shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
#AREADATA
Name Hell~
Builders None~
VNUMs 10400 10599
Credits {32 51} Strahd  Descent to Hell~
Security 9
Soundfile ~
Continent 0
End



#MOBILESNEW
#MOB
Vnum 10401
Name oldstyle Guardian guard~
Short the Guardian of Hell~
Long A Guardian of Hell stands here, keeping you the Hell out.
~
Description The guardian is a stone devil, a hideous creation from the dark laboratories
of Hell.  Its black eyes stare into your soul with a hunger that makes you
shiver.  The guardian stands motionless before you.  Its rough grey skin
looks impervious to normal weapons.
~
Race human~
Act_flags ABF
Aff DFJ
Align -900
Group 0
Level 45
Hitroll 0
Hit_dice 25d10+3000
Mana_dice 22d9+100
Dam_dice 8d4+16
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10402
Name oldstyle pile coins~
Short the pile of gold coins~
Long A pile of gold coins lies on the ground.
~
Description A large sparkly pile of gold coins.
~
Race human~
Act_flags ABS
Aff DFJ
Align -800
Group 0
Level 30
Hitroll 0
Hit_dice 6d12+778
Mana_dice 15d9+100
Dam_dice 2d12+8
Dam_type none
Armor -9 -9 -9 4
Clevel0
Cability 0
Off BEFJNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10403
Name oldstyle male dee demon~
Short the male Dee~
Long The male demon Dee lies on the bed, waiting to please you.
~
Description This is the most handsome male you have ever seen.  The well-defined
muscles on his naked body make your mouth water.
~
Race human~
Act_flags ABF
Aff JV
Align -1000
Group 0
Level 40
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 20d9+100
Dam_dice 4d8+13
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10404
Name oldstyle female dee demon~
Short the female Dee~
Long The female demon Dee lies on the bed, waiting to please you.
~
Description This is the most beautiful female you have ever seen. The curves of her
naked body make you sweat and babble uncontrollably.
~
Race human~
Act_flags ABF
Aff JV
Align -1000
Group 0
Level 40
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 20d9+100
Dam_dice 4d8+13
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10405
Name oldstyle bar gold~
Short the gold bar~
Long A shiny gold bar lies on the ground.
~
Description This gold bar must be worth bucks!
~
Race human~
Act_flags ABS
Aff DFJ
Align -800
Group 0
Level 37
Hitroll 0
Hit_dice 10d10+1400
Mana_dice 18d9+100
Dam_dice 3d10+11
Dam_type none
Armor -12 -12 -12 3
Clevel0
Cability 0
Off BEFJNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10406
Name oldstyle chicken pot pie~
Short a scrumptious chicken pot pie~
Long A yummy looking chicken pot pie is here.
~
Description You see a golden-crusted pot pie filled with chicken and vegetables.
~
Race human~
Act_flags AB
Aff JV
Align -800
Group 0
Level 42
Hitroll 0
Hit_dice 25d10+2250
Mana_dice 21d9+100
Dam_dice 3d12+14
Dam_type none
Armor -14 -14 -14 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10407
Name oldstyle beef pot pie~
Short a yummy beef pot pie~
Long A yummy looking beef pot pie is here.
~
Description You see a golden-crusted pot pie filled with beef and vegetables.
~
Race human~
Act_flags AB
Aff JV
Align -800
Group 0
Level 42
Hitroll 0
Hit_dice 25d10+2250
Mana_dice 21d9+100
Dam_dice 3d12+18
Dam_type none
Armor -14 -14 -14 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10408
Name oldstyle vegetable pot pie~
Short a yummy vegetable pot pie~
Long A yummy looking vegetable pot pie is here.
~
Description You see a golden-crusted pot pie filled with vegetables.
~
Race human~
Act_flags AB
Aff JV
Align -800
Group 0
Level 42
Hitroll 0
Hit_dice 25d10+2250
Mana_dice 21d9+100
Dam_dice 3d12+14
Dam_type none
Armor -14 -14 -14 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10409
Name oldstyle damned soul~
Short a damned soul~
Long A damned soul wanders aimlessly here.
~
Description You see the faint silhouette of a person. Looking closely at it, you can barely 
make out features that would identify it as the person it was in life.
~
Race human~
Act_flags AGQ
Aff J
Align -700
Group 0
Level 32
Hitroll 0
Hit_dice 10d10+1000
Mana_dice 32d9+100
Dam_dice 4d6+9
Dam_type none
Armor -10 -10 -10 4
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10410
Name oldstyle tortured soul~
Short a tortured soul~
Long A tortured soul screams out in pain.
~
Description You see a unrecognizable person going through unheard-of and
indescribable torture. It screams out at you in pain and terror.
~
Race human~
Act_flags ABR
Aff J
Align -800
Group 0
Level 34
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 34d9+100
Dam_dice 4d6+9
Dam_type none
Armor -11 -11 -11 0
Clevel0
Cability 0
Off FU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10411
Name oldstyle half-eaten person~
Short the half-eaten person~
Long A half-eaten person lies here, writhing in agony.
~
Description This poor soul looks as if he has been chewed on and spit out.  He writhes
He is in agony and terror as he gasps frantically for Death to answer his
desperate plea...
~
Race human~
Act_flags ABD
Aff JV
Align -757
Group 0
Level 46
Hitroll 0
Hit_dice 25d10+3250
Mana_dice 23d9+100
Dam_dice 6d6+16
Dam_type none
Armor -16 -16 -16 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10412
Name oldstyle living wall~
Short the living wall~
Long A wall stands here. Its surface seems to move and come to life...
~
Description The wall consists of greying and sinewy flesh - faces, hands,
broken bones, feet, and toes jutting from the surface. You hear low moans
of horror, pain, and sorrow issuing from within.
~
Race human~
Act_flags AB
Aff JV
Align -1000
Group 0
Level 50
Hitroll 0
Hit_dice 50d10+4500
Mana_dice 25d9+100
Dam_dice 5d8+19
Dam_type none
Armor -20 -20 -20 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10413
Name oldstyle skeletal warrior~
Short skeletal warrior~
Long A skeletal warrior wanders the planes of Hell.
~
Description Rotting flesh and gore drop from the bones of this creature.
Its decaying eyes stare at you intently as it sees only your
delicious and juicy brain.
~
Race human~
Act_flags AD
Aff JV
Align -743
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10414
Name oldstyle bloody severed arm~
Short bloody severed arm~
Long A bloody severed arm lies here.
~
Description The bloody arm of some poor, luckless individual.  The stench of the
gore-covered limb makes you want to retch.
~
Race human~
Act_flags AB
Aff J
Align -884
Group 0
Level 33
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 16d9+100
Dam_dice 6d4+10
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10415
Name oldstyle bloody severed foot~
Short bloody severed foot~
Long A bloody severed foot lies here.
~
Description This bloody foot definitely wasn't a lucky one.
~
Race human~
Act_flags AB
Aff J
Align -800
Group 0
Level 33
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 16d9+100
Dam_dice 6d4+10
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10416
Name oldstyle bloody severed nose~
Short bloody severed nose~
Long A bloody severed nose lies here.
~
Description I wonder how the person that lost this smells...Hopefully not as bad as
this nose does...
~
Race human~
Act_flags AB
Aff J
Align -800
Group 0
Level 33
Hitroll 0
Hit_dice 10d10+1100
Mana_dice 16d9+100
Dam_dice 6d4+10
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10417
Name oldstyle blood~
Short the blood from the fountain~
Long The blood in the fountain gurgles merrily.
~
Description You see gallons and gallons of thick red blood gurgling in the fountain.
~
Race human~
Act_flags AB
Aff J
Align -950
Group 0
Level 45
Hitroll 0
Hit_dice 25d10+3000
Mana_dice 22d9+100
Dam_dice 8d4+16
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10418
Name oldstyle Lost soul~
Short the lost soul~
Long A lost soul stands here looking lost.
~
Description This soul is definitely clueless to as where he is. He holds a ticket
that reads #14349023402342039840293481234900049.
~
Race human~
Act_flags ABR
Aff JV
Align -500
Group 0
Level 44
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 44d9+100
Dam_dice 4d8+14
Dam_type none
Armor -15 -15 -15 -2
Clevel0
Cability 0
Off FU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10419
Name oldstyle crispy critter~
Short the crispy critter~
Long A crispy critter is here, being burned to death.
~
Description This was once a person.  Now it is only a charred and smoking hulk that
is being burned for eternity.  It screams out as the flames lick at its
body and devour its flesh...
~
Race human~
Act_flags AB
Aff J
Align -800
Group 0
Level 44
Hitroll 0
Hit_dice 25d10+2750
Mana_dice 22d9+100
Dam_dice 8d4+15
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10420
Name oldstyle pile bones skeleton~
Short pile of bones~
Long A decaying pile of bones lies on the ground.
~
Description Stringy bits of flesh blow gently in the breeze. The bones rattle as you walk
by them.
~
Race human~
Act_flags AB
Aff JV
Align -700
Group 0
Level 37
Hitroll 0
Hit_dice 10d10+1500
Mana_dice 18d9+100
Dam_dice 3d10+12
Dam_type none
Armor -12 -12 -12 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10421
Name oldstyle manes sub-demon~
Short the manes~
Long A manes wanders the planes of Hell, looking for something to kill.
~
Description A gruesome sub-demon who used to be mortal, this is a semi-intelligent
creature who attacks, with nails and teeth, anyone it encounters.  It is
often fed upon by demon lords and princes.  Its green-and-red blotched
skin gives it a diseased and decaying look.  It somewhat resembles a
shadow or a ghost.
~
Race human~
Act_flags AH
Aff JV
Align -900
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10422
Name oldstyle prisoner raiden~
Short the prisoner Raiden~
Long The prisoner of Hell, Raiden sits here for eternity.
~
Description This is a sad individual. He smells strongly of the rotten food that has been
thrown at him. He sits here chained to the wall, banished to Hell forever by
the gods.
~
Race human~
Act_flags AB
Aff J
Align -1000
Group 0
Level 35
Hitroll 0
Hit_dice 10d10+1300
Mana_dice 17d9+100
Dam_dice 4d7+11
Dam_type none
Armor -11 -11 -11 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10423
Name oldstyle prisoner hell~
Short a prisoner in Hell~
Long A sad looking individual sits here, awaiting torture.
~
Description She is sad-looking, indeed:  cuts and scrapes all over her.  Many scars
and burns cover her face and arms.  The appalling condition of her once-lovely
breasts makes you avert your eyes.
~
Race human~
Act_flags AB
Aff JV
Align -800
Group 0
Level 38
Hitroll 0
Hit_dice 10d10+1600
Mana_dice 19d9+100
Dam_dice 5d6+12
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10424
Name oldstyle prisoner hell~
Short a prisoner in Hell~
Long A sad looking individual sits here ,awaiting torture.
~
Description He is sad-looking, indeed:  cuts and scrapes all over him.  Many scars
and burns cover his face and arms.  One of his arms is broken at the
elbow and hangs limply by his side.
~
Race human~
Act_flags AB
Aff JV
Align -800
Group 0
Level 38
Hitroll 0
Hit_dice 10d10+1600
Mana_dice 19d9+100
Dam_dice 5d6+12
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10425
Name oldstyle demonguard demon guard~
Short demonguard~
Long A demonguard patrols the planes of Hell.
~
Description This very large demon stands before you, licking his daggerlike teeth.
Yellow spittle runs down the scales of his blackened skin.
~
Race human~
Act_flags AFG
Aff J
Align -800
Group 0
Level 40
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 20d9+100
Dam_dice 4d8+13
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10426
Name oldstyle burning fool~
Short the burning fool~
Long A burning fool is here, crisping away.
~
Description You can barely make out anything on it. All you can make out are the flames 
of Hell consuming it, and the smell of burning flesh.
~
Race human~
Act_flags AB
Aff J
Align -900
Group 0
Level 42
Hitroll 0
Hit_dice 25d10+2250
Mana_dice 21d9+100
Dam_dice 3d12+14
Dam_type none
Armor -14 -14 -14 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10427
Name oldstyle construction worker male~
Short male construction worker~
Long A construction worker is here, welding pipework.
~
Description He is the typical construction worker:  T-shirt, jeans, yellow hard hat.
As you look closer at the hard hat, you notice that it says:
             '4th DEMONsion Construction Co.'
~
Race human~
Act_flags AB
Aff JV
Align -666
Group 0
Level 45
Hitroll 0
Hit_dice 25d10+3000
Mana_dice 22d9+100
Dam_dice 8d4+16
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10428
Name oldstyle construction worker female~
Short the female construction worker~
Long A construction worker, is here working riviting framework.
~
Description She is the typical construction worker:  T-shirt, jeans, yellow hard hat.
As you look closer at the hard hat, you notice that it says:
             '4th DEMONsion Construction Co.'
~
Race human~
Act_flags AB
Aff JV
Align -666
Group 0
Level 46
Hitroll 0
Hit_dice 25d10+3250
Mana_dice 23d9+100
Dam_dice 6d6+16
Dam_type none
Armor -16 -16 -16 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10430
Name oldstyle fire devil~
Short the fire devil~
Long A fire devil stands here with a box of matches, lighting up poor souls.
~
Description It is an indescribably grotesque creature.  Its pale, green-yellow skin
erupts with blisters and puss.  As you look at it, it smiles at you with
sharp, blood-covered teeth.  This is definitely a face only a mother could
love.
~
Race human~
Act_flags AB
Aff J
Align -1000
Group 0
Level 48
Hitroll 0
Hit_dice 25d10+3750
Mana_dice 24d9+100
Dam_dice 6d6+18
Dam_type none
Armor -18 -18 -18 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10431
Name oldstyle wall fire~
Short the wall of fire~
Long A wall of fire is here, creeping slowly across the room.
~
Description It is simply a large, door-sized wall of fire.  It slowly inches across the
room, burning everything in its path, including the poor souls that are chained
to the various posts around the room.
~
Race human~
Act_flags AB
Aff JTV
Align -600
Group 0
Level 46
Hitroll 0
Hit_dice 25d10+3250
Mana_dice 23d9+100
Dam_dice 6d6+16
Dam_type none
Armor -16 -16 -16 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10432
Name oldstyle hell hound~
Short the hell hound~
Long A hell hound runs freely through the halls of hell.
~
Description This freak of a canine is rusty red to red-brown in color. Its eyes glow a
ghastly red. Its sooty black teeth and tongue are covered with green spittle
that runs down its dung covered coat.
~
Race human~
Act_flags ABD
Aff DFJ
Align -900
Group 0
Level 45
Hitroll 0
Hit_dice 25d10+3000
Mana_dice 22d9+100
Dam_dice 8d4+16
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10433
Name oldstyle frozen body~
Short the frozen body~
Long A frozen body lies on the ground.
~
Description As you look at the corpse, you recoil when you see that its eyes still
move.  They stare intently from its bluish face, as if pleading for your
help.
~
Race human~
Act_flags AB
Aff J
Align -900
Group 0
Level 47
Hitroll 0
Hit_dice 25d10+3500
Mana_dice 23d9+100
Dam_dice 6d6+17
Dam_type none
Armor -17 -17 -17 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10434
Name oldstyle ice devil~
Short the ice devil~
Long A Greater Ice Devil stands here, cheerfully freezing souls.
~
Description This devil is a mix of bug, bird, humanoid, and who knows what else.
Its multi-faceted eyes stare everywhere. It goes about its business of 
slowly and painfully freezing the damned souls, quickly thawing them
and then starting over. Every couple of minutes, it takes time out to 
break an appendage off a nearby soul and beat the soul with it.
~
Race human~
Act_flags AB
Aff JTV
Align -1000
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5500
Mana_dice 26d9+100
Dam_dice 6d7+20
Dam_type none
Armor -22 -22 -22 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10435
Name oldstyle trapped soul ice~
Short the trapped soul~
Long A soul trapped under the ice gasps desperately for air.
~
Description This poor soul has been incased in ice, almost as though it were caught
under an iceflow.  It will desperately gasp for air for a few minutes,
then will seem to die briefly.  Always, it is restored and begins thrashing
about again.
~
Race human~
Act_flags AB
Aff JV
Align -789
Group 0
Level 49
Hitroll 0
Hit_dice 50d10+4000
Mana_dice 24d9+100
Dam_dice 4d10+18
Dam_type none
Armor -19 -19 -19 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10436
Name oldstyle half frozen body~
Short the half frozen body~
Long A half frozen body hangs on a meat hook.
~
Description A large meat hook is imbedded deep within the back of the corpse. You
see small white maggots eating away at the body. The flesh seems to
move and wriggle with a life of its own...
~
Race human~
Act_flags AB
Aff JV
Align -876
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10437
Name oldstyle killer penguin~
Short the killer penguin~
Long A small penguin waddles around on the ice.
~
Description What a cute little penguin! Wait, why is it looking at you that way?
HEY! Penguins don't have teeth!
~
Race human~
Act_flags ABFR
Aff J
Align -876
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 52d9+100
Dam_dice 4d10+18
Dam_type none
Armor -21 -21 -21 -5
Clevel0
Cability 0
Off FU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10438
Name oldstyle I-scream worker~
Short the I-scream worker~
Long An I-scream worker runs from machine to machine.
~
Description It moves about so frantically that you can't really get a chance to look at it.
It runs about screaming, 'I SCREAM, YOU SCREAM!

