/* Goat * * Gototh * * 22/11/97 */ inherit "/std/races/ruminant"; void setup() { set_name( "goat" ); set_long( "A cloven-hoofed, horned mammal closely related to the " "sheep.\n" ); set_desc( "a cloven-hoofed, horned mammal" ); set_weight( 800 ); set_height( 80 ); remove_bit( "head" ); add_bit( "head", "head", ({ 0, 135, 0, "left eye", "right eye", "nose", "skull", "tongue", "left ear", "right ear", "left horn", "right horn" }) ); add_bit( "left horn", "horn", ({ "head", 5, 0 }) ); add_bit( "right horn", "horn", ({ "head", 5, 0 }) ); inedible += ({ "left horn", "right horn" }); set_stats( ({ 4, 8, 0, 2, -4 }) ); } /* setup() */ void set_unarmed_attacks( object thing ) { thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->remove_attack( "standard" ); thing->remove_attack( "horns" ); thing->remove_attack( "hoof" ); thing->add_attack( "horns", 60, ({ 21, 8, 11 }), "pierce", "unarmed", 0 ); thing->add_attack( "hoof", 60, ({ 32, 10, 11 }), "blunt", "unarmed", 0 ); thing->tactics( "response dodge" ); } /* set_unarmed_attacks() */