shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Thanks to abaddon for proof-reading our comm.c and pointing out bugs.  *
 *  Any remaining bugs are, of course, our work, not his.  :)              *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

/***************************************************************************
*	ROM 2.4 is copyright 1993-1998 Russ Taylor			   *
 *	ROM has been brought to you by the ROM consortium		   *
*	    Russ Taylor (rtaylor@hypercube.org)				   *
*	    Gabrielle Taylor (gtaylor@hypercube.org)			   *
*	    Brian Moore (zump@rom.org)					   *
*	By using this code, you have agreed to follow the terms of the	   *
*	ROM license, in the file Rom24/doc/rom.license			   *
***************************************************************************/

/*
 * This file contains all of the OS-dependent stuff:
 *   startup, signals, BSD sockets for tcp/ip, i/o, timing.
 *
 * The data flow for input is:
 *    Game_loop ---> Read_from_descriptor ---> Read
 *    Game_loop ---> Read_from_buffer
 *
 * The data flow for output is:
 *    Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
 *
 * The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
 * -- Furey  26 Jan 1993
 */

#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif

#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <stdarg.h>
#include <unistd.h>
#include <stdarg.h>
#include "include.h"

/*
 * malloc debugging stuff.
 */
#if defined(sun)
#undef MALLOC_DEBUG
#endif

#if defined(MALLOC_DEBUG)
#include <malloc.h>
extern	int	MALLOC_debug	args( ( int  ) );
extern	int	MALLOC_verify	args( ( void ) );
#endif



/*
 * Signal handling.
 * Apollo has a problem with __attribute(atomic) in signal.h,
 *   I dance around it.
 */
#if defined(apollo)
#define __attribute(x)
#endif

#if defined(unix)
#include <signal.h>
#endif

#if defined(apollo)
#undef __attribute
#endif



/*
 * Socket and TCP/IP stuff.
 */
#if	defined(macintosh) || defined(MSDOS)
const	char	echo_off_str	[] = { '\0' };
const	char	echo_on_str	[] = { '\0' };
const	char 	go_ahead_str	[] = { '\0' };
#endif

#if	defined(unix)
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include "telnet.h"

#define TELOPT_MSP      90  // Mud Sound Protocol
#define TELOPT_MXP	91

const	char	echo_off_str	[] = { IAC, WILL, TELOPT_ECHO, '\0' };
const	char	echo_on_str	[] = { IAC, WONT, TELOPT_ECHO, '\0' };
const	char 	go_ahead_str	[] = { IAC, GA, '\0' };

const char mxp_will             [] = { IAC, WILL, TELOPT_MXP,      '\0' };  // Challenge
const char mxp_do               [] = { IAC, DO,   TELOPT_MXP,      '\0' };  // Granted
const char mxp_dont             [] = { IAC, DONT, TELOPT_MXP,      '\0' };  // Denied

const char msp_will             [] = { IAC, WILL, TELOPT_MSP,      '\0' };  // Challenge
const char msp_do               [] = { IAC, DO,   TELOPT_MSP,      '\0' };  // Granted
const char msp_dont             [] = { IAC, DONT, TELOPT_MSP,      '\0' };  // Denied

/* MCCP */
const char compress_will        [] = { IAC, WILL, TELOPT_COMPRESS2, '\0' };
const char compress_do          [] = { IAC, DO,   TELOPT_COMPRESS2, '\0' };
const char compress_dont        [] = { IAC, DONT, TELOPT_COMPRESS2, '\0' };

#endif



/*
 * OS-dependent declarations.
 */
#if	defined(_AIX)
#include <sys/select.h>
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
#endif

#if	defined(apollo)
#include <unistd.h>
void	bzero		args( ( char *b, int length ) );
#endif

#if	defined(__hpux)
int	accept		args( ( int s, void *addr, int *addrlen ) );
int	bind		args( ( int s, const void *addr, int addrlen ) );
void	bzero		args( ( char *b, int length ) );
int	getpeername	args( ( int s, void *addr, int *addrlen ) );
int	getsockname	args( ( int s, void *name, int *addrlen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	setsockopt	args( ( int s, int level, int optname,
 				const void *optval, int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
#endif

#if	defined(interactive)
#include <net/errno.h>
#include <sys/fnctl.h>
#endif

#if	defined(linux)
/* 
    Linux shouldn't need these. If you have a problem compiling, try
    uncommenting these functions.
*/
/*
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen  ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	listen		args( ( int s, int backlog ) );
*/

int	close		args( ( int fd ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
/*int	read		args( ( int fd, char *buf, int nbyte ) ); */
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	socket		args( ( int domain, int type, int protocol ) );
/*int	write		args( ( int fd, char *buf, int nbyte ) ); */
#endif

#if	defined(macintosh)
#include <console.h>
#include <fcntl.h>
#include <unix.h>
struct	timeval
{
	time_t	tv_sec;
	time_t	tv_usec;
};
#if	!defined(isascii)
#define	isascii(c)		( (c) < 0200 )
#endif
static	long			theKeys	[4];

int	gettimeofday		args( ( struct timeval *tp, void *tzp ) );
#endif

#if	defined(MIPS_OS)
extern	int		errno;
#endif

#if	defined(MSDOS)
int	gettimeofday	args( ( struct timeval *tp, void *tzp ) );
int	kbhit		args( ( void ) );
#endif

#if	defined(NeXT)
int	close		args( ( int fd ) );
int	fcntl		args( ( int fd, int cmd, int arg ) );
#if	!defined(htons)
u_short	htons		args( ( u_short hostshort ) );
#endif
#if	!defined(ntohl)
u_long	ntohl		args( ( u_long hostlong ) );
#endif
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

#if	defined(sequent)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
int	close		args( ( int fd ) );
int	fcntl		args( ( int fd, int cmd, int arg ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
#if	!defined(htons)
u_short	htons		args( ( u_short hostshort ) );
#endif
int	listen		args( ( int s, int backlog ) );
#if	!defined(ntohl)
u_long	ntohl		args( ( u_long hostlong ) );
#endif
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	setsockopt	args( ( int s, int level, int optname, caddr_t optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

/* This includes Solaris Sys V as well */
#if defined(sun)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	close		args( ( int fd ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	listen		args( ( int s, int backlog ) );
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );

#if !defined(__SVR4)
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );

#if defined(SYSV)
int setsockopt		args( ( int s, int level, int optname,
			    const char *optval, int optlen ) );
#else
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
#endif
#endif
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif

#if defined(ultrix)
int	accept		args( ( int s, struct sockaddr *addr, int *addrlen ) );
int	bind		args( ( int s, struct sockaddr *name, int namelen ) );
void	bzero		args( ( char *b, int length ) );
int	close		args( ( int fd ) );
int	getpeername	args( ( int s, struct sockaddr *name, int *namelen ) );
int	getsockname	args( ( int s, struct sockaddr *name, int *namelen ) );
int	gettimeofday	args( ( struct timeval *tp, struct timezone *tzp ) );
int	listen		args( ( int s, int backlog ) );
int	read		args( ( int fd, char *buf, int nbyte ) );
int	select		args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int	setsockopt	args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int	socket		args( ( int domain, int type, int protocol ) );
int	write		args( ( int fd, char *buf, int nbyte ) );
#endif



/*
 * Global variables.
 */
DESCRIPTOR_DATA *   descriptor_list;	/* All open descriptors		*/
DESCRIPTOR_DATA *   d_next;		/* Next descriptor in loop	*/
FILE *		    fpReserve;		/* Reserved file handle		*/
bool		    god;		/* All new chars are gods!	*/
bool		    merc_down;		/* Shutdown			*/
bool		    wizlock;		/* Game is wizlocked		*/
bool		    newlock;		/* Game is newlocked		*/
char		    str_boot_time[MAX_INPUT_LENGTH];
int		    first_boot_time;
int		    last_crash_time;
time_t		    current_time;	/* time of this pulse */	
bool                MOBtrigger = TRUE;

/*
 * OS-dependent local functions.
 */
#if defined(macintosh) || defined(MSDOS)
void	game_loop_mac_msdos	args( ( void ) );
bool	read_from_descriptor	args( ( DESCRIPTOR_DATA *d ) );
bool	write_to_descriptor	args( ( int desc, char *txt, int length ) );
#endif

#if defined(unix)
void	game_loop_unix		args( ( int control ) );
int	init_socket		args( ( int port ) );
void	init_descriptor		args( ( int control ) );
bool	read_from_descriptor	args( ( DESCRIPTOR_DATA *d ) );
#ifdef MCCP_ENABLED
bool	write_to_descriptor	args( ( DESCRIPTOR_DATA *d, char *txt, int length ) );
bool	write_to_descriptor_2	args( ( int desc, char *txt, int length ) );
#else
bool	write_to_descriptor	args( ( int desc, char *txt, int length ) );
#endif
#endif




/*
 * Other local functions (OS-independent).
 */
bool	check_parse_name	args( ( char *name ) );
bool	check_reconnect		args( ( DESCRIPTOR_DATA *d, char *name,
				    bool fConn ) );
bool	check_playing		args( ( DESCRIPTOR_DATA *d, char *name ) );
int	main			args( ( int argc, char **argv ) );
void	nanny			args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool	process_output		args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void	read_from_buffer	args( ( DESCRIPTOR_DATA *d ) );
void	stop_idling		args( ( CHAR_DATA *ch ) );
void    bust_a_prompt           args( ( CHAR_DATA *ch ) );
void    init_signals            args( ( void ) ); 
void    do_auto_shutdown        args( ( void ) );      
void    load_copyover_obj       args( (void) );
void    mxp_in                  args( ( DESCRIPTOR_DATA *d, char *argument ) );

/* Needs to be global because of do_copyover */
int port, control;

int main( int argc, char **argv )
{
    struct timeval now_time;
    bool fCopyOver = FALSE;

    /*
     * Memory debugging if needed.
     */
#if defined(MALLOC_DEBUG)
    MALLOC_debug( 2 );
#endif

    /*
     * Init time.
     */
    gettimeofday( &now_time, NULL );
    current_time 	= (time_t) now_time.tv_sec;
    strcpy( str_boot_time, ctime( &current_time ) );
    if(!file_exists(BOOT_FILE) ) 
        first_boot_time = current_time;
    else
    {   FILE *fp = file_open(BOOT_FILE, "r" );
	first_boot_time = fread_number(fp);
	file_close(fp);
	unlink(BOOT_FILE);
    }
    /*
     * Macintosh console initialization.
     */
#if defined(macintosh)
    console_options.nrows = 31;
    cshow( stdout );
    csetmode( C_RAW, stdin );
    cecho2file( "log file", 1, stderr );
#endif

    /*
     * Reserve one channel for our use.
     */
    if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
    {
	perror( NULL_FILE );
	exit( 1 );
    }

    /*
     * Get the port number.
     */
    port = 4000;
    if ( argc > 1 )
    {
	if ( !is_number( argv[1] ) )
	{
	    fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
	    exit( 1 );
	}
	else if ( ( port = atoi( argv[1] ) ) <= 1024 )
	{
	    fprintf( stderr, "Port number must be above 1024.\n" );
	    exit( 1 );
	}
	
	/* Are we recovering from a copyover? */
 	if (argv[2] && argv[2][0])
 	{
 		fCopyOver = TRUE;
 		control = atoi(argv[3]);
 	}
 	else
 		fCopyOver = FALSE;
	
    }

    /*
     * Run the game.
     */
#if defined(macintosh) || defined(MSDOS)
    boot_db();
    log_string( "Merc is ready to rock." );
    game_loop_mac_msdos( );
#endif

#if defined(unix)

	if (!fCopyOver)
	    control = init_socket( port );
    boot_db();
    sprintf( log_buf, "Shadow is ready to rock on port %d.", port );
    log_string( log_buf );
    
    if (fCopyOver)
    	copyover_recover();
    
    game_loop_unix( control );
    close (control);
#endif

    /*
     * That's all, folks.
     */
    log_string( "Normal termination of game." );
    exit( 0 );
    return 0;
}



#if defined(unix)
int init_socket( int port )
{
    static struct sockaddr_in sa_zero;
    struct sockaddr_in sa;
    int x = 1;
    int fd;

    if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
    {
	perror( "Init_socket: socket" );
	exit( 1 );
    }

    if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
    (char *) &x, sizeof(x) ) < 0 )
    {
	perror( "Init_socket: SO_REUSEADDR" );
	close(fd);
	exit( 1 );
    }

