inherit "/std/races/ruminant"; void setup() { set_name( "camel" ); set_long( "The camel is an animal living in desert regions. It has two " "humps, a mean temper and a good eye for numbers. They are usually " "named things like \"You Bastard\", \"Evil-smelling Bugger\" and so " "on, something that might seem strange to anyone who hasn't " "actually met one of the beasts.\n" ); set_height( 170 ); set_weight( 12000 ); set_desc( "a camel that looks less interested in you than in sand" ); add_bit( "tail", "tail", ({ 0, 18, 0 }) ); add_bit( "fore hump", "hump", ({ 0, 75, 0 }) ); add_bit( "aft hump", "hump", ({ 0, 50, 0 }) ); inedible += ({ "tail" }); add_ac( "blunt", "blunt", 50 ); add_ac( "pierce", "pierce", 20 ); add_ac( "sharp", "sharp", 20 ); add_attack( "bite", 50, ({ 40, 8, 10 }) ); add_attack( "feet", 50, ({ 60, 10, 40 }) ); set_stats( ({ 4, 2, 10, 6, 8 }) ); } /* setup() */ void start_player( object thing ) { ::start_player( thing ); thing->tactics( "response dodge" ); } /* start_player() */