#AREADATA Name High Tower~ Builders None~ VNUMs 1300 1499 Credits {10 30} Skylar High Tower of Sorcery~ Security 9 Soundfile ~ Continent 0 End #MOBILESNEW #MOB Vnum 1300 Name oldstyle shadow guardian~ Short a shadow guardian~ Long A shadow guardian screams a challenge and attacks. ~ Description It seems to be made of nothing more than darkness ... ~ Race human~ Act_flags ACFG Aff BDJP Align -350 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1301 Name oldstyle adventurer~ Short a lost adventurer~ Long An emaciated adventurer is here looking lost and hopeless. ~ Description He looks haggard and sickly; no doubt he's been lost here for quite some time. ~ Race human~ Act_flags ABCHQ Aff 0 Align 400 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 8d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 8 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos sit Default_pos stand Sex male Wealth 14 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1302 Name oldstyle edgar~ Short Edgar~ Long Edgar the Human Swordpupil ~ Description Edgar says 'pardon me, can you tell me where to buy cups?' You see before you, one of Midgaard's finest fighting elite, the mighty bunny slayer himself, Edgar the Horrible! ~ Race human~ Act_flags ACEH Aff 0 Align 1000 Group 0 Level 1 Hitroll 0 Hit_dice 2d6+10 Mana_dice 0d9+100 Dam_dice 1d4+0 Dam_type none Armor 9 9 9 10 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1303 Name oldstyle diamond golem~ Short the golem~ Long A huge diamond golem is standing guard here. ~ Description It looks quite strong. ~ Race human~ Act_flags ABG Aff D Align 500 Group 0 Level 23 Hitroll 0 Hit_dice 5d10+450 Mana_dice 11d9+100 Dam_dice 3d6+6 Dam_type none Armor -6 -6 -6 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 49 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1304 Name oldstyle mage young~ Short a mage~ Long A young mage wanders about, oblivious to all. ~ Description He seems to be contemplating life, love and the mysteries of the universe. Then again, he may just have a headache. ~ Race human~ Act_flags AGHR Aff D Align 450 Group 0 Level 10 Hitroll 0 Hit_dice 2d6+110 Mana_dice 10d9+100 Dam_dice 1d8+1 Dam_type none Armor 2 2 2 6 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 21 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1305 Name oldstyle strick bartender~ Short Strick the bartender~ Long Strick is here levitating drinks to his customers. ~ Description He looks rather harmless, but then again so does a sleeping dragon. ~ Race human~ Act_flags ABG Aff D Align 750 Group 0 Level 25 Hitroll 0 Hit_dice 5d10+550 Mana_dice 12d9+100 Dam_dice 2d10+7 Dam_type none Armor -7 -7 -7 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 100 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1306 Name oldstyle tatorious wizard~ Short Tatorious~ Long Tatorious the wizard is here counting his earnings. ~ Description Tatorious winks at you mischievously. ~ Race human~ Act_flags ABGR Aff D Align 900 Group 0 Level 25 Hitroll 0 Hit_dice 5d10+500 Mana_dice 25d9+100 Dam_dice 4d4+6 Dam_type none Armor -6 -6 -6 2 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 250 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1307 Name oldstyle ezmerelda cook~ Short Ezmerelda~ Long Ezmerelda the cook is here stirring a large pot of something. ~ Description ~ Race human~ Act_flags ABGR Aff D Align -500 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+308 Mana_dice 20d9+100 Dam_dice 3d4+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 54 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1308 Name oldstyle assistant mage~ Short The cook's assistant~ Long The cook's assistant is here assisting the cook. ~ Description ~ Race human~ Act_flags ABGHR Aff D Align -200 Group 0 Level 11 Hitroll 0 Hit_dice 2d7+121 Mana_dice 11d9+100 Dam_dice 1d7+2 Dam_type none Armor 1 1 1 6 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1309 Name oldstyle prisoner~ Short The prisoner~ Long A prisoner is chained to the wall here. ~ Description Though his clothes are all in rags, you can see that at one time they must have been fine garments. A metal muzzle has been fitted over the poor wretch's mouth, whether to keep him from screaming, or to silence his spell casting you cannot tell. He looks quite mad, no doubt he's been mistreated horribly. ~ Race human~ Act_flags ABCFGHR Aff 0 Align 100 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+208 Mana_dice 16d9+100 Dam_dice 2d5+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1310 Name oldstyle jailor mage~ Short the Jailor~ Long The Jailor is here enjoying a comfortable nap. ~ Description He looks rather dirty. ~ Race human~ Act_flags ABGR Aff D Align 100 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+233 Mana_dice 17d9+100 Dam_dice 1d12+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex male Wealth 66 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1311 Name oldstyle broom~ Short a broom~ Long A straw broom is here leaning against the wall. ~ Description The broom screams 'Take that you lout!' ~ Race human~ Act_flags ABCFGS Aff DF Align 50 Group 0 Level 7 Hitroll 0 Hit_dice 2d7+71 Mana_dice 3d9+100 Dam_dice 1d7+1 Dam_type none Armor 4 4 4 8 Clevel0 Cability 0 Off BEFJNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1312 Name oldstyle lesser guardian hands~ Short a pair of disembodied hands~ Long A pair of disembodied hands floats in the air here. ~ Description The hands twitch with anticipation of strangling someone. ~ Race human~ Act_flags AFG Aff 0 Align -400 Group 0 Level 9 Hitroll 0 Hit_dice 2d6+110 Mana_dice 4d9+100 Dam_dice 1d8+2 Dam_type none Armor 2 2 2 8 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1313 Name oldstyle guardian greater eyes~ Short a pair of disembodied eyes~ Long A pair of disembodied eyes floats here glaring at you. ~ Description The eyes smolder with hatred. ~ Race human~ Act_flags AFG Aff D Align -600 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+208 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1314 Name oldstyle mage visitor~ Short the mage~ Long A visiting mage is here snoring away in peaceful slumber. ~ Description He looks quite sleepy. ~ Race human~ Act_flags ABCGHR Aff D Align 250 Group 0 Level 12 Hitroll 0 Hit_dice 2d8+134 Mana_dice 12d9+100 Dam_dice 1d8+2 Dam_type none Armor 1 1 1 6 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex male Wealth 36 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1315 Name oldstyle apprentice young~ Short a young apprentice magic user~ Long A young apprentice magic user is here doing magical studies. ~ Description She looks quite intent on her studies. ~ Race human~ Act_flags ABGHR Aff 0 Align 400 Group 0 Level 7 Hitroll 0 Hit_dice 2d7+71 Mana_dice 7d9+100 Dam_dice 1d5+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sit Default_pos sit Sex female Wealth 18 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1316 Name oldstyle apprentice young~ Short a young apprentice~ Long A young apprentice is here mumbling words of magic to himself. ~ Description He looks to be oblivious to all but the spell he is memorizing. ~ Race human~ Act_flags ABGHR Aff 0 Align 380 Group 0 Level 7 Hitroll 0 Hit_dice 2d7+71 Mana_dice 7d9+100 Dam_dice 1d5+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 24 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1317 Name oldstyle apprentice young~ Short a young apprentice~ Long A young apprentice is sleeping here. ~ Description He seems to be dreaming. ~ Race human~ Act_flags ABGHR Aff 0 Align 350 Group 0 Level 7 Hitroll 0 Hit_dice 2d7+71 Mana_dice 7d9+100 Dam_dice 1d5+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex male Wealth 10 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1318 Name oldstyle apprentice young~ Short A young apprentice~ Long A young apprentice is here teasing a cornered kitten. ~ Description He looks like a mischievous youth. ~ Race human~ Act_flags ABGHR Aff 0 Align -200 Group 0 Level 7 Hitroll 0 Hit_dice 2d7+71 Mana_dice 7d9+100 Dam_dice 1d5+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 19 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1319 Name oldstyle kitten~ Short a small kitten~ Long A small kitten is here meowing in terror. ~ Description The little ball of fur looks very unhappy. Singed fur and a few minor burns mark its mottled coat. ~ Race human~ Act_flags ABGH Aff 0 Align 500 Group 0 Level 1 Hitroll 0 Hit_dice 2d6+10 Mana_dice 0d9+100 Dam_dice 1d4+0 Dam_type none Armor 9 9 9 10 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1320 Name oldstyle student~ Short a student~ Long A student of spells is here looking quite bored ~ Description The student yawns. ~ Race human~ Act_flags ABGHR Aff 0 Align 350 Group 0 Level 8 Hitroll 0 Hit_dice 2d6+85 Mana_dice 8d9+100 Dam_dice 1d6+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sit Default_pos sit Sex male Wealth 13 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1321 Name oldstyle instructor teacher mage~ Short an instructor of magic~ Long The instructor screams at your interruption and attacks you. ~ Description He looks quite angry at your interruption. ~ Race human~ Act_flags ABFGR Aff D Align 300 Group 0 Level 14 Hitroll 0 Hit_dice 2d10+170 Mana_dice 14d9+100 Dam_dice 1d10+2 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 44 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1322 Name oldstyle student~ Short a student of spells~ Long A student of spells is here trying to master invisibility. ~ Description He blinks in and out of existence, trying to master the spell. ~ Race human~ Act_flags ABGHR Aff BD Align 400 Group 0 Level 8 Hitroll 0 Hit_dice 2d6+85 Mana_dice 8d9+100 Dam_dice 1d6+1 Dam_type none Armor 4 4 4 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 9 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1323 Name oldstyle teacher mage~ Short a spell teacher~ Long A spell teacher screams at your interruption and attacks. ~ Description ~ Race human~ Act_flags ABFGR Aff BD Align 300 Group 0 Level 15 Hitroll 0 Hit_dice 2d10+190 Mana_dice 15d9+100 Dam_dice 1d10+3 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 62 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1324 Name oldstyle student~ Short a student of spells~ Long A student of spells has fallen asleep at her desk here. ~ Description She looks to have collapsed from sheer boredom. ~ Race human~ Act_flags ABGHR Aff D Align 400 Group 0 Level 9 Hitroll 0 Hit_dice 2d7+96 Mana_dice 9d9+100 Dam_dice 1d7+1 Dam_type none Armor 3 3 3 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex female Wealth 28 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1325 Name oldstyle wizard speaker mage~ Short a wizard~ Long An old wizard is here making a speech ~ Description ~ Race human~ Act_flags ABGHR Aff D Align 400 Group 0 Level 18 Hitroll 0 Hit_dice 3d9+258 Mana_dice 18d9+100 Dam_dice 2d6+3 Dam_type none Armor -3 -3 -3 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 123 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1326 Name oldstyle mage young~ Short a young mage~ Long A young mage is here learning hand to hand combat. ~ Description ~ Race human~ Act_flags ABGHR Aff D Align 300 Group 0 Level 9 Hitroll 0 Hit_dice 2d7+96 Mana_dice 9d9+100 Dam_dice 1d7+1 Dam_type none Armor 3 3 3 7 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 34 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1327 Name oldstyle mistress battle~ Short the battle mistress~ Long The battle mistress is here teaching the fine uses of a dagger. ~ Description She looks quite rugged. In fact, she more resembles a warrior than a magic user. ~ Race human~ Act_flags ABFGR Aff D Align 200 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+233 Mana_dice 17d9+100 Dam_dice 1d12+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 160 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1328 Name oldstyle mage teacher~ Short a spell teacher~ Long A spell teacher is here relaxing. ~ Description ~ Race human~ Act_flags ABGR Aff D Align 200 Group 0 Level 15 Hitroll 0 Hit_dice 2d10+190 Mana_dice 15d9+100 Dam_dice 1d10+3 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos rest Default_pos rest Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1329 Name oldstyle wizard~ Short an aged wizard~ Long An aged wizard is sleeping here. ~ Description ~ Race human~ Act_flags ABFGHR Aff D Align 350 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+308 Mana_dice 20d9+100 Dam_dice 3d4+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex male Wealth 78 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1330 Name oldstyle scribe mage~ Short a scribe~ Long A scribe is here working on some manuscripts. ~ Description ~ Race human~ Act_flags ABCGHR Aff D Align 400 Group 0 Level 14 Hitroll 0 Hit_dice 2d10+170 Mana_dice 14d9+100 Dam_dice 1d10+2 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 15 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1331 Name oldstyle scribe mage~ Short a scribe~ Long A scribe is here working diligently on some translations. ~ Description She's quite cute. Too bad her only interest seems to be the words of lore she is translating. ~ Race human~ Act_flags ABGHR Aff D Align 500 Group 0 Level 15 Hitroll 0 Hit_dice 2d10+190 Mana_dice 15d9+100 Dam_dice 1d10+3 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 34 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1332 Name oldstyle master scribe~ Short the master scribe~ Long The master scribe is here looking a little upset ~ Description He seems to be so old, his skin has become nothing but a giant wrinkle. The master scribe screams 'How dare you interrupt my important work???' ~ Race human~ Act_flags ABFGHR Aff D Align 100 Group 0 Level 22 Hitroll 0 Hit_dice 4d10+360 Mana_dice 22d9+100 Dam_dice 2d7+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 281 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1333 Name oldstyle assistant scribe~ Short the scribe's assistant~ Long The scribe's assistant is here folding parchments. ~ Description ~ Race human~ Act_flags ABFGHR Aff D Align 100 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+208 Mana_dice 16d9+100 Dam_dice 2d5+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 52 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1334 Name oldstyle master enchanter mage~ Short the Enchanter~ Long The Enchanter is here placing a dweomer upon well made sword. ~ Description ~ Race human~ Act_flags ABFGR Aff D Align -200 Group 0 Level 23 Hitroll 0 Hit_dice 5d10+400 Mana_dice 23d9+100 Dam_dice 2d8+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 