pdirt/data/
pdirt/data/HELP/
pdirt/data/HELP/0/
pdirt/data/HELP/F/
pdirt/data/HELP/G/
pdirt/data/HELP/H/
pdirt/data/HELP/J/
pdirt/data/HELP/K/
pdirt/data/HELP/O/
pdirt/data/HELP/Q/
pdirt/data/HELP/R/
pdirt/data/HELP/U/
pdirt/data/HELP/V/
pdirt/data/HELP/Y/
pdirt/data/HELP/Z/
pdirt/data/MESSAGES/
pdirt/data/POWERINFO/
pdirt/data/WIZ_ZONES/
pdirt/drv/
pdirt/drv/bin/
pdirt/drv/compiler/converter/
pdirt/drv/compiler/libs/
pdirt/drv/compiler/scripts/
pdirt/drv/include/AberChat/
pdirt/drv/include/InterMud/
pdirt/drv/include/machine/
pdirt/drv/src/InterMud/
pdirt/drv/src/Players/
pdirt/drv/utils/UAFPort/
pdirt/drv/utils/dnsresolv/
pdirt/drv/utils/gdbm/
#ifndef __PARSE_H__ 
#define __PARSE_H__ 


int Game_Com(char *str, Boolean savecom);
int Read_Verbs(FILE *fp);
int Get_Verbnum(char *str);
char *getreinput(char *b);
void Print_CmdTable(void);
int brkword(void);
int chkverb(void);
int chklist(char *word, char *lista[], int listb[]);
int Match(char *x, char *y);
void doaction(int n);
void quit_game(void);
void erreval(void);
Boolean parse_2(int vb);
int findprep(char *t);
int findplayer(void);

typedef void (*Cmd_Func)(void);

typedef struct a_commandh {
   char     verb[16];
   int      verbnum;
   Cmd_Func func;
   int      mode;
} Command_Handler;
#endif /* Add nothing past this line... */