#include <virtual.h> void dest_me() { destruct( this_object() ); } void create() { seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) ); } /* create() */ object create_virtual_ob() { object clone; clone = (object)SERVER->create_virtual_object( "/obj/weapon.c", 1 ); clone->add_property( VIRTUAL_NAME_PROP, "/obj/weapons/knives/letter_opener.wep#1" ); call_other( clone, "set_name", "opener" ); call_other( clone, "set_short", "pearl-handled letter opener" ); call_other( clone, "add_adjective", ({ "pearl-handled", "pearl", "handled", "letter" }) ); call_other( clone, "set_main_plural", "pearl-handled letter openers" ); call_other( clone, "set_long", "This letter opener has a lovely pearl handle. It has a pointy blade that could come in handy in a crunch.\n" ); call_other( clone, "set_weight", 4 ); call_other( clone, "set_length", 8 ); call_other( clone, "set_width", 1 ); call_other( clone, "set_material", "steel" ); call_other( clone, "set_value", 5000 ); call_other( clone, "new_weapon", 1600 ); call_other( clone, "set_damage_chance", 8 ); call_other( clone, "add_attack", "stab", 40, ({ 30, 3, 10 }), "pierce", "pierce", 0 ); return clone; } /* create_virtual_ob() */