#AREADATA Name Dwarven Kingdom~ Builders None~ VNUMs 6500 6599 Credits {10 25} Anon Dwarven Kingdom~ Security 9 Soundfile ~ Continent 0 End #MOBILESNEW #MOB Vnum 6500 Name oldstyle dwarf guard~ Short the dwarven guard~ Long A dwarven guard is here. ~ Description The guard looks very tough and mean. ~ Race dwarf~ Act_flags ABL Aff DJ Align 500 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+333 Mana_dice 10d9+100 Dam_dice 2d8+5 Dam_type none Armor -4 -4 -4 7 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 500 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6501 Name oldstyle dwarf worker miner~ Short the dwarven worker~ Long A dwarven mining worker is here. ~ Description He is very dirty, and looks extremely over-worked. ~ Race dwarf~ Act_flags AGL Aff J Align 900 Group 0 Level 12 Hitroll 0 Hit_dice 2d10+150 Mana_dice 6d9+100 Dam_dice 1d10+3 Dam_type none Armor 0 0 0 8 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 175 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6502 Name oldstyle wraith~ Short the wraith~ Long A wraith is awaiting your first move here. ~ Description A black, almost transparent wraith. ~ Race human~ Act_flags AB Aff DF Align -900 Group 0 Level 29 Hitroll 0 Hit_dice 6d12+778 Mana_dice 14d9+100 Dam_dice 2d12+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 2500 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6503 Name oldstyle storekeeper~ Short the storekeeper~ Long There is the Hide & Tooth storekeeper standing here, waiting patiently. ~ Description The storekeeper is very rotund, but looks like a sharp guy. ~ Race human~ Act_flags ABL Aff 0 Align 900 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6504 Name oldstyle baker~ Short the baker~ Long Granite Head, the baker, is waiting for a customer here. ~ Description Granite Head is covered with flour and grains. ~ Race human~ Act_flags ABL Aff 0 Align 900 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6505 Name oldstyle lizard~ Short the giant lizard~ Long A giant lizard is here. ~ Description This scaly creature looks like it is well adapted to it's underground habitat. He looks very powerful. ~ Race lizard~ Act_flags AG Aff D Align 100 Group 0 Level 18 Hitroll 0 Hit_dice 3d9+283 Mana_dice 9d9+100 Dam_dice 2d7+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off EFNR Imm 0 Res L Vuln I Start_pos stand Default_pos stand Sex male Wealth 60 Form AGXc Parts ACDEFHKQV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6506 Name oldstyle giant~ Short the giant~ Long A giant is here. ~ Description The giant is about 8 feet tall, with arms of steel, and looks very strong. ~ Race giant~ Act_flags AG Aff 0 Align 0 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+233 Mana_dice 8d9+100 Dam_dice 2d6+4 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNR Imm 0 Res HI Vuln JP Start_pos stand Default_pos stand Sex male Wealth 100 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6507 Name oldstyle dwarf miner~ Short the dwarven miner~ Long A dwarven miner is here. ~ Description The mineworker is very tired, and very dirty, and he has bulging muscles. ~ Race dwarf~ Act_flags ABL Aff J Align 0 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 4d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 9 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6508 Name oldstyle dwarf leader~ Short the dwarven mine leader~ Long A dwarven mine leader is here. ~ Description The mine leader is very big and very strong. ~ Race dwarf~ Act_flags ABL Aff J Align 0 Group 0 Level 21 Hitroll 0 Hit_dice 4d10+360 Mana_dice 10d9+100 Dam_dice 4d4+5 Dam_type none Armor -5 -5 -5 7 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 1000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6509 Name oldstyle dwarf doctor~ Short the dwarven doctor~ Long The dwarven doctor is here. ~ Description He is a very skilled surgeon, with hands of steel. ~ Race dwarf~ Act_flags ABL Aff DHJ Align 1000 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 75 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6510 Name oldstyle dwarf peon~ Short the dwarven peon~ Long A dwarven peon is awaiting help here. ~ Description ~ Race dwarf~ Act_flags ABL Aff J Align 500 Group 0 Level 3 Hitroll 0 Hit_dice 2d6+35 Mana_dice 1d9+100 Dam_dice 1d6+0 Dam_type none Armor 7 7 7 10 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 3 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6511 Name oldstyle dwarf~ Short the dwarf~ Long A grinning dwarf is here. ~ Description ~ Race dwarf~ Act_flags ABL Aff J Align 500 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 62 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6512 Name oldstyle dwarf son~ Short the unwanted son~ Long An unwanted son is here. You feel sorry for the guy. ~ Description ~ Race dwarf~ Act_flags AG Aff J Align 250 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6513 Name oldstyle dwarf daughter~ Short the unwanted daughter~ Long An unwanted daughter is here. You feel sorry for her. ~ Description ~ Race dwarf~ Act_flags AG Aff J Align 250 Group 0 Level 10 Hitroll 0 Hit_dice 2d7+121 Mana_dice 5d9+100 Dam_dice 2d4+2 Dam_type none Armor 1 1 1 8 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex female Wealth 2 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6514 Name oldstyle dwarf guard~ Short the barracks guard~ Long A barrack guard is here. ~ Description ~ Race dwarf~ Act_flags ABL Aff J Align 100 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+233 Mana_dice 8d9+100 Dam_dice 2d6+4 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNR Imm 0 Res LQ Vuln R Start_pos stand Default_pos stand Sex male Wealth 150 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6515 Name oldstyle man~ Short the man in waiting~ Long A man in waiting is here. He looks nervous and unsure of himself. ~ Description ~ Race human~ Act_flags ABL Aff 0 Align 300 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+208 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 348 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6516 Name oldstyle mazekeeper~ Short the mazekeeper~ Long A mazekeeper is here. ~ Description He looks VERY tough. ~ Race human~ Act_flags ABFL Aff H Align -1000 Group 0 Level 29 Hitroll 0 Hit_dice 6d12+778 Mana_dice 14d9+100 Dam_dice 2d12+8 Dam_type none Armor -9 -9 -9 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 4000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 6517 Name oldstyle snake~ Short the giant snake~ Long There is a giant snake here. ~ Description ~ Race snake~ Act_flags ABF Aff 0 Align -1000 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+208 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNR Imm 0 Res L Vuln I Start_pos stand Default_pos stand Sex male Wealth 150 Form AGXYc Parts ADEFKLQVX Size medium Material unknown Aggression 0 EndMob #END #OBJECTSNEW #OBJ Vnum 6502 Name key green~ Short a deep green key~ Desc A deep green key is on the floor.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6504 Name dwarven hammer~ Short a hammer~ Desc There is a dwarven hammer laying here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 4 4 pound 0 Level 17 Weight 30 Cost 880 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6505 Name dwarven plate~ Short dwarven plate mail~ Desc There is dwarven plate mail laying here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values ABC ABC ABC 0 0 Level 20 Weight 40 Cost 2900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6506 Name stick~ Short long, black stick~ Desc There is a long, black stick lying here.~ Material oldstyle~ Item_type staff Extra 0 Extra2 0 Wear AO Values 4 10 10 'cure critical' 0 Level 11 Weight 10 Cost 4800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6507 Name stick~ Short long, black stick~ Desc There is a long, black stick here.