shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
#AREADATA
Name Old Thalos~
Builders None~
VNUMs 5300 5399
Credits { 1 30} Kahn    Old Thalos~
Security 9
Soundfile ~
Continent 0
End



#MOBILESNEW
#MOB
Vnum 5300
Name oldstyle baby beholder~
Short the baby beholder~
Long You meet a baby beholder's cute gaze!
~
Description It has a large central eye that blinks like a guppy and eyestalks atop the 
round body which can charm you with its cuteness.  Baby beholders are known for
their playful personality.  Hmmm....  It looks like the baby is teething!
~
Race human~
Act_flags ABCHR
Aff D
Align 500
Group 0
Level 5
Hitroll 0
Hit_dice 2d7+46
Mana_dice 5d9+100
Dam_dice 1d5+0
Dam_type none
Armor 6 6 6 8
Clevel0
Cability 0
Off FU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 11
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5301
Name oldstyle lamia pet~
Short the pet lamia~
Long A pet lamia stands here waiting for her next command.
~
Description This is a creature with the upper torso of a beautiful woman, but the lower
body of a four-legged beast.
~
Race human~
Act_flags ACH
Aff 0
Align 500
Group 0
Level 4
Hitroll 0
Hit_dice 2d7+46
Mana_dice 2d9+100
Dam_dice 1d5+1
Dam_type none
Armor 6 6 6 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 2
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5302
Name oldstyle citizen man~
Short a citizen of Thalos~
Long A citizen of Thalos is here, conversing with everyone.
~
Description He smiles at you, almost as if he knows you.  He is so friendly, you have no
choice but to reciprocate.
~
Race human~
Act_flags AGH
Aff 0
Align 500
Group 0
Level 5
Hitroll 0
Hit_dice 2d6+60
Mana_dice 2d9+100
Dam_dice 1d6+1
Dam_type none
Armor 5 5 5 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5303
Name oldstyle guard imperial cityguard~
Short an imperial cityguard~
Long An imperial cityguard is here, keeping the peace of Thalos.
~
Description He is dressed in plate, and he looks quite formidable.  At the moment, though,
he is just giggling with a kid running about.
~
Race human~
Act_flags ACGT
Aff H
Align 1000
Group 0
Level 17
Hitroll 0
Hit_dice 3d9+283
Mana_dice 8d9+100
Dam_dice 3d4+4
Dam_type none
Armor -3 -3 -3 7
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 75
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5304
Name oldstyle citizen woman female~
Short a female citizen of Thalos~
Long A female citizen of Thalos is here, showing off her new dress.
~
Description She is beautiful, dressed in a sundress that sparkles with gems sown in.  She
smiles at you, and your heart flutters at the thought that you have her
attention, if only for a moment.
~
Race human~
Act_flags AGH
Aff 0
Align 500
Group 0
Level 5
Hitroll 0
Hit_dice 2d6+60
Mana_dice 2d9+100
Dam_dice 1d6+1
Dam_type none
Armor 5 5 5 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5305
Name oldstyle gordon defender~
Short Gordon the Brave~
Long Gordon the Brave, the Defender of Thalos, is here, looking at no
one but you, the only stranger in town.
~
Description Gordon is dressed in full mithril plate, and he looks indestructible.  He eyes
you suspiciously not only because you are a stranger, but because you are an
ARMED stranger.  Better not do any funny stuff in his presence.
~
Race human~
Act_flags AT
Aff H
Align 1000
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1400
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5306
Name oldstyle priest~
Short the fanatic priest~
Long A fanatic priest is here, foretelling the destruction of Thalos.
~
Description The priest must have lost his mind.  He keeps saying that one day, evil will
prevail and take over Thalos and bring the whole city down.  Obviously, no one
listens to this fool.  The priest's right fist is covered in golden silk,
and he clenches it at you.  Other than that, he is dressed all in black.
~
Race human~
Act_flags ABHQ
Aff 0
Align -500
Group 0
Level 10
Hitroll 0
Hit_dice 2d7+121
Mana_dice 10d9+100
Dam_dice 1d7+2
Dam_type none
Armor 1 1 1 7
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5307
Name oldstyle priest~
Short the priest of Thalos~
Long The priest of Thalos tells you of the glories of this city.
~
Description He stands here gloriously telling of Thalos's history, how it is now referred by
the world as 'The City of Peace'.  He is very happy to be the high priest here.
~
Race human~
Act_flags ABQ
Aff H
Align 1000
Group 0
Level 20
Hitroll 0
Hit_dice 3d9+333
Mana_dice 20d9+100
Dam_dice 2d7+5
Dam_type none
Armor -4 -4 -4 6
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5308
Name oldstyle golem stone~
Short the stone golem~
Long In the corner you see a large, stone golem faithfully standing watch.
~
Description It is a big chunk of rock that has been magically formed into a giant
stone creature.  It stands here guarding the city.
~
Race human~
Act_flags AB
Aff N
Align 1000
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 212
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5309
Name oldstyle mayor~
Short the mayor of Thalos~
Long The mayor of Thalos is sitting here, doing his paperwork.
~
Description He looks very busy, but he takes the time to say, 'Hi!  Welcome to Thalos!'
He looks very proud of his work.
~
Race human~
Act_flags AB
Aff 0
Align 800
Group 0
Level 20
Hitroll 0
Hit_dice 3d9+333
Mana_dice 10d9+100
Dam_dice 2d8+5
Dam_type none
Armor -4 -4 -4 7
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5310
Name oldstyle dan barkeep~
Short Dan the Barkeep~
Long Dan the Barkeep stands by the counter wiping a glass.
~
Description He looks at you, and says, 'What's your poison, stranger?'
~
Race human~
Act_flags AB
Aff 0
Align 600
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5311
Name oldstyle george butcher~
Short George the Butcher~
Long George the Butcher is here whacking away at a side of beef.
~
Description Looking down at you with blood splattered all over his face and apron,
he asks, 'How much you want?'
~
Race human~
Act_flags AB
Aff 0
Align 600
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5312
Name oldstyle farmer betty~
Short Farmer Betty~
Long Farmer Betty looks at you sweetly offering you some apples.
~
Description She smiles at you meekly.
~
Race human~
Act_flags AB
Aff 0
Align 650
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5313
Name oldstyle thaellor dwarf~
Short Thaellor the dwarf~
Long Thaellor is here selling his metal wares.
~
Description Thaellor sweats rivers and complains about the heat as he pounds the
metal into items of defense and destruction.
~
Race human~
Act_flags AB
Aff 0
Align 550
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5314
Name oldstyle ben smith~
Short Ben the Smith~
Long Ben the Smith sells metal odds and ends to anyone interested.
~
Description Ben tries to pawn his various wares to you.
~
Race human~
Act_flags AB
Aff 0
Align 600
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+853
Mana_dice 15d9+100
Dam_dice 4d6+8
Dam_type none
Armor -9 -9 -9 6
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5315
Name oldstyle librarian~
Short the librarian~
Long The librarian is here shelving books away neatly.
~
Description The librarian looks busy and whispers, 'Shhh!'
~
Race human~
Act_flags ABH
Aff 0
Align 500
Group 0
Level 8
Hitroll 0
Hit_dice 2d7+96
Mana_dice 4d9+100
Dam_dice 1d7+2
Dam_type none
Armor 3 3 3 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5316
Name oldstyle scholar boy~
Short a young scholar~
Long A young scholar studies quietly in the corner.
~
Description This young scholar is studying to be a priest.
~
Race human~
Act_flags ABH
Aff 0
Align 500
Group 0
Level 6
Hitroll 0
Hit_dice 2d7+71
Mana_dice 3d9+100
Dam_dice 1d7+1
Dam_type none
Armor 4 4 4 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5317
Name oldstyle wizard~
Short an old wizard~
Long An old wizard sits quietly at the counter waiting for a sale.
~
Description This old wizard almost looks like he is about to fall over and sleep.
~
Race human~
Act_flags ABR
Aff D
Align 550
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+778
Mana_dice 30d9+100
Dam_dice 5d4+7
Dam_type none
Armor -9 -9 -9 1
Clevel0
Cability 0
Off FU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 50
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5318
Name oldstyle masseuse woman~
Short a beautiful masseuse~
Long A beautiful woman is here offering you a massage.
~
Description She is beautiful, dressed in a sundress that sparkles with gems sown in.  She
smiles at you, and your heart flutters at the thought that you have her
attention, and you jump to her offer for a massage.
~
Race human~
Act_flags ABH
Aff 0
Align 700
Group 0
Level 4
Hitroll 0
Hit_dice 2d7+46
Mana_dice 2d9+100
Dam_dice 1d5+1
Dam_type none
Armor 6 6 6 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 2
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5319
Name oldstyle bather man~
Short a man~
Long A man is here bathing.
~
Description He smiles at you, almost as if he knows you.  He is so friendly, you have no
choice but to reciprocate and join him and the others in the soothing pool.
~
Race human~
Act_flags ABH
Aff 0
Align 650
Group 0
Level 5
Hitroll 0
Hit_dice 2d6+60
Mana_dice 2d9+100
Dam_dice 1d6+1
Dam_type none
Armor 5 5 5 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5320
Name oldstyle guard imperial cityguard~
Short An imperial cityguard~
Long An imperial cityguard overseeing patrols in the city.
~
Description He is dressed in plate, and he looks quite formidable.  At the moment,
he is looking at a map of Thalos aside his fellow co-workers keeping
track of each city patrol.
~
Race human~
Act_flags ABCGT
Aff H
Align 1000
Group 0
Level 17
Hitroll 0
Hit_dice 3d9+283
Mana_dice 8d9+100
Dam_dice 3d4+4
Dam_type none
Armor -3 -3 -3 7
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 75
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5321
Name oldstyle guard cityguard~
Short an imperial cityguard~
Long An imperial cityguard guards the Grand Gate.
~
Description He is dressed in plate, and he looks quite formidable.  At the moment,
he is watching the children play with amusement.
~
Race human~
Act_flags ABCGT
Aff H
Align 1000
Group 0
Level 17
Hitroll 0
Hit_dice 3d9+283
Mana_dice 8d9+100
Dam_dice 3d4+4
Dam_type none
Armor -3 -3 -3 7
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 75
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5322
Name oldstyle doe~
Short a doe~
Long A doe munches on grass.
~
Description This peaceful creature looks at you with big dark eyes.  Her nose twitches as
she sniffs at you, but she goes back to chewing some grass.
~
Race human~
Act_flags AGH
Aff 0
Align 0
Group 0
Level 5
Hitroll 0
Hit_dice 2d6+60
Mana_dice 2d9+100
Dam_dice 1d6+1
Dam_type none
Armor 5 5 5 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5323
Name oldstyle deer~
Short a deer~
Long A deer stares back at you.
~
Description The deer looks angered at your intrusion.  He butts his head against you, 
albeit ineffectively.
~
Race human~
Act_flags AGH
Aff 0
Align 0
Group 0
Level 6
Hitroll 0
Hit_dice 2d7+71
Mana_dice 3d9+100
Dam_dice 1d7+1
Dam_type none
Armor 4 4 4 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5324
Name oldstyle stag deer~
Short a stag~
Long A large deer stag protects his territory.
~
Description He eyes you with contained anger.  You'd better leave him alone!
~
Race human~
Act_flags AFGH
Aff 0
Align 0
Group 0
Level 8
Hitroll 0
Hit_dice 2d7+96
Mana_dice 4d9+100
Dam_dice 1d7+2
Dam_type none
Armor 3 3 3 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5325
Name oldstyle bunny rabbit~
Short a small bunny~
Long A small bunny pokes from bush to bush.
~
Description This bunny looks so adorable, you wished you had one just like this!
~
Race human~
Act_flags AGH
Aff 0
Align 0
Group 0
Level 2
Hitroll 0
Hit_dice 2d7+21
Mana_dice 1d9+100
Dam_dice 1d5+0
Dam_type none
Armor 8 8 8 10
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5326
Name oldstyle snake~
Short a harmless snake~
Long A small snake slithers between the grass.
~
Description Upon careful inspection, you are sure it is NOT a cobra!
~
Race snake~
Act_flags AFGH
Aff P
Align 0
Group 0
Level 4
Hitroll 0
Hit_dice 2d7+46
Mana_dice 2d9+100
Dam_dice 1d5+1
Dam_type none
Armor 6 6 6 9
Clevel0
Cability 0
Off EFNR
Imm 0
Res L
Vuln I
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5327
Name oldstyle druid~
Short a druid~
Long A druid is here in meditation.
~
Description He doesn't like you bothering him, but is too polite to ask you to leave.
~
Race human~
Act_flags AGHQ
Aff DN
Align 1000
Group 0
Level 10
Hitroll 0
Hit_dice 2d7+121
Mana_dice 10d9+100
Dam_dice 1d7+2
Dam_type none
Armor 1 1 1 7
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 2
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5328
Name oldstyle druidess~
Short a druidess~
Long A druidess peers at you.
~
Description She wonders why you are staring at her, and how you got in here.
~
Race human~
Act_flags AGHQ
Aff DN
Align 1000
Group 0
Level 10
Hitroll 0
Hit_dice 2d7+121
Mana_dice 10d9+100
Dam_dice 1d7+2
Dam_type none
Armor 1 1 1 7
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 2
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5329
Name oldstyle musician bard~
Short bard of Thalos~
Long A bard sings of the glory of Thalos.
~
Description This musical fellow plays a happy song with his fellow comrades.
~
Race human~
Act_flags ABC
Aff 0
Align 450
Group 0
Level 8
Hitroll 0
Hit_dice 2d7+96
Mana_dice 4d9+100
Dam_dice 1d7+2
Dam_type none
Armor 3 3 3 9
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5330
Name oldstyle musician bard~
Short bard of Thalos~
Long This bard merrily skips along singing of the glory of Thalos.
~
Description This musical fellow wanders the world singing of the glory of Thalos.
~
Race human~
Act_flags AC
Aff 0
Align 550
Group 0
Level 9
Hitroll 0
Hit_dice 2d6+110
Mana_dice 4d9+100
Dam_dice 1d8+2
Dam_type none
Armor 2 2 2 8
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 7
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5331
Name oldstyle cityguard guard~
Short the cityguard~
Long A cityguard stands here.
~
Description A big, strong, helpful, trustworthy guard.
~
Race human~
Act_flags ACGT
Aff 0
Align 1000
Group 0
Level 15
Hitroll 0
Hit_dice 3d9+233
Mana_dice 7d9+100
Dam_dice 2d6+3
Dam_type none
Armor -2 -2 -2 7
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 25
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5332
Name oldstyle janitor~
Short the janitor~
Long A janitor is walking around, cleaning up.
~
Description ~
Race human~
Act_flags A
Aff 0
Align 900
Group 0
Level 1
Hitroll 0
Hit_dice 2d6+10
Mana_dice 0d9+100
Dam_dice 1d4+0
Dam_type none
Armor 9 9 9 10
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 1
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5333
Name oldstyle fido dog~
Short the beastly fido~
Long Beastly Fido is here.
~
Description Fido is a small dog that has a foul smell and pieces of rotted meat hanging
around his teeth.
~
Race fido~
Act_flags AFH
Aff 0
Align -200
Group 0
Level 0
Hitroll 0
Hit_dice 2d4+2
Mana_dice 0d1+99
Dam_dice 1d2+0
Dam_type none
Armor 10 10 10 10
Clevel0
Cability 0
Off EFNR
Imm 0
Res 0
Vuln C
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form ABGV
Parts ACDEFHJKQV
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 5334
Name oldstyle cityguard guard~
Short the cityguard~
Long A cityguard is here, guarding the gate.
~
Description A big, strong, helpful, trustworthy guard.
~
Race human~
Act_flags ABGT
Aff 0
Align 1000
Group 0
Level 15
Hitroll 0
Hit_dice 3d9+233
Mana_dice 7d9+100
Dam_dice 2d6+3
Dam_type none
Armor -2 -2 -2 7
Clevel0
Cability 0
Off CDEIKLU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 25
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 5300
Name collar~
Short a lamia collar~
Desc A lamia collar is on the ground.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AC
Values AB AB AB 0 0
Level 3
Weight 50
Cost 310
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5301
Name breast plate iron~
Short a beautiful iron breast plate~
Desc A beautiful iron breast plate lies here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AD
Values ABC ABC ABC 0 0
Level 20
Weight 450
Cost 3200
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 1
EndObj

