// set to 'private static' so that inheritor won't be able to directly // access this variable and so that save_object() won't save it to the .o file private staticv string *ids; void remove() { // add code here to prevent unwanted destructions. // update attributes of the container and the containees. destruct(this_object()); } #ifndef __NO_ENVIRONMENT__ int move(mixed dest) { // add code here to prevent disallowed moves (target is full, object // is immovable, etc.). move_object(dest); } #endif void set_ids(string *arg) { // probably want to add some security here. ids = arg; } int id(string arg) { if (!arg || !ids) { return 0; } return (member_array(arg, ids) != -1); }