WE ALL SCREAM FOR I SCREAM!!!'

~
Race human~
Act_flags AB
Aff J
Align -706
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5500
Mana_dice 26d9+100
Dam_dice 6d7+20
Dam_type none
Armor -22 -22 -22 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10439
Name oldstyle Ice Screamer~
Short the Ice Screamer~
Long An Ice Screamer is yelling into empty cartons.
~
Description He is dressed in a white jumpsuit with the words,

'Eye Spleen I Screamery'

written on it in large, yellow letters.
~
Race human~
Act_flags AB
Aff JV
Align -706
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5500
Mana_dice 26d9+100
Dam_dice 6d7+20
Dam_type none
Armor -22 -22 -22 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10440
Name oldstyle Construction Foreman Demonic~
Short the Demonic Foreman~
Long A Demonic Foreman sits here, looking at blueprints.
~
Description This huge demon has somehow managed to fit himself into
a oversized, orange jumpsuit. The words,

'4th DEMONsion Construction Co.' are written on the 
back in large, black letters.
He seems none too happy to see you.
~
Race human~
Act_flags ABFGT
Aff DFJV
Align -1000
Group 0
Level 53
Hitroll 0
Hit_dice 50d10+6000
Mana_dice 26d9+100
Dam_dice 6d7+21
Dam_type none
Armor -23 -23 -23 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10441
Name oldstyle Secretary of Hell~
Short Secretary of Hell~
Long The Secretary of Hell sits here, watching the phones ring.
~
Description This very sexy secretary seems to be just sitting here amusing herself
by watching the little lights on the telephone blink. She is oblivious
to your presence and seems fascinated by the phones.
~
Race human~
Act_flags AB
Aff DFJ
Align -700
Group 0
Level 43
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 21d9+100
Dam_dice 3d12+15
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10442
Name oldstyle office worker hell~
Short office worker from Hell~
Long An office worker from Hell is looking for a boss to piss off.
~
Description Just looking at him makes your blood boil. 
AAAAAAAAAAaaaaaaaaaaaarrrrrrrrgggggghhhhh!!!!!!!!!!!
~
Race human~
Act_flags ABS
Aff DFJV
Align -1000
Group 0
Level 44
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 22d9+100
Dam_dice 3d12+15
Dam_type none
Armor -15 -15 -15 2
Clevel0
Cability 0
Off BEFJNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10443
Name oldstyle records worker~
Short records worker~
Long A records worker is here, filing bad reports.
~
Description You see a rather plain-looking office personel here, filing paperwork on
someone.
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 44
Hitroll 0
Hit_dice 25d10+2750
Mana_dice 22d9+100
Dam_dice 8d4+15
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10444
Name oldstyle santa claus~
Short Santa Claus~
Long Santa Claus is here, checking on who has been naughty...
~
Description It's a jolly old man, with red cheeks and a roly-poly belly and a laugh
as jolly as you can get. Must be Santa Claus!
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 44
Hitroll 0
Hit_dice 25d10+2750
Mana_dice 22d9+100
Dam_dice 8d4+15
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10445
Name oldstyle high priest ell~
Short High Priest of Hell~
Long The High Priest of Hell is here, eating 'I Scream'.
~
Description The dark, black robes hide most of his features, but you can nearly make
out his emaciated face beneath the hood.
~
Race human~
Act_flags ABFQ
Aff DFJV
Align -1000
Group 0
Level 53
Hitroll 0
Hit_dice 50d10+6000
Mana_dice 53d9+100
Dam_dice 5d8+21
Dam_type none
Armor -23 -23 -23 -1
Clevel0
Cability 0
Off EIKU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10446
Name oldstyle bowl blood~
Short a bowl of blood~
Long A bowl of blood sits on the altar.
~
Description It is a wooden bowl filled with blood and bits of flesh.
~
Race human~
Act_flags ABF
Aff DFJ
Align -900
Group 0
Level 48
Hitroll 0
Hit_dice 25d10+3750
Mana_dice 24d9+100
Dam_dice 6d6+18
Dam_type none
Armor -18 -18 -18 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10447
Name oldstyle jury member~
Short jury member~
Long A jury member sits here with a "Guilty" sign, waiting for the trial to begin.
~
Description It seems to be a lesser demon disguised as mortal. Fair trial?  Not likely.
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 40
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 20d9+100
Dam_dice 4d8+13
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10448
Name oldstyle Judge Whopper~
Short Judge Whopper~
Long Judge Whopper sits here, trying to think of a painful sentence.
~
Description This is the High Judge of Hell. He has never found anyone innocent
and is notorious for his painful and harsh punishments.
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5500
Mana_dice 26d9+100
Dam_dice 6d7+20
Dam_type none
Armor -22 -22 -22 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10449
Name oldstyle lawyer hell~
Short Lawyer from Hell~
Long The Lawyer from Hell sits here, playing games on his laptop computer.
~
Description Slimy, sleezy, and with very sharp teeth... A lawyer all right...
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 52
Hitroll 0
Hit_dice 50d10+5500
Mana_dice 26d9+100
Dam_dice 6d7+20
Dam_type none
Armor -22 -22 -22 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10450
Name oldstyle complaints officer~
Short Complaints Officer~
Long The Complaints Officer is here, watching her favorite soap opera.
~
Description She seems not to notice you, but is absorbed in her favorite soap,
'As The Hell Burns'

~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10451
Name oldstyle bastard hiramoto~
Short bastard hiramoto~
Long The Bastard Hiramoto stands here, trying to learn Kung Fu from a book.
~
Description He looks at you and says, 'I think my Kung Fu is no good'
and then goes back to practicing.

He is known to buy anything, and to sell anything sold to him.
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10452
Name oldstyle maintenance worker~
Short maintenance worker~
Long A maintenance worker is here, fixing stuff.
~
Description He is in a yellow jumpsuit with a large nuclear-warning symbol on the back.
~
Race human~
Act_flags AB
Aff DFJV
Align -1000
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10453
Name oldstyle weeds~
Short weeds~
Long A weed is growing out of the cement.
~
Description You see a nasty yellow-and-purple weed.
~
Race human~
Act_flags AB
Aff DFJ
Align -1000
Group 0
Level 40
Hitroll 0
Hit_dice 15d10+1850
Mana_dice 20d9+100
Dam_dice 4d8+13
Dam_type none
Armor -13 -13 -13 5
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10454
Name oldstyle stanley~
Short Stanley~
Long Stanley stands here, waiting to sell you one of his wonderful figurines. 
~
Description He is a crafty old fart who looks about 1000 years old, but his figurines
are pretty well-known.  He was rumored to have disappeared around Solace 100
years ago.
~
Race human~
Act_flags AB
Aff DFJ
Align -1000
Group 0
Level 54
Hitroll 0
Hit_dice 50d10+6500
Mana_dice 27d9+100
Dam_dice 7d6+22
Dam_type none
Armor -24 -24 -24 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10455
Name oldstyle half eaten horse carcass~
Short horse carcass~
Long A half-eaten horse carcass is here being digested. 
~
Description This is what used to be a horse.  Hmm, maybe - it's hard to tell.  Half
of it has been digested already.
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10456
Name oldstyle stomach dragon~
Short stomach dragon~
Long A stomach dragon is here, digesting Big Mouth's food.
~
Description A large, brown-and-green, slime-covered reptile, its function seems to be
to move to each food item and barf acid all over it.
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10457
Name oldstyle rancid turkey leg~
Short rancid turkey leg~
Long A rancid turkey leg sits in a pool of slime.
~
Description It's one of those really nasty pieces of food in the refrigerator that
disappears, and you wonder if it just walked away....
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10458
Name oldstyle reactor specialist~
Short reactor specialist~
Long A reactor specialist sits here, checking on the reactor core.
~
Description He is dressed in a black jumpsuit with a large nuclear-warning symbol on
the back.
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10459
Name oldstyle reactor worker~
Short reactor worker~
Long A reactor worker sits here, monitoring various screens.
~
Description He is dressed in a black jumpsuit with a large lighting bolt symbol on
the back.
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10460
Name oldstyle homer simpson~
Short Homer Simpson~
Long Homer Simpson sits here, eating donuts.
~
Description A balding fat man with jelly stains on his uniform.