#OBJ
Vnum 5302
Name staff serpentine~
Short a green serpentine staff~
Desc A green serpentine staff has been left here.~
Material oldstyle~
Item_type staff
Extra FG
Extra2 0
Wear AO
Values 20 2 2 'earthquake' 0
Level 7
Weight 120
Cost 2000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5304
Name scroll magic~
Short a scroll of enchantment~
Desc A scroll of magical enchantment has been left here.~
Material oldstyle~
Item_type scroll
Extra G
Extra2 0
Wear A
Values 30 'enchant weapon' '' '' ''
Level 8
Weight 150
Cost 1420
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5305
Name scroll bound~
Short a bound scroll~
Desc A bound scroll of detection lies at your feet.~
Material oldstyle~
Item_type scroll
Extra G
Extra2 0
Wear A
Values 30 'detect evil' 'detect invis' 'detect magic' ''
Level 0
Weight 150
Cost 800
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5306
Name fountain~
Short a large beautiful fountain~
Desc An elaborate white marble fountain is here.~
Material oldstyle~
Item_type fountain
Extra 0
Extra2 0
Wear 0
Values 10 10 'water' 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
fountain~
You see the most beautiful fountain in the world.  The white marble glistens
as sunlight hits its wet surfaces.  Fish swim around in the inner fountain, and
an exterior fountain is reserved just for drinking.
~
EndObj

