/** * The include file for all the bits of door setup stuff. * @author Pinkfish */ #ifndef __SYS__NEW_DOOR /** @ignore yes */ #define __SYS__NEW_DOOR /* * These are indexes into the arrays in the door_types mapping defined * in the room handler. */ /** The index into the arrat showing if it is closed. */ #define D_CLOSED 0 /** The index into the arrat showing if it is locked. */ #define D_LOCKED 1 /** The index into the arrat showing what sort of key is needed. */ #define D_KEY 2 /** The index into the arrat showing the difficulty of picking the lock. */ #define D_DIFFICULTY 3 /** The index into the arrat showing if the door is hidden from the long. */ #define D_SECRET 4 /** The index into the arrat showing if the door is transparent. */ #define D_TRANSPARENT 5 /** The index into the arrat giving the name of the door. */ #define D_NAME 6 #endif /* __SYS__NEW_DOOR */