.DT set_throw_out DW_wibble creator help set_throw_out .SH Name .SP 5 5 set_throw_out - This method is used to determine when to throw people out of a room. .EP .SH Syntax .SI 5 void set_throw_out(int hps, int chance, string their_mess, string everyone_mess) .EI .SH Parameters .SI 5 %^BOLD%^hps%^RESET%^ - the number of hps at which to start throwing people out %^BOLD%^chance%^RESET%^ - the percentage chance of being thrown out %^BOLD%^their_mess%^RESET%^ - the message to show them %^BOLD%^everyone_mess%^RESET%^ - the message to show everyone else .EI .SH Defined in .SI 5 /obj/monster.c .EI .SH Description .SP 5 5 This method is used to determine when to throw people out of a room. This is what detritus uses to throw people out of the mended drum when it gets a bit rowdy. The hps is the level of hps at which the npc will start throwing people out with the chance of it occuring (chance is a percentage). People will be thrown into a random room, if the property "no throw out"is specified on the room then they will not be thrown into that room. .EP .SH See also .SP 5 5 set_aggressive(), query_throw_out(), set_join_fights(), expand_string() .EP