Sat Feb 1 01:56:54 1992 0 (Truilkan at slip-03.ots.utexas.edu) * Added adt_defs.h, ilist.c, iqueue.c, istack.c, queue.c semaphore.c, stack.c. Note the files beginning with "i" are infinite versions in that the only limit to the number of elements they may contain is imposed by the gamedriver. I expect that adt_defs.h may move to the /sys directory. Note that the adt versions that don't begin with i are more efficient (but have limited capacity).