shadow/
shadow/data/command/
shadow/data/help/
shadow/data/religion/
shadow/data/skill/
#AREADATA
Name Moria~
Builders None~
VNUMs 3900 4199
Credits { 5 15} Alfa    Moria~
Security 9
Soundfile ~
Continent 0
End



#MOBILESNEW
#MOB
Vnum 4000
Name python snake~
Short the huge python~
Long The huge python rears its head and hisses at you. 
~
Description It sways back and forth contemplating whether or not to eat you.
~
Race snake~
Act_flags ABF
Aff D
Align -200
Group 0
Level 11
Hitroll 2
Hit_dice 11d9+110
Mana_dice 1d1+99
Dam_dice 3d4+2
Dam_type bite
Armor -1 0 3 6
Clevel0
Cability 0
Off FHNOR
Imm 0
Res FL
Vuln I
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size large
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4001
Name garter snake~
Short the garter snake~
Long A small green garter snake slithers along the floor.
~
Description It looks harmless enough.  Or is it?
~
Race snake~
Act_flags ABU
Aff 0
Align -100
Group 0
Level 7
Hitroll 0
Hit_dice 7d7+60
Mana_dice 1d1+99
Dam_dice 1d10+1
Dam_type bite
Armor 2 3 5 8
Clevel0
Cability 0
Off FHR
Imm 0
Res EL
Vuln I
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size small
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4002
Name centipede~
Short the centipede~
Long A small centipede here is looking for vegetation.
~
Description It looks completely harmless but who knows for sure?
~
Race centipede~
Act_flags ABU
Aff Z
Align 100
Group 0
Level 3
Hitroll 0
Hit_dice 3d3+30
Mana_dice 1d1+99
Dam_dice 1d6+0
Dam_type sting
Armor 6 7 9 10
Clevel0
Cability 0
Off FR
Imm 0
Res FI
Vuln E
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form ABGO
Parts ACK
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4003
Name kobold~
Short the kobold~
Long An ugly kobold mumbles something under its breath.
~
Description It looks ugly enough to scare its own mother.
~
Race unused~
Act_flags ACGT
Aff 0
Align -100
Group 0
Level 4
Hitroll 0
Hit_dice 4d4+40
Mana_dice 1d1+99
Dam_dice 1d4+1
Dam_type claw
Armor 7 7 7 10
Clevel0
Cability 0
Off R
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 18
Form 0
Parts 0
Size small
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4004
Name orc~
Short the orc~
Long This orc is frothing around the mouth.  Better stay away.
~
Description You notice a slight tinge of madness in his eyes.
~
Race orc~
Act_flags ACFGT
Aff J
Align -400
Group 0
Level 5
Hitroll 2
Hit_dice 6d5+50
Mana_dice 1d1+199
Dam_dice 1d6+3
Dam_type beating
Armor 7 7 7 10
Clevel0
Cability 0
Off CDNR
Imm 0
Res CQ
Vuln S
Start_pos stand
Default_pos stand
Sex male
Wealth 60
Form ABHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4005
Name orc~
Short the large orc~
Long This large orc is looking for someone small to pick on.
~
Description The orc says, "Whatcha look'n at?"
~
Race orc~
Act_flags ACGT
Aff J
Align -500
Group 0
Level 7
Hitroll 1
Hit_dice 6d7+70
Mana_dice 1d1+99
Dam_dice 1d8+2
Dam_type punch
Armor 4 5 5 8
Clevel0
Cability 0
Off CJR
Imm 0
Res Q
Vuln S
Start_pos stand
Default_pos stand
Sex either
Wealth 120
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4050
Name warrior~
Short the warrior~
Long This tall warrior has more scars than even you!
~
Description He's surely a strong, brainless fighter.  Like you.
~
Race human~
Act_flags ABCFT
Aff 0
Align -300
Group 0
Level 12
Hitroll 3
Hit_dice 10d12+120
Mana_dice 1d1+149
Dam_dice 1d8+4
Dam_type punch
Armor 1 -1 2 5
Clevel0
Cability 0
Off CIQR
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 300
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4051
Name warrior~
Short the warrior~
Long This veteran warrior is old enough to be your father.
~
Description He seems to know his way with weapons.  And he wants
to show you what he can do!
~
Race human~
Act_flags ACFT
Aff 0
Align -400
Group 0
Level 7
Hitroll 2
Hit_dice 8d7+70
Mana_dice 1d1+99
Dam_dice 1d7+2
Dam_type punch
Armor 4 5 4 8
Clevel0
Cability 0
Off CIQR
Imm 0
Res 0
Vuln C
Start_pos stand
Default_pos stand
Sex male
Wealth 140
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4052
Name hobgoblin~
Short the hobgoblin~
Long A small beat-up hobgoblin cringes in the corner.
~
Description Looking into the eyes of this poor soul makes you feel
sad as you see the terror and fear in its eyes.  Why
don't you put it out of its misery?
~
Race hobgoblin~
Act_flags ACGHT
Aff J
Align -300
Group 0
Level 6
Hitroll 0
Hit_dice 6d6+40
Mana_dice 1d1+99
Dam_dice 1d6+1
Dam_type beating
Armor 6 5 5 8
Clevel0
Cability 0
Off N
Imm 0
Res LQ
Vuln C
Start_pos stand
Default_pos stand
Sex male
Wealth 12
Form AHMV
Parts ABCDEFGHIJKY
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4053
Name snake~
Short the snake~
Long A sickly brown snake watches you with caution.
~
Description A closer look reveals a hungry demeanor.  Don't get too close!
~
Race snake~
Act_flags ABFU
Aff 0
Align -600
Group 0
Level 10
Hitroll 1
Hit_dice 4d10+100
Mana_dice 1d1+99
Dam_dice 2d6+1
Dam_type bite
Armor 0 2 2 5
Clevel0
Cability 0
Off FGNR
Imm 0
Res EFL
Vuln I
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4054
Name centipede~
Short the centipede~
Long A white centipede crawls along the cave floors randomly.
~
Description The centipede doesn't really seem to notice you.
~
Race centipede~
Act_flags ABU
Aff Z
Align -100
Group 0
Level 5
Hitroll 0
Hit_dice 5d5+50
Mana_dice 1d1+99
Dam_dice 1d8+0
Dam_type sting
Armor 4 7 5 10
Clevel0
Cability 0
Off FR
Imm 0
Res FI
Vuln E
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form ABGO
Parts ACK
Size small
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4055
Name hobgoblin~
Short the large hobgoblin~
Long A large hobgoblin is here wondering if he should tear you apart.
~
Description Red, bloodshot eyes and drool dripping from its mouth makes you
wonder just how far away you should be.
~
Race hobgoblin~
Act_flags ACGT
Aff J
Align -500
Group 0
Level 10
Hitroll 2
Hit_dice 2d10+120
Mana_dice 1d1+149
Dam_dice 2d4+3
Dam_type punch
Armor 2 2 1 5
Clevel0
Cability 0
Off CDJR
Imm 0
Res CLQ
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 210
Form AHMV
Parts ABCDEFGHIJKY
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4056
Name orc~
Short the orc~
Long An orc is here, looking for something (or perhaps someone) to eat.
~
Description As you already know, orcs have quite a ravenous appetite.  
Care to be dinner?
~
Race orc~
Act_flags ACFGT
Aff J
Align -800
Group 0
Level 8
Hitroll 1
Hit_dice 3d10+90
Mana_dice 1d1+99
Dam_dice 1d8+2
Dam_type beating
Armor 3 3 2 5
Clevel0
Cability 0
Off CNR
Imm 0
Res Q
Vuln S
Start_pos stand
Default_pos stand
Sex either
Wealth 60
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4057
Name lion mountain~
Short the mountain lion~
Long A mountain lion bears its teeth at the sight of more food.
~
Description Huge claws and big teeth make quite a fearsome opponent for
the weary.  Are you next?
~
Race cat~
Act_flags AFG
Aff Z
Align -100
Group 0
Level 9
Hitroll 2
Hit_dice 4d10+100
Mana_dice 1d1+99
Dam_dice 2d6+1
Dam_type claw
Armor 0 0 0 4
Clevel0
Cability 0
Off EFHR
Imm 0
Res E
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKQUV
Size large
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4058
Name giant hill~
Short the hill giant~
Long A hill giant is here tossing rocks around.  Marbles perhaps?
~
Description The hill giant looks like he's about 9 feet tall. By his actions you
come to the conclusion that he's not very intelligent.  A perfect
playmate for you.
~
Race giant~
Act_flags AGT
Aff 0
Align 0
Group 0
Level 13
Hitroll 2
Hit_dice 10d10+150
Mana_dice 10d10+100
Dam_dice 2d6+6
Dam_type smash
Armor 0 -2 0 4
Clevel0
Cability 0
Off DOR
Imm 0
Res DHI
Vuln JP
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJK
Size huge
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4100
Name mage~
Short the Mage~
Long A small intelligent looking mage is standing here. It looks like he
knows his way with magic. 
~
Description This guy can ace the SAT with his frontal lobe tied behind his back.
~
Race human~
Act_flags ABCFR
Aff D
Align -100
Group 0
Level 13
Hitroll 1
Hit_dice 7d5+130
Mana_dice 13d10+100
Dam_dice 1d6+2
Dam_type punch
Armor -2 -2 -2 2
Clevel0
Cability 0
Off FQ
Imm 0
Res C
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 400
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4101
Name troll~
