shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
/**************************************************************************   
*  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
*  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
*                                                                         *
*  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
*  Chastain, Michael Quan, and Mitchell Tse.                              *
*                                                                         *
*  In order to use any part of this Merc Diku Mud, you must comply with   *
*  both the original Diku license in 'license.doc' as well the Merc       *
*  license in 'license.txt'.  In particular, you may not remove either of *
*  these copyright notices.                                               *
*                                                                         *
*  Much time and thought has gone into this software and you are          *
*  benefitting.  We hope that you share your changes too.  What goes      *
*  around, comes around.                                                  *
**************************************************************************/

/**************************************************************************
*	ROM 2.4 is copyright 1993-1995 Russ Taylor			  *
*	ROM has been brought to you by the ROM consortium		  *
*	    Russ Taylor (rtaylor@pacinfo.com)				  *
*	    Gabrielle Taylor (gtaylor@pacinfo.com)			  *
*	    Brian Moore (rom@rom.efn.org)				  *
*	By using this code, you have agreed to follow the terms of the	  *
*	ROM license, in the file Rom24/doc/rom.license			  *
**************************************************************************/

#if defined(macintosh)
#include <types.h>
#include <time.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "merc.h"
#include "recycle.h"
#include "const.h"

extern char                    boot_buf[MAX_STRING_LENGTH]; 
WIZ_DATA *wiz_list;

char *	const	wiz_titles	[] =
{
    "Implementors",
    "Coders      ",
    "Supremacies ",
    "Deities     ",
    "Gods        ",
    "Immortals   ",
    "DemiGods    ",
    "Angels      ",
    "Avatars     "
};

/*
 * Local functions.
 */
void	change_wizlist	args( (CHAR_DATA *ch, bool add, int level, char *argument));


void save_wizlist(void)
{
    WIZ_DATA *pwiz;
    FILE *fp;
    bool found = FALSE;

    fp = file_open( WIZ_FILE, "w" );

    for (pwiz = wiz_list; pwiz != NULL; pwiz = pwiz->next)
    {
	found = TRUE;
	fprintf(fp,"%s %d\n",pwiz->name,pwiz->level);
     }

     file_close(fp);

     if (!found)
	unlink(WIZ_FILE);
}

void load_wizlist(void)
{
    FILE *fp;
    WIZ_DATA *wiz_last;
 
    strcat(boot_buf,"sson to all .");

    fp = file_open( WIZ_FILE, "r" );
 
    wiz_last = NULL;
    strcat(boot_buf,"....\n\r\n\r                    ");
    for ( ; ; )
    {
        WIZ_DATA *pwiz;
        if ( feof(fp) )
        {
            file_close( fp );
            return;
        }
 
        pwiz = new_wiz();
 
        pwiz->name = str_dup(fread_word(fp));
	pwiz->level = fread_number(fp);
	fread_to_eol(fp);

        if (wiz_list == NULL)
	    wiz_list = pwiz;
	else
	    wiz_last->next = pwiz;
	wiz_last = pwiz;
    }
}

void do_wizlist(CHAR_DATA *ch, char *argument)
{
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    char arg3[MAX_INPUT_LENGTH];
    char buf[MAX_STRING_LENGTH];
    char title[MAX_STRING_LENGTH];
    BUFFER *buffer;
    int level;
    WIZ_DATA *pwiz;
    int lngth;
    int amt;
    bool found;

    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    argument = one_argument( argument, arg3 );


    if ((arg1[0] != '\0') && (ch->level == MAX_LEVEL))
    {
	if ( !str_prefix( arg1, "add" ) )
	{
	    if ( !is_number( arg2 ) || ( arg3[0] == '\0' ) )
	    {
		send_to_char( "Syntax: wizlist add <level> <name>\n\r", ch );
		return;
	    }
	    level = atoi(arg2);
	    change_wizlist( ch, TRUE, level, arg3 );
	    return;
	}
	if ( !str_prefix( arg1, "delete" ) )
	{
	    if ( arg2[0] == '\0' )
	    {
		send_to_char( "Syntax: wizlist delete <name>\n\r", ch );
		return;
	    }
	    if(ch->level < MAX_LEVEL )
		return;
	    change_wizlist( ch, FALSE, 0, arg2 );
	    return;
	}
	send_to_char( "Syntax:\n\r", ch );
	send_to_char( "       wizlist delete <name>\n\r", ch );
	send_to_char( "       wizlist add <level> <name>\n\r", ch );
	return;
    }

