#AREADATA Name Old Thalos~ Builders None~ VNUMs 5300 5399 Credits { 1 30} Kahn Old Thalos~ Security 9 Soundfile ~ Continent 0 End #MOBILESNEW #MOB Vnum 5300 Name oldstyle baby beholder~ Short the baby beholder~ Long You meet a baby beholder's cute gaze! ~ Description It has a large central eye that blinks like a guppy and eyestalks atop the round body which can charm you with its cuteness. Baby beholders are known for their playful personality. Hmmm.... It looks like the baby is teething! ~ Race human~ Act_flags ABCHR Aff D Align 500 Group 0 Level 5 Hitroll 0 Hit_dice 2d7+46 Mana_dice 5d9+100 Dam_dice 1d5+0 Dam_type none Armor 6 6 6 8 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 11 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5301 Name oldstyle lamia pet~ Short the pet lamia~ Long A pet lamia stands here waiting for her next command. ~ Description This is a creature with the upper torso of a beautiful woman, but the lower body of a four-legged beast. ~ Race human~ Act_flags ACH Aff 0 Align 500 Group 0 Level 4 Hitroll 0 Hit_dice 2d7+46 Mana_dice 2d9+100 Dam_dice 1d5+1 Dam_type none Armor 6 6 6 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5302 Name oldstyle citizen man~ Short a citizen of Thalos~ Long A citizen of Thalos is here, conversing with everyone. ~ Description He smiles at you, almost as if he knows you. He is so friendly, you have no choice but to reciprocate. ~ Race human~ Act_flags AGH Aff 0 Align 500 Group 0 Level 5 Hitroll 0 Hit_dice 2d6+60 Mana_dice 2d9+100 Dam_dice 1d6+1 Dam_type none Armor 5 5 5 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5303 Name oldstyle guard imperial cityguard~ Short an imperial cityguard~ Long An imperial cityguard is here, keeping the peace of Thalos. ~ Description He is dressed in plate, and he looks quite formidable. At the moment, though, he is just giggling with a kid running about. ~ Race human~ Act_flags ACGT Aff H Align 1000 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+283 Mana_dice 8d9+100 Dam_dice 3d4+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 75 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5304 Name oldstyle citizen woman female~ Short a female citizen of Thalos~ Long A female citizen of Thalos is here, showing off her new dress. ~ Description She is beautiful, dressed in a sundress that sparkles with gems sown in. She smiles at you, and your heart flutters at the thought that you have her attention, if only for a moment. ~ Race human~ Act_flags AGH Aff 0 Align 500 Group 0 Level 5 Hitroll 0 Hit_dice 2d6+60 Mana_dice 2d9+100 Dam_dice 1d6+1 Dam_type none Armor 5 5 5 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5305 Name oldstyle gordon defender~ Short Gordon the Brave~ Long Gordon the Brave, the Defender of Thalos, is here, looking at no one but you, the only stranger in town. ~ Description Gordon is dressed in full mithril plate, and he looks indestructible. He eyes you suspiciously not only because you are a stranger, but because you are an ARMED stranger. Better not do any funny stuff in his presence. ~ Race human~ Act_flags AT Aff H Align 1000 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1400 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 500 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5306 Name oldstyle priest~ Short the fanatic priest~ Long A fanatic priest is here, foretelling the destruction of Thalos. ~ Description The priest must have lost his mind. He keeps saying that one day, evil will prevail and take over Thalos and bring the whole city down. Obviously, no one listens to this fool. The priest's right fist is covered in golden silk, and he clenches it at you. Other than that, he is dressed all in black. ~ Race human~ Act_flags ABHQ Aff 0 Align -500 Group 0 Level 10 Hitroll 0 Hit_dice 2d7+121 Mana_dice 10d9+100 Dam_dice 1d7+2 Dam_type none Armor 1 1 1 7 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5307 Name oldstyle priest~ Short the priest of Thalos~ Long The priest of Thalos tells you of the glories of this city. ~ Description He stands here gloriously telling of Thalos's history, how it is now referred by the world as 'The City of Peace'. He is very happy to be the high priest here. ~ Race human~ Act_flags ABQ Aff H Align 1000 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+333 Mana_dice 20d9+100 Dam_dice 2d7+5 Dam_type none Armor -4 -4 -4 6 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5308 Name oldstyle golem stone~ Short the stone golem~ Long In the corner you see a large, stone golem faithfully standing watch. ~ Description It is a big chunk of rock that has been magically formed into a giant stone creature. It stands here guarding the city. ~ Race human~ Act_flags AB Aff N Align 1000 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 212 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5309 Name oldstyle mayor~ Short the mayor of Thalos~ Long The mayor of Thalos is sitting here, doing his paperwork. ~ Description He looks very busy, but he takes the time to say, 'Hi! Welcome to Thalos!' He looks very proud of his work. ~ Race human~ Act_flags AB Aff 0 Align 800 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+333 Mana_dice 10d9+100 Dam_dice 2d8+5 Dam_type none Armor -4 -4 -4 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5310 Name oldstyle dan barkeep~ Short Dan the Barkeep~ Long Dan the Barkeep stands by the counter wiping a glass. ~ Description He looks at you, and says, 'What's your poison, stranger?' ~ Race human~ Act_flags AB Aff 0 Align 600 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5311 Name oldstyle george butcher~ Short George the Butcher~ Long George the Butcher is here whacking away at a side of beef. ~ Description Looking down at you with blood splattered all over his face and apron, he asks, 'How much you want?' ~ Race human~ Act_flags AB Aff 0 Align 600 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5312 Name oldstyle farmer betty~ Short Farmer Betty~ Long Farmer Betty looks at you sweetly offering you some apples. ~ Description She smiles at you meekly. ~ Race human~ Act_flags AB Aff 0 Align 650 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5313 Name oldstyle thaellor dwarf~ Short Thaellor the dwarf~ Long Thaellor is here selling his metal wares. ~ Description Thaellor sweats rivers and complains about the heat as he pounds the metal into items of defense and destruction. ~ Race human~ Act_flags AB Aff 0 Align 550 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5314 Name oldstyle ben smith~ Short Ben the Smith~ Long Ben the Smith sells metal odds and ends to anyone interested. ~ Description Ben tries to pawn his various wares to you. ~ Race human~ Act_flags AB Aff 0 Align 600 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+853 Mana_dice 15d9+100 Dam_dice 4d6+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5315 Name oldstyle librarian~ Short the librarian~ Long The librarian is here shelving books away neatly. ~ Description The librarian looks busy and whispers, 'Shhh!' ~ Race human~ Act_flags ABH Aff 0 Align 500 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 4d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5316 Name oldstyle scholar boy~ Short a young scholar~ Long A young scholar studies quietly in the corner. ~ Description This young scholar is studying to be a priest. ~ Race human~ Act_flags ABH Aff 0 Align 500 Group 0 Level 6 Hitroll 0 Hit_dice 2d7+71 Mana_dice 3d9+100 Dam_dice 1d7+1 Dam_type none Armor 4 4 4 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5317 Name oldstyle wizard~ Short an old wizard~ Long An old wizard sits quietly at the counter waiting for a sale. ~ Description This old wizard almost looks like he is about to fall over and sleep. ~ Race human~ Act_flags ABR Aff D Align 550 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+778 Mana_dice 30d9+100 Dam_dice 5d4+7 Dam_type none Armor -9 -9 -9 1 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5318 Name oldstyle masseuse woman~ Short a beautiful masseuse~ Long A beautiful woman is here offering you a massage. ~ Description She is beautiful, dressed in a sundress that sparkles with gems sown in. She smiles at you, and your heart flutters at the thought that you have her attention, and you jump to her offer for a massage. ~ Race human~ Act_flags ABH Aff 0 Align 700 Group 0 Level 4 Hitroll 0 Hit_dice 2d7+46 Mana_dice 2d9+100 Dam_dice 1d5+1 Dam_type none Armor 6 6 6 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5319 Name oldstyle bather man~ Short a man~ Long A man is here bathing. ~ Description He smiles at you, almost as if he knows you. He is so friendly, you have no choice but to reciprocate and join him and the others in the soothing pool. ~ Race human~ Act_flags ABH Aff 0 Align 650 Group 0 Level 5 Hitroll 0 Hit_dice 2d6+60 Mana_dice 2d9+100 Dam_dice 1d6+1 Dam_type none Armor 5 5 5 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5320 