~ Material oldstyle~ Item_type light Extra 0 Extra2 0 Wear AO Values 0 0 BEF 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6508 Name club~ Short dwarven club~ Desc There is a dwarven club laying here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 2 6 pound 0 Level 10 Weight 10 Cost 510 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6509 Name two-handed dwarven axe~ Short a two-handed dwarven axe~ Desc A two-handed Dwarven axe is here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values axe 2 7 cleave F Level 17 Weight 50 Cost 4100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 1 2 AffectObj 18 2 EndObj #OBJ Vnum 6510 Name helmet~ Short a dwarven helmet~ Desc A dwarven helmet is here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AE Values ABC ABC ABC 0 0 Level 20 Weight 40 Cost 1450 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6511 Name ring golden dwarven~ Short a dwarven golden ring~ Desc A pretty golden ring is here.~ Material oldstyle~ Item_type gem Extra G Extra2 0 Wear AB Values 0 0 0 0 0 Level 7 Weight 10 Cost 460 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 1 AffectObj 18 1 EndObj #OBJ Vnum 6512 Name gloves~ Short dwarven gloves~ Desc Thick dwarven gloves lay here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AH Values AC AC AC 0 0 Level 13 Weight 20 Cost 2000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 1 AffectObj 1 1 EndObj #OBJ Vnum 6513 Name note~ Short a note~ Desc A crumpled note is here.~ Material oldstyle~ Item_type furniture Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc note letter letters~ It seems to be a hot love letter from the Queen. Unfortunately, it's not suitable for transmission across a public data network. ~ EndObj #OBJ Vnum 6514 Name castle key~ Short a castle key~ Desc There is a key to Strangelove Castle here.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6516 Name key mine~ Short a mine key~ Desc There is a key to the mines here.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6517 Name coal~ Short a chunk of coal~ Desc There is a chunk of coal here.~ Material oldstyle~ Item_type trash Extra T Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6518 Name pick~ Short a mining pick~ Desc There is a mining pick here.~ Material oldstyle~ Item_type weapon Extra I Extra2 0 Wear AN Values mace 2 3 pierce 0 Level 3 Weight 10 Cost 240 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 6519 Name pills~ Short a box of birth control pills~ Desc There is a box of birth control pills here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 20 '' '' 'change sex' '' Level 0 Weight 10 Cost 300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc birth control pills pill~ They are in a circular container, and there are numbers corresponding to the day that they are to be taken. You can tell they haven't been used for a while. ~ EndObj #OBJ Vnum 6520 Name map castle strangelove~ Short a map of Castle Strangelove~ Desc A rolled up map is here.~ Material oldstyle~ Item_type map Extra 0 Extra2 0 Wear A Values A 0 0 0 0 Level 0 Weight 10 Cost 500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc map castle strangelove~ . * * * Castle Strangelove * * * __________ = = ==================== = = \ Queen's \ \ Bedroom \ \_________\ * __________ ____\_____ North Up \ Top of \ \ Waiting \ \ | \ Stairs \----\ Room \ \ | \_________\ \_________\ West ---- + ---- East | | \ _____|____ | \ \ \ Down South \ Stairs \ [] - You need the Castle Key \_________\ to get beyond this point. | The Castle Key can be _____|____ found on the Grinning \ \ Dwarves in the Barracks. \ Stairs \ \_________\ * - You need the Deep Green | Key to get beyond this __________ _____|____ point. This key can be \ Door to \ \ Inside \ found on the Wraith in \ Castle \-[]-\ Castle \ the wine cellar or on one \_________\ \_________\ of the Dwarven Guards on \ the Dark path. ____\_____ \ Path to \ \ Castle \ \_________\ \ __________ ____\_____ \ Door to \ \ Path to \ \ Kingdom \----\ Castle \ \_________\ \_________\ \ To Dwarven Kingdom ~ EndObj #END #ROOMSNEW #ROOM Vnum 6500 Name Path to Dwarven Village~ Desc All around you are the mountains of the southern range, home of dwarves and giants. You can climb back down the mountains to the west and leave these realms, or seek riches in the northern mineshafts. A dirt road leads south, towards a small building. You can hear crying and shrieking coming from it. ~ Room_flags 0 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The