He suddenly spills his coffee and shouts out, 'DOH!'
Warning lights blink rapidly as the coffee shorts out the control panel.
Homer calmly stands up, unplugs the control panel, and sits down
for a nap.
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10461
Name oldstyle devil's food cake~
Short devil's food cake~
Long A nice slice of devil's food cake is here, waiting to be eaten.
~
Description Mmmmmm...Don't you just want to take a bite?
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10462
Name oldstyle mad cook~
Short mad cook~
Long A mad cook is here, cooking up a storm.
~
Description He spots you and screams, 'Git awa froom mi food!  I'll kill you!'
~
Race human~
Act_flags AB
Aff DFJ
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10463
Name oldstyle frantic lady~
Short frantic lady~
Long A frantic lady is here, looking in vain for a sale and tearing her hair out.
~
Description ~
Race human~
Act_flags AG
Aff JV
Align -600
Group 0
Level 42
Hitroll 0
Hit_dice 25d10+2250
Mana_dice 21d9+100
Dam_dice 3d12+14
Dam_type none
Armor -14 -14 -14 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex female
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10464
Name oldstyle nuclear technician~
Short nuclear technician~
Long A nuclear technician is here, fiddling with his rad suit.
~
Description ~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10465
Name oldstyle stray proton~
Short stray proton~
Long A stray proton is here, whizzing about.
~
Description ~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10466
Name oldstyle radiation~
Short radiation~
Long The radiation in the room does unknown things to you.
~
Description ~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10467
Name oldstyle chief engineer hell~
Short the Chief Engineer of Hell~
Long The Chief Engineer of Hell is here, playing with the panic button.
~
Description He kinda reminds you of an old Bart Simpson.  He seems to be enjoying
the panic button at the moment, chuckling happily as workers on the
reactor floor below frantically check dials and gauges, while lights
are flashing and sirens are screaming in the background.
~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 54
Hitroll 0
Hit_dice 50d10+6500
Mana_dice 27d9+100
Dam_dice 7d6+22
Dam_type none
Armor -24 -24 -24 2
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10468
Name oldstyle Greater Fire Demon~
Short the Greater Fire Demon~
Long A Greater Fire Demon stands here, laughing at each scream he hears..
~
Description This large, black-scaled demon laughs merrily as he watches poor souls
scream out in pain. He pokes and picks at the flesh of the damned who
were unlucky enough to be tortured close to him.  His black-taloned
nails rip slowly through their flesh as he cackles with glee at the
sounds of their unending pain...
~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10469
Name oldstyle frozen side beef~
Short side of frozen beef~
Long A frozen side of beef hangs on a hook.
~
Description This enormous carcass looks as if it came from a small dragon or a very
large cow.
~
Race human~
Act_flags AB
Aff J
Align -675
Group 0
Level 43
Hitroll 0
Hit_dice 25d10+2500
Mana_dice 21d9+100
Dam_dice 3d12+15
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10470
Name oldstyle guard dog~
Short guard dog~
Long A guard dog sits here, guarding the break room.
~
Description A vicious-looking pit bull / demon-dog mix is here, slobbering on the donuts.
~
Race human~
Act_flags ABD
Aff JV
Align -900
Group 0
Level 45
Hitroll 0
Hit_dice 25d10+3000
Mana_dice 22d9+100
Dam_dice 8d4+16
Dam_type none
Armor -15 -15 -15 4
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 10471
Name oldstyle juicy steak~
Short juicy steak~
Long A mouth-watering, juicy steak is here, steaming.
~
Description Mmmmmmm.....Steak....Mmmmmm...You feel your mouth start to water.
~
Race human~
Act_flags AB
Aff DFJV
Align -800
Group 0
Level 51
Hitroll 0
Hit_dice 50d10+5000
Mana_dice 25d9+100
Dam_dice 5d8+20
Dam_type none
Armor -21 -21 -21 3
Clevel0
Cability 0
Off EFNU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex none
Wealth 5000
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 10401
Name wicked trident two-handed~
Short a wicked-looking trident~
Desc A wicked-looking trident is stuck into the ground.~
Material oldstyle~
Item_type weapon
Extra AEGJ
Extra2 0
Wear AN
Values exotic 4 10 stab F
Level 45
Weight 70
Cost 3100
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
AffectObj
18 2
AffectObj
2 1
EndObj

#OBJ
Vnum 10402
Name black leather whip~
Short a black leather whip~
Desc A black leather whip lies on the ground.~
Material oldstyle~
Item_type weapon
Extra BEJ
Extra2 0
Wear AN
Values whip 5 6 whip 0
Level 35
Weight 70
Cost 2100
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 2
EndObj

#OBJ
Vnum 10403
Name hickey maker~
Short a hickey maker~
Desc A hickey maker lies on the ground, making a soft sucking sound.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 3 10 suction 0
Level 37
Weight 70
Cost 6300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 2
AffectObj
13 20
AffectObj
12 40
EndObj

#OBJ
Vnum 10404
Name sword farslayer two-handed~
Short a black-hilted sword called "Farslayer"~
Desc A black-hilted sword with engravings on the blade lies here.~
Material oldstyle~
Item_type weapon
Extra BFGHM
Extra2 0
Wear AN
Values sword 9 4 pierce F
Level 50
Weight 70
Cost 15300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
sword~
The blade of the sword is a full meter long and straight as an arrow, with
lightly-fluted sides.  Both edges are keened down to perfect lines, invisibly
sharp.  Perfection like this could have only been forged by a god.  The black
hilt is contrasted only by the faint symbol of a white arrow.
Upon the blade is engraved a poem:

                      Farslayer howls across the world
                      For thy heart, for thy heart, who hast wronged me!
                      Vengeance is his who casts the blade
                      Yet he will in the end no triumph see.

~
AffectObj
19 5
AffectObj
18 2
AffectObj
13 50
EndObj

#OBJ
Vnum 10405
Name angel's skull~
Short the angel's skull~
Desc An angel's skull lies here on the ground.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AE
Values CD CD CD CD 0
Level 45
Weight 40
Cost 6900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10406
Name rotting flesh~
Short some rotting flesh~
Desc Some rotting flesh lies here in a pile.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AD
Values D D D 0 0
Level 25
Weight 30
Cost 3900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10407
Name joe blade destruction~
Short joe's blade of ultimate destruction~
Desc Joes blade of ultimate destruction lies here on the ground.~
Material oldstyle~
Item_type weapon
Extra B
Extra2 0
Wear AN
Values sword 19 11 none 0
Level 100
Weight 51
Cost 3005
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 4
AffectObj
19 4
AffectObj
18 4
EndObj

#OBJ
Vnum 10408
Name flaming claw~
Short a flaming claw~
Desc A flaming claw lies here, burning brightly.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values exotic 7 5 claw A
Level 46
Weight 40
Cost 9400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 3
AffectObj
1 1
EndObj

#OBJ
Vnum 10409
Name demonskin~
Short a demonskin~
Desc A black, scaley pile of demonskin lies here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AD
Values BD BD BD AC 0
Level 35
Weight 40
Cost 10000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
4 1
AffectObj
2 1
AffectObj
1 1
EndObj

#OBJ
Vnum 10410
Name demon teeth~
Short demon teeth~
Desc A bunch of very sharp, slimey teeth lie here.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values exotic 7 4 bite 0
Level 36
Weight 10
Cost 7600
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 5
EndObj

#OBJ
Vnum 10411
Name burning flesh~
Short some burning flesh~
Desc A pile of burning flesh lies here.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AI
Values BD BD BD 0 0
Level 35
Weight 50
Cost 3300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10412
Name rivet gun~
Short a rivet gun~
Desc A rivet gun loaded with hot rivets lies here.~
Material oldstyle~
Item_type staff
Extra 0
Extra2 0
Wear AO
Values 46 10 10 'general purpose' 0
Level 17
Weight 70
Cost 74600
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10413
Name circular saw~
Short a circular saw~
Desc A circular saw lies here.~
Material oldstyle~
Item_type weapon
Extra B
Extra2 0
Wear AN
Values axe 6 6 slice 0
Level 43
Weight 70
Cost 7300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 4
AffectObj
17 -2
EndObj

#OBJ
Vnum 10414
Name box matches~
Short a box of matches~
Desc A box of matches lies here, ready to light something.~
Material oldstyle~
Item_type staff
Extra A
Extra2 0
Wear AO
Values 48 10 10 'sleep' 0
Level 9
Weight 20
Cost 5000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10415
Name bloody black talon~
Short a bloody black talon~
Desc A severed bloody, black talon lies here.~
Material oldstyle~
Item_type weapon
Extra EG
Extra2 0
Wear AN
Values dagger 4 10 claw C
Level 46
Weight 60
Cost 5400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
12 25
EndObj

#OBJ
Vnum 10416
Name jar of blood~
Short jar of blood~
Desc A dark jar of blood lies here.~
Material oldstyle~
Item_type potion
Extra 0
Extra2 0
Wear A
Values 50 'teleport' 'remove curse' 'refresh' ''
Level 11
Weight 10
Cost 1170
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10417
Name hell hound teeth~
Short hell hound teeth~
Desc The bloody teeth of a hell hound sit here.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values dagger 6 6 bite A
Level 43
Weight 20
Cost 7500
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
2 2
EndObj

#OBJ
Vnum 10418
Name icy bottle~
Short an icy bottle~
Desc An icy bottle sits on the floor.~
Material oldstyle~
Item_type potion
Extra 0
Extra2 0
Wear A
Values 47 '' 'create spring' 'faerie fog' ''
Level 8
Weight 10
Cost 970
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10419
Name ice spear two-handed~
Short an ice spear~
Desc A spear made out of ice lies here.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values exotic 6 7 pierce BF
Level 48
Weight 50
Cost 1330
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10420
Name large meat hook two-handed~
Short a large meat hook~
Desc A large meat hook is stuck into the ground.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values polearm 9 4 stab BF
Level 47
Weight 30
Cost 2400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
EndObj

#OBJ
Vnum 10421
Name meat~
Short some meat~
Desc A chunk of meat lies here.~
Material oldstyle~
Item_type food
Extra 0
Extra2 0
Wear A
Values BCDE BCDE 0 0 0
Level 0
Weight 20
Cost 20
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10422
Name blueprint~
Short the blueprint~
Desc A construction blueprint lies on the ground.~
Material oldstyle~
Item_type food
Extra 0
Extra2 0
Wear AO
Values ABCDE ABCDE 0 0 0
Level 0
Weight 10
Cost 100
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10423
Name electric eraser~
Short an electric eraser~
Desc A electric eraser lies on the ground, waiting for an erasermate.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 4 10 grep 0
Level 44
Weight 10
Cost 3400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
AffectObj
3 -1
EndObj

#OBJ
Vnum 10424
Name spectacles~
Short spectacles~
Desc A set of spectacles lies here on the ground. Don't step on them.~
Material oldstyle~
Item_type clothing
Extra 0
Extra2 0
Wear AE
Values 0 0 0 0 0
Level 17
Weight 10
Cost 5500
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
4 2
AffectObj
3 2
EndObj

#OBJ
Vnum 10425
Name unholy symbol~
Short an unholy symbol~
Desc A sinister-looking symbol of evil lies here smoldering.~
Material oldstyle~
Item_type wand
Extra 0
Extra2 0
Wear AO
Values 53 10 10 'cure poison' 0
Level 12
Weight 20
Cost 5300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10426
Name unholy robes pile cloth~
Short unholy robes~
Desc A stinking pile of cloth lies here.~
Material oldstyle~
Item_type armor
Extra EJ
Extra2 0
Wear AK
Values CD CD CD D 0
Level 47
Weight 40
Cost 18300
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
12 75
EndObj

#OBJ
Vnum 10427
Name sharp teeth lawyer~
Short the sharp teeth of a lawyer~
Desc A set of sharp, evil-looking teeth lie here. Probably a lawyer's.~
Material oldstyle~
Item_type weapon
Extra G
Extra2 0
Wear AN
Values exotic 12 3 none C
Level 50
Weight 20
Cost 11800
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
3 1
AffectObj
2 1
EndObj

#OBJ
Vnum 10428
Name golden ring~
Short a golden ring~
Desc A golden ring lies on the ground.~
Material oldstyle~
Item_type jewelry
Extra 0
Extra2 0
Wear AB
Values 0 0 0 0 0
Level 31
Weight 10
Cost 2900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 2
AffectObj
12 30
EndObj

#OBJ
Vnum 10429
Name engagement ring~
Short an engagement ring~
Desc An engagement ring lies here.~
Material oldstyle~
Item_type jewelry
Extra 0
Extra2 0
Wear AY
Values 0 0 0 0 0
Level 33
Weight 10
Cost 2700
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 3
AffectObj
4 -1
EndObj