    if (wiz_list == NULL)
    {
	send_to_char("No immortals listed at this time.\n\r",ch);
	return;
    }
    buffer = new_buf();
    sprintf(title,"The Gods of Shadowstorm");
    sprintf(buf," {c ___________________________________________________________________________{x\n\r");
    add_buf(buffer,buf);
    sprintf(buf," {c/_/{x%71s{c\\_\\{x\n\r", " ");
    add_buf(buffer,buf);
    lngth = (70 - strlen(title))/2;
    for( ; lngth >= 0; lngth--)
    {
	strcat(title, " ");
    }
    sprintf(buf,"{c/_/{B%73s{c\\_\\{x\n\r", title);
    add_buf(buffer,buf);
    sprintf(buf,"{c|_|{x%73s{c|_|{x\n\r", " ");
    add_buf(buffer,buf);
    for (level = IMPLEMENTOR; level > HERO; level--)
    {
	found = FALSE;
	amt = 0;
        for (pwiz = wiz_list;pwiz != NULL;pwiz = pwiz->next)
        {
	    if (pwiz->level == level)
	    {
		amt++;
		found = TRUE;
	    }
	}
	if (!found)
	{
	    if (level == HERO+1)
	    {
		sprintf(buf,"{c|_|{x%73s{c|_|{x\n\r", " ");
		add_buf(buffer,buf);
	    }
	    continue;
	}
	sprintf(buf,"{c|_|{C%41s {b[{B%d{b]%26s{c|_|{x\n\r",
	    wiz_titles[IMPLEMENTOR-level], level, " ");
	add_buf(buffer,buf);
	sprintf(buf,"{c|_|%29s{C******************{c%26s|_|{x\n\r",
	    " ", " ");
	add_buf(buffer,buf);
	lngth = 0;
        for (pwiz = wiz_list;pwiz != NULL;pwiz = pwiz->next)
        {
	    if (pwiz->level == level)
	    {
		if (lngth == 0)
		{
		    if (amt > 2)
		    {
			sprintf(buf, "{c|_|{D%14s%-19s ",
			    " ",
			    pwiz->name);
			add_buf(buffer, buf);
			lngth = 1;
		    } else if (amt > 1)
		    {
			sprintf(buf, "{c|_|{D%25s%-20s ",
			    " ",
			    pwiz->name);
			add_buf(buffer, buf);
			lngth = 1;
		    } else
		    {
			sprintf(buf, "{c|_|{D%34s%-39s{c|_|{x\n\r",
			    " ",
			    pwiz->name);
			add_buf(buffer, buf);
			lngth = 0;
		    }
		} else if (lngth == 1)
		{
		    if (amt > 2)
		    {
			sprintf(buf, "{D%-19s ",
			    pwiz->name);
			add_buf(buffer, buf);
			lngth = 2;
		    } else
		    {
			sprintf(buf, "{D%-27s{c|_|{x\n\r",
			    pwiz->name);
			add_buf(buffer, buf);
			lngth = 0;
		    }
		} else
		{
		    sprintf(buf, "{D%-19s{c|_|{x\n\r",
			pwiz->name);
		    add_buf(buffer, buf);
		    lngth = 0;
		    amt -= 3;
		}
	    }
        }
	if (level == HERO+1)
	{
	    sprintf(buf,"{c|_|{x%73s{c|_|{x\n\r", " ");
	} else
	{
	    sprintf(buf,"{c|_|{x%73s{c|_|{x\n\r", " ");
	}
	add_buf(buffer,buf);
    }
    sprintf(buf,"{c\\_\\{x%73s{c/_/{x\n\r", " ");
    add_buf(buffer,buf);
    sprintf(buf," {c\\_\\_______________________________________________________________________/_/{x\n\r");
    add_buf(buffer,buf);
    send_to_char( buf_string(buffer), ch );
    free_buf(buffer);
    return;
}

void update_wizlist(CHAR_DATA *ch, int level)
{
    WIZ_DATA *prev;
    WIZ_DATA *curr;

    if (IS_NPC(ch))
    {
	return;
    }
    prev = NULL;
    for ( curr = wiz_list; curr != NULL; prev = curr, curr = curr->next )
    {
        if ( !str_cmp( ch->name, curr->name ) )
        {
            if ( prev == NULL )
                wiz_list   = wiz_list->next;
            else
                prev->next = curr->next;

            free_wiz(curr);
	    save_wizlist();
        }
    }
    if (level <= HERO)
    {
	return;
    }
    curr = new_wiz();
    curr->name = str_dup(ch->name);
    curr->level = level;
    curr->next = wiz_list;
    wiz_list = curr;
    save_wizlist();
    return;
}

void change_wizlist(CHAR_DATA *ch, bool add, int level, char *argument)
{
    char arg[MAX_INPUT_LENGTH];
    WIZ_DATA *prev;
    WIZ_DATA *curr;
     
    one_argument( argument, arg );
    if (arg[0] == '\0')
    {
	send_to_char( "Syntax:\n\r", ch );
	if ( !add )
	    send_to_char( "    wizlist delete <name>\n\r", ch );
	else
	    send_to_char( "    wizlist add <level> <name>\n\r", ch );
	return;
    }
    if ( add )
    {
	if ( ( level <= HERO ) || ( level > MAX_LEVEL ) )
	{
	    send_to_char( "Syntax:\n\r", ch );
	    send_to_char( "    wizlist add <level> <name>\n\r", ch );
	    return;
	}
    }
    if ( !add )
    {
	prev = NULL;
	for ( curr = wiz_list; curr != NULL; prev = curr, curr = curr->next )
	{
	    if ( !str_cmp( capitalize( arg ), curr->name ) )
	    {
		if ( prev == NULL )
		    wiz_list   = wiz_list->next;
		else
		    prev->next = curr->next;
 
		free_wiz(curr);
		save_wizlist();
	    }
	}
    } else
    {
	curr = new_wiz();
	curr->name = str_dup( capitalize( arg ) );
	curr->level = level;
	curr->next = wiz_list;
	wiz_list = curr;
	save_wizlist();
    }
    return;
}