340 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1335 Name oldstyle sword dancing~ Short a dancing sword~ Long A well crafted sword lies on the work table here. ~ Description It looks quite sharp. ~ Race human~ Act_flags ABFG Aff 0 Align -500 Group 0 Level 10 Hitroll 0 Hit_dice 2d7+121 Mana_dice 5d9+100 Dam_dice 2d4+2 Dam_type none Armor 1 1 1 8 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1336 Name oldstyle alchemist~ Short the Mad Alchemist~ Long The Mad Alchemist babbles something incomprehensible and attacks. ~ Description He looks like he's been quaffing too many potions. His eyes dart around wildly, and he starts to drool. The Mad Alchemist throws back his head and cackles with insane glee! ~ Race human~ Act_flags ABCFGHR Aff D Align 150 Group 0 Level 24 Hitroll 0 Hit_dice 5d10+450 Mana_dice 24d9+100 Dam_dice 4d4+5 Dam_type none Armor -6 -6 -6 2 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 117 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1337 Name oldstyle master summoner~ Short the master summoner~ Long The master summoner is here holding gateways open to other planes. ~ Description ~ Race human~ Act_flags ABFGHR Aff D Align -200 Group 0 Level 22 Hitroll 0 Hit_dice 4d10+360 Mana_dice 22d9+100 Dam_dice 2d7+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1338 Name oldstyle master charmer~ Short the master charmer~ Long The master charmer utters the words, 'uuuzzldctz'. ~ Description The master charmer sizes you up, always looking for a new pet. ~ Race human~ Act_flags ABFR Aff D Align -400 Group 0 Level 23 Hitroll 0 Hit_dice 5d10+400 Mana_dice 23d9+100 Dam_dice 2d8+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 233 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1339 Name oldstyle golem wooden~ Short a wooden golem~ Long A wooden golem stands a silent vigil here, guarding the stairs. ~ Description He looks flammable. ~ Race human~ Act_flags ABFG Aff D Align 100 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+233 Mana_dice 8d9+100 Dam_dice 2d6+4 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 50 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1340 Name oldstyle master binder~ Short the master spell binder~ Long The master spell binder is here re-charging a blackened wand. ~ Description The master spell binder snarls at you and attacks. ~ Race human~ Act_flags ABCFGHR Aff D Align -500 Group 0 Level 23 Hitroll 0 Hit_dice 5d10+400 Mana_dice 23d9+100 Dam_dice 2d8+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 115 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1341 Name oldstyle master maker~ Short the golem maker~ Long The golem maker is here chiseling some stone. ~ Description ~ Race human~ Act_flags ABFGR Aff D Align 300 Group 0 Level 21 Hitroll 0 Hit_dice 3d9+333 Mana_dice 21d9+100 Dam_dice 2d7+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 133 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1342 Name oldstyle golem granite~ Short a granite golem~ Long A granite golem stands here waiting to do its master's bidding. ~ Description It looks like a statue, until you see it shamble towards you. ~ Race human~ Act_flags ABFG Aff 0 Align 300 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+333 Mana_dice 10d9+100 Dam_dice 2d8+5 Dam_type none Armor -4 -4 -4 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1343 Name oldstyle golem bronze~ Short a bronze golem~ Long A bronze golem stands here shining in the light. ~ Description He looks rather dim witted. ~ Race human~ Act_flags ABG Aff 0 Align 350 Group 0 Level 18 Hitroll 0 Hit_dice 3d9+283 Mana_dice 9d9+100 Dam_dice 2d7+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1344 Name oldstyle golem flesh~ Short a flesh golem~ Long A flesh golem stands guard here ~ Description It looks to be made of a potpourri of different body parts; some don't even resemble anything human. ~ Race human~ Act_flags ABFG Aff 0 Align 200 Group 0 Level 12 Hitroll 0 Hit_dice 2d10+150 Mana_dice 6d9+100 Dam_dice 1d10+3 Dam_type none Armor 0 0 0 8 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1345 Name oldstyle golem cloth~ Short a cloth golem~ Long A cloth golem wanders around here. ~ Description It looks like a bunch of old rags, quite surprising it can actually walk. ~ Race human~ Act_flags ABCG Aff 0 Align 350 Group 0 Level 8 Hitroll 0 Hit_dice 2d7+96 Mana_dice 4d9+100 Dam_dice 1d7+2 Dam_type none Armor 3 3 3 9 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1346 Name oldstyle golem adamantite~ Short an adamantite golem~ Long An adamantite golem stands here looking very dangerous. ~ Description It seems to be forged of dark metal. It looks strong and durable, but somewhat un-intelligent. ~ Race human~ Act_flags ABCG Aff 0 Align 350 Group 0 Level 25 Hitroll 0 Hit_dice 5d10+550 Mana_dice 12d9+100 Dam_dice 2d10+7 Dam_type none Armor -7 -7 -7 6 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 500 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1347 Name oldstyle golem clay~ Short a clay golem~ Long A clay golem stands guard here. ~ Description ~ Race human~ Act_flags ABCFG Aff D Align 200 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+208 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1348 Name oldstyle master illusionist mage~ Short the master of illusions~ Long An enormous multi-colored three-headed dragon growls at you. ~ Description The image of an ugly dragon flickers slightly, and where the dragon was now stands a small harmless looking old man. ~ Race human~ Act_flags ABCGHR Aff D Align 150 Group 0 Level 21 Hitroll 0 Hit_dice 3d9+333 Mana_dice 21d9+100 Dam_dice 2d7+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 117 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1349 Name oldstyle necromancer master~ Short the Necromancer~ Long The Necromancer is here raising undead servants ~ Description Attired all in black, the Necromancer is tall and gangly, but still quite an imposing figure. A dark cowl shrouds most of his face, but two blazing embers which serve as eyes can be seen through the shadow. The Necromancer shrieks some obscenities and orders his minions to attack. ~ Race human~ Act_flags ABCFGHR Aff D Align -950 Group 0 Level 25 Hitroll 0 Hit_dice 5d10+500 Mana_dice 25d9+100 Dam_dice 4d4+6 Dam_type none Armor -6 -6 -6 2 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 584 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1350 Name oldstyle skeleton undead~ Short an animated skeleton~ Long An animated skeleton screams silently and attacks. ~ Description It feels no pain, and hacks at you ruthlessly. ~ Race human~ Act_flags ABFG Aff D Align -500 Group 0 Level 15 Hitroll 0 Hit_dice 3d9+208 Mana_dice 7d9+100 Dam_dice 2d6+3 Dam_type none Armor -2 -2 -2 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1351 Name oldstyle undead giant~ Short an undead giant~ Long An undead giant lumbers towards you. ~ Description ~ Race human~ Act_flags ABCFG Aff D Align -500 Group 0 Level 18 Hitroll 0 Hit_dice 3d9+283 Mana_dice 9d9+100 Dam_dice 2d7+4 Dam_type none Armor -3 -3 -3 7 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1352 Name oldstyle witch hag~ Short an ugly witch~ Long An ugly witch is here scrying out secrets. ~ Description She has no face at all, just blank skin, rather disturbing. From about where her mouth should be, comes a disgusting giggling sound that makes your skin crawl with revulsion. ~ Race human~ Act_flags ABCFGR Aff D Align -450 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+308 Mana_dice 20d9+100 Dam_dice 3d4+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 107 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1353 Name oldstyle librarian mage~ Short the Librarian~ Long The Librarian has fallen asleep at his desk here. ~ Description He looks like a rather peaceful old man. ~ Race human~ Act_flags ABFGHR Aff D Align 450 Group 0 Level 23 Hitroll 0 Hit_dice 5d10+400 Mana_dice 23d9+100 Dam_dice 2d8+5 Dam_type none Armor -5 -5 -5 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos sleep Default_pos sleep Sex male Wealth 64 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1354 Name oldstyle apprentice~ Short the master's apprentice~ Long The master's apprentice leaps to halt your passage. ~ Description A powerful wizard in his own right, the apprentice of the master of balance has given up his station in the mage guild hierarchy in order to serve the great master in hopes of gleaning secrets one could never hope to uncover alone. ~ Race human~ Act_flags ABCFGR Aff D Align 0 Group 0 Level 24 Hitroll 0 Hit_dice 5d10+450 Mana_dice 24d9+100 Dam_dice 4d4+5 Dam_type none Armor -6 -6 -6 2 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 336 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1355 Name oldstyle cat grey familiar~ Short a grey cat~ Long A grey cat is lounging lazily here. ~ Description The grey cat cocks an ear towards you, sensing your scrutiny, then purrs contentedly. It looks rather harmless, until you notice its very large claws. ~ Race cat~ Act_flags ABGR Aff BPZ Align 0 Group 0 Level 15 Hitroll 0 Hit_dice 2d10+190 Mana_dice 15d9+100 Dam_dice 1d10+3 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FHR Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AGV Parts ACDEFHJKQUV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1356 Name oldstyle master guildmaster grey~ Short the master of Neutrality~ Long The master of Neutrality stands here contemplating the balance of the universe. ~ Description He looks quite peaceful. ~ Race human~ Act_flags ABGR Aff DH Align 0 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+778 Mana_dice 30d9+100 Dam_dice 5d4+7 Dam_type none Armor -9 -9 -9 1 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 767 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1357 Name oldstyle apprentice black~ Short a black robed apprentice~ Long A black robed apprentice jumps from the shadows and attacks. ~ Description She bears a wicked looking scar down the side of her face, though once she must have been beautiful, now the scar combined with what seems to be a permanent scowl make her looks quite fearsome. ~ Race human~ Act_flags ABCFGR Aff DP Align -750 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+308 Mana_dice 20d9+100 Dam_dice 3d4+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 693 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1358 Name oldstyle cat black familiar~ Short a black cat~ Long A black cat with its fur up hisses at you. ~ Description It looks both mean and dangerous. Petting seems to be completely out of the question. ~ Race cat~ Act_flags ABGR Aff DPZ Align -800 Group 0 Level 16 Hitroll 0 Hit_dice 3d9+208 Mana_dice 16d9+100 Dam_dice 2d5+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FHR Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKQUV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1359 Name oldstyle master guildmaster black~ Short the master of the black robes~ Long The master of the black robes is here plotting vile deeds. ~ Description The master glares at you. ~ Race human~ Act_flags ABCGR Aff DH Align -1000 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+778 Mana_dice 30d9+100 Dam_dice 5d4+7 Dam_type none Armor -9 -9 -9 1 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1105 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1360 Name oldstyle apprentice white~ Short a white robed apprentice~ Long A white robed apprentice screams at your desecration of goodness. ~ Description He looks like a fanatic. The apprentice screams 'Thou art unworthy of this honor!' ~ Race human~ Act_flags ABFGR Aff D Align 750 Group 0 Level 20 Hitroll 0 Hit_dice 3d9+308 Mana_dice 20d9+100 Dam_dice 3d4+4 Dam_type none Armor -4 -4 -4 3 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 370 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1361 Name oldstyle cat white familiar~ Short a white cat~ Long A white cat is here preening its fur. ~ Description It seems to be nothing more than a large ball of fluff with claws. ~ Race cat~ Act_flags ABGR Aff DPZ Align 800 Group 0 Level 15 Hitroll 0 Hit_dice 2d10+190 Mana_dice 15d9+100 Dam_dice 1d10+3 Dam_type none Armor -1 -1 -1 5 Clevel0 Cability 0 Off FHR Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 0 Form AGV Parts ACDEFHJKQUV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1362 Name oldstyle master guildmaster white~ Short The master of goodness~ Long The master of goodness is here frowning at your intrusion. ~ Description He looks like a self-righteous bastard. ~ Race human~ Act_flags ABGR Aff DH Align 1000 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+778 Mana_dice 30d9+100 Dam_dice 5d4+7 Dam_type none Armor -9 -9 -9 1 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 1095 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1363 Name oldstyle cat calico familiar~ Short A calico cat~ Long A large calico cat is here ~ Description It looks incredibly large for a cat, no doubt a giant of its species. A beautiful jewel encrusted collar about its neck is its only adornment. ~ Race cat~ Act_flags ABGR Aff DPZ Align 800 Group 0 Level 25 Hitroll 0 Hit_dice 5d10+500 Mana_dice 25d9+100 Dam_dice 4d4+6 Dam_type none Armor -6 -6 -6 2 Clevel0 Cability 0 Off FHR Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 0 Form AGV Parts ACDEFHJKQUV Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1364 Name oldstyle guildmaster grand mistress~ Short The Grand Mistress~ Long The Grand Mistress of Magic is sitting here. ~ Description She looks quite comfortable on her emerald throne. Amazingly young and pretty for one of such stature in the guild, no doubt she has kept her youthful appearance through the use of strong magics. The Grand Master pets her familiar and smiles at you in confidence. ~ Race human~ Act_flags ABGR Aff DH Align 0 Group 0 Level 50 Hitroll 0 Hit_dice 50d10+4000 Mana_dice 50d9+100 Dam_dice 6d6+17 Dam_type none Armor -19 -19 -19 -4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 2500 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 1365 Name oldstyle wizard~ Short a wizard~ Long A wandering wizard is here mumbling to himself. ~ Description ~ Race human~ Act_flags ACGR Aff DP Align 350 Group 0 Level 17 Hitroll 0 Hit_dice 3d9+233 Mana_dice 17d9+100 Dam_dice 1d12+3 Dam_type none Armor -2 -2 -2 4 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 160 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #END #OBJECTSNEW #OBJ Vnum 1301 Name oven black~ Short an oven~ Desc A huge black oven is here.