Short the troll~
Long This large mean-looking troll wants to take a closer look at you.
~
Description Whilst you look at this troll, you realize he is trying to
figure just how tender you are.
~
Race unused~
Act_flags ABCFT
Aff 0
Align -800
Group 0
Level 12
Hitroll 2
Hit_dice 7d10+150
Mana_dice 5d10+100
Dam_dice 2d7+3
Dam_type claw
Armor 0 -3 2 6
Clevel0
Cability 0
Off CEOR
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 200
Form 0
Parts 0
Size large
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4102
Name guardian snake~
Short the guardian snake~
Long A large green snake is guardian for something.
~
Description You take a closer look at this large snake while it tries to
bite your head off!
~
Race snake~
Act_flags ABCF
Aff 0
Align -700
Group 0
Level 10
Hitroll 2
Hit_dice 4d10+100
Mana_dice 1d1+99
Dam_dice 2d6+1
Dam_type bite
Armor 0 0 2 6
Clevel0
Cability 0
Off HMNOR
Imm 0
Res FL
Vuln GI
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4103
Name thief~
Short the thief~
Long A thief, all dressed in black.
~
Description Well COUNT your money!
~
Race human~
Act_flags ACHS
Aff PQ
Align -100
Group 0
Level 8
Hitroll 1
Hit_dice 6d8+80
Mana_dice 1d1+99
Dam_dice 1d5+1
Dam_type punch
Armor 2 4 3 7
Clevel0
Cability 0
Off EFJN
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 100
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4104
Name orc~
Short the orc~
Long An ugly orc is standing here waiting for someone to practice on.
~
Description Yrkk..  He belches in your face!
~
Race orc~
Act_flags ACFGHT
Aff J
Align -200
Group 0
Level 7
Hitroll 1
Hit_dice 7d7+70
Mana_dice 1d1+99
Dam_dice 1d8+3
Dam_type punch
Armor 4 5 5 8
Clevel0
Cability 0
Off CJR
Imm 0
Res Q
Vuln S
Start_pos stand
Default_pos stand
Sex male
Wealth 150
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4105
Name centipede~
Short a centipede~
Long A small harmless centipede is here looking for some vegetation to eat.
~
Description It doesn't seem to pay any attention towards you.  You are probably
not important.
~
Race centipede~
Act_flags ABU
Aff Z
Align 300
Group 0
Level 6
Hitroll 1
Hit_dice 8d5+50
Mana_dice 1d1+99
Dam_dice 2d4+1
Dam_type sting
Armor 3 6 4 10
Clevel0
Cability 0
Off FR
Imm 0
Res FI
Vuln E
Start_pos stand
Default_pos stand
Sex none
Wealth 0
Form ABGO
Parts ACK
Size small
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4106
Name warrior~
Short the Warrior~
Long A human warrior grins an evil grin in your face.
~
Description He doesn't look friendly at all...  He is no Mr. Rogers!
~
Race human~
Act_flags ACFGT
Aff 0
Align -300
Group 0
Level 9
Hitroll 2
Hit_dice 4d10+130
Mana_dice 1d1+99
Dam_dice 1d8+3
Dam_type punch
Armor 3 2 4 6
Clevel0
Cability 0
Off CJQU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 300
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4107
Name kobold~
Short the green kobold~
Long A green kobold hobbles along the cave walls puking periodically.
~
Description It looks a little sick.  Something he ate maybe?
~
Race unused~
Act_flags ACFGT
Aff 0
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 8d4+50
Mana_dice 1d1+99
Dam_dice 2d4+1
Dam_type claw
Armor 5 5 5 10
Clevel0
Cability 0
Off NR
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex either
Wealth 25
Form 0
Parts 0
Size small
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4150
Name bat blue~
Short the blue bat~
Long A blue bat flies in circles while electrical charges arc here and there.
~
Description Bzzzt.  Zap.  Crackle.  Speak about static electricity!
~
Race bat~
Act_flags ABF
Aff TZ
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 3d10+70
Mana_dice 1d1+99
Dam_dice 1d9+1
Dam_type shbite
Armor 4 4 4 6
Clevel0
Cability 0
Off FHR
Imm J
Res 0
Vuln RSYZ
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKP
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4151
Name bat red~
Short the red bat~
Long A red bat hangs upside down from the ceiling, glowing.
~
Description You can definitely feel some heat from this thing.  A fever perhaps?
~
Race bat~
Act_flags ABF
Aff TZ
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 3d10+70
Mana_dice 1d1+99
Dam_dice 1d9+1
Dam_type flbite
Armor 4 4 4 6
Clevel0
Cability 0
Off FHR
Imm H
Res 0
Vuln IRS
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKP
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4152
Name bat green~
Short the green bat~
Long A green bat flies from wall to wall leaving an awful smell.
~
Description Whew!  What a stinker!
~
Race bat~
Act_flags ABF
Aff TZ
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 3d10+70
Mana_dice 1d1+99
Dam_dice 1d9+1
Dam_type bite
Armor 4 4 4 6
Clevel0
Cability 0
Off FHR
Imm L
Res 0
Vuln S
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form ABGV
Parts ACDEFHJKP
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4153
Name bat white~
Short the white bat~
Long A white bat rests on the ceiling.  You wonder where the cold is coming from.
~
Description Brrr!  You almost can't distinguish this bat from an ice cube.
~
Race bat~
Act_flags ABF
Aff TZ
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 3d10+70
Mana_dice 1d1+99
Dam_dice 1d9+1
Dam_type frbite
Armor 4 4 4 6
Clevel0
Cability 0
Off FHR
Imm I
Res 0
Vuln HS
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKP
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4154
Name bat black~
Short the black bat~
Long A black bat flies from wall to wall leaving something hissing behind.
~
Description Amazing!  This bat is grooming itself with acid!
~
Race bat~
Act_flags ABF
Aff TZ
Align -100
Group 0
Level 7
Hitroll 1
Hit_dice 3d10+70
Mana_dice 1d1+99
Dam_dice 1d9+1
Dam_type acbite
Armor 4 4 4 6
Clevel0
Cability 0
Off FHR
Imm K
Res 0
Vuln S
Start_pos stand
Default_pos stand
Sex either
Wealth 0
Form AGV
Parts ACDEFHJKP
Size tiny
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4155
Name thief~
Short the thief~
Long A sneaky thief appears and disappears within the shadows.
~
Description He definitely knows what he's doing.  Trust him.
~
Race human~
Act_flags ACGS
Aff BQ
Align 400
Group 0
Level 12
Hitroll 2
Hit_dice 3d20+130
Mana_dice 1d1+99
Dam_dice 2d4+3
Dam_type punch
Armor 2 0 0 6
Clevel0
Cability 0
Off BFJNQU
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 500
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4156
Name troll~
Short the troll~
Long A large ugly troll is here mumbling something.
~
Description He looks quite mean.  Don't mess with him.
~
Race unused~
Act_flags ABCFT
Aff 0
Align -700
Group 0
Level 14
Hitroll 3
Hit_dice 8d20+140
Mana_dice 14d4+100
Dam_dice 3d4+5
Dam_type claw
Armor -1 -3 -1 4
Clevel0
Cability 0
Off CEOR
Imm 0
Res 0
Vuln C
Start_pos stand
Default_pos stand
Sex male
Wealth 1000
Form 0
Parts 0
Size huge
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4157
Name mage~
Short the Mage~
Long A small man is here researching magical incantations.
~
Description His little head is buried into his magic books.  He'd be very
angry should you bother his studies.
~
Race human~
Act_flags ACFGR
Aff 0
Align -200
Group 0
Level 11
Hitroll 0
Hit_dice 4d10+100
Mana_dice 11d12+100
Dam_dice 1d6+1
Dam_type beating
Armor 0 0 0 2
Clevel0
Cability 0
Off QU
Imm 0
Res C
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 200
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4158
Name snake~
Short the snake~
Long A brown snake hisses at you.
~
Description Sickly brown as it is, you know what it really wants is you
for dinner.
~
Race snake~
Act_flags ABFU
Aff 0
Align 200
Group 0
Level 9
Hitroll 1
Hit_dice 2d10+100
Mana_dice 1d1+99
Dam_dice 1d12+1
Dam_type bite
Armor 1 3 3 6
Clevel0
Cability 0
Off FGNR
Imm 0
Res EFL
Vuln I
Start_pos fight
Default_pos fight
Sex either
Wealth 0
Form AGXYc
Parts ADEFKLQVX
Size medium
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4159
Name troll~
Short the small troll~
Long A 'small' troll is here happily dancing.  Trala-la-la.  La-la.
~
Description He is so happy, you are disgusted.  Kill him now!
~
Race unused~
Act_flags ACFGT
Aff 0
Align -300
Group 0
Level 8
Hitroll 2
Hit_dice 3d10+80
Mana_dice 8d4+100
Dam_dice 2d5+2
Dam_type bite
Armor 3 1 3 6
Clevel0
Cability 0
Off EJR
Imm 0
Res 0
Vuln 0
Start_pos stand
Default_pos stand
Sex male
Wealth 100
Form 0
Parts 0
Size large
Material unknown
Aggression 0
EndMob

