pdirt/data/
pdirt/data/HELP/
pdirt/data/HELP/0/
pdirt/data/HELP/F/
pdirt/data/HELP/G/
pdirt/data/HELP/H/
pdirt/data/HELP/J/
pdirt/data/HELP/K/
pdirt/data/HELP/O/
pdirt/data/HELP/Q/
pdirt/data/HELP/R/
pdirt/data/HELP/U/
pdirt/data/HELP/V/
pdirt/data/HELP/Y/
pdirt/data/HELP/Z/
pdirt/data/MESSAGES/
pdirt/data/POWERINFO/
pdirt/data/WIZ_ZONES/
pdirt/drv/
pdirt/drv/bin/
pdirt/drv/compiler/converter/
pdirt/drv/compiler/libs/
pdirt/drv/compiler/scripts/
pdirt/drv/include/AberChat/
pdirt/drv/include/InterMud/
pdirt/drv/include/machine/
pdirt/drv/src/InterMud/
pdirt/drv/src/Players/
pdirt/drv/utils/UAFPort/
pdirt/drv/utils/dnsresolv/
pdirt/drv/utils/gdbm/
#include "undef.h"
#include "exits.h"
#include "special.h"

Zone		= powers
Author		= "Unknown"

EndZone		= powers


Object		= chest
Location	= IN_ROOM:powers_23
OFlags		= NoGet, Container, Openable
State		= 1
MaxState	= 1
Size		= 100
Desc0		= "The chest is open."
Desc1		= "The chest is closed."
Examine		= "
The chest is made of cedar wood and is stamped on the lid with:
	'High quality staves enclosed.
	 Please handle with care'."
EndObject		= chest

Object            = staff3
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #3's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff3

Object            = staff4
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #4's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff4

Object            = staff5
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
BaseValue          = 0
Desc0         = "Unknown Power #5's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff5

Object            = staff6
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #6's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff6

Object		= staff7
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #7's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff7

Object            = staff8
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #8's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff8

Object            = staff9
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #9's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject		= staff9

Object            = staff10
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #10's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff10

Object            = staff11
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #11's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff11

Object            = staff12
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #12's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff12

Object            = staff13
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #13's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff13

Object            = staff14
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #14's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff14

Object            = staff15
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #15's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff15

Object            = staff16
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #16's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff16

Object            = staff17
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #17's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff17

Object            = staff18
Name	= "staff"
Location	= IN_CONTAINER:chest@powers
OFlags		= Weapon, Lit
Damage          = 3
Size            = 10
Weight          = 20
BaseValue          = 0
Desc0         = "Unknown Power #18's staff is lying here."
Examine         = "
This is evidently a very powerful piece of sorcery equipment.
The staff is made of a strong piece of pine wood and seems to glow
gently from the power and energy that it holds within."
EndObject             = staff18

Object		= closet
Location	= IN_ROOM:powers_23
OFlags		= Container, Openable, NoGet
Size		= 100
Desc0		= "The door to the closet is open."
Desc1		= "The door to the closet is closed."
State		= 1
MaxState	= 1
Examine		= "
The closet is large and has the word 'mawwiage' branded into it."
EndObject		= closet

Object		= ring1
Name	= "ring"
Altname	= "engagement"
Location	= IN_CONTAINER:closet@powers
OFlags		= WearOnHands, Wearable
BaseValue		= 200
Size		= 1
Weight		= 1
Desc0		= "A shining gold engagement ring is lying here."
Examine		= "
This ring is hand-crafted from the finest white gold available.  It reflects 
the sunlight off of it as though it were a mirror.  The diamond held in the 
center of the ring reflects and refracts the light in a way that seems to play
with the very meaning of reality.  The very fibres of your inner being tingle 
as you look at it.  The receiver of this ring must be one special lady!"
EndObject		= ring1

Object		= ring2
Name	= "ring"
Altname	= "man"
Location	= IN_CONTAINER:closet@powers
OFlags		= WearOnHands, Lit, Wearable
BaseValue		= 200
Size		= 1
Weight		= 1
Desc0		= "A shining gold man's wedding ring has been left here."
Examine		= "The ring is made out of shining white gold."
EndObject		= ring2

Object		= ring3
Name	= "ring"
Altname	= "woman"
Location	= IN_CONTAINER:closet@powers
OFlags		= WearOnHands, Lit, Wearable
BaseValue		= 200
Size		= 1
Weight		= 1
Desc0		= "A woman's wedding ring has been left here."
Examine		= "
You hold a shining gold ring that was carefully hand-crafted."
EndObject		= ring3

Object		= weddingdress
Name	= "dress"
Location	= IN_CONTAINER:closet@powers
Size		= 6
Weight		= 5
OFlags		= WearOnBack, Wearable
BaseValue		= 0
Desc0		= "A beautiful white wedding gown has been left here."
EndObject		= weddingdress

