#ifndef __OFLAGNAMES_H__ #define __OFLAGNAMES_H__ char *Oflags[] = { "Destroyed", "NoGet", "Openable", "Lockable", "Pushable", "PushToggle", "Food", "Armor", "Unlocateable", "Lightable", "Extinguish", "Key", "GetFlips", "Lit", "Container", "Weapon", "Boat", "Newbie", "Poison", "Booze", "Wearable", "ExcludeWear", NULL, "WearOnFace", "WearOnHead", "WearOnNeck", "WearOnBody", "WearOnBack", "WearOnArms", "WearOnHands", "WearOnLegs", "WearOnFeet", "NoMobGet", "Rope", "EnhanceMagic", "BlockMagic", "WearBlMagic", "MagicLit", "DoubleHit", "ReflectMagic", "FastHeal", "Donated", "NoDonate", TABLE_END }; #endif /* Add nothing past this line... */