#include <group_handler.h> inherit GROUP_SUBCOMMAND_INHERITABLE; int do_leader( object member, string group ); void create() { ::create(); add_group_sub_command( "leader", "<indirect:any-living'member'>", (: do_leader( $1[ 0 ], $6 ) :) ); set_membership_required( "leader", 0, 1 ); set_leadership_required( "leader", 0, 1 ); } /* create() */ int do_leader( object member, string group ) { if( member == this_player() ) { return notify_fail( "Oh, good thinking, sparky.\n" ); } if( member->query_group() != group ) { return notify_fail( member->the_short(1) + " is not in your " "group.\n" ); } GROUP->set_leader( group, member, this_player() ); return 1; } /* do_leader() */ string query_help_string_for( string sub ) { return "This command allows you to relinquish command and " "appoint a new leader for the group. It does not remove " "your membership of the group, but you lose all special " "privileges granted to leaders."; } /* query_help_string_for() */