#if defined(SO_DONTLINGER) && !defined(SYSV)
    {
	struct	linger	ld;

	ld.l_onoff  = 1;
	ld.l_linger = 1000;

	if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
	(char *) &ld, sizeof(ld) ) < 0 )
	{
	    perror( "Init_socket: SO_DONTLINGER" );
	    close(fd);
	    exit( 1 );
	}
    }
#endif

    sa		    = sa_zero;
    sa.sin_family   = AF_INET;
    sa.sin_port	    = htons( port );

    if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
    {
	perror("Init socket: bind" );
	close(fd);
	exit(1);
    }


    if ( listen( fd, 3 ) < 0 )
    {
	perror("Init socket: listen");
	close(fd);
	exit(1);
    }

    return fd;
}
#endif



#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos( void )
{
    struct timeval last_time;
    struct timeval now_time;
    static DESCRIPTOR_DATA dcon;

    gettimeofday( &last_time, NULL );
    current_time = (time_t) last_time.tv_sec;

    /*
     * New_descriptor analogue.
     */
    dcon.descriptor	= 0;
    dcon.connected	= CON_GET_NAME;
    dcon.host		= str_dup( "localhost" );
    dcon.outsize	= 2000;
    dcon.outbuf		= (char *)alloc_mem( dcon.outsize );
    dcon.next		= descriptor_list;
    dcon.showstr_head	= NULL;
    dcon.showstr_point	= NULL;
    dcon.pEdit		= NULL;			/* OLC */
    dcon.pString	= NULL;			/* OLC */
    dcon.editor		= 0;			/* OLC */
    descriptor_list	= &dcon;

    /*
     * Send the greeting.
     */
    {
       
	extern char * help_greetinga;
	extern char * help_greetingb;
	extern char * help_greetingc;
	extern char * help_greetingd;
	extern char * help_greetinge;
	switch (number_range(0,4))
	{
	    default:
		if ( help_greetinga[0] == '.' )
		    send_to_desc( help_greetinga+1, &dcon );
		else
		    send_to_desc( help_greetinga, &dcon );
		break;
	    case 0:
		if ( help_greetinga[0] == '.' )
		    send_to_desc( help_greetinga+1, &dcon );
		else
		    send_to_desc( help_greetinga, &dcon );
		break;
	    case 1:
		if ( help_greetingb[0] == '.' )
		    send_to_desc( help_greetingb+1, &dcon );
		else
		    send_to_desc( help_greetingb, &dcon );
		break;
	    case 2:
		if ( help_greetingc[0] == '.' )
		    send_to_desc( help_greetingc+1, &dcon );
		else
		    send_to_desc( help_greetingc, &dcon );
		break;
	    case 3:
		if ( help_greetingd[0] == '.' )
		    send_to_desc( help_greetingd+1, &dcon );
		else
		    send_to_desc( help_greetingd, &dcon );
		break;
	    case 4:
		if ( help_greetinge[0] == '.' )
		    send_to_desc( help_greetinge+1, &dcon );
		else
		    send_to_desc( help_greetinge, &dcon );
		break;
	}
    }

    /* Main loop */
    while ( !merc_down )
    {
	DESCRIPTOR_DATA *d;

	/*
	 * Process input.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next	= d->next;
	    d->fcommand	= FALSE;

#if defined(MSDOS)
	    if ( kbhit( ) )
#endif
	    {
		if ( d->character != NULL )
		    d->character->timer = 0;
		if ( !read_from_descriptor( d ) )
		{
		    if ( d->character != NULL && d->connected == CON_PLAYING)
			save_char_obj( d->character );
		    d->outtop	= 0;
		    close_socket( d );
		    continue;
		}
	    }

	    if (d->character != NULL && d->character->daze > 0)
		--d->character->daze;

	    if ( d->character != NULL && d->character->wait > 0 )
	    {
		--d->character->wait;
		continue;
	    }

	    read_from_buffer( d );
	    if ( d->incomm[0] != '\0' )
	    {
		d->fcommand	= TRUE;
		stop_idling( d->character );

	        /* OLC */
	        if ( d->showstr_point )
	            show_string( d, d->incomm );
	        else
	        if ( d->pString )
	            string_add( d->character, d->incomm );
	        else
	            switch ( d->connected )
	            {
	                case CON_PLAYING:
			    if ( !run_olc_editor( d ) )    
                                substitute_alias( d, d->incomm );
			    break;
	                default:
			    nanny( d, d->incomm );
			    break;
	            }

		d->incomm[0]	= '\0';
	    }
	}



	/*
	 * Autonomous game motion.
	 */
	update_handler( );



	/*
	 * Output.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next = d->next;

	    if ( ( d->fcommand || d->outtop > 0 ) )
	    {
		if ( !process_output( d, TRUE ) )
		{
		    if ( d->character != NULL && d->connected == CON_PLAYING)
			save_char_obj( d->character );
		    d->outtop	= 0;
		    close_socket( d );
		}
	    }
	}



	/*
	 * Synchronize to a clock.
	 * Busy wait (blargh).
	 */
	now_time = last_time;
	for ( ; ; )
	{
	    int delta;

#if defined(MSDOS)
	    if ( kbhit( ) )
#endif
	    {
		if ( dcon.character != NULL )
		    dcon.character->timer = 0;
		if ( !read_from_descriptor( &dcon ) )
		{
		    if ( dcon.character != NULL && d->connected == CON_PLAYING)
			save_char_obj( d->character );
		    dcon.outtop	= 0;
		    close_socket( &dcon );
		}
#if defined(MSDOS)
		break;
#endif
	    }

	    gettimeofday( &now_time, NULL );
	    delta = ( now_time.tv_sec  - last_time.tv_sec  ) * 1000 * 1000
		  + ( now_time.tv_usec - last_time.tv_usec );
	    if ( delta >= 1000000 / PULSE_PER_SECOND )
		break;
	}
	last_time    = now_time;
	current_time = (time_t) last_time.tv_sec;
    }

    return;
}
#endif



#if defined(unix)
void game_loop_unix( int control )
{
    static struct timeval null_time;
    struct timeval last_time;

    signal( SIGPIPE, SIG_IGN );
    gettimeofday( &last_time, NULL );
    current_time = (time_t) last_time.tv_sec;

    if ( isignal )
    init_signals();

    /* Main loop */
    while ( !merc_down )
    {
	fd_set in_set;
	fd_set out_set;
	fd_set exc_set;
	DESCRIPTOR_DATA *d;
	int maxdesc;

#if defined(MALLOC_DEBUG)
	if ( MALLOC_verify( ) != 1 )
	    abort( );
#endif

	/*
	 * Poll all active descriptors.
	 */
	FD_ZERO( &in_set  );
	FD_ZERO( &out_set );
	FD_ZERO( &exc_set );
	FD_SET( control, &in_set );
	maxdesc	= control;
	for ( d = descriptor_list; d; d = d->next )
	{
	    maxdesc = UMAX( maxdesc, d->descriptor );
	    FD_SET( d->descriptor, &in_set  );
	    FD_SET( d->descriptor, &out_set );
	    FD_SET( d->descriptor, &exc_set );
	}
	if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
	{
	    perror( "Game_loop: select: poll" );
	    exit( 1 );
	}

	/*
	 * New connection?
	 */
	if ( FD_ISSET( control, &in_set ) )
	    init_descriptor( control );

	/*
	 * Kick out the freaky folks.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next = d->next;   
	    if ( FD_ISSET( d->descriptor, &exc_set ) )
	    {
		FD_CLR( d->descriptor, &in_set  );
		FD_CLR( d->descriptor, &out_set );
		if ( d->character && d->connected == CON_PLAYING)
		    save_char_obj( d->character );
		d->outtop	= 0;
		close_socket( d );
	    }
	}
	/*
	 * Process input.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next	= d->next;
	    d->fcommand	= FALSE;

	    if ( FD_ISSET( d->descriptor, &in_set ) )
	    {
		if ( d->character != NULL )
		    d->character->timer = 0;
		if ( !read_from_descriptor( d ) )
		{
		    FD_CLR( d->descriptor, &out_set );
		    if ( d->character != NULL && d->connected == CON_PLAYING)
			save_char_obj( d->character );
		    d->outtop	= 0;
		    close_socket( d );
		    continue;
		}
	    }

	    if (d->character != NULL && d->character->daze > 0)
		--d->character->daze;

	    if ( d->character != NULL && d->character->wait > 0 )
	    {
		--d->character->wait;
		continue;
	    }

	    read_from_buffer( d );
	    if ( d->incomm[0] != '\0' )
	    {
		d->fcommand	= TRUE;
		stop_idling( d->character );

        if ( d->incomm[0] == '[' )
        {
            d->fcommand = FALSE;
            mxp_in( d, d->incomm );
        } 

	/* OLC */
	else if ( d->showstr_point )
	    show_string( d, d->incomm );
	else
	if ( d->pString )
	    string_add( d->character, d->incomm );
	else
	    switch ( d->connected )
	    {
	        case CON_PLAYING:
		    if ( !run_olc_editor( d ) )
                        substitute_alias( d, d->incomm );  
		    break;
	        default:
		    nanny( d, d->incomm );
		    break;
	    }

		d->incomm[0]	= '\0';
	    }
	}
	/*
	 * Autonomous game motion.
	 */
	update_handler( );


	/*
	 * Output.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{   
	    d_next = d->next;

#ifdef MCCP_ENABLED
	    if ( ( d->fcommand || d->outtop > 0 || d->out_compress )
#else
	    if ( ( d->fcommand || d->outtop > 0 )
#endif
	    &&   FD_ISSET(d->descriptor, &out_set) )
	    {
#ifdef MCCP_ENABLED
		bool ok = TRUE;

		if ( d->fcommand || d->outtop > 0 )
		    ok = process_output( d, TRUE );

		if (ok && d->out_compress)
		    ok = processCompressed(d);

		if (!ok)
#else
		if ( !process_output( d, TRUE ) )
#endif
                {                
                        if ( d->character != NULL && d->connected == CON_PLAYING)
                            save_char_obj( d->character );
                        d->outtop   = 0;
                        close_socket( d );
                    }
               }
	}

	/*
	 * Synchronize to a clock.
	 * Sleep( last_time + 1/PULSE_PER_SECOND - now ).
	 * Careful here of signed versus unsigned arithmetic.
	 */
	{
	    struct timeval now_time;
	    long secDelta;
	    long usecDelta;

	    gettimeofday( &now_time, NULL );
	    usecDelta	= ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
			+ 1000000 / PULSE_PER_SECOND;
	    secDelta	= ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
	    while ( usecDelta < 0 )
	    {
		usecDelta += 1000000;
		secDelta  -= 1;
	    }

	    while ( usecDelta >= 1000000 )
	    {
		usecDelta -= 1000000;
		secDelta  += 1;
	    }

	    if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
	    {
		struct timeval stall_time;

		stall_time.tv_usec = usecDelta;
		stall_time.tv_sec  = secDelta;
		if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
		{
		    perror( "Game_loop: select: stall" );
		    exit( 1 );
		}
	    }
	}

	gettimeofday( &last_time, NULL );
	current_time = (time_t) last_time.tv_sec;
    }

    return;
}
#endif



#if defined(unix)

void init_descriptor( int control )
{
    char buf[MAX_STRING_LENGTH];
    DESCRIPTOR_DATA *dnew;
    struct sockaddr_in sock;
    struct hostent *from;
    int desc;
    socklen_t size;

    size = sizeof(sock);
    getsockname( control, (struct sockaddr *) &sock, &size );
    if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
    {
	perror( "New_descriptor: accept" );
	return;
    }

#if !defined(FNDELAY)
#define FNDELAY O_NDELAY
#endif

    if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
    {
	perror( "New_descriptor: fcntl: FNDELAY" );
	return;
    }

    /*
     * Cons a new descriptor.
     */

    dnew = new_descriptor(); /* new_descriptor now also allocates things */
    dnew->descriptor = desc;       
    dnew->pEdit	     = NULL;			/* OLC */
    dnew->pString    = NULL;			/* OLC */
    dnew->editor     = 0;			/* OLC */

    size = sizeof(sock);
    if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
    {
	perror( "New_descriptor: getpeername" );
	dnew->host = str_dup( "(unknown)" );
    }
    else
    {
	/*
	 * Would be nice to use inet_ntoa here but it takes a struct arg,
	 * which ain't very compatible between gcc and system libraries.
	 */
	int addr;
     
        addr = ntohl( sock.sin_addr.s_addr );
        sprintf( buf, "%d.%d.%d.%d",
            ( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
            ( addr >>  8 ) & 0xFF, ( addr       ) & 0xFF
            );
        sprintf( log_buf, "Sock.sinaddr:  %s", buf );
        log_string( log_buf );
        from = gethostbyaddr( (char *) &sock.sin_addr,
            sizeof(sock.sin_addr), AF_INET );
        dnew->host = str_dup( from ? from->h_name : buf );    
    }
	