#MOB
Vnum 4160
Name orc~
Short the orc~
Long A large orc growls in your face.
~
Description He is just looking for a fight isn't he?
~
Race orc~
Act_flags ACFGT
Aff J
Align -200
Group 0
Level 9
Hitroll 1
Hit_dice 3d10+100
Mana_dice 1d1+99
Dam_dice 1d8+2
Dam_type beating
Armor 2 2 1 5
Clevel0
Cability 0
Off CJNR
Imm 0
Res Q
Vuln S
Start_pos stand
Default_pos stand
Sex either
Wealth 150
Form AHMV
Parts ABCDEFGHIJK
Size medium
Material unknown
Aggression 0
EndMob

#END



#OBJECTSNEW
#OBJ
Vnum 4000
Name ring yellow green~
Short a yellow and green ring~
Desc A ring, with yellow and green ornamentation. It looks very old.~
Material copper~
Item_type treasure
Extra 0
Extra2 0
Wear AB
Values 0 0 0 0 0
Level 0
Weight 10
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition A
ExtraDesc
ring~
It feels heavy.
~
AffectObj
1 -2
EndObj

#OBJ
Vnum 4001
Name corpse~
Short a corpse~
Desc A halfway decayed corpse of a cartographer.~
Material flesh~
Item_type npc_corpse
Extra P
Extra2 0
Wear A
Values 0 0 0 0 0
Level 0
Weight 1000
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
corpse~
Ew.  This must have been the mapper that was lost in Moria.  His rotted hand
still clutches a partially digested map...
~
EndObj

#OBJ
Vnum 4002
Name coins~
Short some coins~
Desc A small pile of coins.~
Material silver~
Item_type money
Extra 0
Extra2 0
Wear A
Values DGH AB 0 0 0
Level 0
Weight 5000
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
EndObj

#OBJ
Vnum 4003
Name dagger rusty~
Short a rusty dagger~
Desc A worn and rusty dagger is here.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values dagger 1 5 stab 0
Level 0
Weight 10
Cost 165
Plevel 0
Exp 0
Xp_tolevel 0
Condition W
ExtraDesc
dagger~
It's old and rusted, but it still has a good edge.
~
AffectObj
18 -1
EndObj

#OBJ
Vnum 4004
Name bullwhip whip~
Short a bullwhip~
Desc A coiled length of leather is here...looks like a nasty whip!~
Material leather~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values whip 1 7 whip 0
Level 3
Weight 30
Cost 240
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
AffectObj
18 1
EndObj

#OBJ
Vnum 4005
Name club tree huge~
Short a huge club~
Desc An uprooted tree leans against the wall.~
Material wood~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 2 9 crush F
Level 14
Weight 250
Cost 780
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
club tree~
This is the biggest club you have ever seen!  The giant didn't even bother to
trim the roots off the end.
~
AffectObj
18 -2
EndObj

#OBJ
Vnum 4006
Name furs smelly~
Short some smelly furs~
Desc A heap of smelly furs sit here.~
Material fur~
Item_type armor
Extra 0
Extra2 0
Wear AK
Values AC BC AC A AB
Level 8
Weight 100
Cost 510
Plevel 0
Exp 0
Xp_tolevel 0
Condition A
ExtraDesc
furs~
They're heavy and smelly and would probably slow you down...but they do look
like good armor.
~
AffectObj
2 -1
EndObj

#OBJ
Vnum 4050
Name potion purple~
Short a purple potion~
Desc A purple potion is here.~
Material glass~
Item_type potion
Extra 0
Extra2 0
Wear AO
Values 13 'cure blindness' 'sanctuary' '' ''
Level 11
Weight 10
Cost 720
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
potion purple~
It looks rather strange!
~
EndObj

#OBJ
Vnum 4051
Name helmet metal~
Short a metal helmet~
Desc A metal helmet is here.~
Material iron~
Item_type armor
Extra G
Extra2 0
Wear AE
Values C C AB B A
Level 5
Weight 40
Cost 650
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
AffectObj
20 -1
EndObj

#OBJ
Vnum 4052
Name mushroom~
Short a mushroom~
Desc A small mushroom is here.~
Material food~
Item_type food
Extra 0
Extra2 0
Wear A
Values B B 0 A 0
Level 0
Weight 10
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
mushroom~
Let's put it this way - I wouldn't eat it !
~
EndObj

#OBJ
Vnum 4053
Name dirk~
Short a thieves dirk~
Desc A beautifully crafted dirk is lying here.~
Material steel~
Item_type weapon
Extra G
Extra2 0
Wear AN
Values dagger 2 5 stab 0
Level 8
Weight 20
Cost 590
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
dirk~
It's a medium sized, beautifully crafted dirk made from grey alloy.
Its blade is double-edged and very thin ... this looks like a good
thieves weapon.
~
AffectObj
19 1
AffectObj
18 1
EndObj

#OBJ
Vnum 4054
Name axe war~
Short a war axe~
Desc A razor-sharp war axe rests on the ground.~
Material steel~
Item_type weapon
Extra G
Extra2 0
Wear AN
Values axe 3 4 chop 0
Level 12
Weight 70
Cost 930
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
axe~
It has an edge sharp enough to cut a passing thought. A good find, this.
~
AffectObj
19 1
EndObj

#OBJ
Vnum 4055
Name sword broad~
Short a broad sword~
Desc A well-polished broadsword sits here.~
Material steel~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values sword 1 10 chop 0
Level 6
Weight 80
Cost 550
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
sword~
It's much heavier than a long sword, but not as well balanced.
~
EndObj

#OBJ
Vnum 4056
Name flail two two-headed~
Short a two-headed flail~
Desc A flail with two heavy, spiked heads is here.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values flail 1 7 smash 0
Level 3
Weight 70
Cost 290
Plevel 0
Exp 0
Xp_tolevel 0
Condition A
ExtraDesc
flail~
It's a stout wooden rod with two spiked balls attached, each weighing over 2
pounds.  It's a little worn for wear, but looks most painful.
~
AffectObj
17 1
AffectObj
19 2
EndObj

#OBJ
Vnum 4057
Name mace heavy~
Short a heavy iron mace~
Desc A large iron mace with a wicked head rests on the ground.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 2 4 pound 0
Level 6
Weight 100
Cost 390
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
mace~
A metal shaft mounted with an iron head, shaped into armor-shattering form.
~
AffectObj
19 1
EndObj

#OBJ
Vnum 4058
Name falchion sword~
Short a falchion~
Desc A curved sword with a heavy tip sits here.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values sword 2 4 chop 0
Level 5
Weight 80
Cost 490
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
falchion~
It's curved like a scimitar, only with no recurved blade and a tip designed
for piercing as well as slashing.
~
EndObj

