#ifndef __QUESTNAMES_H__ #define __QUESTNAMES_H__ #if defined(QUEST_C) || defined(CODEGEN_C) char *Quests[] = { "ElvenForest", "InvisWand", "Excalibur", "FindGrail", "Greatsword", "Sabre", "Spike", "Bust", "Dragon", "Orb", "Unicorn", "Faffner", "Rod", "Mjolnir", "Chicken", "SkiLesson", "Guxx", "SunDisc", "Narnia", "FindPainting", "Cathedral", TABLE_END }; char *ReqQuests[] = { "&+G*&*ElvenForest", "InvisWand", "Excalibur", "FindGrail", "&+G*&*Greatsword", "Sabre", "Spike", "Bust", "&+G*&*Dragon", "&+G*&*Orb", "Unicorn", "&+G*&*Faffner", "Rod", "Mjolnir", "Chicken", "SkiLesson", "&+G*&*Guxx", "&+G*&*SunDisc", "Narnia", "FindPainting", "Cathedral", TABLE_END }; #else extern char *Quests[]; extern char *ReqQuests[]; #endif Boolean questsdone[64]; #endif /* Add nothing past this line... */