#OBJ
Vnum 5307
Name desk~
Short the curved desk~
Desc A beautiful desk made from a gigantic sea shell is here.~
Material oldstyle~
Item_type container
Extra 0
Extra2 0
Wear 0
Values 0 0 -1 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
desk~
The sea shell desk here is just gorgeous.  The creamy white of the table
surface makes you dream of being in a pool swimming among mermaids.
~
EndObj

#OBJ
Vnum 5308
Name cabinet~
Short the glass cabinet~
Desc A sturdy glass cabinet is here.~
Material oldstyle~
Item_type container
Extra 0
Extra2 0
Wear 0
Values 0 0 -1 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
cabinet~
A cabinet made of oak and mahogany, this piece of woodmanship is just splendid 
to view.  The wood is varnished with a very strong stain that looks as if it
would last longer than the cabinet itself.
~
EndObj

#OBJ
Vnum 5309
Name mandolin~
Short a mandolin~
Desc A mandolin lies against the wall.~
Material oldstyle~
Item_type staff
Extra G
Extra2 0
Wear AO
Values 18 5 5 'cure critical' 0
Level 10
Weight 200
Cost 2800
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5310
Name harp golden~
Short a golden harp~
Desc A beautiful golden harp is waiting to be played.~
Material oldstyle~
Item_type staff
Extra G
Extra2 0
Wear AO
Values 30 1 1 'call lightning' 0
Level 7
Weight 1000
Cost 3200
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
2 -2
EndObj

#OBJ
Vnum 5311
Name flute silver~
Short a silver flute~
Desc A brilliant silver flute glimmers from its holster.~
Material oldstyle~
Item_type staff
Extra AG
Extra2 0
Wear AO
Values 30 1 1 'charm person' 0
Level 9
Weight 60
Cost 3900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
2 -2
EndObj

#OBJ
Vnum 5312
Name potion green~
Short a green potion~
Desc You see a green potion on the floor.~
Material oldstyle~
Item_type potion
Extra 0
Extra2 0
Wear A
Values 20 'gas breath' '' '' ''
Level 25
Weight 50
Cost 3000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5313
Name bluish herbs~
Short some bluish herbs~
Desc Some bluish herbs are scattered here.~
Material oldstyle~
Item_type pill
Extra 0
Extra2 0
Wear A
Values 15 '' '' 'bless' ''
Level 1
Weight 10
Cost 270
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5314
Name purplish herbs~
Short some purplish herbs~
Desc Some purplish herbs are scattered here.~
Material oldstyle~
Item_type pill
Extra 0
Extra2 0
Wear A
Values 15 '' '' 'change sex' ''
Level 0
Weight 10
Cost 250
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5315
Name grayish herbs~
Short some grayish herbs~
Desc Some grayish herbs are scattered here.~
Material oldstyle~
Item_type pill
Extra 0
Extra2 0
Wear A
Values 5 '' 'giant strength' 'poison' ''
Level 5
Weight 10
Cost 360
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5316
Name orangish herbs~
Short some orangish herbs~
Desc Some orangish herbs are scattered here.~
Material oldstyle~
Item_type pill
Extra 0
Extra2 0
Wear A
Values 5 '' '' 'cure light' ''
Level 0
Weight 10
Cost 150
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 5317
Name sword~
Short an imperial sword~
Desc You see an imperial sword here.~
Material oldstyle~
Item_type weapon
Extra G
Extra2 0
Wear AN
Values sword 3 4 slash 0
Level 14
Weight 50
Cost 1420
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
sword~
You see a sword of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
AffectObj
19 2
AffectObj
18 2
EndObj

#OBJ
Vnum 5318
Name mace~
Short an imperial mace~
Desc You see an imperial mace here.~
Material oldstyle~
Item_type weapon
Extra G
Extra2 0
Wear AN
Values mace 2 7 pound 0
Level 15
Weight 50
Cost 1180
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
mace~
You see a mace of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
AffectObj
19 2
AffectObj
18 2
EndObj

#OBJ
Vnum 5319
Name chest plate~
Short an imperial chest plate~
Desc You see an imperial chest plate here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AD
Values AC AC AC 0 0
Level 10
Weight 50
Cost 1450
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
chest plate~
You see a chest plate of great craftsmanship.  Stamped on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5320
Name shield~
Short an imperial shield~
Desc You see an imperial shield here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AJ
Values AC AC AC B 0
Level 10
Weight 50
Cost 1190
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
shield~
You see a shield of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5321
Name cloak~
Short an imperial cloak~
Desc You see an imperial cloak here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AC
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
cloak~
You see a cloak of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5322
Name helm~
Short an imperial helm~
Desc You see an imperial helm here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AE
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
helm~
You see a helm of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5323
Name plate leggings~
Short a pair of imperial plate leggings~
Desc You see a pair of imperial plate leggings here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AF
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
plate leggings~
You see plate leggings of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5324
Name plate boots~
Short a pair of imperial plate boots~
Desc You see a pair of imperial plate boots here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AG
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
plate boots~
You see plate boots of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5325
Name plate gloves~
Short a pair of imperial plate gloves~
Desc You see a pair of imperial plate gloves here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AH
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
plate gloves~
You see plate gloves of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5326
Name plate sleeves~
Short a pair of imperial plate sleeves~
Desc You see a pair of imperial plate sleeves here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AI
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
plate sleeves~
You see plate sleeves of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5327
Name cape~
Short an imperial cape~
Desc You see an imperial cape here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AK
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
cape~
You see a cape of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5328
Name belt~
Short an imperial belt~
Desc You see an imperial belt here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AL
Values AC AC AC 0 0
Level 10
Weight 50
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
belt~
You see a belt of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5329
Name metal bracer~
Short an imperial metal bracer~
Desc You see an imperial metal bracer here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AM
Values AB AC AC 0 0
Level 5
Weight 50
Cost 550
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
metal bracer~
You see a metal bracer of great craftsmanship.  Imprinted on the side is:
Merc Industries
~
EndObj

#OBJ
Vnum 5330
Name ring signet~
Short an imperial city guard signet ring~
Desc You see a ring with a strange symbol on the floor.~
Material oldstyle~
Item_type jewelry
Extra G
Extra2 0
Wear AB
Values 0 0 0 0 0
Level 16
Weight 10
Cost 1280
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
20 -1
AffectObj
17 -4
EndObj

#OBJ
Vnum 5331
Name imperial banner~
Short an imperial war banner~
Desc An imperial war banner is on the floor here.~
Material oldstyle~
Item_type light
Extra AG
Extra2 0
Wear A
Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0
Level 20
Weight 10
Cost 1440
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
banner~
This is the official Merc war banner to see you through the darkest realm!
~
AffectObj
17 -2
AffectObj
20 -2
EndObj

#OBJ
Vnum 5332
Name two-handed two sword~
Short a two-handed sword~
Desc A nice two-handed sword hangs on a hook in the wall.~
Material oldstyle~
Item_type weapon
Extra GK
Extra2 0
Wear AN
Values sword 4 7 cleave DF
Level 34
Weight 240
Cost 4400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 3
AffectObj
18 2
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 5300
Name The Grand Gate of Thalos~
Desc You stand in the archway of a gigantic stone archway. The two
steel gates look indestructible, yet they are elaborate in engravings.  You can
hear laughter and good cheer from the other side of these gates.  Obviously, 
the city is teeming with activity!  There is a small gold plaque on mounted
on the archway.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
plaque sign~
This zone has been heavily modified by Kahn and Hatchet of MERC Industries
and integrated by Kahn of MERC Industries.
copyright 1993
~
Exit
1
You are saddened at the thought of leaving this beautiful place.
~
~
-1
5356
0
Exit
3
You see happiness everywhere. Houses cover your vision. You see strange cute
beasts walking hand in hand with people.
~
~
0
5301
0
EndRoom