~ Material oldstyle~ Item_type container Extra A Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1302 Name locker~ Short a meat locker~ Desc An enormous meat locker is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc locker~ You just had the horrid thought that a cadaver might be in there. ~ EndObj #OBJ Vnum 1304 Name pizza slice~ Short a slice of pizza~ Desc A slice of pizza is here looking very tasty.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear A Values ABCD ABCD 0 0 0 Level 0 Weight 10 Cost 10 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc pizza slice~ Ahh! Round Table pizza! How appropriate. Any root beer? ~ EndObj #OBJ Vnum 1305 Name chunk meat~ Short a large chunk of meat~ Desc A large chunk of meat is here.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear A Values DE DE 0 A 0 Level 0 Weight 20 Cost 24 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1306 Name sandwich~ Short a finger sandwich~ Desc A finger sandwich is here.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear A Values CE CE 0 0 0 Level 0 Weight 20 Cost 18 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc sandwich finger~ It would look quite tasty if someone had first removed the fingernails! ~ EndObj #OBJ Vnum 1307 Name broom straw~ Short a straw broom~ Desc A straw broom is here leaning against the wall.~ Material oldstyle~ Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 50 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc broom straw~ A magical flying broomstick? Nah! Not here. ~ EndObj #OBJ Vnum 1308 Name machine coffee~ Short a coffee machine~ Desc A coffee machine is here.~ Material oldstyle~ Item_type container Extra B Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1309 Name cabinet~ Short a cabinet~ Desc A cabinet is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1310 Name bar silver~ Short a bar of silver~ Desc A bar of silver has been left here.~ Material oldstyle~ Item_type treasure Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 60 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1311 Name bar gold~ Short a bar of gold~ Desc A bar of gold has been left here.~ Material oldstyle~ Item_type treasure Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 60 Cost 5000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1312 Name bar mithril~ Short a bar of mithril~ Desc A bar of mithril has been left here.~ Material oldstyle~ Item_type treasure Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 120 Cost 5000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1313 Name bar adamantite~ Short a bar of adamantite~ Desc A bar of adamantite has been left here.~ Material oldstyle~ Item_type treasure Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 150 Cost 5000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1314 Name hammer mithril~ Short a mithril hammer~ Desc A mithril hammer has been left here~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values mace 2 6 pound 0 Level 12 Weight 190 Cost 1410 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 AffectObj 1 1 EndObj #OBJ Vnum 1315 Name chest~ Short a chest~ Desc A chest is here.~ Material oldstyle~ Item_type container Extra A Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1316 Name key~ Short a small key~ Desc A small key has been left here.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values ABFIK 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1317 Name long sword~ Short a long sword~ Desc A long sword has been left here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values sword 1 8 slash 0 Level 6 Weight 80 Cost 720 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 1 AffectObj 19 2 EndObj #OBJ Vnum 1318 Name dagger silver~ Short a silver dagger~ Desc A finely crafted dagger made of silver is on the ground here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values dagger 3 3 pierce 0 Level 10 Weight 50 Cost 970 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 AffectObj 19 2 EndObj #OBJ Vnum 1319 Name scimitar~ Short a curved scimitar~ Desc A curved scimitar is here in a jewel-covered sheath.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values sword 2 7 slash 0 Level 13 Weight 100 Cost 990 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 13 3 EndObj #OBJ Vnum 1320 Name staff wooden~ Short a wooden staff~ Desc A wooden staff is against the wall here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values exotic 1 4 crush 0 Level 0 Weight 60 Cost 42 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1321 Name cabinet silver~ Short a silver chased cabinet~ Desc A large cabinet with a silver finish is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1322 Name cabinet silver~ Short a silver chased cabinet~ Desc A large cabinet with a silver finish is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1323 Name key old~ Short an old key~ Desc An old key is here~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1324 Name silvery key~ Short a silvery key~ Desc A silvery key has been left here.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values ADFIK 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1325 Name silvery key~ Short a silvery key~ Desc A silvery key has been left here.~ Material oldstyle~ Item_type key Extra 0 Extra2 0 Wear A Values BDFIK 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1326 Name staff red white~ Short a red and white staff~ Desc A red and white staff is leaning against the wall here~ Material oldstyle~ Item_type staff Extra 0 Extra2 0 Wear AO Values 20 3 3 'heal' 0 Level 15 Weight 80 Cost 5600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1327 Name staff burnt~ Short a burnt staff~ Desc A burnt staff is leaning against the wall here.~ Material oldstyle~ Item_type staff Extra 0 Extra2 0 Wear AO Values 20 4 4 'blindness' 0 Level 6 Weight 60 Cost 1720 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1328 Name rod black~ Short a black rod~ Desc A black rod has been left here.~ Material oldstyle~ Item_type wand Extra 0 Extra2 0 Wear AO Values 20 3 3 'dispel evil' 0 Level 11 Weight 40 Cost 2200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1329 Name wand wooden~ Short a wooden stick~ Desc A wooden stick is here~ Material oldstyle~ Item_type wand Extra 0 Extra2 0 Wear AO Values 20 10 10 'bless' 0 Level 7 Weight 40 Cost 1640 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1330 Name wand metal~ Short a metal wand~ Desc A metal wand is here.~ Material oldstyle~ Item_type wand Extra 0 Extra2 0 Wear AO Values 20 20 4 'energy drain' 0 Level 14 Weight 50 Cost 3200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1331 Name cauldron black~ Short a black cauldron~ Desc A large black cauldron is here bubbling.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1332 Name wings~ Short a small pair of bat wings~ Desc A small pair of bat wings is here.~ Material oldstyle~ Item_type trash Extra 0 Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 20 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1333 Name eye eyeball~ Short an eyeball~ Desc An eyeball has been left here~ Material oldstyle~ Item_type trash Extra 0 Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1334 Name book tome~ Short the book of magic~ Desc An enormous book is lying open here~ Material oldstyle~ Item_type container Extra A Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1335 Name spectacles glasses~ Short a pair of spectacles~ Desc A pair of wire-rimmed spectacles has been left here.~ Material oldstyle~ Item_type clothing Extra G Extra2 0 Wear AE Values 0 0 0 0 0 Level 7 Weight 40 Cost 1140 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 3 1 AffectObj 4 1 EndObj #OBJ Vnum 1336 Name altar~ Short a golden altar~ Desc ~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1337 Name medallion heart~ Short a heart shaped medallion~ Desc A heart shaped medallion is here.~ Material oldstyle~ Item_type jewelry Extra GI Extra2 0 Wear AC Values 0 0 0 0 0 Level 13 Weight 30 Cost 2200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 4 2 AffectObj 5 -1 EndObj #OBJ Vnum 1338 Name chest~ Short a large chest~ Desc A large chest is here.~ Material oldstyle~ Item_type container Extra AG Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1339 Name key intricate~ Short an intricately carved key~ Desc An intricately carved key has been left here.~ Material oldstyle~ Item_type key Extra AG Extra2 0 Wear AO Values BDEFIK 0 0 0 0 Level 0 Weight 10 Cost 150 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 20 -1 EndObj #OBJ Vnum 1340 Name a pile of coins~ Short a pile of coins~ Desc A pile of coins is here.~ Material oldstyle~ Item_type money Extra 0 Extra2 0 Wear A Values ACDFGH ABD 0 0 0 Level 0 Weight 10 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1341 Name cloak brown~ Short a brown cloak~ Desc A travel worn cloak has carelessly been left here.~ Material oldstyle~ Item_type clothing Extra 0 Extra2 0 Wear AC Values 0 0 0 0 0 Level 35 Weight 50 Cost 4300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 AffectObj 20 -3 EndObj #OBJ Vnum 1342 Name chameleon poncho~ Short a chameleon poncho~ Desc Some multicolored cloth is on the ground here~ Material oldstyle~ Item_type clothing Extra G Extra2 0 Wear AK Values 0 0 0 0 0 Level 17 Weight 40 Cost 3600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 2 AffectObj 17 -3 EndObj #OBJ Vnum 1343 Name boots worn~ Short a pair of old boots~ Desc A pair of old boots is here, they look very comfortable.~ Material oldstyle~ Item_type clothing Extra G Extra2 0 Wear AG Values 0 0 0 0 0 Level 10 Weight 20 Cost 270 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 14 15 EndObj #OBJ Vnum 1344 Name ring seashell~ Short a seashell ring~ Desc A small seashell has been left here.~ Material oldstyle~ Item_type boat Extra G Extra2 0 Wear AB Values 0 0 0 0 0 Level 0 Weight 20 Cost 1000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1345 Name backpack leather~ Short a leather backpack~ Desc A leather backpack is here.~ Material oldstyle~ Item_type container Extra GY Extra2 0 Wear AKO Values 0 0 -1 0 0 Level 0 Weight 90 Cost 1000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1351 Name cup brew herbal~ Short a herbal brew~ Desc A herbal brew is here.~ Material oldstyle~ Item_type drink Extra 0 Extra2 0 Wear A Values 6 6 'tea' 1 0 Level 0 Weight 10 Cost 12 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1352 Name waybread~ Short a waybread~ Desc A loaf of waybread has been left here.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear A Values ADE F 0 0 0 Level 0 Weight 10 Cost 50 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1355 Name cleaver~ Short a meat cleaver~ Desc A meat cleaver is sticking in the wall here.~ Material mithril~ Item_type weapon Extra 0 Extra2 0 Wear AN Values dagger 3 5 cleave D Level 17 Weight 20 Cost 840 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1356 Name shackles chain~ Short some chain shackles~ Desc Some chain shackles have been discarded here~ Material oldstyle~ Item_type trash Extra GH Extra2 0 Wear A Values 0 0 0 0 0 Level 0 Weight 150 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 12 -100 AffectObj 14 -82 EndObj #OBJ Vnum 1357 Name dagger silvery~ Short a silvery dagger~ Desc A long dagger that seems to be made of silver is here.~ Material mithril~ Item_type weapon Extra G Extra2 0 Wear AN Values dagger 3 5 pierce 0 Level 15 Weight 10 Cost 910 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 1 EndObj #OBJ Vnum 1359 Name scroll~ Short a scroll~ Desc A scroll is here.~ Material oldstyle~ Item_type scroll Extra 0 Extra2 0 Wear A Values 21 'blindness' 'curse' 'sleep' '' Level 11 Weight 50 Cost 1570 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1360 Name scroll bound~ Short a bound scroll~ Desc A bound scroll is here blowing in the breeze.~ Material oldstyle~ Item_type scroll Extra G Extra2 0 Wear AO Values 16 'armor' 'teleport' 'protection evil' '' Level 24 Weight 30 Cost 3000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -6 EndObj #OBJ Vnum 1361 Name tube~ Short a long cylindrical tube~ Desc A long cylindrical tube is rolling around here.~ Material oldstyle~ Item_type container Extra GY Extra2 0 Wear A Values 0 0 -1 0 0 Level 0 Weight 10 Cost 50 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1362 Name scroll old~ Short an old scroll~ Desc An old scroll has been left here.~ Material oldstyle~ Item_type scroll Extra 0 Extra2 0 Wear A Values 10 'create food' '' '' '' Level 0 Weight 20 Cost 400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1363 Name scroll blue~ Short a scroll written on blue paper~ Desc A blue scroll has been left here.~ Material oldstyle~ Item_type scroll Extra G Extra2 0 Wear A Values 35 'enchant weapon' '' '' '' Level 8 Weight 50 Cost 1530 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1364 Name pouch leather~ Short a leather pouch~ Desc A leather pouch is on the ground here.~ Material oldstyle~ Item_type container Extra GY Extra2 0 Wear AO Values 0 0 -1 0 0 Level 0 Weight 20 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1365 Name spoon silver~ Short a silver stirring spoon~ Desc A silver stirring spoon has been left here.~ Material oldstyle~ Item_type furniture Extra G Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 150 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 20 -1 EndObj #OBJ Vnum 1366 Name potion blue~ Short a blue potion~ Desc A blue potion is here.~ Material oldstyle~ Item_type potion Extra G Extra2 0 Wear A Values 24 'harm' 'harm' 'harm' '' Level 11 Weight 20 Cost 2100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1367 Name potion red~ Short a bright red potion~ Desc A bright red potion is here.~ Material oldstyle~ Item_type potion Extra G Extra2 0 Wear A Values 15 'cure critical' '' '' '' Level 5 Weight 20 Cost 390 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1368 Name potion green~ Short a green potion~ Desc A green potion is here.~ Material oldstyle~ Item_type potion Extra G Extra2 0 Wear A Values 20 'blindness' 'teleport' 'cure blindness' '' Level 5 Weight 20 Cost 470 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1369 Name potion effervescent~ Short an effervescent potion~ Desc An effervescent potion is bubbling away here~ Material oldstyle~ Item_type potion Extra G Extra2 0 Wear A Values 16 'detect evil' 'detect invis' 'detect magic' '' Level 0 Weight 20 Cost 260 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc potion effervescent~ Ahh! Schwepes Sparkling Soda a refreshing drink. ~ EndObj #OBJ Vnum 1370 Name white milky potion~ Short a milky white potion~ Desc A milky white potion is here.