#OBJ
Vnum 4059
Name voulge polearm~
Short a voulge~
Desc A long polearm with a curved blade is here.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values polearm 2 6 slash F
Level 10
Weight 120
Cost 520
Plevel 0
Exp 0
Xp_tolevel 0
Condition A
ExtraDesc
voulge~
It looks a lot like a staff with a pruning knife tied to the end, but it's
quite effective.
~
AffectObj
17 -1
EndObj

#OBJ
Vnum 4100
Name blade black demon~
Short the black demon blade~
Desc An evil black demon blade is here.~
Material adamantite~
Item_type weapon
Extra GJL
Extra2 0
Wear AN
Values sword 3 4 cleave CF
Level 11
Weight 80
Cost 940
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
blade~
You'll become as evil as the weapon, if you use it!
~
EndObj

#OBJ
Vnum 4101
Name gloves~
Short swordsman's gloves~
Desc Some gloves are here.  They look like the right equipment for fighting.~
Material leather~
Item_type armor
Extra G
Extra2 0
Wear AH
Values A AB AB A A
Level 7
Weight 10
Cost 730
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
AffectObj
19 1
AffectObj
18 1
EndObj

#OBJ
Vnum 4102
Name scroll ysafg~
Short a scroll which reads "ysafg"~
Desc A scroll which reads "ysafg", it looks very fragile and quite old.~
Material parchment~
Item_type scroll
Extra G
Extra2 0
Wear AO
Values 10 'identify' '' '' ''
Level 7
Weight 10
Cost 840
Plevel 0
Exp 0
Xp_tolevel 0
Condition W
ExtraDesc
scroll~
It looks informative.
~
EndObj

#OBJ
Vnum 4103
Name slime mold~
Short a green slime mold~
Desc A green slime mold is here. It smells REAL bad.~
Material food~
Item_type food
Extra P
Extra2 0
Wear A
Values DE DE 0 0 0
Level 0
Weight 10
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
slime mold~
It wasn't meant to be food, - Certainly not for humans.
~
EndObj

#OBJ
Vnum 4104
Name slime mold~
Short a green slime mold~
Desc A green slime mold is here. It smells REAL bad.~
Material food~
Item_type food
Extra P
Extra2 0
Wear A
Values DE DE 0 A 0
Level 0
Weight 10
Cost 0
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
slime mold~
It wasn't meant to be food, - Certainly not for humans.
~
EndObj

#OBJ
Vnum 4105
Name staff iron iron-shod~
Short an iron-shod staff~
Desc A long staff capped with iron leans against a wall.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values exotic 2 5 pound F
Level 10
Weight 60
Cost 630
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
staff~
It's a superb weapon for warrior or mage.
~
AffectObj
17 -2
EndObj

#OBJ
Vnum 4150
Name black potion~
Short a black potion~
Desc A thick black potion is here.~
Material glass~
Item_type potion
Extra G
Extra2 0
Wear AO
Values 9 'cure critical' '' '' ''
Level 5
Weight 10
Cost 320
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
potion black~
It looks healthy.
~
EndObj

#OBJ
Vnum 4151
Name staff oak~
Short a heavy oak staff~
Desc A ancient heavy oak staff is here.~
Material wood~
Item_type staff
Extra G
Extra2 0
Wear AO
Values 15 4 2 'harm' 0
Level 13
Weight 50
Cost 5400
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
runes~
The runes says : Funthark.
~
ExtraDesc
staff oak~
You see it has some sort of runes on it.
~
AffectObj
12 -20
EndObj

#OBJ
Vnum 4152
Name dagger light silver~
Short a light silver dagger~
Desc A light silver dagger is here.~
Material silver~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values dagger 2 4 stab 0
Level 7
Weight 20
Cost 660
Plevel 0
Exp 0
Xp_tolevel 0
Condition P
ExtraDesc
dagger light silver~
It looks like an excellent weapon for thieves.
~
AffectObj
17 -1
AffectObj
18 1
EndObj

#OBJ
Vnum 4153
Name star morning morningstar~
Short a morning star~
Desc A heavy, spiked morning star is here.~
Material iron~
Item_type weapon
Extra 0
Extra2 0
Wear AN
Values mace 2 6 smash 0
Level 9
Weight 120
Cost 270
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
star morning~
It's a huge length of wood studded with iron spikes and bands. You wouldn't
want to meet this in a dark alley...
~
AffectObj
2 -1
AffectObj
19 1
EndObj

#OBJ
Vnum 4154
Name map moria second~
Short a map of the second level of Moria~
Desc A rolled up map is here.~
Material paper~
Item_type map
Extra 0
Extra2 0
Wear A
Values A 0 0 0 0
Level 0
Weight 10
Cost 100
Plevel 0
Exp 0
Xp_tolevel 0
Condition W
ExtraDesc
map moria second~
.
    * * * MORIA - Map 2 * * *
     = = =============== = =

Maze--Maze
 |     |    (Map 1)
 |    Maze--Tunnel*
 |
Maze--Maze--Maze--Maze
              |
     Large--Large
     Cave   Cave
      |       |
     Large--Large--Tunnel--End of
     Cave    Cave    |     Tunnel
                   *Hole
                  (Map 3)
~
EndObj

#OBJ
Vnum 4155
Name map moria third~
Short a map of the third level of Moria~
Desc A rolled up map is here.~
Material paper~
Item_type map
Extra 0
Extra2 0
Wear A
Values A 0 0 0 0
Level 0
Weight 10
Cost 200
Plevel 0
Exp 0
Xp_tolevel 0
Condition G
ExtraDesc
map moria third~
.
                                                   (Map 1*)
                             Long                     |
        Tunnel----Tunnel----Tunnel--Tunnel--Tunnel--Tunnel
          |                   |
          |                  Gold--Gold
          |                  Cave  Cave
          |                   |      |
          |                  Gold--Gold---Passage
          |                  Cave  Cave      |
          |                   |           Passage--Tunnel--Tunnel--Tunnel
          |          Dark*---Gold            |
          |         Passage  Cave            |     Secret
          |                               Passage  Chamber
          |                      Hole        |       |
          |                        |      Passage  Secret
        Large   Large   Large    Small       |     Chamber--Cave--Cave
        Tunnel--Tunnel--Tunnel--Passage      |                |      |
          |                        |      Passage-----------Cave--Cave
          |                       Long
          |                      Tunnel
         Wet    Small  Small       |
        Tunnel--Maze---Maze   Inscription
          |       |      |         |
         Wet    Small--Small-----Small
        Tunnel  Maze   Maze      Maze
          |       |                |
          |      Wet    Wet      End of
        Water    Maze---Maze-----Tunnel
          |       |      |
        Water---Water  End of
                       Maze*
                      (Map 2)
~
EndObj

#END



#ROOMSNEW
#ROOM
Vnum 4100
Name The tunnel~
Desc Suddenly you feel that the tunnel leads slightly down.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4052
0
Exit
3
~
~
0
4101
0
EndRoom

#ROOM
Vnum 4101
Name The long tunnel~
Desc You are in a long east-west leading tunnel. The tunnel is quite
wide at this point.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4100
0
Exit
3
~
~
0
4102
0
EndRoom

#ROOM
Vnum 4102
Name The long tunnel~
Desc You are in a long east-west leading tunnel. The tunnel becomes
narrow to the west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4101
0
Exit
3
~
~
0
4103
0
EndRoom

#ROOM
Vnum 4103
Name The long tunnel~
Desc You are in a long east-west leading tunnel. The tunnel is quite
narrow at this point. You notice a small hole leading south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4102
0
Exit
2
~
~
0
4106
0
Exit
3
~
~
0
4104
0
EndRoom

#ROOM
Vnum 4104
Name The long tunnel~
Desc You are in a long east-west leading tunnel. The tunnel starts sloping
down towards the west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4103
0
Exit
3
~
~
0
4152
0
EndRoom

#ROOM
Vnum 4105
Name The golden cave~
Desc You are in a giant cave, all the walls are shining with a soft golden
light. The cave continues to the south and west.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4108
0
Exit
3
~
~
0
4106
0
EndRoom

#ROOM
Vnum 4106
Name The golden cave~
Desc You are in a giant cave, all the walls are shining with a soft golden
light. The cave continues to the south and east, to the north is a narrow
tunnel.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4103
0
Exit
1
~
~
0
4105
0
Exit
2
~
~
0
4109
0
EndRoom