    /*
     * Swiftest: I added the following to ban sites.  I don't
     * endorse banning of sites, but Copper has few descriptors now
     * and some people from certain sites keep abusing access by
     * using automated 'autodialers' and leaving connections hanging.
     *
     * Furey: added suffix check by request of Nickel of HiddenWorlds.
     */

    if ( check_ban(dnew->host,BAN_ALL))
    {
#ifdef MCCP_ENABLED
	write_to_descriptor_2( desc,
	    "Only immortals are allowed on at this time.\n\r", 0 );
#else
        write_to_descriptor( desc,
	    "Only immortals are allowed on at this time.\n\r", 0 );
#endif
	close( desc );
	free_descriptor(dnew);
	return;
    }
    /*
     * Init descriptor data.
     */
    dnew->next			= descriptor_list;
    descriptor_list		= dnew;

#ifdef MCCP_ENABLED
     write_to_buffer(dnew, compress_will, 0);
#endif // nozlib
    write_to_buffer( dnew, mxp_will, 0 );

    /*
     * Send the greeting.
     */
    {
	extern char * help_greetinga;
	extern char * help_greetingb;
	extern char * help_greetingc;
	extern char * help_greetingd;
	extern char * help_greetinge;
	switch (number_range(0,4))
	{
	    default:
		if ( help_greetinga[0] == '.' )
		    send_to_desc( help_greetinga+1, dnew );
		else
		    send_to_desc( help_greetinga, dnew );
		break;
	    case 0:
		if ( help_greetinga[0] == '.' )
	            send_to_desc( help_greetinga+1, dnew );
		else
		    send_to_desc( help_greetinga, dnew );
		break;
	    case 1:
		if ( help_greetingb[0] == '.' )
		    send_to_desc( help_greetingb+1, dnew );
		else
		    send_to_desc( help_greetingb, dnew );
		break;
	    case 2:
		if ( help_greetingc[0] == '.' )
		    send_to_desc( help_greetingc+1, dnew );
		else
		    send_to_desc( help_greetingc, dnew );
		break;
	    case 3:
		if ( help_greetingd[0] == '.' )
		    send_to_desc( help_greetingd+1, dnew );
		else
		    send_to_desc( help_greetingd, dnew );
		break;
	    case 4:
		if ( help_greetinge[0] == '.' )
		    send_to_desc( help_greetinge+1, dnew );
		else
		    send_to_desc( help_greetinge, dnew );
		break;
	}

	/*extern char * help_greeting;
	if ( help_greeting[0] == '.' )
	    send_to_desc(  help_greeting+1, dnew );
	else
	    send_to_desc( help_greeting  , dnew ); */
    }

    return;
}
#endif



void close_socket( DESCRIPTOR_DATA *dclose )
{
    CHAR_DATA *ch;

    if ( dclose->outtop > 0 )
	process_output( dclose, FALSE );

    if ( dclose->snoop_by != NULL )
    {
	write_to_buffer( dclose->snoop_by,
	    "Your victim has left the game.\n\r", 0 );
    }

    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d != NULL; d = d->next )
	{
	    if ( d->snoop_by == dclose )
		d->snoop_by = NULL;
	}
    }

    if ( ( ch = dclose->character ) != NULL )
    {
	sprintf( log_buf, "Closing link to %s.", ch->name );
	log_string( log_buf );
	/* cut down on wiznet spam when rebooting */
        if ((dclose->connected == CON_PLAYING && !merc_down)
           ||((dclose->connected >= CON_NOTE_TO)
           && (dclose->connected <= CON_NOTE_FINISH)))   
	{
            if ( ch->fquit == 0 )
            {
	    act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
	    wiznet("Net death has claimed $N.",ch,NULL,WIZ_LINKS,0,0);
            }
            extract_war ( ch );
	    ch->desc = NULL;
	}
	else
	{
	    free_char(dclose->original ? dclose->original : 
		dclose->character );
	}
    }

    if ( d_next == dclose )
	d_next = d_next->next;   

    if ( dclose == descriptor_list )
    {
	descriptor_list = descriptor_list->next;
    }
    else
    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d && d->next != dclose; d = d->next )
	    ;
	if ( d != NULL )
	    d->next = dclose->next;
	else
	    bug( "Close_socket: dclose not found.", 0 );
    }
   
#ifdef MCCP_ENABLED
    if (dclose->out_compress)
    {
	deflateEnd(dclose->out_compress);
	free_mem(dclose->out_compress_buf, COMPRESS_BUF_SIZE);
	free_mem( dclose->out_compress, sizeof( z_stream ) );
	if (!compressEnd(dclose))
	    write_to_descriptor( dclose, "Failed to stop compression.\n\r", 0 );
    }
#endif

    close( dclose->descriptor );
    free_descriptor(dclose);
#if defined(MSDOS) || defined(macintosh)
    exit(1);
#endif
    return;
}



bool read_from_descriptor( DESCRIPTOR_DATA *d )
{
    size_t iStart;

    /* Hold horses if pending command already. */
    if ( d->incomm[0] != '\0' )
	return TRUE;

    /* Check for overflow. */
    iStart = strlen(d->inbuf);
    if ( iStart >= sizeof(d->inbuf) - 10 )
    {
	sprintf( log_buf, "%s input overflow!", d->host );
	log_string( log_buf );
#ifdef MCCP_ENABLED
	write_to_descriptor( d,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
#else
	write_to_descriptor( d->descriptor,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
#endif
	return FALSE;
    }

    /* Snarf input. */
#if defined(macintosh)
    for ( ; ; )
    {
	int c;
	c = getc( stdin );
	if ( c == '\0' || c == EOF )
	    break;
	putc( c, stdout );
	if ( c == '\r' )
	    putc( '\n', stdout );
	d->inbuf[iStart++] = c;
	if ( iStart > sizeof(d->inbuf) - 10 )
	    break;
    }
#endif

#if defined(MSDOS) || defined(unix)
    for ( ; ; )
    {
	int nRead;

	nRead = read( d->descriptor, d->inbuf + iStart,
	    sizeof(d->inbuf) - 10 - iStart );
	if ( nRead > 0 )
	{
	    iStart += nRead;
	    if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
		break;
	}
	else if ( nRead == 0 )
	{
	    log_string( "EOF encountered on read." );
	    return FALSE;
	}
	else if ( errno == EWOULDBLOCK )
	    break;
	else
	{
	    perror( "Read_from_descriptor" );
	    return FALSE;
	}
    }
#endif

    d->inbuf[iStart] = '\0';
    return TRUE;
}



/*
 * Transfer one line from input buffer to input line.
 */
void read_from_buffer( DESCRIPTOR_DATA *d )
{
    int i, j, k;

    /*
     * Hold horses if pending command already.
     */
    if ( d->incomm[0] != '\0' )
	return;

    /*
     * Look for at least one new line.
     */
    for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( d->inbuf[i] == '\0' )
	    return;
    }

    /*
     * Canonical input processing.
     */
    for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( k >= MAX_INPUT_LENGTH - 2 )
	{
#ifdef MCCP_ENABLED
	    write_to_descriptor( d, "Line too long.\n\r", 0 );
#else
	    write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 );
#endif
	    /* skip the rest of the line */
	    for ( ; d->inbuf[i] != '\0'; i++ )
	    {
		if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
		    break;
	    }
	    d->inbuf[i]   = '\n';
	    d->inbuf[i+1] = '\0';
	    break;
	}

       	if ( d->inbuf[i] == '\b' && k > 0 )
	    --k;
	else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
	    d->incomm[k++] = d->inbuf[i];

        else if ( d->inbuf[i] == '[' && i == 0 )  // Allow ESC through 
            d->incomm[k++] = d->inbuf[i];

        else if (d->inbuf[i] == (signed char)IAC)
        {
 #ifdef MCCP_ENABLED
	    if (!memcmp(&d->inbuf[i], compress_do, strlen(compress_do)))
	    {
		i += strlen(compress_do) - 1;
		compressStart(d);
	    }
	    else if (!memcmp(&d->inbuf[i], compress_dont, strlen(compress_dont)))
	    {
		i += strlen(compress_dont) - 1;
		compressEnd(d);
	    }
#endif
               else if (!memcmp(&d->inbuf[i], mxp_do, strlen(mxp_do))) // Turn on MXP
               {
                    i += strlen(mxp_do) -1;
                    d->mxp = TRUE;
                    mxp_init ( d );
               }
               else if (!memcmp(&d->inbuf[i], mxp_dont, strlen(mxp_dont))) // Turn off MXP
               {
                    i += strlen(mxp_dont) -1;
                    d->mxp = FALSE;
               }
               else if (!memcmp(&d->inbuf[i], msp_do, strlen(msp_do))) // Do Mud Sound Protocol
               {
                    i += strlen(msp_do) -1;
                    d->msp = TRUE;
               }
               else if (!memcmp(&d->inbuf[i], msp_dont, strlen(msp_dont))) // Turn off mud sound
               {
                    i += strlen(msp_dont) -1;
                    d->msp = FALSE;
               }
        }

    }

    /*
     * Finish off the line.
     */
    if ( k == 0 )
	d->incomm[k++] = ' ';
    d->incomm[k] = '\0';

    /*
     * Deal with bozos with #repeat 1000 ...
     */

    if ( k > 1 || d->incomm[0] == '!' )
    {
    	if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
	{
	    d->repeat = 0;
	}
	else
	{
	    if (++d->repeat >= 25 && d->character
	    &&  d->connected == CON_PLAYING)
	    {
		sprintf( log_buf, "%s input spamming!", d->host );
		log_string( log_buf );
		wiznet("Spam spam spam $N spam spam spam spam spam!",
		       d->character,NULL,WIZ_SPAM,0,get_trust(d->character));
		if (d->incomm[0] == '!')
		    wiznet(d->inlast,d->character,NULL,WIZ_SPAM,0,
			get_trust(d->character));
		else
		    wiznet(d->incomm,d->character,NULL,WIZ_SPAM,0,
			get_trust(d->character));

		d->repeat = 0;

#ifdef MCCP_ENABLED
	write_to_descriptor( d,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
#else
	write_to_descriptor( d->descriptor,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
#endif

		strcpy( d->incomm, "quit" );

/*
		write_to_descriptor( d->descriptor,
		    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
		strcpy( d->incomm, "quit" );
*/
	    }
	}
    }


    /*
     * Do '!' substitution.
     */
    if ( d->incomm[0] == '!' )
	strcpy( d->incomm, d->inlast );
    else
	strcpy( d->inlast, d->incomm );

    /*
     * Shift the input buffer.
     */
    while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
	i++;
    for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
	;
    return;
}



/*
 * Low level output function.
 */
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
    extern bool merc_down;

    /*
     * Bust a prompt.
     * OLC changed
     */
    if ( !merc_down )
    {
	if ( d->showstr_point )
	    write_to_buffer( d, "[Hit Return to continue]\n\r", 0 );
	else if ( fPrompt && d->pString && d->connected == CON_PLAYING )
	    write_to_buffer( d, "> ", 2 );
	else if ( fPrompt && d->connected == CON_PLAYING )
    {
   	CHAR_DATA *ch;
	CHAR_DATA *victim;

	ch = d->character;

        /* battle prompt */
        if ((victim = ch->fighting) != NULL && can_see(ch,victim))
        {
            int percent;
            char wound[100];
	    char buf[MAX_STRING_LENGTH];
 
            if (victim->max_hit > 0)
                percent = victim->hit * 100 / victim->max_hit;
            else
                percent = -1;
 
            if (percent >= 100)
                sprintf(wound,"is in excellent condition.");
            else if (percent >= 90)
                sprintf(wound,"has a few scratches.");
            else if (percent >= 75)
                sprintf(wound,"has some small wounds and bruises.");
            else if (percent >= 50)
                sprintf(wound,"has quite a few wounds.");
            else if (percent >= 30)
                sprintf(wound,"has some big nasty wounds and scratches.");
            else if (percent >= 15)
                sprintf(wound,"looks pretty hurt.");
            else if (percent >= 0)
                sprintf(wound,"is in awful condition.");
            else
                sprintf(wound,"is bleeding to death.");
 
            sprintf(buf,"%s %s \n\r", 
	            IS_NPC(victim) ? victim->short_descr : victim->name,wound);
	    buf[0] = UPPER(buf[0]);
            send_to_desc( buf, d);
        }


	ch = d->original ? d->original : d->character;
	if (!IS_SET(ch->comm, COMM_COMPACT) )
	    write_to_buffer( d, "\n\r", 2 );


        if ( IS_SET(ch->comm, COMM_PROMPT) )
            bust_a_prompt( d->character );

	if (IS_SET(ch->comm,COMM_TELNET_GA))
	    write_to_buffer(d,go_ahead_str,0);
    }
  }
    /*
     * Short-circuit if nothing to write.
     */
    if ( d->outtop == 0 )
	return TRUE;

    /*
     * Snoop-o-rama.
     */
    if ( d->snoop_by != NULL )
    {
	if (d->character != NULL)
	    write_to_buffer( d->snoop_by, d->character->name,0);
	write_to_buffer( d->snoop_by, "> ", 2 );
	write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
    }