#ROOM
Vnum 5301
Name Main Street~
Desc This is a magnificent street, immaculate all over. The streets are filled
with people rushing from building to building and a balmy zephyr blows by
you.  The whole city is teeming with activity.  A cobbled alley leads north
and south.  Children run pass you as they play tag.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's a cobbled alley.
~
~
0
5339
0
Exit
1
The entrance to the city lies this way.
~
~
0
5300
0
Exit
2
It's a cobbled alley.
~
~
0
5355
0
Exit
3
Main Street lies this way.
~
~
0
5302
0
EndRoom

#ROOM
Vnum 5302
Name Main Street~
Desc This is a magnificent street, immaculate all over.  The streets are filled
with people rushing from building to building and a balmy zephyr blows by you.
The whole city is teeming with activity.  On one side is a beautiful house 
while on the other is the entrance to a large mansion.  Sounds of people hard
at work echo within the mansion.  Near the center of town you see a large 
domed building, magnificent and immense.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A store lies this way.
~
~
0
5336
0
Exit
1
Main Street continues back east.
~
~
0
5301
0
Exit
2
The main building in the city, the City Hall is there.
~
~
0
5332
0
Exit
3
A lush, green garden path lies this way.
~
~
0
5303
0
EndRoom

#ROOM
Vnum 5303
Name A Garden Path~
Desc A circular path surrounds a magnificent domed temple in the center
of the city. Flowers grow on the sides of the path and the lush trees are 
laden with fruit.  Vines and ivy snake up the sides of the temple, making this
temple truly a blend of nature and man's work of art.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The garden path continues around the building.
~
~
0
5304
0
Exit
1
This is the main street leading to the city's entrance.
~
~
0
5302
0
Exit
2
The garden path continues around the building.
~
~
0
5306
0
Exit
3
You can hear music coming from within the temple.
~
~
0
5350
0
EndRoom

#ROOM
Vnum 5304
Name A Garden Path~
Desc A circular path surrounds a magnificent domed temple in the center
of the city. Flowers grow on the sides of the path and the lush trees are
laden with fruit.  Vines and ivy snake up the sides of the temple, making this
temple truly a blend of nature and man's work of art.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A side street leads off to the northern half of the city.
~
~
0
5311
0
Exit
2
The garden path continues around the building.
~
~
0
5303
0
Exit
3
The garden path continues around the building.
~
~
0
5305
0
EndRoom

#ROOM
Vnum 5305
Name A garden path~
Desc A circular path surrounds a magnificent domed temple in the center
of the city. Flowers grow on the sides of the path and the lush trees are
laden with fruit.  Vines and ivy snake up the sides of the temple, making this
temple truly a blend of nature and man's work of art.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The garden path continues around the building.
~
~
0
5304
0
Exit
2
You can hear music coming from within the temple.
~
~
0
5350
0
EndRoom

#ROOM
Vnum 5306
Name A Garden Path~
Desc A circular path surrounds a magnificent domed temple in the center
of the city. Flowers grow on the sides of the path and the lush trees are
laden with fruit.  Vines and ivy snake up the sides of the temple, making this
temple truly a blend of nature and man's work of art.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The garden path continues around the building.
~
~
0
5303
0
Exit
2
A small side street leads to the southern half of the city.
~
~
0
5312
0
EndRoom

#ROOM
Vnum 5307
Name The market place~
Desc You stand in the middle of a large square lined on each side with
baskets, carts, and stands of all shapes and sizes.  The little shops are 
filled with goods sold to the demanding public.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A small table is here, laden with fine jewelery and gems sold by the jeweler.
~
~
0
5325
0
Exit
2
Fruits and vegetables are piled on boxes waiting to be sold and eaten.
~
~
0
5320
0
Exit
3
The market place continues.
~
~
0
5308
0
EndRoom

#ROOM
Vnum 5308
Name The market place~
Desc You stand in the middle of a large square lined on each side with
baskets, carts, and stands of all shapes and sizes.  The little shops are
filled with goods sold to the demanding public.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
Beautiful carpets and enormous bales of silk are being stared with awe by
the citizens.
~
~
0
5322
0
Exit
1
The center of the market lies this way.
~
~
0
5307
0
Exit
2
>From the great smell, the meat and poultry stand must be south!
~
~
0
5317
0
EndRoom

#ROOM
Vnum 5309
Name A Side Street~
Desc This small side street leads east and west into back alleys while
to the south you see a beautifully designed temple. Shrieks of little
children playing games in the distance catch your attention.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
5343
0
Exit
2
~
~
0
5310
0
Exit
3
~
~
0
5328
0
EndRoom

#ROOM
Vnum 5310
Name A Side Street~
Desc You are in the common section of the city. More buildings made of
clay and stone be dazzles you. Most of these homes are designed so
beautifully you just cant keep your eyes off them.  The street
continues north and south and buildings line the street.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5309
0
Exit
1
A small doorway leads into a little humble dwelling.
~
~
-1
5344
A
Exit
2
~
~
0
5311
0
Exit
3
A small clay dwelling sits here.
~
~
0
5326
0
EndRoom

#ROOM
Vnum 5311
Name A Side Street~
Desc This small side street leads away from the garden path to the south.
Around you stand large numbers of commoners' houses.  Many citizens
pass by you with a friendly hello.  You almost feel like home here.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5310
0
Exit
1
An unusually tall dwelling stands looming over you.
~
~
0
5337
0
Exit
2
A garden path circles around the temple.
~
~
0
5304
0
Exit
3
Here lies a small stone house with a thatched roof.
~
~
0
5327
0
EndRoom

#ROOM
Vnum 5312
Name A side street~
Desc This small side street leads south away from the temple into the
business section of town. To the east is the famous City Hall of Thalos.  
Well disciplined guards stand at attention, watching over the city hall, but
you don't see any source of threats in THIS city.  North is a garden path,
west is a smithy, and this side street continues south.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A small garden path encircles the temple.
~
~
0
5306
0
Exit
1
You see what is most definitely city hall.  This building is the most
elaborate of all the building here in Thalos.
~
~
-1
5332
A
Exit
2
~
~
0
5313
0
Exit
3
Inside the building you see long pieces of metal, an oven, and some
anvils.  Obviously a smithy.
~
~
0
5321
0
EndRoom

#ROOM
Vnum 5313
Name A side street~
Desc This small side street is lined with great beautifully designed
buildings. To the north is the magnificent temple while to the
east lies the entrance to a small friendly tavern. The street continues
north and south.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5312
0
Exit
1
From the looks of it, this is a very impressive two story abode.
The entire first floor is covered with a huge marble bar with merry men
telling tall tales and drinking their fill.
~
~
0
5330
0
Exit
2
~
~
0
5314
0
Exit
3
This seems to be the only guild house in the entire city. You feel uneasy
about this building.  For some reason it seems not to belong.
~
~
0
5319
0
EndRoom

#ROOM
Vnum 5314
Name A side street~
Desc You are at the end of a long street leading to the center of the city.
A long alley runs east and west.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5313
0
Exit
1
~
~
0
5351
0
Exit
2
~
~
0
5329
0
Exit
3
~
~
0
5318
0
EndRoom

#ROOM
Vnum 5315
Name Under another grand watchtower~
Desc You stand at the base of a tall ivy covered watchtower built to
protect the city from invaders.  You get the feeling of safety here in
Thalos.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5316
0
Exit
1
~
~
0
5318
0
Exit
4
~
~
0
5347
0
EndRoom

#ROOM
Vnum 5316
Name A back alley~
Desc This alley leads to the rear of meat stand. The aroma of fresh and
char-broiled meat catches your sense of smell.  You wipe the drool
off your chin the instant you know it is there.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the back-side of the market place meat stand.
~
~
0
5317
0
Exit
2
A tall watchtower stands a silent vigil over the city.
~
~
0
5315
0
EndRoom