Name oldstyle guard imperial cityguard~ Short An imperial cityguard~ Long An imperial cityguard overseeing patrols in the city. ~ Description He is dressed in plate, and he looks quite formidable. At the moment, he is looking at a map of Thalos aside his fellow co-workers keeping track of each city patrol. ~ Race human~ Act_flags ABCGT Aff H Align 1000 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+283 Mana_dice 8d9+100 Dam_dice 3d4+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 75 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5321 Name oldstyle guard cityguard~ Short an imperial cityguard~ Long An imperial cityguard guards the Grand Gate. ~ Description He is dressed in plate, and he looks quite formidable. At the moment, he is watching the children play with amusement. ~ Race human~ Act_flags ABCGT Aff H Align 1000 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+283 Mana_dice 8d9+100 Dam_dice 3d4+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 75 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5322 Name oldstyle doe~ Short a doe~ Long A doe munches on grass. ~ Description This peaceful creature looks at you with big dark eyes. Her nose twitches as she sniffs at you, but she goes back to chewing some grass. ~ Race human~ Act_flags AGH Aff 0 Align 0 Group 0 Level 5 Hitroll 0 Hit_dice 2d6+60 Mana_dice 2d9+100 Dam_dice 1d6+1 Dam_type none Armor 5 5 5 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5323 Name oldstyle deer~ Short a deer~ Long A deer stares back at you. ~ Description The deer looks angered at your intrusion. He butts his head against you, albeit ineffectively. ~ Race human~ Act_flags AGH Aff 0 Align 0 Group 0 Level 6 Hitroll 0 Hit_dice 2d7+71 Mana_dice 3d9+100 Dam_dice 1d7+1 Dam_type none Armor 4 4 4 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5324 Name oldstyle stag deer~ Short a stag~ Long A large deer stag protects his territory. ~ Description He eyes you with contained anger. You'd better leave him alone! ~ Race human~ Act_flags AFGH Aff 0 Align 0 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 4d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5325 Name oldstyle bunny rabbit~ Short a small bunny~ Long A small bunny pokes from bush to bush. ~ Description This bunny looks so adorable, you wished you had one just like this! ~ Race human~ Act_flags AGH Aff 0 Align 0 Group 0 Level 2 Hitroll 0 Hit_dice 2d7+21 Mana_dice 1d9+100 Dam_dice 1d5+0 Dam_type none Armor 8 8 8 10 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5326 Name oldstyle snake~ Short a harmless snake~ Long A small snake slithers between the grass. ~ Description Upon careful inspection, you are sure it is NOT a cobra! ~ Race snake~ Act_flags AFGH Aff P Align 0 Group 0 Level 4 Hitroll 0 Hit_dice 2d7+46 Mana_dice 2d9+100 Dam_dice 1d5+1 Dam_type none Armor 6 6 6 9 Clevel0 Cability 0 Off EFNR Imm 0 Res L Vuln I Start_pos stand Default_pos stand Sex none Wealth 0 Form AGXYc Parts ADEFKLQVX Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5327 Name oldstyle druid~ Short a druid~ Long A druid is here in meditation. ~ Description He doesn't like you bothering him, but is too polite to ask you to leave. ~ Race human~ Act_flags AGHQ Aff DN Align 1000 Group 0 Level 10 Hitroll 0 Hit_dice 2d7+121 Mana_dice 10d9+100 Dam_dice 1d7+2 Dam_type none Armor 1 1 1 7 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5328 Name oldstyle druidess~ Short a druidess~ Long A druidess peers at you. ~ Description She wonders why you are staring at her, and how you got in here. ~ Race human~ Act_flags AGHQ Aff DN Align 1000 Group 0 Level 10 Hitroll 0 Hit_dice 2d7+121 Mana_dice 10d9+100 Dam_dice 1d7+2 Dam_type none Armor 1 1 1 7 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5329 Name oldstyle musician bard~ Short bard of Thalos~ Long A bard sings of the glory of Thalos. ~ Description This musical fellow plays a happy song with his fellow comrades. ~ Race human~ Act_flags ABC Aff 0 Align 450 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 4d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5330 Name oldstyle musician bard~ Short bard of Thalos~ Long This bard merrily skips along singing of the glory of Thalos. ~ Description This musical fellow wanders the world singing of the glory of Thalos. ~ Race human~ Act_flags AC Aff 0 Align 550 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 7 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5331 Name oldstyle cityguard guard~ Short the cityguard~ Long A cityguard stands here. ~ Description A big, strong, helpful, trustworthy guard. ~ Race human~ Act_flags ACGT Aff 0 Align 1000 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+233 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 25 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5332 Name oldstyle janitor~ Short the janitor~ Long A janitor is walking around, cleaning up. ~ Description ~ Race human~ Act_flags A Aff 0 Align 900 Group 0 Level 1 Hitroll 0 Hit_dice 2d6+10 Mana_dice 0d9+100 Dam_dice 1d4+0 Dam_type none Armor 9 9 9 10 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5333 Name oldstyle fido dog~ Short the beastly fido~ Long Beastly Fido is here. ~ Description Fido is a small dog that has a foul smell and pieces of rotted meat hanging around his teeth. ~ Race fido~ Act_flags AFH Aff 0 Align -200 Group 0 Level 0 Hitroll 0 Hit_dice 2d4+2 Mana_dice 0d1+99 Dam_dice 1d2+0 Dam_type none Armor 10 10 10 10 Clevel0 Cability 0 Off EFNR Imm 0 Res 0 Vuln C Start_pos stand Default_pos stand Sex male Wealth 0 Form ABGV Parts ACDEFHJKQV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 5334 Name oldstyle cityguard guard~ Short the cityguard~ Long A cityguard is here, guarding the gate. ~ Description A big, strong, helpful, trustworthy guard. ~ Race human~ Act_flags ABGT Aff 0 Align 1000 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+233 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off CDEIKLU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 25 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #END #OBJECTSNEW #OBJ Vnum 5300 Name collar~ Short a lamia collar~ Desc A lamia collar is on the ground.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AC Values AB AB AB 0 0 Level 3 Weight 50 Cost 310 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5301 Name breast plate iron~ Short a beautiful iron breast plate~ Desc A beautiful iron breast plate lies here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values ABC ABC ABC 0 0 Level 20 Weight 450 Cost 3200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 1 EndObj #OBJ Vnum 5302 Name staff serpentine~ Short a green serpentine staff~ Desc A green serpentine staff has been left here.~ Material oldstyle~ Item_type staff Extra FG Extra2 0 Wear AO Values 20 2 2 'earthquake' 0 Level 7 Weight 120 Cost 2000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5304 Name scroll magic~ Short a scroll of enchantment~ Desc A scroll of magical enchantment has been left here.~ Material oldstyle~ Item_type scroll Extra G Extra2 0 Wear A Values 30 'enchant weapon' '' '' '' Level 8 Weight 150 Cost 1420 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5305 Name scroll bound~ Short a bound scroll~ Desc A bound scroll of detection lies at your feet.~ Material oldstyle~ Item_type scroll Extra G Extra2 0 Wear A Values 30 'detect evil' 'detect invis' 'detect magic' '' Level 0 Weight 150 Cost 800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5306 Name fountain~ Short a large beautiful fountain~ Desc An elaborate white marble fountain is here.~ Material oldstyle~ Item_type fountain Extra 0 Extra2 0 Wear 0 Values 10 10 'water' 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc fountain~ You see the most beautiful fountain in the world. The white marble glistens as sunlight hits its wet surfaces. Fish swim around in the inner fountain, and an exterior fountain is reserved just for drinking. ~ EndObj #OBJ Vnum 5307 Name desk~ Short the curved desk~ Desc A beautiful desk made from a gigantic sea shell is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc desk~ The sea shell desk here is just gorgeous. The creamy white of the table surface makes you dream of being in a pool swimming among mermaids. ~ EndObj #OBJ Vnum 5308 Name cabinet~ Short the glass cabinet~ Desc A sturdy glass cabinet is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc cabinet~ A cabinet made of oak and mahogany, this piece of woodmanship is just splendid to view. The wood is varnished with a very strong stain that looks as if it would last longer than the cabinet itself. ~ EndObj #OBJ Vnum 5309 Name mandolin~ Short a mandolin~ Desc A mandolin lies against the wall.~ Material oldstyle~ Item_type staff Extra G Extra2 0 Wear AO Values 18 5 5 'cure critical' 0 Level 10 Weight 200 Cost 2800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5310 Name harp golden~ Short a golden harp~ Desc A beautiful golden harp is waiting to be played.