inherit "/std/object"; void setup() { set_name( "bomb" ); set_short( "bomb of departure" ); set_long( "This is a handy creator object to get rid of annoying swine.\n" ); set_main_plural( "bombs" ); reset_drop(); } /* setup() */ void reset() { call_out( "detonate", 2 ); } /* reset() */ void detonate() { environment( this_object() )->quit(); call_out( "detonate", 15 ); } /* detonate() */ void init_dynamic_arg( mapping args ) { ::init_dynamic_arg( args ); call_out( "detonate", 15 ); } /* init_dynamic_arg() */