    /*
     * OS-dependent output.
     */
#ifdef MCCP_ENABLED
    if ( !write_to_descriptor( d, d->outbuf, d->outtop ) )
#else
    if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) )
#endif
    {
	d->outtop = 0;
	return FALSE;
    }
    else
    {
	d->outtop = 0;
	return TRUE;
    }
}

/*
 * Bust a prompt (player settable prompt)
 * coded by Morgenes for Aldara Mud
 */
void bust_a_prompt( CHAR_DATA *ch )
{
    char buf[MAX_STRING_LENGTH];
    char buf2[MAX_STRING_LENGTH];
    const char *str;
    const char *i;
    char *point;
    char *pbuff;
    char buffer[ MAX_STRING_LENGTH*2 ];
    char doors[MAX_INPUT_LENGTH];
    EXIT_DATA *pexit;
    bool found;
    const char *dir_name[] = {"N","E","S","W","U","D"};
    int door;

    switch( ch->desc->editor )
    {
    	case ED_AREA:
                mxp_to_char( ch, "<SEND href=\"show|done\" hint=\"Show commands|Show|Done\">{DAEDIT>{x</SEND> ", MXP_ALL );
//		send_to_char("<AEDIT> ", ch);
		break;
    	case ED_ROOM:
                mxp_to_char( ch, "<SEND href=\"show|done|edit room reset|instaroom|purge\" hint=\"Show commands|Show|Finish editing|Reset room|Instaroom|Purge\">{D(REDIT){x</SEND> ", MXP_ALL);
//		send_to_char("<REDIT>", ch);
		break;
    	case ED_OBJECT:
		send_to_char("<OEDIT> ", ch);
		break;
    	case ED_MOBILE:
		send_to_char("<MEDIT> ", ch);
		break;
        case ED_MPCODE:
                send_to_char("<MPEDIT> ", ch );
                break;
        case ED_OPCODE:
                send_to_char("<OPEDIT> ", ch );
                break;
        case ED_RPCODE:
                send_to_char("<RPEDIT> ", ch );
                break;
        case ED_HELP:
                send_to_char("<HEDIT> ", ch );
                break;
        case ED_GUILD:
                send_to_char("<GEDIT> ", ch );
                break;
        case ED_SKILL:
                send_to_char("<SKEDIT> ", ch );
                break;
	default:
		break;
    }

    if ( IS_MXP( ch ) )
    {
        mxp_to_char( ch, "<SEND>{Dlook{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Dinv{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Deq{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Dsc{x</SEND>", MXP_ALL );    
        mxp_to_char( ch, " <SEND>{Dwho{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Dmap{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Dwizlist{x</SEND>", MXP_ALL );
        mxp_to_char( ch, " <SEND>{Dscan{x</SEND>", MXP_ALL );
        if ( ch->level < 152 )
        mxp_to_char( ch, " <SEND>{Dskill{x</SEND>\n\r", MXP_ALL );
        else
        mxp_to_char( ch, " <SEND>{Dredit{x</SEND>\n\r", MXP_ALL );
    }       

    point = buf;
    str = ch->prompt;
    if (str == NULL || str[0] == '\0')
    {
        sprintf( buf, "{p<%ldhp %ldm %ldmv>{x %s",
	    ch->hit,ch->mana,ch->move,ch->prefix);
	send_to_char(buf,ch);
	return;
    }
 
   if (IS_SET(ch->comm,COMM_AFK))
   {
	send_to_char("{p<AFK>{x ",ch);
	return;
   }

   while( *str != '\0' )
   {
      if( *str != '%' )
      {
         *point++ = *str++;
         continue;
      }
      ++str;
      switch( *str )
      {
         default :
            i = " "; break;
	case 'e':
	    found = FALSE;
	    doors[0] = '\0';
	    for (door = 0; door < 6; door++)
	    {
		if ((pexit = ch->in_room->exit[door]) != NULL
		&&  pexit ->u1.to_room != NULL
		&&  (can_see_room(ch,pexit->u1.to_room)
		||   (IS_AFFECTED(ch,AFF_INFRARED) 
		&&    !IS_AFFECTED(ch,AFF_BLIND)))
		&&  !IS_SET(pexit->exit_info,EX_CLOSED))
		{
		    found = TRUE;
		    strcat(doors,dir_name[door]);
		}
	    }
	    if (!found)
	 	strcat(buf,"none");
	    sprintf(buf2,"%s",doors);
	    i = buf2; break;
	 case 'B' :
               if(ch->fighting)
	       {
		   int percent = 0;
 		   CHAR_DATA *fight;
		   fight = ch->fighting;
		   percent = 100 * fight->hit / fight->max_hit;
		    sprintf(buf2, "%s%d","%", percent);
		   i = buf2; break;
	       }
	       break;
	 case 'c' :
	    sprintf(buf2,"%s","\n\r");
	    i = buf2; break;
         case 'h' :
            sprintf( buf2, "%ld", ch->hit );
            i = buf2; break;
         case 'H' :
            sprintf( buf2, "%ld", ch->max_hit );
            i = buf2; break;
         case 'm' :
            sprintf( buf2, "%ld", ch->mana );
            i = buf2; break;
         case 'M' :
            sprintf( buf2, "%ld", ch->max_mana );
            i = buf2; break;
         case 'v' :
            sprintf( buf2, "%ld", ch->move );
            i = buf2; break;
         case 'V' :
            sprintf( buf2, "%ld", ch->max_move );
            i = buf2; break;
         case 'x' :
            sprintf( buf2, "%d", ch->exp );
            i = buf2; break;
	 case 'X' :
	    sprintf(buf2, "%d", IS_NPC(ch) ? 0 :
	    (ch->level + 1) * exp_per_level(ch,ch->pcdata->points) - ch->exp);
	    i = buf2; break;
         case 'g' :
            sprintf( buf2, "%ld", ch->gold);
            i = buf2; break;
	 case 's' :
	    sprintf( buf2, "%ld", ch->silver);
	    i = buf2; break;
         case 'a' :
            if( ch->level > 9 )
               sprintf( buf2, "%d", ch->alignment );
            else
               sprintf( buf2, "%s", IS_GOOD(ch) ? "good" : IS_EVIL(ch) ?
                "evil" : "neutral" );
            i = buf2; break;
         case 'r' :
            if( ch->in_room != NULL )
               sprintf( buf2, "%s", 
		((!IS_NPC(ch) && IS_SET(ch->act,PLR_HOLYLIGHT)) ||
		 (!IS_AFFECTED(ch,AFF_BLIND) && !room_is_dark( ch->in_room )))
		? ch->in_room->name : "darkness");
            else
               sprintf( buf2, " " );
            i = buf2; break;
         case 'R' :
            if( IS_IMMORTAL( ch ) && ch->in_room != NULL )
               sprintf( buf2, "%d", ch->in_room->vnum );
            else
               sprintf( buf2, " " );
            i = buf2; break;
         case 'z' :
            if( IS_IMMORTAL( ch ) && ch->in_room != NULL )
               sprintf( buf2, "%s", ch->in_room->area->name );
            else
               sprintf( buf2, " " );
            i = buf2; break;
         case '%' :
            sprintf( buf2, "%%" );
            i = buf2; break;
         case 'o' :
            sprintf( buf2, "%s", olc_ed_name(ch) );
            i = buf2; break;
         case 'O' :
            sprintf( buf2, "%s", olc_ed_vnum(ch) );
            i = buf2; break;      
         case 'q':
	    if (!IS_NPC(ch))
	    {
	        if (!IS_SET(ch->act, PLR_QUESTOR))
	  	    sprintf(buf2, "%d", ch->pcdata->nextquest);
		else
		    sprintf(buf2, "%d", ch->pcdata->countdown);
	    } 
                else
		    strcpy(buf2, " ");
            i = buf2; break;

         case 'Q':
	    if (ON_GQUEST(ch))
		sprintf(buf2, "%d", gquest_info.timer);
	    else
		sprintf(buf2, "%dn", gquest_info.next);
	    i = buf2;
	    break;
      }
      ++str;
      while( (*point = *i) != '\0' )
         ++point, ++i;
   }
   *point	= '\0';
   pbuff	= buffer;
   colourconv( pbuff, buf, ch );
   send_to_char( "{p", ch );
   write_to_buffer( ch->desc, buffer, 0 );
   send_to_char( "{x", ch );

   if (ch->prefix[0] != '\0')
        write_to_buffer(ch->desc,ch->prefix,0);
   return;
}



/*
 * Append onto an output buffer.
 */
void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{
    /*
     * Find length in case caller didn't.
     */
    if ( length <= 0 )
	length = strlen(txt);

    /*
     * Initial \n\r if needed.
     */
    if ( d->outtop == 0 && !d->fcommand )
    {
	d->outbuf[0]	= '\n';
	d->outbuf[1]	= '\r';
	d->outtop	= 2;
    }

    /*
     * Expand the buffer as needed.
     */
    while ( d->outtop + length >= d->outsize )
    {
	char *outbuf;

        if (d->outsize >= 32000)
	{
	    bug("Buffer overflow. Closing.\n\r",0);
	    close_socket(d);
	    return;
 	}
	outbuf      = (char *)alloc_mem( 2 * d->outsize );
	strncpy( outbuf, d->outbuf, d->outtop );
	free_mem( d->outbuf, d->outsize );
	d->outbuf   = outbuf;
	d->outsize *= 2;
    }

    /*
     * Copy.
     */
    strncpy( d->outbuf + d->outtop, txt, length );
    d->outtop += length;
    return;
}



/*
 * Lowest level output function.
 * Write a block of text to the file descriptor.
 * If this gives errors on very long blocks (like 'ofind all'),
 *   try lowering the max block size.
 */
#ifdef MCCP_ENABLED
bool write_to_descriptor_2( int desc, char *txt, int length )
#else
bool write_to_descriptor( int desc, char *txt, int length )
#endif
{
    int iStart;
    int nWrite;
    int nBlock;

#if defined(macintosh) || defined(MSDOS)
    if ( desc == 0 )
	desc = 1;
#endif

    if ( length <= 0 )
	length = strlen(txt);

    increase_total_output(length);

    for ( iStart = 0; iStart < length; iStart += nWrite )
    {
	nBlock = UMIN( length - iStart, 2048 );
	if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
	    { perror( "Write_to_descriptor" ); return FALSE; }
    } 

    return TRUE;
}

#ifdef MCCP_ENABLED
/* mccp: write_to_descriptor wrapper */
bool write_to_descriptor(DESCRIPTOR_DATA *d, char *txt, int length)
{
    if (d->out_compress)
	return writeCompressed(d, txt, length);
    else
	return write_to_descriptor_2(d->descriptor, txt, length);
}
#endif


/*
 * Parse a name for acceptability.
 */
bool check_parse_name( char *name )
{
    int clan; 
    int count = 0;
    DESCRIPTOR_DATA *d;

    /*
     * Reserved words.
     */
    if (is_exact_name(name,
	"all auto immortal self someone something the you loner none"))
    {
	return FALSE;
    }

/*    if (check_delete_name( name ))
	return FALSE;
*/
    /* check clans */
    for (clan = 0; clan < MAX_CLAN; clan++)
    {
	if (LOWER(name[0]) == LOWER(clan_table[clan].name[0])
	&&  !str_cmp(name,clan_table[clan].name))
	   return FALSE;
    }
	
    if (str_cmp(capitalize(name),"Alander") && (!str_prefix("Alan",name)
    || !str_suffix("Alander",name)))
	return FALSE;

    /*
     * Length restrictions.
     */
     
    if ( strlen(name) <  2 )
	return FALSE;

#if defined(MSDOS)
    if ( strlen(name) >  8 )
	return FALSE;
#endif

#if defined(macintosh) || defined(unix)
    if ( strlen(name) > 12 )
	return FALSE;
#endif

    /*
     * Alphanumerics only.
     * Lock out IllIll twits.
     */
    {
	char *pc;
	bool fIll,adjcaps = FALSE,cleancaps = FALSE;
 	int total_caps = 0;

	fIll = TRUE;
	for ( pc = name; *pc != '\0'; pc++ )
	{
	    if ( !isalpha(*pc) )
		return FALSE;

	    if ( isupper(*pc)) /* ugly anti-caps hack */
	    {
		if (adjcaps)
		    cleancaps = TRUE;
		total_caps++;
		adjcaps = TRUE;
	    }
	    else
		adjcaps = FALSE;

	    if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
		fIll = FALSE;
	}

	if ( fIll )
	    return FALSE;

	if (cleancaps || (total_caps > ((int)strlen(name)) / 2 && (int)strlen(name) < 3))
	    return FALSE;
    }


    if (descriptor_list) 
    {
    
        for (d = descriptor_list; d != NULL; d = d_next) 
        {

            d_next = d->next;
            if (d->connected!=CON_PLAYING&&d->character&&d->character->name
                && d->character->name[0] && !str_cmp(d->character->name,name)) 
            {
                count++;
                close_socket(d);
            }
        }
        if (count) 
        {
            sprintf(log_buf,"Double newbie alert (%s)",name);
            wiznet(log_buf,NULL,NULL,WIZ_LOGINS,0,0);
            return FALSE;
        }
    }