~ Material oldstyle~ Item_type staff Extra G Extra2 0 Wear AO Values 30 1 1 'call lightning' 0 Level 7 Weight 1000 Cost 3200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 -2 EndObj #OBJ Vnum 5311 Name flute silver~ Short a silver flute~ Desc A brilliant silver flute glimmers from its holster.~ Material oldstyle~ Item_type staff Extra AG Extra2 0 Wear AO Values 30 1 1 'charm person' 0 Level 9 Weight 60 Cost 3900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 -2 EndObj #OBJ Vnum 5312 Name potion green~ Short a green potion~ Desc You see a green potion on the floor.~ Material oldstyle~ Item_type potion Extra 0 Extra2 0 Wear A Values 20 'gas breath' '' '' '' Level 25 Weight 50 Cost 3000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5313 Name bluish herbs~ Short some bluish herbs~ Desc Some bluish herbs are scattered here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 15 '' '' 'bless' '' Level 1 Weight 10 Cost 270 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5314 Name purplish herbs~ Short some purplish herbs~ Desc Some purplish herbs are scattered here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 15 '' '' 'change sex' '' Level 0 Weight 10 Cost 250 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5315 Name grayish herbs~ Short some grayish herbs~ Desc Some grayish herbs are scattered here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 5 '' 'giant strength' 'poison' '' Level 5 Weight 10 Cost 360 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5316 Name orangish herbs~ Short some orangish herbs~ Desc Some orangish herbs are scattered here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 5 '' '' 'cure light' '' Level 0 Weight 10 Cost 150 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 5317 Name sword~ Short an imperial sword~ Desc You see an imperial sword here.~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values sword 3 4 slash 0 Level 14 Weight 50 Cost 1420 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc sword~ You see a sword of great craftsmanship. Imprinted on the side is: Merc Industries ~ AffectObj 19 2 AffectObj 18 2 EndObj #OBJ Vnum 5318 Name mace~ Short an imperial mace~ Desc You see an imperial mace here.~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values mace 2 7 pound 0 Level 15 Weight 50 Cost 1180 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc mace~ You see a mace of great craftsmanship. Imprinted on the side is: Merc Industries ~ AffectObj 19 2 AffectObj 18 2 EndObj #OBJ Vnum 5319 Name chest plate~ Short an imperial chest plate~ Desc You see an imperial chest plate here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values AC AC AC 0 0 Level 10 Weight 50 Cost 1450 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc chest plate~ You see a chest plate of great craftsmanship. Stamped on the side is: Merc Industries ~ EndObj #OBJ Vnum 5320 Name shield~ Short an imperial shield~ Desc You see an imperial shield here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AJ Values AC AC AC B 0 Level 10 Weight 50 Cost 1190 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc shield~ You see a shield of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5321 Name cloak~ Short an imperial cloak~ Desc You see an imperial cloak here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AC Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc cloak~ You see a cloak of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5322 Name helm~ Short an imperial helm~ Desc You see an imperial helm here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AE Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc helm~ You see a helm of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5323 Name plate leggings~ Short a pair of imperial plate leggings~ Desc You see a pair of imperial plate leggings here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AF Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc plate leggings~ You see plate leggings of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5324 Name plate boots~ Short a pair of imperial plate boots~ Desc You see a pair of imperial plate boots here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AG Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc plate boots~ You see plate boots of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5325 Name plate gloves~ Short a pair of imperial plate gloves~ Desc You see a pair of imperial plate gloves here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AH Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc plate gloves~ You see plate gloves of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5326 Name plate sleeves~ Short a pair of imperial plate sleeves~ Desc You see a pair of imperial plate sleeves here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AI Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc plate sleeves~ You see plate sleeves of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5327 Name cape~ Short an imperial cape~ Desc You see an imperial cape here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AK Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc cape~ You see a cape of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5328 Name belt~ Short an imperial belt~ Desc You see an imperial belt here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AL Values AC AC AC 0 0 Level 10 Weight 50 Cost 730 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc belt~ You see a belt of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5329 Name metal bracer~ Short an imperial metal bracer~ Desc You see an imperial metal bracer here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AM Values AB AC AC 0 0 Level 5 Weight 50 Cost 550 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc metal bracer~ You see a metal bracer of great craftsmanship. Imprinted on the side is: Merc Industries ~ EndObj #OBJ Vnum 5330 Name ring signet~ Short an imperial city guard signet ring~ Desc You see a ring with a strange symbol on the floor.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AB Values 0 0 0 0 0 Level 16 Weight 10 Cost 1280 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 20 -1 AffectObj 17 -4 EndObj #OBJ Vnum 5331 Name imperial banner~ Short an imperial war banner~ Desc An imperial war banner is on the floor here.~ Material oldstyle~ Item_type light Extra AG Extra2 0 Wear A Values 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 Level 20 Weight 10 Cost 1440 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc banner~ This is the official Merc war banner to see you through the darkest realm! ~ AffectObj 17 -2 AffectObj 20 -2 EndObj #OBJ Vnum 5332 Name two-handed two sword~ Short a two-handed sword~ Desc A nice two-handed sword hangs on a hook in the wall.~ Material oldstyle~ Item_type weapon Extra GK Extra2 0 Wear AN Values sword 4 7 cleave DF Level 34 Weight 240 Cost 4400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 AffectObj 18 2 EndObj #END #ROOMSNEW #ROOM Vnum 5300 Name The Grand Gate of Thalos~ Desc You stand in the archway of a gigantic stone archway. The two steel gates look indestructible, yet they are elaborate in engravings. You can hear laughter and good cheer from the other side of these gates. Obviously, the city is teeming with activity! There is a small gold plaque on mounted on the archway. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc plaque sign~ This zone has been heavily modified by Kahn and Hatchet of MERC Industries and integrated by Kahn of MERC Industries. copyright 1993 ~ Exit 1 You are saddened at the thought of leaving this beautiful place. ~ ~ -1 5356 0 Exit 3 You see happiness everywhere. Houses cover your vision. You see strange cute beasts walking hand in hand with people. ~ ~ 0 5301 0 EndRoom #ROOM Vnum 5301 Name Main Street~ Desc This is a magnificent street, immaculate all over. The streets are filled with people rushing from building to building and a balmy zephyr blows by you. The whole city is teeming with activity. A cobbled alley leads north and south. Children run pass you as they play tag. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's a cobbled alley. ~ ~ 0 5339 0 Exit 1 The entrance to the city lies this way. ~ ~ 0 5300 0 Exit 2 It's a cobbled alley. ~ ~ 0 5355 0 Exit 3 Main Street lies this way. ~ ~ 0 5302 0 EndRoom #ROOM Vnum 5302 Name Main Street~ Desc This is a magnificent street, immaculate all over. The streets are filled with people rushing from building to building and a balmy zephyr blows by you. The whole city is teeming with activity. On one side is a beautiful house while on the other is the entrance to a large mansion. Sounds of people hard at work echo within the mansion. Near the center of town you see a large domed building, magnificent and immense. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A store lies this way. ~ ~ 0 5336 0 Exit 1 Main Street continues back east. ~ ~ 0 5301 0 Exit 2 The main building in the city, the City Hall is there. ~ ~ 0 5332 0 Exit 3 A lush, green garden path lies this way. ~ ~ 0 5303 0 EndRoom #ROOM Vnum 5303 Name A Garden Path~ Desc A circular path surrounds a magnificent domed temple in the center of the city. Flowers grow on the sides of the path and the lush trees are laden with fruit. Vines and ivy snake up the sides of the temple, making this temple truly a blend of nature and man's work of art. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The garden path continues around the building. ~ ~ 0 5304 0 Exit 1 This is the main street leading to the city's entrance. ~ ~ 0 5302 0 Exit 2 The garden path continues around the building. ~ ~ 0 5306 0 Exit 3 You can hear music coming from within the temple. ~ ~ 0 5350 0 EndRoom #ROOM Vnum 5304 Name A Garden Path~ Desc A circular path surrounds a magnificent domed temple in the center of the city. Flowers grow on the sides of the path and the lush trees are laden with fruit. Vines and ivy snake up the sides of the temple, making this temple truly a blend of nature and man's work of art. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A side street leads off to the northern half of the city. ~ ~ 0 5311 0 Exit 2 The garden path continues around the building. ~ ~ 0 5303 0 Exit 3 The garden path continues around the building. ~ ~ 0 5305 0 EndRoom #ROOM Vnum 5305 Name A garden path~ Desc A circular path surrounds a magnificent domed temple in the center of the city. Flowers grow on the sides of the path and the lush trees are laden with fruit. Vines and ivy snake up the sides of the temple, making this temple truly a blend of nature and man's work of art. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The garden path continues around the building. ~ ~ 0 5304 0 Exit 2 You can hear music coming from within the temple. ~ ~ 0 5350 0 EndRoom #ROOM Vnum 5306 Name A Garden Path~ Desc A circular path surrounds a magnificent domed temple in the center of the city. Flowers grow on the sides of the path and the lush trees are laden with fruit. Vines and ivy snake up the sides of the temple, making this temple truly a blend of nature and man's work of art. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The garden path continues around the building. ~ ~ 0 5303 0 Exit 2 A small side street leads to the southern half of the city. ~ ~ 0 5312 0 EndRoom #ROOM Vnum 5307 Name The market place~ Desc You stand in the middle of a large square lined on each side with baskets, carts, and stands of all shapes and sizes. The little shops are filled with goods sold to the demanding public. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A small table is here, laden with fine jewelery and gems sold by the jeweler. ~ ~ 0 5325 0 Exit 2 Fruits and vegetables are piled on boxes waiting to be sold and eaten. ~ ~ 0 5320 0 Exit 3 The market place continues. ~ ~ 0 5308 0 EndRoom #ROOM Vnum 5308 Name The market place~ Desc You stand in the middle of a large square lined on each side with baskets, carts, and stands of all shapes and sizes. The little shops are filled with goods sold to the demanding public. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 Beautiful carpets and enormous bales of silk are being stared with awe by the citizens. ~ ~ 0 5322 0 Exit 1 The center of the market lies this way. ~ ~ 0 5307 0 Exit 2 >From the great smell, the meat and poultry stand must be south! ~ ~ 0 5317 0 EndRoom #ROOM Vnum 5309 Name A Side Street~ Desc This small side street leads east and west into back alleys while to the south you see a beautifully designed temple. Shrieks of little children playing games in the distance catch your attention. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 5343 0 Exit 2 ~ ~ 0 5310 0 Exit 3 ~ ~ 0 5328 0 EndRoom #ROOM Vnum 5310 Name A Side Street~ Desc You are in the common section of the city. More buildings made of clay and stone be dazzles you. Most of these homes are designed so beautifully you just cant keep your eyes off them. The street continues north and south and buildings line the street. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5309 0 Exit 1 A small doorway leads into a little humble dwelling. ~ ~ -1 5344 A Exit 2 ~ ~ 0 5311 0 Exit 3 A small clay dwelling sits here. ~ ~ 0 5326 0 EndRoom #ROOM Vnum 5311 Name A Side Street~ Desc This small side street leads away from the garden path to the south. Around you stand large numbers of commoners' houses. Many citizens pass by you with a friendly hello. You almost feel like home here. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5310 0 Exit 1 An unusually tall dwelling stands looming over you. ~ ~ 0 5337 0 Exit 2 A garden path circles around the temple. ~ ~ 0 5304 0 Exit 3 Here lies a small stone house with a thatched roof. ~ ~ 0 5327 0 EndRoom #ROOM Vnum 5312 Name A side street~ Desc This small side street leads south away from the temple into the business section of town. To the east is the famous City Hall of Thalos. Well disciplined guards stand at attention, watching over the city hall, but you don't see any source of threats in THIS city. North is a garden path, west is a smithy, and this side street continues south. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A small garden path encircles the temple. ~ ~ 0 5306 0 Exit 1 You see what is most definitely city hall. This building is the most elaborate of all the building here in Thalos. ~ ~ -1 5332 A Exit 2 ~ ~ 0 5313 0 Exit 3 Inside the building you see long pieces of metal, an oven, and some anvils. Obviously a smithy. ~ ~ 0 5321 0 EndRoom #ROOM Vnum 5313 Name A side street~ Desc This small side street is lined with great beautifully designed buildings. To the north is the magnificent temple while to the east lies the entrance to a small friendly tavern. The street continues north and south. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5312 0 Exit 1 From the looks of it, this is a very impressive two story abode. The entire first floor is covered with a huge marble bar with merry men telling tall tales and drinking their fill. ~ ~ 0 5330 0 Exit 2 ~ ~ 0 5314 0 Exit 3 This seems to be the only guild house in the entire city. You feel uneasy about this building. For some reason it seems not to belong. ~ ~ 0 5319 0 EndRoom #ROOM Vnum 5314 Name A side street~ Desc You are at the end of a long street leading to the center of the city. A long alley runs east and west. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5313 0 Exit 1 ~ ~ 0 5351 0 Exit 2 ~ ~ 0 5329 0 Exit 3 ~ ~ 0 5318 0 EndRoom #ROOM Vnum 5315 Name Under another grand watchtower~ Desc You stand at the base of a tall ivy covered watchtower built to protect the city from invaders. You get the feeling of safety here in Thalos. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5316 0 Exit 1 ~ ~ 0 5318 0 Exit 4 ~ ~ 0 5347 0 EndRoom #ROOM Vnum 5316 Name A back alley~ Desc This alley leads to the rear of meat stand. The aroma of fresh and char-broiled meat catches your sense of smell. You wipe the drool off your chin the instant you know it is there. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the back-side of the market place meat stand. ~ ~ 0 5317 0 Exit 2 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5315 0 EndRoom #ROOM Vnum 5317 Name The meat stand~ Desc A large stand has been set up here with metal hooks and wooden racks in the background. Hanging on the hooks are huge slabs of meat and other game. This stand is packed with produce, and a sudden burst of laughter catches you by surprise as little children play around your ankles. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The market place lies this way. ~ ~ 0 5308 0 Exit 1 This is a cart full of fresh vegetables and fruits. You are almost tempted to take some. ~ ~ 0 5320 0 Exit 2 ~ ~ 0 5316 0 EndRoom #ROOM Vnum 5318 Name A back alley~ Desc A narrow alley leads east to a wider street and west to one of the city watchtowers. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A small side street welcomes you. ~ ~ 0 5314 0 Exit 3 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5315 0 EndRoom #ROOM Vnum 5319 Name The guild house~ Desc You are standing in this city's ONLY guild house. Tables and chairs are set about for the occupants' comfort. Weapons are stacked neatly on the weapons rack. Each weapon looks polished, sharpened, and oiled. Draped along the back wall is the proud banner of Thalos in all its glory. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A small side street runs past the building. ~ ~ 0 5313 0 EndRoom #ROOM Vnum 5320 Name The produce stand~ Desc A large cart sits here carrying fresh fruit and vegetables. Hungry children swarm all about the tasty treats the merchants are giving out for free. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The market place is jammed packed with people scurrying about. ~ ~ 0 5307 0 Exit 3 A strong aromatic smell emanates from the meat stand next to you. ~ ~ 0 5317 0 EndRoom #ROOM Vnum 5321 Name The smithy~ Desc In here you find tools and anvils used to make various weapons and items. The walls are fully stocked with pieces of armor and weaponry. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A small side street runs past the building. ~ ~ 0 5312 0 EndRoom #ROOM Vnum 5322 Name The tapestry stand~ Desc Beautiful tapestries and rugs hang all over the walls. Fancy robes and various articles of clothing hang about for sale. You stare with awe at how much work must have been put into these cloths. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5323 0 Exit 1 A fine jewelry stand lies majestically next to you. ~ ~ 0 5325 0 Exit 2 The market place is swarming with people scurrying about. ~ ~ 0 5308 0 EndRoom #ROOM Vnum 5323 Name A back alley~ Desc A narrow alley leads north to one of the city watchtowers while to the south there lies a market stand full of expensive clothes and rugs. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5324 0 Exit 2 ~ ~ 0 5322 0 EndRoom #ROOM Vnum 5324 Name Under the watchtower~ Desc You stand under one of the city watchtowers built to protect the city from invaders. You know that you are safe from any danger. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 5328 0 Exit 2 ~ ~ 0 5323 0 Exit 4 Above you stands a tall watchtower. ~ ~ 0 5346 0 EndRoom #ROOM Vnum 5325 Name The jewelery stand~ Desc A table stands covered with fine jewelery and gems. The jeweler stands proudly over his collection as he polishes and cleans each one. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 The market place is packed with people scurrying about doing their business. ~ ~ 0 5307 0 Exit 3 Next to you is a stand full of fine clothes and expensive rugs. ~ ~ 0 5322 0 EndRoom #ROOM Vnum 5326 Name A simple clay dwelling~ Desc This is a very plain house with a few chairs and a bed. A warmed and lit fireplace suggests that the dwelling is currently occupied. You should leave before the owner finds you here. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 Outside is a small side street. ~ ~ 0 5310 0 EndRoom #ROOM Vnum 5327 Name A stone dwelling~ Desc This small house is the dwelling of a humble citizen of Thalos. A few rafters stand with thatched straw blowing with the wind gusts blowing through the city. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A small side street runs past the house. ~ ~ 0 5311 0 EndRoom #ROOM Vnum 5328 Name A back alley~ Desc A narrow alley leads east to one of the city watchtowers and west to a small side street. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 5309 0 Exit 3 ~ ~ 0 5324 0 EndRoom #ROOM Vnum 5329 Name A busy shop~ Desc From the outside this place looks like an ordinary building, but inside these cramped quarters you discover a shop filled with armor, weapons, and various other goods. A small sign posted on the wall flutters in the wind. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A small side street runs past the shop. ~ ~ 0 5314 0 EndRoom #ROOM Vnum 5330 Name The Tavern of the Sun~ Desc A glorious place, this tavern is second home for many citizens of Thalos. Tables and chairs are set in rows, bottles and glasses filled, and a small performance stage teaming with dazzling entertainment. Musical instruments and personal belongings lie in piles belonging to each member of this room. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 A small side street runs past the tavern. ~ ~ 0 5313 0 EndRoom #ROOM Vnum 5331 Name South wing of the city hall~ Desc You stand in a large room attached to this end of the hallway which leads back north to the reception area. Pedestals and columns stand faithfully. Valuable items hang from the walls each to be admired by onlookers. Chairs lie around, and a large curved desk. To the east is a vine-covered archway leading out into a private courtyard. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The long hallway leads back to the main reception area of the city hall. ~ ~ 0 5332 0 Exit 1 ~ ~ 0 5334 0 EndRoom #ROOM Vnum 5332 Name The city hall~ Desc This is the main reception area of Thalos' city hall. The walls have been painted in pure white and thick lush carpet line the floor wall to wall. A side door on the west wall allows you to go out to one of the city's side streets. Hallways lead south and east. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 Main street runs past the city hall. ~ ~ 0 5302 0 Exit 1 A hallway leads to the east wing of the city hall. ~ ~ 0 5333 0 Exit 2 A hallway leads to the south wing of the city hall. ~ ~ 0 5331 0 Exit 3 ~ ~ -1 5312 A EndRoom #ROOM Vnum 5333 Name East wing of the city hall~ Desc Here lies fancy office, possibly the mayor's. A few green plants and pieces of furniture make this place breathtaking. There is a large glass cabinet along the wall. A long hallway leads west back to the reception area and an ivy-covered archway leads south into a private courtyard. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 5334 0 Exit 3 ~ ~ 0 5332 0 EndRoom #ROOM Vnum 5334 Name The private gardens and courtyard of Thalos~ Desc You stare in awe as the beauty of this place takes you by surprise. Exotic flowers and trees are planted in neat rows and lawn benches line the walk ways. A large marble fountain in the center of the courtyard stands. Above stands one of the four watchtowers. Archways north and west lead back into the city hall. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5333 0 Exit 3 ~ ~ 0 5331 0 EndRoom #ROOM Vnum 5335 Name A small guard house~ Desc This is the barracks for Thalos' cityguards. Guards populate this shack ready, willing, and able to ward off any trouble. This small shack stands guarding both to the entrance to the city and to the city hall. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The alley runs by this building. ~ ~ 0 5355 0 EndRoom #ROOM Vnum 5336 Name An impressive house~ Desc This house houses the Defender of Thalos. He represents all that is good and right in this city. As the most skilled fighting machine, he is the commander of the guard. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 Main street runs past this dwelling. ~ ~ 0 5302 0 EndRoom #ROOM Vnum 5337 Name A Public Library~ Desc This seems to be the tallest structure in the city. Rows and rows of books line the 20 foot tall bookcases, and a quiet serenity can be felt by all here. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 Another room in the library is here. ~ ~ 0 5338 0 Exit 3 A small side street winds past this building. ~ ~ 0 5311 0 Exit 4 You see a second floor to the library. ~ ~ 0 5345 0 EndRoom #ROOM Vnum 5338 Name The Library Addition~ Desc There are more shelves and tables here. Vials of strange potions line a section of the wall, and books and other items of power line another. The exit is to the west. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 The main room of the library is there. ~ ~ 0 5337 0 EndRoom #ROOM Vnum 5339 Name A back alley~ Desc A narrow back alley goes south to main street and north towards a watchtower. People quietly pass you by. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a mighty watchtower north. ~ ~ 0 5340 0 Exit 2 Main street runs past here. ~ ~ 0 5301 0 EndRoom #ROOM Vnum 5340 Name A back alley~ Desc A narrow back alley leads north to one of the city watchtowers and south towards main street. The shade cast by the watchtower is very refreshing. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5341 0 Exit 2 The cobbled alley continues on. ~ ~ 0 5339 0 EndRoom #ROOM Vnum 5341 Name Under a watchtower~ Desc You stand under a tall watchtower. Narrow back alleys lead west and south and a sturdy ladder leads up into the tower. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 5340 0 Exit 3 ~ ~ 0 5343 0 Exit 4 You see up the powerful watchtower. ~ ~ 0 5348 0 EndRoom #ROOM Vnum 5342 Name A bath house~ Desc This is the bath house for the commoners of the city. Hot steamy water wells up from a hole in the floor. Obviously there is a hot spring located under the city (making the decision to put a city here seem much more reasonable). To the west is another room. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A cobbled alley is there. ~ ~ 0 5343 0 Exit 3 Another resting room is here. ~ ~ 0 5344 0 EndRoom #ROOM Vnum 5343 Name A back alley~ Desc A narrow back alley leads west to a small side street and east to one of the city watchtowers. Great amounts of steam issue forth from the building to the south. It looks very inviting. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A watchtower stands a silent vigil over the city. ~ ~ 0 5341 0 Exit 2 You hear laughter and splashing. ~ ~ 0 5342 0 Exit 3 A side street greets you. ~ ~ 0 5309 0 EndRoom #ROOM Vnum 5344 Name A Resting Room~ Desc You are in a resting room. Soft mats line the floor, and you see many people just relaxing on them. The comfort of this place is so inviting, you want to join them. Great amounts of steam issue forth from the hole in the east wall. ~ Room_flags 8 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 5342 0 Exit 3 A small side street runs past the building. ~ ~ 0 5310 0 EndRoom #ROOM Vnum 5345 Name On the second floor of the library~ Desc You see more books here. Through windows, you have a glorious view of a nearby bay. Birds fly by your window. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 ~ ~ 0 5337 0 EndRoom #ROOM Vnum 5346 Name The north-west watchtower~ Desc You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. You are confident nothing can touch this tower. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 The city lies below. ~ ~ 0 5324 0 EndRoom #ROOM Vnum 5347 Name The south-west watchtower~ Desc You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south bay stretches to the horizon. You are confident nothing can touch this tower. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 The city lies below. ~ ~ 0 5315 0 EndRoom #ROOM Vnum 5348 Name The north-east watchtower~ Desc You stand atop one of the city watchtowers. The view is magnificent from here. Green fields stretch to the horizon. You are confident nothing can touch this tower. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 The city lies below. ~ ~ 0 5341 0 EndRoom #ROOM Vnum 5350 Name The Temple of Thalos~ Desc You stand within one of the most holy places in the realm. This stunning domed temple houses the city's worshipers en masse. Long benches line the aisles and the altar glistens with the gold and platinum inlay.The walls and roof are all made of ceramic, making this place reflect the sun well. The greenery around the temple itself makes this place a great blend of nature and man's works of art. ~ Room_flags 136 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A side street leads to the northern half of the city. ~ ~ 0 5305 0 Exit 1 Main street leads out to the main gate of the city. ~ ~ 0 5303 0 EndRoom #ROOM Vnum 5351 Name A back alley~ Desc A narrow alley leads east to a wider street and west to one of the city watchtowers. Little kids play tag around you. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5352 0 Exit 3 A small side street greets you. ~ ~ 0 5314 0 EndRoom #ROOM Vnum 5352 Name Under a watchtower~ Desc You stand at the base of a tall watchtower built to protect the city from invaders. From the looks of things, its doing a great job. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5353 0 Exit 3 ~ ~ 0 5351 0 Exit 4 ~ ~ 0 5354 0 EndRoom #ROOM Vnum 5353 Name A back alley~ Desc A narrow alley leads south to one of the city watchtowers. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The alley continues to the north. ~ ~ 0 5355 0 Exit 2 A tall watchtower stands a silent vigil over the city. ~ ~ 0 5352 0 EndRoom #ROOM Vnum 5354 Name The south-east watchtower~ Desc You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south the you see the bay. You're confident nothing can touch this tower. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 The city lies below. ~ ~ 0 5352 0 EndRoom #ROOM Vnum 5355 Name A back alley~ Desc A narrow alley leads north to the main street, and south toward a tall watchtower. A building is to the west. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see main street. ~ ~ 0 5301 0 Exit 2 ~ ~ 0 5353 0 Exit 3 You see a little building. ~ ~ 0 5335 0 EndRoom #ROOM Vnum 5356 Name A trail at the end of the dwarf forest~ Desc The trail ends here, with tall, leafy, green trees all around you. To the west, you can see a huge beautiful and radiant city. Something about it gives you a relaxed feeling. To the east is your way back home. ~ Room_flags 0 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the trail. ~ ~ 0 5357 0 Exit 3 You see Thalos! ~ ~ 0 5300 0 EndRoom #ROOM Vnum 5357 Name A trail at the end of the dwarf forest~ Desc A side trail here leads from the dwarf forest. It is definitely milder here. The trail continues to the east from here. ~ Room_flags 0 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the bend ahead of you. ~ ~ 0 5358 0 Exit 3 You see the trail continue on. ~ ~ 0 5356 0 EndRoom #ROOM Vnum 5358 Name The dwarf forest~ Desc You see tall, healthy green trees here. The trail bends north to west from here. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the trail bend north. ~ ~ 0 5359 0 Exit 3 You see the trail bend west. ~ ~ 0 5357 0 EndRoom #ROOM Vnum 5359 Name The dwarf forest~ Desc You see more big green trees here. It looks almost as if this place was blessed by a god to be green and mild. The trail leads north and south. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the trail continue north. ~ ~ 0 5360 0 Exit 2 You see the trail continue south. ~ ~ 0 5358 0 EndRoom #ROOM Vnum 5360 Name The dwarf forest~ Desc You see more big green trees here. It looks almost as if this place was blessed by a god to be green and mild. The trail leads north and south. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the trail continue north. ~ ~ 0 5361 0 Exit 2 You see the trail continue south. ~ ~ 0 5359 0 EndRoom #ROOM Vnum 5361 Name The dwarf forest~ Desc You see many big green trees here. You see many leaves on these huge trees. Grass layer the ground with 2 inches of padding. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the trail continue north. ~ ~ 0 5362 0 Exit 2 You see the trail continue south. ~ ~ 0 5360 0 EndRoom #ROOM Vnum 5362 Name The Cross Roads~ Desc The roads cross here. Midgaard is to the west. To the east, you see the stately oaks and poplars of the holy grove. A wide path leads south through the dwarven forest. To the north is a very desolate trail. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5363 0 Exit 1 ~ ~ 0 5369 0 Exit 2 ~ ~ 0 5361 0 Exit 3 ~ ~ 0 5364 0 EndRoom #ROOM Vnum 5363 Name The Lane~ Desc You are strolling along a pleasant, shady lane. The road is lined on both sides by tall, stately trees which lend the scene with a sense of quiet serenity. You can follow the road north or south. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 5365 0 Exit 2 ~ ~ 0 5362 0 EndRoom #ROOM Vnum 5364 Name City Entrance~ Desc You stand on the outskirts of a construction site - Midgaard; the capital of this land. The road leads east into the peace and quiet - and dangers - of the forest; and to the west it becomes the main street of the town; surrounded by building foundations of unfinished shops, houses, and temple. ~ Room_flags 4 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 5362 0 Exit 3 ~ ~ 0 5385 0 EndRoom #ROOM Vnum 5365 Name The Plains~ Desc You are standing on the plains. This is a vast desolate place where the wind can howl undisturbed since nothing but you bars its way. However you are not the first to wander here. Before you somebody has left footprints. The footprints make a path that looks rather bewildered and is not the kind of path to lead to anywhere significant or important but it seems to have made up its mind to enter the hills far away north. A little distance further, you lose the trail and decide not to get lost. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 5363 0 EndRoom #ROOM Vnum 5366 Name The holy grove~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of contentedness and relief seeping through You, as if great burdens have been lifted from Your shoulders. From here, friendly- looking paths lead east and south. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5367 0 Exit 2 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5369 0 EndRoom #ROOM Vnum 5367 Name The holy grove~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You feel unusually happy here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, west and south. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ -1 5368 0 Exit 2 The path wind its way through the tall trees, towards an open area barely visible in the distance. ~ ~ -1 5370 0 Exit 3 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5366 0 EndRoom #ROOM Vnum 5368 Name A clearing in the woods~ Desc You are standing in a clearing in the light woods. Somehow, this place seems powerfully DIFFERENT from the rest of the forest, as if something is severely strained in the fabric of reality here. ~ Room_flags 4 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A small, narrow path winds north, and is quickly lost in the bushes. It looks quite a wilderness there! ~ ~ -1 5375 0 Exit 2 There is a path winding its way south through the tall poplars, disappearing out of sight some 100 yds. away. ~ ~ -1 5371 0 Exit 3 There is a friendly-looking path leading west through the tall trees. ~ ~ -1 5367 0 EndRoom #ROOM Vnum 5369 Name The holy grove~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You feel calm and relaxed here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, north and south. To the west, through the trees, You can see the road to Midgaard's construction site. ~ Room_flags 4 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5366 0 Exit 1 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ -1 5370 0 Exit 2 The path wind its way through the tall trees, into the grove. ~ ~ -1 5372 0 Exit 3 Through the trees, you can see the Midgaard road. Far to the west, You can barely glimpse the construction of the city itself. ~ ~ -1 5362 0 EndRoom #ROOM Vnum 5370 Name The sacred glade~ Desc You are standing in the middle of the sacred glades, where the citizens of Thalos come to celebrate the spring, where farmers give thanks for bountiful harvest in the fall, and where lovers stroll in summer. You feel seasons of remembered happiness and joy taking Your sorrows and worries away from You, leaving You calm and invigorate, ready for the world. Paths lead into the holy grove to the east, north and west, while to the south a wide, sunny field slopes down to a sparkling lake. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The path wind its way north, disappearing through the tall trees. ~ ~ -1 5367 0 Exit 1 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5371 0 Exit 2 To the south, a wide, sunny field stretch out, sloping down towards a brightly glittering lake. ~ ~ -1 5373 0 Exit 3 The path wind its way west between stately poplars and oaks. ~ ~ -1 5369 0 EndRoom #ROOM Vnum 5371 Name The holy grove~ Desc You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of joy and calm seeping through You, as if great burdens have been lifted from Your shoulders. To the south, You glimpse an open area through the trees, while paths lead away north and west. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc foundation~ The foundation looks like it is for a sprawling, two-story affair with three wings. On the ground is some building material, marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are also large panes of glass stacked over near one of the corners of the foundation. ~ Exit 0 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5368 0 Exit 2 To the south, just beyond the trees, you can see a wide green lawn, and past the lawn, a softly shimmering, rainbow-colored dome covering the foundation for a structure. ~ ~ -1 5374 0 Exit 3 The path wind its way through the tall trees, disappearing out of sight. ~ ~ -1 5370 0 EndRoom #ROOM Vnum 5372 Name The holy grove~ Desc You are standing amidst the tall, majestic trees in the southern end of the holy grove. Paths lead north and east. To the east, You can see a wide, open field, sloping gently down towards a bright, glittering lake. Somehow, here you feel an inexplicable happiness, as if the world's troubles no longer really matter to you. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc foundation construction~ The foundation looks like it is for a sprawling, two-story affair with three wings. On the ground is some building material, marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are also large panes of glass stacked over near one of the corners of the foundation. ~ Exit 0 The path leading north is soon lost out of sight amongst the ancient oaks and poplars. ~ ~ -1 5369 0 Exit 1 To the east, the path leads out into a wide, sunny summer's field, sloping south towards a beautiful lake. Past the field You can see the construction of a large foundation for a structure shimmering gently in all the rainbow's colours. ~ ~ -1 5373 0 EndRoom #ROOM Vnum 5373 Name The sunny field~ Desc You are standing in the middle of a wide, summery, sunlit field. There is a fragrance of spring in the air, a sound of summer and a feeling of eternal Saturday afternoon. To the south is a clear, sparkling lake, and to the north and west is the holy grove. In the wood's edge, to the east, is construction, shimmering softly through the colors of the rainbow. You feel as if You could spend the rest of your life here, lying on your back and looking at the patterns of the clouds as they gently drift across the sky. ~ Room_flags 8 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc dome construction structure east e~ The foundation looks like it is for a sprawling, two-story affair with three wings. On the ground is some building material, marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are also large panes of glass stacked over near one of the corners of the foundation. ~ Exit 0 There is a path leading north towards the sacred glade. ~ ~ -1 5370 0 Exit 3 There is a small path leading into the woods to the west. ~ ~ -1 5372 0 EndRoom #ROOM Vnum 5374 Name The croquet lawn~ Desc You are standing on a immaculately manicured green lawn, the kind you only get after 200 years of meticulous work. There is a winding stone path leading from the wood's edge to the north, to the softly shimmering, rainbow-colored dome covering construction to the south. This place enjoys a perpetual cool, sunny summers after-noon. ~ Room_flags 4 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc dome construction south s~ The foundation looks like it is for a sprawling, two-story affair with three wings. On the ground is some building material, marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are also large panes of glass stacked over near one of the corners of the foundation. ~ Exit 0 To the north, the winding stone path leads into the holy grove. ~ ~ -1 5371 0 EndRoom #ROOM Vnum 5375 Name The Void~ Desc You are standing in the middle of something you cannot explain. You see stars yet you cannot see what you are standing on. You are not standing on any sort of physical 'ground' as you can see yet you are not floating either. Occasionally, the starry 'sky' fades into a fuzzy, yet bright, rainbow then back to its normal state. In the middle of this room is a ladder standing vertical. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a fuzzy portal of some sort and a little green. ~ ~ 0 5368 0 Exit 4 You see stars. ~ ~ 0 5376 0 Exit 1 You see stars. ~ ~ 0 5378 0 Exit 3 You see stars. ~ ~ 0 5378 0 Exit 5 You see stars. ~ ~ 0 5376 0 EndRoom #ROOM Vnum 5376 Name The Void~ Desc You are standing in the middle of something you cannot explain. You see stars yet you cannot see what you are standing on. You are not standing on any sort of physical 'ground' as you can see yet you are not floating either. Occasionally, the starry 'sky' fades into a fuzzy, yet bright, rainbow then back to its normal state. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see stars. ~ ~ 0 5377 0 Exit 5 You see stars. ~ ~ 0 5375 0 Exit 4 You see stars. ~ ~ 0 5375 0 Exit 1 You see stars. ~ ~ 0 5376 0 Exit 3 You see stars. ~ ~ 0 5376 0 Exit 2 You see stars. ~ ~ 0 5377 0 EndRoom #ROOM Vnum 5377 Name The Void~ Desc You are standing in the middle of something you cannot explain. You see stars yet you cannot see what you are standing on. You are not standing on any sort of physical 'ground' as you can see yet you are not floating either. Occasionally, the starry 'sky' fades into a fuzzy, yet bright, rainbow then back to its normal state. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see stars. ~ ~ 0 5376 0 Exit 0 You see stars. ~ ~ 0 5376 0 Exit 4 You see stars. ~ ~ 0 5378 0 Exit 5 You see stars. ~ ~ 0 5378 0 Exit 3 You see stars. ~ ~ 0 5377 0 Exit 1 You see stars. ~ ~ 0 5377 0 EndRoom #ROOM Vnum 5378 Name The Void~ Desc You are standing in the middle of something you cannot explain. You see stars yet you cannot see what you are standing on. You are not standing on any sort of physical 'ground' as you can see yet you are not floating either. Occasionally, the starry 'sky' fades into a fuzzy, yet bright, rainbow then back to its normal state. In the middle of this room is a ladder standing vertical. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a fuzzy portal of some sort and a little green. ~ ~ 0 8903 0 Exit 3 You see stars. ~ ~ 0 5375 0 Exit 1 You see stars. ~ ~ 0 5375 0 Exit 4 You see stars. ~ ~ 0 5377 0 Exit 5 You see stars. ~ ~ 0 5377 0 EndRoom #ROOM Vnum 5379 Name The Temple Of Midgaard~ Desc You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing Gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. You notice that this building is quite new. A small plaque is on this wall. ~ Room_flags 1036 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc plaque~ This entire world has been integrated, modified, debugged, and enhanced by Hatchet, Kahn, and Furey of MERC Industries to be run by any MERC Mud. 1992 December 17 ~ Exit 0 At the northern end of the temple hall is a statue and a huge altar. ~ ~ -1 5386 0 Exit 2 You see the temple square. ~ ~ -1 5380 0 EndRoom #ROOM Vnum 5380 Name The Temple Square~ Desc You are standing on the temple square. Huge marble steps lead up to the temple gate. The ground is just dirt but there are plans to make the road cobble stone. Just south of here you see a blooming market square, the center of Midgaard. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the temple. ~ ~ -1 5379 0 Exit 2 You see the Market Square. ~ ~ -1 5381 0 EndRoom #ROOM Vnum 5381 Name Market Square~ Desc You are standing on the market square, the Square of Midgaard. It seems that a large, peculiar looking statue is being built here in the middle of the square. Roads lead to the north and east, north to the temple square, east is the main street. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc statue~ What you see is an uncompleted statue of what you think is the Midgaard mascot. ~ Exit 0 You see the temple square. ~ ~ -1 5380 0 Exit 1 You see the main street. ~ ~ -1 5382 0 EndRoom #ROOM Vnum 5382 Name The Main Street~ Desc You are on Main Street crossing through this booming town. The main street continues east. To the west you see and hear a small market place. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see Main Street. ~ ~ -1 5383 0 Exit 3 You see the market square. ~ ~ -1 5381 0 EndRoom #ROOM Vnum 5383 Name The Main Street~ Desc The main street, to the east you leave town and to the west the street leads to the market square. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the city gate. ~ ~ -1 5384 0 Exit 3 You see the main street leading to the market square. ~ ~ -1 5382 0 EndRoom #ROOM Vnum 5384 Name Inside the East Gate of Midgaard~ Desc You are by two small newly built towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Main Street leads west from here. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc wall~ It is built from large grey rocks that have been fastened to each other with some kind of mortar. It is far too high to climb. ~ ExtraDesc tower towers~ Both of the towers are built from large grey rocks that have been fastened to each other with some kind of mortar, just like the city wall. ~ ExtraDesc gate~ It is a set of very big double doors made from hard wood. They have been reinforced with large iron bands to make them even more sturdy. One of the doors is equipped with a very big lock. ~ ExtraDesc bridge footbridge~ It is too high up to reach but it looks as if one easily could walk across it from one tower to the other. ~ Exit 1 You see the city gate. ~ gate~ 3133 5385 A Exit 3 You see Main Street.~ ~ -1 5383 0 EndRoom #ROOM Vnum 5385 Name Outside the East Gate of Midgaard~ Desc You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the east the plains stretch out in the distance. ~ Room_flags 0 Sector_type 1 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc wall~ It is built from large grey rocks that have been fastened to each other with some kind of mortar. It is far too high to climb. ~ ExtraDesc tower towers~ Both of the towers are built from large grey rocks that have been fastened to each other with some kind of mortar, just like the city wall. ~ ExtraDesc gate~ It is a set of very big double doors made from hard wood. They have been reinforced with large iron bands to make them even more sturdy. One of the doors is equipped with a very big lock. ~ ExtraDesc bridge footbridge~ It is too high up to reach but it looks as if one easily could walk across it from one tower to the other. ~ Exit 1 You see the plains.~ ~ -1 5364 0 Exit 3 You see the city gate. ~ gate~ 3133 5384 A EndRoom #ROOM Vnum 5386 Name By the Temple Altar~ Desc You are by the temple altar in the northern end of the Temple of Midgaard. A huge altar made from white polished marble is standing in front of you and behind it is a ten foot tall sitting statue of Odin, the King of the Gods. ~ Room_flags 1032 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc statue odin king god~ The statue represents the one-eyed Odin sitting on a his throne. He has long, grey hair and beard and a strict look on his face. On top of the throne, just above his shoulders, his two ravens Hugin and Munin are sitting and at his feet are his wolves Gere and Freke. ~ ExtraDesc altar~ Even though the altar is more than ten feet long it appears to be made from a single block of white virgin marble. ~ Exit 2 You see the southern end of the temple. ~ ~ -1 5379 0 EndRoom #END #SPECIALS M 5300 spec_cast_mage M 5303 spec_guard M 5305 spec_guard M 5306 spec_cast_cleric M 5307 spec_cast_cleric M 5317 spec_cast_mage M 5320 spec_guard M 5321 spec_guard M 5327 spec_cast_cleric M 5328 spec_cast_cleric M 5331 spec_guard M 5332 spec_janitor M 5333 spec_fido M 5334 spec_guard S #RESETS M 0 5301 20 5300 1 E 0 5300 0 3 M 0 5330 1 5300 1 E 0 5311 0 17 M 0 5321 2 5300 2 E 0 5331 0 0 E 0 5319 0 5 E 0 5322 0 6 E 0 5323 0 7 E 0 5324 0 8 E 0 5325 0 9 E 0 5320 0 11 E 0 5318 0 16 M 0 5321 2 5300 2 E 0 5331 0 0 E 0 5319 0 5 E 0 5324 0 8 E 0 5325 0 9 E 0 5326 0 10 E 0 5320 0 11 E 0 5317 0 16 M 0 5303 11 5300 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5329 0 14 E 0 5318 0 16 M 0 5304 9 5302 1 M 0 5301 20 5304 1 E 0 5300 0 3 M 0 5303 11 5304 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5320 0 11 E 0 5317 0 16 M 0 5302 9 5304 1 M 0 5301 20 5306 1 E 0 5300 0 3 M 0 5303 11 5307 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5328 0 13 E 0 5329 0 14 E 0 5318 0 16 M 0 5304 9 5307 1 M 0 5302 9 5308 1 M 0 5301 20 5310 1 E 0 5300 0 3 M 0 5304 9 5312 1 M 0 5303 11 5313 1 E 0 5330 0 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5320 0 11 E 0 5317 0 16 M 0 5301 20 5314 1 E 0 5300 0 3 M 0 5303 11 5315 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5328 0 13 E 0 5318 0 16 M 0 5301 20 5316 1 E 0 5300 0 3 M 0 5302 9 5316 1 M 0 5311 1 5317 1 G 0 5219 0 E 0 601 0 16 G 0 602 0 G 0 603 0 G 0 604 0 G 0 605 0 M 0 5306 1 5319 1 E 0 5218 0 3 E 0 5222 0 12 E 0 5252 0 16 E 0 5239 0 17 M 0 5301 20 5320 1 E 0 5300 0 3 M 0 5312 1 5320 1 G 0 609 0 G 0 610 0 G 0 611 0 G 0 612 0 G 0 613 0 M 0 5314 1 5321 1 G 0 601 0 G 0 615 0 M 0 5301 20 5322 1 E 0 5300 0 3 M 0 5303 11 5324 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5320 0 11 E 0 5317 0 16 M 0 5301 20 5326 1 E 0 5300 0 3 M 0 5304 9 5326 1 M 0 5302 9 5327 1 M 0 5301 20 5328 1 E 0 5300 0 3 M 0 5313 1 5329 1 M 0 5329 2 5330 2 E 0 5309 0 17 M 0 5329 2 5330 2 E 0 5310 0 17 M 0 5310 1 5330 1 G 0 648 0 G 0 649 0 G 0 650 0 M 0 5304 9 5330 1 M 0 5302 9 5330 1 M 0 5309 1 5331 1 E 0 5224 0 17 O 0 5307 0 5331 P 0 5304 4 5307 1 P 0 5305 4 5307 1 P 0 5231 9 5307 1 M 0 5303 11 5331 1 E 0 5319 0 5 E 0 5327 0 12 E 0 5328 0 13 E 0 5329 0 14 E 0 5318 0 16 M 0 5301 20 5332 1 E 0 5300 0 3 M 0 5304 9 5332 1 O 0 5308 0 5333 P 0 3105 8 5308 1 P 0 5214 8 5308 1 P 0 5230 1 5308 1 M 0 5301 20 5334 1 E 0 5300 0 3 O 0 5306 0 5334 M 0 5303 11 5334 1 E 0 5330 0 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5320 0 11 E 0 5317 0 16 M 0 5320 3 5335 3 E 0 5330 0 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5328 0 13 E 0 5317 0 16 M 0 5320 3 5335 3 E 0 5330 0 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5329 0 14 E 0 5318 0 16 M 0 5320 3 5335 3 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5328 0 13 E 0 5329 0 14 E 0 5317 0 16 M 0 5305 1 5336 1 E 0 5204 0 8 E 0 5203 0 10 E 0 5205 0 7 E 0 5206 0 13 E 0 5201 0 6 E 0 5202 0 9 E 0 5301 0 5 E 0 5332 0 16 E 0 5226 0 17 M 0 5315 1 5337 1 M 0 5301 20 5338 1 E 0 5300 0 3 M 0 5317 1 5338 1 M 0 5302 9 5338 1 M 0 5301 20 5340 1 E 0 5300 0 3 M 0 5304 9 5340 1 M 0 5303 11 5341 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5327 0 12 E 0 5318 0 16 M 0 5319 2 5342 2 M 0 5301 20 5344 1 E 0 5300 0 3 M 0 5318 4 5344 4 M 0 5302 9 5344 1 M 0 5304 9 5344 1 M 0 5316 2 5345 2 M 0 5301 20 5346 1 E 0 5300 0 3 M 0 5308 8 5346 2 E 0 5221 0 16 E 0 5233 0 17 M 0 5308 8 5347 2 E 0 5221 0 16 E 0 5232 0 17 M 0 5301 20 5348 1 E 0 5300 0 3 M 0 5308 8 5348 2 E 0 5221 0 16 E 0 5235 0 17 M 0 5300 1 5350 1 E 0 5243 0 17 M 0 5307 1 5350 1 E 0 5302 0 17 E 0 5223 0 3 M 0 5301 20 5350 1 E 0 5300 0 3 M 0 5303 11 5350 1 E 0 5321 0 4 E 0 5319 0 5 E 0 5320 0 11 E 0 5317 0 16 M 0 5302 9 5350 1 M 0 5301 20 5352 1 E 0 5300 0 3 M 0 5303 11 5352 1 E 0 5330 0 1 E 0 5319 0 5 E 0 5327 0 12 E 0 5328 0 13 E 0 5318 0 16 M 0 5301 20 5354 1 E 0 5300 0 3 M 0 5308 8 5354 2 E 0 5221 0 16 E 0 5237 0 17 M 0 5326 4 5356 2 M 0 5323 3 5358 2 M 0 5304 9 5361 1 M 0 5302 9 5367 9 M 0 5322 2 5367 2 M 0 5327 2 5368 1 G 0 5313 0 M 0 5324 1 5369 1 M 0 5323 3 5370 2 M 0 5327 2 5371 1 G 0 5315 0 M 0 5328 2 5372 1 G 0 5316 0 M 0 5326 4 5372 2 M 0 5325 3 5373 3 M 0 5328 2 5374 1 G 0 5314 0 R 0 5375 5 R 0 5376 6 R 0 5377 6 R 0 5378 5 M 0 5332 2 5380 2 M 0 5331 1 5381 1 E 0 3365 0 0 E 0 3364 0 1 E 0 3350 0 16 E 0 3353 0 5 E 0 3355 0 4 M 0 5333 3 5382 3 M 0 5334 1 5384 1 E 0 3365 0 0 E 0 3364 0 1 E 0 3350 0 16 E 0 3353 0 5 E 0 3354 0 11 S #SHOPS 5310 0 0 0 0 0 120 90 0 23 5311 5 17 19 0 0 110 90 6 20 5312 19 0 0 0 0 110 90 7 19 5313 5 9 0 0 0 130 70 5 21 5314 1 8 12 13 22 135 65 8 18 5317 2 3 4 10 0 120 50 9 17 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$