#OBJ
Vnum 10430
Name prenuptual agreement~
Short a prenuptual agreement~
Desc A prenuptual agreement lies here.~
Material oldstyle~
Item_type scroll
Extra 0
Extra2 0
Wear A
Values 51 'cure blindness' 'detect evil' 'shield' ''
Level 11
Weight 10
Cost 2400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10431
Name ionic torque wrench~
Short an ionic torque wrench~
Desc You see an ionic torque wrench on the ground.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 5 8 pound 0
Level 49
Weight 30
Cost 6500
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 4
AffectObj
13 20
EndObj

#OBJ
Vnum 10432
Name figurine horse~
Short a figurine of a horse~
Desc You see a small figurine of a horse on the ground.~
Material oldstyle~
Item_type treasure
Extra AG
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 45
Weight 30
Cost 11800
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
14 75
EndObj

#OBJ
Vnum 10433
Name figurine winged horse pegasus~
Short a figurine of a winged horse~
Desc You see a small figurine of a winged horse on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 50 50 'summon' 0
Level 19
Weight 30
Cost 16600
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10434
Name figurine dark horse nightmare~
Short a figurine of a nightmare~
Desc You see a small figurine of a dark horse on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 50 50 'teleport' 0
Level 19
Weight 30
Cost 18900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10435
Name figurine black dragon~
Short a figurine of a black dragon~
Desc You see a small figurine of a black dragon on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 10 10 'weaken' 0
Level 10
Weight 30
Cost 3900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10436
Name figurine red dragon~
Short a figurine of a red dragon~
Desc You see a small figurine of a red dragon on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 10 10 'mass invis' 0
Level 18
Weight 30
Cost 11000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10437
Name figurine white dragon~
Short a figurine of a white dragon~
Desc You see a small figurine of a white dragon on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 10 10 'acid blast' 0
Level 23
Weight 30
Cost 17600
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10438
Name figurine green dragon~
Short a figurine of a green dragon~
Desc You see a small figurine of a green dragon on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 10 10 'gas breath' 0
Level 31
Weight 30
Cost 37800
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10439
Name figurine blue dragon~
Short a figurine of a blue dragon~
Desc You see a small figurine of a blue dragon on the ground.~
Material oldstyle~
Item_type wand
Extra AG
Extra2 0
Wear AO
Values 54 10 10 'faerie fire' 0
Level 4
Weight 30
Cost 1840
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10440
Name geiger counter~
Short a geiger counter~
Desc You see a Geiger counter here.~
Material oldstyle~
Item_type wand
Extra A
Extra2 0
Wear AO
Values 52 10 10 'remove curse' 0
Level 16
Weight 20
Cost 8500
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
5 1
EndObj

#OBJ
Vnum 10441
Name photon displacement matrix~
Short a photon-displacement matrix~
Desc You see a photon-displacement matrix on the ground.~
Material oldstyle~
Item_type weapon
Extra AB
Extra2 0
Wear AN
Values axe 15 2 blast 0
Level 45
Weight 70
Cost 6700
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
AffectObj
18 4
AffectObj
12 -20
EndObj

#OBJ
Vnum 10442
Name black jumpsuit~
Short a black jumpsuit~
Desc You see a black jumpsuit on the ground.~
Material A

oldstyle~
Item_type armor
Extra A
Extra2 0
Wear AD
Values CD CD CD D 0
Level 45
Weight 40
Cost 13700
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
18 2
EndObj

#OBJ
Vnum 10443
Name antacid pill~
Short an antacid pill~
Desc You see an antacid pill here.~
Material oldstyle~
Item_type pill
Extra 0
Extra2 0
Wear A
Values 54 'pass door' 'refresh' '' ''
Level 14
Weight 10
Cost 1520
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 10444
Name manes claws~
Short a manes' claws~
Desc The severed claws of a sub-demon lie here, twitching.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values dagger 1 30 claw 0
Level 32
Weight 40
Cost 2900
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 3
EndObj

#OBJ
Vnum 10445
Name welding torch~
Short a welding torch~
Desc A welding torch sits on the ground.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 5 8 flame 0
Level 47
Weight 70
Cost 6400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
AffectObj
17 -5
EndObj

#OBJ
Vnum 10446
Name blond wig~
Short a blond wig~
Desc A blond wig lies on the ground.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AE
Values CD CD CD 0 0
Level 43
Weight 20
Cost 6100
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 2
AffectObj
3 -1
EndObj

#OBJ
Vnum 10447
Name yellow jumpsuit nuclear symbol~
Short a yellow jumpsuit~
Desc You see a yellow jumpsuit with a nuclear-warning symbol.~
Material oldstyle~
Item_type armor
Extra 0
Extra2 0
Wear AD
Values BC BC BC CD 0
Level 45
Weight 30
Cost 13700
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
20 -4
AffectObj
12 30
EndObj

#OBJ
Vnum 10448
Name cleaver~
Short a cleaver~
Desc You see a nasty-looking cleaver stuck in the ground.~
Material oldstyle~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values axe 7 5 cleave 0
Level 45
Weight 60
Cost 6400
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
AffectObj
19 3
AffectObj
18 2
EndObj

#OBJ
Vnum 10449
Name fire opal gem~
Short a precious fire opal~
Desc A flaming red gem lies on the ground.~
Material oldstyle~
Item_type warp_stone
Extra T
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 0
Weight 10
Cost 5000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
fire opal gem~
The fire opal is a nicely-polished round gem, with orange, gold, and red
mixed together like the heart of flame.  You can almost feel the hellfire
from whence it came.
~
EndObj

#OBJ
Vnum 10450
Name hellstone hell stone~
Short a hellstone~
Desc An evil black gem rests here, hoping to seduce you with its evil.~
Material oldstyle~
Item_type warp_stone
Extra ET
Extra2 0
Wear AO
Values 0 0 0 0 0
Level 0
Weight 10
Cost 10000
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
hellstone hell stone~
The hellstones are mined from the deepest pits of Hell at the cost of the
blood, sweat, and pain of hundreds of damned souls.  You feel vaguely ill
as you gaze into its lustrous black heart.
~
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 10401
Name Stone Archway~
Desc This is a ancient stone archway. Various faces of demons and other grim
pictures are painted onto it. Stone gargoyles and demons glare down at
you from atop the arch.
There is a bronze plaque above the archway.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
plaque~
***************
Descent to Hell
***************

You just GO TO HELL!!!!
*chuckle*

Made for levels 30-50

Brought to you by Strahd
~
Exit
2
The air seems cleaner to the south.
~
~
-1
3472
0
Exit
3
It's too dark to see.
~
~
-1
10402
0
EndRoom

#ROOM
Vnum 10402
Name Ancient Room~
Desc You are standing in a large stone room - feels like a crypt.  Ancient murals
of Hell and punishment cover the walls.  In the middle of the room are stairs
that lead down into the darkness.  From the stairway you can smell brimstone
and sulfur.
To the west, there appears to be a shrine.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10401
0
Exit
3
You see an ancient shrine.
~
~
-1
10418
0
Exit
5
You see a dark stairway.
~
~
-1
10403
0
EndRoom

#ROOM
Vnum 10403
Name Dark Stairway~
Desc You are standing at the bottom of long dark stairway.  The smells of brimstone
and sulfur choke you.  Screams of pain and terror fill the air.
Stone faces carved into the walls seem to laugh at you.
Maybe this is not such a good idea after all....
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
It's too dark to see.
~
~
-1
10404
0
Exit
4
You see a dark stairway.
~
~
-1
10402
0
EndRoom

#ROOM
Vnum 10404
Name Landing~
Desc This landing has been scorched as if a large brushfire had swept through it.
Bits of ash and burnt vegetation cover everything.  The walls and floor are
flawlessly smooth, and the ceiling is covered with carved faces and ancient
symbols and runes.
Large, black iron gates tower over you to the west.
You see a large gateway to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
gates~
These black iron gates are covered with grotesque faces and other
creatures in various poses and acts of violence and lust. The gates
make your blood run cold...
~
Exit
1
It's too dark to see.
~
~
-1
10403
0
Exit
3
You see the Gates of Hell
~
gates~
-1
10405
AB
EndRoom

#ROOM
Vnum 10405
Name Gateway to Hell~
Desc You stand next to the very gateway of Hell. You are surrounded by 
the sounds of torture and pain. Screams pierce the air and rattle your
nerves. Displays of the treats of Hell are in all directions.
A large black iron gates tower over you to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
gates~
These black iron gates are covered with grotesque faces and other
creatures in various poses and acts of violence and lust. The gates
seem to make your blood run cold...
~
Exit
0
It's too smoky to see.
~
~
-1
10416
0
Exit
1
The Gates of Hell
~
gates~
-1
10404
AB
Exit
2
It's too smoky to see.
~
~
-1
10426
0
Exit
3
It's too smoky to see.
~
~
-1
10406
0
EndRoom

#ROOM
Vnum 10406
Name Hall of the Damned~
Desc This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too smoky to see.
~
~
-1
10415
0
Exit
1
It's too smoky to see.
~
~
-1
10405
0
Exit
2
It's too smoky to see.
~
~
-1
10425
0
Exit
3
It's too smoky to see.
~
~
-1
10407
0
EndRoom

#ROOM
Vnum 10407
Name Hall of the Damned~
Desc This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too smoky to see.
~
~
-1
10414
0
Exit
1
It's too smoky to see.
~
~
-1
10406
0
Exit
2
It's too smoky to see.
~
~
-1
10424
0
Exit
3
It's too smoky to see.
~
~
-1
10408
0
EndRoom

#ROOM
Vnum 10408
Name Hall of the Damned~
Desc This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too smoky to see.
~
~
-1
10413
0
Exit
1
It's too smoky to see.
~
~
-1
10407
0
Exit
2
It's too smoky to see.
~
~
-1
10423
0
Exit
3
It's too smoky to see.
~
~
-1
10409
0
EndRoom

#ROOM
Vnum 10409
Name Hall of the Damned~
Desc This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too smoky to see.
~
~
-1
10412
0
Exit
1
It's too smoky to see.
~
~
-1
10408
0
Exit
2
It's too smoky to see.
~
~
-1
10422
0
Exit
3
It's too smoky to see.
~
~
-1
10410
0
Exit
5
You see a dark stairway leading down.
~
stairs~
-1
10421
0
EndRoom

#ROOM
Vnum 10410
Name Hall of the Damned~
Desc This hallway is a monument to the millions of damned souls in Hell.
The walls are made up of various body parts and other, unidentifiable
things. Many of the faces that make up the wall scream out to you for
help. Their arms desperately grasp at your clothing as you pass.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too smoky to see.
~
~
-1
10411
0
Exit
1
It's too smoky to see.
~
~
-1
10409
0
EndRoom

#ROOM
Vnum 10411
Name Mural of the Dead~
Desc You stand before a large mural. The mural depicts mountains of dead
bodies piled up to the sky. The mural covers the whole north wall from
floor to ceiling. You can smell the stench of decaying flesh.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It's too smoky to see.
~
~
-1
10412
0
Exit
2
It's too smoky to see.
~
~
-1
10410
0
EndRoom

#ROOM
Vnum 10412
Name Living Walls~
Desc The walls here actually consist of greying and sinewy flesh - faces, hands,
broken bones, feet, and toes jutting from the surface. You hear low moans
of horror, pain, and sorrow issuing from within.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It's too smoky to see.
~
~
-1
10413
0
Exit
2
It's too smoky to see.
~
~
-1
10409
0
Exit
3
It's too smoky to see.
~
~
-1
10411
0
EndRoom

#ROOM
Vnum 10413
Name Trapped souls~
Desc There are many souls trapped behind the walls of this room, almost as though 
they were trapped beneath the surface of a frozen lake. Even the floor and 
ceiling show the screaming faces behind them.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It's too smoky to see.
~
~
-1
10414
0
Exit
2
It's too smoky to see.
~
~
-1
10408
0
Exit
3
It's too smoky to see.
~
~
-1
10412
0
EndRoom

#ROOM
Vnum 10414
Name Tortured Beings~
Desc This room is filled with instruments of torture. Beings of all shapes and
sizes are being brought to the thresholds of pain and beyond. Some are
being sliced into thousands of pieces.  Others are being stretched as though
they were made of rubber.  All are caught in an unending play of agony.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It's too smoky to see.
~
~
-1
10415
0
Exit
2
It's too smoky to see.
~
~
-1
10407
0
Exit
3
It's too smoky to see.
~
~
-1
10413
0
EndRoom

#ROOM
Vnum 10415
Name Gluttony~
Desc Before you is a room filled with all sorts of food. The smells of pastries and
hamburger assault your senses. All sorts of food lay everywhere you look.
Cookies, twinkies, steak, prime rib, almost anything you can think of, call
out to you. You suddenly feel VERY hungry.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It's too smoky to see.
~
~
-1
10416
0
Exit
2
It's too smoky to see.
~
~
-1
10406
0
Exit
3
It's too smoky to see.
~
~
-1
10414
0
EndRoom