    /*
     * Prevent players from naming themselves after mobs.
     */
    {
	extern MOB_INDEX_DATA *mob_index_hash[MAX_KEY_HASH];
	MOB_INDEX_DATA *pMobIndex;
	int iHash;

	for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
	{
	    for ( pMobIndex  = mob_index_hash[iHash];
		  pMobIndex != NULL;
		  pMobIndex  = pMobIndex->next )
	    {
		if ( is_name( name, pMobIndex->player_name ) )
		    return FALSE;
	    }
	}
    }

    return TRUE;
}



/*
 * Look for link-dead player to reconnect.
 */
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
    CHAR_DATA *ch;

    for ( ch = char_list; ch != NULL; ch = ch->next )
    {
	if ( !IS_NPC(ch)
	&&   (!fConn || ch->desc == NULL)
	&&   !str_cmp( d->character->name, ch->name ) )
	{
	    if ( fConn == FALSE )
	    {
		free_string( d->character->pcdata->pwd );
		d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
	    }
	    else
	    {
		nuke_pets( d->character );
                free_char( d->character );
		d->character = ch;
		ch->desc	 = d;
		ch->timer	 = 0;
		send_to_char(
		    "Reconnecting. Type replay to see missed tells.\n\r", ch );
		act( "$n has reconnected.", ch, NULL, NULL, TO_ROOM );

		sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
		log_string( log_buf );
		wiznet("$N has reconnected to $S link.",
		    ch,NULL,WIZ_LINKS,0,0);
		d->connected = CON_PLAYING;
                if (ch->pcdata->in_progress)
                    send_to_char ("You have a note in progress. Type NWRITE to continue it.\n\r", ch);  
	    }
	    return TRUE;
	}
    }

    return FALSE;
}



/*
 * Check if already playing.
 */
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
    DESCRIPTOR_DATA *dold;

    for ( dold = descriptor_list; dold; dold = dold->next )
    {
	if ( dold != d
	&&   dold->character != NULL
	&&   dold->connected != CON_GET_NAME
	&&   dold->connected != CON_GET_OLD_PASSWORD
	&&   !str_cmp( name, dold->original
	         ? dold->original->name : dold->character->name ) )
	{
	    write_to_buffer( d, "That character is already playing.\n\r",0);
	    write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0);
	    d->connected = CON_BREAK_CONNECT;
	    return TRUE;
	}
    }

    return FALSE;
}



void stop_idling( CHAR_DATA *ch )
{
    if ( ch == NULL
    ||   ch->desc == NULL
    ||   ch->desc->connected != CON_PLAYING
    ||   ch->was_in_room == NULL 
    ||   ch->in_room != get_room_index(ROOM_VNUM_LIMBO))
	return;

    ch->timer = 0;
    char_from_room( ch );
    char_to_room( ch, ch->was_in_room );
    ch->was_in_room	= NULL;
    act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
    return;
}



/*
 * Write to one char.
 */
void send_to_char_bw( const char *txt, CHAR_DATA *ch )
{
    if ( txt != NULL && ch->desc != NULL )
        write_to_buffer( ch->desc, txt, strlen(txt) );
    return;
}

/*
 * Page to one char, new colour version, by Lope.
 */
void page_to_char( const char *txt, CHAR_DATA *ch )
{
    const      char    *point;
               char    *point2;
               char    buf[ MAX_STRING_LENGTH * 4 ];
               int     skip = 0;

#if defined(macintosh)
    send_to_char( txt, ch );
#else
    buf[0] = '\0';
    point2 = buf;       

      if( txt && ch->desc )
       {
           if( IS_SET( ch->act, PLR_COLOUR ) )
           {
               for( point = txt ; *point ; point++ )
               {
                   if( *point == '{' )
                   {
                       point++;
                        if( *point == '[' )
                           for(skip=0; *point != ']' ; point++ );
                        else
                       skip = colour( *point, ch, point2 );
                       while( skip-- > 0 )
                           ++point2;
                       continue;
                   }
                   *point2 = *point;
                   *++point2 = '\0';
               }
               *point2 = '\0';    
                     ch->desc->showstr_head  = (char *)alloc_mem( strlen( buf ) + 1 );
               strcpy( ch->desc->showstr_head, buf );
               ch->desc->showstr_point = ch->desc->showstr_head;
               show_string( ch->desc, "" );
           }
           else
           {
               for( point = txt ; *point ; point++ )
               {
                   if( *point == '{' )
                   {
                       point++;
                       continue;
                   }
                   *point2 = *point;
                   *++point2 = '\0';
               }
               *point2 = '\0';
               ch->desc->showstr_head  = (char *)alloc_mem( strlen( buf ) + 1 );   
               strcpy( ch->desc->showstr_head, buf );
               ch->desc->showstr_point = ch->desc->showstr_head;
               show_string( ch->desc, "" );
           }
       }
#endif
    return;
}              
        
/*
* Write to one char, new colour version, by Lope.
*/
void send_to_char( const char *txt, CHAR_DATA *ch )
{
     const	char 	*point;
     		char 	*point2;
     		char 	buf[ MAX_STRING_LENGTH*4 ];
 		int	skip = 0;
 
     buf[0] = '\0';
     point2 = buf;
     if( txt && ch->desc )
 	{
 	    if( IS_SET( ch->act, PLR_COLOUR ) || ch->desc->mxp )
 	    {
 		for( point = txt ; *point ; point++ )
 	        {
		    if( *point == '{' )
 		    {
 			point++;
                        if( *point == '[' )
                           for(skip=0; *point != ']'; point++ );
                        else
			   skip = colour( *point, ch, point2 );
 			while( skip-- > 0 )
 			    ++point2;
 			continue;
 		    }
 		    *point2 = *point;
 		    *++point2 = '\0';
 		}			
 		*point2 = '\0';
         	write_to_buffer( ch->desc, buf, point2 - buf );
 	    }
 	    else
 	    {
 		for( point = txt ; *point ; point++ )
 	        {
 		    if( *point == '{' )
 		    {
 			point++;
 			continue;
 		    }
 		    *point2 = *point;
 		    *++point2 = '\0';
 		}
 		*point2 = '\0';
         	write_to_buffer( ch->desc, buf, point2 - buf );
 	    }
 	}
     return;
}
 

/*
 * Page to one char, new colour version, by Lope.
 */
void page_to_char_bw( const char *txt, CHAR_DATA *ch )
{
    const	char	*point;
    		char	*point2;
    		char	buf[ MAX_STRING_LENGTH * 4 ];
		int	skip = 0;
    if ( txt == NULL || ch->desc == NULL)
  
    if (ch->lines == 0 )
    {
 	send_to_char_bw( txt, ch );
  	return;
    }


#if defined(macintosh)
    send_to_char_bw( txt, ch );
#else
    buf[0] = '\0';
    point2 = buf;
    if( txt && ch->desc )
	{
	    if( IS_SET( ch->act, PLR_COLOUR ) || ch->desc->mxp )
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			if( *point == '[' )
			   for(skip=0; *point != ']'; point++ );
			else
			    skip = colour( *point, ch, point2 );
			while( skip-- > 0 )
			    ++point2;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}			
		*point2 = '\0';
		ch->desc->showstr_head  = (char *)alloc_mem( strlen( buf ) + 1 );
		strcpy( ch->desc->showstr_head, buf );
		ch->desc->showstr_point = ch->desc->showstr_head;
		show_string( ch->desc, "" );
	    }
	    else
	    {
		for( point = txt ; *point ; point++ )
	        {
		    if( *point == '{' )
		    {
			point++;
			continue;
		    }
		    *point2 = *point;
		    *++point2 = '\0';
		}
		*point2 = '\0';
		ch->desc->showstr_head  = (char *)alloc_mem( strlen( buf ) + 1 );
		strcpy( ch->desc->showstr_head, buf );
		ch->desc->showstr_point = ch->desc->showstr_head;
		show_string( ch->desc, "" );
	    }
	}
#endif
    return;
}

/* string pager */
void show_string(struct descriptor_data *d, char *input)
{
    char buffer[4*MAX_STRING_LENGTH];
    char buf[MAX_INPUT_LENGTH];
    register char *scan, *chk;
    int lines = 0, toggle = 1;
    int show_lines;

    one_argument(input,buf);
    if (buf[0] != '\0')
    {
	if (d->showstr_head)
	{
	    free_mem(d->showstr_head,strlen(d->showstr_head));
	    d->showstr_head = 0;
	}
    	d->showstr_point  = 0;
	return;
    }

    if (d->character)
	show_lines = d->character->lines;
    else
	show_lines = 0;

    for (scan = buffer; ; scan++, d->showstr_point++)
    {
	if (((*scan = *d->showstr_point) == '\n' || *scan == '\r')
	    && (toggle = -toggle) < 0)
	    lines++;

	else if (!*scan || (show_lines > 0 && lines >= show_lines))
	{
	    *scan = '\0';
	    write_to_buffer(d,buffer,strlen(buffer));
	    for (chk = d->showstr_point; isspace(*chk); chk++);
	    {
		if (!*chk)
		{
		    if (d->showstr_head)
        	    {
            		free_mem(d->showstr_head,strlen(d->showstr_head));
            		d->showstr_head = 0;
        	    }
        	    d->showstr_point  = 0;
    		}
	    }
	    return;
	}
    }
    return;
}
	

/* quick sex fixer */
void fix_sex(CHAR_DATA *ch)
{
    if (ch->sex < 0 || ch->sex > 2)
    	ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex;
}

void act_new( const char *format, CHAR_DATA *ch, const void *arg1, 
	      const void *arg2, int type, int min_pos)
{
    static char * const he_she  [] = { "it",  "he",  "she" };
    static char * const him_her [] = { "it",  "him", "her" };
    static char * const his_her [] = { "its", "his", "her" };
 
    CHAR_DATA 		*to;
    CHAR_DATA 		*vch = ( CHAR_DATA * ) arg2;
    OBJ_DATA 		*obj1 = ( OBJ_DATA  * ) arg1;
    OBJ_DATA 		*obj2 = ( OBJ_DATA  * ) arg2;
    const 	char 	*str;
    const char 		*i = NULL;
    char 		*point;
    char 		*pbuff;
    char 		buffer[ MAX_STRING_LENGTH*2 ];
    char 		buf[ MAX_STRING_LENGTH   ], buf2[MSL];
    char 		fname[ MAX_INPUT_LENGTH  ];
    bool		fColour = FALSE;

    /*
     * Discard null and zero-length messages.
     */
    if( !format || !*format )
        return;

    /* discard null rooms and chars */
    if( !ch || !ch->in_room )
	return;

    to = ch->in_room->people;
    if( type == TO_VICT )
    {
        if( !vch )
        {
            bug( "Act: null vch with TO_VICT.", 0 );
            return;
        }

	if( !vch->in_room )
	    return;

        to = vch->in_room->people;
    }
 
    for( ; to ; to = to->next_in_room )
    {
        if ( (!to->desc 
        &&    (!IS_NPC(to) || !HAS_TRIGGER_MOB(to, TRIG_ACT)))
        ||  to->position < min_pos )
            continue;

	if(!IS_NPC(ch) &&  !IS_NPC(to) && (IN_MINE(ch) || IN_MINE(to) ) && !IS_SAME_SHAFT(ch, to) )
	    continue;
        if( ( type == TO_CHAR ) && to != ch )
            continue;
        if( type == TO_VICT && ( to != vch || to == ch ) )
            continue;
        if( type == TO_ROOM && to == ch )
            continue;
        if( type == TO_NOTVICT && (to == ch || to == vch) )
            continue;
 
        point   = buf;
        str     = format;
        while( *str != '\0' )
        {
            if( *str != '$' )
            {
                *point++ = *str++;
                continue;
            }
 
	    fColour = TRUE;
	    ++str;
	    sprintf(buf2, "$%c",*str);
            i = buf2;
            if( !arg2 && *str >= 'A' && *str <= 'Z' )
            {
                bug( "Act: missing arg2 for code %d.", *str );
                i = buf2;
            }
            else
            {
                switch ( *str )
                {
                default:  bug( "Act: bad code %d.", *str );
                          i = buf2;                                break;
                /* Thx alex for 't' idea */
                case 't': i = (char *) arg1;                            break;
                case 'T': i = (char *) arg2;                            break;
                case 'n': i = PERS( ch,  to  );                         break;
                case 'N': i = PERS( vch, to  );                         break;
                case 'e': i = he_she  [URANGE(0, ch  ->sex, 2)];        break;
                case 'E': i = he_she  [URANGE(0, vch ->sex, 2)];        break;
                case 'm': i = him_her [URANGE(0, ch  ->sex, 2)];        break;
                case 'M': i = him_her [URANGE(0, vch ->sex, 2)];        break;
                case 's': i = his_her [URANGE(0, ch  ->sex, 2)];        break;
                case 'S': i = his_her [URANGE(0, vch ->sex, 2)];        break;
                case 'g': if(!IS_NPC(ch) && HAS_RELIGION(ch) ) 
			     i = ch->pcdata->religion->name;
			  else
			  {  i = "Heathen"; 
			  }
			  break;
                case 'p':
                    i = can_see_obj( to, obj1 )
                            ? obj1->short_descr
                            : "something";
                    break;
 
                case 'P':
                    i = can_see_obj( to, obj2 )
                            ? obj2->short_descr
                            : "something";
                    break;
 
                case 'd':
                    if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
                    {
                        i = "door";
                    }
                    else
                    {
                        one_argument( (char *) arg2, fname );
                        i = fname;
                    }
                    break;
                }
            }
 