#ROOM
Vnum 4107
Name The passage~
Desc You are in a small passage, it leads south, to the west is a golden
cave.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4113
0
Exit
3
~
~
0
4108
0
EndRoom

#ROOM
Vnum 4108
Name The golden cave~
Desc You are in a giant cave, all the walls are shining with a soft golden
light. The cave continues to the north and west, east from you there is
a small passage.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4105
0
Exit
1
~
~
0
4107
0
Exit
3
~
~
0
4109
0
EndRoom

#ROOM
Vnum 4109
Name The golden cave~
Desc You are in a giant cave, all the walls are shining with a soft golden
light. The cave continues to the south, east and north.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4106
0
Exit
1
~
~
0
4108
0
Exit
2
~
~
0
4114
0
EndRoom

#ROOM
Vnum 4110
Name The tunnel~
Desc You are at the end of the tunnel.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4111
0
EndRoom

#ROOM
Vnum 4111
Name The tunnel~
Desc You are in a small tunnel, it leads from east to the west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4110
0
Exit
3
~
~
0
4112
0
EndRoom

#ROOM
Vnum 4112
Name The tunnel~
Desc You are in a larger tunnel, it leads from west to east.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4111
0
Exit
3
~
~
0
4113
0
EndRoom

#ROOM
Vnum 4113
Name The passage~
Desc You are in a passage that leads towards the south. To the east 
you see a tunnel.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4107
0
Exit
1
~
~
0
4112
0
Exit
2
~
~
0
4116
0
EndRoom

#ROOM
Vnum 4114
Name The golden cave~
Desc You are in a giant cave, all the walls are shining with a soft golden
light. The cave continues to the north, to the west you see a dark 
passage.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4109
0
Exit
3
~
~
0
4115
0
EndRoom

#ROOM
Vnum 4115
Name The dark passage.~
Desc You are in a dark passage, that leads east. In the ceiling you notice
a small hole, just big enough to pass through.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4114
0
Exit
4
~
~
0
4021
0
EndRoom

#ROOM
Vnum 4116
Name The passage~
Desc You are in a passage that leads north-south. You notice a small
light to the south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4113
0
Exit
2
~
~
0
4120
0
EndRoom

#ROOM
Vnum 4117
Name The secret chamber~
Desc You are in a secret chamber.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4122
0
EndRoom

#ROOM
Vnum 4118
Name The cave~
Desc You are in a light cave, from torches several feet above your
head fire lights the room. The cave continues to the west and south.
To the north a small hole leads to a tunnel.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4123
0
Exit
3
~
~
0
4119
0
EndRoom

#ROOM
Vnum 4119
Name The cave~
Desc You are in a light cave, from torches several feet above your
head fire lights the room. The cave continues to the east and south.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4118
0
Exit
2
~
~
0
4124
0
Exit
3
~
~
0
4121
0
EndRoom

#ROOM
Vnum 4120
Name The passage~
Desc You are in a north-south leading passage. To the south you see light.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4116
0
Exit
2
~
~
0
4125
0
EndRoom

#ROOM
Vnum 4121
Name The secret tunnel~
Desc You are in a secret tunnel that leads west, you feel evilness
approaching you as you continue west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4119
0
Exit
3
~
~
0
4122
0
EndRoom

#ROOM
Vnum 4122
Name The secret chamber~
Desc You are in a secret chamber, the room is filled with an evil
feeling.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4117
0
Exit
1
~
~
0
4121
0
EndRoom

#ROOM
Vnum 4123
Name The cave~
Desc You are in a light cave, from torches several feet above your
head fire lights the room. The cave continues to the north and west.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4118
0
Exit
3
~
~
0
4124
0
EndRoom

#ROOM
Vnum 4124
Name The cave~
Desc You are in a light cave, from torches several feet above your
head fire lights the room. The cave continues to the east and north.
To the west a passage leads north.
~
Room_flags 8
Sector_type 1
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4119
0
Exit
1
~
~
0
4123
0
Exit
3
~
~
0
4125
0
EndRoom

#ROOM
Vnum 4125
Name The passage~
Desc You are in a passage, to the east you see a cave. Light from the
cave lights up the passage. To the north the passage leads into
the darkness.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4120
0
Exit
1
~
~
0
4124
0
EndRoom

#ROOM
Vnum 4150
Name The dark hole~
Desc You are standing at a hole, a small passage leads south. You see
some inscriptions on the wall, most of 'em the usual stuff, like:
'Super Snude was here' and 'Why does the mayor likes secretaries with
small hands?' - But one inscription gets your attention, it says:
The Balrog is ALIVE ...
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4151
0
EndRoom

#ROOM
Vnum 4151
Name The small passage~
Desc You are in a small passage, to the north you see a hole, and to
the south you see a large tunnel. The air is damp in this area.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4150
0
Exit
2
~
~
0
4156
0
Exit
3
~
~
0
4155
0
EndRoom

#ROOM
Vnum 4152
Name The tunnel~
Desc You suddenly feel that the tunnel leads down.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4104
0
Exit
2
~
~
0
4153
0
EndRoom

#ROOM
Vnum 4153
Name The large tunnel~
Desc You are in a large tunnel leading from the south to the east. The
air is damp in the area.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4152
0
Exit
1
~
~
0
4154
0
Exit
2
~
~
0
4157
0
EndRoom

#ROOM
Vnum 4154
Name The large tunnel~
Desc You are in a large east-west leading tunnel, the air is damp and
the floor is wet.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4155
0
Exit
3
~
~
0
4153
0
EndRoom

#ROOM
Vnum 4155
Name The large tunnel~
Desc You are in a large tunnel, the tunnel leads west, and to the east
you notice a long tunnel. The air is damp in this area.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4151
0
Exit
3
~
~
0
4154
0
EndRoom

#ROOM
Vnum 4156
Name The long tunnel~
Desc You are standing in a long north-south tunnel.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4151
0
Exit
2
~
~
0
4160
0
EndRoom

#ROOM
Vnum 4157
Name The wet tunnel~
Desc You are in a wet, north-south leading tunnel, the floor is
partly covered by water.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4153
0
Exit
1
~
~
0
4158
0
Exit
2
~
~
0
4161
0
EndRoom

#ROOM
Vnum 4158
Name The small maze~
Desc You are in a small maze, exits leads off to the east,  south
and west. The floor is partly covered by water.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4159
0
Exit
2
~
~
0
4162
0
Exit
3
~
~
0
4157
0
EndRoom

#ROOM
Vnum 4159
Name The small maze~
Desc You are in a small maze, exits leads off only to the south
and west. The air is damp in this maze.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4163
0
Exit
3
~
~
0
4158
0
EndRoom

#ROOM
Vnum 4160
Name In the tunnel at the inscription~
Desc You are in a north-south leading tunnel, the air is damp. On
the wall there is an inscription.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
inscription~
It says:

    Year 631 after the destruction of the dwarven realm.

  We found the sword of the dwarven king, but it was guarded
by a large green dragon. All but two died immediately as the
dragon breathed poison gas; we are also going to die soon.

       Trather and Oralane
~
Exit
0
~
~
0
4156
0
Exit
2
~
~
0
4164
0
EndRoom

#ROOM
Vnum 4161
Name The wet tunnel~
Desc You are in a north-south leading tunnel.  The floor is fully
covered by water.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4157
0
Exit
2
~
~
0
4165
0
EndRoom

#ROOM
Vnum 4162
Name The small maze~
Desc You are in a small maze. The floor is mainly covered by
water, exits leads north, east and south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4158
0
Exit
1
~
~
0
4163
0
Exit
2
~
~
0
4166
0
EndRoom

#ROOM
Vnum 4163
Name The small maze~
Desc You are in a small maze, where the air is damp. Exits
leads to the north and east.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4159
0
Exit
1
~
~
0
4164
0
Exit
3
~
~
0
4162
0
EndRoom

#ROOM
Vnum 4164
Name The entrance to the small maze~
Desc You are in a north-south leading tunnel, and the air is damp.
To the west you see a small maze.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4160
0
Exit
2
~
~
0
4168
0
Exit
3
~
~
0
4163
0
EndRoom

#ROOM
Vnum 4165
Name In the water~
Desc You are standing in water, the tunnel continues both to the
north and south.
~
Room_flags 9
Sector_type 6
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4161
0
Exit
2
~
~
0
4169
0
EndRoom

