/** * The basic include file for vaults. */ #ifndef __VAULT_H /** @ignore yes */ #define __VAULT_H #include <money.h> /** * The basic cost of a vault. */ #define FEE_AMT 100 /** * The amount of a vault. */ #define INIT_AMT 2000 //#define FEE_AMT_STRING "twenty five pence" /** * Turn the basic cost into a string based on the current * currency of the room. */ #define FEE_AMT_STRING (string)(MONEY_HAND->money_value_string(100, this_object()->query_property("place"))) //#define INIT_AMT_STRING "five dollars" /** * Turn the initial cost into a string based on the current * currency of the room. */ #define INIT_AMT_STRING (string)(MONEY_HAND->money_value_string(2000, this_object()->query_property("place"))) /** * The save directory for vaults. */ #define VAULT_SAVE "/save/vaults/" #endif