#ROOM
Vnum 5317
Name The meat stand~
Desc A large stand has been set up here with metal hooks and wooden racks
in the background.  Hanging on the hooks are huge slabs of meat
and other game.  This stand is packed with produce, and a sudden burst
of laughter catches you by surprise as little children play around
your ankles.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The market place lies this way.
~
~
0
5308
0
Exit
1
This is a cart full of fresh vegetables and fruits.  You are almost
tempted to take some.
~
~
0
5320
0
Exit
2
~
~
0
5316
0
EndRoom

#ROOM
Vnum 5318
Name A back alley~
Desc A narrow alley leads east to a wider street and west to one of
the city watchtowers.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A small side street welcomes you.
~
~
0
5314
0
Exit
3
A tall watchtower stands a silent vigil over the city.
~
~
0
5315
0
EndRoom

#ROOM
Vnum 5319
Name The guild house~
Desc You are standing in this city's ONLY guild house.  Tables and chairs
are set about for the occupants' comfort.  Weapons are stacked neatly on the
weapons rack.  Each weapon looks polished, sharpened, and oiled.
Draped along the back wall is the proud banner of Thalos in all its glory.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A small side street runs past the building.
~
~
0
5313
0
EndRoom

#ROOM
Vnum 5320
Name The produce stand~
Desc A large cart sits here carrying fresh fruit and vegetables.
Hungry children swarm all about the tasty treats the merchants are
giving out for free.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The market place is jammed packed with people scurrying about.
~
~
0
5307
0
Exit
3
A strong aromatic smell emanates from the meat stand next to you.
~
~
0
5317
0
EndRoom

#ROOM
Vnum 5321
Name The smithy~
Desc In here you find tools and anvils used to make various weapons
and items. The walls are fully stocked with pieces of armor and weaponry.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A small side street runs past the building.
~
~
0
5312
0
EndRoom

#ROOM
Vnum 5322
Name The tapestry stand~
Desc Beautiful tapestries and rugs hang all over the walls.  Fancy
robes and various articles of clothing hang about for sale. You stare with
awe at how much work must have been put into these cloths.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5323
0
Exit
1
A fine jewelry stand lies majestically next to you.
~
~
0
5325
0
Exit
2
The market place is swarming with people scurrying about.
~
~
0
5308
0
EndRoom

#ROOM
Vnum 5323
Name A back alley~
Desc A narrow alley leads north to one of the city watchtowers while
to the south there lies a market stand full of expensive clothes and rugs.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A tall watchtower stands a silent vigil over the city.
~
~
0
5324
0
Exit
2
~
~
0
5322
0
EndRoom

#ROOM
Vnum 5324
Name Under the watchtower~
Desc You stand under one of the city watchtowers built to protect
the city from invaders.  You know that you are safe from any danger.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
5328
0
Exit
2
~
~
0
5323
0
Exit
4
Above you stands a tall watchtower.
~
~
0
5346
0
EndRoom

#ROOM
Vnum 5325
Name The jewelery stand~
Desc A table stands covered with fine jewelery and gems.  The jeweler
stands proudly over his collection as he polishes and cleans each one.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
The market place is packed with people scurrying about doing their
business.
~
~
0
5307
0
Exit
3
Next to you is a stand full of fine clothes and expensive rugs.
~
~
0
5322
0
EndRoom

#ROOM
Vnum 5326
Name A simple clay dwelling~
Desc This is a very plain house with a few chairs and a bed.
A warmed and lit fireplace suggests that the dwelling is currently
occupied.  You should leave before the owner finds you here.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
Outside is a small side street.
~
~
0
5310
0
EndRoom

#ROOM
Vnum 5327
Name A stone dwelling~
Desc This small house is the dwelling of a humble citizen of Thalos.
A few rafters stand with thatched straw blowing with the wind gusts
blowing through the city.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A small side street runs past the house.
~
~
0
5311
0
EndRoom

#ROOM
Vnum 5328
Name A back alley~
Desc A narrow alley leads east to one of the city watchtowers and west to
a small side street.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
5309
0
Exit
3
~
~
0
5324
0
EndRoom

#ROOM
Vnum 5329
Name A busy shop~
Desc From the outside this place looks like an ordinary building,
but inside these cramped quarters you discover a shop filled with
armor, weapons, and various other goods. A small sign posted on the wall
flutters in the wind.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A small side street runs past the shop.
~
~
0
5314
0
EndRoom

#ROOM
Vnum 5330
Name The Tavern of the Sun~
Desc A glorious place, this tavern is second home for many citizens of
Thalos.  Tables and chairs are set in rows, bottles and glasses filled, and
a small performance stage teaming with dazzling entertainment. Musical
instruments and personal belongings lie in piles belonging to each member
of this room.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
A small side street runs past the tavern.
~
~
0
5313
0
EndRoom

#ROOM
Vnum 5331
Name South wing of the city hall~
Desc You stand in a large room attached to this end of the hallway which
leads back north to the reception area. Pedestals and columns stand
faithfully.  Valuable items hang from the walls each to be admired
by onlookers.  Chairs lie around, and a large curved desk. To the east
is a vine-covered archway leading out into a private courtyard.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The long hallway leads back to the main reception area of the city hall.
~
~
0
5332
0
Exit
1
~
~
0
5334
0
EndRoom

#ROOM
Vnum 5332
Name The city hall~
Desc This is the main reception area of Thalos' city hall. The walls have
been painted in pure white and thick lush carpet line the floor wall to wall.
A side door on the west wall allows you to go out to one of the city's side 
streets.  Hallways lead south and east.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
Main street runs past the city hall.
~
~
0
5302
0
Exit
1
A hallway leads to the east wing of the city hall.
~
~
0
5333
0
Exit
2
A hallway leads to the south wing of the city hall.
~
~
0
5331
0
Exit
3
~
~
-1
5312
A
EndRoom

#ROOM
Vnum 5333
Name East wing of the city hall~
Desc Here lies fancy office, possibly the mayor's. A few green plants
and pieces of furniture make this place breathtaking.  There is a large
glass cabinet along the wall. A long hallway leads west back to the
reception area and an ivy-covered archway leads south into a private
courtyard.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
5334
0
Exit
3
~
~
0
5332
0
EndRoom

#ROOM
Vnum 5334
Name The private gardens and courtyard of Thalos~
Desc You stare in awe as the beauty of this place takes you by
surprise.  Exotic flowers and trees are planted in neat rows and lawn
benches line the walk ways.  A large marble fountain in the center of the
courtyard stands. Above stands one of the four watchtowers. Archways
north and west lead back into the city hall.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5333
0
Exit
3
~
~
0
5331
0
EndRoom

#ROOM
Vnum 5335
Name A small guard house~
Desc This is the barracks for Thalos' cityguards.  Guards populate this
shack ready, willing, and able to ward off any trouble.  This small
shack stands guarding both to the entrance to the city and to the city hall.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The alley runs by this building.
~
~
0
5355
0
EndRoom

#ROOM
Vnum 5336
Name An impressive house~
Desc This house houses the Defender of Thalos.  He represents all that
is good and right in this city.  As the most skilled fighting machine,
he is the commander of the guard.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
Main street runs past this dwelling.
~
~
0
5302
0
EndRoom

#ROOM
Vnum 5337
Name A Public Library~
Desc This seems to be the tallest structure in the city.  Rows and rows of books
line the 20 foot tall bookcases, and a quiet serenity can be felt by all here.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
Another room in the library is here.
~
~
0
5338
0
Exit
3
A small side street winds past this building.
~
~
0
5311
0
Exit
4
You see a second floor to the library.
~
~
0
5345
0
EndRoom

#ROOM
Vnum 5338
Name The Library Addition~
Desc There are more shelves and tables here.  Vials of strange potions line a
section of the wall, and books and other items of power line another.  The exit
is to the west.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
The main room of the library is there.
~
~
0
5337
0
EndRoom

#ROOM
Vnum 5339
Name A back alley~
Desc A narrow back alley goes south to main street and north towards
a watchtower.  People quietly pass you by.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a mighty watchtower north.
~
~
0
5340
0
Exit
2
Main street runs past here.
~
~
0
5301
0
EndRoom

#ROOM
Vnum 5340
Name A back alley~
Desc A narrow back alley leads north to one of the city watchtowers
and south towards main street.  The shade cast by the watchtower is very
refreshing.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A tall watchtower stands a silent vigil over the city.
~
~
0
5341
0
Exit
2
The cobbled alley continues on.
~
~
0
5339
0
EndRoom

