#ifndef __PFLAGNAMES_H__ #define __PFLAGNAMES_H__ char *Pflags[] = { /* Protective: */ "NoExorcise", "NoSnoop", "NoHassle", "NoAlias", "NoZap", "NoSummon", "NoTrace", "NoSteal", "NoMagic", "NoForce", "NoTimeout", NULL, NULL, NULL, NULL, NULL, /* Priveliges: */ "AliasMob", "AliasPlayer", "AsMortal", "BanHost", "BanPlayer", "CanTrance", "ChLevel", "ChMobData", "ChScore", "Clone", "Crash", "Debug", "Delete", "Disconnect", "Echo", "EchoAll", "Emote", "Exorcise", "Frob", "Goto", "Heal", "HealAll", "Load/Store", "Lock", "MaskEdit", "MayCode", "MayPunt", "MflagEdit", "NameRaw", "ObjectEdit", "OpenGame", "Peace", "PflagEdit", "Raw", "Reboot", "Reset", "Resurrect", "RoomEdit", "ShowUsers", "Shutdown", "Signal", "Snoop", "Socket", "StartInvis", "Stats", "SummonObj", "SummonPlr", "Syslog", "SysStat", "TimeOut", "TitleEdit", "Trace", "UAFInfo", "ViewCom", "Weather", "WreckDoors", "Zap", "InterMUD", "AberChat", "QuickWriter", "TestRunner", NULL, NULL, NULL, "Cantbecome", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, TABLE_END }; #endif /* Add nothing past this line... */