#ROOM
Vnum 10416
Name Greed~
Desc What luck! A room full of treasure. Gold, diamonds, riches beyond
imagination! Wait! You suddenly feel as if it were all slowly disappearing.
Someone is taking your treasure. They have no right! It is yours! You
found it first. Let them go get their own treasures!
You see a door to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a bedroom door.
~
door~
-1
10417
AB
Exit
2
It's too smoky to see.
~
~
-1
10405
0
Exit
3
It's too smoky to see.
~
~
-1
10415
0
EndRoom

#ROOM
Vnum 10417
Name Bedroom.~
Desc This is a small bedroom. It is well furnished and is a drastic change from
the room you just stepped out of. A bed stands against the far wall.
Upon the headboard of the bed are carved two cherub-like figures, with the
the words 'DEE & DEE' written below them.
The door to the bedroom is to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
You see a bedroom door.
~
door~
-1
10416
AB
EndRoom

#ROOM
Vnum 10418
Name Ancient Shrine~
Desc This is an ancient, abandoned shrine of some unknown god. It has been
vandalized and torn apart. What used to be the shrine has been reduced to
a large pile of stone and other debris. Various runes and demonic faces
have been spray-painted on the walls and floor.  Nailed to the ceiling are
an assortment of skeletons.  All seem to have been dead for a very long
time. All surfaces of the room are covered with dried blood and dust. 
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10402
0
EndRoom

#ROOM
Vnum 10419
Name Room full of Body Parts.~
Desc The room is filled with piles of arms, legs, heads, and other, unidentifiable
parts of many different creatures. The stench is overwhelming. The body
parts seem to wiggle and scream as you get closer. They are still alive!!
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10420
0
Exit
2
It is too dark to see.
~
~
-1
10429
0
EndRoom

#ROOM
Vnum 10420
Name Fountain of Blood.~
Desc This room is made of a rough black stone. The walls seem to ooze black
sludge. In the middle of the room stands a stone fountain of a demon spitting
blood.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
It is too dark to see.
~
~
-1
10430
0
Exit
3
It is too dark to see.
~
~
-1
10419
0
EndRoom

#ROOM
Vnum 10421
Name Bloody Stairway.~
Desc You are standing on a very slippy stairway. The walls and stairs are
covered with blood and gore. Pieces of goo and ooze drip from the
ceiling overhead. You almost slip a couple times on the stairway.
The stench here is overwhelming.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
4
It is too dark to see.
~
~
-1
10409
0
Exit
5
It is too dark to see.
~
~
-1
10431
0
EndRoom

#ROOM
Vnum 10422
Name Ancient Room~
Desc This is a very old and dusty room. It looks empty except for a few shards
or bone and flesh.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10409
0
Exit
1
It is too dark to see.
~
~
-1
10423
0
EndRoom

#ROOM
Vnum 10423
Name Room of Lost Souls~
Desc This looks like a waiting room or sorts. Dust and cobwebs are everywhere.
Wooden benches line the walls. A digital number sign is posted on the wall.
It currently reads, 'Now Serving Number 1'.
A ticket dispenser is bolted to the wall.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
dispenser~
This is one of those red ticket dispensers that never seem to work right.
~
Exit
0
It is too dark to see.
~
~
-1
10408
0
Exit
1
It is too dark to see.
~
~
-1
10424
0
Exit
3
It is too dark to see.
~
~
-1
10422
0
EndRoom

#ROOM
Vnum 10424
Name Room of Lost Souls~
Desc This looks like a waiting room or sorts. Dust and cobwebs are everywhere.
Wooden benches line the walls. A digital number sign is posted on the wall.
It currently reads, 'Now Serving Number 1'.
A ticket dispenser is bolted to the wall.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
dispenser~
This is one of those red ticket dispensers that never seem to work right.
~
Exit
0
It is too dark to see.
~
~
-1
10407
0
Exit
1
It is too dark to see.
~
~
-1
10425
0
Exit
3
It is too dark to see.
~
~
-1
10423
0
EndRoom

#ROOM
Vnum 10425
Name Pit of Fire~
Desc You enter a plain stone room with a large fire pit in the center of it.
As you look closer at the pit you realize that hundreds of people are being
burned inside it. They Scream out to you. The noise is deafening. Several
minor imps and workers push more people into the pit, whistling while
~
Room_flags 8
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10406
0
Exit
1
It is too dark to see.
~
~
-1
10426
0
Exit
3
It is too dark to see.
~
~
-1
10424
0
EndRoom

#ROOM
Vnum 10426
Name Blackened Hallway~
Desc This dark hallway looks as if it was made by a lavaworm...All the surfaces
in it are melted and burnt. The smell of brimstone and sulfur fill the air.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10405
0
Exit
1
It is too dark to see.
~
~
-1
10427
0
Exit
3
It is too dark to see.
~
~
-1
10425
0
EndRoom

#ROOM
Vnum 10427
Name Blackened Hallway~
Desc This dark hallway looks as if it was made by a lavaworm...All the surfaces
in it are melted and burnt. The smell of brimstone and sulfur fill the air.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10428
0
Exit
3
It is too dark to see.
~
~
-1
10426
0
EndRoom

#ROOM
Vnum 10428
Name Blood Room~
Desc You enter the room and are immediately assaulted by the smell of rotting
flesh and blood. The walls are covered with the crimson fluid as it runs
down from the ceiling.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10429
0
Exit
3
It is too dark to see.
~
~
-1
10427
0
EndRoom

#ROOM
Vnum 10429
Name Living Walls~
Desc The walls here actually consist of greying and sinewy flesh - faces, hands,
broken bones, feet, and toes jutting from the surface. You hear low moans
of horror, pain, and sorrow issuing from the walls.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10419
0
Exit
1
It is too dark to see.
~
~
-1
10430
0
Exit
3
It is too dark to see.
~
~
-1
10428
0
EndRoom

#ROOM
Vnum 10430
Name Skeleton Factory~
Desc This is probably where they make all the skeletons for nightmares and
graveyards. The room is simply littered with bones. A poster on the
wall reads, "Remember ....the head bone is connected to the neck bone.."
The poster continues on...but it seems to get very technical and boring..
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10420
0
Exit
3
It is too dark to see.
~
~
-1
10429
0
EndRoom

#ROOM
Vnum 10431
Name Bottom of Stairway~
Desc You are standing at the bottom of a bloody stairway. Or at least you
thought it was a stairway. It seems to be just a painting the the wall.
This roughly carved room with evil runes carved  in to the stone floor.
There is a hallway to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10432
0
EndRoom

#ROOM
Vnum 10432
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hall continues to the south and the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
It is too dark to see.
~
~
-1
10442
0
Exit
3
It is too dark to see.
~
~
-1
10431
0
EndRoom

#ROOM
Vnum 10433
Name Cell~
Desc The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see bars
~
bars~
-1
10443
AB
EndRoom

#ROOM
Vnum 10434
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway continues to the east and the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10435
0
Exit
2
It is too dark to see.
~
~
-1
10444
0
EndRoom

#ROOM
Vnum 10435
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
To the south you see the steel bars of a cell.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10436
0
Exit
2
You see the steel bars of a cell.
~
bars~
-1
10445
AB
Exit
3
It is too dark to see.
~
~
-1
10434
0
EndRoom

#ROOM
Vnum 10436
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the south and the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
It is too dark to see.
~
~
-1
10446
0
Exit
3
It is too dark to see.
~
~
-1
10435
0
EndRoom

#ROOM
Vnum 10437
Name Cell~
Desc The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see bars
~
bars~
-1
10447
AB
EndRoom

#ROOM
Vnum 10438
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the west and the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
It is too dark to see.
~
~
-1
10439
0
Exit
3
It is too dark to see.
~
~
-1
10448
0
EndRoom

#ROOM
Vnum 10439
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the steel bars to a cell.
~
bars~
-1
10440
AB
Exit
2
You see the steel bars to a cell.
~
bars~
-1
10449
AB
Exit
3
It is too dark to see.
~
~
-1
10438
0
Exit
5
You see a dark stairway down....
~
~
-1
10450
0
EndRoom

#ROOM
Vnum 10440
Name Cell~
Desc The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
You see bars
~
bars~
-1
10439
AB
EndRoom

#ROOM
Vnum 10441
Name Hidden Room~
Desc This is a long forgotten room. Ancient torture equipment stands around
collecting dust. Most of this stuff was probably replace with modern
hi tech torture devices and for sentimental reasons wasn't thrown away.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
It's too dark to see.
~
~
-1
10451
0
EndRoom

#ROOM
Vnum 10442
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too dark to see.
~
~
-1
10432
0
Exit
1
It's too dark to see.
~
~
-1
10443
0
EndRoom

#ROOM
Vnum 10443
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the east and west.
The bars to a cell are to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see bars to a cell.
~
bars~
-1
10433
AB
Exit
1
It's too dark to see.
~
~
-1
10444
0
Exit
3
It's too dark to see.
~
~
-1
10442
0
EndRoom

#ROOM
Vnum 10444
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too dark to see.
~
~
-1
10434
0
Exit
3
It's too dark to see.
~
~
-1
10443
0
EndRoom

#ROOM
Vnum 10445
Name Cell~
Desc The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see bars
~
bars~
-1
10435
AB
EndRoom

#ROOM
Vnum 10446
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too dark to see.
~
~
-1
10436
0
Exit
1
It's too dark to see.
~
~
-1
10447
0
EndRoom

#ROOM
Vnum 10447
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the east and west.
You see bars to a cell to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see bars to a cell.
~
bars~
-1
10437
AB
Exit
1
It's too dark to see.
~
~
-1
10448
0
Exit
3
It's too dark to see.
~
~
-1
10446
0
EndRoom

#ROOM
Vnum 10448
Name Stone Hall~
Desc This is a roughly carved hallway. The air here is damp and musty. You 
hear the sound of something dripping in the distance. Your footsteps
echo down the hall as you walk. There is a strange and deathly silence
that fills these halls...
The hallway contines to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It's too dark to see.
~
~
-1
10438
0
Exit
3
It's too dark to see.
~
~
-1
10447
0
EndRoom

#ROOM
Vnum 10449
Name Cell~
Desc The cell is very damp and very musty. The walls are covered with moisture
and dirt. The smell of urine is very potent here.
The steel bars to the cell are to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see bars
~
bars~
-1
10439
AB
EndRoom

#ROOM
Vnum 10450
Name Hot Stairs~
Desc You are standing on a long stairway. The air around you is heavy and hot.
The stone walls are hot to the touch and your sweat sizzles as it hits the
ground. Cool air flows out from a crack in the wall to the east.
The smell of brimstone and smoke is all around you.
The stairs continue down.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
4
It is too dark to see.
~
~
-1
10439
0
Exit
5
It is too dark to see.
~
~
-1
10461
0
EndRoom

#ROOM
Vnum 10451
Name Crack in Wall~
Desc This is a rather large crack in the wall. On closer inspection it appears to be
a passageway that was closed off long ago. It was probably reopened by
an earthquake or something.
An ancient passageway continues to the north.
Hot gusts of air come from the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too dark to see.
~
~
-1
10441
0
Exit
3
It is too dark to see.
~
~
-1
10450
0
EndRoom

#ROOM
Vnum 10452
Name Stone Arch~
Desc Before you stands the a large stone arch decorated with many runes you
cannot decifer. It looks as though it has been closed up for a long time.
To the east is a hallway of fire.
To the south you see a large metal door with the words, 'FOREMAN'
written on the door.
There is a dark stairway down in the corner of the room.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a hall of fire.
~
~
-1
10453
0
Exit
2
You see the Foreman's office.
~
~
-1
10462
AB
Exit
5
You see a dark stairway down.
~
~
-1
10463
0
EndRoom

#ROOM
Vnum 10453
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the east.
You see a stone archway to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a hall of fire.
~
~
-1
10454
0
Exit
3
You see a stone archway.
~
~
-1
10452
0
EndRoom

#ROOM
Vnum 10454
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the south and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a hall of fire.
~
~
-1
10464
0
Exit
3
You see a stone archway.
~
~
-1
10453
0
EndRoom

#ROOM
Vnum 10455
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a construction area.
~
~
-1
10456
0
Exit
2
You see a construction area.
~
~
-1
10465
0
EndRoom

#ROOM
Vnum 10456
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a construction area.
~
~
-1
10457
0
Exit
2
You see a construction area.
~
~
-1
10455
0
EndRoom

#ROOM
Vnum 10457
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the south and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a construction area.
~
~
-1
10467
0
Exit
3
You see a construction area.
~
~
-1
10456
0
EndRoom

#ROOM
Vnum 10458
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a hall of fire.
~
~
-1
10459
0
Exit
2
You see a hall of fire.
~
~
-1
10468
0
EndRoom

