shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
#AREADATA
Name Ciel'en Mountains~
Builders Heriik~
VNUMs 4300 4450
Credits (null)~
Security 5
Soundfile (null)~
Continent 0
End



#MOBILESNEW
#MOB
Vnum 4300
Name test mob create~
Short test create mob~
Long Test mob create
~
Description ~
Race human~
Act_flags ABW
Aff JT
Align -1000
Group 0
Level 25
Hitroll 0
Hit_dice 25d10+25
Mana_dice 25d10+25
Dam_dice 25d10+25
Dam_type none
Armor 0 0 0 0
Clevel0
Cability 0
Off 0
Imm BH
Res BH
Vuln FI
Start_pos stand
Default_pos stand
Sex male
Wealth 0
Form AHMVZ
Parts ABCDEFGHIJKPQUVX
Size large
Material unknown
Aggression 0
MobTrig GRALL 4300 100~
EndMob

#MOB
Vnum 4301
Name a mountain snake~
Short a mountain snake~
Long A Mountain snake slithers here
~
Description ~
Race snake~
Act_flags AG
Aff 0
Align 0
Group 0
Level 15
Hitroll 0
Hit_dice 5d30+161
Mana_dice 6d9+15
Dam_dice 3d5+8
Dam_type none
Armor 0 0 0 5
Clevel0
Cability 0
Off 0
Imm 0
Res L
Vuln I
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form ABGXYc
Parts ADEFKLQVX
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4310
Name no name~
Short (no short description)~
Long (no long description)
~
Description ~
Race human~
Act_flags A
Aff 0
Align 0
Group 0
Level 0
Hitroll 0
Hit_dice 0d0+0
Mana_dice 0d0+0
Dam_dice 0d0+0
Dam_type none
Armor 0 0 0 0
Clevel0
Cability 0
Off 0
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form 0
Parts 0
Size medium
Material unknown
Aggression 0
Ffor AHMV
Fpar ABCDEFGHIJK
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 4301
Name no name~
Short (no short description)~
Desc (no description)~
Material unknown~
Item_type trash
Extra 0
Extra2 0
Wear 0
Values 0 0 0 0 0
Level 0
Weight 0
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 4300
Name Rocky Path~
Desc Along this dirt and rock path there are many interesting sights, high
rocky crags rise high above to the east and west allowing entry only from
the north and south.  The path continues far to the north.  
~
Room_flags 67108864
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4301
0
EndRoom

#ROOM
Vnum 4301
Name Light Incline~
Desc The mountain terrain continues to gently rise, with grags still coverin
the east and west going high into the air.  To the north is a steep incline
covered with a few trees.  The path continues to the south.  
~
Room_flags 67108864
Sector_type 4
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4302
0
Exit
2
~
~
0
4300
0
EndRoom

#ROOM
Vnum 4302
Name Steep Hill~
Desc Heavily laid with trees, this hill begins to take a turn for the steeper
side.  To the north the trees begin to thin out and the hill gradually
becomes a full scale mountain.  To the south at the bottom of the hill,
there is a road.  To the west is a small hunting lodge. 
~
Room_flags 0
Sector_type 4
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4301
0
Exit
3
~
{xdoor~
0
4303
AB
EndRoom

#ROOM
Vnum 4303
Name ~
Desc ~
Room_flags 8
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
{xdoor~
0
4302
AB
EndRoom

#END



#SPECIALS
S



#RESETS
D 0 4302 3 1
D 0 4303 1 1
M 0 4301 1 4301 3
S



#SHOPS
0



#MOBPROGS
#4300
~
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$