            ++str;
            while ( ( *point = *i ) != '\0' )
                ++point, ++i;
        }
 
        *point++ = '\n';
        *point++ = '\r';
	*point	 = '\0';
        buf[0]   = UPPER(buf[0]);
	pbuff	 = buffer;
	colourconv( pbuff, buf, to );
        if (to->desc && (to->desc->connected == CON_PLAYING)) 
        write_to_buffer( to->desc, buffer, 0 );
        else
        if ( IS_NPC(to) && MOBtrigger && HAS_TRIGGER_MOB(to, TRIG_ACT) )
           p_act_trigger( buf, to, NULL, NULL, ch, arg1, arg2, TRIG_ACT );         
    }

    if ( type == TO_ROOM || type == TO_NOTVICT )
    {
	OBJ_DATA *obj, *obj_next;
	CHAR_DATA *tch, *tch_next;

	 point   = buf;
	 str     = format;
	 while( *str != '\0' )
	 {
	     *point++ = *str++;
	 }
	 *point   = '\0';
	 
	for( obj = ch->in_room->contents; obj; obj = obj_next )
	{
	    obj_next = obj->next_content;
	    if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	}

	for( tch = ch; tch; tch = tch_next )
	{
	    tch_next = tch->next_in_room;

	    for ( obj = tch->carrying; obj; obj = obj_next )
	    {
		obj_next = obj->next_content;
		if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		    p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	    }
	}

        if ( HAS_TRIGGER_ROOM( ch->in_room, TRIG_ACT ) )
	     p_act_trigger( buf, NULL, NULL, ch->in_room, ch, NULL, NULL, TRIG_ACT );
    }
 
    return;
}

/*
 * Macintosh support functions.
 */
#if defined(macintosh)
int gettimeofday( struct timeval *tp, void *tzp )
{
    tp->tv_sec  = time( NULL );
    tp->tv_usec = 0;
}
#endif

 
int colour( char type, CHAR_DATA *ch, char *string )
{
     PC_DATA	*col;
     char	code[ 20 ];
     char	*p = '\0';
 
     if(ch && IS_NPC( ch ) )
     	return( 0 );

        col = ch->pcdata; 
 
     switch( type )
     {
 	default:
 	    strcpy( code, CLEAR );
 	    break;
 	case 'x':
 	    strcpy( code, CLEAR );
 	    break;
       if(ch)
       {
 	case 'p':
 	    if( col->prompt[2] )
 		sprintf( code, "\e[%d;3%dm%c", col->prompt[0], col->prompt[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->prompt[0], col->prompt[1] );
 	    break;
	case 's':
 	    if( col->room_title[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->room_title[0], col->room_title[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->room_title[0], col->room_title[1] );
	    break;
 	case 'S':
	     if( col->room_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->room_text[0], col->room_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->room_text[0], col->room_text[1] );
 	    break;
 	case 'd':
 	    if( col->gossip[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->gossip[0], col->gossip[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->gossip[0], col->gossip[1] );
 	    break;
 	case '9':
 	    if( col->gossip_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->gossip_text[0], col->gossip_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->gossip_text[0], col->gossip_text[1] );
 	    break;
 	case 'Z':
 	    if( col->wiznet[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->wiznet[0], col->wiznet[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->wiznet[0], col->wiznet[1] );
 	    break;
 	case 'o':
 	    if( col->room_exits[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->room_exits[0], col->room_exits[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->room_exits[0], col->room_exits[1] );
 	    break;
 	case 'O':
 	    if( col->room_things[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->room_things[0], col->room_things[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->room_things[0], col->room_things[1] );
 	    break;
 	case 'i':
 	    if( col->immtalk_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->immtalk_text[0], col->immtalk_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm",
 		    col->immtalk_text[0], col->immtalk_text[1] );
 	    break;
 	case 'I':
 	    if( col->immtalk_type[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->immtalk_type[0], col->immtalk_type[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm",
 		    col->immtalk_type[0], col->immtalk_type[1] );
 	    break;
 	case '2':
 	    if( col->fight_yhit[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->fight_yhit[0], col->fight_yhit[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->fight_yhit[0], col->fight_yhit[1] );
 	    break;
 	case '3':
 	    if( col->fight_ohit[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->fight_ohit[0], col->fight_ohit[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->fight_ohit[0], col->fight_ohit[1] );
 	    break;
 	case '4':
 	    if( col->fight_thit[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->fight_thit[0], col->fight_thit[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->fight_thit[0], col->fight_thit[1] );
 	    break;
 	case '5':
 	    if( col->fight_skill[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->fight_skill[0], col->fight_skill[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->fight_skill[0], col->fight_skill[1] );
 	    break;
 	case '1':
 	    if( col->fight_death[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->fight_death[0], col->fight_death[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->fight_death[0], col->fight_death[1] );
 	    break;
 	case '6':
 	    if( col->say[2] ) 		
                sprintf( code, "\e[%d;3%dm%c", col->say[0], col->say[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->say[0], col->say[1] );
 	    break;
 	case '7':
 	    if( col->say_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->say_text[0], col->say_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->say_text[0], col->say_text[1] );
 	    break;
 	case 'k':
 	    if( col->tell[2] )
 		sprintf( code, "\e[%d;3%dm%c", col->tell[0], col->tell[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->tell[0], col->tell[1] );
 	    break;
 	case 'K':
 	    if( col->tell_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->tell_text[0], col->tell_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->tell_text[0], col->tell_text[1] );
 	    break;
 	case 'l':
 	    if( col->reply[2] )
 		sprintf( code, "\e[%d;3%dm%c", col->reply[0], col->reply[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->reply[0], col->reply[1] );
 	    break;
 	case 'L':
 	    if( col->reply_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->reply_text[0], col->reply_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->reply_text[0], col->reply_text[1] );
 	    break;
 	case 'n':
 	    if( col->gtell_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->gtell_text[0], col->gtell_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->gtell_text[0], col->gtell_text[1] );
 	    break;
 	case 'N':
 	    if( col->gtell_type[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->gtell_type[0], col->gtell_type[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->gtell_type[0], col->gtell_type[1] );
 	    break;
 	case 'a':
 	    if( col->auction[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->auction[0], col->auction[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->auction[0], col->auction[1] );
 	    break;
 	case 'A':
 	    if( col->auction_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->auction_text[0], col->auction_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->auction_text[0], col->auction_text[1] );
 	    break;
 	case 'q':
 	    if( col->question[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->question[0], col->question[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->question[0], col->question[1] );
 	    break;
 	case 'Q':
 	    if( col->question_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->question_text[0], col->question_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm",
 		    col->question_text[0], col->question_text[1] );
 	    break;
 	case 'f':
 	    if( col->answer[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->answer[0], col->answer[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->answer[0], col->answer[1] );
 	    break;
 	case 'F':
 	    if( col->answer_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->answer_text[0], col->answer_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->answer_text[0], col->answer_text[1] );
 	    break;
 	case 'e':
	    if( col->music[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->music[0], col->music[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->music[0], col->music[1] );
 	    break;
 	case 'E':
 	    if( col->music_text[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->music_text[0], col->music_text[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->music_text[0], col->music_text[1] );
 	    break;
 	case 'h':
 	    if( col->quote[2] )
 		sprintf( code, "\e[%d;3%dm%c",
 		    col->quote[0], col->quote[1], '\a' );
	    else
 		sprintf( code, "\e[%d;3%dm", col->quote[0], col->quote[1] );
 	    break;
 	case 'H':
 	    if( col->quote_text[2] )
		sprintf( code, "\e[%d;3%dm%c",
 		    col->quote_text[0], col->quote_text[1], '\a' );
 	    else
		sprintf( code, "\e[%d;3%dm", col->quote_text[0], col->quote_text[1] );
 	    break;
 	case 'j':
 	    if( col->info[2] )
 		sprintf( code, "\e[%d;3%dm%c", col->info[0], col->info[1], '\a' );
 	    else
 		sprintf( code, "\e[%d;3%dm", col->info[0], col->info[1] );
 	    break;
	} 
	case 'b':
 	    strcpy( code, C_BLUE );
 	    break;
 	case 'c':
 	    strcpy( code, C_CYAN );
 	    break;
 	case 'g':
 	    strcpy( code, C_GREEN );
 	    break;
 	case 'm':
 	    strcpy( code, C_MAGENTA );
 	    break;
 	case 'r':
 	    strcpy( code, C_RED );
 	    break;
 	case 'w':
 	    strcpy( code, C_WHITE );
 	    break;
 	case 'y':
 	    strcpy( code, C_YELLOW );
 	    break;
 	case 'B':
 	    strcpy( code, C_B_BLUE );
 	    break;
 	case 'C':
 	    strcpy( code, C_B_CYAN );
 	    break;
 	case 'G':
 	    strcpy( code, C_B_GREEN );
 	    break;
 	case 'M':
 	    strcpy( code, C_B_MAGENTA );
 	    break;
 	case 'R':
 	    strcpy( code, C_B_RED );
 	    break;
 	case 'W':
 	    strcpy( code, C_B_WHITE );
 	    break;
 	case 'Y':
 	    strcpy( code, C_B_YELLOW );
 	    break;
        case 'D':
            strcpy( code, C_D_GREY );
            break;
      	case '8':
 	    strcpy( code, C_D_GREY );
 	    break;
 	case '*':
 	    sprintf( code, "%c", '\a' );
 	    break;
        case 'u':
            strcpy( code, C_UNDERSCORE );
            break;
       
        case '=':
        {
           switch (dice (1, 14))
           {
              case 1:
                 strcpy (code, C_B_YELLOW);
                 break;
              case 2:
                 strcpy (code, C_B_WHITE);
                 break;
              case 3:
                 strcpy (code, C_B_RED);
                 break;
              case 4:
                 strcpy (code, C_B_MAGENTA);
                 break;
              case 5:
                 strcpy (code, C_B_GREEN);
                 break;
              case 6:
                 strcpy (code, C_B_CYAN);
                 break;
              case 7:
                 strcpy (code, C_B_BLUE);
                 break;
              case 8:
                 strcpy (code, C_YELLOW);
                 break;
              case 9:
                 strcpy (code, C_WHITE);
                 break;
              case 10:
                 strcpy (code, C_RED);
                 break;
              case 11:
                 strcpy (code, C_MAGENTA);
                 break;
              case 12:
                 strcpy (code, C_GREEN);
                 break;
              case 13:
                 strcpy (code, C_CYAN);
                 break;
              case 14:
                 strcpy (code, C_BLUE);
                 break;
              default:
                 strcpy (code, C_D_GREY);
                 break;
           }
           break;
        }
 	case '/':
 	    strcpy( code, "\n\r" );
 	    break;
 	case '-':
 	    sprintf( code, "%c", '~' );
 	    break;
 	case '{':
 	    sprintf( code, "%c", '{' );
     	    break;
        case  '[':
	    sprintf(code, "[");
		break;
     }
 
     p = code;
     while( *p != '\0' )
     {
 	*string = *p++;
 	*++string = '\0';
     }
 
     return( strlen( code ) );
}
 
void colourconv( char *buffer, const char *txt, CHAR_DATA *ch )
{
     const	char	*point;
 		int	skip = 0;
 
     if( ch->desc && txt )
     {
 	if( IS_SET( ch->act, PLR_COLOUR ) || ch->desc->mxp )
 	{
 	    for( point = txt ; *point ; point++ )
 	    {
 		if( *point == '{' )
 		{
 		    point++;
                        if( *point == '[' )
                           for(skip=0; *point != ']'; point++ );
                        else
	 		    skip = colour( *point, ch, buffer );
 		    while( skip-- > 0 )
 			++buffer;
 		    continue;
 		}
 		*buffer = *point;
 		*++buffer = '\0';
 	    }			
 	    *buffer = '\0';
 	}
 	else
 	{
 	    for( point = txt ; *point ; point++ )
 	    {
 		if( *point == '{' )
 		{
 		    point++;
 		    continue;
 		}
 		*buffer = *point;
 		*++buffer = '\0';
 	    }
 	    *buffer = '\0';
 	}
     }
     return;
}
 

void printf_to_char (CHAR_DATA *ch, char *fmt, ...)
{
          char buf [MAX_STRING_LENGTH];
          va_list args;
          va_start (args, fmt);
          vsprintf (buf, fmt, args);
          va_end (args);

          send_to_char (buf, ch);
       
