[PStats]SHOW [item] [PStats]Gives detailed information about an item. Meanings of information [PStats]shown are as follows: [PStats] [PStats]State: Current state of object (open, closed, full, charged..) [PStats]Max State: The maximum state number. [PStats]Base Value: The maximum value this object can have. [PStats] Actual value is: MIN(#players, 9) / 9 * Base Value [PStats]Damage: If this is a weapon, how much damage does it do. [PStats] Total damage = random(0, 8 + weapon-damage) if player, [PStats] If a mobile has it: random(0, mob-dam + 1/2 * weap-dam) [PStats]Armor Class: If this is armor, with what percentage does it reduce [PStats] your opponents chance to hit you ? (starting at 57%) [PStats]Size: How much space does item take up in pack. [PStats] If it's a container, how much it can contain. [PStats]Properties: Wearable, weapon, edible, NoGet, etc. (See help OFLAGS) [PStats]Descriptions: One-line descriptions for each state. [PStats]^