#include <group_handler.h> #include <player_handler.h> inherit GROUP_SUBCOMMAND_INHERITABLE; int do_rename_group( object member, string group ); void create() { ::create(); add_group_sub_command( "rename", "<string'new name'>", (: do_rename_group( $4[ 0 ], $6 ) :) ); set_membership_required( "rename", 0, 1 ); set_leadership_required( "rename", 0, 1 ); } /* create() */ int do_rename_group( string new_group, string group ) { string short; string name; if( GROUP->is_group( new_group ) ) { return notify_fail( new_group + " already exists.\n"); } short = new_group; name = GROUP->short_to_name( short ); if(!sizeof( name ) || !PLAYER_HANDLER->test_valid(name)) { return notify_fail( "That is an invalid name for a group.\n" ); } if( sizeof( name ) > MAX_GROUP_NAME_SIZE ) { return notify_fail( "That is too long a name for a " "group.\n" ); } if( sscanf( name, "%*s%%^^%*s" ) == 2 ) { return notify_fail( "Colour tags are not allowed in group " "names.\n" ); } if (!GROUP->rename_group( group, name)) { add_failed_mess("Not allowed to rename the group.\n"); return 0; } return 1; } /* do_kick_member() */ string query_help_string_for( string sub ) { return "This command lets you rename a group to something more " "exciting."; } /* query_help_string_for() */