#ROOM
Vnum 4166
Name The wet maze~
Desc You are in a part of the maze where the floor is fully covered
by water. The maze continues to the north, east and south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4162
0
Exit
1
~
~
0
4167
0
Exit
2
~
~
0
4170
0
EndRoom

#ROOM
Vnum 4167
Name The wet maze~
Desc You are in a small maze, the floor is covered by water, the
maze continues east, west and south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4168
0
Exit
2
~
~
0
4171
0
Exit
3
~
~
0
4166
0
EndRoom

#ROOM
Vnum 4168
Name The end of the tunnel~
Desc The tunnel suddenly stops here, only exit is to the west.
The air is damp here.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4164
0
Exit
3
~
~
0
4167
0
EndRoom

#ROOM
Vnum 4169
Name In the water~
Desc You are standing in the water, exits leads both north and east.
~
Room_flags 9
Sector_type 6
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4165
0
Exit
1
~
~
0
4170
0
EndRoom

#ROOM
Vnum 4170
Name In the water~
Desc You are standing in the water, it continues east and west.
~
Room_flags 9
Sector_type 6
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4166
0
Exit
1
~
~
0
4172
0
Exit
3
~
~
0
4169
0
EndRoom

#ROOM
Vnum 4171
Name End of maze~
Desc You are at the end of the small maze which continues north.
Above you a hole leads up.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4167
0
Exit
4
~
~
0
4074
0
EndRoom

#ROOM
Vnum 4172
Name At the sand bar~
Desc You are on a little sand bar in the water.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4170
0
EndRoom

#ROOM
Vnum 3900
Name West trail around Midgaard~
Desc You are on a dusty trail following the outside wall of Midgaard.
To the east the wall towers over you and to the west you see the
forest of Haon-Dor. The trail leads north and south along the wall. 
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The dusty trail winds north closely to the wall.
~
~
-1
3901
0
Exit
2
The dusty trail leads to outside the west gate of Midgaard.
~
~
-1
3052
0
EndRoom

#ROOM
Vnum 3901
Name West trail around Midgaard~
Desc You are on a dusty trail following the outside wall of Midgaard.
To the east the wall towers over you and to the west you see the
forest of Haon-Dor. The trail leads north and south along the wall. 
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
To the north you notice the path makes a turn, following the City wall. 
~
~
-1
3902
0
Exit
2
The dusty trail continues towards the south.
~
~
-1
3900
0
EndRoom

#ROOM
Vnum 3902
Name Northwest corner of dusty trail.~
Desc You are standing outside the northwestern corner of the city wall.
The trail leads east following the north wall and south towards the gate.  
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The dusty trail winds close up to the north wall of Midgaard.
~
~
-1
3903
0
Exit
2
The dusty trail leads south towards the gate.
~
~
-1
3901
0
EndRoom

#ROOM
Vnum 3903
Name Dusty trail along north wall.~
Desc You are walking on the trail following the outside of Midgaard's
northern wall.  
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The dusty trail is winding along the north wall of Midgaard.
~
~
-1
3904
0
Exit
3
The dusty trail turns left around the corner of the wall, behind it Haon-Dor. 
~
~
-1
3902
0
EndRoom

#ROOM
Vnum 3904
Name The long dusty trail following the north wall.~
Desc You are just outside the northern gate of Midgaard.  You can continue along
the trail to the east or west, head onwards to the plains of the north, or
enter Midgaard to the south.  You can just barely make out the buildings of
Midgaard from here, the Temple of Mota looks impressive even from this
distance.  
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
A small path extends into the plains.
~
~
-1
300
0
Exit
1
The dusty trail is winding along the north wall of Midgaard. 
~
~
-1
3905
0
Exit
2
You see the south gate of Midgaard.
~
~
-1
3268
0
Exit
3
The dusty trail is winding along the north wall of Midgaard.
~
~
-1
3903
0
EndRoom

#ROOM
Vnum 3905
Name Dusty trail along north wall.~
Desc You are walking on the trail following the outside of Midgaard's
northern wall.  
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
The dusty trail turns right around the corner of the wall. 
You notice some mountains in the distance.
~
~
-1
3906
0
Exit
3
The dusty trail is winding along the north wall of Midgaard.
~
~
-1
3904
0
EndRoom

#ROOM
Vnum 3906
Name Northeast corner of dusty trail.~
Desc You are standing outside the northeastern corner of the city wall.
The trail leads west following the north wall and south towards the gate.  
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
The dusty trail leads south towards the gate.
~
~
-1
3907
0
Exit
3
The dusty trail winds close up to the north wall of Midgaard.
~
~
-1
3905
0
EndRoom

#ROOM
Vnum 3907
Name East trail around Midgaard~
Desc You are on a dusty trail following the outside wall of Midgaard.
To the west the wall towers over you and far to the east you see
some mountains. The trail leads north and south along the wall. 
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
To the north you notice the path makes a turn, following the City wall. 
~
~
-1
3906
0
Exit
2
The dusty trail continues towards the south.
~
~
-1
3908
0
EndRoom

#ROOM
Vnum 3908
Name East trail around Midgaard~
Desc You are on a dusty trail following the outside wall of Midgaard.
To the west the wall towers over you and far to the east you see
some mountains. The trail leads north and south along the wall. 
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
The dusty trail winds north closely to the wall.
~
~
-1
3907
0
Exit
2
The dusty trail leads to outside the east gate of Midgaard.
~
~
-1
3053
0
EndRoom

#ROOM
Vnum 4000
Name The hills~
Desc You are on a small bewildered path winding its way between the hills in
lack of better things to do. To the south you have a splendid view over the
flat, vast, desolate plains. To the north the hills grow steadily darker and
foreboding. This is the cause of no sunset, it is rather the power of evil
penetrating these quiet hills. Glancing around you notice only a single bird.
The mountains of the dwarven kingdom rise up to your east, you can barely
make out the queen's mines from here.
~
Room_flags 4
Sector_type 4
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4001
0
Exit
1
You see the mountains of the dwarven kingdom. 
~
~
0
6562
0
Exit
2
~
~
0
3500
0
EndRoom

#ROOM
Vnum 4001
Name The hills~
Desc You are surrounded by dark and sinister hills. Although they seemed fairly
small from a distance you now get the feeling that they're closing in on you,
towering over you, overwhelming you ...  The small path seems to have second
thoughts about these hills because it starts winding unnecessarily, turning
several times around itself.  To the south the hills have a lighter hue of
dark. To the north however, the hills have become nightblack holes in the
distant mountains.
~
Room_flags 4
Sector_type 4
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4002
0
Exit
2
~
~
0
4000
0
EndRoom

#ROOM
Vnum 4002
Name End of the path~
Desc At this point the path has had enough. With a terrified shudder it cowers
to the ground, only staying here because you're standing on it. with a slight
feeling of unease you look around noticing only a few bushes and a large sign
carved into the mountain.  You feel you can hear the cry of help from a
thousand silent voices all coming from an even darker hole in the mountain to
the north marking the entrance to a cave (or a grave :-).
~
Room_flags 4
Sector_type 4
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
sign~
The sign says:

        /---------------------\
        | The Mines of Moria! |
        |                     |
        | Four levels.        |
        |                     |
        | Watch for mages!    |
        |                     |
        \---------------------/
                 | |
                 | |
                 | |
                 | |
                 | |
~
ExtraDesc
bushes~
Small crippled bushes desperately trying to grow south.
~
Exit
0
~
~
0
4010
0
Exit
2
~
~
0
4001
0
EndRoom

#ROOM
Vnum 4010
Name The cave~
Desc You are in a large cave. The ceiling is lost somewhere above the reach of
your light. The floor, however, is highly illuminated, your light flickering
over several tombstones. Only one is whole, the rest have been shattered by
some savage blow. The remaining tombstone looks disturbingly new...
A small breeze of fresh air enters from the south (probably lost too). Take a
good breath, it may be your last mouthful of air in a long, long time that
others haven't breathed before you.
To the north a small tunnel continues into the mountain.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
tombstone~
The stone is inscribed with the unfortunate player's famous last words:

  "What are you worrying about, it is just a small harmless snake"
~
Exit
0
~
~
0
4011
0
Exit
2
~
~
0
4002
0
EndRoom

#ROOM
Vnum 4011
Name The tunnel~
Desc You squeeze your way through a small, narrow tunnel. The sharp-edged rocks
protruding from the walls threaten to scratch and cut you. 
To the south you sense a freshness in the air which is rather unusual in these
damp, stuffy tunnels. To the north the tunnel continues.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4014
0
Exit
2
~
~
0
4010
0
EndRoom