}

void logf2 (const char * fmt, ...)
{
        char buf [2*MSL];
        va_list args;
        va_start (args, fmt);
        vsprintf (buf, fmt, args);
        va_end (args);

        log_string (buf);
}

void bugf (char * fmt, ...)
{
        char buf [2*MSL];
        va_list args;
        va_start (args, fmt);
        vsprintf (buf, fmt, args);
        va_end (args);

        bug (buf, 0);
}                       

void chprintf(CHAR_DATA * ch, char *fmt, ...)
{
	char buf [MSL];
	va_list args;
	va_start (args, fmt);
	vsnprintf(buf, MSL, fmt, args);
	va_end (args);

	send_to_char (buf, ch);
}

void send_to_desc( const char *txt, DESCRIPTOR_DATA *d )
{
    const	char 	*point;
    		char 	*point2;
    		char 	buf[ MAX_STRING_LENGTH*4 ];
		int	skip = 0;

    buf[0] = '\0';
    point2 = buf;
    if( txt && d )
	{

			for( point = txt ; *point ; point++ )
	        {
				if( *point == '{' )
				{
					point++;
		       			skip = colourdesc( *point, NULL, point2 );

					while( skip-- > 0 )
						++point2;
					continue;
				}
				*point2 = *point;
				*++point2 = '\0';
			}			
			*point2 = '\0';
        	write_to_buffer( d, buf, point2 - buf );

	}
    return;
}

 int colourdesc( char type, CHAR_DATA *ch, char *string )
 {
     char	code[ 20 ];
     char	*p = '\0';
 
     if(ch && IS_NPC( ch ) )
 	return( 0 );
 
     switch( type )
     {
 	default:
	    sprintf( code, CLEAR );
 	    break;
 	case 'x':
 	    sprintf( code, CLEAR );
 	    break;
 	case 'b':
 	    sprintf( code, C_BLUE );
 	    break;
 	case 'c':
 	    sprintf( code, C_CYAN );
 	    break;
 	case 'g':
 	    sprintf( code, C_GREEN );
 	    break;
 	case 'm':
 	    sprintf( code, C_MAGENTA );
 	    break;
 	case 'r':
 	    sprintf( code, C_RED );
 	    break;
 	case 'w':
 	    sprintf( code, C_WHITE );
 	    break;
 	case 'y':
 	    sprintf( code, C_YELLOW );
 	    break;
 	case 'B':
 	    sprintf( code, C_B_BLUE );
 	    break;
 	case 'C':
 	    sprintf( code, C_B_CYAN );
 	    break;
 	case 'G':
 	    sprintf( code, C_B_GREEN );
 	    break;
 	case 'M':
 	    sprintf( code, C_B_MAGENTA );
 	    break;
 	case 'R':
 	    sprintf( code, C_B_RED );
 	    break;
 	case 'W':
 	    sprintf( code, C_B_WHITE );
 	    break;
 	case 'Y':
 	    sprintf( code, C_B_YELLOW );
 	    break;
        case 'u':
            strcpy( code, C_UNDERSCORE );
            break;

        case '=':
        {
           switch (dice (1, 14))
           {
              case 1:
                 strcpy (code, C_B_YELLOW);
                 break;
              case 2:
                 strcpy (code, C_B_WHITE);
                 break;
              case 3:
                 strcpy (code, C_B_RED);
                 break;
              case 4:
                 strcpy (code, C_B_MAGENTA);
                 break;
              case 5:
                 strcpy (code, C_B_GREEN);
                 break;
              case 6:
                 strcpy (code, C_B_CYAN);
                 break;
              case 7:
                 strcpy (code, C_B_BLUE);
                 break;
              case 8:
                 strcpy (code, C_YELLOW);
                 break;
              case 9:
                 strcpy (code, C_WHITE);
                 break;
              case 10:
                 strcpy (code, C_RED);
                 break;
              case 11:
                 strcpy (code, C_MAGENTA);
                 break;
              case 12:
                 strcpy (code, C_GREEN);
                 break;
              case 13:
                 strcpy (code, C_CYAN);
                 break;
              case 14:
                 strcpy (code, C_BLUE);
                 break;
              default:
                 strcpy (code, C_D_GREY);
                 break;
           }
           break;
        }
        case 'D':
            sprintf( code, C_D_GREY );
            break;
 	case '8':
 	    sprintf( code, C_D_GREY );
 	    break;
 	case '*':
 	    sprintf( code, "%c", 007 );
 	    break;
 	case '/':
 	    sprintf( code, "%c", 012 );
 	    break;
 	case '{':
 	    sprintf( code, "%c", '{' );
 	    break;
     }
 
     p = code;
     while( *p != '\0' )
     {
 	*string = *p++;
 	*++string = '\0';
     }
 
     return( strlen( code ) );
 }

void act_chan( const char *format, CHAR_DATA *ch, const void *arg1, 
	      const void *arg2, int type, int min_pos)
{
    static char * const he_she  [] = { "it",  "he",  "she" };
    static char * const him_her [] = { "it",  "him", "her" };
    static char * const his_her [] = { "its", "his", "her" };
 
    CHAR_DATA 		*to;
    CHAR_DATA 		*vch = ( CHAR_DATA * ) arg2;
    OBJ_DATA 		*obj1 = ( OBJ_DATA  * ) arg1;
    OBJ_DATA 		*obj2 = ( OBJ_DATA  * ) arg2;
    const 	char 	*str;
    char 		i[MSL];
    char 		*point;
    char 		*pbuff;
    char 		buffer[ MAX_STRING_LENGTH*2 ];
    char 		buf[ MAX_STRING_LENGTH   ];
    char 		fname[ MAX_INPUT_LENGTH  ];
    bool		fColour = FALSE;

    /*
     * Discard null and zero-length messages.
     */
    if( !format || !*format )
        return;

    /* discard null rooms and chars */
    if( !ch || !ch->in_room )
	return;

    to = ch->in_room->people;
    if( type == TO_VICT )
    {
        if( !vch )
        {
            bug( "Act: null vch with TO_VICT.", 0 );
            return;
        }

	if( !vch->in_room )
	    return;

        to = vch->in_room->people;
    }
 
    for( ; to ; to = to->next_in_room )
    {
        if ( (!to->desc 
        &&    (!IS_NPC(to) || !HAS_TRIGGER_MOB(to, TRIG_ACT)))
        ||   to->position < min_pos )
            continue;

        if( ( type == TO_CHAR ) && to != ch )
            continue;
        if( type == TO_VICT && ( to != vch || to == ch ) )
            continue;
        if( type == TO_ROOM && to == ch )
            continue;
        if( type == TO_NOTVICT && (to == ch || to == vch) )
            continue;
 
        point   = buf;
        str     = format;
        while( *str != '\0' )
        {
            if( *str != '$' )
            {
                *point++ = *str++;
                continue;
            }
 
	    fColour = TRUE;
	    ++str;
	    sprintf(i,"%s", " <@@@> " );
            if( !arg2 && *str >= 'A' && *str <= 'Z' )
            {
                bug( "Act: missing arg2 for code %d.", *str );
                sprintf(i, "%c", *str );
            }
            else
            {
                switch ( *str )
                {
                default:  bug( "Act: bad code %d.", *str );
                          sprintf(i, "%c", *str); break;
                /* Thx alex for 't' idea */
                case 't': sprintf(i, "%s", (char *)arg1);                            break;
                case 'T': sprintf(i, "%s", (char *)arg2);                            break;
                case 'n': sprintf(i, "%s", PERS_CHAN( ch,  to  ));                         break;
                case 'N': sprintf(i, "%s", PERS_CHAN( vch, to  ));                         break;
                case 'e': sprintf(i, "%s", he_she  [URANGE(0, ch  ->sex, 2)]);        break;
                case 'E': sprintf(i, "%s", he_she  [URANGE(0, vch ->sex, 2)]);        break;
                case 'm': sprintf(i, "%s", him_her [URANGE(0, ch  ->sex, 2)]);        break;
                case 'M': sprintf(i, "%s", him_her [URANGE(0, vch ->sex, 2)]);        break;
                case 's': sprintf(i, "%s", his_her [URANGE(0, ch  ->sex, 2)]);        break;
                case 'S': sprintf(i, "%s", his_her [URANGE(0, vch ->sex, 2)]);        break;
//              case 'g': sprintf(i, "%s", god_table[ch->god].name);                  break;
 
                case 'p':
                    sprintf(i, "%s", can_see_obj( to, obj1 )
                            ? obj1->short_descr
                            : "something");
                    break;
 
                case 'P':
                    sprintf(i, "%s", can_see_obj( to, obj2 )
                            ? obj2->short_descr
                            : "something");
                    break;
 
                case 'd':
                    if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
                    {
                        sprintf(i,"%s", "door");
                    }
                    else
                    {
                        one_argument( (char *) arg2, fname );
                        sprintf(i, "%s", fname);
                    }
                    break;
                }
            }
 
            ++str;

            for( int n = 0 ; i[n] != '\0' ; ++n, ++point )
               *point = i[n];
        }
 
        *point++ = '\n';
        *point++ = '\r';
	*point	 = '\0';
        buf[0]   = UPPER(buf[0]);
	pbuff	 = buffer;
	colourconv( pbuff, buf, to );
        if (to->desc && (to->desc->connected == CON_PLAYING)) 
        write_to_buffer( to->desc, buffer, 0 );
        else
        if ( IS_NPC(to) && MOBtrigger && HAS_TRIGGER_MOB(to, TRIG_ACT) )
           p_act_trigger( buf, to, NULL, NULL, ch, arg1, arg2, TRIG_ACT );         
    }

    if ( type == TO_ROOM || type == TO_NOTVICT )
    {
	OBJ_DATA *obj, *obj_next;
	CHAR_DATA *tch, *tch_next;

	 point   = buf;
	 str     = format;
	 while( *str != '\0' )
	 {
	     *point++ = *str++;
	 }
	 *point   = '\0';
	 
	for( obj = ch->in_room->contents; obj; obj = obj_next )
	{
	    obj_next = obj->next_content;
	    if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	}

	for( tch = ch; tch; tch = tch_next )
	{
	    tch_next = tch->next_in_room;

	    for ( obj = tch->carrying; obj; obj = obj_next )
	    {
		obj_next = obj->next_content;
		if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		    p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	    }
	}

        if ( HAS_TRIGGER_ROOM( ch->in_room, TRIG_ACT ) )
	     p_act_trigger( buf, NULL, NULL, ch->in_room, ch, NULL, NULL, TRIG_ACT );
    }
 
    return;
}


FILE *file_open(const char *path, const char *mode)
{
    FILE *fp = NULL;
    char buf[MAX_STRING_LENGTH];

    /* If fpReserve is open, attempt to close it. */
    if (fpReserve)
    {
	/* If fclose returns an error, catch it and abort. */
	if (fclose(fpReserve))
	{
	    /* Error occured closing fpReserve.
	     * If the error is ENOENT (No such file or directory)
	     * and we are on unix, ignore it. This is because closing
	     * a file that was opened on /dev/null nearly always returns
	     * this error, so it's safe to ignore.
	     */
#ifdef unix
	    if( errno != ENOENT )
#endif
	    {
		sprintf(buf, "Error (%d) closing fpReserve:", errno);
		perror(buf);
		abort();
	    }
	}
	fpReserve = NULL;
    }

    if (!(fp = fopen(path,mode)))
    {
	sprintf( buf, "file_open(%s,%s):", path, mode );
	perror(buf);
    }

    return fp;
}

void file_close( FILE *fp )
{
    /* Make sure fp is at least not null */
    if( !fp )
	return;

    /* Attempt to close the file. */
    if( fclose(fp) )
    {
	/* Error occured closing the file. Let's print the error message and exit. */
	perror( "file_close():" );
	abort();
    }

    /* Attempt to reopen fpReserve, if it's not already open */
    if (!fpReserve)
    {
	if (!(fpReserve = fopen(NULL_FILE, "r")))
	{
	    /* Error occured opening fpReserve. Let's print the error message and exit. */
	    perror( "Error opening fpReserve:" );
	    abort();
	}
    }

    return;
}

bool file_exists( const char *path )
{
    FILE *fp = NULL;
    char buf[MAX_STRING_LENGTH];