#ROOM
Vnum 10459
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the west.
A room full of fire pits lies to the east.
A wall of fire crackles merrily to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a room full of fire pits.
~
~
-1
10460
0
Exit
2
You see a wall of fire.
~
~
-1
10469
0
Exit
3
You see a hall of fire.
~
~
-1
10458
0
EndRoom

#ROOM
Vnum 10460
Name Fire Pits of Hades~
Desc This room is filled with many small fire pits. Countless damned souls are
being burnt and roasted within the the white flames that erupt from the
many pits. Wailing and screams of pain chill your bones in this hot room.
To the south you see a lake of fire.
A fire hall lies to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a lake of fire.
~
~
-1
10470
0
Exit
3
You see a hall of fire.
~
~
-1
10459
0
EndRoom

#ROOM
Vnum 10461
Name Fire Mural~
Desc Apon all the walls of this room is an enormous mural. Pictures of burning
bodies and tortured souls seem to be the main theme of the art. Bright reds
and hot blues are enphasized throughout the mural. As you stare at it the
characters within it seem to move and struggle in pain. The hot air around
you smells of sulfur and methane. To the south you see a stone hallway.
Hot air blows in at you from the doorway. The air stirs up the methane and
steals your breath. You choke and gag...
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a stone hallway.
~
~
-1
10471
0
EndRoom

#ROOM
Vnum 10462
Name Foreman's Office~
Desc You stand in a crudly constructed office. Blueprints and change orders are
scattered everywhere. A metal filing cabinet stands in the corner. Before
you stands a stone table covered with blueprints. On the wall is a 
construction plaque that reads, "4th DEMONsion Contruction"
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the door to the office.
~
~
-1
10452
AB
EndRoom

#ROOM
Vnum 10463
Name Cold Stairway~
Desc You stand apon a cold stone stairway. Hot air blows down on you from
higher up the stairwell. From below you a freezing gusts bite at your skin
and make you shiver. Icicles drip slowly from the ceiling onto the frosted
stone floor.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
4
It is too dark to see.
~
~
-1
10452
0
Exit
5
It is too dark to see.
~
~
-1
10472
0
EndRoom

#ROOM
Vnum 10464
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the north and east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a hall of fire.
~
~
-1
10454
0
Exit
1
You see a wall of fire.
~
~
-1
10465
0
EndRoom

#ROOM
Vnum 10465
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the north and east.
A hall of fire is to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a construction area.
~
~
-1
10455
0
Exit
1
You see a construction area.
~
~
-1
10466
0
Exit
3
You see a Hall of fire.
~
~
-1
10464
0
EndRoom

#ROOM
Vnum 10466
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a construction area.
~
~
-1
10467
0
Exit
3
You see a construction area.
~
~
-1
10465
0
EndRoom

#ROOM
Vnum 10467
Name Construction Area~
Desc This part of Hell seems to be under repair. Workers are fixing and replacing
what look like various gas mains and other pipework. You can see many
gas lines and electrical conduits within the dismantled walls. Partially
hidden fire sprinklers are being installed in the ceilings.
You see more contruction to the north and west.
A hall of fire lies to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a construction area.
~
~
-1
10457
0
Exit
1
You see a hall of fire.
~
~
-1
10468
0
Exit
3
You see a construction area.
~
~
-1
10466
0
EndRoom

#ROOM
Vnum 10468
Name Hall of Fire~
Desc You are standing in a hallway made of fire. The walls are ablaze with
yellow and blue flames. The smell of the hot air and sulfur burn your
lungs as you inhale, and dry your mouth as you exhale. The stone floor
burns at your feet and hungrily drinks up every drop of sweat as they
fall from your body.
The hall of fire continues to the north.
There are loud noises of contruction to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a hall of fire.
~
~
-1
10458
0
Exit
3
You see a construction area.
~
~
-1
10467
0
EndRoom

#ROOM
Vnum 10469
Name Wall of Fire~
Desc This large room is cut in into sections by small walls of fire. The walls
to move slowly changing the layout of the room. As you examine the room
further you notice various posts around the room to which people are
chained. The firewalls seem to move in patterns that leave the poor
people directly in the path of the oncoming fire. The walls seem to creep
ever so slowly towards them. The people blister and scream as the fire gets
closer. Their deaths seem like minutes of agony and pain, and even as they
burst into flames they seem incapable of grasping the merciful attention of
death...
To the north you see a hall of fire.
To the east you see a lake of fire.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a hall of fire.
~
~
-1
10459
0
Exit
1
You see a Lake of fire.
~
~
-1
10470
0
EndRoom

#ROOM
Vnum 10470
Name Lake of Fire~
Desc You stand one the shore of a large lake of fire. The smoke and heat fill this
enormous room. You can barely make out shapes of something moving
withing the dancing flames of blue and gold..
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
It is too smoky to see.
~
~
-1
10460
0
Exit
1
It is too smoky to see.
~
~
-1
10471
0
Exit
3
It is too smoky to see.
~
~
-1
10469
0
EndRoom

#ROOM
Vnum 10471
Name Hot Hall~
Desc The stone floor below you heats your feet uncomfortably. The ceiling and
walls glow a dull red and you sweat uncomfortably under the heat.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a Mural Room.
~
~
-1
10461
0
Exit
3
It is too smoky to see.
~
~
-1
10470
0
EndRoom

#ROOM
Vnum 10472
Name Icy Landing~
Desc This landing is made entirely of ice. Its walls bear carvings of battle and
hunting scenes in bas-relief. These carved scenes show ice devils slaying
angels, hunting mortals and other gruesome pictures.
To the east you see a room of ice.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a room of ice.
~
~
-1
10541
0
EndRoom

#ROOM
Vnum 10473
Name Ice Room~
Desc You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the south you see more of the frozen room.
To the west you see an Icy landing.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a room of ice.
~
~
-1
10483
0
Exit
3
You see a room of ice.
~
~
-1
10541
0
EndRoom

#ROOM
Vnum 10474
Name Meat Locker~
Desc You are standing in what looks like a meat locker. Rows of beef and other
meats hang from large steel hooks. You also notice that many of the
things hanging from the hooks are corpses of people. They reach out to
you as you pass them as if to plead for help from their frozen mouths. 
The meat locker continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see more of the Meat locker
~
~
-1
10475
0
Exit
2
You see more of the Meat locker
~
~
-1
10484
0
EndRoom

#ROOM
Vnum 10475
Name Meat Locker~
Desc Rows of beef and other meats hang from large steel hooks. You notice that 
many of the things hanging from the hooks are corpses of people. They 
reach out to you as you pass them as if to plead for help from their frozen 
mouths. 
The meat locker continues to the south and west.
There is a freezer door to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a freezer door.
~
freezer~
-1
10476
AB
Exit
2
You see more of the Meat locker
~
~
-1
10485
0
EndRoom

#ROOM
Vnum 10476
Name Penguin Room~
Desc This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the south and east.
There is a freezer door to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see lots and lots of ice.
~
~
-1
10477
0
Exit
2
You see lots and lots of ice.
~
~
-1
10486
0
Exit
3
You see a freezer door.
~
door freezer~
-1
10475
AB
EndRoom

#ROOM
Vnum 10477
Name Penguin Room~
Desc This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the south and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see lots and lots of ice.
~
~
-1
10487
0
Exit
3
You see lots and lots of ice.
~
~
-1
10476
0
EndRoom

#ROOM
Vnum 10478
Name Ice Creamery~
Desc You appear to be standing in a ice-creamery. Many ice-cream workers run
frantically around tending to the various machines.
The factory continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see lots of ice-cream machines.
~
~
-1
10479
0
Exit
2
You see lots of ice-cream machines.
~
~
-1
10488
0
EndRoom

#ROOM
Vnum 10479
Name Ice Creamery~
Desc You appear to be standing in a ice-creamery. There seems to be a
group of people here shouting into containers and then quickly covering 
them. How odd...
The factory continues to the south and west.
There is a steel door to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a steel door.
~
door steel~
-1
10480
AB
Exit
2
You see lots of ice-cream machines.
~
~
-1
10489
0
Exit
3
You see lots of ice-cream machines.
~
~
-1
10478
0
EndRoom

#ROOM
Vnum 10480
Name White Marble Hall~
Desc You are standing in a white marble hallway. It is dry and clean. Many
portraits of demons and devils in business suits adorn the walls on either
side of you.
The hall continues to the south.
To the west is a steel door.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a marble hallway.
~
~
-1
10490
0
Exit
3
You see a steel door.
~
door steel~
-1
10479
AB
EndRoom

#ROOM
Vnum 10481
Name Refrigerator Room~
Desc This room is filled with giant refrigerators. All of them have no doors and
their contents have spilled onto the floor.
The only exit is east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a room of ice.
~
~
-1
10482
0
EndRoom

#ROOM
Vnum 10482
Name Ice Room~
Desc You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the north and east you see more of the frozen room.
To the west you see a room full of refrigerators.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a room of ice.
~
~
-1
10541
0
Exit
1
You see a room of ice.
~
~
-1
10483
0
Exit
3
You see a room full of refrigerators.
~
~
-1
10481
0
EndRoom

#ROOM
Vnum 10483
Name Ice Room~
Desc You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
To the north and west you see more of the frozen room.
To the east you see a freezer door.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a room of ice.
~
~
-1
10473
0
Exit
1
You see a freezer door.
~
door freezer~
-1
10484
AB
Exit
3
You see a room of ice.
~
~
-1
10482
0
EndRoom

#ROOM
Vnum 10484
Name Meat Locker~
Desc You stand in a large meat locker. Chunks of meat hang on the wall and 
larger corpses hang from steel hooks. Frozen blood and other 
unrecognizable pieces are littered on the floor.
The meat locker continues to the north and east.
There is a freezer door to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see more of the Meat locker
~
~
-1
10474
0
Exit
1
You see more of the Meat locker
~
~
-1
10485
0
Exit
3
You see a freezer door.
~
door freezer~
-1
10483
AB
EndRoom

#ROOM
Vnum 10485
Name Meat Locker~
Desc Rows of beef and other meats hang from large steel hooks. 
The meat locker continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see more of the Meat locker
~
~
-1
10475
0
Exit
3
You see more of the Meat locker
~
~
-1
10484
0
EndRoom

#ROOM
Vnum 10486
Name Penguin Room~
Desc This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the north and east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see lots and lots of ice.
~
~
-1
10476
0
Exit
1
You see lots and lots of ice.
~
~
-1
10487
0
EndRoom

#ROOM
Vnum 10487
Name Penguin Room~
Desc This is what appears to be a replica of an iceberg. Penguins waddle about
the room pecking at many poor souls half trapped in the icy floor. You
seem to be outside, as the walls are painted to seem as if you are standing
on a vast icy slab with nothing but ocean around you. 
The iceberg continues to the north and west.
You can hear sounds of machinery to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see lots and lots of ice.
~
~
-1
10477
0
Exit
1
You see a dark passageway.
~
~
-1
10488
0
EndRoom

#ROOM
Vnum 10488
Name Ice-Creamery~
Desc You walk into part of an ice-cream factory. Many different types of
ice-cream and other deserts are made by these machines. Above one
of the machines a sign reads, 'Eye Spleen I Screamery'.
The factory continues to the north and east.
You can hear sounds of penguins to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see lots of ice-cream machines.
~
~
-1
10478
0
Exit
1
You see lots of ice-cream machines.
~
~
-1
10489
0
Exit
3
You see a dark passageway.
~
~
-1
10487
0
EndRoom

#ROOM
Vnum 10489
Name Ice-Creamery~
Desc You stand amidst dozens of ice-cream machines. Workers rush about
for machine to machine, adjusting dials and checking gauges.
The factory continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see lots of ice-cream machines.
~
~
-1
10479
0
Exit
3
You see lots of ice-cream machines.
~
~
-1
10488
0
EndRoom

#ROOM
Vnum 10490
Name Marble Hall~
Desc You are walking down a white marble hallway. Large portraits of demons
and devils adorn the walls on either side of you. As you look again you
realize that they aren't demons and devils after all, but lawyers....well ok...
depends on your point of view...
The hallway continues to the north.
There is an office to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a white marble hallway.
~
~
-1
10480
0
Exit
2
You see an office.
~
~
-1
10500
0
EndRoom

#ROOM
Vnum 10491
Name Records Hall~
Desc This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see rows and rows of records.
~
~
-1
10492
0
EndRoom

#ROOM
Vnum 10492
Name Records Hall~
Desc This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east and west.
There is another hallway to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see rows and rows of records.
~
~
-1
10493
0
Exit
2
You see the Halls of Judgement.
~
~
-1
10502
0
Exit
3
You see rows and rows of records.
~
~
-1
10491
0
EndRoom

#ROOM
Vnum 10493
Name Records Hall~
Desc This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see rows and rows of records.
~
~
-1
10494
0
Exit
3
You see rows and rows of records.
~
~
-1
10492
0
EndRoom

#ROOM
Vnum 10494
Name Records Hall~
Desc This Hallway is actually an enourmous records library. Millions of records
are kept here detailing the status of peoples lives. These are confidential
files and only authorized personnel are allowed to view them.
The records room continues to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
You see rows and rows of records.
~
~
-1
10493
0
EndRoom

#ROOM
Vnum 10495
Name Small Altar~
Desc This is the private prayer room of the high priest. a small altar stands
against the west wall. Evil symbols and pictures are plastered everywhere.
The new propaganda posters for Hell are posted behind the altar.
You see a blackened hall to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
poster~
Don't go to heaven....They're boring....