Object		= tuxedo
Location	= IN_CONTAINER:closet@powers
Size		= 6
Weight		= 5
OFlags		= WearOnBack, Wearable
BaseValue		= 0
Desc0		= "At tuxedo has been left lying here."
EndObject		= tuxedo

Object		= flowers
Altname	= "bouquet"
Location	= IN_CONTAINER:closet@powers
Size		= 6
Weight		= 5
BaseValue		= 1000
Desc0		= "A bride's bouquet has been left here."
EndObject		= flowers

Object		= book
Location	= IN_ROOM:powers_22
OFlags		= NoGet
Size		= 100
Weight		= 100
BaseValue		= 1000
Desc0		= "A great leather bound book is sitting here on its stand."
Examine		= "
You notice that the book is locked not by a key but by some magical force that 
only the gods can unleash.  Try as you might, you can not see what is written 
in it."
EndObject		= book

Object		= table
Location	= IN_ROOM:powers_22
OFlags		= noGet
Size		= 100
Weight		= 100
BaseValue		= 0
Examine		= "
The table is large, round and dark.  The surface is perfect and doesn't seem to 
have so much as a single scratch in it.  It would appear to be for important 
meetings."
EndObject		= table

Object		= wardrobe
Location	= IN_ROOM:powers_23
OFlags		= Openable, Container, NoGet
Size		= 100
Desc0		= "The wardrobe is open."
Desc1		= "The wardrobe is closed."
State		= 1
MaxState	= 1
Examine		= "A label on the door reads '
robes'."
EndObject		= wardrobe


Object            = robe3
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "A robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe3

Object            = robe4
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Powe #4's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe4

Object            = robe5
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #5's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe5

Object            = robe6
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #6's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe6

Object            = robe7
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #7's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe7

Object            = robe8
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #8's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe8

Object            = robe9
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #9's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe9

Object            = robe10
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #10's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe10

Object            = robe11
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #11's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe11

Object            = robe12
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #12's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe12

Object            = robe13
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #13's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe13

Object            = robe14
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #14's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe14

Object            = robe15
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #15's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe15

Object            = robe16
Name	= "robe"
Location	= IN_CONTAINER:wardrobe@powers
OFlags		= WearOnBack, Wearable
Size            = 6
Weight          = 5
BaseValue          = 0
Desc0         = "Unknown Power #16's robe is lying here."
Examine         = "
This would appear to be a robe for very special occasions.  It is long and
black and made of very rare material."
EndObject             = robe16



Location	= "powers_1"
North		= powers_2
West		= powers_19
LFlags		= party, peaceful
Title		= "&+WEntrance to the Powers Building&*"
Desc		= ^
   You have stepped into the main lobby of the Powers Building.  The building 
itself is of the newest design.  The floor looks like it is made of highly
polished marble.  The walls are beautiful and pure white, and the doors that
surround you are made of the heaviest dark wood and have golden door knobs.  
This building was clearly designed to be an office building, which is exactly 
what it is being used for.
^
EndLocation	= "powers_1"

Location	= "powers_2"
South		= powers_1
West		= powers_20
North		= powers_3
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the southern hall of the Powers Building.  To the north 
the hallways meet in a cross and head out in all directions from there.  To the 
south is the main entrance to the building.  There are office doors all around 
you.
^
EndLocation	= "powers_2"

Location	= "powers_3"
South		= powers_2
North		= powers_4
West		= powers_21
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the southern hall of the Powers Building.  To the north of 
you the hallways meet in a cross and head out in all four directions from 
there.  To the south is the main entrance to the building.  There are offices 
all around you.
^
EndLocation	= "powers_3"

Location	= "powers_4"
West		= powers_8
East		= powers_11
North		= powers_5
South		= powers_3
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You have come to the cross in the center of the building.  There are 
hallways of equal length in all four directions from here.
^
EndLocation	= "powers_4"

Location	= "powers_5"
South		= powers_4
North		= powers_6
West		= powers_26
East		= powers_31
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the northern hallway of the Powers Building.  To the south 
of you, the hallways meet in a cross and head out from there in all four 
directions.  Far to the south is the main entrance, and to the north the 
hallway ends in a huge bay window.
^
EndLocation	= "powers_5"

Location	= "powers_6"
South		= powers_5
North		= powers_7
West		= powers_27
East		= powers_30
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the northern hallway of the Powers Building.  To the south 
the hallways meet in a cross and head out in the four directions from there.  
Far to the south you can see the main entrance, and to the north there is a 
huge bay window.
^
EndLocation	= "powers_6"

Location	= "powers_7"
South		= powers_6
West		= powers_28
East		= powers_29
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You have reached the northern end of the building.  In front of you is a 
huge bay window, looking out into the area behind the village.  There is a 
quiet field out there, providing a lovely view.
^
EndLocation	= "powers_7"

