pdirt/data/
pdirt/data/HELP/
pdirt/data/HELP/0/
pdirt/data/HELP/F/
pdirt/data/HELP/G/
pdirt/data/HELP/H/
pdirt/data/HELP/J/
pdirt/data/HELP/K/
pdirt/data/HELP/O/
pdirt/data/HELP/Q/
pdirt/data/HELP/R/
pdirt/data/HELP/U/
pdirt/data/HELP/V/
pdirt/data/HELP/Y/
pdirt/data/HELP/Z/
pdirt/data/MESSAGES/
pdirt/data/POWERINFO/
pdirt/data/WIZ_ZONES/
pdirt/drv/
pdirt/drv/bin/
pdirt/drv/compiler/converter/
pdirt/drv/compiler/libs/
pdirt/drv/compiler/scripts/
pdirt/drv/include/AberChat/
pdirt/drv/include/InterMud/
pdirt/drv/include/machine/
pdirt/drv/src/InterMud/
pdirt/drv/src/Players/
pdirt/drv/utils/UAFPort/
pdirt/drv/utils/dnsresolv/
pdirt/drv/utils/gdbm/
#ifndef __OFLAGS_H__ 
#define __OFLAGS_H__ 


/*
**	Object flags
*/
#define OFL_DESTROYED		0	/* destroyed */
#define OFL_NOGET		1	/* Flannel */
#define OFL_OPENABLE		2	/* can be opened (1=closed, 0=open */
#define OFL_LOCKABLE		3	/* can be locked (state 2 = locked) */

#define OFL_PUSHABLE		4	/* set state to 0 when pushed */
#define OFL_PUSHTOGGLE		5	/* toggle state when pushed */
#define OFL_FOOD		6	/* can be eaten */
#define OFL_ARMOR		7	/* is armor */

#define OFL_UNLOCATEABLE	8	/* object cannot be located */
#define OFL_LIGHTABLE		9	/* can light */
#define OFL_EXTINGUISH		10	/* can extinguish */
#define OFL_KEY			11	/* is a key */

#define OFL_GETFLIPS		12	/* change to state 0 when taken */
#define OFL_LIT			13	/* is lit */
#define OFL_CONTAINER		14	/* is a container */
#define OFL_WEAPON		15	/* is a weapon */

#define OFL_BOAT		16	/* is a boat */
#define OFL_NEWBIE		17	/* is an object for newbies */
#define OFL_POISON		18      /* Object is poison */
#define OFL_BOOZE		19	/* booze,make players drunk */

#define OFL_WEARABLE		20	/* FLags used to with armors */
#define OFL_EXCLUDEWEAR		21
#define OFL_22			22
#define WEAR_OFFSET		23
#define OFL_WEARONFACE		23
#define OFL_WEARONHEAD		24
#define OFL_WEARONNECK		25
#define OFL_WEARONBODY		26
#define OFL_WEARONBACK		27
#define OFL_WEARONARMS		28
#define OFL_WEARONHANDS		29
#define OFL_WEARONLEGS		30
#define OFL_WEARONFEET		31
#define WEAR_LAST		31

#define OFL_NOMGET		32	/* Mobiles can't get object */
#define OFL_ROPE		33	/* Object is Rope */
#define OFL_ENHMAGIC		34	/* Object enhances magic */
#define OFL_BLMAGIC		35	/* Object blocks magic, if carried */
#define OFL_WBLMAGIC		36	/* Object blocks magic, if worn */
#define OFL_MAGICLIT		37	/* Magic lit, burn underwater */
#define OFL_DOUBLEHIT		38	/* Weapon hits twice per round */
#define OFL_REFLECTMAGIC	39	/* Reflects magic attacks */

#define OFL_FASTHEAL		40	/* Object makes you heal faster */
#define OFL_DONATED		41	/* Object has been donated */
#define OFL_NODONATE		42	/* Object can not be donated */
#define MAX_OFLAG		96      /* one more then the max */

#endif /* Add nothing past this line... */