***GO TO HELL!!!****

You'll be damned if you don't  ;)
~
Exit
1
You see a blackened hallway.
~
~
-1
10496
0
EndRoom

#ROOM
Vnum 10496
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. 
The hall continues to the south.
There is a stone door to the east and a prayer room to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a stone door.
~
door stone~
-1
10497
AB
Exit
2
You see a blackened hall.
~
~
-1
10506
0
Exit
3
You see a prayer room.
~
~
-1
10495
0
EndRoom

#ROOM
Vnum 10497
Name Office of the High Priest~
Desc This is the office of the High Priest of Hell. A black stone desk stands
before you. The office is lavishly furnished with gold, gems and many
antiques. A large portrait of a demons face is on the wall behind his desk.
You see a stone door to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
You see a stone door.
~
door stone~
-1
10496
AB
EndRoom

#ROOM
Vnum 10498
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. 
The hall continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a blackened hall.
~
~
-1
10499
0
Exit
2
You see a blackened hall.
~
~
-1
10508
0
EndRoom

#ROOM
Vnum 10499
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hall continues to the west.
A glass door is to the east. 
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a glass door.
~
door glass~
-1
10500
AB
Exit
3
You see a blackened hall.
~
~
-1
10498
0
EndRoom

#ROOM
Vnum 10500
Name Administration of Hell~
Desc This is the entrance to the Administration offices of Hell. The secretaries
desk sits quietly in the middle of the room. To the south is a metal door
labeled, 'Authorized Personnel Only'
To the west is a large glass door.
There is a stairway down on the opposite side of the room.
There is a sign posted next to the stairs.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
sign~
****ATTENTION***
The Abyss is CLOSED for construction.

We will open for your painful pleasures

soon....

-Strahd-
~
Exit
0
You see a marble hall.
~
~
-1
10490
0
Exit
2
You see a metal door.
~
door metal~
-1
10510
AB
Exit
3
You see a glass door.
~
door glass~
-1
10499
AB
Exit
5
You see a stairway down.
~
stairway~
-1
10509
0
EndRoom

#ROOM
Vnum 10501
Name Halls of Judgement~
Desc You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. On the wall a plaque reads, 'If you are here...You are
Guilty...You have been judged...sound fair? Too bad..'
The hall continues to the east.
The Courtroom is to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Halls of Judgement.
~
~
-1
10502
0
Exit
2
You see the Court of Hell.
~
~
-1
10511
0
EndRoom

#ROOM
Vnum 10502
Name Halls of Judgement~
Desc You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
The hall of records is to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the Hall of Records.
~
~
-1
10492
0
Exit
1
You see the Halls of Judgement.
~
~
-1
10503
0
Exit
3
You see the Halls of Judgement.
~
~
-1
10501
0
EndRoom

#ROOM
Vnum 10503
Name Halls of Judgement~
Desc You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
The Office of Complaints is to the south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Halls of Judgement.
~
~
-1
10504
0
Exit
2
You see the Office of Complaints.
~
~
-1
10513
0
Exit
3
You see the Halls of Judgement.
~
~
-1
10502
0
EndRoom

#ROOM
Vnum 10504
Name Halls of Judgement~
Desc You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Halls of Judgement.
~
~
-1
10505
0
Exit
3
You see the Halls of Judgement.
~
~
-1
10503
0
EndRoom

#ROOM
Vnum 10505
Name Halls of Judgement~
Desc You are standing in the Halls of Judgement. There are many alcoves 
which contain different methods of torture. Each more grotesque than
the one before it. 
The hall continues to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Halls of Judgement.
~
~
-1
10506
0
Exit
3
You see the Halls of Judgement.
~
~
-1
10504
0
EndRoom

#ROOM
Vnum 10506
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
There are exits in all directions.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a blackened hall.
~
~
-1
10496
0
Exit
1
You see a blackened hall.
~
~
-1
10507
0
Exit
2
You see the hallway of the Mall from Hell .
~
~
-1
10516
0
Exit
3
You see the Halls of Judgement.
~
~
-1
10505
0
EndRoom

#ROOM
Vnum 10507
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hallway continues to the east and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a blackened hall.
~
~
-1
10508
0
Exit
3
You see a blackened hall.
~
~
-1
10506
0
EndRoom

#ROOM
Vnum 10508
Name Blackened Hall~
Desc This hall looks as if it was burned out recently. The walls are charred and
smoking. Ashes and bits of burnt timber crunch under your feet as you 
walk down the hall. A sign on the wall reads, 'No Non-smoking Please'.
The hallway continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a blackened hall.
~
~
-1
10498
0
Exit
3
You see a blackened hall.
~
~
-1
10507
0
EndRoom

#ROOM
Vnum 10509
Name Stairs to the Abyss~
Desc These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
You see the eternal darkness of the Abyss.
~
~
-1
10518
0
EndRoom

#ROOM
Vnum 10510
Name Maintenance Walkway~
Desc This is a maintence accessway. You walk on a metal catwalk hundreds of 
feet above the floor. The catwalk sways unsteadily as you walk on it.
The catwalk continues to the south.
To the north is a steel door.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a steel door.
~
door steel~
-1
10500
AB
Exit
2
You see a maintenance walkway.
~
~
-1
10520
0
EndRoom

#ROOM
Vnum 10511
Name Court Room~
Desc This is the Courts of Hell. Here you are convicted, sentenced and punished.
And no...you don't get a trial. You don't deserve one. The courtroom is
filled with spectators and jury members. They seem to have no real reason
to be here since there isn't going to be a trial. They jeer and boo you as you
stand in the middle of the courtroom.
To the north is the Halls of Judgement.
Behind the judges bench is a wooden door.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the Halls of Judgement.
~
~
-1
10501
0
Exit
2
You see a large wooden door.
~
~
-1
10521
0
EndRoom

#ROOM
Vnum 10512
Name Lawyers Office~
Desc As you look around you, you realize you've entered a lawyers office. Now
you know you are in Hell....Everything in this office seems to be made of
snakeskin. This is the only lawyers office in Hell, so if you don't  like them
you're out of luck. But then again...if you are in Hell...you must've run
out of luck a while ago.
To the east is the Office of Complaints.
To the south you see a courtyard.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Office of Complaints.
~
~
-1
10513
0
Exit
2
You see a courtyard.
~
~
-1
10522
0
EndRoom

#ROOM
Vnum 10513
Name Office of Complaints~
Desc This is a relatively small office. There is a large hole in the wall where a 
clerk usually sits and takes complaints about Hell. As you peek behind
the counter you see a large paper shredder and alot of shredded complaints.
a sign over the clerks desk reads, 'Hours: 12:00am - 12:01am'
To the west is a lawyers office.
To the north you see the Halls of Judgement.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the Halls of Judgement.
~
~
-1
10503
0
Exit
3
You see a lawyers office
~
~
-1
10512
0
EndRoom

#ROOM
Vnum 10514
Name Pawn Shop~
Desc You are standing in Hiramoto's Buy & Sell. This poor bastard has
been damned to Hell to serve the public for eternity. He will buy most
anything you have, since business is slow. Not many people visit
Hell. The store is filled with worthless junk. Piles of aluminum balls,
and bottle cap collections fill the corners of the room. Junk of
all kinds is scattered about the store.
To the east you see the Mall from Hell.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Mall from Hell.
~
~
-1
10515
0
EndRoom

#ROOM
Vnum 10515
Name Hallway of The Mall from Hell~
Desc This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
To the east you see the Mall from Hell.
To the west you see Hiramoto's Buy & Sell.
The hall continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see the Mall from Hell.
~
~
-1
10516
0
Exit
2
You see the Mall from Hell.
~
~
-1
10525
0
Exit
3
You see Hiramoto's Buy & Sell.
~
~
-1
10514
0
EndRoom

#ROOM
Vnum 10516
Name Hallway of The Mall from Hell~
Desc This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
To the north you see a blackened hallway.
To the east you see the office of Big Mouth.
The hallway continues to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a blackened hall.
~
~
-1
10506
0
Exit
1
You see the office of Big Mouth.
~
~
-1
10517
0
Exit
3
You see the hallways of the Mall from Hell.
~
~
-1
10515
0
EndRoom

#ROOM
Vnum 10517
Name The Office of Big Mouth~
Desc This is the office of Big Mouth, head demon of Hell's Administration.
The room is decorated posters of naked women and autographed pictures
of famous tortured souls. Behind a large oaken desk sleeps Big Mouth.
This mouth looks large enough to step into if it were open. You wonder
what this guy eats...
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
You see the hallways of the Mall from Hell.
~
~
-1
10516
0
Exit
5
You see Big Mouth's mouth.
~
mouth big mouth's~
-1
10526
A
EndRoom

#ROOM
Vnum 10518
Name Stairs to the Abyss~
Desc These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
You see the eternal darkness of the Abyss.
~
~
-1
10527
0
EndRoom

#ROOM
Vnum 10519
Name Maintenance Walkway~
Desc This is a maintence accessway. You walk on a metal catwalk hundreds of 
feet above the floor. The catwalk sways unsteadily as you walk on it.
The catwalk continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a maintenance walkway.
~
~
-1
10520
0
Exit
2
You see a maintenance walkway.
~
~
-1
10529
0
EndRoom

#ROOM
Vnum 10520
Name Maintenance Walkway~
Desc This is a maintence accessway. You walk on a metal catwalk hundreds of 
feet above the floor. The catwalk sways unsteadily as you walk on it.
The catwalk continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a maintenance walkway.
~
~
-1
10510
0
Exit
3
You see a maintenance walkway.
~
~
-1
10519
0
EndRoom

#ROOM
Vnum 10521
Name Judge's Chambers~
Desc This is the private chambers of the High Judge of Hell. He has a cushy job
and his office reflects that. Golden torches light the walls with dancing
blue and yellow flames. The judge's black crystal desk sparkles in the 
torchlight.
~
Room_flags 8
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the Courtroom of Hell.
~
~
-1
10511
0
EndRoom

#ROOM
Vnum 10522
Name Courtyard~
Desc This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
A lawyers office is to the north.
The courtyard continues to the east and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a lawyers office.
~
~
-1
10512
0
Exit
1
You see a more of the courtyard.
~
~
-1
10523
0
Exit
2
You see a more of the courtyard.
~
~
-1
10532
0
EndRoom

#ROOM
Vnum 10523
Name Courtyard~
Desc This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the west and south.
Stanley's Magical Steeds is to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see Stanley's Magical Steeds store.
~
~
-1
10524
0
Exit
2
You see a more of the courtyard.
~
~
-1
10533
0
Exit
3
You see a more of the courtyard.
~
~
-1
10522
0
EndRoom

#ROOM
Vnum 10524
Name Stanley's Magical Steeds~
Desc This is the shop of Stanly. He used to be an old mage selling cursed
trinkets at the town of Solace. He has recently set up shop in Hell selling
magical figurines. Each figurine is in the shape of some sort of steed.
Some are recognizable and some are not. Rumor has it that Stanley made
a deal with a devil....so I guess his lease is up in seven years.....
A courtyard is to the west.
To the south you see the Mall from Hell.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see a hallway of the Mall from Hell.
~
~
-1
10534
0
Exit
3
You see an abandon courtyard.
~
~
-1
10523
0
EndRoom

#ROOM
Vnum 10525
Name Hallway of The Mall from Hell~
Desc This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the north and south.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a hall of the Mall from Hell.
~
~
-1
10515
0
Exit
1
You see a hall of the Mall from Hell.
~
~
-1
10535
0
EndRoom

#ROOM
Vnum 10526
Name Inside Big Mouth's Stomach~
Desc You are standing inside Big Mouth's stomach. It is roomy in here. Small
animals and other odds and ends lie about the stomach. Is that a dragon  
you see? Nah...couldn't be...
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
4
You see Big Mouth's throat.
~
mouth big mouth's throat~
-1
10517
A
EndRoom

#ROOM
Vnum 10527
Name Stairs to the Abyss~
Desc These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
5
You see the eternal darkness of the Abyss.
~
~
-1
10536
0
EndRoom

