#ifndef __OFLAGNAMES_H__
#define __OFLAGNAMES_H__
char *Oflags[] = {
"Destroyed", "NoGet", "Openable", "Lockable",
"Pushable", "PushToggle", "Food", "Armor",
"Unlocateable", "Lightable", "Extinguish", "Key",
"GetFlips", "Lit", "Container", "Weapon",
"Boat", "Newbie", "Poison", "Booze",
"Wearable", "ExcludeWear", NULL, "WearOnFace",
"WearOnHead", "WearOnNeck", "WearOnBody", "WearOnBack",
"WearOnArms", "WearOnHands", "WearOnLegs", "WearOnFeet",
"NoMobGet", "Rope", "EnhanceMagic", "BlockMagic",
"WearBlMagic", "MagicLit", "DoubleHit", "ReflectMagic",
"FastHeal", "Donated", "NoDonate",
TABLE_END
};
#endif /* Add nothing past this line... */