#ROOM
Vnum 5341
Name Under a watchtower~
Desc You stand under a tall watchtower. Narrow back alleys lead west and
south and a sturdy ladder leads up into the tower.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
5340
0
Exit
3
~
~
0
5343
0
Exit
4
You see up the powerful watchtower.
~
~
0
5348
0
EndRoom

#ROOM
Vnum 5342
Name A bath house~
Desc This is the bath house for the commoners of the city. Hot steamy water 
wells up from a hole in the floor. Obviously there is a hot spring located 
under the city (making the decision to put a city here seem much more 
reasonable). To the west is another room.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A cobbled alley is there.
~
~
0
5343
0
Exit
3
Another resting room is here.
~
~
0
5344
0
EndRoom

#ROOM
Vnum 5343
Name A back alley~
Desc A narrow back alley leads west to a small side street and east to one
of the city watchtowers. Great amounts of steam issue forth from the
building to the south.  It looks very inviting.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A watchtower stands a silent vigil over the city.
~
~
0
5341
0
Exit
2
You hear laughter and splashing.
~
~
0
5342
0
Exit
3
A side street greets you.
~
~
0
5309
0
EndRoom

#ROOM
Vnum 5344
Name A Resting Room~
Desc You are in a resting room.  Soft mats line the floor, and you see many
people just relaxing on them.  The comfort of this place is so inviting, you 
want to join them.  Great amounts of steam issue forth from the hole in the 
east wall.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
5342
0
Exit
3
A small side street runs past the building.
~
~
0
5310
0
EndRoom

#ROOM
Vnum 5345
Name On the second floor of the library~
Desc You see more books here.  Through windows, you have a glorious view of
a nearby bay.  Birds fly by your window.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
~
~
0
5337
0
EndRoom

#ROOM
Vnum 5346
Name The north-west watchtower~
Desc You stand atop one of the city watchtowers. The view is magnificent
from here and you can see all the way to the western mountains.  You are 
confident nothing can touch this tower.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
The city lies below.
~
~
0
5324
0
EndRoom

#ROOM
Vnum 5347
Name The south-west watchtower~
Desc You stand atop one of the city watchtowers. The view is magnificent
from here and you can see all the way to the western mountains. To the
south bay stretches to the horizon.  You are confident nothing can touch this
tower.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
The city lies below.
~
~
0
5315
0
EndRoom

#ROOM
Vnum 5348
Name The north-east watchtower~
Desc You stand atop one of the city watchtowers. The view is magnificent
from here.  Green fields stretch to the horizon.  You are confident nothing
can touch this tower.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
The city lies below.
~
~
0
5341
0
EndRoom

#ROOM
Vnum 5350
Name The Temple of Thalos~
Desc You stand within one of the most holy places in the realm. This stunning 
domed temple houses the city's worshipers en masse. Long benches line the 
aisles and the altar glistens with the gold and platinum inlay.The walls and 
roof are all made of ceramic, making this place reflect the sun well.  
    The greenery around the temple itself makes this place a great blend of
nature and man's works of art.
~
Room_flags 136
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A side street leads to the northern half of the city.
~
~
0
5305
0
Exit
1
Main street leads out to the main gate of the city.
~
~
0
5303
0
EndRoom

#ROOM
Vnum 5351
Name A back alley~
Desc A narrow alley leads east to a wider street and west to one of
the city watchtowers.  Little kids play tag around you.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
A tall watchtower stands a silent vigil over the city.
~
~
0
5352
0
Exit
3
A small side street greets you.
~
~
0
5314
0
EndRoom

#ROOM
Vnum 5352
Name Under a watchtower~
Desc You stand at the base of a tall watchtower built to protect the city
from invaders.  From the looks of things, its doing a great job.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5353
0
Exit
3
~
~
0
5351
0
Exit
4
~
~
0
5354
0
EndRoom

#ROOM
Vnum 5353
Name A back alley~
Desc A narrow alley leads south to one of the city watchtowers.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The alley continues to the north.
~
~
0
5355
0
Exit
2
A tall watchtower stands a silent vigil over the city.
~
~
0
5352
0
EndRoom

#ROOM
Vnum 5354
Name The south-east watchtower~
Desc You stand atop one of the city watchtowers. The view is magnificent
from here and you can see all the way to the western mountains. To the
south the you see the bay.  You're confident nothing can touch this tower.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
The city lies below.
~
~
0
5352
0
EndRoom

#ROOM
Vnum 5355
Name A back alley~
Desc A narrow alley leads north to the main street, and south toward a tall
watchtower.  A building is to the west.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see main street.
~
~
0
5301
0
Exit
2
~
~
0
5353
0
Exit
3
You see a little building.
~
~
0
5335
0
EndRoom

#ROOM
Vnum 5356
Name A trail at the end of the dwarf forest~
Desc The trail ends here, with tall, leafy, green trees all around you.
To the west, you can see a huge beautiful and radiant city.  Something
about it gives you a relaxed feeling.  To the east is your way back home.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the trail.
~
~
0
5357
0
Exit
3
You see Thalos!
~
~
0
5300
0
EndRoom

#ROOM
Vnum 5357
Name A trail at the end of the dwarf forest~
Desc A side trail here leads from the dwarf forest.  It is definitely milder
here.  The trail continues to the east from here.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the bend ahead of you.
~
~
0
5358
0
Exit
3
You see the trail continue on.
~
~
0
5356
0
EndRoom

#ROOM
Vnum 5358
Name The dwarf forest~
Desc You see tall, healthy green trees here.  The trail bends north to
west from here.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the trail bend north.
~
~
0
5359
0
Exit
3
You see the trail bend west.
~
~
0
5357
0
EndRoom

#ROOM
Vnum 5359
Name The dwarf forest~
Desc You see more big green trees here.  It looks almost as if this place was
blessed by a god to be green and mild.  The trail leads north and south.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the trail continue north.
~
~
0
5360
0
Exit
2
You see the trail continue south.
~
~
0
5358
0
EndRoom

#ROOM
Vnum 5360
Name The dwarf forest~
Desc You see more big green trees here.  It looks almost as if this place was
blessed by a god to be green and mild.  The trail leads north and south.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the trail continue north.
~
~
0
5361
0
Exit
2
You see the trail continue south.
~
~
0
5359
0
EndRoom

#ROOM
Vnum 5361
Name The dwarf forest~
Desc You see many big green trees here.  You see many leaves on these huge
trees.  Grass layer the ground with 2 inches of padding.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the trail continue north.
~
~
0
5362
0
Exit
2
You see the trail continue south.
~
~
0
5360
0
EndRoom

#ROOM
Vnum 5362
Name The Cross Roads~
Desc The roads cross here.  Midgaard is to the west.  To the east, you see the
stately oaks and poplars of the holy grove.  A wide path leads south through
the dwarven forest.  To the north is a very desolate trail.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5363
0
Exit
1
~
~
0
5369
0
Exit
2
~
~
0
5361
0
Exit
3
~
~
0
5364
0
EndRoom

#ROOM
Vnum 5363
Name The Lane~
Desc You are strolling along a pleasant, shady lane. The road is lined on both
sides by tall, stately trees which lend the scene with a sense of quiet
serenity. You can follow the road north or south.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
5365
0
Exit
2
~
~
0
5362
0
EndRoom

#ROOM
Vnum 5364
Name City Entrance~
Desc You stand on the outskirts of a construction site - Midgaard; the capital
of this land. The road leads east into the peace and quiet - and dangers -
of the forest; and to the west it becomes the main street of the town;
surrounded by building foundations of unfinished shops, houses, and temple. 
~
Room_flags 4
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
5362
0
Exit
3
~
~
0
5385
0
EndRoom

#ROOM
Vnum 5365
Name The Plains~
Desc You are standing on the plains. This is a vast desolate place where the
wind can howl undisturbed since nothing but you bars its way. However you
are not the first to wander here. Before you somebody has left footprints.
The footprints make a path that looks rather bewildered and is not the kind
of path to lead to anywhere significant or important but it seems to have
made up its mind to enter the hills far away north.  A little distance
further, you lose the trail and decide not to get lost.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
5363
0
EndRoom

#ROOM
Vnum 5366
Name The holy grove~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
can feel a strange sensation of contentedness and relief seeping through You,
as if great burdens have been lifted from Your shoulders. From here, friendly-
looking paths lead east and south.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5367
0
Exit
2
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5369
0
EndRoom

