#ifndef __LEVELNAMES_H__ #define __LEVELNAMES_H__ char *FWizLevels[] = { NULL, "Apprentice", "Honorary Bitch", "Witch", "Senior Witch", "Counsel", "ArchWitch", "High Arch", "Advisor", "Demi Goddess", "High Demi", "Goddess", "Goddess", TABLE_END }; char *WizLevels[] = { NULL, "Apprentice", "Emeritus Wizard", "Wizard", "Senior Wizard", "Counsel", "ArchWizard", "High Arch", "Advisor", "DemiGod", "High Demi", "God", "Master", TABLE_END }; char *MLevels[] = { "Guest", "Newbie", "Wanderer", "Sightseer", "Nomad", "Warrior", "Champion", "Squire", "Knight", "Prince", "Ruler", "Conqueror", "Magician", "Evoker", "Honorable", "Holy", "Priest", "Apprentice Wizard", TABLE_END }; char *FLevels[] = { "Guest", "Newbie", "Adventuress", "Gypsy", "Nomad", "Huntress", "Gatherer", "Maiden", "Lady", "Princess", "Ruler", "Conqueror", "Magess", "Evoker", "Trustworthy", "Holy", "Priestess", "Apprentice Wizard", TABLE_END }; #endif /* Add nothing past this line... */