.DT holding Discworld Creator help holding Name .SI 5 /std/living/holding.c - object inherited by everything living .EI Description .SP 5 5 /std/living/holding is the object that <description missing> .EP Functions /* * This has the controlling code for holding/weilding objects. */ .SI 5 void create() .EI .SP 10 5 .EP .SI 5 mixed *query_limbs() .EI .SP 10 5 .EP .SI 5 object *query_holding() .EI .SP 10 5 .EP .SI 5 int query_free_limbs() .EI .SP 10 5 .EP .SI 5 object *query_weapons() .EI .SP 10 5 .EP .SI 5 int *set_unhold(object ob) .EI .SP 10 5 .EP .SI 5 int *set_hold(object ob, int pos) .EI .SP 10 5 .EP