Location	= "powers_8"
West		= powers_9
East		= powers_4
North		= powers_26
South		= powers_21
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the western hallway of the Powers Building.  To the east 
the hallways meet in a cross and head out in the four directions from there.  
To the west, the hallway ends in a huge bay window.
^
EndLocation	= "powers_8"

Location	= "powers_9"
East		= powers_8
West		= powers_10
North		= powers_25
South		= powers_22
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the western hallway of the Powers Building.  To the east 
the hallways meet in a cross and head out in the four directions.  To the west, 
the hallway ends in a huge bay window.
^
EndLocation	= "powers_9"

Location	= "powers_10"
East		= powers_9
North		= powers_24
South		= powers_23
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You have reached the end of the western hallway.  To the east the hallway 
goes back to the central cross where the four hallways meet.  To the west there 
is a huge bay window, allowing a view of the back of the village.  You can see 
a few houses and slightly older buildings as well as an old church.
^
EndLocation	= "powers_10"

Location	= "powers_11"
West		= powers_4
East		= powers_12
North		= powers_31
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the eastern hallway of the Powers Building.  To the west 
the hallways meet in a cross and head out in the four directions from there.  
To the east, the hallway ends in a huge bay window.
^
EndLocation	= "powers_11"

Location	= "powers_12"
West		= powers_11
East		= powers_13
North		= powers_32
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You continue down the eastern hallway of the Powers Building.  To the west 
the hallways meet in a cross and head out in the four directions from there.  
To the east the hallway ends in a huge bay window.
^
EndLocation	= "powers_12"

Location	= "powers_13"
West		= powers_12
North		= powers_33
South		= powers_18
LFlags		= party, peaceful
Title		= "&+WThe Powers Building&*"
Desc		= ^
   You have reached the end of the eastern hall.  To the west the hallway 
stretches back to the central cross.  To the east is a window that looks out on 
a bit of an old village, and in the distance you can see a body of water.
^
EndLocation	= "powers_13"

Location	= "powers_18"
North		= powers_13
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #5&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_18"

Location	= "powers_19"
East		= powers_1
LFlags		= peaceful, party
Title		= "&+WThe Office of Unknown Power #6&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_19"

Location	= "powers_20"
East		= powers_2
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #7&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_20"

Location	= "powers_21"
East		= powers_3
North		= powers_8
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #8&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the southern wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_21"

Location	= "powers_22"
North		= powers_9
LFlags		= party, peaceful
Title		= "&+WThe Conference Room&*"
Desc		= ^
   You have entered the Conference Room.  It is here that the powers hold their
meetings and conduct important MUD business.  In front of you is a huge table
with seats for eighteen.  The table is round, made of very heavy wood, and has
plenty of space for everyone to move around as well as take notes and memos.
It seems like the wood is very old, but it has been beautifully restored and
polished.  You can feel that many important decisions have been made around
this table for many centuries.  The chairs that surround the table are silver
and shine in the provided light.
^
EndLocation	= "powers_22"

Location	= "powers_23"
North		= powers_10
LFlags		= party, peaceful
Title		= "&+WThe Storage Room&*"
Desc		= ^
   This is the storage area.  This room seems to be filled with filing cabinets
and other such things that would store documents, backups, important files,
and the like.  The whole MUD would probably go up in flames if a careless match
was lit in here.  In the filing cabinets there is a lot of paper and tons of
disks, holding backup after backup.  In addition to all of the filing cabinets,
there are a lot of cabinets, closets and storage chests here that seem to hold
ceremonial items.
^
EndLocation	= "powers_23"

Location	= "powers_24"
South		= powers_10
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #9&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_24"

Location	= "powers_25"
South		= powers_9
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #10&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the northern wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_25"

Location	= "powers_26"
South		= powers_8
East		= powers_5
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #11&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_26"

Location	= "powers_27"
LFlags		= peaceful, private, party
Title		= "&+YOffice of an Unknown Power"
Desc		= ^
   This office is hideously boring.  There is no decoration here
whatsoever. There is a plain window in the western wall that lets light
into the room. There is a new-smelling industrial carpet on the floor.
Would the person who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_27"

Location	= "powers_28"
East		= powers_7
LFlags		= peaceful, private, party
Title		= "&+WThe Office of Unknown Power #13&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_28"

Location	= "powers_29"
West		= powers_7
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #14&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_29"

Location	= "powers_30"
West		= powers_6
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #15&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_30"

Location	= "powers_31"
West		= powers_5
South		= powers_11
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #16&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the northern wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_31"

Location	= "powers_32"
South		= powers_12
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #17&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the northern wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_32"

Location	= "powers_33"
South		= powers_13
LFlags		= party, peaceful, private
Title		= "&+WThe Office of Unknown Power #18&*"
Desc		= ^
   This office is hideously boring.  There is no decoration here whatsoever.
There is a plain window in the western wall that lets light into the room.
There is a new-smelling industrial carpet on the floor.  Would the person
who inherits this room PLEASE send in a description?!
^
EndLocation	= "powers_33"