#ROOM
Vnum 5367
Name The holy grove~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
feel unusually happy here, as if great burdens have been lifted from Your
shoulders. From here, pleasant-looking paths lead east, west and south.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The path wind its way through the tall trees, towards a clearing faintly seen.
~
~
-1
5368
0
Exit
2
The path wind its way through the tall trees, towards an open area barely
visible in the distance.
~
~
-1
5370
0
Exit
3
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5366
0
EndRoom

#ROOM
Vnum 5368
Name A clearing in the woods~
Desc You are standing in a clearing in the light woods. Somehow, this place
seems powerfully DIFFERENT from the rest of the forest, as if something is
severely strained in the fabric of reality here.
~
Room_flags 4
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A small, narrow path winds north, and is quickly lost in the bushes. It
looks quite a wilderness there!
~
~
-1
5375
0
Exit
2
There is a path winding its way south through the tall poplars, disappearing
out of sight some 100 yds. away.
~
~
-1
5371
0
Exit
3
There is a friendly-looking path leading west through the tall trees.
~
~
-1
5367
0
EndRoom

#ROOM
Vnum 5369
Name The holy grove~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
feel calm and relaxed here, as if great burdens have been lifted from Your
shoulders. From here, pleasant-looking paths lead east, north and south. To
the west, through the trees, You can see the road to Midgaard's construction
site.
~
Room_flags 4
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5366
0
Exit
1
The path wind its way through the tall trees, towards a clearing faintly seen.
~
~
-1
5370
0
Exit
2
The path wind its way through the tall trees, into the grove.
~
~
-1
5372
0
Exit
3
Through the trees, you can see the Midgaard road. Far to the west, You can
barely glimpse the construction of the city itself.
~
~
-1
5362
0
EndRoom

#ROOM
Vnum 5370
Name The sacred glade~
Desc You are standing in the middle of the sacred glades, where the citizens of
Thalos come to celebrate the spring, where farmers give thanks for bountiful
harvest in the fall, and where lovers stroll in summer. You feel seasons of
remembered happiness and joy taking Your sorrows and worries away from You,
leaving You calm and invigorate, ready for the world. Paths lead into the
holy grove to the east, north and west, while to the south a wide, sunny field
slopes down to a sparkling lake.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The path wind its way north, disappearing through the tall trees.
~
~
-1
5367
0
Exit
1
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5371
0
Exit
2
To the south, a wide, sunny field stretch out, sloping down towards a brightly
glittering lake.
~
~
-1
5373
0
Exit
3
The path wind its way west between stately poplars and oaks.
~
~
-1
5369
0
EndRoom

#ROOM
Vnum 5371
Name The holy grove~
Desc You are standing amidst the ancient oaks and poplars in the holy grove. You
can feel a strange sensation of joy and calm seeping through You, as if great
burdens have been lifted from Your shoulders. To the south, You glimpse an open
area through the trees, while paths lead away north and west.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
foundation~
The foundation looks like it is for a sprawling, two-story affair with three
wings.  On the ground is some building material, marble would do, if marble
changed color slowly, continuously, through the entire spectrum.  There are
also large panes of glass stacked over near one of the corners of the
foundation.
~
Exit
0
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5368
0
Exit
2
To the south, just beyond the trees, you can see a wide green lawn, and past
the lawn, a softly shimmering, rainbow-colored dome covering the foundation
for a structure.
~
~
-1
5374
0
Exit
3
The path wind its way through the tall trees, disappearing out of sight.
~
~
-1
5370
0
EndRoom

#ROOM
Vnum 5372
Name The holy grove~
Desc You are standing amidst the tall, majestic trees in the southern end of the
holy grove. Paths lead north and east. To the east, You can see a wide, open
field, sloping gently down towards a bright, glittering lake. Somehow, here
you feel an inexplicable happiness, as if the world's troubles no longer
really matter to you.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
foundation construction~
The foundation looks like it is for a sprawling, two-story affair with three
wings.  On the ground is some building material, marble would do, if marble
changed color slowly, continuously, through the entire spectrum.  There are
also large panes of glass stacked over near one of the corners of the
foundation.
~
Exit
0
The path leading north is soon lost out of sight amongst the ancient oaks and
poplars.
~
~
-1
5369
0
Exit
1
To the east, the path leads out into a wide, sunny summer's field, sloping
south towards a beautiful lake. Past the field You can see the construction
of a large foundation for a structure shimmering gently in all the rainbow's
colours.
~
~
-1
5373
0
EndRoom

#ROOM
Vnum 5373
Name The sunny field~
Desc You are standing in the middle of a wide, summery, sunlit field. There is a
fragrance of spring in the air, a sound of summer and a feeling of eternal
Saturday afternoon. To the south is a clear, sparkling lake, and to the north
and west is the holy grove. In the wood's edge, to the east, is construction,
shimmering softly through the colors of the rainbow. You feel as if You
could spend the rest of your life here, lying on your back and looking at the
patterns of the clouds as they gently drift across the sky.
~
Room_flags 8
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
dome construction structure east e~
The foundation looks like it is for a sprawling, two-story affair with three
wings.  On the ground is some building material, marble would do, if marble
changed color slowly, continuously, through the entire spectrum.  There are
also large panes of glass stacked over near one of the corners of the
foundation.
~
Exit
0
There is a path leading north towards the sacred glade.
~
~
-1
5370
0
Exit
3
There is a small path leading into the woods to the west.
~
~
-1
5372
0
EndRoom

#ROOM
Vnum 5374
Name The croquet lawn~
Desc You are standing on a immaculately manicured green lawn, the kind you only
get after 200 years of meticulous work. There is a winding stone path leading
from the wood's edge to the north, to the softly shimmering, rainbow-colored
dome covering construction to the south. This place enjoys a perpetual cool,
sunny summers after-noon.
~
Room_flags 4
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
dome construction south s~
The foundation looks like it is for a sprawling, two-story affair with three
wings.  On the ground is some building material, marble would do, if marble
changed color slowly, continuously, through the entire spectrum.  There are
also large panes of glass stacked over near one of the corners of the
foundation.
~
Exit
0
To the north, the winding stone path leads into the holy grove.
~
~
-1
5371
0
EndRoom

#ROOM
Vnum 5375
Name The Void~
Desc You are standing in the middle of something you cannot explain.  You see
stars yet you cannot see what you are standing on.  You are not standing
on any sort of physical 'ground' as you can see yet you are not floating
either.  Occasionally, the starry 'sky' fades into a fuzzy, yet bright,
rainbow then back to its normal state.  In the middle of this room is
a ladder standing vertical.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a fuzzy portal of some sort and a little green.
~
~
0
5368
0
Exit
4
You see stars.
~
~
0
5376
0
Exit
1
You see stars.
~
~
0
5378
0
Exit
3
You see stars.
~
~
0
5378
0
Exit
5
You see stars.
~
~
0
5376
0
EndRoom

#ROOM
Vnum 5376
Name The Void~
Desc You are standing in the middle of something you cannot explain.  You see
stars yet you cannot see what you are standing on.  You are not standing
on any sort of physical 'ground' as you can see yet you are not floating
either.  Occasionally, the starry 'sky' fades into a fuzzy, yet bright,
rainbow then back to its normal state.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see stars.
~
~
0
5377
0
Exit
5
You see stars.
~
~
0
5375
0
Exit
4
You see stars.
~
~
0
5375
0
Exit
1
You see stars.
~
~
0
5376
0
Exit
3
You see stars.
~
~
0
5376
0
Exit
2
You see stars.
~
~
0
5377
0
EndRoom

#ROOM
Vnum 5377
Name The Void~
Desc You are standing in the middle of something you cannot explain.  You see
stars yet you cannot see what you are standing on.  You are not standing
on any sort of physical 'ground' as you can see yet you are not floating
either.  Occasionally, the starry 'sky' fades into a fuzzy, yet bright,
rainbow then back to its normal state.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see stars.
~
~
0
5376
0
Exit
0
You see stars.
~
~
0
5376
0
Exit
4
You see stars.
~
~
0
5378
0
Exit
5
You see stars.
~
~
0
5378
0
Exit
3
You see stars.
~
~
0
5377
0
Exit
1
You see stars.
~
~
0
5377
0
EndRoom

