<html><head><title>File fence.c </title></head><body bgcolor="#ffffff" TEXT="#000030" LINK="#4a529c" VLINK="#b57339">[ <a href="index.html">Package Index</a></code> | <a href="index_std.html">Mudlib Index</a></code> | <a href="index_eff.html">Effect Index</a></code> ]<br><hr><h2>Inherits</h2> This class inherits the following classes <a href="obj.monster.c.html">/obj/monster.c</a><hr><h2>Includes</h2> This class includes the following files <a href="include.money.h.html">/include/money.h</a>, <a href="include.armoury.h.html">/include/armoury.h</a>, <a href="include.move_failures.h.html">/include/move_failures.h</a> and <a href="include.shops.bank.h.html">/include/shops/bank.h</a><hr><h2>Class Index</h2> <dl><dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#class_hist_offer"><b>hist_offer</b></a> <dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#class_offer"><b>offer</b></a> </dl><hr><h2>Method index</h2> <dl><dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#attack_by"><b>attack_by</b></a>(object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#busy"><b>busy</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#calc_place"><b>calc_place</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#check_cont"><b>check_cont</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#cost_str"><b>cost_str</b></a>(int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#cost_string"><b>cost_string</b></a>(object, string, object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#do_fence"><b>do_fence</b></a>(object *, string, string, mixed, string)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#do_no"><b>do_no</b></a>(object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#do_yes"><b>do_yes</b></a>(object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#event_exit"><b>event_exit</b></a>(object, string, object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#give_back"><b>give_back</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#judge_value"><b>judge_value</b></a>(object, string)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#query_cont"><b>query_cont</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#query_cost"><b>query_cost</b></a>(object, object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#query_current_offer"><b>query_current_offer</b></a>()<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#query_item_type"><b>query_item_type</b></a>(object)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#scaled_value"><b>scaled_value</b></a>(int)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#set_fence_type"><b>set_fence_type</b></a>(string)<dt><img src="images/cyan-ball-small.gif" height=6 width=6 alt=" o "> <a href="#whisper"><b>whisper</b></a>(object, string)</dl><hr><h2>Public Functions</h2> These are functions that everyone can access.<p><dl> .<dt><a name="attack_by"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>attack_by</b></a><pre> int attack_by(object ob) </pre> <dt><a name="busy"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>busy</b></a><pre> int busy() </pre> <dt><a name="calc_place"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>calc_place</b></a><pre> string calc_place() </pre> <dt><a name="check_cont"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>check_cont</b></a><pre> void check_cont() </pre> <dt><a name="cost_str"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>cost_str</b></a><pre> string cost_str(int amt) </pre> <dt><a name="cost_string"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>cost_string</b></a><pre> string cost_string(object thing, string place, object buyer) </pre> <dt><a name="do_fence"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>do_fence</b></a><pre> int do_fence(object * in_dir, string direct, string indirect, mixed args, string format) </pre> <dt><a name="do_no"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>do_no</b></a><pre> void do_no(object player) </pre> <dt><a name="do_yes"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>do_yes</b></a><pre> void do_yes(object person) </pre> <dt><a name="event_exit"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>event_exit</b></a><pre> void event_exit(object ob, string message, object to) </pre> <dt><a name="give_back"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>give_back</b></a><pre> void give_back() </pre> <dt><a name="judge_value"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>judge_value</b></a><pre> int judge_value(object ob, string type) </pre> <dt><a name="query_cont"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_cont</b></a><pre> object query_cont() </pre> <dt><a name="query_cost"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_cost</b></a><pre> int query_cost(object thing, object buyer) </pre> <dt><a name="query_current_offer"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_current_offer</b></a><pre> string query_current_offer() </pre> <dt><a name="query_item_type"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>query_item_type</b></a><pre> string query_item_type(object ob) </pre> <dt><a name="scaled_value"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>scaled_value</b></a><pre> int scaled_value(int n) </pre> <dt><a name="set_fence_type"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>set_fence_type</b></a><pre> void set_fence_type(string str) </pre> <dt><a name="whisper"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>whisper</b></a><pre> void whisper(object ob, string message) </pre> </dl> <hr><h2>Classes</h2> These are nice data types for dealing with... Data!<p> <dl> <dt><a name="class_hist_offer"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>hist_offer</b></a><pre> class hist_offer { object ob; int old_offer; int value; } </pre> <dt><a name="class_offer"> <img src="images/cyan-ball.gif" width=12 height=12 alt=" * "><b>offer</b></a><pre> class offer { object who; int amount; int offer_time; object * objects; } </pre> </dl> <hr> <center><font size="-1"><a href="http://discworld.imaginary.com/login.html">Discworld MUD</a>'s distribution world wide web pages.<br>brought to you by<br><strong>Cut Me Own Throat Dibbler's <a href="http://discworld.imaginary.com/sausages.html">Sensational Sausages</a>; buy one while they are hot.</strong><br>File last modified: Tue, 14 Oct 2003 16:36:07 GMT<br> <hr>Lost? Try Discworld's <a href="http://discworld.imaginary.com/">home page</a>.</center></body></html>