## Water does bugger all ## ::item "steep:Water":: ::->result:: "/obj/reagents/water.ob" ::->factor:: 1.0 ::->func:: ({}) ## Cereus ## ::item "steep:CereusTea":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "liquid" ) :), (: $2->set_short( "darker milky acrid liquid" ) :), (: $2->add_adjective( ({ "darker", "milky", "acrid", "liquid" }) ) :), (: $2->set_long( "This is $amount_size$ of some darker milky acrid liquid.\n" ) :), (: $2->set_medium_alias( "SteepedCereus" ) :), }) ## Skullcap ## ::item "steep:SkullcapTea":: ::->result:: "/obj/reagents/generic_liquid.ob" ::->factor:: 1.0 ::->func:: ({ (: $2->set_name( "liquid" ) :), (: $2->set_short( "dark azure liquid" ) :), (: $2->add_adjective( ({ "dark", "azure", "liquid" }) ) :), (: $2->set_long( "This is $amount_size$ of some dark azure liquid.\n" ) :), (: $2->set_medium_alias( "SteepedSkullcap" ) :), })