    /* If fpReserve is open, attempt to close it. */
    if (fpReserve)
    {
	/* If fclose returns an error, catch it and abort. */
	if (fclose(fpReserve))
	{
	    /* Error occured closing fpReserve.
	     * If the error is ENOENT (No such file or directory)
	     * and we are on unix, ignore it. This is because closing
	     * a file that was opened on /dev/null nearly always returns
	     * this error, so it's safe to ignore.
	     */
#ifdef unix
	    if( errno != ENOENT )
#endif
	    {
		sprintf(buf, "Error (%d) closing fpReserve:", errno);
		perror(buf);
		abort();
	    }
	}
	fpReserve = NULL;
    }

    if((fp = fopen(path, "r")) != NULL)
    {
	file_close(fp);
	return TRUE;
    }

    return FALSE;
}


void sig_handler(int sig)
{
  switch(sig)
  {
    case SIGBUS:
      bug("Sig handler SIGBUS.",0);
      do_auto_shutdown();
      break;
    case SIGTERM:
      bug("Sig handler SIGTERM.",0);
      do_auto_shutdown();
      break;
    case SIGABRT:
      bug("Sig handler SIGABRT",0);  
      do_auto_shutdown();
      break;
      case SIGSEGV:
      bug("Sig handler SIGSEGV",0);
      do_auto_shutdown();
      break;
      case SIGFPE:
      bug("Sig handler SIGFPE",0);
      do_auto_shutdown();
      break;
  }
}


void init_signals()
{
  signal(SIGBUS,sig_handler);
  signal(SIGTERM,sig_handler);
  signal(SIGABRT,sig_handler);
  signal(SIGSEGV,sig_handler);
  signal(SIGFPE,sig_handler);
}

char *str_str(char *str1, char *str2)
{
         char *p1, *p2, *p3;
 
         for( p1=str1; *p1!='\0'; p1++ )
         {
                 if( LOWER(*p1) != LOWER(*str2) ) continue;
                 for( p3=p1, p2=str2; *p3!='\0'; p3++, p2++ )
                 {
                         if( *p2 == '\0' ) return p1;
                         if( LOWER(*p2) != LOWER(*p3) ) break;
                 }
                 if( *p2 == *p3 && *p2 == '\0' )
                         return p1;
         }
         return NULL;
 }


void xact_new( const char *format, CHAR_DATA *ch, const void *arg1, 
	      const void *arg2, int type, int min_pos, int suppress)
{
    static char * const he_she  [] = { "it",  "he",  "she" };
    static char * const him_her [] = { "it",  "him", "her" };
    static char * const his_her [] = { "its", "his", "her" };
 
    CHAR_DATA 		*to;
    CHAR_DATA 		*vch = ( CHAR_DATA * ) arg2;
    OBJ_DATA 		*obj1 = ( OBJ_DATA  * ) arg1;
    OBJ_DATA 		*obj2 = ( OBJ_DATA  * ) arg2;
    const 	char 	*str;
    const char 		*i = NULL;
    char 		*point;
    char 		*pbuff;
    char 		buffer[ MAX_STRING_LENGTH*2 ];
    char 		buf[ MAX_STRING_LENGTH   ], buf2[MSL];
    char 		fname[ MAX_INPUT_LENGTH  ];
    bool		fColour = FALSE;

    /*
     * Discard null and zero-length messages.
     */
    if( !format || !*format )
        return;

    /* discard null rooms and chars */
    if( !ch || !ch->in_room )
	return;

    to = ch->in_room->people;
    if( type == TO_VICT )
    {
        if( !vch )
        {
            bug( "Act: null vch with TO_VICT.", 0 );
            return;
        }

	if( !vch->in_room )
	    return;

        to = vch->in_room->people;
    }
 
    for( ; to ; to = to->next_in_room )
    {
        if ( (!to->desc 
        &&    (!IS_NPC(to) || !HAS_TRIGGER_MOB(to, TRIG_ACT)))
        ||  to->position < min_pos )
            continue;

	if(!IS_NPC(ch) &&  !IS_NPC(to) && (IN_MINE(ch) || IN_MINE(to) ) && !IS_SAME_SHAFT(ch, to) )
	    continue;
        if( ( type == TO_CHAR ) && to != ch )
            continue;
        if( type == TO_VICT && ( to != vch || to == ch ) )
            continue;
        if( type == TO_ROOM && to == ch )
            continue;
        if( type == TO_NOTVICT && (to == ch || to == vch) )
            continue;
 
        point   = buf;
        str     = format;
        while( *str != '\0' )
        {
            if( *str != '$' )
            {
                *point++ = *str++;
                continue;
            }
 
	    fColour = TRUE;
	    ++str;
	    sprintf(buf2, "$%c",*str);
            i = buf2;
            if( !arg2 && *str >= 'A' && *str <= 'Z' )
            {
                bug( "Act: missing arg2 for code %d.", *str );
                i = buf2;
            }
            else
            {
                switch ( *str )
                {
                default:  bug( "Act: bad code %d.", *str );
                          i = buf2;                                break;
                /* Thx alex for 't' idea */
                case 't': i = (char *) arg1;                            break;
                case 'T': i = (char *) arg2;                            break;
                case 'n': i = PERS( ch,  to  );                         break;
                case 'N': i = PERS( vch, to  );                         break;
                case 'e': i = he_she  [URANGE(0, ch  ->sex, 2)];        break;
                case 'E': i = he_she  [URANGE(0, vch ->sex, 2)];        break;
                case 'm': i = him_her [URANGE(0, ch  ->sex, 2)];        break;
                case 'M': i = him_her [URANGE(0, vch ->sex, 2)];        break;
                case 's': i = his_her [URANGE(0, ch  ->sex, 2)];        break;
                case 'S': i = his_her [URANGE(0, vch ->sex, 2)];        break;
                case 'g': if(!IS_NPC(ch) && HAS_RELIGION(ch) ) 
			     i = ch->pcdata->religion->name;
			  else
			  {   i = "Heathen"; 
			  }
			  break;
                case 'p':
                    i = can_see_obj( to, obj1 )
                            ? obj1->short_descr
                            : "something";
                    break;
 
                case 'P':
                    i = can_see_obj( to, obj2 )
                            ? obj2->short_descr
                            : "something";
                    break;
 
                case 'd':
                    if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
                    {
                        i = "door";
                    }
                    else
                    {
                        one_argument( (char *) arg2, fname );
                        i = fname;
                    }
                    break;
                }
            }
 
            ++str;
            while ( ( *point = *i ) != '\0' )
                ++point, ++i;
        }
 
        *point++ = '\n';
        *point++ = '\r';
	*point	 = '\0';
        buf[0]   = UPPER(buf[0]);
	pbuff	 = buffer;
	colourconv( pbuff, buf, to );
        if ( (to->desc && (to->desc->connected == CON_PLAYING) && !IS_SET(to->pcdata->suppress,suppress) ) ) 
        write_to_buffer( to->desc, buffer, 0 );
        else
        if ( IS_NPC(to) && MOBtrigger && HAS_TRIGGER_MOB(to, TRIG_ACT) )
           p_act_trigger( buf, to, NULL, NULL, ch, arg1, arg2, TRIG_ACT );         
    }

    if ( type == TO_ROOM || type == TO_NOTVICT )
    {
	OBJ_DATA *obj, *obj_next;
	CHAR_DATA *tch, *tch_next;

	 point   = buf;
	 str     = format;
	 while( *str != '\0' )
	 {
	     *point++ = *str++;
	 }
	 *point   = '\0';
	 
	for( obj = ch->in_room->contents; obj; obj = obj_next )
	{
	    obj_next = obj->next_content;
	    if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	}

	for( tch = ch; tch; tch = tch_next )
	{
	    tch_next = tch->next_in_room;

	    for ( obj = tch->carrying; obj; obj = obj_next )
	    {
		obj_next = obj->next_content;
		if ( HAS_TRIGGER_OBJ( obj, TRIG_ACT ) )
		    p_act_trigger( buf, NULL, obj, NULL, ch, NULL, NULL, TRIG_ACT );
	    }
	}

        if ( HAS_TRIGGER_ROOM( ch->in_room, TRIG_ACT ) )
	     p_act_trigger( buf, NULL, NULL, ch->in_room, ch, NULL, NULL, TRIG_ACT );
    }
 
    return;
}

void xsend_to_char(const char *txt, CHAR_DATA *ch, int suppress)
{
    if(IS_NPC(ch))
    {
       send_to_char(txt,ch);
       return;
    }

    if(!IS_SET(ch->pcdata->suppress,suppress))
    {
      send_to_char(txt,ch);
      return;
    }

    return;
}             

void send_to_room( ROOM_INDEX_DATA *pRoom, char *fmt, ... )
{	CHAR_DATA *vch;
	char buf [MSL];
	va_list args;
	va_start (args, fmt);
	vsnprintf(buf, MSL, fmt, args);
	va_end (args);

	for(vch = pRoom->people ; vch ; vch = vch->next_in_room )
		send_to_char(buf, vch);
	return;
}

void copyover_recover ()
{
	DESCRIPTOR_DATA *d;
	FILE *fp = NULL, *fpCrash;
	char name [100];
	char host[MSL];
	int desc = -1;
	bool fOld;
	
	logf2 ("Copyover recovery initiated");
	fp = file_open(COPYOVER_FILE, "r");

	unlink (COPYOVER_FILE); 

	for (;;)
	{
		fscanf (fp, "%d %s %s\n", &desc, name, host);
		if (desc == -1)
	            break;
#ifdef MCCP_ENABLED
		if (!write_to_descriptor_2(desc, "\n\rRestoring from copyover...\n\r",0))
#else               
		if (!write_to_descriptor(desc, "\n\rRestoring from copyover...\n\r",0))
#endif
		{
			close (desc); 
			continue;
		}
		
		d = new_descriptor();
		d->descriptor = desc;
		
		d->host = str_dup (host);
		d->next = descriptor_list;
		descriptor_list = d;
		d->connected = CON_COPYOVER_RECOVER; 
		
		fOld = load_char_obj (d, name);
		
		if (!fOld) 
		{
#ifdef MCCP_ENABLED
			write_to_descriptor_2(desc, "\n\rSomehow, your character was lost in the copyover. Sorry.\n\r", 0);
#else
			write_to_descriptor(desc, "\n\rSomehow, your character was lost in the copyover. Sorry.\n\r", 0);
#endif
			close_socket (d);			
		}
		else 
		{
#ifdef MCCP_ENABLED
			write_to_descriptor_2(desc, "\n\rCopyover recovery complete.\n\r",0);
#else
			write_to_descriptor(desc, "\n\rCopyover recovery complete.\n\r",0);
#endif
	
			if (!d->character->in_room)
				d->character->in_room = get_room_index (ROOM_VNUM_TEMPLE);

			d->character->next = char_list;
			char_list = d->character;
                        write_to_buffer( d, mxp_will, 0 );
			char_to_room (d->character, d->character->in_room);
			do_look (d->character, "auto");
			act ("$n materializes!", d->character, NULL, NULL, TO_ROOM);
			d->connected = CON_PLAYING;
                        count_connections++;
                        write_to_buffer( d, "MCCP is disabled at copyover. If you want it turned on type compress.\n\r", 0 );

			if (d->character->pet != NULL)
			{
                            char_to_room(d->character->pet,d->character->in_room);
			    act("$n materializes!.",d->character->pet,NULL,NULL,TO_ROOM);
			}
		}
		
	}
	file_close(fp);

        if(file_exists("../data/crash.time" ) )
	{  fpCrash = file_open("../data/crash.time", "r" );
 	   last_crash_time = fread_number(fpCrash);
	   file_close(fpCrash);
	   unlink("../data/crash.time" );
	}

	load_copyover_obj();
}

void mxp_in ( DESCRIPTOR_DATA * d, char *argument )
{
     char buf[MSL];

     int i = 0;

     for ( ; *argument != '\0'; argument++ )
     {
          if ( *argument == '\e' )
          {
               argument +=3;
          }
          else
          {
               buf[i] = *argument;
               i++;
          }
     }
     buf[i] = '\0'; 

     if ( strstr ( buf, "VERSION" ) )
     {
          if ( d->client[0] != '\0' )
               free_string ( d->client );
          if ( strstr ( buf, "zMUD" ) )
               d->client = str_dup ( "zMUD" );
          else if ( strstr ( buf, "MUSHclient" ) )
               d->client = str_dup ( "MUSHclient" );
          else
          {
               d->client = str_dup ( "Unrecognized MXP Client." );
               bugf( "Unknown MXP Client: %s", buf );
          }
     }
     else if ( strstr ( buf, "SUPPORTS" ) )
     {
          d->support = str_dup ( buf );
          log_string ( buf );
     }
     else
     {
          bugf( "Unknown mxp_in response: %s", argument );
     }
     return;
}