 -1 13121 End #13121 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13102 DOOR 1 ~ ~ 0 -1 13120 DOOR 3 ~ ~ 0 -1 13122 End #13122 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13103 DOOR 1 ~ ~ 0 -1 13121 DOOR 3 ~ ~ 0 -1 13123 End #13123 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13104 DOOR 1 ~ ~ 0 -1 13122 DOOR 3 ~ ~ 0 -1 13124 End #13124 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13105 DOOR 1 ~ ~ 0 -1 13123 DOOR 3 ~ ~ 0 -1 13125 End #13125 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13106 DOOR 1 ~ ~ 0 -1 13124 DOOR 3 ~ ~ 0 -1 13126 End #13126 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13107 DOOR 1 ~ ~ 0 -1 13125 End #13127 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. Barely discernable to the north is a heavy oaken door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13119 DOOR 2 ~ ~ 0 -1 13128 End #13128 NAME A candlelit hallway~ DESCR Candles line the walls here. The artwork is exquisite depicting many scenes of dragons and mages. The hallway is silent, lacking even the most basic of sound. Every step you take fails to emit any resounding echo. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13127 DOOR 2 ~ ~ 0 -1 13129 End #13129 NAME The Temple Altar~ DESCR This section of the sanctuary seems much like all the rest. It holds the same beautifully laid checkerboard pattern upon the floor. Here in the center of this area, you find a large golden altar. Barely discernible here you can make out the shape of a door behind the altar. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13128 DOOR 1 ~ ~ 0 -1 13144 DOOR 2 ~ ~ 0 -1 13152 DOOR 3 ~ ~ 0 -1 13130 End #13130 NAME Northern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the east there stands a large altar, while to the south there can been seen a statue standing. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Lirthyn' inscribed at its base. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13129 DOOR 2 ~ ~ 0 -1 13153 DOOR 3 ~ ~ 0 -1 13131 End #13131 NAME Northern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the east there stands a large altar, while to the south there can been seen a statue standing. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13130 DOOR 2 ~ ~ 0 -1 13154 DOOR 3 ~ ~ 0 -1 13132 End #13132 NAME Northwest Corner of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13131 DOOR 2 ~ ~ 0 -1 13155 DOOR 3 ~ ~ 0 -1 13133 End #13133 NAME A small hallway~ DESCR The passageway here is simple and humble. Unlike other areas of the Temple there are no signs of expense or extravagance. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13132 DOOR 3 ~ ~ 0 -1 13134 End #13134 NAME A small hallway~ DESCR The passageway here is simple and humble. Unlike other areas of the Temple there are no signs of expense or extravagance. There are doors here leading elsewhere. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13136 DOOR 1 ~ ~ 0 -1 13133 DOOR 2 ~ ~ 0 -1 13143 DOOR 3 ~ ~ 0 -1 13135 End #13135 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13134 End #13136 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 -1 13134 End #13143 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13134 End #13144 NAME Northern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the west there stands a large altar, while to the south there can been seen a statue standing. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Wyndstrom' inscribed at its base. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13145 DOOR 3 ~ ~ 0 -1 13129 End #13145 NAME Northern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the west there stands a large altar, while to the south there can been seen a statue standing. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13146 DOOR 2 ~ ~ 0 -1 13156 DOOR 3 ~ ~ 0 -1 13144 End #13146 NAME Northeast Corner of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13147 DOOR 2 ~ ~ 0 -1 13157 DOOR 3 ~ ~ 0 -1 13145 End #13147 NAME A small hallway~ DESCR The passageway here is simple and humble. Unlike other areas of the Temple there are no signs of expense or extravagance. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13148 DOOR 2 ~ ~ 0 -1 13158 DOOR 3 ~ ~ 0 -1 13146 End #13148 NAME A small hallway~ DESCR The passageway here is simple and humble. Unlike other areas of the Temple there are no signs of expense or extravagance. There are doors here leading elsewhere. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13150 DOOR 1 ~ ~ 0 -1 13149 DOOR 2 ~ ~ 0 -1 13151 DOOR 3 ~ ~ 0 -1 13147 End #13149 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 3 ~ ~ 0 -1 13148 End #13150 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 2 ~ ~ 0 -1 13148 End #13151 NAME An Acolyte's Chambers~ DESCR The lighting in this room is considerably dimmer than the rest of the temple. There is a small cot sitting on one corner of this room. In the other there is a small area with a pillow. The walls are plain and simple with nothing adorning them. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13148 End #13152 NAME Center Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. Standing before you is a large statue. This statue stands taller than all the others in the sanctuary. Upon the base of this structure lies the name 'Pope Medius' at its base. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13129 DOOR 1 ~ ~ 0 -1 13156 DOOR 2 ~ ~ 0 -1 13159 DOOR 3 ~ ~ 0 -1 13153 End #13153 NAME Center Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13130 DOOR 1 ~ ~ 0 -1 13152 DOOR 2 ~ ~ 0 -1 13160 DOOR 3 ~ ~ 0 -1 13154 End #13154 NAME Western Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Kraken' inscribed at its base. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13131 DOOR 1 ~ ~ 0 -1 13153 DOOR 2 ~ ~ 0 -1 13161 DOOR 3 ~ ~ 0 -1 13155 End #13155 NAME Western Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13132 DOOR 1 ~ ~ 0 -1 13154 DOOR 2 ~ ~ 0 -1 13162 End #13156 NAME Center Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13145 DOOR 1 ~ ~ 0 -1 13157 DOOR 2 ~ ~ 0 -1 13163 DOOR 3 ~ ~ 0 -1 13152 End #13157 NAME Eastern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the west and south there can been seen statues standing. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Shiamoor' inscribed at its base. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13146 DOOR 1 ~ ~ 0 -1 13158 DOOR 2 ~ ~ 0 -1 13164 DOOR 3 ~ ~ 0 -1 13156 End #13158 NAME Eastern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the west and south there can been seen statues standing. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13147 DOOR 2 ~ ~ 0 -1 13165 DOOR 3 ~ ~ 0 -1 13157 End #13159 NAME Southern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13152 DOOR 1 ~ ~ 0 -1 13163 DOOR 3 ~ ~ 0 -1 13160 End #13160 NAME Southern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Shiamoor' inscribed at its base. To the south is the largest iron door inside the temple. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13153 DOOR 1 ~ ~ 0 -1 13159 DOOR 2 ~ ~ 0 -1 13166 DOOR 3 ~ ~ 0 -1 13161 End #13161 NAME Southwest Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To your west stands a simple wooden door while to your north and east stand large statues. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13154 DOOR 1 ~ ~ 0 -1 13160 DOOR 3 ~ ~ 0 -1 13162 End #13162 NAME Southwest Corner of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. In the southern side, the wall is somewhat broken down to where you might be able to squeeze through. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13155 DOOR 1 ~ ~ 0 -1 13161 DOOR 2 ~ ~ 0 -1 13167 End #13163 NAME Southern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. Standing before you is a large statue of a cloaked figure with the name 'Arch-Bishop Shiamoor' inscribed at its base. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13156 DOOR 1 ~ ~ 0 -1 13164 DOOR 3 ~ ~ 0 -1 13159 End #13164 NAME Southern Section of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. To the south is the exit of the Elemental Temple, while to the west stands a large statue. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13157 DOOR 1 ~ ~ 0 -1 13165 DOOR 2 ~ ~ 0 -1 13171 DOOR 3 ~ ~ 0 -1 13163 End #13165 NAME Southeastern Corner of the Sanctuary~ DESCR This room is spacious and heavily adorned. The ceilings are incredibly high, seemingly able to house even the largest of dragons. The floor is tiled in a checkerboard fashion of silver and gold. There resounds the echoes of lightly uttered sounds all about. The air carries a light scent of burned incense that is impossible to place. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13158 DOOR 3 ~ ~ 0 -1 13164 End #13166 NAME A Blood Stained Hall~ DESCR You find yourself caught in a moment of morbid fascination as you behold a vast hall of Polished marble. Bas-reliefs and corded stone sequences dance and frolic in splendid array around the base of both the floor and ceiling. The decorative trim is set in pictograms depicting jolly cherubs and harp wielding angels, seemingly calm and serene. As you gaze to the floor however, your stomach wretches. A thick sticky trail of old blood streaks the once proud marble floor. Splatters of blood line the once chaste pillars as pools of dried caked blood pool about their base. This room has been desecrated in ways only read about in faerie tale. Streaks of blood paint the cold marble wall, you think you see a hand print, forever caught upon it. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13160 End #13167 NAME A Dark Hallway~ DESCR Dark marble covers this room, on either side of you there are pillars that hold up this hallway. It too dark to make much of anything out, but as you walk, you hear a crunching sound, like the sound of stepped on pests. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13162 DOOR 2 ~ ~ 0 -1 13168 End #13168 NAME A Dark Hallway~ DESCR Dark marble covers this room, on either side of you there are pillars that hold up this hallway. It too dark to make much of anything out, but as you walk, you hear a crunching sound, like the sound of stepped on pests. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13167 DOOR 2 ~ ~ 0 -1 13169 End #13169 NAME A Dark Hallway~ DESCR Dark marble covers this room, on either side of you there are pillars that hold up this hallway. It too dark to make much of anything out, but as you walk, you hear a crunching sound, like the sound of stepped on pests. Through the cracks of a large wooden door, you see a faint shimmer of light. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13168 DOOR 3 ~ ~ 0 -1 13170 End #13170 NAME A Shadowy Room~ DESCR A stout wooden perimeter encircles this room. The center area has been dropped down about a foot and a half with a single step leading down. The lowered floor seems oddly warm to the touch. Upon close inspection you notice the wood has been worn to a fine grain, save for the occasional knick and gouge caused by weapons. A tattered war banner of a forgotten general flaps in a gentle breeze, mounted on a sturdy iron bar in the northern part of the room. While standing on the raised perimeter you get the impression that you're in an audience, the view of the center seems prominent, and functional. ~ FLAGS 0 Sect 0 DOOR 1 ~ ~ 0 -1 13169 End #13171 NAME Hallway leading to the Sanctuary~ DESCR This room is considerably smaller than the foyer entrance next to it. The walls are plain and unadorned, drastically contrasting with the exquisite murals found elsewhere. To the north there is a large door leading to a dimly lit sanctuary. Light murmers and gutteral tones can be heard coming from beyond the door. ~ FLAGS 0 Sect 0 DOOR 0 ~ ~ 0 -1 13164 DOOR 2 ~ ~ 0 -1 13172 End #13172 NAME The Foyer of the Temple~ DESCR You are in a large room leading to a large golden door to the north. As you look around you notice that barely discernible in the dankly lit foyer there is a mural etched into the ceiling with great care. The floor beneath your feet is also of the highest quality being tiled in the finest of mithril. In the center of the foyer there stands a small plaque. ~ FLAGS 0 Sect 0 EDESC plaque ~ This Temple was Erected by Amlaruil and Deomanix~ DOOR 0 ~ ~ 0 -1 13171 DOOR 1 ~ ~ 0 -1 1300 End #0 #SPECIALS M 13101 spec_cast_mage M 13102 spec_cast_mage M 13103 spec_breath_lightning M 13104 spec_cast_mage M 13105 spec_cast_mage M 13106 spec_breath_fire M 13107 spec_breath_frost M 13108 spec_cast_mage M 13109 spec_thief S #RESETS M 0 13108 1 13100 1 E 0 13115 0 1 E 0 13116 0 3 E 0 13117 0 16 M 0 13107 1 13103 1 E 0 13114 0 16 E 0 13113 0 3 M 0 13102 1 13105 1 E 0 13103 0 3 E 0 13104 0 16 M 0 13105 1 13107 1 E 0 13110 0 16 E 0 13109 0 3 M 0 13104 1 13109 1 E 0 13108 0 16 E 0 13107 0 3 M 0 13106 1 13111 1 E 0 13111 0 3 E 0 13112 0 16 M 0 13103 1 13113 1 E 0 13106 0 16 E 0 13105 0 3 M 0 13111 6 13135 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13111 6 13136 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13111 6 13143 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13111 6 13149 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13101 1 13149 1 E 0 13102 0 12 E 0 13121 0 16 M 0 13111 6 13150 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13111 6 13151 6 E 0 13121 0 16 E 0 13100 0 12 M 0 13100 5 13155 5 E 0 13101 0 16 M 0 13100 5 13158 5 E 0 13101 0 16 M 0 13100 5 13160 5 E 0 13101 0 16 M 0 13100 5 13163 5 E 0 13101 0 16 M 0 13100 5 13165 5 E 0 13101 0 16 M 0 13109 1 13166 1 E 0 13100 0 12 E 0 13118 0 15 E 0 13119 0 16 M 0 13110 1 13170 1 E 0 13100 0 12 E 0 13120 0 16 S #SHOPS 0 #IMPROGS E #$