#ROOM
Vnum 4012
Name The tunnel~
Desc You are in a part of the tunnel that looks uncannily like the rest except
that it goes in a east-north direction. To the north the tunnel widens into
a cave.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4016
0
Exit
1
~
~
0
4013
0
EndRoom

#ROOM
Vnum 4013
Name The tunnel~
Desc This tunnel, leading east-west, seems seldom used.  A thick layer of dust
covers the floor, making the air stuffy and dry. 
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4014
0
Exit
3
~
~
0
4012
0
EndRoom

#ROOM
Vnum 4014
Name The tunnel~
Desc You are walking in a narrow tunnel. The walls are only roughly shaped,
sharp rocks protruding everywhere, even from the floor making you stumble in
the flickering light. To the south the tunnel narrows even more making it
almost impossible to pass. To the north it slowly widens into a cave. There
is a branch of the tunnel going west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4018
0
Exit
1
~
~
0
4015
0
Exit
2
~
~
0
4011
0
Exit
3
~
~
0
4013
0
EndRoom

#ROOM
Vnum 4015
Name The tunnel~
Desc You are in a corner tunnel leading west and north.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4019
0
Exit
3
~
~
0
4014
0
EndRoom

#ROOM
Vnum 4016
Name The large cave~
Desc You are in a large cave, the cave continues east and west, to the south
you notice a small tunnel.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4017
0
Exit
2
~
~
0
4012
0
Exit
3
~
~
0
4023
0
EndRoom

#ROOM
Vnum 4017
Name The large cave~
Desc You are in the east end of the large cave.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4016
0
EndRoom

#ROOM
Vnum 4018
Name The cave~
Desc You are in the south end of a cave, to the south you see a tunnel. You
notice a large pile of bones in the corner.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
pile bones~
Some of the bones are human!
~
Exit
0
~
~
0
4025
0
Exit
2
~
~
0
4014
0
EndRoom

#ROOM
Vnum 4019
Name The tunnel~
Desc You are in a north-south leading tunnel.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4026
0
Exit
2
~
~
0
4015
0
EndRoom

#ROOM
Vnum 4020
Name The hole~
Desc You are by a hole in the floor, you can leave down, or north.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4027
0
Exit
5
~
~
0
4064
0
EndRoom

#ROOM
Vnum 4021
Name The hole~
Desc A hole in the floor leads down here.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4022
0
Exit
5
~
~
0
4115
0
EndRoom

#ROOM
Vnum 4022
Name The damp tunnel~
Desc You are in a damp tunnel.  Your clothes feel wet.  The tunnel continues
to the north; to the west you see a hole in the floor; and to the east
there is a large cave.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4023
0
Exit
1
~
~
0
4024
0
Exit
3
~
~
0
4021
0
EndRoom

#ROOM
Vnum 4023
Name The large cave~
Desc You are in the western part of the large cave, to the south you see
a damp tunnel.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4016
0
Exit
2
~
~
0
4022
0
EndRoom

#ROOM
Vnum 4024
Name The damp tunnel~
Desc You are in a corner of a damp tunnel.  You can go west or south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4059
0
Exit
3
~
~
0
4022
0
EndRoom

#ROOM
Vnum 4025
Name The cave~
Desc You are in the north end of a cave.  To the east you see many tunnels.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4026
0
Exit
2
~
~
0
4018
0
EndRoom

#ROOM
Vnum 4026
Name The many tunnels~
Desc You are at the intersection of many tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4028
0
Exit
1
~
~
0
4027
0
Exit
2
~
~
0
4019
0
Exit
3
~
~
0
4025
0
EndRoom

#ROOM
Vnum 4027
Name The tunnel~
Desc You are in a north-south leading tunnel, you also notice a tunnel to
the west. From the north you sense the fresh air!
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4029
0
Exit
2
~
~
0
4020
0
Exit
3
~
~
0
4026
0
EndRoom

#ROOM
Vnum 4028
Name The smelly tunnel~
Desc You are in a north-south leading tunnel, you see a small light
to the north. You notice a strange smell from the north..
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4030
0
Exit
2
~
~
0
4026
0
EndRoom

#ROOM
Vnum 4029
Name The cave~
Desc You are in a cave that is filled with fresh air, you sense the
wind blowing from the north. To the south you see a small tunnel
continue into the mountain.
~
Room_flags 13
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4031
0
Exit
2
~
~
0
4027
0
EndRoom

#ROOM
Vnum 4030
Name The light cave~
Desc You are in a light cave, through a hole large above you, you see 
the sky. A small tunnel to the south is the only way out.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4028
0
EndRoom

#ROOM
Vnum 4031
Name The valley~
Desc You are in a small valley, surrounded by hills and a mountain to 
the south. In the mountain there is a cave.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
ExtraDesc
cave~
Well it doesn't look nice, but it's the only way out.
~
Exit
0
~
~
0
4032
0
Exit
2
~
~
0
4029
0
EndRoom

#ROOM
Vnum 4032
Name The foothills~
Desc You are on a winding path that leads through the foothills on the
other side of the mountain.  The path continues north.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4033
0
Exit
2
~
~
0
4031
0
EndRoom

#ROOM
Vnum 4033
Name The intersection in the foothills~
Desc The small path you are following splits here.  The path continues
north and south or you can follow a trail east into the mountains.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4034
0
Exit
1
~
~
0
4037
0
Exit
2
~
~
0
4032
0
EndRoom

#ROOM
Vnum 4034
Name The grassy area of the foothills~
Desc The grass here is unusually high.  You notice several areas where
someone or something large has crushed spots of the grass down.  Several very
large rocks litter this area.  You can go north, west or south.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4035
0
Exit
2
~
~
0
4033
0
Exit
3
~
~
0
4042
0
EndRoom

#ROOM
Vnum 4035
Name The foothills end~
Desc At this point you are leaving the foothills.  You see a plains area
to the north of here.  You can spot a small city in the distance from
here.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4036
0
Exit
2
~
~
0
4034
0
EndRoom

#ROOM
Vnum 4036
Name The plains~
Desc The plains.  Exits are south.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4035
0
EndRoom

#ROOM
Vnum 4037
Name The foothills path~
Desc Exits are east and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4038
0
Exit
3
~
~
0
4033
0
EndRoom

#ROOM
Vnum 4038
Name Base of the mountain~
Desc Exits are east and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4039
0
Exit
3
~
~
0
4037
0
EndRoom

#ROOM
Vnum 4039
Name A trail up the mountain~
Desc Exits are east and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4040
0
Exit
3
~
~
0
4038
0
EndRoom

#ROOM
Vnum 4040
Name The mountain top.~
Desc Exits are north, east, and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4041
0
Exit
1
It doesn't look safe this way.
~
~
0
7114
0
Exit
3
~
~
0
4039
0
EndRoom

#ROOM
Vnum 4041
Name The lion's den~
Desc Exits are south.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4040
0
EndRoom

#ROOM
Vnum 4042
Name The level foothills~
Desc Exits are east and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4034
0
Exit
3
~
~
0
4043
0
EndRoom

#ROOM
Vnum 4043
Name The cave entrance~
Desc Exits are east and west.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4042
0
Exit
3
~
~
0
4044
0
EndRoom

#ROOM
Vnum 4044
Name The hill giant cave~
Desc Exits are east.
~
Room_flags 0
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4043
0
EndRoom

#ROOM
Vnum 4050
Name The tunnel~
Desc The tunnel turns here, continuing to the east and south.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4051
0
Exit
2
~
~
0
4053
0
EndRoom

#ROOM
Vnum 4051
Name The tunnel~
Desc You are in a narrow east-west tunnel.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4052
0
Exit
3
~
~
0
4050
0
EndRoom

#ROOM
Vnum 4052
Name The tunnel~
Desc You are at a turn, the tunnel continues south and west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4100
0
Exit
3
~
~
0
4051
0
EndRoom

#ROOM
Vnum 4053
Name The tunnel~
Desc You are at a turn, the tunnel continues north and east.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4050
0
Exit
1
~
~
0
4054
0
EndRoom

#ROOM
Vnum 4054
Name The light cave~
Desc You are in a cave, to south from you there is a large fire that lights
the entire cave, to the east and west tunnels leads off.
~
Room_flags 8
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4055
0
Exit
2
~
~
0
4056
0
Exit
3
~
~
0
4053
0
EndRoom

