#AREADATA Name Shadowcastle ~ Builders Cederic~ VNUMs 2500 2599 Credits Cederic Shadow Castle 70 - 100~ Security 5 Soundfile ~ Continent 0 End #MOBILESNEW #MOB Vnum 2500 Name Spider~ Short A large Spider~ Long A large spider is here, squirting venom out of its large fangs. ~ Description This large sized spider is black with green and red striped. Its fangs are dripping green acidic liquid which is melting the floor here. The spider stands about 1 foot fall and has razor sharp pinchers and fangs. ~ Race unique~ Act_flags ABCG Aff 0 Align -1000 Group 0 Level 40 Hitroll 50 Hit_dice 20d20+20 Mana_dice 5d5+5 Dam_dice 20d20+20 Dam_type bite Armor 0 0 0 0 Clevel0 Cability 10 Off BEFHM Imm HLQ Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1000 Form O Parts 0 Size large Material unknown Aggression 0 EndMob #END #OBJECTSNEW #OBJ Vnum 2500 Name Pool of blood~ Short a large pool of blood.~ Desc A large pool of {rdark red {Rblood{x is over-flowing here.~ Material unknown~ Item_type portal Extra 0 Extra2 0 Wear 0 Values ABCDEFGHIJKLMNOPQRSTUVWXYZabcde 0 0 DEGHIL 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2502 Name Small crack~ Short small crack~ Desc A small crack of light is here leading you out of this hidout.~ Material Light~ Item_type portal Extra A Extra2 0 Wear 0 Values ABCDEFGHIJKLMNOPQRSTUVWXYZabcde 0 0 BDEGHIL 0 Level 0 Weight 100 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2509 Name {gThe food that you ate last weekend {rthats been digested and sharpened {cto a dull weapon that looks a little rank, {mbut could do some damage {bif used properly~ Short {gThe food that you ate last weekend {rthats been digested and sharpened {cto a dull weapon that looks a little rank, {mbut could do some damage {bif used properly~ Desc {gThe food that you ate last weekend {rthats been digested and sharpened {cto a dull weapon that looks a little rank, {mbut could do some damage {bif used properly~ Material unknown~ Item_type weapon Extra 0 Extra2 0 Wear AN Values sword 10 10 wrath H Level 1 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2550 Name Queen Bed~ Short risque's Queen Bed~ Desc A pink bed covered in heart shaped pillows is here.~ Material Feather~ Item_type portal Extra A Extra2 0 Wear 0 Values ABCDEFGHIJKLMNOPQRSTUVWXYZabcde 0 0 ABCFJL 0 Level 0 Weight 100 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2553 Name A Ravens feather~ Short a ravens feather~ Desc {WA {yg{Yo{yl{Yd{ye{Yn {Wfeather from Kera's bird is here.~ Material Feather~ Item_type fountain Extra A Extra2 0 Wear 0 Values 2147483647 2147483647 'coffee' 0 0 Level 150 Weight -1 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2582 Name Pool of water~ Short a pool of pure water~ Desc A large pool of light blue water is sparkling here.~ Material Culligan~ Item_type portal Extra 0 Extra2 0 Wear 0 Values ABCDEFGHIJKLMNOPQRSTUVWXYZabcde 0 0 ABCGHIL 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 2599 Name Laundry Shoot~ Short old laundry shoot.~ Desc A rusty large laundry shoot is here.~ Material Metal, Rust~ Item_type portal Extra B Extra2 0 Wear 0 Values ABCDEFGHIJKLMNOPQRSTUVWXYZabcde 0 0 ABDGHIL 0 Level 0 Weight 1000 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #END #ROOMSNEW #ROOM Vnum 2500 Name {wEntrance {xto the {wS{xh{wa{xd{wo{xw{wd{xw{we{xl{wl{xe{wr{x'{ws{x Castle~ Desc The legendary Shadowdweller family lives in this castle just north of here. There is a large plank gate creating a bridge for safe transportation to the castle from this side of the mote. You see bones in the mote just below the gate, and dark red eyes are moving around in the water slowly. You better enter now, before you lose your balance and fall into the misty water. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc sign~ #1 Strongest: Darksoul #2 Strongest: Malice #3 Strongest: Risque #4 Strongest: Malevolence ~ Exit 0 ~ ~ 0 2501 0 Exit 2 ~ ~ 0 2524 0 EndRoom #ROOM Vnum 2501 Name Short hallway ~ Desc This hallway is very short compaired to the gate size, and it leads down and up from here. There is a glass chandelier right above you holding half-burnt candles giving off a dim glow. You can hear the sounds of screaming coming from below you, and a disturbing silence from above. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 2500 0 Exit 4 ~ ~ 0 2503 0 Exit 5 ~ ~ 0 2502 0 EndRoom #ROOM Vnum 2502 Name Winding stairs~ Desc There is no visable end of this staircase from here. Along the walls are lit torches making sure you dont get lost. Above you leads back to the hallway, and to the east the staircase goes on and on. It is hard to breath down here, the air is so thick and musky. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2504 0 Exit 4 ~ ~ 0 2501 0 EndRoom #ROOM Vnum 2503 Name Abyss~ Desc This room is very different from the other rooms, for it is simply a dead end, complete with a large pool of blood. Seriously there is a real pool, but filled to the edges in dark red blood. You could go for a quick swim... It might lead you some where... ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 ~ ~ 0 2501 0 EndRoom #ROOM Vnum 2504 Name Winding stairs~ Desc There is no visable end of this staircase from here. Along the walls are lit torches making sure you dont get lost. West leads you up the staircase to get to the hallway. To the north the hallway continues to get darker and darker as you go lower into the basement. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2505 0 Exit 3 ~ ~ 0 2502 0 EndRoom #ROOM Vnum 2505 Name Winding stairs~ Desc There is no visable end of this staircase from here. Along the walls are lit torches making sure you dont get lost. You see the end of the staircase just below you, but there are no more torches to guide you below. South leads back up the staircase and below is the basement. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 2504 0 Exit 5 ~ ~ 0 2506 0 EndRoom #ROOM Vnum 2506 Name Shadowy basement~ Desc This room is very different from the others. The mist is so thick you cant even see your own feet, giving you a eerie feeling. To the west is a long hallway that leads to the leader of the mantion, Darksoul. Its so dark down here even if the mist was gone you still wouldnt be able to see your feet. Right above you is a staircase that leads back to the hallway. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2507 A Exit 3 ~ ~ 0 2508 0 Exit 4 ~ ~ 0 2505 0 EndRoom #ROOM Vnum 2507 Name Secret closet~ Desc This closet was once Darksouls bedroom, and you can see blood all over the floor. He must have started killing at a very young age, for he would not have been able to fit in here past age ten. There is a small candle lit on the floor here, and its freshly lit. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ 0 2506 A EndRoom #ROOM Vnum 2508 Name Pathway to Darksoul~ Desc This creepy pathway shows no signs of light anywhere. It leads west to the legendary Darksoul, and if you go east it will lead you back to the staircase entrance. This room is covered with spider webs and you see small little insects all over the floor. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2506 0 Exit 3 ~ ~ 0 2509 0 EndRoom #ROOM Vnum 2509 Name Pathway to Darksoul~ Desc This creepy pathway shows no signs of light anywhere. It leads west to the legendary Darksoul, and if you go east it will lead you back to the staircase entrance. This room is covered with spider webs and you see small little insects all over the floor. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2508 0 Exit 3 ~ ~ 0 2510 0 EndRoom #ROOM Vnum 2510 Name Pathway to Darksoul~ Desc This creepy pathway shows no signs of light anywhere. It leads west to the legendary Darksoul, and if you go east it will lead you back to the staircase entrance. This room is covered with spider webs and you see small little insects all over the floor. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2509 0 Exit 3 ~ ~ 0 2511 0 Exit 5 ~ ~ 0 2512 0 EndRoom #ROOM Vnum 2511 Name {rDarksoul's {xChamber~ Desc The one and only, king of the castle, Darksoul is stand right infront of you. This was a bad mistake, once you cross darksouls path, you never see daylight. This room is very odd, there is light all over the room. Once the light gets to Darksoul, it turns to pitch black misty air, making it allmost impossable to even see Darksoul. His throne is right behind him, and skulls are all over the floor. East leads you back to the hallway. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2510 0 EndRoom #ROOM Vnum 2512 Name {bMalice's {xpit of death~ Desc You cant even see the walls in this room or even the floor or ceiling. Everything is covered with corpses from previous warriors who were unlucky enough to fall in this pit. Malice stands here finishing the meat off the newest but yet old looking corpse. There is no way out of this pit of death. ~ Room_flags 532500 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #ROOM Vnum 2513 Name The Entrance to Shadowdweller's Castle~ Desc Looking out this large window ,the entrance to the castle can be seen. {wThe legendary Shadowdweller family lives in this castle just north of here. There is a large plank gate creating a bridge for safe transportation to the castle from this side of the mote. You see bones in the mote just below the gate, and dark red eyes are moving around in the water slowly. You better enter now, before you lose your balance and fall into the misty water.{x ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2520 0 EndRoom #ROOM Vnum 2514 Name Bloody long hallway~ Desc This hallway gives you a good feeling deep down, unlike the basement. It's wierd the blood on the floor doesn't even phase you. The celling has a twirling pattern in it making you sick just looking up. To the west the hallway gets smaller and smaller, and the west will lead you back to the Living room. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2517 0 Exit 3 ~ ~ 0 2520 0 EndRoom #ROOM Vnum 2515 Name A giant kitchen~ Desc This is the place where soups and dinners are made, many things which are slaughtered and taken to the freezer for later use. There are many pots and pans lying around on the counters which are used for cooking. Over in a corner are spices, and herbs to keep the food smelling fresh and also used for cooking purposes. To the west you see a door leading to the backyard. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 2520 0 Exit 3 ~ ~ 0 2516 AB EndRoom #ROOM Vnum 2516 Name Backyard~ Desc This is the backyard of the Shadowdweller Castle. There is a large sheltie barking here trying to get you to play with it. You look out far into the yard and see lots of graves, due to the fact the Shadowdweller family is huge. If you go through the door it will lead you back into the giant kitchen. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2515 AB EndRoom #ROOM Vnum 2517 Name Bloody long hallway~ Desc This hallway gives you a good feeling deep down, unlike the basement. It's wierd the blood on the floor doesn't even phase you. The celling has a twirling pattern in it making you sick just looking up. To the west the hallway gets smaller and smaller, and the west will lead you back to the Living room. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2518 0 Exit 3 ~ ~ 0 2514 0 EndRoom #ROOM Vnum 2518 Name Bloody long hallway~ Desc This hallway gives you a good feeling deep down, unlike the basement. It's wierd the blood on the floor doesn't even phase you. The celling has a twirling pattern in it making you sick just looking up. To the west the hallway gets smaller and smaller, and the west will lead you back to the Living room. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ 0 2519 0 Exit 3 ~ ~ 0 2517 0 EndRoom #ROOM Vnum 2519 Name Very small hallway~ Desc Its too small to continue any further, but there are new openings leading to the north and to the south. You smell the sent of freshly clean clothes coming from below you, and here the sound of movement to the north. The floor is very sticky here, flooded with bubbles flowing in from below. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2523 0 Exit 2 ~ ~ 0 2522 0 Exit 3 ~ ~ 0 2518 0 Exit 5 ~ ~ 0 2521 0 EndRoom #ROOM Vnum 2520 Name Living room~ Desc This is the only room that seems small, I mean even their bathroom is larger then this closet size living room. This part of the mantion is giving off a good hearted feeling, unlike Darksouls basement. To the north is thegiant sized kitchen, and to the east is yet another hallway. As you look west you see a large window that overlooks the whole castle. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2515 0 Exit 1 ~ ~ 0 2514 0 Exit 3 ~ ~ 0 2513 0 EndRoom #ROOM Vnum 2521 Name Laundry room~ Desc Very dirty looking, but yet clean clothes are all over the floor here. The clothes are not even folded, and are all the color black. You see an old fastion laundry shoot here, leading you somewhere into the basement. North leads back to the small hallway. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ 0 2519 0 EndRoom #ROOM Vnum 2522 Name {mRisque's pink bedroom{x~ Desc Looking all over the place you smell the sent of perfume, and see a queen size bed in the middle of the room. Risque is not in this room, but she has to be somewhere in this area. Below the bed you can hear sounds of someone snoring... Wonder who it could be. Going north would lead you back into the small hallway. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2519 0 EndRoom #ROOM Vnum 2523 Name {rM{wa{rl{we{rv{wo{rl{we{rn{wc{re{w'{rs{x weight room~ Desc This is the weight room of the famous Malevolence, Darksouls first son. You see a benchpress bar in the corner with over seven hundred pounds of weight on it. Malevolence is in the corner curling two hundred pounds with one arm. The floor is made of cement, and the walls are brick, giving this room an uneasy feeling. South leads back to the small hallway. ~ Room_flags 67108864 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 2519 0 EndRoom #ROOM Vnum 2524 Name Old pathway~ Desc This old pathway has many spider webs all over the place, and shows no signs of light. There is a trail of spider webs leading northward to an old castle. The ground is full of grass, with some small dirt patches here and there. South will lead you into the Maratoka forest. ~ Room_flags 0 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2500 0 Exit 2 ~ ~ 0 2525 0 EndRoom #ROOM Vnum 2525 Name Old pathway~ Desc This old pathway has many spider webs all over the place, and shows no signs of light. There is a trail of spider webs leading northward to an old castle. The ground is full of grass, with some small dirt patches here and there. South will lead you into the Maratoka forest. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2524 0 Exit 2 ~ ~ 0 2526 0 EndRoom #ROOM Vnum 2526 Name Old pathway~ Desc This old pathway has many spider webs all over the place, and shows no signs of light. There is a trail of spider webs leading northward to an old castle. The ground is full of grass, with some small dirt patches here and there. South will lead you into the Maratoka forest. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2525 0 Exit 2 ~ ~ 0 2527 0 EndRoom #ROOM Vnum 2527 Name Old pathway~ Desc This old pathway has many spider webs all over the place, and shows no signs of light. There is a trail of spider webs leading northward to an old castle. The ground is full of grass, with some small dirt patches here and there. South will lead you into the Maratoka forest. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2526 0 Exit 2 ~ ~ 0 2528 0 EndRoom #ROOM Vnum 2528 Name End of the Maratoka Forest~ Desc You can hear birds chirping all over the place in this overgrown forest. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ 0 2527 0 EndRoom #ROOM Vnum 2580 Name {RK{wera's {RR{waven {RC{wage~ Desc _----_ ,__./# {Yo{w `, .__.--%##%% ,' \, /%%########%% .====\ __.;%##/// ______ ,/ ,__-" ,,,,/(@{RKERA{w@)/ __====..,''''''' ,/ ..__-- ,,,,,, ,,,, ,./ / ,,,,.'''`````'/////// /""""" \/ \/ (( (( \\ \\ \\ \\ --``-``===; \, \, ~ Room_flags 1081860 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #ROOM Vnum 2599 Name Risque's hidout~ Desc Risque is here smiling happily at you as she is relaxing thinking about how life usto be. She is giving off a feeling of good, and shows no signs of evil in her heart. This craw space beneath her bed is very large, it's even larger then the hallway. The carpet in here is made of a pink fluffy material, and its very cool here. There is a small sliver of light in the corner that leads you back into Risque's real room. ~ Room_flags 4 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #END #SPECIALS S #RESETS D 0 2515 3 1 D 0 2516 1 1 O 0 77 0 2500 S #SHOPS 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$