#ROOM
Vnum 10528
Name Reactor Control Room~
Desc This is the reactor control room of Hell. From here the workers control
the main reactor and power supply for all of Hell and the abyss. Workers
stroll back and forth, from station to station monitoring the reactor core.
A large glass window looks out onto the reactor floor below.
There are some stairs down to the reactor floor to the south.
There is a maintenance room to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a maintenance room.
~
~
-1
10529
0
Exit
2
You see stairs down to the reactor floor.
~
~
-1
10538
0
EndRoom

#ROOM
Vnum 10529
Name Maintenance Room~
Desc You are standing in the primary maintenance room of Hell. Tools of all
shapes and sizes are neatly hung on the walls, each with its own painted-on
silhouette behind it.
To the west is the reactor control room.
To the east is the break room.
To the north is a maintenance walkway.
To the south is the secondary control room.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a maintenance walkway.
~
~
-1
10519
0
Exit
1
You see a break room.
~
~
-1
10530
0
Exit
2
You see the secondary control room.
~
~
-1
10539
0
Exit
3
You see the reactor control room.
~
~
-1
10528
0
EndRoom

#ROOM
Vnum 10530
Name Break Room~
Desc This is the break room for the maintenance workers. tables are filled with
donuts and coffee. As a cruel joke, the cheif engineer has posted his guard
dogs to guard the room so that no one can take a break.
To the west is the primary maintenance room.
To the south is the chief engineers office.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
You see the chief engineers office.
~
~
-1
10540
0
Exit
3
You see the primary maintenance room.
~
~
-1
10529
0
EndRoom

#ROOM
Vnum 10531
Name Hell's Kitchen~
Desc Welcome to Hell's kitchen, where everything is delicious....you just can't
have any....This is where the many foods of the world of Farside are made.
The chefs are usually very busy, but they always have extra time to torture
a guest....
To the east is a courtyard.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see an abandon courtyard.
~
~
-1
10532
0
EndRoom

#ROOM
Vnum 10532
Name Courtyard~
Desc This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the north and east.
You see a kitchen to the west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see more of the courtyard.
~
~
-1
10522
0
Exit
1
You see a more of the courtyard.
~
~
-1
10533
0
Exit
3
You see a kitchen.
~
~
-1
10531
0
EndRoom

#ROOM
Vnum 10533
Name Courtyard~
Desc This courtyard is barren and neglected. Small weeds grow up in between
the concrete slabs. An old defunct fountain sputters with a grey-brown
ooze.
The courtyard continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see more of the courtyard.
~
~
-1
10523
0
Exit
3
You see a more of the courtyard.
~
~
-1
10532
0
EndRoom

#ROOM
Vnum 10534
Name Hallway of The Mall from Hell~
Desc This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the east.
Stanley's magic steeds are to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see Stanley's Magic Steeds.
~
~
-1
10524
0
Exit
1
You see a hall of the Mall from Hell.
~
~
-1
10535
0
EndRoom

#ROOM
Vnum 10535
Name Hallway of The Mall from Hell~
Desc This is definitely the Mall from Hell...there are no stores!
Only in Hell would they have a mall with no stores.
The hallway continues to the north and west.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see a hall of the Mall from Hell.
~
~
-1
10525
0
Exit
3
You see a hall of the Mall from Hell.
~
~
-1
10534
0
EndRoom

#ROOM
Vnum 10536
Name Stairs to the Abyss~
Desc These dark stairs are made out of the bones of the damned. They rattle
softly as you tread apon them as if to cry out in protest. The air is filled
with the wailing of lost souls and the blood curdling screams of the
punished. You can't seem to find the Abyss...you seem to recall a seeing a
sign....now what did it say again?......
~
Room_flags 13
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
EndRoom

#ROOM
Vnum 10537
Name Inside the Reactor Core~
Desc You are standing on the inside of the reactor core. Actually you seem to
be floating in the plasma energy of the reactor. You can see the core
chamber fall off into the distance as it seems to be bottomless. Nuclear
particles and other strange things whiz by you at blinding speeds.
You see a maintenance hatch to the east.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a maintenance hatch.
~
hatch maintenance reactor core~
-1
10538
AB
EndRoom

#ROOM
Vnum 10538
Name Reactor Room Floor~
Desc The room is taken up almost entirely by the enormous reactor core. The
core pulses rhythmically as it generates the heat and power for the entire
region of Hell. Many workers in orange jumpsuits run frantically around
with geiger counters and plasma torches fixing breaches in the core.
You see a reactor core maintenance hatch to the west.
A stairway to the control room is to the north.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the stairs to the control room.
~
~
-1
10528
0
Exit
3
You see a reactor core maintence hatch.
~
hatch maintenance reactor core~
-1
10537
AB
EndRoom

#ROOM
Vnum 10539
Name Secondary Control Room~
Desc This is the secondary control room for the reactor core. It is usually used in
emergencies when the primary control room is contaminated or damaged.
It isn't used very often since the primary control room is in perfect 
working order.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the primary maintenance room.
~
~
-1
10529
0
EndRoom

#ROOM
Vnum 10540
Name Office of the Chief Engineer~
Desc This office belongs to the chief engineer of Hell. Blueprints and pencils 
are scattered about the room. The air is heavy with the smell of ammonia
and sweat. A display of the reactor core is mounted into the wall.
One wall is completely filled with monitors, each showing various
status reports for the reactor core.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
You see the break room.
~
~
-1
10530
0
EndRoom

#ROOM
Vnum 10541
Name Ice Room~
Desc You are standing in a room of ice. Icicles of every size hang from the
ceiling. Some shake with every sound. Your reflection off the ice walls
seems to dance and wiggle as you move about.
~
Room_flags 9
Sector_type 0
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
You see a room of ice.
~
~
-1
10473
0
Exit
2
You see a room of ice.
~
~
-1
10482
0
Exit
3
You see a room of ice.
~
~
-1
10472
0
EndRoom

#END



#SPECIALS
M 10401 spec_cast_judge
M 10402 spec_thief
M 10403 spec_breath_fire
M 10405 spec_thief
M 10406 spec_poison
M 10407 spec_cast_judge
M 10408 spec_cast_cleric
M 10409 spec_cast_cleric
M 10410 spec_cast_mage
M 10411 spec_cast_undead
M 10412 spec_breath_acid
M 10417 spec_breath_gas
M 10418 spec_cast_mage
M 10419 spec_breath_fire
M 10421 spec_fido
M 10422 spec_breath_lightning
M 10425 spec_poison
M 10426 spec_breath_fire
M 10430 spec_breath_fire
M 10432 spec_breath_fire
M 10433 spec_breath_frost
M 10434 spec_breath_frost
M 10437 spec_cast_mage
M 10438 spec_breath_frost
M 10439 spec_breath_frost
M 10442 spec_thief
M 10445 spec_cast_cleric
M 10448 spec_cast_judge
M 10456 spec_breath_acid
M 10468 spec_breath_fire
M 10469 spec_breath_frost
M 10470 spec_fido
S



#RESETS
D 0 10404 3 1
D 0 10405 1 1
D 0 10416 1 1
D 0 10417 3 1
D 0 10433 2 1
D 0 10435 2 1
D 0 10437 2 1
D 0 10439 1 1
D 0 10439 2 1
D 0 10440 3 1
D 0 10443 0 1
D 0 10445 0 1
D 0 10447 0 1
D 0 10449 0 1
D 0 10452 2 1
D 0 10462 0 1
D 0 10475 1 1
D 0 10476 3 1
D 0 10479 1 1
D 0 10480 3 1
D 0 10483 1 1
D 0 10484 3 1
D 0 10496 1 1
D 0 10497 3 1
D 0 10499 1 1
D 0 10500 2 1
D 0 10500 3 1
D 0 10510 0 1
D 0 10537 1 1
D 0 10538 3 1
M 0 10401 2 10405 2
E 0 10401 0 16
M 0 10401 2 10405 2
E 0 10401 0 16
M 0 10409 6 10406 2
M 0 10409 6 10408 2
M 0 10409 6 10410 2
M 0 10412 2 10412 1
G 0 10405 0
M 0 10410 2 10413 2
M 0 10411 1 10414 1
M 0 10406 1 10415 1
M 0 10407 1 10415 1
M 0 10408 1 10415 1
M 0 10402 1 10416 1
M 0 10405 1 10416 1
M 0 10403 1 10417 1
E 0 10402 0 16
M 0 10404 1 10417 1
E 0 10403 0 16
M 0 10414 1 10419 1
M 0 10415 1 10419 1
M 0 10416 1 10419 1
M 0 10417 1 10420 1
M 0 10418 4 10423 2
M 0 10418 4 10424 2
M 0 10419 1 10425 1
E 0 10408 0 16
M 0 10413 2 10426 1
E 0 10406 0 5
E 0 10407 0 16
M 0 10413 2 10428 1
E 0 10406 0 5
E 0 10407 0 16
M 0 10412 2 10429 1
G 0 10404 0
M 0 10420 2 10430 2
M 0 10422 1 10433 1
M 0 10425 3 10436 1
E 0 10409 0 5
E 0 10410 0 16
M 0 10423 1 10437 1
M 0 10425 3 10438 1
E 0 10409 0 5
E 0 10410 0 16
M 0 10421 2 10440 1
E 0 10444 0 16
M 0 10425 3 10442 1
E 0 10409 0 5
E 0 10410 0 16
M 0 10421 2 10445 1
E 0 10444 0 16
M 0 10424 1 10449 1
M 0 10432 1 10454 1
E 0 10417 0 16
M 0 10427 3 10456 1
E 0 10445 0 16
M 0 10428 3 10456 1
E 0 10412 0 16
M 0 10426 2 10460 1
E 0 10411 0 10
M 0 10468 1 10460 1
E 0 10415 0 16
G 0 10416 0
M 0 10440 1 10462 1
G 0 10422 0
M 0 10428 3 10465 1
E 0 10413 0 16
M 0 10427 3 10465 1
E 0 10412 0 16
M 0 10427 3 10467 1
E 0 10445 0 16
M 0 10428 3 10467 1
E 0 10412 0 16
M 0 10431 1 10469 1
M 0 10426 2 10470 1
E 0 10411 0 10
M 0 10430 1 10470 1
E 0 10414 0 16
G 0 10449 0
M 0 10435 1 10473 1
M 0 10469 2 10474 1
G 0 10421 0
M 0 10436 2 10475 1
E 0 10420 0 16
M 0 10437 4 10476 1
M 0 10437 4 10477 1
M 0 10438 2 10478 1
M 0 10439 1 10479 1
M 0 10434 1 10483 1
E 0 10419 0 16
M 0 10436 2 10484 1
E 0 10420 0 16
M 0 10469 2 10485 1
G 0 10421 0
M 0 10437 4 10486 1
M 0 10437 4 10487 1
M 0 10438 2 10488 1
M 0 10443 3 10491 1
M 0 10443 3 10492 1
M 0 10443 3 10493 1
M 0 10444 1 10494 1
E 0 10424 0 6
M 0 10446 1 10495 1
M 0 10445 1 10497 1
E 0 10425 0 17
E 0 10426 0 12
G 0 10450 0
M 0 10442 2 10498 1
E 0 10423 0 16
M 0 10441 1 10500 1
E 0 10446 0 6
M 0 10442 2 10506 1
E 0 10423 0 16
M 0 10447 6 10511 6
M 0 10449 1 10512 1
E 0 10427 0 16
M 0 10450 1 10513 1
M 0 10451 1 10514 1
G 0 10428 0
G 0 10429 0
G 0 10430 0
M 0 10463 2 10515 1
M 0 10452 3 10519 1
E 0 10431 0 16
E 0 10447 0 5
M 0 10452 3 10520 1
E 0 10431 0 16
E 0 10447 0 5
M 0 10448 1 10521 1
M 0 10453 2 10522 1
M 0 10454 1 10524 1
G 0 10432 0
G 0 10433 0
G 0 10434 0
G 0 10435 0
G 0 10436 0
G 0 10437 0
G 0 10438 0
G 0 10439 0
M 0 10455 1 10526 1
M 0 10456 1 10526 1
M 0 10457 1 10526 1
M 0 10458 1 10528 1
E 0 10440 0 17
E 0 10442 0 5
M 0 10459 1 10528 1
E 0 10441 0 16
E 0 10442 0 5
M 0 10452 3 10529 1
E 0 10431 0 16
E 0 10447 0 5
M 0 10470 2 10530 2
M 0 10471 1 10531 1
M 0 10461 1 10531 1
M 0 10462 1 10531 1
E 0 10448 0 16
M 0 10453 2 10533 1
M 0 10463 2 10535 1
M 0 10465 1 10537 1
M 0 10466 2 10537 1
M 0 10464 1 10538 1
E 0 10442 0 5
M 0 10466 2 10538 1
M 0 10460 1 10539 1
M 0 10467 1 10540 1
G 0 10443 0
M 0 10433 1 10541 1
G 0 10418 0
S



#SHOPS
10451 0 0 0 0 0 110 75 0 23
10454 2 3 4 10 0 225 15 0 23
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$