#ROOM
Vnum 4055
Name The maze~
Desc You are in a maze of small damp tunnels.  The only exit is west.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4054
0
EndRoom

#ROOM
Vnum 4056
Name The light cave~
Desc You are in a light cave, a large fire in front of you lights the room.
The cave continues to the north and south.
~
Room_flags 8
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4054
0
Exit
2
~
~
0
4061
0
EndRoom

#ROOM
Vnum 4057
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4058
0
Exit
2
~
~
0
4062
0
EndRoom

#ROOM
Vnum 4058
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
2
~
~
0
4063
0
Exit
3
~
~
0
4057
0
EndRoom

#ROOM
Vnum 4059
Name The tunnel~
Desc You are in a tunnel, only exit is to the east. You sense that the
tunnel leads slightly down.
~
Room_flags 13
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4024
0
Exit
1
~
~
0
4060
0
EndRoom

#ROOM
Vnum 4060
Name The tunnel~
Desc You are in a small tunnel, to the west the tunnel continues and 
to the east you see some light.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4061
0
Exit
3
~
~
0
4059
0
EndRoom

#ROOM
Vnum 4061
Name The light cave~
Desc You are in the south end of a light cave.
~
Room_flags 8
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4056
0
Exit
3
~
~
0
4060
0
EndRoom

#ROOM
Vnum 4062
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4057
0
Exit
1
~
~
0
4065
0
EndRoom

#ROOM
Vnum 4063
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4058
0
Exit
1
~
~
0
4064
0
EndRoom

#ROOM
Vnum 4064
Name The tunnel~
Desc You are at the eastern end of a tunnel.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4063
0
Exit
4
~
~
0
4020
0
EndRoom

#ROOM
Vnum 4065
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4066
0
Exit
3
~
~
0
4062
0
EndRoom

#ROOM
Vnum 4066
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4067
0
Exit
2
~
~
0
4069
0
Exit
3
~
~
0
4065
0
EndRoom

#ROOM
Vnum 4067
Name The maze~
Desc You are in a maze of small damp tunnels.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4066
0
EndRoom

#ROOM
Vnum 4068
Name The large cave~
Desc You are in the northwest end of a large cave.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4069
0
Exit
2
~
~
0
4070
0
EndRoom

#ROOM
Vnum 4069
Name The large cave~
Desc You are in the northeast end of a large cave. To the north the
is a small damp tunnel.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4066
0
Exit
2
~
~
0
4071
0
Exit
3
~
~
0
4068
0
EndRoom

#ROOM
Vnum 4070
Name The large cave~
Desc You are in the southwest end of a large cave.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4068
0
Exit
1
~
~
0
4071
0
EndRoom

#ROOM
Vnum 4071
Name The large cave~
Desc You are in the southeast end of a large cave. To the east you
notice a small tunnel.
~
Room_flags 9
Sector_type 2
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4069
0
Exit
1
~
~
0
4072
0
Exit
3
~
~
0
4070
0
EndRoom

#ROOM
Vnum 4072
Name The tunnel~
Desc You are in a narrow tunnel, which leads both to the east and the
south. There is also an exit towards the west, where you see a large
cave.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
1
~
~
0
4073
0
Exit
2
~
~
0
4074
0
Exit
3
~
~
0
4071
0
EndRoom

#ROOM
Vnum 4073
Name End of tunnel~
Desc The tunnel stops here.
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
3
~
~
0
4072
0
EndRoom

#ROOM
Vnum 4074
Name The hole~
Desc You are at a small hole in the floor, you can either leave north
or try your luck and leave down into the unknown!
~
Room_flags 9
Sector_type 3
X 0 0 0 0 0 0 0 0 0 0 0
Exit
0
~
~
0
4072
0
Exit
5
~
~
0
4171
0
EndRoom

#END



#SPECIALS
M 4100 spec_cast_mage
M 4102 spec_poison
M 4150 spec_breath_lightning
M 4151 spec_breath_fire
M 4152 spec_breath_gas
M 4153 spec_breath_frost
M 4154 spec_breath_acid
M 4155 spec_thief
M 4157 spec_cast_mage
M 4158 spec_poison
M 4000 spec_poison
M 4001 spec_poison
M 4053 spec_poison
S



#RESETS
M 0 4102 3 4103 1
G 0 4103 0
M 0 4103 1 4103 1
E 0 4053 0 16
E 0 3068 0 7
E 0 3066 0 5
E 0 3069 0 8
M 0 4105 3 4108 3
M 0 4102 2 4111 2
G 0 4103 0
M 0 4102 2 4111 2
G 0 4104 0
M 0 4106 2 4113 2
E 0 4105 0 16
E 0 4101 0 9
M 0 4100 1 4114 1
G 0 4102 0
G 0 4155 0
E 0 3351 0 16
M 0 4107 1 4119 1
E 0 3023 0 16
G 0 4104 0
M 0 4101 1 4122 1
E 0 4100 0 16
M 0 4104 3 4124 3
E 0 4057 0 16
G 0 4104 0
M 0 4156 1 4151 1
E 0 4105 0 16
M 0 4159 2 4153 1
M 0 4150 2 4155 1
M 0 4152 2 4155 1
M 0 4151 2 4157 1
M 0 4154 2 4157 1
M 0 4155 1 4158 1
E 0 4152 0 16
M 0 4151 2 4159 1
M 0 4152 2 4159 1
M 0 4160 2 4160 1
E 0 3045 0 5
E 0 4055 0 16
G 0 4150 0
M 0 4160 2 4161 1
E 0 3110 0 5
E 0 3026 0 16
M 0 4158 2 4162 1
M 0 4153 2 4164 1
M 0 4154 2 4164 1
M 0 4157 2 4167 2
E 0 3351 0 16
M 0 4157 2 4167 2
E 0 4151 0 17
E 0 3351 0 16
M 0 4159 2 4168 1
M 0 4158 2 4169 1
M 0 4150 2 4170 1
M 0 4153 2 4170 1
M 0 4003 6 4013 1
E 0 3021 0 16
E 0 3117 0 11
M 0 4003 6 4013 1
E 0 3023 0 16
M 0 4001 2 4015 1
M 0 4004 3 4015 1
E 0 3029 0 16
M 0 4002 3 4017 1
M 0 4002 3 4020 1
M 0 4003 6 4021 1
E 0 4003 0 16
M 0 4003 6 4021 1
E 0 3023 0 16
M 0 4005 1 4022 1
E 0 4000 0 1
E 0 3022 0 16
E 0 3114 0 9
M 0 4002 3 4023 1
M 0 4001 2 4025 1
M 0 4003 6 4027 1
E 0 3021 0 16
M 0 4003 6 4027 1
E 0 3025 0 16
E 0 3117 0 11
M 0 4004 3 4028 1
E 0 4004 0 16
M 0 4004 3 4028 1
M 0 4000 1 4030 1
G 0 4001 0
P 0 4002 -1 4001 1
G 0 4154 0
M 0 4057 2 4042 2
M 0 4058 1 4044 1
E 0 4005 0 16
E 0 4006 0 12
M 0 4051 4 4050 1
E 0 4056 0 16
E 0 3077 0 10
M 0 4054 3 4052 1
M 0 4054 3 4053 1
M 0 4051 4 4055 1
E 0 4057 0 16
E 0 3074 0 7
M 0 4052 3 4056 1
E 0 3023 0 16
M 0 4056 2 4057 1
E 0 3026 0 16
M 0 4053 2 4058 1
M 0 4052 3 4059 1
E 0 3028 0 16
M 0 4054 3 4060 1
M 0 4050 1 4062 1
E 0 4051 0 6
E 0 4054 0 16
E 0 3116 0 11
M 0 4055 2 4064 1
E 0 4058 0 16
G 0 4050 0
M 0 4052 3 4065 1
E 0 3025 0 16
M 0 4056 2 4067 1
E 0 4004 0 16
E 0 3097 0 11
M 0 4053 2 4068 1
O 0 4052 0 4068
O 0 4052 0 4069
M 0 4051 4 4070 1
E 0 3027 0 16
E 0 3072 0 6
O 0 4052 0 4070
M 0 4055 2 4071 1
E 0 4059 0 16
G 0 4050 0
O 0 4052 0 4071
M 0 4051 4 4073 1
E 0 4055 0 16
E 0 3072 0 5
S



#SHOPS
0



#MOBPROGS
#0

#OBJPROGS
#0

#ROOMPROGS
#0

#$