path continues. ~ ~ -1 6501 0 Exit 2 You hear the patter of little feet. ~ ~ -1 6601 0 Exit 3 A rocky road leads back to Midgaard and the mines of Moria. ~ ~ -1 6562 0 EndRoom #ROOM Vnum 6501 Name Path, base of mountain~ Desc Now you are at the bottom of a rugged mountain. The forest around you is very dense, and it seems very dark to the north. ~ Room_flags 0 Sector_type 4 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The path continues up the mountain. ~ ~ -1 6502 0 Exit 2 The path heads toward the main city. ~ ~ -1 6500 0 EndRoom #ROOM Vnum 6502 Name Path, middle of mountain~ Desc Standing on the middle of the mountain, you can easily see the turning point to the south, and the top of the mountain is very near to the north. ~ Room_flags 0 Sector_type 5 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The top of the mountain is easily seen from here. ~ ~ -1 6503 0 Exit 2 The base of the mountain is near. ~ ~ -1 6501 0 EndRoom #ROOM Vnum 6503 Name Top of mountain~ Desc You are now on the top of the mountain. To the south you see a path leading down the mountain. To the east and west you see entrances to what seems like mines. ~ Room_flags 0 Sector_type 4 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 An entrance to the mountain which seems to lead underground. ~ ~ -1 6540 0 Exit 2 The path leads down the mountain to the main city. ~ ~ -1 6502 0 Exit 3 There is an entrance to the mountain. ~ ~ -1 6505 0 EndRoom #ROOM Vnum 6504 Name Narrow Path~ Desc This is a narrow path leading to the Dwarven Kingdom. It looks less travelled than the others, and it is very creepy. The path opens up to the south, and continues to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6506 0 Exit 2 ~ ~ -1 6540 0 EndRoom #ROOM Vnum 6505 Name Entrance to Mountain~ Desc Here is an entrance to the mountain. The door looks very well built, and you can hear noise coming from within. ~ Room_flags 0 Sector_type 2 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6503 0 Exit 3 ~ door~ 6502 6513 ABCF EndRoom #ROOM Vnum 6506 Name Bend in Narrow Path~ Desc This is a narrow path that bends to the east here. The trees hang over the path, and it is very overgrown. The narrow path continues to the south and to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc tree trees~ They hang over the road in the most ominous of ways. ~ Exit 1 ~ ~ -1 6507 0 Exit 2 ~ ~ -1 6504 0 EndRoom #ROOM Vnum 6507 Name Narrow path~ Desc This path is very narrow, and it continues to the north and west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6508 0 Exit 3 ~ ~ -1 6506 0 EndRoom #ROOM Vnum 6508 Name Narrow north-south path~ Desc This path leads to the north and south. To the north you can see a door, and to the south the path continues. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6509 0 Exit 2 ~ ~ -1 6507 0 EndRoom #ROOM Vnum 6509 Name Door to Kingdom~ Desc Here the path turns to the west. You can see a door in front of you, and the path continues to the west and south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door~ 6502 6510 ABCF Exit 2 ~ ~ -1 6508 0 Exit 3 ~ ~ -1 6522 0 EndRoom #ROOM Vnum 6510 Name Path to the Castle~ Desc You are on a path that will eventually lead to the castle. It continues north to the castle, and there is a door on the western wall. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6511 0 Exit 3 ~ door~ 6502 6509 ABCF EndRoom #ROOM Vnum 6511 Name Still on the path to the Castle~ Desc You are still on the path to the castle, or back to the Dwarven village, whichever way you wish to go. The path continues to the north and south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6512 0 Exit 2 ~ ~ -1 6510 0 EndRoom #ROOM Vnum 6512 Name Door to Castle~ Desc Here there is a door to the castle to the east. The castle is elegantly designed, and looks much like a roll of toilet paper standing on end. A sign says: ****************************************** * WELCOME TO THE CASTLE OF STRANGELOVE * * Here, celibacy is uninvited * ****************************************** ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door~ 