#ROOM
Vnum 5378
Name The Void~
Desc You are standing in the middle of something you cannot explain.  You see
stars yet you cannot see what you are standing on.  You are not standing
on any sort of physical 'ground' as you can see yet you are not floating
either.  Occasionally, the starry 'sky' fades into a fuzzy, yet bright,
rainbow then back to its normal state.  In the middle of this room is
a ladder standing vertical.
~
Room_flags 0
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a fuzzy portal of some sort and a little green.
~
~
0
8903
0
Exit
3
You see stars.
~
~
0
5375
0
Exit
1
You see stars.
~
~
0
5375
0
Exit
4
You see stars.
~
~
0
5377
0
Exit
5
You see stars.
~
~
0
5377
0
EndRoom

#ROOM
Vnum 5379
Name The Temple Of Midgaard~
Desc You are in the southern end of the temple hall in the Temple of Midgaard.
The temple has been constructed from giant marble blocks, eternal in
appearance, and most of the walls are covered by ancient wall paintings
picturing Gods, Giants and peasants.
   Large steps lead down through the grand temple gate, descending the huge
mound upon which the temple is built and ends on the temple square below.
   You notice that this building is quite new.  A small plaque is on this wall.
~
Room_flags 1036
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
plaque~
This entire world has been integrated, modified, debugged, and enhanced by
Hatchet, Kahn, and Furey of MERC Industries to be run by any MERC Mud.
1992 December 17
~
Exit
0
At the northern end of the temple hall is a statue and a huge altar.
~
~
-1
5386
0
Exit
2
You see the temple square.
~
~
-1
5380
0
EndRoom

#ROOM
Vnum 5380
Name The Temple Square~
Desc You are standing on the temple square.  Huge marble steps lead up to the
temple gate.  The ground is just dirt but there are plans to make the road
cobble stone.  Just south of here you see a blooming market square, the
center of Midgaard.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the temple.
~
~
-1
5379
0
Exit
2
You see the Market Square.
~
~
-1
5381
0
EndRoom

#ROOM
Vnum 5381
Name Market Square~
Desc You are standing on the market square, the Square of Midgaard.  It seems
that a large, peculiar looking statue is being built here in the middle of
the square.  Roads lead to the north and east, north to the temple square,
east is the main street.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
statue~
What you see is an uncompleted statue of what you think is the Midgaard
mascot.
~
Exit
0
You see the temple square.
~
~
-1
5380
0
Exit
1
You see the main street.
~
~
-1
5382
0
EndRoom

#ROOM
Vnum 5382
Name The Main Street~
Desc You are on Main Street crossing through this booming town.  The main
street continues east.  To the west you see and hear a small market place.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see Main Street.
~
~
-1
5383
0
Exit
3
You see the market square.
~
~
-1
5381
0
EndRoom

#ROOM
Vnum 5383
Name The Main Street~
Desc The main street, to the east you leave town and to the west the street
leads to the market square.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the city gate.
~
~
-1
5384
0
Exit
3
You see the main street leading to the market square.
~
~
-1
5382
0
EndRoom

#ROOM
Vnum 5384
Name Inside the East Gate of Midgaard~
Desc You are by two small newly built towers that have been built into the
city wall and connected with a footbridge across the heavy wooden gate.
Main Street leads west from here.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
wall~
It is built from large grey rocks that have been fastened to each other with
some kind of mortar.  It is far too high to climb.
~
ExtraDesc
tower towers~
Both of the towers are built from large grey rocks that have been fastened to
each other with some kind of mortar, just like the city wall.
~
ExtraDesc
gate~
It is a set of very big double doors made from hard wood.  They have been
reinforced with large iron bands to make them even more sturdy.  One of the
doors is equipped with a very big lock.
~
ExtraDesc
bridge footbridge~
It is too high up to reach but it looks as if one easily could walk across it
from one tower to the other.
~
Exit
1
You see the city gate.
~
gate~
3133
5385
A
Exit
3
You see Main Street.~
~
-1
5383
0
EndRoom

#ROOM
Vnum 5385
Name Outside the East Gate of Midgaard~
Desc You are by two small towers that have been built into the city wall and
connected with a footbridge across the heavy wooden gate.  To the east the
plains stretch out in the distance.
~
Room_flags 0
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
wall~
It is built from large grey rocks that have been fastened to each other with
some kind of mortar.  It is far too high to climb.
~
ExtraDesc
tower towers~
Both of the towers are built from large grey rocks that have been fastened to
each other with some kind of mortar, just like the city wall.
~
ExtraDesc
gate~
It is a set of very big double doors made from hard wood.  They have been
reinforced with large iron bands to make them even more sturdy.  One of the
doors is equipped with a very big lock.
~
ExtraDesc
bridge footbridge~
It is too high up to reach but it looks as if one easily could walk across it
from one tower to the other.
~
Exit
1
You see the plains.~
~
-1
5364
0
Exit
3
You see the city gate.
~
gate~
3133
5384
A
EndRoom

#ROOM
Vnum 5386
Name By the Temple Altar~
Desc You are by the temple altar in the northern end of the Temple of Midgaard.
A huge altar made from white polished marble is standing in front of you and
behind it is a ten foot tall sitting statue of Odin, the King of the Gods.
~
Room_flags 1032
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
statue odin king god~
The statue represents the one-eyed Odin sitting on a his throne.  He has
long, grey hair and beard and a strict look on his face.  On top of the
throne, just above his shoulders, his two ravens Hugin and Munin are sitting
and at his feet are his wolves Gere and Freke.
~
ExtraDesc
altar~
Even though the altar is more than ten feet long it appears to be made from a
single block of white virgin marble.
~
Exit
2
You see the southern end of the temple.
~
~
-1
5379
0
EndRoom

#END



#SPECIALS
M 5300 spec_cast_mage
M 5303 spec_guard
M 5305 spec_guard
M 5306 spec_cast_cleric
M 5307 spec_cast_cleric
M 5317 spec_cast_mage
M 5320 spec_guard
M 5321 spec_guard
M 5327 spec_cast_cleric
M 5328 spec_cast_cleric
M 5331 spec_guard
M 5332 spec_janitor
M 5333 spec_fido
M 5334 spec_guard
S



#RESETS
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O 0 5307 0 5331
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O 0 5308 0 5333
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P 0 5214 8 5308 1
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O 0 5306 0 5334
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M 0 5304 9 5340 1
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E 0 5319 0 5
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E 0 5318 0 16
M 0 5319 2 5342 2
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E 0 5300 0 3
M 0 5318 4 5344 4
M 0 5302 9 5344 1
M 0 5304 9 5344 1
M 0 5316 2 5345 2
M 0 5301 20 5346 1
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M 0 5308 8 5346 2
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E 0 5300 0 3
M 0 5308 8 5348 2
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M 0 5307 1 5350 1
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E 0 5223 0 3
M 0 5301 20 5350 1
E 0 5300 0 3
M 0 5303 11 5350 1
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E 0 5319 0 5
E 0 5320 0 11
E 0 5317 0 16
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M 0 5301 20 5352 1
E 0 5300 0 3
M 0 5303 11 5352 1
E 0 5330 0 1
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E 0 5327 0 12
E 0 5328 0 13
E 0 5318 0 16
M 0 5301 20 5354 1
E 0 5300 0 3
M 0 5308 8 5354 2
E 0 5221 0 16
E 0 5237 0 17
M 0 5326 4 5356 2
M 0 5323 3 5358 2
M 0 5304 9 5361 1
M 0 5302 9 5367 9
M 0 5322 2 5367 2
M 0 5327 2 5368 1
G 0 5313 0
M 0 5324 1 5369 1
M 0 5323 3 5370 2
M 0 5327 2 5371 1
G 0 5315 0
M 0 5328 2 5372 1
G 0 5316 0
M 0 5326 4 5372 2
M 0 5325 3 5373 3
M 0 5328 2 5374 1
G 0 5314 0
R 0 5375 5
R 0 5376 6
R 0 5377 6
R 0 5378 5
M 0 5332 2 5380 2
M 0 5331 1 5381 1
E 0 3365 0 0
E 0 3364 0 1
E 0 3350 0 16
E 0 3353 0 5
E 0 3355 0 4
M 0 5333 3 5382 3
M 0 5334 1 5384 1
E 0 3365 0 0
E 0 3364 0 1
E 0 3350 0 16
E 0 3353 0 5
E 0 3354 0 11
S



#SHOPS
5310 0 0 0 0 0 120 90 0 23
5311 5 17 19 0 0 110 90 6 20
5312 19 0 0 0 0 110 90 7 19
5313 5 9 0 0 0 130 70 5 21
5314 1 8 12 13 22 135 65 8 18
5317 2 3 4 10 0 120 50 9 17
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$