.DT dupdate Discworld Creator help dupdate .SH Name .SI 5 dupdate - Performs a deep update updating the objects in memory copy, reloading the object and all files it inherits. .EI .SH Syntax .SI 5 dupdate <object specification> [<depth object>] .EI .SH Description .SP 5 5 This command works just like update except that it causes the entire inheritance tree to be reloaded. Since this can take some time dupdate takes an optional second parameter that is the object in the inheritance tree that dupdate should stop at. .EP .SH Examples .SI 5 > dupdate /w/furball/test/*.c > dupdate /global/player.c /std/living/living.c > dupdate test.c > dupdate liv*.c .EI .SH See also .SP 5 5 clone, load, discard, update .EP