6514 6525 ABCF Exit 2 ~ ~ -1 6511 0 EndRoom #ROOM Vnum 6513 Name Inside the entrance~ Desc Everything here is covered in soot and very grimy. The path continues to the east and north, and there is a door to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The little underground path continues to the north. ~ ~ -1 6514 0 Exit 1 The path leads outside the entrance. ~ door~ 6502 6505 ABCF Exit 3 This looks like an entrance to some type of store room. ~ ~ -1 6526 0 EndRoom #ROOM Vnum 6514 Name Path~ Desc You are on a path in the dwarven village which leads north to the shops and south to the corner of the area. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6515 0 Exit 2 ~ ~ -1 6513 0 EndRoom #ROOM Vnum 6515 Name Turn in road~ Desc You are on a path that leads to a Hide & Tooth shop to the west, and the path continues to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 6514 0 Exit 3 The Hide & Tooth shop is seen to the west. ~ ~ -1 6516 0 EndRoom #ROOM Vnum 6516 Name Hide & Tooth Shop~ Desc You are in the Hide & Tooth shop. Here you may buy the finest in Dwarven weapons and armors. The path continues to the north and east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6517 0 Exit 1 ~ ~ -1 6515 0 EndRoom #ROOM Vnum 6517 Name Path to the north of shop~ Desc You are on a path to the north of the Hide & Tooth shop. The path continues to the north, and there is Granite Head's bakery to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6518 0 Exit 2 ~ ~ -1 6516 0 Exit 3 ~ ~ -1 6535 0 EndRoom #ROOM Vnum 6518 Name North of Shops~ Desc Here the path bends to the east towards the barracks. To the south you can see the shops. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6519 0 Exit 2 ~ ~ -1 6517 0 EndRoom #ROOM Vnum 6519 Name Path by Hospital~ Desc Here the path passes by the Hospital to the north. It continues to the east to the barracks, and to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6534 0 Exit 1 ~ ~ -1 6520 0 Exit 3 ~ ~ -1 6518 0 EndRoom #ROOM Vnum 6520 Name Path next to barracks~ Desc Here the path continues west, and east to the barracks. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6521 0 Exit 3 ~ ~ -1 6519 0 EndRoom #ROOM Vnum 6521 Name Entrance to barracks~ Desc Here there is an entrance to the barracks to the south, and the path continues to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door~ -1 6523 AB Exit 3 ~ ~ -1 6520 0 EndRoom #ROOM Vnum 6522 Name Guard House~ Desc You are in the guard house to the west of the entrance to the castle. There are nude posters covering the walls. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc poster~ There is a wall poster of a nude Minne Pearl. ~ Exit 1 ~ ~ -1 6509 0 EndRoom #ROOM Vnum 6523 Name First Barrack room~ Desc Here is the first of two main rooms of barracks. The barracks continue to the south, and you can leave the room to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door~ -1 6521 AB Exit 2 ~ ~ -1 6524 0 EndRoom #ROOM Vnum 6524 Name Back of Barracks~ Desc Here is the back of the dwarven barracks. There are rows of beds here, and there is a stench that is unbearable. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6523 0 Exit 5 ~ floorboards boards~ -1 2001 AB EndRoom #ROOM Vnum 6525 Name Inside of Castle Strangelove~ Desc You are just inside the castle. It is very tubular in shape, and it is very featureless. There is a set of stairs that lead up, and the door leads out of the castle to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door~ 6514 6512 ABCF Exit 4 ~ ~ -1 6528 0 EndRoom #ROOM Vnum 6526 Name A store room~ Desc There is a layer of dust on the floor at least 3 inches thick! It is probable that not many people have been in here for many months. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc floor dust~ After blowing all the dust off the floor, you notice a trapdoor! ~ Exit 1 A lighted area that looks like a well worn path. ~ ~ -1 6513 0 Exit 5 ~ trapdoor~ 0 6527 AB EndRoom #ROOM Vnum 6527 Name Wine cellar~ Desc This room smells like wine, and you can only assume it used to be a wine cellar at one time. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 6526 AB Exit 5 ~ floorboards boards~ -1 2065 AB EndRoom #ROOM Vnum 6528 Name Stairs in castle~ Desc The stairs continue to circle up and down here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 6529 0 Exit 5 ~ ~ -1 6525 0 EndRoom #ROOM Vnum 6529 Name Stairs~ Desc You are still circling around on the stairs. You are starting to get dizzy from going around and around and around and around and around. The stairs continue up and down. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 6530 0 Exit 5 ~ ~ -1 6528 0 EndRoom #ROOM Vnum 6530 Name Top of stairs~ Desc You are at the top of the stairs in the castle. There is an exit to the east, and the stairs lead down. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6531 0 Exit 5 ~ ~ -1 6529 0 EndRoom #ROOM Vnum 6531 Name Queen's waiting room~ Desc This is the Queen's waiting room. Here the men literally 'wait' for the queen. You've heard that the queen really likes to get to 'know' her people, in the biblical sense. The queen's bedroom is to the north, and you can see stairs to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door~ 6502 6532 ABF Exit 3 ~ ~ -1 6530 0 EndRoom #ROOM Vnum 6532 Name Bedroom~ Desc This is the Queen's bedroom. The bed is all ruffled, and there is a stack of dirty sheets piled in the corner. A note has been scrawled in lipstick on the mirror: I'm out looking for my birth control pills. Why don't you slip into something comfortable while you're waiting? ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door~ 6502 6531 ABF EndRoom #ROOM Vnum 6534 Name Hospital~ Desc You are inside the Dwarven Hospital. It smells like rubbing alcohol, and there is blood all over the walls. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 6519 0 EndRoom #ROOM Vnum 6535 Name Granite Head's Bakery~ Desc The aroma coming from this room is sensuous. You can almost taste the pastries dissolving in your mouth. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6517 0 EndRoom #ROOM Vnum 6540 Name Dark path~ Desc This path is very well worn, and there is an entrance to the mines to the east, while the path continues to the north and west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6504 0 Exit 1 ~ door~ 6502 6541 ABCF Exit 3 ~ ~ -1 6503 0 EndRoom #ROOM Vnum 6541 Name Mine entrance~ Desc The little path here leads down toward the mines, while the worn path continues to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door~ 6502 6540 ABCF Exit 5 ~ ~ -1 6542 0 EndRoom #ROOM Vnum 6542 Name Inside the mine~ Desc There are holes everywhere from the places that the workers blew away the rock to get to whatever they were looking for. A path leads down and up. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 6541 0 Exit 5 ~ ~ -1 6554 0 EndRoom #ROOM Vnum 6543 Name Path in the mine~ Desc You are deep inside the mine, and you feel very uncomfortable. The path continues to the east, and leads to the mineshaft to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6544 0 Exit 3 ~ ~ -1 6554 0 EndRoom #ROOM Vnum 6544 Name Mine crossroad~ Desc You are at a crossroad in the mine. There is a door to the north, and the path continues to the south, east, and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door~ 6502 6546 ABCF Exit 1 ~ ~ -1 6545 0 Exit 2 ~ ~ -1 6551 0 Exit 3 ~ ~ -1 6543 0 EndRoom #ROOM Vnum 6545 Name Coal Room~ Desc You are inside the storage area for the raw materials that are found down here. The room is very unsturdy as the supports are very rickety. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 6544 0 EndRoom #ROOM Vnum 6546 Name Mine Maze~ Desc You have entered the maze of the mines. To the east you can see some inscriptions, and you can exit to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6547 0 Exit 2 ~ door~ 6502 6544 ABCF EndRoom #ROOM Vnum 6547 Name Maze inscription~ Desc You are inside the maze, but not far enough in that you could get lost. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6548 0 Exit 3 ~ ~ -1 6546 0 EndRoom #ROOM Vnum 6548 Name Maze~ Desc You are in a maze. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6549 0 Exit 2 ~ ~ -1 6547 0 EndRoom #ROOM Vnum 6549 Name Maze~ Desc You are in a maze. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6550 0 Exit 3 ~ ~ -1 6548 0 EndRoom #ROOM Vnum 6550 Name Maze~ Desc You are in a maze. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 6549 0 Exit 3 ~ ~ -1 6552 0 EndRoom #ROOM Vnum 6551 Name Mining equipment room~ Desc This is the storage room for equipment used by the Dwarven miners. It is very small, and you can tell that not many miners actually use any equipment. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 6544 0 EndRoom #ROOM Vnum 6552 Name Solved the Maze.~ Desc You have solved the maze. You can tell by the last few moves that there is no way that a dumb worker could have figured that out. It seems pretty desolate here. To the south is a bleak room. To the north, you see the maze. There is a sign above the south exit: Those who enter, plan on a timely death. Especially if you're loyal to the queen. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6550 0 Exit 3 ~ ~ -1 6553 0 EndRoom #ROOM Vnum 6553 Name The Mazekeeper's Room~ Desc You have entered the Mazekeeper's room. There are pictures of the Queen with darts thrown in it. Spray-painted on the wall are things like 'the queen shall suffer' and 'Catholics Rule'. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6552 0 EndRoom #ROOM Vnum 6554 Name Bottom of mineshaft~ Desc You are at the bottom of the mineshaft. The air here is very sooty, and it is very hard to breath. The mineshaft leads up and east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 6543 0 Exit 4 ~ ~ -1 6542 0 EndRoom #ROOM Vnum 6562 Name The mountains of the dwarven kingdom~ Desc You are standing at the foot of the mountains of the dwarven kingdom, where dwarves and giants toil endlessly to pry gems and mithril from the mother earth. Here lies the palace of the dwarven queen, and untold riches. But beware, for the mines are said to be haunted by demon and spirit alike. The dwarven kingdom lies to the east. ~ Room_flags 0 Sector_type 5 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The dwarven kingdom awaits! ~ ~ -1 6500 0 Exit 3 You see the foothills of this mighty mountain range. ~ ~ -1 4000 0 EndRoom #END #SPECIALS S #RESETS D 0 6505 3 2 D 0 6509 1 2 D 0 6510 3 2 D 0 6512 1 2 D 0 6513 1 2 D 0 6521 2 1 D 0 6523 0 1 D 0 6524 5 1 D 0 6525 3 2 D 0 6526 5 1 D 0 6527 4 1 D 0 6527 5 1 D 0 6531 0 1 D 0 6532 2 1 D 0 6540 1 2 D 0 6541 3 2 D 0 6544 0 2 D 0 6546 2 2 M 0 6501 6 6501 2 M 0 6501 6 6502 2 O 0 6507 0 6503 M 0 6501 6 6503 2 M 0 6500 10 6505 2 E 0 6504 0 16 E 0 6505 0 5 G 0 6502 0 M 0 6500 10 6505 2 E 0 6504 0 16 E 0 6505 0 5 O 0 6507 0 6505 M 0 6506 2 6508 2 M 0 6500 10 6509 2 E 0 6509 0 16 E 0 6510 0 6 E 0 6511 0 1 M 0 6500 10 6509 2 E 0 6512 0 9 E 0 6509 0 16 E 0 6505 0 5 M 0 6500 10 6512 2 E 0 6504 0 16 M 0 6500 10 6512 2 E 0 6504 0 16 O 0 6507 0 6513 M 0 6505 2 6515 1 M 0 6503 1 6516 1 G 0 6504 0 G 0 6505 0 G 0 6510 0 G 0 6511 0 G 0 6512 0 E 0 6504 0 16 M 0 6505 2 6520 1 M 0 6514 4 6521 4 E 0 6509 0 16 M 0 6514 4 6521 4 E 0 6509 0 16 M 0 6500 10 6521 2 M 0 6500 10 6521 2 M 0 6511 8 6523 6 M 0 6511 8 6523 6 E 0 6508 0 16 E 0 6514 0 17 M 0 6511 8 6523 6 M 0 6511 8 6523 6 M 0 6511 8 6524 6 O 0 6513 0 6524 M 0 6502 2 6524 1 M 0 6511 8 6524 6 G 0 6520 0 M 0 6502 2 6527 1 G 0 6502 0 M 0 6512 3 6528 2 M 0 6512 3 6529 2 M 0 6513 3 6529 2 M 0 6513 3 6530 2 M 0 6515 4 6531 4 M 0 6515 4 6531 4 O 0 6516 0 6532 O 0 6506 0 6534 M 0 6510 4 6534 4 M 0 6510 4 6534 4 M 0 6509 1 6534 1 E 0 6506 0 17 G 0 6519 0 M 0 6504 1 6535 1 G 0 3000 0 G 0 3003 0 G 0 3009 0 G 0 3031 0 E 0 6504 0 16 M 0 6500 10 6540 2 E 0 6504 0 16 E 0 6505 0 5 G 0 6502 0 M 0 6500 10 6540 2 E 0 6504 0 16 E 0 6505 0 5 O 0 6507 0 6540 M 0 6507 4 6542 2 E 0 6508 0 16 M 0 6507 4 6543 3 E 0 6508 0 16 M 0 6507 4 6543 3 E 0 6508 0 16 M 0 6508 2 6543 2 E 0 6512 0 9 E 0 6504 0 16 O 0 6517 0 6545 M 0 6517 2 6548 1 M 0 6517 2 6549 1 O 0 6518 0 6551 M 0 6516 1 6553 1 G 0 6519 0 S #SHOPS 6503 0 0 0 0 0 150 50 0 23 6504 0 0 0 0 0 150 50 0 23 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$