~ Material oldstyle~ Item_type potion Extra 0 Extra2 0 Wear A Values 14 'word of recall' '' '' '' Level 17 Weight 20 Cost 1350 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1371 Name staff black~ Short a black staff~ Desc A black staff is leaning against the wall here.~ Material oldstyle~ Item_type staff Extra G Extra2 0 Wear AO Values 18 2 2 'teleport' 0 Level 9 Weight 50 Cost 2600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1372 Name flute golden~ Short a golden flute~ Desc A golden flute has been left here.~ Material oldstyle~ Item_type staff Extra FG Extra2 0 Wear AO Values 22 1 1 'charm person' 0 Level 1 Weight 40 Cost 1000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 3 -6 EndObj #OBJ Vnum 1373 Name figurine~ Short a small figurine~ Desc A small figurine in the shape of a humanoid is standing here.~ Material oldstyle~ Item_type staff Extra G Extra2 0 Wear AO Values 21 15 15 'cure serious' 0 Level 8 Weight 40 Cost 3400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1374 Name belt holster~ Short a holstered belt~ Desc A holstered belt is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear AL Values 0 0 -1 0 0 Level 0 Weight 40 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1375 Name wand~ Short a blackened wand~ Desc A blackened wand is here.~ Material oldstyle~ Item_type wand Extra G Extra2 0 Wear AO Values 17 5 1 'fireball' 0 Level 14 Weight 40 Cost 3800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1376 Name chisel runed~ Short a runed chisel~ Desc A runed chisel is here.~ Material diamond~ Item_type weapon Extra AG Extra2 0 Wear AN Values dagger 3 6 pierce 0 Level 20 Weight 60 Cost 2100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 1 AffectObj 19 2 EndObj #OBJ Vnum 1377 Name pouch belt beltpouch~ Short a beltpouch~ Desc A beltpouch is here.~ Material oldstyle~ Item_type container Extra 0 Extra2 0 Wear AL Values 0 0 -1 0 0 Level 0 Weight 50 Cost 50 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1378 Name dust~ Short some sparkling dust~ Desc Some sparkling dust is in a pile here.~ Material oldstyle~ Item_type staff Extra 0 Extra2 0 Wear AO Values 20 1 1 'sleep' 0 Level 5 Weight 20 Cost 1930 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1379 Name cowl dark~ Short a dark cowl~ Desc A dark cowl is here.~ Material oldstyle~ Item_type clothing Extra GJ Extra2 0 Wear AC Values 0 0 0 0 0 Level 26 Weight 50 Cost 2900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -6 AffectObj 20 -2 EndObj #OBJ Vnum 1380 Name wand ashen~ Short an ashen wand~ Desc An ashen wand is here~ Material oldstyle~ Item_type wand Extra J Extra2 0 Wear AO Values 20 4 4 'cause critical' 0 Level 9 Weight 40 Cost 1860 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1381 Name club~ Short a huge spiked club~ Desc A huge spiked club has been left here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 3 5 crush 0 Level 15 Weight 290 Cost 750 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1382 Name robe grey~ Short a grey robe~ Desc A pile of grey cloth has been left here.~ Material oldstyle~ Item_type container Extra GJKY Extra2 0 Wear AK Values 0 0 -1 0 0 Level 26 Weight 80 Cost 2900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -6 AffectObj 20 -2 EndObj #OBJ Vnum 1383 Name cloak grey~ Short a long grey cloak~ Desc A pile of grey cloth has been left here.~ Material oldstyle~ Item_type clothing Extra GJK Extra2 0 Wear AC Values 0 0 0 0 0 Level 29 Weight 70 Cost 3300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -7 AffectObj 20 -2 EndObj #OBJ Vnum 1384 Name bracelet silver~ Short a glinting silver bracelet~ Desc A glinting hoop of silvery metal is here.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AM Values 0 0 0 0 0 Level 20 Weight 50 Cost 1440 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 EndObj #OBJ Vnum 1385 Name staff~ Short an iron shod staff~ Desc A grey piece of wood shod in iron has been left here.~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values exotic 3 9 pound F Level 27 Weight 70 Cost 1280 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 3 EndObj #OBJ Vnum 1386 Name minor ward cube clear~ Short a ward minor~ Desc A small clear cube is sitting here.~ Material oldstyle~ Item_type gem Extra AG Extra2 0 Wear AO Values 0 0 0 0 0 Level 20 Weight 50 Cost 1440 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 EndObj #OBJ Vnum 1387 Name robe black~ Short a black robe~ Desc A pile of black cloth is on the ground here.~ Material oldstyle~ Item_type container Extra GJLY Extra2 0 Wear AK Values 0 0 -1 0 0 Level 22 Weight 80 Cost 2400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 AffectObj 20 -2 EndObj #OBJ Vnum 1388 Name bracelet onyx~ Short an onyx bracelet~ Desc A hoop of black onyx is here.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AM Values 0 0 0 0 0 Level 20 Weight 60 Cost 1150 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 EndObj #OBJ Vnum 1389 Name cloak black dark~ Short a dark black cloak~ Desc A pile of black cloth is on the ground here.~ Material oldstyle~ Item_type clothing Extra GJL Extra2 0 Wear AC Values 0 0 0 0 0 Level 29 Weight 80 Cost 3300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -7 AffectObj 20 -2 EndObj #OBJ Vnum 1390 Name shard black obsidian~ Short a sharp shard of obsidian~ Desc A piece of black glass is here.~ Material obsidian~ Item_type weapon Extra J Extra2 0 Wear AN Values dagger 4 6 slice 0 Level 29 Weight 80 Cost 2500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 EndObj #OBJ Vnum 1391 Name robe white~ Short a white robe~ Desc A pile of white cloth is on the ground here.~ Material oldstyle~ Item_type container Extra GKLY Extra2 0 Wear AK Values 0 0 -1 0 0 Level 22 Weight 70 Cost 2400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 AffectObj 20 -2 EndObj #OBJ Vnum 1392 Name bracelet white gold~ Short a white gold bracelet~ Desc A hoop of silvery metal is here.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AM Values 0 0 0 0 0 Level 20 Weight 50 Cost 1150 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 EndObj #OBJ Vnum 1393 Name cloak white~ Short a white cloak~ Desc A pile of white cloth is on the ground here.~ Material oldstyle~ Item_type clothing Extra GIKL Extra2 0 Wear AC Values 0 0 0 0 0 Level 29 Weight 70 Cost 3300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -7 AffectObj 20 -2 EndObj #OBJ Vnum 1394 Name ivory dagger~ Short an ivory hilted dagger~ Desc An ivory hilted dagger has been left here~ Material oldstyle~ Item_type weapon Extra GIK Extra2 0 Wear AN Values dagger 3 8 pierce 0 Level 27 Weight 10 Cost 2100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 1 AffectObj 19 2 EndObj #OBJ Vnum 1395 Name collar spiked~ Short a spiked collar~ Desc A small spiked collar is here.~ Material oldstyle~ Item_type armor Extra G Extra2 0 Wear AC Values B B B 0 0 Level 20 Weight 90 Cost 1970 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -2 AffectObj 19 2 EndObj #OBJ Vnum 1396 Name cloak shimmering~ Short a shimmering cloak of many colors~ Desc A multi-colored pile of cloth is here.~ Material oldstyle~ Item_type container Extra AGY Extra2 0 Wear AC Values 0 0 -1 0 0 Level 50 Weight 80 Cost 10800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -12 AffectObj 20 -4 EndObj #OBJ Vnum 1397 Name emerald ring~ Short a small emerald ring~ Desc A small ring with a green gemstone is here.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AB Values 0 0 0 0 0 Level 20 Weight 50 Cost 580 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 12 20 EndObj #OBJ Vnum 1398 Name bracelet emerald~ Short an emerald bracelet~ Desc A beautifully crafted hoop of emerald is here.~ Material oldstyle~ Item_type jewelry Extra G Extra2 0 Wear AM Values 0 0 0 0 0 Level 20 Weight 50 Cost 2200 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -5 AffectObj 3 1 EndObj #OBJ Vnum 1399 Name ward major clear crystal~ Short a ward major~ Desc A large clear crystal cube is here.~ Material oldstyle~ Item_type gem Extra AG Extra2 0 Wear AO Values 0 0 0 0 0 Level 40 Weight 60 Cost 5100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 17 -10 AffectObj 20 -2 EndObj #OBJ Vnum 1400 Name ebony kris~ Short the ebony kris~ Desc A wavy bladed knife made of ebony is here.~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values dagger 6 6 pierce 0 Level 46 Weight 30 Cost 10700 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 2 AffectObj 19 5 EndObj #OBJ Vnum 1401 Name green scale shirt~ Short a tight fitting green dragon scale shirt~ Desc Some green dragon scales which have been sewn together are here.~ Material oldstyle~ Item_type armor Extra G Extra2 0 Wear AD Values BD BD BD AC 0 Level 37 Weight 90 Cost 17800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc green scale shirt~ Green dragon scale shirt was made from a poor unfortunate green dragon. ~ AffectObj 2 3 AffectObj 17 -5 EndObj #OBJ Vnum 1402 Name fridge refrigerator~ Short a fridge~ Desc A small refrigerator.~ Material oldstyle~ Item_type container Extra B Extra2 0 Wear 0 Values 0 0 -1 0 0 Level 0 Weight 0 Cost 0 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1403 Name bottle vodka~ Short a bottle of Absolut vodka~ Desc A bottle of Absolut vodka is here to drink.~ Material oldstyle~ Item_type drink Extra 0 Extra2 0 Wear AO Values 25 25 'vodka' 0 0 Level 0 Weight 250 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 1404 Name juice bottle~ Short a bottle of cranberry juice~ Desc A bottle of cranberry juice is here.~ Material oldstyle~ Item_type drink Extra 0 Extra2 0 Wear AO Values 25 25 'cranberry juice' 0 0 Level 0 Weight 250 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #END #ROOMSNEW #ROOM Vnum 1300 Name Entrance to the Shadow Grove~ Desc Before you, the grove of shadows lies. Giant grey trees are all that can be seen through the thick shadows. A great sense of both power and menace permeates the surrounding area. You have a strange urge to turn back and go back the way you've come. A small path leads north into the shadows and back south to the road. ~ Room_flags 4 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1308 0 Exit 2 ~ ~ -1 6137 0 EndRoom #ROOM Vnum 1301 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1302 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1304 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1307 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1303 0 EndRoom #ROOM Vnum 1302 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1301 0 Exit 0 You see a small clearing in the shadows. ~ ~ -1 1311 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1303 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1305 0 EndRoom #ROOM Vnum 1303 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem the glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1309 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1301 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1306 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1302 0 EndRoom #ROOM Vnum 1304 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1307 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1301 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1305 0 Exit 3 Dark gates loom in the mist. ~ ~ -1 2201 0 EndRoom #ROOM Vnum 1305 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1304 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1306 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1302 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1308 0 EndRoom #ROOM Vnum 1306 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1309 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1305 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1303 0 Exit 1 You see a shadowy tavern. ~ ~ -1 9301 0 EndRoom #ROOM Vnum 1307 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1301 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1304 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1308 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1309 0 EndRoom #ROOM Vnum 1308 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All exits lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1309 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1307 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1305 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1300 0 EndRoom #ROOM Vnum 1309 Name The Shadow Grove~ Desc You are inside the shadow grove. Giant trees seem to glare at you from all sides. The shadowy mist obscures most of your vision. Strange sounds of moaning and growling come from all directions. All directions lead into shadows, you are very confused. ~ Room_flags 8193 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 The shadows cloud your vision. ~ ~ -1 1308 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1303 0 Exit 0 The shadows cloud your vision. ~ ~ -1 1306 0 Exit 1 The shadows cloud your vision. ~ ~ -1 1307 0 EndRoom #ROOM Vnum 1311 Name A small clearing~ Desc You are in a small clearing in the shadow grove. There is charred grass underfoot, and the signs of fire here and there. It is almost as if the plant life shuns this spot. The shadowy mist hovers all around, obscuring your view into the grove. A small path leads north to some shadowy structure. All other exits are shrouded in shadowy mist. ~ Room_flags 1 Sector_type 3 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You can barely make out some sort of building to the north. ~ ~ -1 1312 0 Exit 2 The shadows cloud your vision. ~ ~ -1 1302 0 EndRoom #ROOM Vnum 1312 Name Entrance to the High Tower~ Desc You have reached the entrance to the high tower of sorcery. The tower looms above you at an incredible height. It seems to disappear into the storm clouds above. A diamond gate is to the north, guarded by a huge golem. The trail back south has disappeared behind you. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The diamond gate looks incredibly strong. ~ gate diamond~ -1 1313 0 EndRoom #ROOM Vnum 1313 Name Inside the High Tower of Sorcerery~ Desc You are inside the high tower of sorcery. The sight is truly amazing. From here, it is obvious that somehow, the tower is much larger on the inside than it is on the outside. Young mages walk about, completely oblivious to your presence. Exits lead north to the common room, west to the dinning room, east to a plain hallway and back south through the gate. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 The common room looks quite busy and noisy. ~ ~ -1 1314 0 Exit 1 ~ ~ -1 1315 0 Exit 2 ~ diamond gate~ -1 1312 0 Exit 3 ~ ~ -1 1316 0 EndRoom #ROOM Vnum 1314 Name Common Room~ Desc You are in the common room. There are many apprentice warlocks here talking and resting, playing games, comparing notes. Obviously they are taking a break from their rigorous studies. There are benches, tables and a small water fountain here, otherwise the room is quite unremarkable. Exits lead off in all directions. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1317 0 Exit 1 The mages bar can be seen to the east. ~ ~ -1 1318 0 Exit 2 ~ ~ -1 1313 0 Exit 3 ~ ~ -1 1319 0 EndRoom #ROOM Vnum 1315 Name The Hallway~ Desc You are in a long hallway, it seems rather unremarkable. The hallway continues east and back west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1330 0 Exit 3 ~ ~ -1 1313 0 EndRoom #ROOM Vnum 1316 Name Dining Room~ Desc You are in the dining area of the student mages. From the number of tables and chairs here, you can see that this room could easily seat several hundred people. It is oddly deserted here, obviously not meal time. Exits lead west to the kitchen, and back east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1313 0 Exit 3 ~ door wooden~ -1 1320 AB EndRoom #ROOM Vnum 1317 Name Dark Hallway~ Desc You are in a dark hallway. It is apparent that this area is seldom used by the regular occupants of the tower. Dust covers the floors here. The faint outline of a trapdoor can be seen in the dust. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1314 0 Exit 5 ~ trapdoor~ -1 1321 AB EndRoom #ROOM Vnum 1318 Name Mages Tavern~ Desc You are in mages tavern. The air is smokey and filled with the smells of foreign food and drink. The other patrons pay you little heed, as they obviously have more interesting things to contemplate. Strick the bartender is here waiting to take your order. The only exit leads back west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1314 0 EndRoom #ROOM Vnum 1319 Name The Magic Shop~ Desc You are in the High Tower's store of magic. Tatorious stands behind the counter, selling all sorts of herbs, parchment and other reagents used in magical studies. The only exit leads back east to the common room. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1314 0 EndRoom #ROOM Vnum 1320 Name the kitchen~ Desc You are in a small kitchen. All the usual kitchen type utensils and equipment is here, including some not so usual ones. Among the later, a huge black oven against one wall, it must be at least 12 feet high. Opposite the oven is an equally enormous meat locker, large enough to comfortably store several hapless adventurers no doubt. In the middle of the room, hanging in mid-air is a spice rack. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door wooden~ -1 1316 AB EndRoom #ROOM Vnum 1321 Name Below the trapdoor~ Desc You are below the trapdoor. It is very dark and dusty here, very little light filters through from above. A faint sound of dripping water can be heard in the distance below. A rope ladder leads down. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ trapdoor~ -1 1317 AB Exit 5 ~ ~ -1 1322 0 EndRoom #ROOM Vnum 1322 Name A damp intersection~ Desc You are in a damp intersection of what seems to be the basement of the tower. The sound of running water can be heard coming from the south, other than that, an almost tangible stillness fills the air. Passages lead off in all directions, and a ladder leads up. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1323 0 Exit 1 A faint light can be seen in the distance up the east passage. ~ ~ -1 1324 0 Exit 2 ~ ~ -1 1325 0 Exit 3 ~ ~ -1 1326 0 Exit 4 ~ ~ -1 1321 0 EndRoom #ROOM Vnum 1323 Name A dark passage~ Desc You are at the end of a dark passage which ends in a stout wooden door. Other then through the door, the only apparent exit is back the way you came. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ oak door~ 1323 1327 ABC Exit 2 ~ ~ -1 1322 0 EndRoom #ROOM Vnum 1324 Name A dark passage~ Desc You are at the end of a dark passage. A half opened door is to the east, shedding soft light around the edges. Faint snoring sounds can be heard behind the door. Exits lead east through the door, or back west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door~ -1 1328 A Exit 3 ~ ~ -1 1322 0 EndRoom #ROOM Vnum 1325 Name The stagnant pool~ Desc You are at the edge of a stagnant pool of water. The smell here is quite nauseating. This is apparently where the denizens of the tower dispose of their garbage. Faint gurgling can be heard from beneath the surface of the pool. Exits lead back north, or perhaps for the very adventurous, down into the pool. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1322 0 Exit 5 No light penetrates the gloom of the stagnant pool. ~ ~ -1 1329 0 EndRoom #ROOM Vnum 1326 Name A dark passage~ Desc You are in a dark passage, which comes to an abrupt stop at what appears to be a cave-in to the west. It is certainly unpassable, and perhaps quite dangerous just being this close. The only exit leads back east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1322 0 EndRoom #ROOM Vnum 1327 Name A dark cell~ Desc You are in a dark cell. Straw and dirt cover the floors here, it is very dark. Someone, or something seems to be chained to the far wall. The only exit is back south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ oak door~ -1 1323 ABC EndRoom #ROOM Vnum 1328 Name The Jailor's office~ Desc You are in the Jailor's office. It is rather messy here. Judging by the sleeping form of the Jailor on duty, you can surmise that very few, if any prisoners survive long enough to spend much time in these dank dungeons. The only exit leads back west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door~ -1 1324 A EndRoom #ROOM Vnum 1329 Name Below the stagnant pool~ Desc As you dive beneath the putrid waters, you feel a strong tug and a whirlpool drags you under. You are sucked into blackness. You feel your lungs burst from lack of oxygen. Just as you feel your life fading, you notice a change in direction ... and are sucked under by a rip tide. ~ Room_flags 13 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #ROOM Vnum 1330 Name The hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door wooden~ -1 1332 AB Exit 1 ~ ~ -1 1331 0 Exit 2 ~ door wooden~ -1 1333 AB Exit 3 ~ ~ -1 1315 0 EndRoom #ROOM Vnum 1331 Name A bend in the hallway~ Desc You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door wooden~ -1 1334 AB Exit 1 ~ door wooden~ -1 1336 AB Exit 2 ~ door wooden~ -1 1335 AB Exit 3 ~ ~ -1 1330 0 EndRoom #ROOM Vnum 1332 Name A store room~ Desc You are in a small store room. Assorted junk is piled on shelves or leaning against walls. The only apparent exit it back south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door wooden~ -1 1330 AB EndRoom #ROOM Vnum 1333 Name A broom closet~ Desc You are in a dark broom closet. Many straw brooms and other cleaning instruments have been left here, apparently unused (perhaps the maid quit?). The only exit leads back north to the hallway. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door wooden~ -1 1330 AB EndRoom #ROOM Vnum 1334 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc walls wall~ The walls shed a warm light ~ Exit 0 ~ ~ -1 1338 0 Exit 1 ~ door wooden~ -1 1337 AB Exit 2 ~ door wooden~ -1 1331 AB EndRoom #ROOM Vnum 1335 Name Guardians chamber~ Desc You are in the chamber of the tower guardians. It is rather sparsely furnished, but then again the odd occupants don't look to need furniture. Here and there a disembodied pair of hands or eyes flits about. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door wooden~ -1 1331 AB EndRoom #ROOM Vnum 1336 Name A guest bedroom~ Desc You are in a small guest bedroom. A small cot is in one corner, and a dusty mirror on one wall, other than that the room looks quite bare, and unused. The only apparent exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc mirror~ Why, someone seems to be looking back at you from the other side! ~ Exit 3 ~ door wooden~ -1 1331 AB EndRoom #ROOM Vnum 1337 Name A guest bedroom~ Desc You are in a comfortable looking bedroom. A small globe of magical energy floats overhead, providing light. A small cot is in one corner looking ever so comfortable, so comfortable in fact ...someone is sleeping in it. The only apparent exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door wooden~ -1 1334 AB EndRoom #ROOM Vnum 1338 Name A hallway~ Desc You are in a long hallway leading from the south. The walls emit a faint magical glow which provides enough light to see by. Stairs lead up to the next level and the hallway leads back south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door wooden~ -1 1339 AB Exit 2 ~ ~ -1 1334 0 Exit 4 ~ ~ -1 1340 0 EndRoom #ROOM Vnum 1339 Name The burnt room~ Desc You are in what looks to have once been a guest bed room. The walls are blackened and burnt by what you could only imagine to be magical fire. There is no sign of the previous occupant, undoubtedly he left in a hurry. The only exit leads back west to the hallway. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door charred~ -1 1338 AB EndRoom #ROOM Vnum 1340 Name A hallway~ Desc You are in a long hallway leading west from here. The walls emit a faint magical glow which provides enough light to see by. Some faint moonlight can be seen in the culdesac to the east. The hallway continues west and stairs lead down to the level below. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door oak~ -1 1342 AB Exit 1 Faint moonlight can be seen to the east ~ ~ -1 1341 0 Exit 3 ~ ~ -1 1343 0 Exit 5 ~ ~ -1 1338 0 EndRoom #ROOM Vnum 1341 Name A culdesac~ Desc You are in a small culdesac. A window to the east is letting in moonlight and a pleasant breeze. Through it, the surrounding country side can be seen. The only apparent exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc window east~ Stretching out as far as the eye can see is a canopy of dark tree tops which can only be the Haon-Dor-Dark Forest. A faint light in the distance to the northeast marks what is probably the city of midgaard. ~ Exit 3 ~ ~ -1 1340 0 EndRoom #ROOM Vnum 1342 Name The Apprentice's Barracks~ Desc You are in the barracks of the apprentice magic users. Here and there, a young apprentice sits engrossed in magical study, or practicing a feeble cantrip. Cots line the walls, and the room continues west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door oak~ -1 1340 AB Exit 3 ~ ~ -1 1344 0 EndRoom #ROOM Vnum 1343 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. There is a door to the north, and the hallway continues west or back east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door oak~ -1 1344 AB Exit 1 ~ ~ -1 1340 0 Exit 3 ~ ~ -1 1345 0 EndRoom #ROOM Vnum 1344 Name The Apprentice's barracks~ Desc You are in the barracks of the apprentice magic users. Here and there, a young apprentice sits engrossed in magical study, or practicing a feeble cantrip. Cots line the walls, and the room continues east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1342 0 Exit 2 ~ door oak~ -1 1343 AB EndRoom #ROOM Vnum 1345 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. Flashes of light can be seen under the doorway to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A flash of blue light momentarily lights up the doors outline ~ door oak~ -1 1346 AB Exit 1 ~ ~ -1 1343 0 Exit 3 ~ ~ -1 1347 0 EndRoom #ROOM Vnum 1346 Name The apprentice's workshop~ Desc You are in a small workshop. Writing implements and parchment are strewn about on a few worktables. In the far corner several young mages have a small kitten cornered and seem to be testing spells upon it. The only apparent exit leads back south to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door oak~ -1 1345 AB EndRoom #ROOM Vnum 1347 Name A bend in the hallway~ Desc You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues south and back east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1345 0 Exit 2 ~ ~ -1 1348 0 EndRoom #ROOM Vnum 1348 Name The hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. There is a closed metal door to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1347 0 Exit 2 ~ ~ -1 1350 0 Exit 3 ~ door metal~ -1 1349 AB EndRoom #ROOM Vnum 1349 Name A classroom~ Desc You are in a large classroom filled with bored looking students of the art. The instructor stops in his lecture on the fine uses of magic missile at your entry and lunges to attack you. The only apparent exit is back east to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door metal~ -1 1348 AB EndRoom #ROOM Vnum 1350 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1348 0 Exit 2 ~ ~ -1 1351 0 Exit 3 ~ door metal~ -1 1352 AB EndRoom #ROOM Vnum 1351 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1350 0 Exit 2 ~ ~ -1 1353 0 Exit 3 ~ door metal~ -1 1354 AB EndRoom #ROOM Vnum 1352 Name An empty classroom~ Desc You are in an empty classroom. Some strange sigils are written on a blackboard which is floating in the air here. Other than a few desks, it is bare of furnishings. The only apparent exit leads back east to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door metal~ -1 1350 AB EndRoom #ROOM Vnum 1353 Name A bend in the hallway~ Desc You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues east and north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1351 0 Exit 1 ~ ~ -1 1355 0 EndRoom #ROOM Vnum 1354 Name An empty classroom~ Desc You are in an apparently empty classroom. A strange feeling of being watched comes over you, and you hear the faint rustle of robes. The only apparent exit is back east to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door metal~ -1 1351 AB EndRoom #ROOM Vnum 1355 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A sturdy iron door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1356 0 Exit 2 ~ door sturdy iron~ -1 1357 AB Exit 3 ~ ~ -1 1353 0 EndRoom #ROOM Vnum 1356 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. There is a large oaken door to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1358 0 Exit 2 ~ door large oaken~ -1 1359 AB Exit 3 ~ ~ -1 1355 0 EndRoom #ROOM Vnum 1357 Name The Amphitheater~ Desc You are in a small amphitheater. Rows of comfortable looking chairs circle a large podium. The echos of your footsteps seem very loud here. The only apparent exit leads north to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door sturdy iron~ -1 1355 AB EndRoom #ROOM Vnum 1358 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow providing enough light to see by. A small door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1360 0 Exit 2 ~ door small~ -1 1361 AB Exit 3 ~ ~ -1 1356 0 EndRoom #ROOM Vnum 1359 Name The training room~ Desc You are in a large training room. It is filled with battle scared manikins , and many other devices used in the practice of fighting. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door~ -1 1356 AB EndRoom #ROOM Vnum 1360 Name A bend in the hallway~ Desc You are at a bend in the hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1362 0 Exit 3 ~ ~ -1 1358 0 EndRoom #ROOM Vnum 1361 Name A dueling room~ Desc You are in a large room used for duals arcane. The walls, ceiling and floor all bare the scars of many fiery spells, but still look quite strong and hold fast. The only exit leads north to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door small~ -1 1358 AB EndRoom #ROOM Vnum 1362 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A doorway can be seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1363 0 Exit 1 ~ door~ -1 1364 AB Exit 2 ~ ~ -1 1360 0 EndRoom #ROOM Vnum 1363 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A wooden door can been seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1366 0 Exit 1 ~ door wooden~ -1 1365 AB Exit 2 ~ ~ -1 1362 0 EndRoom #ROOM Vnum 1364 Name The spellmaster's lounge~ Desc You are in a large comfortable looking lounge. Off duty spell teachers are here relaxing in their idle time. A large coffee machine is against the far wall. The only apparent exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door wooden~ -1 1362 AB EndRoom #ROOM Vnum 1365 Name A bedroom~ Desc You are in a large, plush bedroom. The owner is obviously someone of high standing in the magical community here. An ice mirror is on one wall, and a scrying globe sit on a stand in the middle of the room. An enormous bed can be seen floating about a meter above the floor. The only exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door wooden~ -1 1363 AB EndRoom #ROOM Vnum 1366 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow providing enough light to see by. A glass door can be seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1368 0 Exit 1 ~ door glass~ -1 1367 AB Exit 2 ~ ~ -1 1363 0 EndRoom #ROOM Vnum 1367 Name The study~ Desc You are in a small, well kept study. Ancient tomes are on shelves on the walls, A huge table sits in the middle of the room, with maps weighted down upon it. The only light source here comes from an interestingly non- magical oil lamp. The only apparent exit leads back west to the hallway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door glass~ -1 1366 AB EndRoom #ROOM Vnum 1368 Name Below the stairs~ Desc You are at the end of a long hallway. The walls emit a faint magical glow which provides enough light to see by. A lesser guardian is here keeping silent watch on the entrance to the levels above. Stairs lead up and the hallway continues back south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1366 0 Exit 4 ~ ~ -1 1369 0 EndRoom #ROOM Vnum 1369 Name Atop the stairway~ Desc You are atop a stairway. The halls here look quite a bit less used than those below. Obviously access to these magic filled corridors is limited to those of the upper echelon of mages. The walls here emit a faint blue magical aura which provides some light. The hallway leads west from here and the stairs go down. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1370 0 Exit 5 ~ ~ -1 1368 0 EndRoom #ROOM Vnum 1370 Name A hallway~ Desc You are in a long hallway stretching east and west. The walls here emit a faint magical energy providing enough light to see by. There is a thick looking wooden door to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door wooden~ -1 1371 AB Exit 1 ~ ~ -1 1369 0 Exit 3 ~ ~ -1 1372 0 EndRoom #ROOM Vnum 1371 Name A small office~ Desc You are in a small office. It looks like a calligrapher's study, there are quills, inkpots and parchments all about on desks and worktables. A section to the west seems to be curtained off, but the flicker of a candle can be seen through the curtain. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door wooden~ -1 1370 AB Exit 3 ~ curtain~ -1 1373 AB EndRoom #ROOM Vnum 1372 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1370 0 Exit 3 ~ ~ -1 1374 0 EndRoom #ROOM Vnum 1373 Name The master scribe's workshop~ Desc You are in the workshop of the tower's master scribe. Many half finished scrolls lay on the writing table in the center of the room. A giant candle flickering with soft blue flames provides the only light here. The only apparent exit is the way you came in. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ curtain~ -1 1371 AB EndRoom #ROOM Vnum 1374 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A half closed door can be seen to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 A dark room can be seen through the half opened door ~ door wooden~ -1 1375 AB Exit 1 ~ ~ -1 1372 0 Exit 3 ~ ~ -1 1376 0 EndRoom #ROOM Vnum 1375 Name A store room~ Desc You are in a small dark store room. A few common items are stacked upon the shelves here, but very little looks interesting. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door wooden~ -1 1374 AB EndRoom #ROOM Vnum 1376 Name A bend in the hallway~ Desc You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues south and east from here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1374 0 Exit 2 ~ ~ -1 1377 0 EndRoom #ROOM Vnum 1377 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. An iron bound door can be seen to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1376 0 Exit 2 ~ ~ -1 1378 0 Exit 3 ~ door iron~ -1 1379 AB EndRoom #ROOM Vnum 1378 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. The sharp sound of metal on metal can be heard to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1377 0 Exit 2 ~ ~ -1 1380 0 Exit 3 ~ door iron~ -1 1381 AB EndRoom #ROOM Vnum 1379 Name A store room~ Desc You are in a large store room. Bins of ores, minerals and other rare materials are here along with many neatly stacked piles of precious metals. A large cabinet with sigils of warding is bolted to one wall. The ring of metal on metal can be heard to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door iron~ -1 1377 AB Exit 2 ~ ~ -1 1381 0 EndRoom #ROOM Vnum 1380 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1378 0 Exit 2 ~ ~ -1 1383 0 EndRoom #ROOM Vnum 1381 Name A very hot room~ Desc You are in a very hot room. Against one wall is a large forge, magical fires crackle within and heavy blue smoke pours into a vent in the ceiling. A rune-encrusted mithril anvil is in the center of the room, looking well used. Other tools of metallurgy hang on a rack which floats about three meters in the air of its own force. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1379 A Exit 1 ~ door iron~ -1 1378 AB Exit 2 ~ door ~ -1 1382 AB Exit 4 ~ vent~ -1 1412 AB EndRoom #ROOM Vnum 1382 Name The master Enchanter's chamber~ Desc You have entered the master enchanter's chamber. Upon all the walls here are racks of finely crafted weapons. A huge chest with a glowing lock is set to one side. Several unfinished looking blades rest atop a small work table. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door~ -1 1381 AB EndRoom #ROOM Vnum 1383 Name A bend in the hallway~ Desc You are at a bend in a long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1380 0 Exit 1 ~ ~ -1 1384 0 EndRoom #ROOM Vnum 1384 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A steel door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1385 0 Exit 2 ~ door steel~ -1 1386 AB Exit 3 ~ ~ -1 1383 0 EndRoom #ROOM Vnum 1385 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1387 0 Exit 3 ~ ~ -1 1384 0 EndRoom #ROOM Vnum 1386 Name A laboratory~ Desc You are in a small laboratory. Many strange instruments, vials, bottles and some scrawled notes are piled about a workbench. This room is very untidy, looking almost abandoned, or used by a madman. The only apparent exits are east and north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door steel~ -1 1384 AB Exit 1 ~ ~ -1 1388 0 EndRoom #ROOM Vnum 1387 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. You can see a steel door to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1389 0 Exit 2 ~ door steel~ -1 1390 AB Exit 3 ~ ~ -1 1385 0 EndRoom #ROOM Vnum 1388 Name The Mad Alchemist's workroom~ Desc You are in the workroom of The Mad Alchemist. Bubbling braziers, long glass tubes and scores of oddly shaped vials and bottles are everywhere. It is incredibly messy here, crushed glass and other trash litter the floor. The only apparent exit is the one you entered by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1386 0 EndRoom #ROOM Vnum 1389 Name A bend in the hallway~ Desc You are at a bend in a long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1391 0 Exit 3 ~ ~ -1 1387 0 EndRoom #ROOM Vnum 1390 Name The pentagram chamber~ Desc You are in a large room with a five pointed star etched into the floor. A crackling energy field can be seen to the south, it looks quite dangerous. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door steel~ -1 1387 AB Exit 2 The energy field crackles and glows, nothing seems to be beyond. ~ ~ -1 1392 0 EndRoom #ROOM Vnum 1391 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A bronze door can be seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1393 0 Exit 1 ~ door bronze~ -1 1394 AB Exit 2 ~ ~ -1 1389 0 EndRoom #ROOM Vnum 1392 Name Inside the Energy Field~ Desc You feel a stomach twisting sensation as you enter the energy field. Nice going! You might as well wait here until the wizard who built this trap comes back to imprison your soul as well as your body. ~ Room_flags 8200 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ 0 9141 0 Exit 5 ~ ~ 0 3460 0 Exit 1 ~ ~ 0 5113 0 Exit 3 ~ ~ 0 7428 0 Exit 4 ~ ~ 0 938 0 EndRoom #ROOM Vnum 1393 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A bronze door can be seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1396 0 Exit 1 ~ door bronze~ -1 1395 A Exit 2 ~ ~ -1 1391 0 EndRoom #ROOM Vnum 1394 Name An empty room~ Desc You are in an empty room. It is both quiet and comfortable here, it looks like a safe place to rest. ~ Room_flags 12 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door bronze~ -1 1391 AB EndRoom #ROOM Vnum 1395 Name The charm master's chamber~ Desc You are in the chambers of the tower's master of charm. Some straw and dirt litters the floor here, it looks to have been recently used by wild animals. Strange sounds can be heard through the bars to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ cage bars~ -1 1397 AB Exit 3 ~ door bronze~ -1 1393 AB EndRoom #ROOM Vnum 1396 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1398 0 Exit 2 ~ ~ -1 1393 0 EndRoom #ROOM Vnum 1397 Name The animal pens~ Desc You are in the animal pens. Many caged animals are here looking unhappy. Obviously they are destined to be enslaved, or used in some cruel magical experimentation. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ cage bars~ -1 1395 AB EndRoom #ROOM Vnum 1398 Name The end of the hallway~ Desc You are at the end of a long north-south hallway. The walls emit a faint magical glow which provides enough light to see by. Stairs here lead up to the next level, and the hallway continues south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1396 0 Exit 4 ~ ~ -1 1399 0 EndRoom #ROOM Vnum 1399 Name Atop the stairway~ Desc You are atop the stairway to the upper levels of the high tower. The walls emit a faint magical glow which provides enough light to see by. A hallway leads west from here, and the stairs lead down. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1400 0 Exit 5 ~ ~ -1 1398 0 EndRoom #ROOM Vnum 1400 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A silver door can be seen to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door silver~ -1 1401 AB Exit 1 ~ ~ -1 1399 0 Exit 3 ~ ~ -1 1404 0 EndRoom #ROOM Vnum 1401 Name A store room~ Desc You are in a large store room. Raw materials are neatly bundled and piled here and here. Many freshly cut staves rods and wands of different sizes are here. You can see a silver door to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ door silver~ -1 1400 AB Exit 3 ~ door silver~ -1 1402 AB EndRoom #ROOM Vnum 1402 Name The master spellbinder's chamber~ Desc You are in the chambers of the master spell binder. Unlike other work shops of similar nature, this one is without furnishings or tools. The spell binder obviously needs none for the working of his art. A silver door can be seen to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door silver~ -1 1401 AB Exit 3 ~ door silver~ -1 1403 AB EndRoom #ROOM Vnum 1403 Name The spellbinder's cache~ Desc You have discovered the cache of the master spell binder. There are two very large silver chased cabinets here, other than that, the room is bare. A silver door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door silver~ -1 1402 AB Exit 2 ~ door silver~ -1 1405 AB EndRoom #ROOM Vnum 1404 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1400 0 Exit 3 ~ ~ -1 1405 0 EndRoom #ROOM Vnum 1405 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A silver door can be seen to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door silver~ -1 1403 AB Exit 1 ~ ~ -1 1404 0 Exit 3 ~ ~ -1 1406 0 EndRoom #ROOM Vnum 1406 Name A bend in the hallway~ Desc You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues east and south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1405 0 Exit 2 ~ ~ -1 1407 0 EndRoom #ROOM Vnum 1407 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1406 0 Exit 2 ~ ~ -1 1408 0 EndRoom #ROOM Vnum 1408 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A rusty old door can be seen to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1407 0 Exit 2 ~ ~ -1 1413 0 Exit 3 ~ door rusty~ -1 1409 AB EndRoom #ROOM Vnum 1409 Name The golem master's workshop~ Desc You are in the golem master's workshop. A few unfinished looking humanoid forms of different make are here, some moving, some not. The animated forms lunge to attack you. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1410 0 Exit 1 ~ door rusty~ -1 1408 AB Exit 2 ~ ~ -1 1411 0 Exit 5 ~ trapdoor~ -1 1412 AB EndRoom #ROOM Vnum 1410 Name A store room~ Desc You are in a small store room. Large chunks of clay, stone, wood and many other raw materials are here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1409 0 EndRoom #ROOM Vnum 1411 Name The golem chamber~ Desc You are in the golem chamber. Golems made of every imaginable material are here, ranging in size from a hand-span to nearly the ceiling. They all seem to be sleeping. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1409 0 EndRoom #ROOM Vnum 1412 Name It is very dark here...~ Desc It is very dark here... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ trapdoor~ -1 1409 AB Exit 5 ~ vent~ -1 1381 AB EndRoom #ROOM Vnum 1413 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1408 0 Exit 2 ~ ~ -1 1414 0 EndRoom #ROOM Vnum 1414 Name A bend in the hallway~ Desc You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and east from here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1413 0 Exit 1 ~ ~ -1 1415 0 EndRoom #ROOM Vnum 1415 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1416 0 Exit 3 ~ ~ -1 1414 0 EndRoom #ROOM Vnum 1416 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. An emerald door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1419 0 Exit 2 ~ door emerald~ -1 1417 AB Exit 3 ~ ~ -1 1415 0 EndRoom #ROOM Vnum 1417 Name The master of illusion's chamber~ Desc You are in the chamber of the master of illusions. The walls here are ever-changing in color and texture, as if they were reforming before your very eyes. Many splendorous treasures lie all around in heaps and piles, or at least they seem to be treasures... ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door emerald~ -1 1416 AB Exit 3 ~ ~ -1 1418 0 EndRoom #ROOM Vnum 1418 Name A bedroom~ Desc You are in the bedroom of the master of illusions. Strange looking items and artifacts float here and there in the air. The ripples of strong magic can be felt everywhere. The room seems much larger than it looks... ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1417 0 EndRoom #ROOM Vnum 1419 Name A hallway~ Desc You are in a long hallway leading east and west. The walls emit a faint magical glow which provides enough light to see by. A glass door can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1421 0 Exit 2 ~ door glass~ -1 1420 AB Exit 3 ~ ~ -1 1416 0 EndRoom #ROOM Vnum 1420 Name The meditation chamber~ Desc You are in a meditation chamber. It is very silent here, in fact you can not even hear your own footsteps. You feel very peaceful. ~ Room_flags 524 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door glass~ -1 1419 AB EndRoom #ROOM Vnum 1421 Name A bend in the hallway~ Desc You are at a bend in the long hallway. The walls emit a faint magical glow which provides enough light to see by. The hallway continues north and west from here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1422 0 Exit 3 ~ ~ -1 1419 0 EndRoom #ROOM Vnum 1422 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. A blackened door can be seen to the east. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1426 0 Exit 1 ~ door black~ -1 1423 AB Exit 2 ~ ~ -1 1421 0 EndRoom #ROOM Vnum 1423 Name A dark room~ Desc You are in a large dark room. The air here seems quite stale, and a sense of extreme dread comes over you. The stench of rotten flesh seems to be wafting in from the open doorway to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1424 0 Exit 3 ~ door black~ -1 1422 AB EndRoom #ROOM Vnum 1424 Name A dark room~ Desc You are in a large dark room. The stench here makes you gag and wretch. There are body parts and half rotted corpses strewn about with complete abandon. Several operating tables with still forms that resemble nothing you've ever seen alive are here. Tortured screams can be heard from the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 Upon gazing northwards, you are filled with deep dread ~ ~ -1 1425 0 Exit 2 ~ ~ -1 1423 0 EndRoom #ROOM Vnum 1425 Name The Necromancer's Lair~ Desc You are in the lair of the evil Necromancer. Undead minions of all types, human and otherwise stand here waiting to do their master's bidding. Some glowing arcane sigils have been etched into walls and floor, no doubt to protect the evil master from his own ungodly creations. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1424 0 EndRoom #ROOM Vnum 1426 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1427 0 Exit 2 ~ ~ -1 1422 0 EndRoom #ROOM Vnum 1427 Name A hallway~ Desc You are in a long hallway leading north and south. The walls emit a faint magical glow which provides enough light to see by. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1428 0 Exit 2 ~ ~ -1 1426 0 EndRoom #ROOM Vnum 1428 Name The end of the hallway~ Desc You are at the end of a long hallway. The walls here glow with a faint magical energy which provides plenty of light. Stairs lead up to the next level here and the hallway continues south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1427 0 Exit 4 ~ ~ -1 1429 0 EndRoom #ROOM Vnum 1429 Name A corridor~ Desc You are at the east end of a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor it self were alive. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1430 0 Exit 5 ~ ~ -1 1428 0 EndRoom #ROOM Vnum 1430 Name A corridor~ Desc You are in a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1429 0 Exit 3 ~ ~ -1 1431 0 EndRoom #ROOM Vnum 1431 Name A bend in the corridor~ Desc You are at a bend in the long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1430 0 Exit 2 ~ ~ -1 1432 0 EndRoom #ROOM Vnum 1432 Name A corridor~ Desc You are in a long corridor leading north and south. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1431 0 Exit 2 ~ ~ -1 1433 0 EndRoom #ROOM Vnum 1433 Name An intersection~ Desc You are at an intersection in the corridor. The obsidian walled halls lead off in every direction from here, pulsing with the power of their ancient runes. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1432 0 Exit 1 ~ ~ -1 1434 0 Exit 2 ~ ~ -1 1446 0 Exit 3 ~ ~ -1 1436 0 EndRoom #ROOM Vnum 1434 Name A corridor~ Desc You are at the end of a long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. A darkened door is to the east. Tendrils of mist cling to the floor here, they seem to be seeping from under the door. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door black~ -1 1435 AB Exit 3 ~ ~ -1 1433 0 EndRoom #ROOM Vnum 1435 Name The scrying chamber~ Desc You are in the scrying chamber of the high tower of sorcerery. It is here that arcane rituals are performed to enable those of the art to look in upon denizens throughout the world and spy out their darkest secrets. A huge black cauldron is in the center of the room, bubbling and gurgling, it pours forth a constant stream of smokey fog into the air about you. Here and there on stands of different sizes are crystal balls and oddly shaped mirrors. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door black~ -1 1434 AB EndRoom #ROOM Vnum 1436 Name A corridor~ Desc You have reached an end in the long corridor. Obsidian walls engraved with ancient runes of power stretch out before you. The sound of snoring can barely be heard through the door to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1433 0 Exit 3 ~ door wooden~ -1 1437 A EndRoom #ROOM Vnum 1437 Name The entrance to the library~ Desc You are in the entrance to the great library of magic. A giant desk is here, covered with books parchments and scrolls. Long shelves loaded with row upon row of books stretch out in every direction as far as the eye can see. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1439 0 Exit 1 ~ ~ -1 1436 0 Exit 2 All you can see are books ~ ~ -1 1440 0 Exit 3 All you can see are books ~ ~ -1 1438 0 EndRoom #ROOM Vnum 1438 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1441 0 Exit 1 ~ ~ -1 1437 0 Exit 2 ~ ~ -1 1442 0 Exit 3 ~ ~ -1 1443 0 EndRoom #ROOM Vnum 1439 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1440 0 Exit 1 ~ ~ -1 1442 0 Exit 2 ~ ~ -1 1437 0 Exit 3 ~ ~ -1 1441 0 EndRoom #ROOM Vnum 1440 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1437 0 Exit 1 ~ ~ -1 1441 0 Exit 2 ~ ~ -1 1439 0 Exit 3 ~ ~ -1 1442 0 EndRoom #ROOM Vnum 1441 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1442 0 Exit 1 ~ ~ -1 1439 0 Exit 2 ~ ~ -1 1438 0 Exit 3 ~ ~ -1 1440 0 EndRoom #ROOM Vnum 1442 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1438 0 Exit 1 ~ ~ -1 1440 0 Exit 2 ~ ~ -1 1441 0 Exit 3 ~ ~ -1 1439 0 EndRoom #ROOM Vnum 1443 Name In the library~ Desc You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1438 0 Exit 3 ~ ~ -1 1444 0 EndRoom #ROOM Vnum 1444 Name Between the shelves~ Desc You are in the great library of magic. The shelves seem uncomfortably close here, you can barely maneuver between them. The musty smell is still strong, and the elusive books still hover just out of reach. A faint flicker of light can barely be made out to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1445 0 Exit 1 ~ ~ -1 1443 0 EndRoom #ROOM Vnum 1445 Name The reading room~ Desc You are in a small room completely devoid of furnishings. The only thing here is an enormous tome, lying face open on the floor. The great book looks both heavy and ancient. Its jewel encrusted bindings are well worn as the bark of a tree. Spidery writings seem to crawls across the pages, totally incomprehensible to your mortal eye. Something seems to be wedged between the pages. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1444 0 EndRoom #ROOM Vnum 1446 Name A corridor~ Desc You are in a long corridor leading north and south. Obsidian walls engraved with ancient runes of power stretch out before you. Magical energies seem to crackle with power all around and whisper in tongues long forgotten, almost as if the corridor itself were alive. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1433 0 Exit 2 ~ ~ -1 1447 0 EndRoom #ROOM Vnum 1447 Name The end of the corridor~ Desc You are at the end of a long corridor. The obsidian walls come to an abrupt halt at the edge of a golden archway here. The hum of power is so strong it nearly numbs your body. The archway lies before you, glowing and pulsing with energy. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1446 0 Exit 2 ~ ~ -1 1448 0 EndRoom #ROOM Vnum 1448 Name The arched entrance~ Desc You feel a slight tingle as you pass through the archway, as if the living magical energies here had infused your body, found it wanting and left. The intense glow from the arch above you is almost blinding. Through the light you can barely make out a stairway leading up. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1447 0 Exit 4 ~ ~ -1 1449 0 EndRoom #ROOM Vnum 1449 Name The landing~ Desc You are on a small landing in the middle of a long stairway leading up. Your senses seem dulled here, no sound or smell can be detected at all, and the only thing you can see in any direction is endless stairway. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 1450 0 Exit 5 ~ ~ -1 1448 0 EndRoom #ROOM Vnum 1450 Name An intersection~ Desc You are at an intersection of several hallways. You feel as if strange mystical forces are pushing and pulling at each other from all around you. The sensation of being trapped, in the middle is almost tangible in the air here. A grey tiled hallway leads south, black tiled east, white tiled west, and a multi-colored hallway swirling with patterns that remain just barely unrecognizable is to the north. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1473 0 Exit 1 ~ ~ -1 1458 0 Exit 2 ~ ~ -1 1451 0 Exit 3 ~ ~ -1 1465 0 Exit 5 ~ ~ -1 1449 0 EndRoom #ROOM Vnum 1451 Name A grey tiled hallway~ Desc You are in a grey tiled hallway leading north and south. Dim balls of energy float here and there shedding a warm light, and showing the way. A feeling of peace and balance comes over you. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1450 0 Exit 2 ~ ~ -1 1452 0 EndRoom #ROOM Vnum 1452 Name A grey tiled hallway~ Desc You are in a grey tiled hallway leading north and south. Dim balls of energy float here and there shedding a warm light, and showing the way. A feeling of peace and balance comes over you. Large grey metal double doors can be seen to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1451 0 Exit 2 ~ door grey~ -1 1453 AB EndRoom #ROOM Vnum 1453 Name The antechamber~ Desc You are in the antechamber of the master magician of the grey light. A feeling of strong magic floats in the air about you, almost as if you could taste the power held within these walls. Once your eyes adjust to the semi-light, you can make out a larger room to the south. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door grey~ -1 1452 AB Exit 2 ~ ~ -1 1454 0 EndRoom #ROOM Vnum 1454 Name The main chamber~ Desc A feeling of tranquility comes over you as you enter the main chamber of neutrality. Some artifacts are hung on the walls here, or set on stands. The room in general looks both comfortable and official. Probably where the master of neutrality holds audience. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1453 0 Exit 1 ~ ~ -1 1456 0 Exit 2 ~ ~ -1 1457 0 Exit 3 ~ ~ -1 1455 0 EndRoom #ROOM Vnum 1455 Name The study~ Desc You are in a large study. Shelves filled with many books or arcane knowledge are on every wall. A large oaken desk is in the center, with many parchments and scrolls on it. The most notable thing in the room is a small set of scales, which floats about eye level. In perfect balance, the scales are no doubt a sign of the master's neutrality. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1454 0 EndRoom #ROOM Vnum 1456 Name A closet~ Desc You are in a small closet. It is filled with many cloaks, and some other apparel. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1454 0 EndRoom #ROOM Vnum 1457 Name A bedroom~ Desc You are in the bedroom of the master magician of neutrality. Curtained windows can be seen on the south wall. A large comfortable looking bed takes up most of the room. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1454 0 EndRoom #ROOM Vnum 1458 Name A dark hallway~ Desc You are in a long dark hallway leading east and west. Not much can be seen in the unnatural darkness here, but you get a deep sense of dread the further you go. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1459 0 Exit 3 ~ ~ -1 1450 0 EndRoom #ROOM Vnum 1459 Name A dark hallway~ Desc You are in a long dark hallway leading east and west. Not much can be seen in the unnatural darkness here, but you get a deep sense of dread the further you go. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1460 0 Exit 3 ~ ~ -1 1458 0 EndRoom #ROOM Vnum 1460 Name The end of the hallway~ Desc You are at the end of a long dark hallway. The darkness here is almost tangible in its thickness. A deep sense of fear and loathing comes over you. A pair of obsidian doors can be seen to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door obsidian~ -1 1461 AB Exit 3 ~ ~ -1 1459 0 EndRoom #ROOM Vnum 1461 Name The chamber of darkness~ Desc You are in a vast chamber. The walls fade into darkness, leaving you with a very vague idea of the actual size of the room. Swirling here and there in the dark, are patches of pure black which seem to suck in your light and leave it that much darker here. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1462 0 Exit 1 ~ ~ -1 1464 0 Exit 2 ~ ~ -1 1463 0 Exit 3 ~ door obsidian~ -1 1460 AB EndRoom #ROOM Vnum 1462 Name It is very dark here...~ Desc It is very dark here... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1461 0 EndRoom #ROOM Vnum 1463 Name Torture chamber~ Desc You are in an ill lit chamber. Instruments of torture hang from a rack on the wall, they seem to quiver with anticipation of a victim as if they had a mind of their own. An operating table is here, though it is bare. An extreme feeling of evil permeates the entire area. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1461 0 EndRoom #ROOM Vnum 1464 Name The inner chamber~ Desc You are in a small dark chamber. Upon the walls are glowing sigils of dark power, scrawled and traced in an evil language no longer known to most of this plane of existence. There is an obsidian altar here which seems to glow, but does not shed any light, in fact it seems to be taking light in. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1461 0 EndRoom #ROOM Vnum 1465 Name A bright hallway~ Desc You are in a long well lit hallway leading east and west. The walls here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1450 0 Exit 3 ~ ~ -1 1466 0 EndRoom #ROOM Vnum 1466 Name A bright hallway~ Desc You are in a long well lit hallway leading east and west. The walls here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. A huge set of double doors in finely worked ivory can be seen to the west. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1465 0 Exit 3 ~ door ivory~ -1 1467 AB EndRoom #ROOM Vnum 1467 Name An antechamber~ Desc You are in a small antechamber. It is well lit here, though the source of light cannot be seen. It is almost as if the room itself exudes a warm glow of goodness. A larger chamber can be seen to the west, but you do not feel worthy to pass into it. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door ivory~ -1 1466 AB Exit 3 ~ ~ -1 1469 0 EndRoom #ROOM Vnum 1469 Name The chamber of the white light~ Desc You are in a vast chamber, its walls floor and ceiling are of an unknown metallic material, the brightest white, almost blindingly stark. A flickering flame is in the center of the room, seeming to feed off of darkness and cleansing the room of any evil. You feel a slight tug at your being as the flame flickers towards you. ~ Room_flags 0 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1470 0 Exit 1 ~ ~ -1 1467 0 Exit 2 ~ ~ -1 1471 0 Exit 3 ~ ~ -1 1472 0 EndRoom #ROOM Vnum 1470 Name The meditation chamber~ Desc You are in a small meditation chamber. White silk cushions are everywhere, looking very comfortable. You get an easy peaceful feeling of relaxation here, almost making you want to lie down and fall asleep. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 ~ ~ -1 1469 0 EndRoom #ROOM Vnum 1471 Name A study~ Desc You are in a spacious study. It is extremely tidy here, to an almost antiseptic nature. One would wonder how anyone could study without a mess all around them, the master of this chamber obviously can. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1469 0 EndRoom #ROOM Vnum 1472 Name A closet~ Desc You are in a small closet. Cloaks and vests hang from hooks in the wall, and a few old boots are all that can be seen here. Rather featureless. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1469 0 EndRoom #ROOM Vnum 1473 Name A wide hallway~ Desc You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge grey metal door blocks the way north, it looks quite sturdy. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door metal grey~ 1473 1474 ABF Exit 2 ~ ~ -1 1450 0 EndRoom #ROOM Vnum 1474 Name A wide hallway~ Desc You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge black obsidian door blocks the way north, it looks quite sturdy. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door obsidian black~ 1474 1475 ABF Exit 2 ~ door metal grey~ 1473 1473 ABF EndRoom #ROOM Vnum 1475 Name A wide hallway~ Desc You are in a large hallway, wide enough to accommodate several people standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge white ivory door blocks the way north, it looks quite sturdy. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ door ivory white~ 1475 1476 ABF Exit 2 ~ door obsidian black~ 1474 1474 ABF EndRoom #ROOM Vnum 1476 Name The entranceway~ Desc You are at the entrance to the audience chamber of the grand master of magic. Beautiful tapestries displaying the ancient masters of lore are on the walls, and the floor is covered with a plush multicolored carpet, which seems to rustle and move at the touch of your boots. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 ~ ~ -1 1477 0 Exit 2 ~ door white ivory~ 1475 1475 ABF EndRoom #ROOM Vnum 1477 Name The audience chamber~ Desc You are in a large chamber. Small bolts of energy leap from wall to wall, crackling with power. The floor is a swirl of indeterminable colors and patterns ever changing. Bright bursts of color seem to explode into the air and fade again at random times. All this splendor plays about and draws attention to a large throne in the center of the room, it seems to be cut from a single enormous emerald. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc throne~ The giant emerald is flawless, and must be incredibly valuable. ~ Exit 0 ~ ~ -1 1480 0 Exit 1 ~ ~ -1 1478 0 Exit 2 ~ ~ -1 1476 0 Exit 3 ~ ~ -1 1479 0 EndRoom #ROOM Vnum 1478 Name A dressing room~ Desc You are in a plush dressing room. Fine garments of many styles and some outlandish colors hang from a rack suspended in mid air at eye level. The only other interesting feature in the room is a large silver mirror on a finely crafted gold stand. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1477 0 EndRoom #ROOM Vnum 1479 Name The library~ Desc You are in a small cozy looking library. A few well made books sit atop shelves which span every wall. A large oaken writing table is in the center of the room with odd papers and parchments on it. The illumination here, to your surprise is a quite un-magical oil lamp. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ ~ -1 1477 0 EndRoom #ROOM Vnum 1480 Name The altar~ Desc You are in a small chapel designed around a beautifully crafted golden altar. Many icons to lesser deities line the room, but it is obvious by one glance at the symbols on the altar, that this room was designed for the worship of Mystra, the goddess of magic. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 ~ door secret~ -1 1481 AB Exit 2 ~ ~ -1 1477 0 Exit 3 ~ door secret~ -1 1482 AB EndRoom #ROOM Vnum 1481 Name The treasury~ Desc You are in a small chamber, the stale air here is testament to the fact that it has gone undisturbed for many years. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ door secret~ -1 1480 AB EndRoom #ROOM Vnum 1482 Name A passage~ Desc You are in a small dark passage, which would be unremarkable if not for the fact that it ends in a blinding blue light to the west. On hooks set into the wall here there hang several travel worthy cloaks, and a small leather backpack. It looks as if someone has prepared this room to be used in the event speedy of a evacuation. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 ~ ~ -1 1483 0 EndRoom #ROOM Vnum 1483 Name In the light~ Desc You seem to be floating in a magical energy field, though you cannot see the source of the energy, you can feel its power pushing at you from all sides, completely negating the effects of gravity. An imperfection in the uniform blue can be seen overhead, it might be an exit. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 ~ ~ -1 3001 0 EndRoom #ROOM Vnum 1499 Name Skylar's Hideout~ Desc You are in a small, very messy room. An unmade bed is against one wall, and books and papers cover every available flat surface. Empty beer cans lie here and there, discarded with total abandon. A few over full ashtrays can be seen on a desk. ~ Room_flags 524 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #END #SPECIALS M 1300 spec_cast_undead M 1301 spec_cast_cleric M 1304 spec_cast_mage M 1306 spec_cast_mage M 1307 spec_cast_mage M 1308 spec_cast_mage M 1309 spec_cast_mage M 1310 spec_cast_mage M 1311 spec_thief M 1312 spec_cast_undead M 1313 spec_cast_undead M 1314 spec_cast_mage M 1315 spec_cast_mage M 1316 spec_cast_mage M 1317 spec_cast_mage M 1318 spec_cast_mage M 1320 spec_cast_mage M 1321 spec_cast_mage M 1322 spec_cast_mage M 1323 spec_cast_mage M 1324 spec_cast_mage M 1325 spec_cast_mage M 1326 spec_cast_mage M 1327 spec_cast_mage M 1328 spec_cast_mage M 1329 spec_cast_mage M 1330 spec_cast_mage M 1331 spec_cast_mage M 1332 spec_cast_mage M 1333 spec_cast_mage M 1334 spec_cast_mage M 1336 spec_cast_mage M 1337 spec_summoner M 1338 spec_cast_mage M 1340 spec_cast_mage M 1341 spec_cast_mage M 1348 spec_cast_mage M 1349 spec_cast_mage M 1350 spec_cast_undead M 1351 spec_cast_undead M 1352 spec_cast_mage M 1353 spec_cast_mage M 1354 spec_cast_mage M 1355 spec_cast_mage M 1356 spec_cast_mage M 1357 spec_cast_mage M 1358 spec_cast_mage M 1359 spec_cast_mage M 1360 spec_cast_mage M 1361 spec_cast_mage M 1362 spec_cast_mage M 1363 spec_cast_mage M 1364 spec_cast_mage M 1365 spec_cast_mage S #RESETS D 0 1316 3 1 D 0 1317 5 1 D 0 1320 1 1 D 0 1321 4 1 D 0 1323 0 2 D 0 1327 2 2 D 0 1330 0 1 D 0 1330 2 1 D 0 1331 0 1 D 0 1331 1 1 D 0 1331 2 1 D 0 1332 2 1 D 0 1333 0 1 D 0 1334 1 1 D 0 1334 2 1 D 0 1335 0 1 D 0 1336 3 1 D 0 1337 3 1 D 0 1338 1 1 D 0 1339 3 1 D 0 1340 0 1 D 0 1342 2 1 D 0 1343 0 1 D 0 1344 2 1 D 0 1345 0 1 D 0 1346 2 1 D 0 1348 3 1 D 0 1349 1 1 D 0 1350 3 1 D 0 1351 3 1 D 0 1352 1 1 D 0 1354 1 1 D 0 1355 2 1 D 0 1356 2 1 D 0 1357 0 1 D 0 1358 2 1 D 0 1359 0 1 D 0 1361 0 1 D 0 1362 1 1 D 0 1363 1 1 D 0 1364 3 1 D 0 1365 3 1 D 0 1366 1 1 D 0 1367 3 1 D 0 1370 0 1 D 0 1371 2 1 D 0 1371 3 1 D 0 1373 1 1 D 0 1374 0 1 D 0 1375 2 1 D 0 1377 3 1 D 0 1378 3 1 D 0 1379 1 1 D 0 1381 1 1 D 0 1381 2 1 D 0 1381 4 1 D 0 1382 0 1 D 0 1384 2 1 D 0 1386 0 1 D 0 1387 2 1 D 0 1390 0 1 D 0 1391 1 1 D 0 1394 3 1 D 0 1395 0 1 D 0 1395 3 1 D 0 1397 2 1 D 0 1400 0 1 D 0 1401 2 1 D 0 1401 3 1 D 0 1402 1 1 D 0 1402 3 1 D 0 1403 1 1 D 0 1403 2 1 D 0 1405 0 1 D 0 1408 3 1 D 0 1409 1 1 D 0 1409 5 1 D 0 1412 4 1 D 0 1412 5 1 D 0 1416 2 1 D 0 1417 0 1 D 0 1419 2 1 D 0 1420 0 1 D 0 1422 1 1 D 0 1423 3 1 D 0 1434 1 1 D 0 1435 3 1 D 0 1452 2 1 D 0 1453 0 1 D 0 1460 1 1 D 0 1461 3 1 D 0 1466 3 1 D 0 1467 1 1 D 0 1473 0 1 D 0 1474 0 1 D 0 1474 2 1 D 0 1475 0 1 D 0 1475 2 1 D 0 1476 2 1 D 0 1480 1 1 D 0 1480 3 1 D 0 1481 3 1 R 0 1301 4 R 0 1302 4 M 0 1300 6 1302 2 R 0 1303 4 R 0 1304 4 M 0 1300 6 1304 2 R 0 1305 4 R 0 1306 4 M 0 1300 6 1306 2 R 0 1307 4 M 0 1302 1 1307 1 R 0 1308 4 M 0 1300 6 1308 2 R 0 1309 4 M 0 1300 6 1311 2 M 0 1301 1 1311 1 M 0 1303 1 1312 1 M 0 1304 7 1313 1 M 0 1304 7 1314 1 M 0 1304 7 1314 1 M 0 1304 7 1315 1 M 0 1304 7 1316 1 M 0 1304 7 1318 1 M 0 1305 1 1318 1 G 0 1351 0 G 0 1352 0 M 0 1304 7 1319 1 M 0 1306 1 1319 1 O 0 1301 0 1320 P 0 1304 20 1301 1 O 0 1302 0 1320 P 0 1305 1 1302 1 P 0 1306 1 1302 1 M 0 1307 1 1320 1 E 0 1355 0 16 M 0 1308 1 1320 1 M 0 1309 1 1327 1 E 0 1356 0 14 M 0 1310 1 1328 1 E 0 1323 0 17 M 0 1311 2 1333 2 M 0 1311 2 1333 2 O 0 1307 0 1333 O 0 1307 0 1333 M 0 1312 10 1335 4 M 0 1312 10 1335 4 M 0 1312 10 1335 4 M 0 1312 10 1335 4 M 0 1313 7 1335 2 M 0 1314 1 1337 1 M 0 1312 10 1340 2 M 0 1315 2 1342 1 M 0 1316 2 1342 1 M 0 1317 2 1342 1 M 0 1315 2 1344 1 M 0 1316 2 1344 1 M 0 1317 2 1344 1 M 0 1318 3 1345 3 M 0 1318 3 1345 3 M 0 1318 3 1345 3 M 0 1319 1 1345 1 M 0 1320 4 1349 4 M 0 1320 4 1349 4 M 0 1320 4 1349 4 M 0 1320 4 1349 4 M 0 1321 1 1349 1 M 0 1322 4 1354 4 M 0 1322 4 1354 4 M 0 1322 4 1354 4 M 0 1322 4 1354 4 M 0 1323 1 1354 1 M 0 1324 3 1357 3 M 0 1324 3 1357 3 M 0 1324 3 1357 3 M 0 1325 1 1357 1 M 0 1326 3 1359 3 E 0 3351 0 16 M 0 1326 3 1359 3 E 0 3351 0 16 M 0 1326 3 1359 3 E 0 3351 0 16 M 0 1327 1 1359 1 E 0 1357 0 17 M 0 1328 2 1364 2 M 0 1329 1 1365 1 M 0 1330 1 1367 1 M 0 1312 10 1368 2 M 0 1339 5 1368 1 M 0 1331 2 1371 2 M 0 1331 2 1371 2 M 0 1332 1 1373 1 G 0 1359 0 G 0 1360 0 G 0 1361 0 M 0 1333 1 1373 1 G 0 1362 0 M 0 1313 7 1375 1 O 0 1310 0 1379 O 0 1311 0 1379 O 0 1312 0 1379 O 0 1313 0 1379 O 0 1314 0 1381 O 0 1315 0 1382 P 0 1317 1 1315 1 P 0 1318 1 1315 1 P 0 1319 1 1315 1 M 0 1334 1 1382 1 E 0 1316 0 17 G 0 1363 0 M 0 1335 1 1382 1 M 0 1336 1 1388 1 E 0 1364 0 17 P 0 1365 2 1364 1 P 0 1367 2 1364 1 P 0 1368 2 1364 1 P 0 1369 2 1364 1 P 0 1370 2 1364 1 M 0 1337 1 1390 1 E 0 1371 0 17 R 0 1392 6 M 0 1338 1 1395 1 E 0 1372 0 17 G 0 1373 0 M 0 1339 5 1398 2 M 0 1339 5 1398 2 M 0 1313 7 1400 1 O 0 1320 0 1401 M 0 1340 1 1402 1 E 0 1325 0 17 E 0 1374 0 13 P 0 1375 2 1374 1 O 0 1321 0 1403 P 0 1326 1 1321 1 P 0 1327 1 1321 1 O 0 1322 0 1403 P 0 1328 1 1322 1 P 0 1329 1 1322 1 P 0 1330 1 1322 1 M 0 1341 1 1409 1 E 0 1376 0 17 M 0 1342 1 1409 1 M 0 1345 2 1409 2 M 0 1343 1 1411 1 M 0 1344 1 1411 1 M 0 1346 1 1411 1 M 0 1347 1 1411 1 M 0 1348 1 1417 1 E 0 1377 0 13 P 0 1378 3 1377 1 M 0 1349 1 1425 1 E 0 1379 0 3 E 0 1380 0 17 M 0 1350 4 1425 4 M 0 1350 4 1425 4 M 0 1351 1 1425 1 E 0 1381 0 16 M 0 1339 5 1428 2 M 0 1339 5 1428 2 M 0 1312 10 1430 2 M 0 1313 7 1433 2 M 0 1352 3 1435 3 M 0 1352 3 1435 3 M 0 1352 3 1435 3 O 0 1331 0 1435 P 0 1332 1 1331 1 P 0 1333 1 1331 1 M 0 1353 1 1437 1 O 0 1334 0 1445 P 0 1335 1 1334 1 M 0 1313 7 1449 1 M 0 1354 1 1453 1 E 0 1382 0 12 E 0 1384 0 14 M 0 1355 1 1454 1 M 0 1356 1 1454 1 E 0 1383 0 3 E 0 1385 0 16 E 0 1386 0 17 M 0 1357 1 1461 1 E 0 1387 0 12 E 0 1388 0 14 M 0 1358 1 1464 1 M 0 1359 1 1464 1 E 0 1389 0 3 E 0 1390 0 16 E 0 1386 0 17 M 0 1360 1 1467 1 E 0 1391 0 12 E 0 1392 0 14 M 0 1361 1 1469 1 M 0 1362 1 1469 1 E 0 1393 0 3 E 0 1394 0 16 E 0 1386 0 17 M 0 1363 1 1477 1 E 0 1395 0 3 M 0 1364 1 1477 1 E 0 1401 0 5 E 0 1397 0 1 E 0 1398 0 14 E 0 1399 0 17 E 0 1400 0 16 G 0 1339 0 O 0 1336 0 1480 P 0 1337 1 1336 1 O 0 1338 0 1481 P 0 1340 1 1338 1 O 0 1341 0 1482 O 0 1342 0 1482 O 0 1343 0 1482 O 0 1345 0 1482 P 0 1344 1 1345 1 O 0 1402 0 1499 P 0 1403 1 1402 1 P 0 1404 1 1402 1 S #SHOPS 1305 17 19 0 0 0 210 50 0 23 1306 2 3 4 10 21 250 30 0 23 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$