#ifndef __LEVELS_H__ #define __LEVELS_H__ #define LVL_MIN -1 #define LVL_GUEST 0 #define LVL_ONE 1 #define LVL_TWO 2 #define LVL_THREE 3 #define LVL_FOUR 4 #define LVL_FIVE 5 #define LVL_SIX 6 #define LVL_SEVEN 7 #define LVL_EIGHT 8 #define LVL_NINE 9 #define LVL_TEN 10 #define LVL_ELEVEN 11 #define LVL_TWELVE 12 #define LVL_THIRTEEN 13 #define LVL_FOURTEEN 14 #define LVL_FIFTEEN 15 #define LVL_SIXTEEN 16 #define LVL_APPREN 17 #define LVL_APPRENTICE 17 #define LVL_EMERITUS 18 #define LVL_WIZARD 1000 #define LVL_SENIOR 5000 #define LVL_COUNSEL 7000 #define LVL_ARCHWIZARD 10000 #define LVL_HIGHARCH 30000 #define LVL_ADVISOR 40000 #define LVL_DEMI 50000 #define LVL_HIGHDEMI 70000 #define LVL_GOD 90000 #define LVL_MASTER 99999 #define LVL_MAX 100000 /* One above max-level which is 99999 */ /* Defines returned by wlevel */ #define LEV_NEG (-1) #define LEV_MORTAL 0 #define LEV_APPRENTICE 1 #define LEV_EMERITUS 2 #define LEV_WIZARD 3 #define LEV_SENIOR 4 #define LEV_COUNSEL 5 #define LEV_ARCHWIZARD 6 #define LEV_HIGHARCH 7 #define LEV_ADVISOR 8 #define LEV_DEMI 9 #define LEV_HIGHDEMI 10 #define LEV_GOD 11 #define LEV_MASTER 12 #define MAX_LEV_IMM 12 #define MAX_LEV_LEN 20 /* max length of "God" etc. in levelnames.h */ #endif /* Add nothing past this line... */